Showing Posts For Stardrift.7360:

Stop nerfing us

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Posted by: Stardrift.7360

Stardrift.7360

Warrior or ele traited for cc reduction, plus melandru runes and lemongrass. -96% cc reduction, no need for anti cc when immune

Which trait exactly gives CC reduction?
As far I remember, thieves are able to run Melandru runes and lemongrass too.

How much Time does it take a warrior, Glass Guardian, shatter Mesmer or an actually good necro to deal it. Wanting to deal that damage in your condinecro shows your knowlegde about your build and its role.

Skillless random casual that comes here to rant in every thread.

Yeah, roll a Necro and try to deal 6k damage with a single hit in PvP on a 2.6k armor character. Please, do that and make a screenshot.

@sorrow: *heavy breathing: i find your lack of keeping quiet disturbing. It`s obvious u hate the thief. It`s obvious to all thieves that this profession is the most underpowered. Line drawn, things added up = you must be a horrible player if u feel the need to constantly QQ about every thing that sounds good on paper but in reality is just god awful. Oh yeah and about the thief`s uncanny abilities to cleanse CCs, sure lemme equip ONLY stun breakers and i`ll be za best. All in favor of sorrow changing his screen name to besttheorycrafterEU? Here here!

Stop nerfing us

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Posted by: Stardrift.7360

Stardrift.7360

I first thought you were flaming me.

Camelot Unleashed is coming. And then I will only use GW2 for open world pve. Because, well, Tyria is beautiful, I got to admit that.

True Tyria IS beautiful. You know what would`ve saved this game? PvEvP maps. Like lets say u get the regular maps up until lvl 70 then BAM two closely ranked servers get to send “invaders” in areas of lvl 70+. As for end game pvp? U got it, more shared pve maps with 2 major camps for the enemy PCs. That PLUS wvw sieges and basically same old same old with their respective bonuses that would actually be helpful and fun in the maps where aggression is possible. Just imagine the high scale skirmishes between 3 servers all trying to take down a dragon. Or small scale pvp in some obscured cave while trying to finish an event. It literally makes me weep that i have more sense than people in the gaming industry…However if not this at least “balance” other professions for a change not only the thief. Next up let`s say…bunker necro, beastmaster ranger and lolengies trowing down immobilization, blind, burning and when all fails stealth. I guess stealth is not broken when it suits them…

Stop nerfing us

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Posted by: Stardrift.7360

Stardrift.7360

WvW is casual PvP. WvW is so casual, that they remove everything that makes it somehow competitive on a Player vs Player environment.
Many good roamers like to play Thief, Mesmer, Ranger and Elementalist.
If these players meet the average casual WvW-PvPers even outnumbered, rage and tears will come.

In Warhammer it was less about nerfing than here. And that game had some really broken builds. Still it was a real PvP game so ppl tried to improve their gameplay instead of getting others nerfed.

GW2 is a little more about carebears.
That is ok. It’s what it is and it will stay like that.
And this is why the QQ and cry for nerf wont ever stop in this boards. Because it works.

Everything possible is done to protect unskilled players from above average ones. So dont worry, thief will be nerfed again.
Not because it is Op. But because it produces many casual tears.

Are you a superior intellectual being from another planet? Do you possess mind reading abilities? You just put in words my entire outlook on this silly game and it`s carebear community. Honestly i can`t think of a way to better get my point across. I will direct thief haters and liars to your post cuz brother u said it PERFECTLY. But what you`d expect from a game whose only mode of “structured” pvp is parking your behind in an area and zerg each other. Oh yeah and the huge potential wvw had was squandered on the EXACT same thing, only bigger: bigger areas to keep, bigger zergs to…zerg. Still i would have accepted this if only they wouldn`t have utterly destroyed what i love the most: my agile rogue. Every necromancer than can CC you to death but run sniveling back to his zerg when he slips up, every bunker ranger, every d/d ele has the audacity and poor taste of calling thieves “op”. Every patch is the same: moar pve, moar thief nerfs and maybe just MAYBE one spvp map. And the devs attitude to everything? “It`s fun to run in zergs”… Faulty game, broken professions, messed up priorities. Rant over.

How to counter get out of jail free button?

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Posted by: Stardrift.7360

Stardrift.7360

But I don’t think that any class should be “unkillable” even when played well. Every other class including mesmer can be killed with proper counterplay.

First statement is deceitful since “unkillable” has a martial overtone like “chuck norris is unkillable”, thieves can just run away without actually cause you very much harm. The second is just false: you can`t kill a decent mesmer or a decent necro for that matter. Going from clone, teleport, stealth, shatter / fear, death shroud, plague form is much more OP than running away don`t you think? Remember when you hurt the thief you hurt the average player, much like yourself, while exceptional thieves remain untouched (cough Yishis, cough Wild Bill).

How to kill a thief as a Hammer warrior

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Posted by: Stardrift.7360

Stardrift.7360

On the other hand most D/P thieves roll it because it’s easy to insta-gib people with, so most aren’t that good. Before somebody goes “OMFG, thief harderest class to play evah” I am not saying that all are bad, or that thief is an easy class to play well, just that it’s easy to insta-gib the average WvWer as a D/P thief.

No, no aaaaand no. D/P is the hardest weapon set to instagib, i doubt you even grasp the concept. Without mug being well… mug, thieves have no way of instagibing. A d/p thief will take advantage of multiple BS and the might he gains from multiple cloakings (arduous, painful work) culminating with a BS with like 5 stacks of might that deals around…6k. A joke really, considering a shield offhand helps you to withstand the predictable attack from stealth and u can just…walk away the blind field. Besides you`re heavy armored for god sakes…if u die by multiple BS you really should hone your skills by practice rather then theory.

Silly comments about thieves

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Posted by: Stardrift.7360

Stardrift.7360

My favorite is;

I have a level 80 thief…

God this one makes me rage and lol at the same time. Thanks for putting this one up. The silliest comments as far as i`m concerned come from players, and good ones i might add, that pilot powerhouses (necro, mesmer etc). They steamroll you even when you double team them and they are STILL the ones complaining about how broken our class is. I mean they may be good but they`re not THAT good.

with upcoming trait changes...

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Posted by: Stardrift.7360

Stardrift.7360

Mug was to powerful for where it was on the trait line. If they revert it, it should be moved to master or grand master.

Personally Mug should be changed to something else. Stardrift said stun? Might be OP but it sounds nice. Steal should do damage with out a trait, not a lot of damage, maybe 1500 or 2k.

I have no problem moving it to Master or Grandmaster. I have no problem reducing the damage. I have no problem with any number of the other things they could have done to bring it in line if it was deemed too powerful.

What I do have a problem with, however, is changing is making it something it’s not supposed to be. What part of the word “mug” as it relates to “stealing” says “healing”? It was created to be make Steal inflict damage. And now it’s been twisted to make Steal into a heal as well? It makes no sense. And, as I said, it’s potential as an opener is greatly diminished; you either don’t open with Steal and save your heal or you open with Steal and waste your heal.

Whatever you (“you” being no one specific) think of your understanding of the trait, the class mechanic, or the game in general, I think you’re wrong to defend Mug as a heal.

