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Just finished the story... (spoilers ahead)

in Guild Wars 2: Heart of Thorns

Posted by: Spawne.3128

Spawne.3128

If what you all are describing is true then I am definitely waiting until this xpac goes on sale to purchase. This is a major disappointment as I thought that they were going to lead up to some epic dragon battle , given what we already had with the zhaitan fight and the end cinematic of the fleet being destroyed before HoT. I would hoping that the xpac content would have lasted more then a weekend but seeing as how so many people are already finished it, it just seems like an overpriced living story update at this point with no real consistency or rhyme or reason to why the story unfolds the way it does.

Guild Wars 2: Heart Of Thoughtless Grinds

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Posted by: Spawne.3128

Spawne.3128

So wait a minute, theres people that have finished the xpac already? Does the xpac even take you to the mordremoth kill?

Guild Wars 2: Heart Of Thoughtless Grinds

in Guild Wars 2: Heart of Thorns

Posted by: Spawne.3128

Spawne.3128

There are good grinds and bad ones, the good ones are fun the bad ones are tedious and frustrating.

Seem’s to be a problem with the community that they don’t understand the difference. Good grinds are where you get on and battle bosses and are rewarded with gear, bad grinds are when you have to complete quest after quest putting puzzle pieces together to craft good stuff. 14 year olds on summer break from school might be able to do this without an issue, but for the now older gamer crowd, sitting around grinding for crafting mats for a year to build weapons and armor isnt going to cut it with a day job and a family. Glad I didnt buy the expansion because it sounds like its just more of the same, grind for crafting mats, cool stuff in the gem store, and poor story telling and game play dynamics. Everyone wonders why blizzard is so successful with their MMO’s, its because they are able to keep people coming back. The gear leveling process works, its a known fact. GW2 with its same stats for everyone dynamic is communism for MMO’s.

Bought the game, no living story season2?

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Spawne.3128

Welcome to GW2, have you visited the gem store lately? LOL

No level increased ?

in Guild Wars 2: Heart of Thorns

Posted by: Spawne.3128

Spawne.3128

GW2 is not about “leveling.” It is about adventure, exploration, story, activity, and fun.

I don’t know whether to laugh or cry at this statement.

Teeny Tiny Expansion

in Guild Wars 2: Heart of Thorns

Posted by: Spawne.3128

Spawne.3128

I agree with the OP 100%, when I saw the list of content they released under the name of an “expansion” I immediately thought to myself…that’s it? I would HOPE at the very least that there are a wealth of more details and additions to come in the future weeks, but going by what I have seen in the past, I doubt it highly. I would also imagine that given that there is alot of speculation so far from the lack of information anet has given on this xpack, that we wont see a release until the end of 2015 maybe later. Whether or not that puts living story on hold or not, I have no idea. Needless to say there are alot of things that have been discussed on this forum that would need to be included in this xpack not to mention new content to really make this worth paying money for. Otherwise your essentially paying for a living story update.

Questions you want Answered

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Posted by: Spawne.3128

Spawne.3128

My biggest question is, will RNG be fixed. Or, more importantly, will they finally add alternative methods to get ascended and legendary gear other then crafting. Or will it be more of the same old crafting grind, and is there any intention to add a significant number of new items to the game, something to give the game a bit more variety, or can we expect more of the same “gem store” content.

Make your "Point of no Return" quote

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Spawne.3128

heres mine, i think it should be the new slogan for the next episode :x

Attachments:

Has Living Story failed?

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Spawne.3128

I have to say season 2 was disappointment to me. I really liked season 1 because it brought wide variety of contents such as open world events, mega bosses, dungeons, single/multiple player instances. But season 2, the main focus is story instance which is the same thing as personal story which doesn’t strike me as the shining feature of GW2. Despite of better story telling and better boss fights, it doesn’t excite me. The worst of all these story instances are like movies, once you have done it, that is all. The only reason why I repeat these instances is for AP, not because I enjoyed and wanted to play again.

That said, I liked coin collection and map wide jumping puzzle from Nov 2 release though.

Compared to season 2, the end portion of the scarlet story was far better gameplay then this. The problem with the scarlet story came down to two things, the writing sucked, and the rewards….well…what rewards? What was even the point of doing the megabosses. I didn’t even finish the storyline to kill scarlet because the rewards were awful. There was no point in even wasting my time trying to make that work with a pub.

