(edited by lxghostxl.5097)
Revenant hammer 2 is one of the biggest wildcards in the game actually. You can have two even mirror teams with evenly skilled players fight each other but if you were to swap in a hammer Revenant then that team would win hands down every single time.
A really bad player who just made a zerker revenant can stumble into a fight and do 10-14k damage every 2-3 seconds and win his side the fight with a single button press. Hell, randomly throw in hammer 3 and 5 along with 4k-5k auto attacks and it’s even worse.
They need to nerf this FOTM build everyone is running and buff everything else because right now it’s so easy to play Revenant is silly.
It’s sad that Revenant players want to be lazy and don’t want to learn any other builds.
I disagree on the revenant difficulty. When a hammer revenant shows up in ranks, they get focused down. Even in wvw it is not a one hit wonder like players say it is. Now a days you will see tons of group that have support healer class and droods can even dps anx heals. I dont think a serkef rev is that easy and this claims has to be proven because thinking and doing are 2 different things. A serker rev is very fragile and hammer is the only viable weapkn for range and bursting coz it does not work any other way, if we buff all other skills then it will trully make a rev an easy to play class because they are now even in melee with other classes. A burst thief alaways run after a rev in team fights or a scrapper with his buddies. Making hammer useless does not balance the game at all and most people are just not used to playing against rev build. I would ask you to put up a video on how eay it is as rev against good players coz nub playing against nubs does not prove any point. I play rev all the time and never felt it is as easy as you say it is. Wonder why people wont even dont complain about those bursty thief that kills every 15 sec whle rev needs planing, waiting, and hoping no one knows how to dodge or stay out of range and use terain. Slow attack and almost 16k hp with use of energy and per utility skills require tons of it.
Coalescence of Ruin needs its cooldown increased to 5s and maybe energy cost to 10. Hammer is not really a problem in PvP, as hammer revs are really easy to shut down by any team with half a brain. In WvW, however, being able to spam your heaviest hitting skill behind all the other clutter every second attack is not fine.
I think the damage itself is not the problem. High numbers only occur on very specific scenarios, with trait, rune and sigil procs plus high might stacks. The problem is the spammy nature of it.
This is coming from a Revenant with experience in both PvP and WvW scenarios.
I agree on the energy use needs to get increased even if its 15pts will still be manageable that will also help make the other class player not complain about rev’s , 100% buff uptime. If cd was increased then hammer as an offinsive weapon will be useless since the proc of high dmg only happens when the requirements are met and has 45 cd for the only range offensive weapon skill that rev have because our auto is so slow. Rev feels like a warrior thief cross breed and it is what most rev players like. Finally someone who talks straight to the point while understanding the situations and skill. Thank you for understanding that revs can be killed easily to be able to do this much damage burst while waiting for all the right requirements to hit. Unlike the other people here who thinks its 100% chance to proc every 2 sec. While other class like chrono can do higher dps .with their range attack and rangers. I am defending this skill coz this is almost what happen to rangers few years back.
(edited by lxghostxl.5097)
Pardon me, the Revs I see camp hammer so much that I forget there are other options.
As far as stab goes, do what other classes do and party up with Guards. It’s a grouping game.
But really, why frontline when you can sit back and spam 2 with great effectiveness.
Git gud? My guild makes it a point to get it done without Revenant cheese. LOL
LOL! sorry but you do not make any sense on anything and why you are so upset about this Hammer skill 2 that Rev have. you sir are either a troll or maybe really new in this game and it would be allot funnier if you say you are not. why? because Rev only have this skill 2 on hammer and good range dps damage with 2 sec cd and 3/4 cast time on a game that now have tons of healers and with all class that have decent sustain while all the other classes beside thief can build tanky dps and out damage your only skill to have use in a group fight or anywhere while running a very glassy build. you have not proven anything on whatever point you think you are making and have no idea how easy this hammer skill 2 can be countered. I hope you learn to play in pvp against pro’s and see how your argument proven. I hope you can post a video of you owning players with this so called OP hammer skill 2. if you cannot do that then please stop making assumptions and learn to play PVP/WVW. I’m sure you are gonna keep on making up some stories again, but if you do not want to look like a nub using a circular argument please like i said before. post a video of you owning all the other class or just any good players 1 on 1 or group video with hammer skill 2. you should also complain how bursty all the other class are specially those droods.