Lol if you think some traits are in the wrong trees or thief has horrible traits, I’ll direct you to necro, ranger, and elementalist.

Where did I say traits are in the wrong tree? Where did I say Thief has horrible traits? If you’re going to “lol” at someone, you’d do well to make sure you’ve actually read and comprehended what it is they’re saying.

And to make things even more funnier, played ONE day on a ranger. Results surpassed my expectations given i sPvp-ed after 20 mins of skimming through skills description. Ranger is pretty solid in terms trait lines – skill cohesion. Or maybe… it has really horrible trait lines but exceptional fundamentals. Which makes this profession even more OP since you can just pin the tail on the donkey in terms of picking traits and still be a more effective combatant than a thief.

How to counter get out of jail free button?

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Posted by: Stardrift.7360

Stardrift.7360

1) a perma CC engie is unkillable by a thief unless he`s got mad skills and works the environment. Burning, immobilization, blind and more than 1 stun is ridiculous and i sincerely hope it gets nerfed, along with the ranger and his lol-downed state that enables him to heal right back up like a baus (not sure of the build, didn`t tinker too much on a ranger)

Perma CC Engineer is a form of bunker/Tank. It is not immune to Thieves. Ranger is infact overpowered, but Thief actually has more tools to deal with it than other classes.

2) never EVER come to a profession`s forum with this amount of audacity – to literally prove how much better is your profession than other AND complain that the underdog had the nerve to not go down, despite the odds, making you waste your precious self entitled easy gratifying time is pure insulting

Why not? Every other class in the game has a huge amount of trouble running away. Some classes have literally no ability to run away at all. The point is, that OP felt that he was denied his rightful victory and is frustrated about it, as I would be too.

3) a thief can`t beat you, congrats, but as sure as heck he won`t stick around for you to get easy badges

I wish I could avoid certain death on my other 7 classes like that.

Ah another brute force over subtlety kind of guy. If it were up to you there would be 3 professions: generic warrior, generic archer, generic mage. If u want to avoid certain death but work 10 times more for a kill, by all means roll a thief. There`s noting wrong in opportunistic thinning of the heard, feeding on the weak or incapable, then running away. Notice how few thieves complain on other profession`s forums about disparity in efficiency and observe how 1 out of 3 posts in our section is either “nerf the thieves” (we`re one notch above lepers) or “how do i kill you cuz i know i`m entitled to it”.

with upcoming trait changes...

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Posted by: Stardrift.7360

Stardrift.7360

I have a level 80 thief, and I think my argument is pretty valid. Turn it into a stun? Lol now you’re just making me laugh. Thief is almost at a good spot right now, but needs more diverse builds. Not reverting traits that were changed for a reason

Dude you`re funny. Tell you what, if the segment of a-net responsible for thief “balancing” would suddenly branch out into oh idk… medicine, if you went in with a simple case of scoliosis you`d walk out an invertebrate. Having a thief doesn`t make you an expert on the matter, it makes you a (insert better rated profession here) that needed an alt to learn it`s weaknesses (and they`re plenty). Non crit mug that leaches hp is laughable since few people would go more than 10 points in both DA and SA to make the healing worth while and assign JUST 10 points to get mug is even more silly. Look at my post – arguments from a real thief, now look at yours – obvious phony thief promoting nerfs.

How to counter get out of jail free button?

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Posted by: Stardrift.7360

Stardrift.7360

Engineers and thieves are two entirely different classes. It is like comparing candy to steak. Both can be tasty and have their appealing characteristics and neither are better then the other. I’ve seen an engineer face tank a well coordinated team of players and down two of the 5 before escaping. I Can’t say I’ve seen a thief operate that well other then a few assorted videos here on the forums and ever there it looked like the people that were being killed had no idea what they were doing.

This went waaaaay over his head. That`s why thieves are so bitter – even when someone such as yourself politely relay valuable info to players operating powerhouses they still remain ignorant and entitled. Ok so my 2 cents for the OP are:
1) a perma CC engie is unkillable by a thief unless he`s got mad skills and works the environment. Burning, immobilization, blind and more than 1 stun is ridiculous and i sincerely hope it gets nerfed, along with the ranger and his lol-downed state that enables him to heal right back up like a baus (not sure of the build, didn`t tinker too much on a ranger)
2) never EVER come to a profession`s forum with this amount of audacity – to literally prove how much better is your profession than other AND complain that the underdog had the nerve to not go down, despite the odds, making you waste your precious self entitled easy gratifying time is pure insulting.
3) a thief can`t beat you, congrats, but as sure as heck he won`t stick around for you to get easy badges

with upcoming trait changes...

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Posted by: Stardrift.7360

Stardrift.7360

And this is why you aren’t a developer

Mug was an OP easy to get trait before they nerfed it. Opening up with (and very often too) a 4k-6k hit that is a shadow step and instant is ridiculous. It’s fine how it is now.

Not a thief…plus your argument is bad…please don`t litter our forum subsection with non-value non-info drivel. If they wanted to “balance” mug they would have simply reduce some of the damage. Or heck leave it non critable BUT turn it into a stun so our target waste a stun breaker and/or eat a backstab while stationary – making us keep basilisk for later. Another issue that irks me is larcenous strike: either make it steal up to 3 boons OR make it steal one but with zero cast time. NOTHING made to this profession post beta makes any sense. Hope mug gets reverted…but doubt it.

Am I the only one who sees whats wrong?

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Posted by: Stardrift.7360

Stardrift.7360

Brave thieves, who know how to play, will probably say: groups of 4-5 non-upleveled palyers who let one single thief kill them are noobs, kittens and desperately need some lessons how to play.

I would agree…

Not a thief main, even, only play thief for spvp. Guardian main. Ranger secondary. If you get killed by one thief as a group of 4 to 5 players, you’re not very good players…putting it really politely.

I won’t argue with that. But the fact remains: thieves are able to do it, i see it everyday, ever seen a necro or engineer doing it?

Not a necro, but an engineer, yes. Mesmers can also do it, as well as guardians and warriors. Eles can too, i know someone personally who can. Can’t speak for rangers but BM is an extremely strong dueling build. Granted, these must all be against fairly incompetent players on average. There are youtube videos i can link you to.

Mesmer
http://www.youtube.com/watch?v=br5Il-d3Ox8
Warrior
http://www.youtube.com/watch?v=SHgkx2w4LrY
Guardian
http://www.youtube.com/watch?v=JgYhGde9Qmc
Ele
http://www.youtube.com/user/daphoenix555?feature=watch

As a horrible – really absolutely horrible – thief i still can get dozens of kills everyday without any problems. Something is definitely wrong.

They excel at roaming.

Take the roaming away too pls so i can finally give up on this profession. And to the op, if u complain about healing too much on a profession that lasts too little in a fight you are just selfish. I bet you`re upset that thieves are marginally decent in wvw and you want them to be as useless as in spvp. You have the right to ask but don`t expect people to cheer you for it. Back when thieves went GC 30/30/0/0/10 ppl were like “omg op burst”. Now it`s “omg too much stealth”. Pick one! PS: i still prefer GC over SA so i really don`t care if stealth gets the nerf bat.