Has Living Story failed?

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Spawne.3128

I think some people that play gw2 suffer from tunnel vision. Sure the free small patches aren’t massive but you get them for free as long as you login. All the while other games releasing similar amounts of content during the same amount of time make you cough up $20 or more for DLC or expansions often worth far less than the total amount of content we’ve received since launch.

Sure more permanent content would be nice but it’s still content, perhaps just not the kind you want. But each time I read something like this I’m reminded of how amazing gw2’s payment plan is. Other games are terrible for how they monetize content, I’m grateful for how gw2 is set up:

http://kotaku.com/destinys-weekly-strike-is-now-locked-behind-dlc-1668709133

This is exactly the “lowered expectations” comments that Anet loves to read. You wanna talk about tunnel vision, Anet has tunnel vision, since they seem to completely ignore all the other comments worth a kitten . Good luck trying to get a dev in on one of these threads that criticizes their work. lol

think anet should charge a sub

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Spawne.3128

So about 2 years and 2 months and they were charging you about $180 a year for 2 years ($360) with no updates what-so-ever.

You didn’t play vanilla WoW, did you? That’s a rhetorical question. I know you didn’t, because you’d know this was false.

Blackwing Lair was added in 1.6.
Zul’Gurub was added in 1.7.
Ahn’Qiraj (Temple and Ruins) was added in 1.9.
Naxxramas was added in 1.10.
The dragon world bosses were added in 1.8.
Azuregos and Lord Kazzak world bosses in 1.3.

That’s just raid stuff. That doesn’t include any other things added to the game. It’s not like they went from 1.0 to Burning Crusade.

WoW for me died after 1.7, but I played it without end up until that point till I realized I was so immersed in that game it was effecting my social life. That’s the point I try to make when I say that WoW is a truly successful MMO, because it keeps you immersed. The younger generation has no idea the impact that WoW had on gaming in 2004. That’s the impact that alot of us older folks had hoped that GW2 would have on this generation of gaming and MMO’s, but it didn’t. Anet can’t keep people immersed in the game because not only is it repetitive but the storys are boring and there is no incentive to make your character “better”. Only to make it look better. In WoW you raided and did dungeons because you wanted the best loot to improve your character, in this game there is only 2 pieces that make your character better, and you have to craft them through an endless grind/crafting process.

think anet should charge a sub

in Guild Wars 2 Discussion

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Spawne.3128

Can we stop bringing up wow as a competitive example. The game is at 10 years now and still runs a crappy unengaging combat system where you spend 80% of the time staring at a hotbar. Gw2 doesnt need big revamps because the gameplay is extremely well structured as is. Thank god they dont have major class balance changes every couple of months like wow.

On top of this the content gw brings is a building journey, it doesnt release all the way to the climax like expansions in other games. You have to wait for big fights like the scarlet raid which beat the hell out of wows lame tank and spank raids with some specific boss mechanics to be aware of, which the addon system ruins by trivialising anyway.

Close the thread as its just devolving to a match of who can whine the loudest.

Stop bringing wow up as a competitive example? It has more regular players then GW2 has AND its 10 years old. If that doesn’t set the standard by which to be judged, I don’t know what does. The only thing WoW’s longevity proves is that blizzard knows how to build an MMO and keep it running, where as Anet does not.

In 2011 WoW had over 12 million ACTIVE subscribers, GW2 barely broke 450k in august of 2013 and hasnt even sold half of what WoW has in active subscriptions in overall copies sold.

Many MMOs have tried to copy WoW’s model but failed. GW2 is one of the few MMOs released in recent times that didn’t have to go through any major changes to payment model like LOTRO or DCUO did.

Even Blizzard’s next big MMO Project Titan got canned.

At this stage, WoW is more likely a fluke than a winning model.

I don’t think WoW was a fluke at all, MMORPG’s need one thing to make them successful overall other things and that’s “depth” or as others call it “immersion”. WoW had an incredible level of immersion for what it was when it was released, actually pretty state of the art in most respects, in fact there are still lessons that GW2 could be taking from WoW at its beginning that would massively improve the immersion of GW2 and its supposed “living world”.