I get it, you don’t want your precious hammer nerfed. If it makes you feel better, by all means call me a WvW noob.
Problem is, it’s not just me saying Rev hammer is OP. It’s discussed often, at least in the Teamspeaks that I use. As WvW teams add more Revs to their comp, complaints are only going to increase. Especially as they coordinate their bomb and insta down even the tankiest of players from full health. Better get used to the calls for nerfs I’m afraid.
Good news for you guys is that there are tons of other issues not just in WvW (hello banners), but across the entire game. So there likely won’t be any adjustments anytime soon.
So kick back and relax, and keep spamming that CoR. LOL
Conrats for discovering that. You still talk like this skill is so op so I’ll take it as you’re trolling for ignoring all those other classes that does more dps and for crying on a skill and damage burst that have cd. Dont worry about me and my hammer. But hate to break it to you that hammer skill 2 spamming is not instantly killing players and are easily countered, you would never had made stupid comments like kitten go spam your hammer 2 kitten tiderp trololol. Hope you play more against pros and lets see if you will ever hear them complain against hammer 2. players like you who always jumps on conclusion and some players who say the math is and that crap like the skill is 100% working with no down time are anoying trolls in my opinion. Still waiting for your ownage hammer skill 2 in pvp and wvw.
(edited by lxghostxl.5097)
Pardon me, the Revs I see camp hammer so much that I forget there are other options.
As far as stab goes, do what other classes do and party up with Guards. It’s a grouping game.
But really, why frontline when you can sit back and spam 2 with great effectiveness.
Git gud? My guild makes it a point to get it done without Revenant cheese. LOL
LOL! sorry but you do not make any sense on anything and why you are so upset about this Hammer skill 2 that Rev have. you sir are either a troll or maybe really new in this game and it would be allot funnier if you say you are not. why? because Rev only have this skill 2 on hammer and good range dps damage with 2 sec cd and 3/4 cast time on a game that now have tons of healers and with all class that have decent sustain while all the other classes beside thief can build tanky dps and out damage your only skill to have use in a group fight or anywhere while running a very glassy build. you have not proven anything on whatever point you think you are making and have no idea how easy this hammer skill 2 can be countered. I hope you learn to play in pvp against pro’s and see how your argument proven. I hope you can post a video of you owning players with this so called OP hammer skill 2. if you cannot do that then please stop making assumptions and learn to play PVP/WVW. I’m sure you are gonna keep on making up some stories again, but if you do not want to look like a nub using a circular argument please like i said before. post a video of you owning all the other class or just any good players 1 on 1 or group video with hammer skill 2. you should also complain how bursty all the other class are specially those droods.
Just curious, what class or build is consistently able to beat the revenant and why?
Any class as long as they are good players. I pref dps rev just because you can demolish players quickly and dodge at the same time. Once you face a pro players winner is always who have their burst skills free and often times we have it just because we just need to auto attack. I dont really get besten up by necros sinceI run dps and they do not have much deffensive skills beside 2 dodge, 1 heal, 1 shroud regen and mostly cc that are easy to dodge, when they use staff and drop those marks, you should know what the marks can do. I used to main ranger and reaper. Good chronomancer are challenging to me tho and dps droods. They can do tons of damage without a sweat and droods heal and cc.
I agree with Sunreva, actually. For a class that is summoning the mists as power it’s not hitting hard enough.
I’m usually getting 4-5k auto attacks on my full zerker revenant and it pretty much kills most classes in 3 hits but I’d like to see it do it in maybe 2 hits. Hammer 2 is only hitting for 10k on heavy armor and 18k on light armor but if it maybe had no cool down then it would be awesome as I think 2 seconds makes the skill hard to land.
Or you could role Longbow Ranger and 1 shot people with longbow 1 from 1500 range and at least it pierces, 18k pa-leaseeee I can go more brah? Pls buff Ranger or go Gunflame zerker and unleash a nice 22k Piercing attack on ranged, good cool down too!
Hammer 2 18k with a 50% trait? dammmn son pls nerf, pls It might be obvious seeing the red thingies walking to me at a slow pace, BUT I WONT DODGE, pls Colin Johnson nerf it, I pray evritime. hammar OP close range, hammer op long range, and now too stronk mid range. I cannot beat, all is vain.
