Showing Posts For SliceOfHam.2419:

Guildhall Upgrade Bug

in Bugs: Game, Forum, Website

Posted by: SliceOfHam.2419

SliceOfHam.2419

So after an hour or so with no luck via google or subforums, I have concluded this must be a bug.

The desc says 100 for guild hall music: Central Tyrian themes but adding up those needed mats it equates to 300, not 200. Also, none of the NPCs in the guildhall area provides this upgrade.. unless I am blind.

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How to make gold nowadays?

in Players Helping Players

Posted by: SliceOfHam.2419

SliceOfHam.2419

Farm flax from the new maps. Farm coarse sand from Silver Waste. Sell dungeon runs. Sell shovels to guild willing to buy them. Do meta events on the new maps or old dungeons for rare skins to sell or mats to sell. Many materials needed for guild upgrades are sellable if you know what you’re doing and if those guilds are willing to pay for it. Do event trains on maps that give good rewards. Level your mastery and sell your services to people if you wish.

IMO chest farming is not the way to go. You get plenty of sand just doing events.

Gear vendors with specific stats?

in Players Helping Players

Posted by: SliceOfHam.2419

SliceOfHam.2419

The combination you are talking about is Soldier’s stat combination. As for “end-game” gear, currently you can only obtain them as ascended chest drops or crafting. They are ascended tier grade (pink colored). Edited The chests may be dropped from world bosses like Tequalt in Southsun or from Fractals of the Mist dungeon.

The current ascended set you will be interested in is Ahamid’s soldier set. You might want to see if another set might be better for you as there are new set combos with HoT expansion.

https://wiki.guildwars2.com/wiki/Item_nomenclature

As for the runes, just buy them off the trade post is your best bet.

Where do I upgrade Central Tyrian Themes?

in Players Helping Players

Posted by: SliceOfHam.2419

SliceOfHam.2419

The guild already has City themes upgraded, and a few of the materials show Central Tyrian Themes as an upgrade, but I can’t find which NPC to upgrade at.

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Goonies!!!!!!!!!

in Guild Wars 2 Discussion

Posted by: SliceOfHam.2419

SliceOfHam.2419

One eyed-willy says you’re about 3 years late.

Request: More inventory Slots

in Guild Wars 2 Discussion

Posted by: SliceOfHam.2419

SliceOfHam.2419

Do you use the copper/silver feed-o-matics? Those help me a lot when I’m on a farm train.

As for needing lots of different sets of equipment. I run with 2 because I can’t think of any reason to have more than 2 unless you’re throwing on NOMADs in PVE meaning doing nothing and not contributing to the event completion(s).. unless you’re doing shovel runs or something, which you could easily avoid mobs anyway.

what tag when mentoring?

in Guild Wars 2 Discussion

Posted by: SliceOfHam.2419

SliceOfHam.2419

I use my commander tag when I am leading or co-leading guild/map event/metas.
I use mentor tag when I am mentoring or showing people how to find things or escorting them to WPs or other map completion tasks.
I tag down otherwise.

Fresh take on Skins

in Guild Wars 2 Discussion

Posted by: SliceOfHam.2419

SliceOfHam.2419

Because this company needs to focus more on the cash shop right?

If he had suggested that the skins would be obtained from difficult achievements or very grindy methods, would you have called him an elitist or complain he has too much time opposed to the average player base?

Fresh take on Skins

in Guild Wars 2 Discussion

Posted by: SliceOfHam.2419

SliceOfHam.2419

The only problem I can see is when you get icons in your boon/condi area with corresponding utilities (i.e. Banners actually show the utility banner icon) and would cause confusion for other players that are less observant. However, that would not bother me in the least.

I would love to see some random skins either more “cool” looking or just plain ridiculous like soiled underwear on a stick for the Battle Standard. Banner that represent your country, etc.
(If you haven’t realized yet, I main warrior).

I’m all for it, and it would definitely give players more customization with their characters along with creating more aesthetic attractiveness for themselves. Isn’t that what Fashion Wars 2 is all about?

Cooldown reduction for banners.

in Warrior

Posted by: SliceOfHam.2419

SliceOfHam.2419

Are we ever getting it back or made baseline in some way? Just wondering.

The old post about banners never got replied to and it was never mentioned prior to the major patch either. I would like to know as well and it would be great to hear the reasoning behind this change.