What anet fails to understand is that twice a month patch with a new instance to play is not “living world” nor is it “living” at all, and it does absolutely nothing for immersion, mostly because of just how flat out bad the writing is. You could get more out of the game by simply adding more to the actual world that works on the level of interaction with the players personal story. But for the most part, the world is completely static. As I said last year, simple things like weather, or other game dynamics that change game play aren’t even a part of the game. When you complete a personal story mission, it does absolutely nothing to the surrounding environment (ie kill zhaitan yet orr is still worse then ever, yet you will have scarlet destroy lions arch, and introduce a huge discontinuity to players new to the game playing the first half of the personal story).

After you have established a high level of immersion, you need to keep players coming back for something, it is such a simple concept that seemingly evades anet it is unreal. And countless breath has been wasted by many griping player on this forum about this topic. RNG is broke, its been broke since day 1. There is no reward for anything you do in this game. The whole concept of either A) skins only or crafting, to prevent this seemingly “unfair” balance between builds is noble in one respect, but flawed in another. When people spend 2-3 hours a night completing a mission, and get rewarded with nothing, not only is frustrating but its disappointing as well, and sends people looking for fun elsewhere, and it has only seemingly gotten worse since I started my new thief several months ago, which was rewarded with a level 18 green pact weapon at the end of the zhaitan mission when my character was level 80.

If this is the idea behind the “GW2 difference” in game play, I want no part of it. Rather pay $15 dollars a month to a game that deserves it and gives me some sense of enjoyment at the end of the day, than run around in circles for nothing chasing a story that makes no sense.

(edited by Spawne.3128)

think anet should charge a sub

in Guild Wars 2 Discussion

Posted by: Spawne.3128

Spawne.3128

Much of this thread may be perceived as whining, and I admit a subscription fee would be ridiculous if there weren’t any additional benefits to what we already have.

I believe that most people who want a subscription fee (myself included) see it in terms of extra funding going towards legitimate content development so that we’d be able to see more quality content than what we’ve been seeing this past year.

GW2 is not meant to mirror other games, but that doesn’t mean it shouldn’t explore the possibility of utilizing previously established business models if they could benefit both the players and the company developing the game. We can all learn from the past, and I seriously hope GW2 is either looking at an expansion or subscription fee in addition to the free content to placate both people who are fine with the current system and those who desire more. This game has so much potential that is arguably being wasted on underwhelming content releases. These are my opinions anyway.

Absolutely, there needs to be content to suit a variety of masses, not just one specific play style. It’s an MMORPG, its a world, that takes on a life of its own, and it should play that way without effecting one side or another. WoW was the building blocks, the foundation by which other great MMO’s could be constructed, and GW2 has the potential to take that and run with it and be a fantastic game, what angers people is that its not being used that way. It’s being twisted and destroyed by these pitiful attempts and story telling and never really addresses the actual problems.

think anet should charge a sub

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Posted by: Spawne.3128

Spawne.3128

Can we stop bringing up wow as a competitive example. The game is at 10 years now and still runs a crappy unengaging combat system where you spend 80% of the time staring at a hotbar. Gw2 doesnt need big revamps because the gameplay is extremely well structured as is. Thank god they dont have major class balance changes every couple of months like wow.

On top of this the content gw brings is a building journey, it doesnt release all the way to the climax like expansions in other games. You have to wait for big fights like the scarlet raid which beat the hell out of wows lame tank and spank raids with some specific boss mechanics to be aware of, which the addon system ruins by trivialising anyway.

Close the thread as its just devolving to a match of who can whine the loudest.

Stop bringing wow up as a competitive example? It has more regular players then GW2 has AND its 10 years old. If that doesn’t set the standard by which to be judged, I don’t know what does. The only thing WoW’s longevity proves is that blizzard knows how to build an MMO and keep it running, where as Anet does not.

In 2011 WoW had over 12 million ACTIVE subscribers, GW2 barely broke 450k in august of 2013 and hasnt even sold half of what WoW has in active subscriptions in overall copies sold.

(edited by Spawne.3128)

think anet should charge a sub

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Spawne.3128

Hardly any new content?!!!!!!!!! look at what other Sub based MMO’s (looking at you WoW) put out in their first 2 years and GW2 is either on par with them or blows them out of the water. All for free!!

And if you think GW2 is exceptionally buggy then you must be new to the MMO genre. It’s about the same with any other MMO I have played. Especially with new patches.