#Ikansarcasmstoo
#NerfrevcuzimbadHonestly though if anything, it is the trait that needs to be looked at, there are much harder hitting things that are better then hammer 2 in the things they do.
let me enlightened you my friend. the 50% bonus damage is called cruel intention and have 15seconds CD and only works IIIFFF it get’s blocked, hammer skill 2 have 3 IMPACTS not HIT! and last impact is around 1k range from the rev, in every fight you last less than 25 seconds on both dps build for 1v1 and in team fights depending on how good your team are with positioning and learning how to focus target which rev cannot survive more than 4 second burst on rev from 2 class while rangers have signet of stone and can burst you back while in it same with warrior, and tons of other class out there who does more damage in seconds? while rev is mid tier in range class. so now when hammer 2 does not hit crit it only does 2.5k to 2.7k damage on heavy armor. wouldnt it be unfair to rev dps players to have no range use while running a low hp and only have glint and has to be glint heal to survive from other classes burst?. or are you guys just hatin on rev because you cant win against them? just want to know the real reason behind this so called op skills while ignoring burst damage from other class and not even asking for them to get nerfed. or maybe you guys forgot that rev is a dps/support class? and does not want a dps to work as dps? P/P thief does more dps with Unload but no one complains coz for them dodge is enough right? and with Rev its unfair coz of the 2 seconds cd and weakness in melee + can be dodge and DPS rev is almost as soft as a thief.
(edited by lxghostxl.5097)
We are not defending it for ignorant reasons. We have no range skills, attack other than hammer 2 and 3. Nor weapon skill that are aoe. I have played for a while with dps rev and against it. It is not op unlike tempest, scrapper burst, dh and condi warrior. Please go play all the class and you will find out that classes have weakness against diff build and that a glass rev dps is as soft as a thief and very weak against cc specially snare.
I agree, the fact that the rev doesn’t have other great options for 1200 range AOE damage, makes up for the moderate damage of the Hammer skills.
Not all of the attacks hit hard, the usual numbers I see with the hammer are:
#1: 4k – 8k each hit
#2: 8k – 16k each hit
#3: 5k – 12k each hit
#5: 8k – 12k each hit
These can all be dodged, and the #1 doesn’t pierce targets. I also assume the really hard hitting numbers (8k with #1, 16k with number 2) are on underlevels.If anything, the hammer needs to be brought in line with similar ranged burst attacks on other classes. The cooldowns on these skills need to be shortened, and the damage needs to be increased lightly to make up for how easily they can be dodged.
I dont think I understand your statement. the damage increase depending on when it gets blocked but in regular it doesn’t really hit high. I have played all class on dps settings in ranks for a long time and have never seen 12k or 18k damage. highest I have seen is on dps class that have low toughness coz they run berserker and have tons of burst while rev only have skill 2 hammer on rev. a p/p thief hitting from behind a berserker runed rev will kill it instantly if you have heal on glint on cd. a ranger can burst rev in seconds with berserker and hide or cc without a sweat, a scrapper can own dps rev unless the rev is a very good, a dh or a guardian dps can burst down a rev in 1 combo, a tempest can kill dps rev in sec if they know how to time their aoe snare and overload air coz rev pow have 15k hp, a warrior will always burst down a rev in seconds if they know when to use they knock down then HB. their combo CD is not even a problem coz they kill a target fast, while a hammer pow rev cant do as much. only reason why hammer is playable is hammer skill 2 and now it only hits 3 target not 3x on 1 target. the other damage you see is from normal attack. I do not really see anything good that hammer skill 2 complains will do good in pvp because a I see it, only Ranger and Mess and guardian burst build can do good dps on those pesky bunker/healer build specailly tempest. now we have rev but cannot survive as much as those other 3 classes. rev power build is playable because of hammer and will not be playable if you do not have it since dps build is zerker amulet and with it you have less hp and gets killed with 2 skill from anyone. pvp also will always double team so chances of survival is lower.
I agree with Sunreva, actually. For a class that is summoning the mists as power it’s not hitting hard enough.