Banners offer great party support.. but the 30s downtime for something you need to babysit, carry around, and be close to is lame.

Merciless Hammer shouldn't be grandmaster.

in Warrior

Posted by: SliceOfHam.2419

SliceOfHam.2419

Axe mastery trait should move down to master too. Having it compete with Berserker’s Power is just insane

This, the loss of banner cooldown reduction, and nerfing warhorn trait (use to convert a condi to a boon) really makes me not feel like playing the warrior much.

I enjoyed the support that warriors brought to the table (EA, PS, Banners, Shouts, Cleansing build) on top of versatility with build/weapon choice; not a 5 signet warrior that only uses a GS/rifle and buffs no one and can’t cure any conditions in a reasonable amount of time. These changes really made me lose interest and i haven’t been logged in for over a week. I was hoping to see at least the banner cooldown brought back, but guess not. Played other classes on and off, but warriors always did it for me. Been playing warrior since pre-launch x years ago. Good thing I haven’t pre-ordered expan yet and at this rate it isn’t looking very likely…
Maybe I’ll pick it up again for Super Adventure Box.

Lets see your Warriors!

in Warrior

Posted by: SliceOfHam.2419

SliceOfHam.2419

Been using the same skins since 2 years ago

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@Josh: Why the awkward Banner nerfs?

in Warrior

Posted by: SliceOfHam.2419

SliceOfHam.2419

Banner uptime was great for my build. Either for regen, or party synergy.

Now there is a 30s downtime. That is too long for something you need to be CLOSE TO, that you need to PICK UP AND CARRY AROUND (god forbid you went across the map without it after you just summoned one), and really need to just baby sit.

With this new patch it encourages warriors to bring nothing to buff their parties besides personal dps. All 5 signet GS only warriors with berserker’s power and heightened focus.

Just what we needed.

Any good axe axe build?

in Warrior

Posted by: SliceOfHam.2419

SliceOfHam.2419

I always favored axe over GS, but respected warrior’s ability to rotate weapons to effectively handle the cooldowns. Pre-Patch I use to run Axe/axe and GS or Axe/mace and GS and could have given you a decent axe/axe build, but after patch there seems to be a lot of useless traits in the way.

Biggest issue I noticed with axe/axe build was might stacking, unless, of course, someone else was doing it.

Post-patch I noticed a lot of warrior build flexibility has been diminished but as for axe/axe only build, but maybe try this:

STRENGTH: 1→3→1
ARMS: 2→2→3
DISCIPLINE: 2→2→3

the number represents which trait to select 1 being the top, 2 the middle and 3 the bottom one for each tier.

The main ones are berserker’s power, signet mastery, dual wielding, warrior’s sprint, and burst mastery. use eviscerate every time it’s ready.

Thought you didn’t list a second set, I do recommend something there.
I’m also assuming you’re trying to get more dmg output in a PvE situation.

CM Exp Path 1 Glitched

in Bugs: Game, Forum, Website

Posted by: SliceOfHam.2419

SliceOfHam.2419

I feel your pain. I was helping friends get their Dungeon Master title and this was one of the last ones he needs.

He will have to wait till this gets fixed now.

Skillpoint - Bear Shaman Marga - Broken.

in Bugs: Game, Forum, Website

Posted by: SliceOfHam.2419

SliceOfHam.2419

Bugged on Crystal Desert.

Working on Borlis Pass Just completed it by guesting.

Good Luck

Viability of zerker warrior alt outside CoF

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

Hi guys,

I’m casually levelling a warrior alt so that I can be more useful to my team. However I’m a semi-casual player so I don’t think I’ll get it to 80 until May. By then CoF P1 might be nerfed so that no one does it anymore.

So I’m asking the community if zerker warriors are useful outside CoF farming. I’m currently using my PVT Guardian for all other dungeons I do – are there situations where zerker warrior > PVT guardian?

Thanks for your advice.

I use zerk warrior for everything, even full melee lupi in <30 min arah explore runs with 0 wipes and repair bill. Anything is viable anywhere if you know how to play the class and know the mechanics.

Warriors are good for one thing and excel at it IF THE PLAYER IS GOOD aka not dying every 20 seconds. That is killing stuff. Weapon rotation is key for dps output. If you see a warrior that never rotates their weapon, they are not making full use of their dps so don’t bother if you don’t like to swap weapons.