In 2 years WoW had an expansion that brought actual content and game play improvements. Not to mention that for that entire 2 years you always had something to do in WoW that was rewarding as you fought for your set pieces and did 40 man coordinated raids to get epic gear. Not sit at a freakin crafting vendor for 3 hours.

Faolain, the American Sylvari

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Spawne.3128

“It seems like there can be oil underneath the ground, because it even splashes… Centaurs, you say? Yes, I believe they’re ready for Democracy!”

lmao really though, ive noticed voice errors all over the place since I came back from my hiatus, ive had risen talk to me in a casual NPC voice, and some random boss voiceovers glitch and start talking with a “common” voice with no effect or anything to it.

Why is Silverwastes Dead?

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Spawne.3128

Welcome to the living story. lol Every two weeks, a new story is born, and the one before it dies in an epic tragedy.

My 2 cents about the game

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Spawne.3128

Dungeons aren’t really the main end game, most people don’t run them and Anet seems to have given up on improving them or releasing new ones :/

I’m sad to hear this… fractals is a good dungeon but is hard for me to get group to run it.
I’m really hoping they launch a new expansion and make better dungeons.
You said dungeons aren’t the main end game but I can’t find anything better to farm gold and everyone I know in the game says that dungeons is the way to go to get your stuffs quick, everyone do that except for when they release new content like this story stuff but it only entertain for 2-3 days then everyone is back to run dungeons again.
Maybe I’ve been out of the game for too longe and it’s not friendly for newcommers.
I see if I want to enjoy the game and keep playing I’ll have to adapt and do stuffs I don’t think is engaging.

This is exactly the problem ive been repeating for the past 4 days, nobody plays them anymore except for a handful of people who need the tokens. There is no reason to, other then farming gold. The mechanics are broke, and no one wants to play them because they dont reward you with anything for doing it. Compounded on that, is anet’s response to the public to just disregard dungeons completely. It’s pathetic. I run out of reasons to play this game 5 minutes after I complete a LS update, which is usually boring an uninteresting.

Anet trying to reduce its player base?

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Spawne.3128

This is just another tiresome loot moan. You can still have fun running dungeons as you used to do but you don’t get full gold for every alt. You can still have fun running event chains as you used to do but you don’t get as many champion purses as before. The trains are not there any more since whatever fun came from the social element was less important to the farmers than the gold, seemingly. Traits … well everyone agrees that the trait unlocking is awful.

Anet are not closing down fun elements of the game. They are closing down excessive loot rewards. All the fun elements of the game are still there for players who do not equate fun with gold.

Kuldebar.1897 couldn’t have said it better. Why in the WORLD would people want to repeat playing complex dungeons night after night for nothing in return? That’s not a game, it turns into a job at that point. Anet isn’t catering to a core player base, they are catering to whatever they want or deem fit to sell you. CDI was an absolute joke, the forums cry out for sweeping changes to the PvE system which is the entire game is based around, and what does anet respond with? Hey guys, lets talk about PvP and WvW some more. They have made it plainly evident over the past 2 years that they do not care at all what the players think about this game, they are going to do what they want to do, and the small percentage of players like yourself will pat them on the back for it. Meanwhile people will continue to get fed up with the constant grind for crap loot, the poorly written LS, and the weaksauce world encounters. Much the same way Eve online went from 80,000 users online at any given peek time down to about 20k. 2 years there will be a handful of GW2 players all obsessed with WvW and PvP play, the LS will come to an end, as will the PvE aspect of the game, and we will talk about the glory of GW1 and how awesome it was to play that game. GW2 will vanish like a fart in the wind.

8 months gone.. what's changed?

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Spawne.3128

Same kitten, different season.

Questions on the Guild Wars 2 Forum Specialists Program

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Spawne.3128

No, that’s not how we see this at all. If there are 100 threads about a topic you’re working on, but a trusted forum specialist, backed by the FCT, suggests you review a few of the topmost threads on the subject, you’re more likely to engage. And if all goes as planned, forum specialists won’t be submitting progress reports on the forums, the devs themslves will be doing that, when there’s something to say and when they have the opportunity to post.

Then the question becomes – How will that change what we’re seeing now with highly commented, mega threads that are rarely answered even thought there’s already knowledge of it existing?
Considering those new specialists can not discuss whether or not they’ve relayed information to the proper Community Team, the idea and execution of this starts to come apart at the seams.