Stealth Nerf & Required Buff(s)

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Posted by: Stardrift.7360

Stardrift.7360

Just remove Stealth and give us Shadow Form for the same 3s duration.

Problem solve.

Most of the complaints are only because they can’t see the Thief, so let them see us but they cannot harm us while in Shadow Form. The only way to harm us is through condition damage or when the Shadow Form ends.

Of course, Shadow Form ends when we attack and dealt damage.

As a guy with with not so great hand/eye coordination i`d like this. Stealth helps only the most dexterous players. Not to mention is a pure defensive gimmick is u spend points in SA, and pretty much useless if u don`t. But that won`t happen since A-net`s attitude towards this profession is drag everything into the mud EXCEPT stealth, infuriating both thieves and non thieves alike. Don`t care much for scouting, i like the hard hitting agile yet squishy duelist archetype. I want my mug crit back, so i can punish people looking for a free meal out of thief…

Are sword thieves being shafted?

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Posted by: Stardrift.7360

Stardrift.7360

Oh, trust me I understand that. However Glass Cannon thieves are doing quite well for keeping hidden while hitting players (currently in game) for 10K BS. I am immune to hits for a moment swinging off my PW, but I’m not in stealth. D/D can BS off a 10K and go right back into stealth only to re-open again with one.

10k BS? How? What? By whom? Are there thieves with 10 stacks of might and insta 10 stacks of vulnerability on the enemy? Highest i`ve seen was 8k and that was on myself a GC thief by another GC thief. And STILL it was weird. Please PLEASE for the love of god stop complaining about d/d or d/p for that matter GC builds just because ur feeling hurt that ur favorite build got nerfed. It might lead to us few GC thieves out there pulling our hair off to get even more nerfed, if that`s even possible. Don`t get me wrong if PW would be reverted, despite my loathing of it, i`d go for it in an instance. Thief`s viability is THAT bad don`t give the devs any ideas. As for too much stealth, now you are just silly…You like stuns and sword/pistol then the mesmer is for u, have at it.

(edited by Stardrift.7360)

Why THIEF SUCKS in 1on1 pvp

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Posted by: Stardrift.7360

Stardrift.7360

@Arganthium: Interesting info, was enlightening to read. Maybe i`m just not cut out for it but if it works go for it. Maybe i`m still nostalgic of D/D mug loldmg. I find it silly to go toe to toe with someone with superior damage mitigation, hp, more CCs etc etc. When i started playing a thief i enjoyed keeping my focus for 5-6 seconds max hitting hard with my own abilities and using the stolen one also (basilisk-cnd-bs-fear/whirlwind axe-2,3X heartseeker was the only way i could guarantee a successful encounter vs a necro/warrior). Who knows maybe everybody else is way better at adapting than me. I`m feeling this profession is starting to be an elitist one just like so many other MMOs out there (assassin from aion, rogue from rift). If that`s the case maybe it`s time to start playing something that lets me catch my breath and doesn`t get me so much hate: if i win i get “spam 2 moar” if i`m losing/running away it`s “hide moar”. I stand by my statement regarding the emotional immaturity of this game`s community…

Why THIEF SUCKS in 1on1 pvp

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Posted by: Stardrift.7360

Stardrift.7360

I’m going to put it bluntly here, the main problem is you’re a bad thief.
Thieves do not need buffs or anything in PvP, they’re fine as they are.
I run with a S/D initiative regen. build and I have no problems with 1v1’s with any classes, I’ll lose if I am outplayed admittably.
So stop your whining and learn to play.

Omg i said previosly that S/D and Condition thief has chance to win elem/mesmer/ enge/necr but D/D and D/P dosent !

Porch is right; sorry, but you’re probably just a bad player, and that’s all I can say about it. However, I will note that D/P GC is the build that Caed runs, and while I don’t agree with his strategy, he is extremely successful even in top levels. Furthermore, D/D- another weapon set that I don’t entirely agree with, from a strategic point of view- is extremely successful against players who don’t know much about thieves, so I can’t say that D/D and D/P are bad weapon sets, just not the ones that I prefer to use.

Why do people feel the need to insult an honest guy who started a topic to learn? In my opinion someone as (over)confident as you is (over)compensating. You NEVER lost a 1v1? I bet you lost more than you can remember so you decided just to roll with the zerg so you can maintain that warm fuzzy feeling of accomplishment. I got all that from your implying that D/P and D/D lack tactical value while S/D (that`s all that`s left) is superior. But most people agree that while FS – LS might be decent at best the auto attack chain is simply horrible. It`s a zerg weapon set where you can sword skill 2 someone vulnerable and return back to your team mates.

80 Thief Play

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Posted by: Stardrift.7360

Stardrift.7360

Carrion works good with p/d and 30 points SA. Cloak and dagger-sneak attack-tough it out till u can cloak and dagger again-sneak attack. Or spamming death blossoms with d/d. Decent for solo WvW but might not be your cup of tea. As for zergy WvW most thieves go for zerker gear and just go cluster bomb crazy with their short bow. If you are INSANELY good at this profession you can go zerker gear d/p and maintain roughly 80% of time in hide as well as spam backstabs – superb for WvW if u got quick reflexes, good for dungeons since u can black powder most mobs. This comes from a mediocre player so take it with a grain of salt.

Is Thief really the worst class?

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Posted by: Stardrift.7360

Stardrift.7360

A casual gamer is a 40 year old guy who works 9 to 5 and wants to roflestomp everything with his 1 hit win class, as a way of achieving gratification. I`m not saying he shouldn`t rather he shouldn`t that easily.

I’m 39, I work 9 to 5, and I play a P/D carrion thief.

/e drops mic

You sir deserve my respect. Playing an underpowered profession not expecting everything to be handed on a silver platter to u. Now if a12 year youngster, who runs a glass cannon build successfully, would only come and demolish the second part of my theorem

Is Thief really the worst class?

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Posted by: Stardrift.7360

Stardrift.7360

And what is a hardcore player? Someone who bags groceries and puts them into the casual player’s BMW when he’s not trying to justify his existence through a game? Stereotypical comments like these are not well taken and are not constructive.

Yet you just used one. Oh the irony… As for “hardcore” gamers, your words not mine, are those that try to grasp the finer aspects of a game w/e badmouthing a profession on the forums. I probably hit too close to home in your case didn`t i? Are you in your 40s? Then good health to you and enjoy your time in your favorite MMO. But don`t expect changes to be made that benefit you and hurt countless others just because you feel entitled since you ahem “get your groceries bagged in your bmw”. I know people in their 40s late 30s that are so vile and entitled via electronic mediated entertainment that makes me shudder to think someone with that much life accomplishments can be that repulsive. In a MMO you don`t get a saying in who should get what just because you feel you deserve more. Oh and before you reply saying “that`s exactly what you`re doing” keep in mind that changes were already done to the thief by requests from other players. I just want some of them reverted…

@Stardrift:
99% of D/P thieves play 25/30/0/0/15 in tournas. Go backstab aegis/ranger evade/mistform more, since it’s obvious you fail at “instagibbing”. It’s not my problem you don’t know the basics of when or who to burst.