I’m usually getting 4-5k auto attacks on my full zerker revenant and it pretty much kills most classes in 3 hits but I’d like to see it do it in maybe 2 hits. Hammer 2 is only hitting for 10k on heavy armor and 18k on light armor but if it maybe had no cool down then it would be awesome as I think 2 seconds makes the skill hard to land.
how do you hit 10k on heavy armor and 18k on light armor? please share your build because I have been playing rev for a long time as pow and this never happened to me or any of the pro rev’s out there or maybe I am just a nub? please show us a pic of this claim of yours, I am sure you can take a pic right since you always get this damage? also hoping you know that there are also difference not just what armor you wear but also on amulet for pvp and pve gear, before you said you hit 10k on heavy armor?
[December 29th, 2015]
SPvP [Build]
This build is made to achieve best Fps, but will be with full Berserk gear.. With a good team, the amount of dps being done will outweigh the major loss of protection/health. Yes many people do not like full Berserk since the major decrease of protection, but I promise you when you touch this build you will have a great time in, SPvP.
Starting off, (Sword/Sword), I hit (2)Precision Strike, Followed by Unyielding Anguish. After that I will try to save up a bit of energy and Unrelenting Assault, Followed by maybe a Duelist’s Preparation, Or grasping Shadow to pull off of capture point. But again your strike order entirely depends on the situation you are given.
[Zerk] = Power, Precision, Ferocity
Weapons :
Sword/Sword :
Full Berserk, Superior Sigil of BloodlustAlternate, Hammer :
Full Berserk, Superior Sigil of BloodPvP Build
Sword/Sword :
Sigil of Fire / Sigil of AirHammer :
Sigil of BloodRune of Strength
Berserker Amulet
Specializations
Devestation : Up, Middle, Up
Invocation : Down, Middle, Up
Retribution : Middle, Middle, UP
Last Comments
If you like this build, I hope you enjoy! And if you have any feedback feel free to write a comment and tell me what you think! Have a good day everyone.
you are on the right path but wrong in some stuff.. first since you are running dps do not fight in s/s because this glass build is only good for hammer. sigils that you chose does not really give high dps just bonus weak damage so you better go for Sigil of Force and Strength to keep your str buff up specially when not in Glint and 5% bonus damage + 5% from Strength rune + invocation trait that increase 50% damage when blocked gives really good dps. you will always need to fight from distance and only use sword as defensive assault while trying to gain some distance again because your dps will be weak in closer range. btw go s/a for bonus mid range aoe cc and slow, axe have higher dps and mobility than sword off hand. you will never have issue with ranked pvp if you main hammer since we have higher dps with it for spvp also enough survival skills.
thinking of going mace axe condi. pretty cool. but is it even remotely viable? doesn’t have to be meta standards.
it works and is fun but you have to remember in HOT most of the mobs have high hp and low def, condi kills slow but good for tons of target.
I prefer Power Rev. Either Sw/S & Staff or Sw/S & Hammer work. Having more fun with Hammer actually, being able to attack from a distance is really nice
Scared of those pesky DH traps? :P jk
DH traps are nothing to DPS rev that knows how to play. hammer skill 3 is all you need to unarmed their trap.
Whats the best Rev build for solo or duo q in low/mid tiers (Sapphire and below)
I know we have metabattle but im not high tier. I play a few games per day and would like a build that is good enough for me up to Sapphire. I hardly play enough to get me into ruby so i doubt i will meet too many diamonds (except for the MMR manipulators)
Since the Resistance nerf for Mallyx is Glint/Shiro better or still condi Mallyx?
Bear in mind i solo or duoq only so can’t always rely on great team coordination or a dedicated support from a team mate.
Thanks
Long time ago, I used to think condi rev was the best build for pvp until I realize that our sustain skills only works well if you have high hp. so to dps you will need marauder and carrion works well on condi and sunless rune for the bonus cc since this game u need tons of cc to save an ally or to get them away from point and decap. if you want a very good dps then go Berserker Amulet, hammer , sword/axe by top is 1 mid 2 3 is buttom in trait. Devestation 3,3,1. Invocation 1,2,1. Herald 2,2,1. this build will give you good dps and support in team fights but very glassy so you will have to learn to use all defensive skills not in rotation but by situations. if you get doubled team you should run while attacking and hope they die. once you are pro with dodge mechanics (means all the things you can do to make them miss) specially on shiro stance and using shiro’s cc skill for good team play and always remember that if they are close to you, your dps on hammer will be low and that is the only time you will use sword for the skill 3, cc, slow until you gain some distance again to use hammer, when you get use to it then you will never have issue in ranked pvp. viper rev die so fast and are melee which have no good sustain and I fought tons of them with Carrion and always won. beside when they have 3 other guys beside them.