If you don’t like NEEDING to spend the time to learn mechanics very well and stomping on everything, then don’t play a warrior. You’ll just die a lot and give us war zerkers a bad name that’s already going around with their full CoF skin that can’t live in other dungeons. I hope they don’t change CoF so those players never leave that dungeon.

Swamp fractal...

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

I enjoy the Grawl boss too because it is an actually interesting fight, but that is neither here nor there. The key point you seem to be missing from my posts is that Mossman is not hard, he is easy, but he is a stupid boss that is not interesting in any way and drags on due to his mechanics and HP pool. That is my only point. He needs to be made more interesting, a lot like the dragon shaman or the jellyfish also need to be made more interesting.

Furthermore, I want to emphasize that just because he is an easy boss does not mean that his mechanics are worthwhile or should not be improved. Indeed, part of making the boss more interesting is making him stealth less and spend less time in stealth. Players want to spend more time fighting the boss than running for their lives or trying to guess that they’re fighting the boss. A predictable and telegraphed stealth teleport axe strike would be an awesome move for Mossman, but him running around chasing players in stealth for 30 seconds is not an awesome move.

Even less awesome when you chill him while he’s stealthed. Maybe make him stealth, teleport, then channel double strike asap on someone would be more interesting. Maybe i’ll throw this up in suggestions.

If it became like lupi’s shadow walk he will become an lol fight to an already easy fractals level imo.

Some clarification on dungeon class balance

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

My main is a zerk warrior (fully ascended now besides earrings) since I started this game and let me clarify something.

Multiple times I ran CoF 1 with this combination:
1x mesmer phantasm build, doesn’t portal at the flaming boulders.

1x guardian support somewhat dps build hammer user only (i think he uses 1h sword and shield as alternate)

1x Ranger Condition build, Longbow and GS/1h (he changes the melee combination)

1x Ele d/d zerker

1x myself a zerk warrior. Rotation build

and we have cleared CoF 1 around 7min.

Find better party members is all I can say and don’t get caught up in the zerk warriors 1 mes party bs. Blame yourself if you get depressed about it.

FOTM and DR

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

I stopped playing this game for a while and started playing again last Tuesday. There are some stuff I noticed that I would to share with the community. Currently I’m at lvl 49 and have been doing my dailies at 28, 38 and 48 ever since Tuesday. Maybe I help a few of my guildies lvl as well too. So in a day I do about 3 to 5 runs.

What I have noticed is that my loot was great esp when it came to skins and chest loot on the first 2 to 3 days(maybe 4) but after that it started to suck rather bad. The frequency of chest I got without even a single yellow went up drastically and the daily chest didnt even give me one skin. Maybe 2 rings but that’s all.

So now I’m left wondering if it could be just RNG? How could it be the case if, when i started playing the loot drop was awesome but a few days on it starts to suck. That is why I am guessing that Anet has came up with a strong DR system for FOTM. In light of all their recent moves to discourage ppl away from FOTM, is this another one of them?

It is purely RNG. Runs where I don’t get a single rare or maybe only 1 rare is not uncommon. Higher the level, the better the loot, except for me which always sucks

Swamp fractal...

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

His stealth significantly reduces the feasibility of DPSing him for many reasons.

Things that his stealth does:

  • Every single projectile or beam auto-attack in the game cannot target him in stealth, significantly reducing DPS
  • Mesmers cannot use clones on an invisible target, reducing both DPS and damage mitigation
  • Many other skills cannot be used on invisible targets
  • Melee attackers are not going to wail at the air to DPS him because they are liable to get axed in the face with agony or his double-swing, lowering DPS significantly
  • He sometimes restealths immediately after unstealthing, reducing the window of opportunity to do anything in response

The real problem here is that he is stealthed for too long, and this drags the fight out painfully if everyone plays sufficiently so that no one ever dies. He deals too much dps to just sit there and attack in stealth much like we used to do to Simin back in the day.

I’m not saying he’s impossible, I’m saying he’s unreasonable. He’s not fun, and he takes way too long. Give me Bloomhunger any day of the week. That boss is so bad I can solo him at L48 if need be, and a full team can roll him in a minute or so.