Oh is THAT was i was doing…so silly of me.

I previously played the popular 25/30/0/0/15 D/P backstab spec, but now I’m playing S/D&Sbow with evasion/boonrip focus. If you need help on your thief gameplay, feel free to whisper me.
This is the build I’m currently using:
http://gw2skills.net/editor/?fYAQNAsYVlYmSO3eS6E/5Ex2jeuTeqpgmysTBXtKA-TsAg0CnI4SxljLDXSuscNKYZx0CA

No thanks. Based on your cookie cutter build, ur the guy with the mop in spvp – hugging the necro/guardian while spamming LS when some poor straggler is down 50%. A mesmer will make short work of you while with a necro u will start good then bite it in the long run. Killed some of your kind, got killed also. I guess if i`m bad then u are just as much. Seeing how zergy is a spvp i`m never w/o 30 points in SA. At least i try to down someone alone. So maybe you should pm me for some tips. Beating to death metas that aren`t even that good only accomplishes the agenda of the nerf enthusiasts and the devs that support them: strip everything good and replace it with something shiny and new that maintains the illusion of balance.
TL;DR – first guy accused me of hating on elderly casual players and the second just copy/paste a build every bad thief runs.

(edited by Stardrift.7360)

My point of view on the state of the thief

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Posted by: Stardrift.7360

Stardrift.7360

Memsers can be good but you can beat them. Run D/P, when they stealth you stealth. Also, turn off your “Show All Enemy Names” in your options. This will only display a red name above the real mesmer and not the clones, helps a lot. I don’t spam heartseeker unless it’s a target below 50% and I know he’s not going to dodge. Very rare I spam it, but to use one is fine. Necros are fairly easy to fight. Been a while since I lost to a necro 1v1. I don’t know what to say other than don’t stand in their ground aoe. If they pop the damage transform just run away or time backstabs and avoid the damage. If they pop the plague form just shortbow them down.

If you want to fight my thief on your necro just friend add me and we can duel.

Thank you for the tips and i apologize if i seemed overly aggressive, it`s clear to me that you REALLY do play a thief.
With the exception of the option to turn off “show all enemy names” i pretty much knew all the above. However knowing is not the same thing as being able to do. The grief that comes when fighting a necro is the fact they are superb point holders and they expect aggression while they cap a point in spvp (i mean duh). No way to get in their grill to down 50% hp in that situation. I`m lacking not the know how but the dexterity to pull off evasive countermeasures in time. Player that are exceptional at this profession (you can count them on one hand) have no problem, however more sluggish players could benefit either from the reverting of some dps nerf OR an increase in survivability. And by that i don`t mean hide and run… Like i said i`m not that happy that being good is not enough to play a thief. I don`t see why we have to be the best…

Is Thief really the worst class?

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Posted by: Stardrift.7360

Stardrift.7360

Please don’t cry fowl because you can’t 1v1 in a team oriented game

Your post is contradictory. Since it`s a 1v1 setting, hence the group situation is taken out, if you can`t 1 v 1 someone that means the class is broken beyond repair. I don`t want to mop up. I don`t want to run away with my tail between my legs and i don`t want to skulk like a rat till everyone leaves a point so i can take it. I wanted the instagib build. I literally begged to revert the changes so i can 1 v 1 some lonely player that runs to his zerg instead of hugging some power house that can 1v1 1v2 1v3 1 v x with or /w my help (cough mesmer, necro, ele).
It`s quite the paradox – when the instagib build was viable, taking 1 lonely player once in a while, mouth breathers cried that it`s unfair even though in a group match taking 1 player out while blowing every skill has little to none overall impact… Guess if i want the “assassin” archetype that hits hard and fast and then retreats to regen i have to play a…warrior. To add insult to injury a warrior has more sturdiness making him the cannon w/e the glass part.

Oh my god, how can you be so horrible and wrong in everything.

First of all, thief is the perfect predator in tPvP and excels in taking out single targets (instagib is still doable on glassy targets btw). Just run 25/30/0/0/15 d/p or 20/30/0/20/0 s/d for example and you’re good to go. Stop pretending that the “viable” basilisk+cnd+steal+backstab required anything more complex than a “mouthbreather” could do and if you can’t adapt to a different playstyle then maybe you overestimated your “skillz” a bit.

Second, warrior is the worst profession in tPvP currently. Are you talking about this 3 second regen as that excellent sustain? http://wiki.guildwars2.com/wiki/Dogged_March

Learn your role in tPvP and you’ll have no problems playing with a thief. Unless you’re talking about pro wubwub ganking or hotjoin heroing. You can run absolutely whatever there.

Hurr durr. The instagib build was pretty hard to pull off vs a tanky profession/build. I`ve seen better thieves than me fail at it back when 2222 spamming + 5k mug crits were still there. You obviously are full of it so for the sake of civility, tone down your blatant lies. The build u posted was the meta like what? 4 months ago? Go back to your mesmer, you are obviously talking out of kitten. You know how i can smell a “mouthbreather”? A person who builds his arguments around verbal cliches (perfect predator huehuehue). Your post had no math in it, no examples just fake kitten platitudes. Fact: a warrior can still do god knows what dmg in a single skill hit while thieves USED to do it with basilisk-cnd-mug-bs-AND double/triple heartseekers. I`d say l2p noob but it`s obvious to anybody you don`t play a thief, you`re just a forum hero.

Requesting a balance....

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Posted by: Stardrift.7360

Stardrift.7360

As the OP had already stated “thief, the class takes little to no skill to play well and brings nothing but trolls to the game”

In other word, there are no such thing as “The Best Skilled” thief player; they instantainly have all the tools and traits available to them with 0-3 seconds cool-down, why overshadow yourself?

Once again, as I already stated; I had a wvw first timer level 37 thief in my guild who laughed about ‘how too easy it was’ while taking out multiple enemies players within 3-10 seconds. The thief continues, “I pretty much didn’t have to do anything, just spamming 2 skills over, over” Than concluded how boring it was, and laughed.

If it take a level 35 thief to see how “cheap skill” this class is, what more evidence/proof is needed that this class is in desperate need of a major “makeover”?

But if this class isn’t in need of any “makeover” by the designers and devs, than it clearly proves that thief class was intended to be a “cheap skill” ‘overkill’ class.

Haven’t anyone noticed the vast increase of thief players in wvw?

Each parties I join, 3 out 5 players are thief.

Even in the guilds, many players are ‘jumping ship’ to this class.

That says a lot.

It’s like, why would you want to pay for an expensive sport car, if there’s a cheaper sport car that is 3Xtimes better in all specs?

The amount of of bovine droppings in this post is over 9000! I realize u posted this a couple of days ago but dayuuuum ur ignorant. It`s like every guy who started playing this game decided to rip on thieves even though the things ur complaining about (spamming 2 with a decent damage result) were fixed a looooooong time ago. How about you try to spam 2 with a thief in spvp on anything, even on another glass cannon thief, and see the result urself. Why do you need to lie ppl?! A-net will nerf us regardless so no need to lie.