I doubt this is going to stop things like You/Other devs commenting on things of minor importance and glossing over ones if greater importance (“Traits” Thread is giving you dagger eyes from across the forum room)

This.

Could we please get new Legendary designs?

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Spawne.3128

An art contest to decide the skins would be fantastic…

Tried that last year, there was like a 150 page thread about armor designs. Fruitless, as usual. People posted some fantastic stuff in that thread.

Could we please get new Legendary designs?

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Spawne.3128

The one thing that has been made clear is that they will NOT be adding new content to the game in terms of items. Skins only. Most of which are only going to be available from the store as DLC.

were have this been made clear?

Since they added mewdey and carpace armor to my knowlage pretty recently and it aint in the store

They have been repeatedly saying that the games primary focus would be skins only, which is exactly what carapace armor is. There is nothing different about it over any other exotic armor you can buy at the auction or from the dungeon vendor other then the skin, which is bad for the most part anyway, luminescence armor being carapace armor with a horrific sky blue dye which is absolutely hideous. I made an exact copy of the luminescence armor with my carapace armor pieces just by adding dye to all the available color slots. lol

Megaservers flaws

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Spawne.3128

It has helped in one respect that it makes public events a lot more playable with more users in every map, but other then that.

Questions on the Guild Wars 2 Forum Specialists Program

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Spawne.3128

Lol absolutely stunning, the one thing this forum needs is MORE dev input to show that they actually give a kitten about this game, and what do we get? Dev’s are retiring from the forums and letting regular users take the reigns and submit progress reports.

Could we please get new Legendary designs?

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Spawne.3128

The one thing that has been made clear is that they will NOT be adding new content to the game in terms of items. Skins only. Most of which are only going to be available from the store as DLC.

There is "probably" no expansion, its a myth

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Spawne.3128

People “missing” include the original director (Eric Flannum?), writers, among others. The living world team’s size also happens to be around 20-30 people, only. So they are clearly working on something big in the background. Even NCSoft has talked about it several times.

The only thing big in the background that they are working on, is other games.

Has Living Story failed?

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Spawne.3128

Since I am obliged to post something spiteful regarding LS here, I will take the opportunity.

I haven’t liked the quality of the script for the last few episodes, particularly the wrap-up segments at their respective ends. I may or may not be able to write better, but I think I could have come up with something that doesn’t feel half-hearted, treats the characters with a bit more respect, and doesn’t make the player look dense. We need more than plot points with minimal dialogue that only serves as a surrogate exposition.

I think that’s where most of the anger stems from. It’s almost as if the developers are blind folded as to what game they are actually producing content for. Not to mention the fact that user requests and complaints go largely ignored. Trust me, the vile hatred of LS is not just random trolls spouting off just because, its majority of the player population that is not just disappointed with just how bad the LS is but angry that it has come to this. More people would invest real dollars into this game if it was actually worth investing in, in fact I’d go as far to say that some of us would even pay a 15 dollar monthly fee for a game like this, IF it backed it up with content. EVE online is a perfect example of this, you can get lost in eve online and not even realize that you’re paying that monthly fee, that’s how good the story writing is, and that’s how impressive the gameplay is.

Has Living Story failed?

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Spawne.3128

Absolutely it has failed completely. Don’t let the nay sayers tell you otherwise, even though that’s all anet will listen to and keep patting themselves on the back job well done. It’s called lower expectations, and that’s what everyone is getting used to. “Well it’s better then the crap from 6 months ago, so that’s good.” is a terrible mentality to have towards living story. I said it last year when these problems reared their head, there is a massive disconnect between what anet releases as living story, and the rest of the world. The whole scarlet ordeal had no business being a part of the lore of this game, not to mention that every detail of that story showed what lack of creativity this living story has.

The problem with GW2 has been and seemingly will be until the game ends… “the grind”. The game is so linear and its not even funny. There’s no working to “better” your character. Every quest completed, every new zone explored feels less and less rewarding then the one before it, and that is what continues to drive people away. People play games for positive feedback, not to be presented with boring tedious and repetitive work.

One word: disappointment

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Spawne.3128

Two words.

Exceptionally disappointing.

I am no fan of the story at the moment, it is beyond tedious and full of uninteresting characters. But the episodes themselves are jarringly short, it is like suddenly turning off a TV show after only watching for fifteen minutes, to only continue two weeks later.