(edited by lxghostxl.5097)
So much people arguing it is not OP … just lol.
One can be nothing but biaised defending such over brokenly monster.
Crazzy aoe damage
1200 range
Not reflectable
Can be cast while moving
2 sec cool downCoalescence simply ruined the game in wvw.
Anet really look desesperate to produce such broken stuff to make hot appealing…because face it.. all these op skills are here to make you buy.
The result however is maps full of emptiness…what a fail.
We are not defending it for ignorant reasons. We have no range skills, attack other than hammer 2 and 3. Nor weapon skill that are aoe. I have played for a while with dps rev and against it. It is not op unlike tempest, scrapper burst, dh and condi warrior. Please go play all the class and you will find out that classes have weakness against diff build and that a glass rev dps is as soft as a thief and very weak against cc specially snare.
What if I run power with Glint/Shiro and staff in place of mace/axe?
Going against them depends on necklace and play style. So when facing them, always avoid their hammer skill 5 the lighting field. And open up attack starting with cc skills pref skill 5 on axe hen skill 4 and drop skill 8 from glint coz u want to have weakness burn and ice on them. Facet of darkness if they went invis mid fight not starting the fight coz they normally be will knock you down. And spam skill 3 on sword, skill 2 then auto attack rotation. I’ve beaten allot of them in rank and I also play as a Scrapper.
If they are smart, they wll do the same fooling you with invs gyro then walking around you just until you pop skill 5 and facet. They can go toe to toe against shiro stance coz of their skill 4 blocking and attack. That skill always used on a oh kitten moment.
What if I run power with Glint/Shiro and staff in place of mace/axe?
Going against them depends on necklace and play style. So when facing them, always avoid their hammer skill 5 the lighting field. And open up attack starting with cc skills pref skill 5 on axe hen skill 4 and drop skill 8 from glint coz u want to have weakness burn and ice on them. Facet of darkness if they went invis mid fight not starting the fight coz they normally be will knock you down. And spam skill 3 on sword, skill 2 then auto attack rotation. I’ve beaten allot of them in rank and I also play as a Scrapper.
I like the shiro heal now just want to o be able to cast it while on eifferent animation like facets
Oh, poor Samo…
What do people learn at school, this maths discussion? a Revenant runs full Zerk, ok good, to me that is as good as saying that is free food, that is free food.
Fact is, 90% of people present opinions on the internet as facts. and that it usually is true. You state that “It’s a perfect skill to stack with a couple of more Revs and just fire away towards the enemy blob” Stack a couple of revs? Oki, I’ll stack 20 Zerk Guardians and make them spam staff 1 and “It’s a perfect skill to stack with a couple of more Guardians and just fire away towards the enemy blob” See your logic? Flawed at best.
You say people can’t “full zerk is what Revs in WvW raids run and please stop with the “dodge” and “sidestep” arguments already”? And go on to say “true shot cannot be stacked as efficiently as CoR can” Oh my…. you know it can actually Track people going left or right and its projectile is faster then CoR? “Fact” is the DH does not need true shot, make 2 throw traps on of each other and just laugh, something that gives you no time to react and will down you, “Fact” is you can use Gunflame to absolutely rek things without them having too much reaction to it. CoR is a slow skill in terms of the time it takes to reach its target for the third inpulse but which time if you see a skill with big red markings and you haven’t dodged, “fact is” either you are bad, or bad, or very bad.
Anyways back to “true shot cannot be stacked as efficiently as CoR can”, I need that Jackie Chan wtf meme here, What do you mean? Efficient? Has my English failed me? I have no clue what makes a skill able to be efficiently stacked. Well anyways I will try answer that to the best of my ability, 5 zerk Rangers, One runs Frost Spirit, you put the trait for extra range, they can run Druid for the damage, Congratz you now have 5 rangers capable of 1 shotting a few backliners with your Longbow Auto-Attack, OP? Hardly.