Is Thief really the worst class?

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Posted by: Stardrift.7360

Stardrift.7360

Please don’t cry fowl because you can’t 1v1 in a team oriented game

Your post is contradictory. Since it`s a 1v1 setting, hence the group situation is taken out, if you can`t 1 v 1 someone that means the class is broken beyond repair. I don`t want to mop up. I don`t want to run away with my tail between my legs and i don`t want to skulk like a rat till everyone leaves a point so i can take it. I wanted the instagib build. I literally begged to revert the changes so i can 1 v 1 some lonely player that runs to his zerg instead of hugging some power house that can 1v1 1v2 1v3 1 v x with or /w my help (cough mesmer, necro, ele).
It`s quite the paradox – when the instagib build was viable, taking 1 lonely player once in a while, mouth breathers cried that it`s unfair even though in a group match taking 1 player out while blowing every skill has little to none overall impact… Guess if i want the “assassin” archetype that hits hard and fast and then retreats to regen i have to play a…warrior. To add insult to injury a warrior has more sturdiness making him the cannon w/e the glass part.

Post Your Build Thread

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Posted by: Stardrift.7360

Stardrift.7360

Hmm interesting…i`d like more info on rotation/play style.

[Merged] Game Update Notes - December 10, 2013 ~ Thief

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Posted by: Stardrift.7360

Stardrift.7360

It just serves to fuel the argument of the entitlement gamer more and more and it’s not helpful at all. Why do classes get nerfed because there is something wrong with it. Do the changes fix that sometimes no but it’s done anyways to try to fix what’s wrong.

For the people that feel that way, they don’t need the list.

I like the list … it made it trivial for me to pick through and show that most were bug fixes.

It also made it trivial for me to list a comparable set of Mesmer nerfs for comparison.

Most things you posted regarding exploits were right (walls for instance) the rest are nerfs, unwaranted nerfs don`t kid urself

(edited by Stardrift.7360)

My point of view on the state of the thief

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Posted by: Stardrift.7360

Stardrift.7360

The only thing you said that was true is that warriors/mesmers have better burst.

Mesmer has crap mobility. Steal won’t get a skill if the enemy evades it. You can’t use d/p while in the middle of another combo field. I win tpvp matches with 2 thief.

Thieves and most of gw2 seems pretty balanced to me. I just wish we had 3 s revealed in spvp.

I believe your definition of “mobility” is…what?…traversing the terrain lol? Fine let me rephrase my statement concerning mesmers. They have crap mobility BUT superb damage mitigation that goes well with their burst. Dodge-clone-rinse repeat-hide-shatter or w/e the hell it`s called. Too much burst for an NPC augmented profession.
As for your statement saying that thief is pretty balanced, i`m not trying to be rude, but i`m 99% sure you never go for a point in spvp alone. You`re heartseeking targets preoccupied with some of your party mates, or you are SB-ing half of the enemy team when half of your own team acts as vanguard. What happens when you go toe to toe with a necro? I doubt you can burst it given your overconfident bravado. Slip up for a fraction of a second and he gets the upper hand.
Honestly i`ve met only 3 maybe 4 truly good thieves in spvp, that put me to shame. The rest are just as bad or even worse than me. Again i`m not trying to inflame u but i doubt you`re any better.
The only thing that i didn`t know was the d/p not being usable in another combo field, i thank you for that.

My point of view on the state of the thief

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Posted by: Stardrift.7360

Stardrift.7360

somebody dodges your steal, it’ll be on kitten cd, but that’s intended)

Necro standing still like a baus with wells in front of him.
Me: haha ima steal get close to u and use ur fear against you. Proceed to steal, steal failed.
Necro: huehuehue->death shroud-> ? (at this point i gave up and picked up some light reading) -> downs me
Don`t presume to be such an expert, even though “you play a thief”. There may be bugs you haven`t encountered. As for dodging a steal (you`re just making my point concerning the stupidity of our F1 skill), i`m aware of that and the majority of times a steal failed on me was on targets facerolling their keyboard and keeping the “s” key firmly pressed.

That’d be because those steals were blocked, or Aegis was up or any other abilities that block attacks.

Like i said to the other guy, most memorable rage times where when it failed on a bunch of necros. And i NEED that flipping steal to down one, maybe i`m not as pro as u guys, but the stolen fear is a must vs a class that has two health bars. And even if aegis is up steal should be unblockable if not enhanced (and i use this term loosely) by mugging. If mugging traited (lol what the kitten for?!) then u should get the stolen ability but have your loldmg negated.

Where you attacking anyone when your combo filed doesn’t work, remember if for example you fire off a SB aoe and it ticks while you go into stealth you come straight out/don’t stealth depending on the timing.

Not sure what you mean. If u are referring to blowing my cloak with a random attack and me not noticing then no i haven`t done that. Heart seeking through black gunpowder didn`t work a couple of times, but those times were CRITICAL.

Yes Mesmers can shatter you to death in 3, it happened this morning in one of my few deaths across 5 matches. Why because I was at a wierd camera angle and didn’t get my Shadow Step off. If you’ve left home without defensive abilities do not be surprised when you get downed.

Hurr durr, takes a sec to shatter clones (?) and you have to predict when that will happen while shadowstepping takes 2 sec since it`s a target area. Yep i have to be omniscient to counter that.

Dodging F-abilities is not unique to ther thief. You can dodge shatters, burst skills, offensive toolbelts, pet’s special abilities. Any other offensive mechanic can be dodged, so I don’t think steal should be different from the others in that regard.

Keyword offensive…is steal an offensive ability? Not to mention the pretty long cd to it.

(edited by Stardrift.7360)

Is Thief really the worst class?

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Posted by: Stardrift.7360

Stardrift.7360

’A casual gamer is a 40 year old guy who works 9 to 5 and wants to roflestomp everything with his 1 hit win class, as a way of achieving gratification. I`m not saying he shouldn`t rather he shouldn`t that easily. ’

Oh man, how I larfed at that. What monster will I turn into at forty! Oogling at ROLF stomping classes – ye gawds! My life will mean nothing..but I will yes I WLL rolfstomp those elegant younger non-casual gamers..I hate my life, my boss, my future is gone….but…they will pay!

thanks man that gave me a right giggle on a Tuesday morning.

Glad i provided some entertainment Trust me when i say these people REALLY exist. A friend of mine in another game won a duel against that said 40ish player with an underdog class only to get screamed at through TS. And another thing: people crying nerf on thieves, and i`m not talking about the drooling halfwits in there teens, but the people that eloquently lie through their teeth ARE grown-kitten men with children. Maybe not in their 40s but still grown-kitten men. I mean instead of upsetting profession balance don`t they have a kitchen sink or a roof to fix?

Is Thief really the worst class?

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Posted by: Stardrift.7360

Stardrift.7360

thieves don’t really have a place, and i would argue that they don’t belong in this game.