The jumping puzzle was epic, but so severely unrewarding that I know for a fact I will never do it again. It is hard to believe but this season might actually be worse than last, worse rewards, story quickly going down the toilet and episodes that are completed in no time. Not to mention the horribly grindy nature of badges, armour pieces and other similar mechanics

The Hidden Arcana story instance may have been a wonderful highlight, but I am not sure it is worth suffering through this.

That about sums it up. Great jumping puzzle, waste of time in the end. Story going down the same sad path as scarlet, they just can’t let that go at all. Anet does a good job of teasing people with things that are potentially awesome, and then squanders all that potential at the end. How hard is it to come up with a system where people are rewarded for work? All work. Including puzzles, dungeons, bosses, etc. Do you know how angry I was at the end of that jumping puzzle after over an hour of trying to find the right skritt holes to jump into to only get blues and greens and some stupid elixer and a wand that did absolutely NOTHING when I turned it into the NPC?

Best Jumping Puzzle EVER

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Spawne.3128

Sad. the new area is just one big jumping puzzle. This game really has become just another platform game with better graphics.

Great atmosphere? Lol.

If you want lots of jumping puzzles, go play a jumping game- there are thousands of them already out there.

I was hoping for a continuation of the first part, instead it’s just a wasted space and a JP that will be dead in a few weeks if not less.

The new Living Story area is all jumping puzzle? I really hope you’re wrong. It will mean I won’t see the content

Well seeing as how the actual personal story missions in the patch take about 30 minutes, and the jumping puzzle takes about an hour or two, yeh i can agree with that.

Time to refocus and clarify GW2's goals?

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Spawne.3128

I can understand taking a month break for the holidays, but the massive breaks between the end of LS1 and beginning of LS2, and LS2 “mid-season” finale & restart, the is a slap in the face (and blatant renege of their promise) that many players, such as myself, will never forget and will never forgive so long as sub-par content such as we’ve seen recently keeps getting released.

It was even more annoying for me, personally, that not only was there that big “Mid-season” break, but there wasn’t anything new to show for it. WvW tourney rewards were same. Halloween was same, with the only “new” rewards being a cash shop skin with a different hat and necklace and a recolour of two minis already in the game.

One would have hoped that if you’re going to stop working on something for that long, you’d have something to show for it.

The reason they stopped so long was specifically so they could have the WvW Tourney and not interfere with anyone wanting to participate in the LW/LS, that was the reason given, not so they could take a break. I’m pretty sure they kept right on working through the tourney producing the content for the second half of the LS2 and for future as well.

The “subpar content we have seen recently” is such a tired argument, I have heard those words uttered no less then a dozen times over the past year or two. If there is one thing that is apparent, its that nothing is going to change with this game. Get your jolly’s by completing the living story and extract whatever joy you can get out of the lore, and wait for the next MMO to come along. This game has such HUGE potential to be a true living world with amazing possibilities, and it is just totally squandered. You spend the entire 1-80 levels doing the personal story zhaitan mission, and after defeating the dragon they tell you that all these amazing changes are taking place in the world now that he is gone, and not a single change has been implemented to orr to show that zhaitan was actually defeated. Yet some random scarlet mission ruins half the world permanently (ie lions arch and kessex hills).

The “living world” is an absolute joke. Nothing about the intention behind it being living is ever taken to its full advantage, it merely is a funnel for more DLC and cash generation.

Best Jumping Puzzle EVER

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Spawne.3128

It was a good puzzle, but the rewards were hilariously bad, for 2 hours of one’s time. As is the rest of the rewards in this game.

One word: disappointment

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Spawne.3128

i actually like the new content itself…they are trying all sorts of new things in terms of mechanics that make the overall play-diversity better than any other mmo (to me)……………….but its just too little an amount of content given the release schedule/breaks to keep my interest at ths point (and the fact i’ve played this as my main game since launch). i don’t really need to grind for new skins (they aren’t aesthetically pleasing enough to replace the ones i do like)….and that is PvE endgame. living story and its achievements, as they are, just aren’t substantial enough to qualify.

further more…..the narrative is too short and thus characters are too shallow to serialize the LS like a tv series and get that same effect……..instead, we’re getting what is more akin to movie (meant to be watched in one sitting), but broken up into tiny webisodes spaced two weeks apart. its counter-intuitive as a way of delivering its story and puts unnecessary time constraints on content development..

so i think it’s time to put GW2 on the backburner until the season is over, and then play the whole thing from start to finish in one go…..i have a feeling i’ll enjoy it much more.