When I am on my warrior, I wail at the air using the minimap and my attack animation to locate him. Auto attack won’t trigger phase 2,3 if you are not connecting. The trick is to be mobile and not stand still wailing at the air waiting to be double axed. His axe is going to be throw whether you are close to him or not. Just hope there is no one else in range or more than 2 people near you or you get double hit by it.

If you are the one of 5 being targeted, maybe you won’t want to be near him anyway and just look on your minimap to see how close he is to you.

Mesmers can drop AoEs via ground targeting skills with a GS, staff, torch, or use your 1h sword skill to detect him with auto then flurry him asap if you’re daring. When I fight him on my mesmer I found phantasm duelists are ideal for this. If you are a pure shatter build, I’m sorry then.

Every class has some kind of ground targeting AoE that can and will hit him. I also play with auto target off so projectiles are fine unless the skill is like the gs auto beam on mesmer.

I have never seen him stealth after re-stealthing, but I have seen him throw axes while stealth and remained in stealth.

I still find him easier than Bloomhunger. To each their own I guess.. since i’m a freak that enjoys fighting shaman harpy too.

Nerf Legendary Grawl Shaman?

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

-The agony is extremely difficult to dodge.

When the Harpy Turns to your direction and lifts the bow, guess what’s coming? I don’t mean to sound like an elitist, but this situation it is very appropriate to say “learn to dodge”.
I’ve solo’d the last 25% of this boss multiple times as a FULL GLASS thief on level 2x because the rest of my party died for whatever reason. The only thing I can’t handle is the amount of grub elemental with their spam imobo.

-The shield phase is way more difficult than it needs to be.

Don’t get yourself killed taking it down. It’s about the number of hits and not dmg. Imobo, and chill work VERY well here. (Rangers gasp can drop entangle and leave the boss there for 20 seconds while you take care of grubs if needed).

-The burning that automatically gets applied to you if you stop for a second makes trying to rez people an awful affair (you can remove it, but it applies again a second later).

Don’t bother removing it, it’s just wasting your skill usage. It’s the HOT FOOT condition applying the burn. Use skills to res people (http://wiki.guildwars2.com/wiki/Revival#Skills_that_revive_allies). If you didn’t know your class had a skill that can res allies, you should learn to play your class.

-People regularly reset if this is the first fractal to come up. Doesn’t that tell you that something isn’t quite right with this encounter?

I don’t because this is the 3rd fastest fractal instance imo after Swamp and Underwater.

Cliffside fractal is too kitten annoying

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

I haven’t read through all the replies, but if the initial strategy doesn’t work, either person not paying attention or just accidental, I found it best to minizerg together back and forth. Don’t let the hammer holder be the first person to enter a room or he’ll get downed very fast, and picking up the hammer under his downed body creates havoc and wipes. Goodluck

Swamp fractal...

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

It seems the issue people have with Mossman is similar to issues people have with thieves.

Here’s my tip:

If things are invisible, it does not mean they are invulnerable. You can still hit and hurt them even if you don’t see numbers appear. Roll a thief and go invis in the middle of an enemy zerg AoE. You’ll still die even though they didn’t know you were there.

For the Mossman fight, someone above already stated if you zoom in on your minimap you can SEE HIM moving around. If he is inching towards you, guess who he is targeting?

Put up reflect walls,bubbles, etc or just dodge his axe throws. Extra dmg to him and his wolves if you reflect it.

When you get pass level ~10 on your personal reward level, you’ll pray for swamp level as one of the three because you’ve learned the map and realized how easy it is then half of you will forget your first time struggling here and rage at people still new to this.

Multi-Level Dungeon

in Suggestions

Posted by: SliceOfHam.2419

SliceOfHam.2419

A dungeon that can be one of the monthly events that has multiple levels within it and relevant to the theme.

Maybe have a new section released each week.

Saved progress, so you don’t have to redo the entire dungeon again once you have finished an area.

Dungeon doesn’t necessarily have to be harder as you go to a different section, just something different and maybe have transition as to the type of mobs you are fighting.

One idea is for this Flame and Frost theme. A section be dredge, another be Flame legion then you have sections that provide a mix of both.. or none (maybe a travel point between the two that is unused because of w/e is lurking there).

The entire dungeon as a whole could be an intricate layout of enemy camps/bases with options to which section you want to enter. (Like a maze)

Why all the hate on thieves?

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

Thieve’s utility is very nice for survival.

