Showing Posts For Zelda.6325:

How would you buff power shatter? [PvP]

in Mesmer

Posted by: Zelda.6325

Zelda.6325

In a old burst/ hit-n-run power +1 mesmer yes, the obvious choices to aim balance is domination/dueling.

Probabily in domination i would merge the first 2 minot traits and make shattered concentration the 3rd minor, giving a free slot to make a compeling major master trait. Also rending shatter, furious interruptions and imagined burden can not/ever compete with their other choices in their slot, they lack to be choice slot traits.

About dueling… I feel it lost popularity due to at first the nerf on vigor, and more recently the nerf on energy sigil that make its defining trait Deceptive Evasion lacking when ppl look at chronophantasma/Illusionary reversion combo or even Mental Defense in inspiration.
So in dueling i would probabily add passive endurance regen or x2 vigor effectivness in deceptive evasion.
Also the major adept traits offer nothing significant for power shatter mesmer… Probabily some trait that have synergy with on dodge/vigor that aim at cleansing/softing incoming damaging condies? And btw since we are in dueling, linking a whole condition aplication and traits (sharper images and dueslist discipline) to AI its inreliable… they should have something more to benefit mesmer at all times… Like bleeding duration increased or damage increased on bleeding foes on sharper images trait, duelist discipline is a a good trait, but pistol its not a good weapon. So fix pistol cause right now shield is a better and more versatile interrupt weapon on its #5, a more versatile and well-rounded #4 phantasm summoning skill, sword is a better choice for damaging phantasm and offers damage and mitigation/counter offensive via its block/counterblock/daze. Im not saying pistol phantasm is bad… But on a offensive off-hand weapon making 1 out of 2 of it skills to JUST summoning this phantasm is a bad skill and making a bad-bouncing no dmg cc on the other just kills it.

This would be changes without changing this too much and scrambling/moving traits arround to/from other trees.

To finish i still dream about an interrupt power mesmer…. A unique gameplay/role.. ( lets be serious, thief/revenant and even DH will always be better than regular shatter mesmer for roamer burst role).
A kind of bruiser with decent solo damage and sustain but excelling at “supporting” by lockdown/disable.
And interrupt could aid defensivly by disabling foes to give our allies under fire some space to breathe or aiding pure bursting classes with a timed lockdown to land their bombs on their targets.


But this build even suffers more than regular power mesmer… It have key traits spread arround many trees.. Vulnerability/damage/boon strip for stability/powerblock on domination
Fuel on dueling: blind/vigor/clone can have defensive or offensive purposes, a good thing and it fuel any shatter nuance.
Chaos have lockdown flavour traits and it feed utility skills.
Inspiration is pure defensive and condi cleanse needed to last longer in this condi/bruiser fiesta.
And chrono, even having just a interrupt synergy trait, its required to play with shield… the best off hand for a build like this… Its not quite at same offensive level as pistol but can bring defense/utility also really pays off. Its also required for gravity well, again, the only elite skill that fits on a build like this.
And ofc, chronoalso fixes many lacks on mesmer… superspeed clones to make range shatter actually have a chance to land, passive movement speed trait, alacrity that give a boost to most of skills (less good skills) to give them a fresh life with shorter CDs and access to quickness, again, give clunky and slow skills a fresh breeze with faster reactions (needed for right time skillfull interruptions – your cc interrupt skill must be faster cast and travel time than the enemy skill cast time to actually interrupt them).
It also suffers from a lack of good power based amulet.. Vigilant was a good choice… but got removed cause bunker meta… Something close to it but without that much thoughness could replace it?
Also giving a try to introduce those new HoT on interrupt sigils on pvp balancing them for it? New runes to cover lacks/boost interrupt builds?

Just a few opinions… a brainstorm mostly.

Yeah dueling suffered from two vigor nerfs and one energy sigil nerf.

Create a clone when you dodge.

in Mesmer

Posted by: Zelda.6325

Zelda.6325

You need to be in range (1200 iirc), and be in combat. You don’t need to have a target, that is false. The clone created via dodging will also not target the last enemy you damage like Hlord suggests; the clone actually targets the enemy closest to you when you dodge (this includes pets).

Answer to Warrior survivabilty?

in PvP

Posted by: Zelda.6325

Zelda.6325

No more powercreep please. Nerf the other elite specs that are overperforming.

Moa needs better visuals, not nerfed

in Mesmer

Posted by: Zelda.6325

Zelda.6325

Moa doesn’t need a nerf, CS does.