They used to have a place in all things PVP. But since this is a casual game that attracts…casual gamers (go figure), it was destroyed by gratuitous nerfs.
A casual gamer is a 40 year old guy who works 9 to 5 and wants to roflestomp everything with his 1 hit win class, as a way of achieving gratification. I`m not saying he shouldn`t rather he shouldn`t that easily. The other casual gamer is the youngster that is not fully mentally developed and gets frustrated rather by his lack of understanding of the game than “class imbalance”.
Both types of casual gamers littered the forums with “requests” to “balance” the thief. And since devs have poor judgement concerning how to satisfy their player base… Result: bad profession to pve with, even worse profession to pvp.

Flanking Strike was definitely overbuffed

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Posted by: Stardrift.7360

Stardrift.7360

Seriously, making FS stealing only one boon means making thief obliterated?
How are you guys scared about balance?

Ummm… FS stealing was the revamping attempt of a weapon set that had well…almost nothing. Coupled with the fact that d/d takes a beating with every patch, giving something mediocre in return, then reducing it to almost nothing is silly. You have to be REALLY slow to react if someone can FS you more than once AND kill you with those boons. Personally i don`t use S/D, cuz it`s not that spectacular. Oh yeah i`d advise you against the use of words like “balance”, it doesn`t mean what you think it does

PvP 3 wishes -what do you want most in PvP?

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Posted by: Stardrift.7360

Stardrift.7360

1. 1v1, 2v2 and 3v3 arenas focused on kills (of opponents + some minor mobs) rather than capping points.
2. Importing PVE gear into PVP and vice versa (if only for the aforementioned modes)
3. Moar maps for god`s sake, nothing erodes the brain more than tedious repetition.
But yeah if i`d have to choose between the 3, i`d take number 1. This game needs small scale to singular pvp.

Language resulting in immediate bans

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Posted by: Stardrift.7360

Stardrift.7360

It was gameplay-oriented discourse.

2) opinion =/= insult, while free-speech should give you the right to state your opinion, it must not and does not give you the right to insult someone. Or if you are to upset to formulate your opinion without insults, you better stay silent till you are.

Agree to disagree with this one. I`m pretty sure you can insult someone with non-vulgar words. It should be your god given right if the person merits such accolade. After all, if someone wastes your time what do you do? Walk away? Or do you firmly yet politely instill some shame into him? Threatening and salty language SHOULD earn a temporary ban, non-offensive critique should not.

Flanking Strike was definitely overbuffed

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Posted by: Stardrift.7360

Stardrift.7360

Dont spam the skill.

Glad i could help you, please enjoy the rest of your day.

That’s not the point.
The point is that I can spam the skill and get good results, so there is no point into using it properly.
The game should encourage players to get better and get skilled to win, not spamming. Am I right?

Oh brother…i`m sure any other “spammable” skill from any other profession is nowhere near as hated. It`s like 90% threads in the thief section is either by people who clearly state they are not thieves and want this profession obliterated OR people like you who “play a thief” #wink wink# and want it obliterated. I play a thief and i want it to be easy mode. Since that won`t happen i want it to at least not be the laughing stock. Spammable boon stealing is OP… C`mon man, you`re not even trying here!

s/d bandwagon

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Posted by: Stardrift.7360

Stardrift.7360

I think you people are related to chuck norris or sumthing. Where`s the dmg coming from with the s/d build? Flanking strike? LOL? The boon removal is meh at best and the daze is mediocre considering ur exiting stealth with it. OMKG thief in hide run fur ur lives! KABOOM – dazed…And ur opponent just went “hahaha that tickles”.

At this point...

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Posted by: Stardrift.7360

Stardrift.7360

gotta say EVERY class hits thieves as if they were GC themselves (regardless of build)

What? I don’t think I’m playing the same game as you.

Edit: And CnD + Backstab does not take 2.5 seconds. Where did you even get this number from?

Oh mr/mrs smarty pants and how much does it take? Oh and u should tone down ur egoboosting. I`m sure that, based on the general display of your ignorance i`ve just witnessed , i could play whatever profession u play just as or even better than you. ATM the least bit of effort involved to win is with a mesmer closely followed by ele and necro. It`s casual clicking and dodging while conditions and clones do all the work. I`m betting you`re an ele. Amirite? How`s that keyboard mashing with one hand while knitting a pair of socks with the other?
Thieves are a burst class with nothing left once u strip that away. Ur obviously incapable to grasp the concept that a high risk/high reward profession that`s artificially, agonizingly converted into something else will be the punching bag of the more stable ones. The devs are at the break anything that`s good part. I`m guessing that the beefing up part will come much later, if ever.
And no, thieves have burst and burst only AND some evasive tools. Tell me oh master of everything pvp: what can i do with anything else than a burst spec? Cloak and cloak some more while i hug my zerg? Seems hypocritical to state that thieves burst was op since a mesmer can do what a thief can while having his back guarded by an army of clones.

At this point...

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Posted by: Stardrift.7360

Stardrift.7360

…ANET is just kittening with us. Amirite?
Mug was EXACTLY how it was meant to be. We are burst users with nothing else left once u take that. Thieves, at least according to my philosophy, strike first and strike hard and then retreat. But noooo mug dealt just too much dmg, the only other damage spike skill left is backstab which honestly it needed mug to stack up a nice amount of hurt. The way ppl compensated was easy: equip a kitten stun breaker and ur safe since mug almost always came with basilisk venom as a follow up.
Thank u ANET, logged in once after 3 months, your blind hate towards this profession soured things for me yet again. All is right in the universe now, but please devs remember to buff up mesmers and eles, it`s nice when ur so impartial with the player base.

Give us back our burst!!!!!!!!!

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Posted by: Stardrift.7360

Stardrift.7360

Their vision was never to have the thief be pigeon holed into constantly relying on the mug skill to put out so much damage.

This was a good step without totally making the thief worthless

Good laugh bro, and i suppose the alternative is…what, p/p, s/d? I personally don`t want to get a seizure while playing my thief. I don`t care for/can`t mentally map out combos in a fraction of a second. Not with the class with lowest survivability (despite our just GRAND mobility). Not when a mesmer shatters u in 2-3 sec (seriously happened), and not when necros can just…tank you. I bet you don`t even play thief but rather u played something else so badly that u couldn`t use ur stun breaker on time and u howled nerf on forums. I hope you`re happy now, thief IS useless.

The thief and its gameplay - Your feedback [Merged]

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Posted by: Stardrift.7360

Stardrift.7360

Maybe I’m not watching the same videos, but what I just saw was 1 thief using his stealth to avoid damage and engage/disengage to recover and still get demolished by a ranger with AOEs, a second thief who used his abilities to flank a mindless zerg to pick off a weak upscaled player, and finally a thief who knows his class and is, as far as I can tell, very experienced, working with a team to slowly pick off the weak in an unorganized mess of a zerg.

In other words, I saw thief gameplay exactly as advertised…

That`s what i`ve been pushing for the last 2 days and yet ppl seem to not get it through their thick heavy insulated, heavy armed yet surprisingly oblivious skulls: we are last hit grievers. Most successful thieves are the ones that either go duo: on starts on melee “burst” get their tiny hp halved retreat in stealth then the other guy goes with executioner trait goes for bs then a couple of double 2 taps. Or a thief working with a party quickly engaging/disengaging to pick off weaker/weakened targets. A solo thief will NEVER kill a bunker build w/e (with the exception of a bunker thief, go figure).