I’ve solo’d the last 25% of Fractals Harpy Shaman boss because the rest of my party died getting the bubble down for whatever reason. (FotM 30+)

Basilisk , Pistol OH is great if you need to interrupt things.

AOE blind spam is so powerful for vets and under rank mobs.

0 Poison downtime and AOE dps is very nice with shortbows.

Why do people not like thieves in dungeons? Because too many of them only run with d/d and p/p, shadow refuge, signet of shadows, dagger storm and never use their 3rd utility slot. I kick those type of thieves from my party if I see it.

-Full glass thief btw.

Giganticus Lupicus

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

how about reducing his dmg by say 10% in general when he eats no grubbs.

If You (and Your team) dodge in a proper moment (on phase 1) You will not make any single grub spwan.
I learned this when watching a guardian range soloing Lupcus

Most PuGs won’t bother dodging grubs and will play range for the phase 1 but there is still one unavoidable grub during the transition p1 -> p2 and often you will be finding yourself busier dodging AoE’s than focusing a grub at the risk of your life.

To coordinate a 5-man simultaneous dodge is too excessive. They die too easily with a party to bother with dodging it. For the grub in transition, just focus fire it and you’ll be fine.

For phase 2 if you can’t handle that aoe spam, just don’t go near him. I also cannot stress how important it is to dodge the green targeted squiggle (it is also an AOE btw) and his shadow walk. If this is giving you trouble maybe have your party utilize more ressing skills http://wiki.guildwars2.com/wiki/Revive#Skills_that_revive_allies (not that mesmer one though)

Phase 3: Stability/block/ teleport skills are your best friends. If you are caught in his bubble of doom you can dodge inside of it too to avoid damage. Again if this is a problem for your party use them revive skills. Cripple and imobo will help ease the pressure of his attacks too if you need.

Experience: Killed Lupi 80+ times as full melee as a glass warrior.

CoF p1 warrior & mesmer groups only

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

I could quite easily form groups for path 1, but no-a-days i find i’m getting kicked out of a group because i’m not a warrior.

Start your own party and ignore that demographic.

I’ve done mixed class runs in 6-8 minutes with no mesmer. We need less crappy glass warriors in full CoF outfit that die non-stop in other dungeons (sometimes in CoF too) to the point I don’t bother ressing them anymore.

Btw I’m a full glass warrior so I know how and understand how terribad a bunch of these warriors are in other dungeons.

Would like to see results: AC P3

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

Kite him away from Grast when possible. Don’t bother interrupting howl; save CC for getting him away from Grast instead.

low level characters in fractals

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

I tried to do fractals today with a lvl27 ele, only leveled once, the loot was my level sooo…. it’d be nice if this was a viable way to level and I wouldn’t miss out on lvl 80 loot

I would rather take a naked level 80 character with white weapons equipped, than a level 27 greened up character because they actually have skills and traits unlocked.

Alt for Dungeons Only: Guardian or Mesmer

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

Hey,

I have a thief up to 80, and as much as I love him, I’d like to have another character to bring to the table as well since my friend is a thief as well that I run things with on a daily basis.

I really am only interested in doing dungeons (including fotm but all in general)

I am stuck on what alt to make and have narrowed it down to Guardian or Mesmer. I do enjoy the idea of support/tank/heal, though, I know that this game runs different than a true ‘healer’ which is what has me between the two. I know mesmers can be useful as well, just in different ways.

I was curious to get insights from others who might have both of these or have had the debate themselves. I did make both and attempt to play in the mists a bit, but it doesn’t give me much of a taste for dungeons since they are completely different.

Any input would be amazing!

((If I do go guardian, it will be vit/tough support for sure, though the lack of range is stumping me a bit))

If you have a thief, I’m assuming you have learned to dodge many mechanics. If this is true, why make a PVT guardian? that’s gimping yourself and party dps. Go at least Knight set and slowly flow into more dps/less defense gear (zerker, rampager) as you get more familiar with your guardian.