Rev op af now

in Revenant

Posted by: Zelda.6325

Zelda.6325

How about an exchange. Hot fix this, but give me back the 0 cd Phase Traversal (I really miss zooming around open world with that).

exchange for bug fix

seems legit

Are you satisfied with the latest patch?

in PvP

Posted by: Zelda.6325

Zelda.6325

Yes or no is not sufficient.
I am happy with the patch.
But if they dont do a little more before the next season starts, we will have a problem.

Then you are not satisfied, just happy.

Problem with Mesmer

in PvP

Posted by: Zelda.6325

Zelda.6325

Given what I’ve seen of Mesmer, I believe ANET has made good decisions with respect to my favorite class.

Mesmer has nothing approaching the sustain or damage of Last Season’s Scrapper, Necro or Ele.

Yes, we have one count them one skill that is strong. Moa is dodgeable, blockable and very obvious with a long cast. If you get hammered with moa it is genuinely deserved.

You’re talking about one of the squishiest classes in the game and claiming it’s unfair that in return we get a strong attack.

In my opinion this truly is a learn to play issue.

Meanwhile high tier mesmers like Helseth agree that Moa was supposed to be nerfed this round. Then again we’ve all seen what your gameplay looks like…

Edit: See 30:45 of this https://www.twitch.tv/thelordhelseth/v/61631445 to see Lord Helseth Moa’ing an Anet employee.

If we take Helseth’s every word as gospel, then scepter clone torment spam was to become, and still is the doomsday meta all mesmers will be running since torment was added to the AA.

Funny how that one turned out XD Rofl

Helseth campaigned against torment on scepter auto and they nerfed it before patch was released.

Problem with Mesmer

in PvP

Posted by: Zelda.6325

Zelda.6325

You know signet of illusions does not reset continuum split, right..

I think the cooldowns of elite spells need to be respected, make Mesmers use continuum split for damage/healing/utility combos instead.

Exactly, this is the most important change to make on mesmer. After that se can look into things like chronophantasma and such If it turns out to still be op.

Improve professions and stop of nerfs

in PvP

Posted by: Zelda.6325

Zelda.6325

The problem in this game is that many of its players agree with the decisions that ruin it. I am speaking of the first and second post in this thread.

so i want to offer a reasonable moa nerf

in PvP

Posted by: Zelda.6325

Zelda.6325

Let’s not delude ourselves:

With or Without Double Moa, people still had problems with it

True, but i have never seen so many moa complaints as now. And it is of course justified.

Mesmer nerf away from being a great patch

in PvP

Posted by: Zelda.6325

Zelda.6325

The top-3 builds are maybe still a bit too strong (power-rev, clerics ele and condi-mesmer) but the rest got much more closer together. Srsly: If they tone down the top-3 builds a bit, it might be the closest balance between classes yet.

First glance opinion of course.

but isnt this the story of gw2 pvp? “if they just…”

like if they just removed celestial instead of forcing us to play cele builds for 2 years. if they just…

There have been times with better balance than during other times. It will never be perfect, but the meta we have at the moment is really far from being perfect or even “good”.

Skyhammer beta and farming

in PvP

Posted by: Zelda.6325

Zelda.6325

thanks for the kind comments, always a reminder of the ‘nicest’ mmo community.

Ive been rank 80 for dunno how long, so thats not what i do it for, some ppl do worldboss rotation and just hit 1 on a boss, i prefer doing something else for easy farm, dunno why some ppl are so offended by this.

Because you are basically asking for them to add a way to “cheat the system”.

Skyhammer beta and farming

in PvP

Posted by: Zelda.6325

Zelda.6325

Haha, I think i’ve seen everything on this forum.

9/10 bait

Official Map Changes Feedback Thread (Spring Quarterly Update)

in PvP

Posted by: Zelda.6325

Zelda.6325

I feel like removing all of the edges from skyhammer killed the map.

The breakable panes where over the top but the edges should have stayed.

The map was very much dead before.

so i want to offer a reasonable moa nerf

in Mesmer

Posted by: Zelda.6325

Zelda.6325

Moa is not the problem.

its CS.

You wanna nerf Moa or kitten core mesmer even more?

Okay.