I find it really pathetic and sad that its so easy for regular game players to come up with sound and great ideas to improve overall gameplay and story/content, not to mention easy implementations, yet ANET continues to just flat out IGNORE almost every one of these good suggestions. Been reading these forms for a year now and have seen countless suggestions on features, content, and story that would be simply amazing additions to the game, instead we just continue to get more of the same crap pumped out week after week.

The never ending grind

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Posted by: Spawne.3128

Spawne.3128

GW2 is ALL grind. The only way to get good stuff is through crafting, how do you get crafting materials? You have to grind. Legendarys? Grind. Ascended? Probably more grinding then legendary’s IMO.

It’s almost entirely cosmetic grind though, since ascended doesn’t boost you very much. So to actually play the game at “high lvl” there isn’t really much grind, since there is no gear treadmill. It’s all optinional grind.

If that’s how bland they want the game to be, that’s fine then, wont be on my shoulders when the game gets passed over soon as another comparable MMO comes out. But if there is one thing we have all learned its that RNG plays a huge factor in keeping people coming back to play. Part of the reason WoW has had such success for as long as it has been around. GW2 can only pray to be around for as long as WoW has been around.

Caithe's Dagger

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Posted by: Spawne.3128

Spawne.3128

god knows it wont be a reward, thats for sure. lol

The never ending grind

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Posted by: Spawne.3128

Spawne.3128

GW2 is ALL grind. The only way to get good stuff is through crafting, how do you get crafting materials? You have to grind. Legendarys? Grind. Ascended? Probably more grinding then legendary’s IMO.

Bug ? "Walking in water" effect in the new area ?

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Posted by: Spawne.3128

Spawne.3128

You seriously filed a bug report?

Doesnt it seem obvious? its an underground water source. There are hylek running around and on the map you could see a blue area which is that…

I think that’s the reason why its so stupid. There is no water around anywhere in that section of the map. Yet there are frogs in the middle of the barren desert.

One word: disappointment

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Posted by: Spawne.3128

Spawne.3128

Sorry to say but, I want GW1 story and system back…
GW2 is nothing more but bad game concept in new nice graphics mode.. rest is way worst than GW1

Arena net, if you think that CHEAP living story like this will weight out the expansion in next 6 months, you are more than wrong..

If we don’t get expansion till September 2015, GW2 will be as good as dead.
Arena net, wake up PLEASE..

GW2 is already as good as dead, just doesnt know it yet. Problem is no other good MMO’s have really come along to replace it. Every other MMO I have played just doesn’t meet up to the standard by which it is judged. Most either feel like im playing a kids game or others just have really poor development and uninteresting stories. What makes GW2 appealing is the lore from GW1, which is why people hold out for so long. Honestly it was getting better when I came back from my 6 month hiatus after the horrific scarlet story line, and now it just feels like more of the same again. Cheap poorly made armor, no loot worth grinding for, and horrible story telling again and again.

One word: disappointment

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Posted by: Spawne.3128

Spawne.3128

Unless this season’s last episode is 9 hours long and has some real epic stuff in there, this season is a waste of time. Honestly.

It’s not gonna end with us fighting mordremoth, i can tell you that right now. With the way its shaping up it will end with us finding the egg and probably finding out that caithe was doing this to redeem herself for what they did to wynne. Anti-climactic and it all makes sense now, given who the story writers are.

nerf Caithe

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Posted by: Spawne.3128

Spawne.3128

Her skills are basically the way I wish my thief was lol

One word: disappointment

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Posted by: Spawne.3128

Spawne.3128

Oh, we have to grind the forts once again. How original…

One of these days anet will realize that we would rather have releases once a month, or once every 3 months, and have real GOOD playable content that lasts more then 30 minutes, rather then having crap every 2 weeks and then we just log off because there is nothing to do except repeating the same old same old. Been saying this for over a year now.

One word: disappointment

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Posted by: Spawne.3128

Spawne.3128

woah woah careful buddy, you will irritate the anet fanbois, we wouldnt want any effort to start getting put into these storylines again.