The thief and its gameplay - Your feedback [Merged]

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Posted by: Stardrift.7360

Stardrift.7360

i have few questions

1 Why steal that originaliy has no dmg does 5-6k dmg
btw when will they get fixed ? They need to be cut just a tiny bit like on half with a greatsword

If u had full health, which i doubt, u can QQ. But i doubt u had full hp u probably felt the effect of what thieves do: coup de grace playstyle a.k.a u soaked some dmg and then boom grandmaster thief trait in crit tree – more dmg to peeps under 50% hp. U just got zerged and u read the death breakdown and u said: “whoo op thief killed me!”. But in fact an ele or warrior or w/e did the initial cutting down in half of your hp.
My question to you is why a skill that basically gives u a second hp bar can be turned on again off again at your leisure? When it will be fixed? Necros need to be a tiny bit…well charred to remove contamination (get it? ur toon is death an decay soit needs to be burned…nvm). Learn stuff before posting otherwise is just fishing for nerfs which unfortunately A-net dispenses in abundance to this class.

AMAZING Update <3 Best Ever!

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Posted by: Stardrift.7360

Stardrift.7360

I hate seeing people say " quit and come back when pvp updates are out "

Why would I do that ? I kittening paid for this game, I deserve the same attention as PVE players, this game was so hyped, ANET themselves said PvP was gonna be awesome esports etc, I bought the game with the hope of having GOOD PvP which I didn’t get, so I call this false advertisment.

From what I can see, in the past there was barely NO update to PvP whatsoever, besides adding paids (wow how big update)

So yeah, before gw2 I never played in a anet dev’d game yet, and this is a huge disappointment

So I’m asking this to you, Anet Staff(if you will ever reply): If you knew you wouldn’t support/dev PvP not much(if not at all), why didnt you make this game PvE only ?

Right now, and I’m sure alot of people will agree with this, the PvP part of this game is barely a Beta, not even to be honest, lacks so much content and so bugged that it’s awful.

Although i don`t share the intensity of your outrage, i concur with all the points stated in your comment. All my good will that goes with A-net`s B2P model is slowly running out because:
- PvE covers at least 80 percent of this game
- absolutely no synergy between pve and pvp: farm a set for what? i can`t take it with me in spvp and WvW is simply unplayable for ppl that hold 1 v 1 fights or even small group pvp in highest regards
- sPVP has ONE mode. I would have loved a type of 1 player vs another one with the bulk of the points gained by killing your opponent as well as some minor objectives (pick an item, kill a mob) for fewer points. AION had this, it was the ONLY perfect and enjoyable form of pvp in that game.
- WvW is simply a large scale sPvP continuous event. Would have loved kinda like an instanced map roughly the same size as a WvW where no more than 5 people, retaining their gear, UNGROUPED from each server get ported. A variety of mobs with increased drop rates to get the incentive to farm going, but as well as keeping your senses alert for roaming enemies. Add random timed events with a couple of gem rewards to make your mouth water. BOOM pve, pvp, group pvp if u want it and lack of zergs in one. And instanced to make it cheaper and easier to manage. I understand the live and let live mentality of no open world pvp if UNDER lvl 80. But an instance with that would be the kitten for end game. Would let you breath and get 1 v 1s making you WAY better at your class. Man am i gonna be flamed for this…

Expert Thieves only Advice please

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Posted by: Stardrift.7360

Stardrift.7360

Thief with 15k kills here.
Here is a build that is easy to remember yet quite effective; once he learned this he can start to learn more advanced builds.

And then u post the build. You should probably tell him that this build is more or less standard to veteran thieves. I played for like month or so, got the basics but what u just linked is HARD to play right, especially if he takes that build in sPVP. Only blinding power as a stealth utility works if he masters the use of shadow step – which is an instinctual utility skill to say the least.

Patch Notes: 01/28/2013

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Posted by: Stardrift.7360

Stardrift.7360

And is different from what thieves had before…how? Unaware of the smoke screen thing tbh. The shadow refuge skill radius description is just awesome, i mean that alone will make up for the fact that if u are not that good with distance perception you can mess up your steal and potentially your opener (as if…) for instance.
Thank you OP for the patch notes. Hope ppl get to see this and get the chance to comment about it before the disturbance in the force is felt and this thread is moved to “thief and it`s headache”.

(edited by Stardrift.7360)

Idea for future to win people back to tpvp.

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Posted by: Stardrift.7360

Stardrift.7360

I have an issue with the voice system, Mostly because people are nasty when they can speak freely. ESPECIALLY IN A COMPETITIVE ENVIRONMENT. And they will rush to blame the next person instead of accepting that it was their fault or a team issue.

You need voice chat if you want to be competitive. Every single team game released these days has voice chat.

Saying that you don’t like it because of trash talking is like saying you play sports with earplugs because you can’t take the trash talk.

You’re totally gimped without voice chat in this game.

Normal chat is just as bad.
I mean calling someone a kitten for not taking points on voice chat and not only – OK.
Cheap shots towards your choice of profession/tactic/build – not OK.
Guess how many fall in the first category and how many in the last.
Spvp delightful moments: elementalists switching from air to earth when about to go down that naturally get chased to be finished off. His message on map chat: “chase me more”. Same elementalist who previously overuses his laugh emote with EVERY kill, to belittle his fallen opponents. Mostly scholars using the “heartseeker noob” accolade even though all of them have some annoying and much more effective calling card skill so to speak. Yet it`s perfectly normal for them to spam those aforementioned game breakers. I mean if u want to be foul go ahead but do it if it`s warranted.

Perspective on being OP

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Posted by: Stardrift.7360

Stardrift.7360

See THAT is ridiculous. I don’t care what you say to defend it I played D/D thief since beta and its always been ridiculous to the point of it becoming boring and redundant. Basilisk Venom > Assassins Signet > Cloak and Dagger > Steal before CnD animation ends > Backstab > HS if needed.

You have to be moderately fast with this combo. The amount of time taken to do what you just posted is pretty high considering any profession with a shield/invulnerability can see u a mile away buffing and simply deny the basilisk. Or a simple stun breaker followed by heal works just fine. I`m done defending my profession fiercely since it`s starting to have a negative impact on my forum privileges. So i`m relaying you politely that it can`t be done most of the time and if u can it won`t take the staggering amount of 15k hp in 0.3 sec or w/e that poster said.

The thief and its gameplay - Your feedback [Merged]

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Posted by: Stardrift.7360

Stardrift.7360

Ehm, I don’t know who wrote this but I quote:

“The thief don’t have to use their utilities for anything, other then gaining more stealth”

This is just silly. First of all – you have to be playing a D/D for stealth-builds to be useful in the long run. Secondly – only a noob thief would only have stealth utilities in his belt – or atleast only a thief that is trolling around random servers in sPvP enjoying the whinning of the players he nuked.

In tPvP or if you’re just a good teamplayer in general – you’d select a much more varied set of utilities, not to mention that you also atleast need a stunbreaker to not get nuked yourself.