+1 +1 +1

Official Map Changes Feedback Thread (Spring Quarterly Update)

in PvP

Posted by: Zelda.6325

Zelda.6325

Map changes especially skyhammer were one of the best part of this patch.

so i want to offer a reasonable moa nerf

in PvP

Posted by: Zelda.6325

Zelda.6325

When will people realise that CS needs to be nerfed before moa and then maybe nerf moa after seeing how it turns out. If you nerf moa without nerfing CS you will kill off normal mesmer while keeping chrono strong.

nerf mesmer or s3 will be a disaster

in PvP

Posted by: Zelda.6325

Zelda.6325

Please Hotfix mesmer anet

This isn't 'balance'

in PvP

Posted by: Zelda.6325

Zelda.6325

You don’t balance classes. You either make them op or unviable.

Scrapper and Reaper were too strong and instead of adjusting those classes you make them pretty much unviable.
Druid and Eles sustain seems entirely overpowered now after Reapers are gone, Mesmer didn’t even got touched while Revenant nearly remains the same as before.
Next patch you probably will kill two other classes while making others overpowered.

You are just unable to find a healthy midway.

Wrong, the healthy midway IS to completely gut the elite specs. The only problem is that they didn’t hard nerf mesmer tempest rev etc. as they should have.

they nerf necro to warrior lvl last season and left the rest almost untouched

Nah m8 they also nerfed scrapper

Mesmer notes Apr 19

in Mesmer

Posted by: Zelda.6325

Zelda.6325

I don’t see how this could be called good personally. Condi mesmer will be stupidly op in PvP now and shatter mesmer obviously still bad.

The only problem with mes last season is nobody brought the right class to shut down the mes meta build.

Stupidly OP? Whatever.

What do you mean “whatever”.

Whatever. Slang for what you said or (wrote in this case) has no merit. I tend to agree with ross. Our condition build was nerfed not buffed post hot. L2p issue.

The denial is real.

This isn't 'balance'

in PvP

Posted by: Zelda.6325

Zelda.6325

You don’t balance classes. You either make them op or unviable.

Scrapper and Reaper were too strong and instead of adjusting those classes you make them pretty much unviable.
Druid and Eles sustain seems entirely overpowered now after Reapers are gone, Mesmer didn’t even got touched while Revenant nearly remains the same as before.
Next patch you probably will kill two other classes while making others overpowered.

You are just unable to find a healthy midway.

Wrong, the healthy midway IS to completely gut the elite specs. The only problem is that they didn’t hard nerf mesmer tempest rev etc. as they should have.

As a thief player, dh needs a buff

in PvP

Posted by: Zelda.6325

Zelda.6325

No, DO NOT buff DH, please. It’s fine as it is. Instead nerf the rest, especially mesmer rev etc.

Mesmer notes Apr 19

in Mesmer

Posted by: Zelda.6325

Zelda.6325

I don’t see how this could be called good personally. Condi mesmer will be stupidly op in PvP now and shatter mesmer obviously still bad.

The only problem with mes last season is nobody brought the right class to shut down the mes meta build.

Stupidly OP? Whatever.

What do you mean “whatever”.

Mesmer notes Apr 19

in Mesmer

Posted by: Zelda.6325

Zelda.6325

I don’t see how this could be called good personally. Condi mesmer will be stupidly op in PvP now and shatter mesmer obviously still bad.

April's 19th Patch

in PvP

Posted by: Zelda.6325

Zelda.6325

Mesmer master class.
Please nerf condi mesmer.

Hats down to oRNG! Best matchup for the night

in PvP

Posted by: Zelda.6325

Zelda.6325

How can you say that he didnt matter allthough he was the reason for plenty of decaps and serveral enemy teamwipes.
They did against CC nearly better than TCG and Sindreners thief was reason NR 1.

Because they figured out that if they just ignore him they’ll win. You can’t say someone was of importance if the other team IGNORED him the entire match and WON. It’s just not logical.

Now I was hooting and hollering for their win with everyone else. I WANTED oRNG to win. When they lost I was actually upset b/c the big bad meta won and the oRNG freedom fighters lost. I just wish they never figured out that ignoring Sin was the correct thing to do…..would have been pandemonium with a oRNG victory.

Yes Im pretty sure they won because they “ignored” him.
Sorry but thats just a dumb statement and only here because the opponents said something like this in the Interview which is just super untrue imo simply because they didnt ignore sinds thief. Its not even possible to irgnore someone as long as he is present. They had to recap decaped points they wiped in teamfights and they died when sindrener played +1. Nice “ignore”. There may be 100 reasons they won the game but not because they ignored sindrener.

Nobody of you would have ever said that they ignored the thief if the enemy team wouldnt have mentioned sth like this in the interview where the people just say something to make a quick response to the question.