How to complete the Asura meeting success ?

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Posted by: Spawne.3128

Spawne.3128

I completed it on the first run through with ease. Took me about 20 minutes.

What GW2 race would you create?

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Posted by: Spawne.3128

Spawne.3128

Glaustian

They were born from the essence of Glint when she was killed.
They are largely humanoid in form but have crystalline scars over their skin and glowing eyes. Their bodies have slight deformities in the shape of crystal structures but these vary from Glaustian to Glaustian. They each have a small part of Glint within them and this gives them their life force.
Their cultural home would be in the Crystal Desert. I envisage an underground crystalline cave, much like glints lair except less bright and colourful. Their structures made from rock and crystal hybrid. At the centre would lie a giant crystal formation where Glaustians would meet and make important decisions for their race.

Here’s the problem with that, glint wasnt an elder dragon, she was a champion of Kralkatorrik, which means that she did not have the same power to give life to minions as an elder dragon does.

Was the AI buffed in the past 6 months?

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Posted by: Spawne.3128

Spawne.3128

I came back after retiring from this game in january to play the new dragon story with mordremoth. Previously the AI was relatively easy to out smart and out maneuver. Now playing both my guard and my thief I find myself constantly being hit with cripple stun and daze effects that last 15-20 seconds long repeatedly. This has been an absolute nightmare on my theif and has required me to rework the entire trait system to help deal with the AI constantly hitting with stun effects. Is this something new that was patched in over the past 6 months? Don’t remember the AI being this difficult.

Final fights were overtuned and unenjoyable

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Posted by: Spawne.3128

Spawne.3128

The only thing I really dislike about the boss fights has been the same thing over and over again, having to rely on another group of people who don’t know what their doing for the mission to be successful. 2 years have proved that any sort of mass coordination for those kinda mechanics on a large scale… does…not…work.

I am Beyond Impressed... Speechless

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Posted by: Spawne.3128

Spawne.3128

The only thing I can honestly say since I came back to play this update is that the story and “things to do” with each update has improved significantly. As far as a point to all of it, the rewards are still mediocre at best, and there is still no “wow” factor loot or reward to any of it. The new armor is boring and just shows an overall lack of imagination still from its designer. All in all at the end of the day after playing for 45 minutes, its the same game, different day, and I find myself repeating the same things over and over again for overly complicated crafting rewards. Oh how Id love to have a twilight sword, but I will never invest the time to get one.

"Expansion sized" patch

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Posted by: Spawne.3128

Spawne.3128

We’ll go into more detail soon, just to re-iterate so it’s clear:

“The next round of major features will be bundled together into a large “feature only” release that will come after the first season of the Living World 2014 has finished.”

A feature release is not an expansion, it’s a release focused on game features. Examples of game features we’ve done in the past would be: guild missions, account achievement system, spectator mode, new pvp maps, daily world boss chests, removing culling and giving visibility options, the WvW WxP system, etc.

I don’t know whether or laugh or cry.

I Gave Up On This Game Am I Wrong?

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Posted by: Spawne.3128

Spawne.3128

I’m sick of this generation of games and developers.

Fiontar is right – but it’s not just Anet and Blizztard – it’s the whole industry.

We’ve been plagued by a generation of cynics and board room directors making games.

The only interesting stuff I ever see anymore is on Kickstarter. Broken Age was just released.

I can’t wait for the Oculus Rift to hit the shelves, because I don’t think we’ll see anything worthwhile until then.

They don’t make games anymore, they make payment models.

Couldn’t have said it better myself. Gem store, real money auction house, and DLC are the ruination of modern PC games. Instead of game designers investing their time into great playable content, they just look for cheap updates to keep people spending money. I would rather have paid 15 a month for this game then play the free 2 play drivel that they call “living story”. It’s hilarious to see these developers do these interviews and listen to them preach about how they love being connected with the community, when their vision for the future of game couldn’t be any more opposite of what the community actually wants. It’s actually nice to see blizzard for once acknowledging the fact that Diablo3 was such a massive screw up to the play style that people expected from Diablo2, and that they have actually taken legitimate steps to try to correct the issue by removing thing like pay to win. That’s why ive decided to send my money elsewhere, Anet has proven over these last few updates that not only do they not know what they are doing, but that they dont deserve the money I kept putting out for gems and gem store items.