I think Subject Alpha needs some work

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

The inconsistencies between the paths with alpha not to mention the inability to get a teammate revive off on certain alpha fights is what makes it a broken fight. The inconsistencies I’m talking about are like path 1, his skills hurt yes but they’re easily avoidable except maybe the earth spike, but path 2 he not only spams the attacks instantly, stacks them on top of each other, but specifically targets people being revived and it’s impossible to revive people. While dodging the circles are all well and fine for classes with tons of vigor and endurance regen, it’s not ok for classes without access to that. So why the inconsistency between path 1 and 2? Why make it so much harder without any external mechanics to make up for it? Also, the “lowered alpha’s health to help balance the encounter” was not the answer to fix these fights. It did nothing to address the problem which is in the boss’s skills and mechanics, not his health pool and the length of the fight. Yse I agree with many people, alpha is fun, he’s not overly hard on some fights, but on others he’s not fun at all, nor is he viable for anyone but apparently you "leet"ers to do.

- I run CoE every day, all three paths and on different classes. My advice to you is the one i give to the pugs I bring:

1) Learn to dodge. If you die, take that time to learn the timing of when to dodge. it is VERY consistent.
2) Get in melee range for the 2nd and 3rd encounters. If you are far away from the party and get crystallized, you are going to die 90% of the time. bring melee friendly dps.
3) there is a trick to stand still an not get damaged from the AOE spam, but it doesn’t work 30% of the time because of overlaps you missed and the random ice one.
4) For path 3, dodge INTO alpha and not away from alpha. Because if you dodge away from him he will mess you up with his cone earth attack if you happened to be targeted.

- In melee range you only need to dodge 1 skill. The massive spam circle aoe earth ice bleed attack. You have more than enough endurance for that esp with a trait or signet that increases endurance regen by 50%.

Happy CoEing.

What do you think of the New Ac?

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

The overall dungeon is easier but more annoying.

Breeder hatching and little spiders have much more health now.
Kholer is a lot weaker and just summons more mobs.
The troll really is a troll now with all his CC.

Path 1 Boss is incredibly annoying with all the scavs he summons. (1 knock down is close to instant down unless you are heavy tank build). His auto attack is now his short range scream with no CD and that is also pretty annoying.
Tip: Burn him down at the beginning asap before scavs appear. It will make the overall fight easier.

Path 2 Boss bugs too much still, but can be worked around. He tends to get stuck or stay in place unless you knock him around, and is occasionally healing while we get him unstuck. He is REALLY weak though once you get him out of the form. A decent party can burn him down with 2 phase outs only.

Path 3 Boss isn’t bad. Just keep the NPC alive by kiting the boss away from him whenever possible. Don’t bother interrupting his scream. Rocks will still fall and he will continue attacking while it’s falling.

Ascalonian Catacombs is too hard now I think

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

My guild just took 4 lvl 80’s and a lvl 63 into AC explorer path 1 and could not get past the Champion Spider (mostly because of the little spiders)…after running this dungeon many, many times. Wait, before you say we’re built wrong…we’re all accomplished in PVE (with 100% world completion, daily farming in Orr, and able to hold our own in WvW).

Step 1) Kill Gargoyles First.
Step 2) Kill all the little spiders first
Step 3) Attack the Champ

If step 2 is too hard for you then:
1) Have lots of condition removals
2) Have things that reflect range attacks
3) Don’t stand in Champ Spider AOE.

You are welcome,
Fellow Accomplished Player

Arah Vets grouping together to do Arah Runs

in Fractals, Dungeons & Raids

Posted by: SliceOfHam.2419

SliceOfHam.2419

Sliceofham
Warrior
Custom Zerker
Partial Exotic, rest ascended.
80+ runs on all paths. (path 4 completed ~5 times to help friends get DM)
EST evening/weekend

Note: I do not use rifles. Will LB path 1 boss 3 and path 3 boss 2. Otherwise full melee, including lupi.

Willing to gamble gold on lupi; last player to down takes pot.

World Transfer Scheduling

in Suggestions

Posted by: SliceOfHam.2419

SliceOfHam.2419

To prevent WvW exploitation and snowball effects of wining/losing servers, I think it could be greatly avoided if there is a scheduled world transfer.

Example:
Have world transfers granted right before the WvW reset on Friday. You will have to opt for world transfer right before the reset, and if you miss it, you will have to wait until next weeks reset to transfer.

Reason:
This allows you to join with friends/guilds still and prevents you from transferring only to exploit a WvW match-up since you have no idea what the pair ups are when you transfer, and when you do know, it will be too late to transfer.

Please give suggestions/opinions on the matter.