Exactly. I agree.

Hats down to oRNG! Best matchup for the night

in PvP

Posted by: Zelda.6325

Zelda.6325

you are a hero we dont deserve :*(

Finnish people are antisocial by nature – Mancow2k15

I am offended and i feel finnish

Hats down to oRNG! Best matchup for the night

in PvP

Posted by: Zelda.6325

Zelda.6325

True. The game was nice to watch. The interview was a little disencouraging tho.
How do you deal with the supposedly strongest thief? Just ignore him.

You interpreted that from your own point of view. I could propose that he meant that thief is so strong because it has such insane mobility that there’s no use in even trying to counter it.

lol, sin went for a +1 on forest with tage on a scrapper and nearly got insta downed from just the residual AoE of scrapper hammer skill spam.

how far classes like scrapper and revs are ahead of the abused/ignored middle child melee classes like guardian, thief and warriors are is insane.

Yeah he got caught in slick shoes afaik. Which is one of the few things you can’t dodge out of.

Hats down to oRNG! Best matchup for the night

in PvP

Posted by: Zelda.6325

Zelda.6325

True. The game was nice to watch. The interview was a little disencouraging tho.
How do you deal with the supposedly strongest thief? Just ignore him.

You interpreted that from your own point of view. I could propose that he meant that thief is so strong because it has such insane mobility that there’s no use in even trying to counter it.

No it was literally ignore him because he’s inconsequential.

1. Sindrener was all but inconsequential. You couldn’t be more wrong.
2. The best way to counter thief (exception mesmer portal) is to ignore it because you can’t outrun it anyway. If he goes for a decap the better play is this often to not follow. This does NOT mean that he is inconsequential. I’d argue tage was less helpful.

Saying that, of course thief is not as good as the meta professions (scrapper, rev, reaper, mesmer, tempest). That goes without saying.

(edited by Zelda.6325)

The biggest thing to note about Revenant

in PvP

Posted by: Zelda.6325

Zelda.6325

Mesmer power specs have zero cleanse, and never have XD

Does anyone play power Mesmer ? I was kinda speaking about the current meta builds and to be fair Mesmer is not a class I know very well.

Yet you name DH and thief, both not in the meta. Furthermore, maybe power mes isn’t in the meta because it has no condi cleanse and survivability.

Nah m8, riposting shadows alone is plenty condi remove compared to shatter mes.

Hats down to oRNG! Best matchup for the night

in PvP

Posted by: Zelda.6325

Zelda.6325

True. The game was nice to watch. The interview was a little disencouraging tho.
How do you deal with the supposedly strongest thief? Just ignore him.

You interpreted that from your own point of view. I could propose that he meant that thief is so strong because it has such insane mobility that there’s no use in even trying to counter it.

New Competitive Map?

in PvP

Posted by: Zelda.6325

Zelda.6325

Because then people can just bunker points all day. The other objectives mean you have to make a trade-off. Without them, the games would be stale and boring.

Kyhlo.

Mesmer should not have been given clones.

in Mesmer

Posted by: Zelda.6325

Zelda.6325

I agree it’s super hard to balance mesmer due to it’s mechanics.

Sword change

in Ranger

Posted by: Zelda.6325

Zelda.6325

The root has always been the scapegoat this change isn’t going to really help those of you that have issue with the weapon you either can or can’t stay alive in melee range while doing damage. This will help those occasional deaths that occur once you kill a target and are near a ledge but, with gliding its more of inconvenience.

The root is a factual problem. You can “get gud scrubs” all you want but it’s a problem all the same.

No one said it’s impossible or even “hard” to use in PvE, What it is though is annoying. Annoying = not fun and most of us play games to have fun. And frankly, who gives a kitten if they change it and you lose the leap in PvE? It was useless in nearly all content. This is nothing but a net gain in PvE.

If all you can say is the change is meant to appease baddies in PvE then you have no weight to your complaints at all.

The root is a factual problem for you. Annoying for you. People tend to dislike things they’re not good at. You guys turn aa off and claim you have master this weapon you claim its hard to dodge when 90% of the time moving though the target would save your butt while keeping your dodge.

You guys claim that the root gets you killed, yet Zerg surfing is possible because of it.

I never used the words “you get good scrub” for one I’m not a 5 year old. Failing is necessary for one to have any success. I for one would never try to discourage the learning process by encourage one to give up.

There is no doubt the learning curve is steep, but its well worth it once you overcome it. It one of the reason I have pride in my Ranger it proves its not all just pew pew.