Sadly variations in utility skills means you are just opting to be a support jack of all trades instead a damage dealer which is silly for a glass cannon. If u don`t mind being a ress/stomper/cap bot then by all means the more varied the better. That ensures survivability and mobility on the expense of damage. If however you want to win a 1 v 1 (i sound like a broken record) from time to time then you get something (venoms – or at least some of them + burst, stealth + burst, bleed + stealth/heal or traps + ranged and idk w/e else) that works for you and stick to it. Unless you are very good, have everything mapped and you are totally aware of the environment – in that case kudos it`s time you moved on to another game.

Thief Is Blatantly Overpowered

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Posted by: Stardrift.7360

Stardrift.7360

what crack are u smoking that u imagine a thief cant take a target from full health to 0 in 3sec?? how many youtube videos are their in spvp/Wv3 showing thieves 3shot people? just silly ur comment

I could just insult you since this display of sheer stupidity would exonerate me of any malice. Those videos you saw were either in beta where dancing dagger + 2x death blooms + 2-3 heart seekers would have downed anything from medium armor down OR you saw some WvWvW of thieves getting all worked up after they down some lvl 50 players in masterwork gear. It`s time you get past your preconceptions and form some neural pathways or if u like being ignorant stop pressing Arena net for nerfs.
And

he (thief) is not OP in any way. He has his strenghts but also big lacks. Actually thief is in my opinion the hardest class to play.
If you get one-shoted by a thief: you are playing a thief or you’re just bad/ or had no stundbreaker w/e to survive.

^ Thank you Empathetic Fighter.2065, politeness and sense in one post.

(edited by Stardrift.7360)

1vs1 PvP System

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Posted by: Stardrift.7360

Stardrift.7360

1on1 as a ladder system is pointless, its too much rock paper scissors, based on specs and class match ups.

1on1 for dueling system would be great. However, its a low priority right now.

But, but the game is “balanced” right? I mean every build should work vs every enemy. Oh wait no it isn`t. That`s why a 1 v 1 ladders system or even dueling will most likely never be present in GW2. It would only show that there are better and worse professions. It will shatter the illusion.

hopes for the 28th balance update

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Posted by: Stardrift.7360

Stardrift.7360

You’re extremely mad and hateful toward eles, lol, never seen anything like that in 7s years of MMO, you’re obsessed by eles like they own you money or something but your level of obsession is extrardinary, every day you repeat the same thing over and over without getting tired :" nerf ele QQ", but the question is what you can ever hope to achieve with your little crusade, you can never hope to beat a good ele, this profession is the epitome of skill in this game, a great ele is and will remain your worst nightmare to face as opponent, any weapon set will do.

Other weapon sets like staff and s/f have been nerfed in the past because of QQ…and still a good ele will beat you 100 times using those 2 weapon sets, an ele will always be able to counter the 3 buttons smashers out there…that’s how it is, how it supposed to be..and how always will be period

Old post i know but i just felt the need to bring it up. Your passion defending this profession was inspiring, it`s like…religion. You could say i`m trolling since i partially am but how can you be taken seriously with a speech like that? Not to mention it`s contradictory. So the ele is good because it`s inherently good or because you are good? More likely it`s skewed in the favor of the first. Again i apologize for the bump but rawring like tarzan when u can switch between invuln, block deal nasty knockbacks up close and have access to powerful aoes from afar kinda takes away from your personal shine. Don`t you think?

Thief Is Blatantly Overpowered

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Posted by: Stardrift.7360

Stardrift.7360

Don’t go lumping us in with thieves on this.

That being said, I agree completely about thieves being overpowered. Even if they don’t win every fight ever (and they don’t), the amount of skill required to do well as a thief is so abysmally small. Being balanced for perfect, zero lag play isn’t fun for everyone else, especially when the thief requires much less skill to play perfectly on alot of their builds.

Yes yes they do *sarcasm. Have you EVER been downed by a thief in a, albeit rare, 1 v1 encounter? No, you haven`t since thieves get you when you`re vulnerable or engaged. That`s what they…that`s what WE do – make heavy use of traits that deal more damage vs people with less than 50% hp or feed of confusion. Meaning we will never be able take down a full hp w/e – with the exception of maybe a really bad ranger. Is that op? Waiting like a beggar for scraps? As for the skill required i dare you to try out a thief in sPvp and pwn, what`s stopping you? Is it the opness or perhaps the gentleman`s manner the people from the opposite team or even your own treat you: “kitten thief, noob thief, i love the sound of a noob tief dying” etc.

The thief and its gameplay - Your feedback [Merged]

in Thief

Posted by: Stardrift.7360

Stardrift.7360

I’ve been playing on my thief since launch. I never enjoyed dagger off-hand and played sword/pistol most of the time using only Shadow Refuge or Blinding Powder for stealth.

So far I don’t feel gimped when playing my thief.

Leave this thread. NOW! pls. You sir are not a thief you are number monger. Yes that`s right. See big number in rapid succession and you`re like “wow i`m so pro”. Get stranded alone in a sPVP and every and i repeat EVERY other class will stomp you.

Thieves have crappy mobility despite the popular belief (e.g. i pop shadow refuge sometimes the stealth fields takes time to render and i get almost exclusively a knock back from any class who has it, and i get dragged out of field – because they know). Thieves have crappy hp. Thieves have crappy damage and rely on the heavy use of stealth to maximize even that laughable 4-5k tops in a game where (almost?) every class has an invulnerable to damage skill and a heal skill that gives that amount of hp back.

I started a regular rotation on an engineer in an sPVP match: mug, CnD, BS, couple of auto attack chains – his response – invulnerability, started pooping mines and from there it`s a blur from the volley of attacks and effects. Albeit i`m probably not the best thief around but to utterly be humiliated by a guy who keeps “w” and leisurely presses 3 keys to get full hp and burn 15k hp in 5 secs is not balanced, is not fine and is certainly not op. Managed to down a mesmer once despite idk 4-5 dazes and a metric tone of clones? Then i get hit by his clones that don`t disappear on downed and the same clones finished me off and he rallied. Yet people get upset that i spam 2 when i don`t have anything else worth using, i don`t even get to dent them this way.

I honestly will give this game a couple more days and then i will probably quit. It`s not even about the impending stealth nerf that you people are pushing. Don`t have the time to level another class and quite frankly i won`t give Arena net and this kitteny community the satisfaction. Go ahead mesmers, guardian`s and w/e else play, here`s a thief free GW2. Go ahead, Arena net continue your policy of grooming the power houses. Just remember i bought the game too and i deserve some escape from day to day frustrations and worries, don`t i? And i leave you with this gem that was just begging to be upped brought to you by a mesmer:

Don’t be ridiculous. I simply want stealth to be what it is suppose to be from a design perspective, nothing ells. I use to play a Thief myself, but it has lost all my interests because stealth is just too much of an advantage. It makes me feel too powerful, and I like to be challenge when I play a game.

A simply way to balance stealth is to remove it completely from weapon (Cloak and Dagger) and healing (Hide in Shadows) skills.

(edited by Stardrift.7360)