There is a sharp decline in melee use in this meta and not just for the Sword, but the Great sword as well. This change does remove the facts that have caused that.

The leap was counterproductive to the skill in PvP and PvP. This change is an improvement in those gamemstory, end of story. In WvWvW, i don’t know.

Sword Auto Change >> Superspeed on chain 3

in Ranger

Posted by: Zelda.6325

Zelda.6325

Honestly people are overrating the importance of the “gap closing” element of the leap.

Don’t tell us what we value and how highly we valued it. You got your way, stop arguing this point.

The leap was counterproductive to the skill, at least in pvp. End of story.

Season almost over - final opinions?

in PvP

Posted by: Zelda.6325

Zelda.6325

People need to be able to lose division. The main problem i ser everywhere is people who are experiencing lose steaks. This is not because of bad matchmaking (likely), but the fact that they get stuck in a division that is too high for them.

There are people that are experiencing losing streaks in low divisions on their main accounts, while their secondary (f2p, so no elite specs, so playing handicapped) breezes to high divisions with no problem.
You’re saying that they belong to two wildly different divisions at the same time? Oh, please…
Yes, the matchmaking is bad.

No, but if moving them down is what it takes to STOP the losing steak, then that is what needs to be done. I really could. not. care. less. what shiny symbol you have beside your name or if you have different shiny symbols on differnent accounts. Oh please… just hilarious.

Season almost over - final opinions?

in PvP

Posted by: Zelda.6325

Zelda.6325

Balance bad, elite specs all need to be nerfed. Matchmaking much bettet, the winstreaks let me pretty much breeze through to diamond where i then got some close matches. Was playing shatter mesmer soloq.

People need to be able to lose division. The main problem i ser everywhere is people who are experiencing lose steaks. This is not because of bad matchmaking (likely), but the fact that they get stuck in a division that is too high for them.

(edited by Zelda.6325)

What if Continuum Shift...

in Mesmer

Posted by: Zelda.6325

Zelda.6325

There’s no meaningful answer to this question because the question is pointless.

What’s a hard nerf? Duration? Health? Cooldown? Usability of skills? All of the above?

Ultimately, if CS gets nerfed, it gets nerfed. We’ll work with it as best we can. If it gets nerfed bad enough to remove chrono from the meta, then chrono gets removed from the meta and a lot of people probably either switch class or stop playing.

Whatever happens will happen, but unless you happen to have special knowledge about what changes are going to happen, it’s nothing but idle gossip to discuss how you will respond to it.

Here we go with the ad hominem again. I really don’t understand why you have to take that sort of posture. No one saw the Mesmer nerfs that accompanied the last “balance patch” coming, did they? We all feel that Anet over did it and the current meta fell to Mesmer by default, not because it is as solid as other builds, but it is serviceable as a portal and moa bot. Furthermore, getting replies, suggestions and advice from others may help influence others even if the current conversation is speculative at the moment – at least it lays a possible foundation for further discussions after April 19.
Que Sera, Sera then eh? I hope not, really enjoy GW2 and really enjoy Mesmer; I hope I don’t have to give up either any time soon.

You really have no idea what ad hominem means.

In any event, history has shown that attempts to predict the actions of the balance team are generally futile. Sometimes they’ll do what you expect, and sometimes they’ll do things that nobody asked for or wanted. They’re so out of touch with reality and logic that there’s no point in trying to prepare yourself for what’s coming. Just wait for the patch and roll with the punches.

Every post on this forum is useless. Including the one you just wasted minutes typing.

Precision Strike Nerf: Inc CD to 5s

in PvP

Posted by: Zelda.6325

Zelda.6325

Sooo let me get this straight.

You guys mind been hit for 8-9k by precision strike

But you are perfectly fine getting shot for 10k+ by true shot on similar cooldown by DH?

Makes kittening sense yo.

Also before complaining about revenant, try playing one. See how many kills you make and how many times you die. You are bad on it and you are bad against it.

Just facts of life.

P.S: Necromancers are a lot more powerful than revenants.

DH sucks compared to rev though.

Balance Ideas for S3

in PvP

Posted by: Zelda.6325

Zelda.6325

I mostly like it. However, don’t increase continuum split cd. Either change the functionality entirely (reduce cd, remove skill reset portion for instance) or leave it and nerf other things about condi mes (i prefer the former however). Raising the CD without any compensation would gut shatter mesmer even further- something i am strictly opposed to.