Furthermore, You come screaming into the forum suggesting to nerf it but add absolutely nothing to discussion, no way to fix this “broken” skill and only present fantasy cases where clearly, this is a serious “Learn-to-play” issue;
*Pressure the Rev, hell it is only beserk this is quite easy, do not let it keep spamming hammer 2, you are not the ducks’ from duck hunt ya know
*Hit him with CC
- Walk to the Left or Right when you see him going for a hammer 2 (Yes it is that easy at 1200 range!)
- Throw Condi on the Rev, Revs love condi.
And for the sake of argument, do not present “opinions” and state them as “facts”
Thank you and have a good Wintersday.
Where are you getting this statistics about Internet truths? You having trouble dodging then walk closer to lessen the damage and burst them coz only skill 3 is their melee defense. Just like how pros in rank play before you complain. Just saying you don’t know how to play against dps rev.
There we go here is some official forum cancer…
I was by no means outraged, I was saying that hitting that hard vs an armored target is out of line in comparison to other high damage ability’s. My point in saying I have no blocks is that I have nothing to proc CR and I have been hit that hard when I’m the only target. I was not (as you seem to be trying to imply) saying it was op cause I cant block it. I have zero issue killing a hammer rev 1v1 1v2, my point and that of the entire thread is that its to easy for a rev to sit behind allys and ruin you.
Stepping to the side is a great idea and works much of the time, however there is this crazy debuff in the game called immobilize that makes you stand still! crazy right? when your imobed its really really easy to make coruin connect. That wouldn’t be a problem if it couldn’t take of two thirds (or more) of your hp in a single hit, but it can quite easily. And best of all you can do it every 2 seconds, meaning its really no issue if it misses cause he can just try again and again and again.
you are obviously a new player who do not know how weak the hammer skill 2 becomes when you are even just mid range because the animation is slow as kitten and very obvious. please learn to play and thats all most of I will ask of you, before you rage out on a class weapon that have so many flows. rework? ya get it fix but everything in it are good beside ventari…. GW2 have mechanics and your reasoning very funny and would only hurt the real Revenant players with you lies and unskilled play. I will be nice so here is a piece of advice………….. common sense my friend, try it sometimes and play the class, read the skills or kitten it, just go ask Mr. Google.
I’m not one of those people who immediately goes running for the forums to whine every time I loose a fight. But bloody hell hammer 2 is dumb, it hits way way to hard for the cool down and lack of ways to stop it.
Example:
https://i.gyazo.com/626e84adcf17dd95c6f9a754e51f3dc1.pngThat hit is on my engie with 3200 armor…
I’m all for doing epic damage while in full zerk, I mained zerk necro for years and loved the big numbers. I also know that vs someone with allot of armor my damage is gonna go to kitten, an issue that rev hammer apparently doesn’t have. Not only does it do silly damage and seem to ignore armor, unlike other 1200 range skills that will ruin you given half a chance (Kill shot, Rapid Fire, Lich form and others) its not a projectile, so many of the ways of avoiding being rekt at range are useless.I understand it has a bug that stops it on uneven ground which should be fixed (like scorpion wire lol) but good grief it needs some balancing. Either crank up the energy cost, increase the cool down, nerf the damage or do some of everything but please do something.
can’t believe how nub you guys are and the op who complains about Rev only range weapon hammer skill that has burst. first off, all of you should know that the further away you are from a slow attacking long casting bugged revenant skills the more damage you receive! second of, you dont know how to dodge? then learn to use terrain and walls so you won’t be so useless in pvp. third, there is no way for a Revenant dps to fight a group or even be useful in a group without the hammer skill 2 and skill 3. skill 4i is just a bonus to make it fair. btw you should check your runes in pvp or get fractal armors if its from wvw because that damage never happens unless you are one of those people who do not know how to change runes in pvp or have no good equipment. there is this thing called toughness that makes any revenant dps useless and out healed by passive.
Is it impossible to beat a necro now as mallyx
it’s just so hard..
you can but you need allot of cc. I would suggest adding bonus condi resources and use sunless rune + carrion or you can go Sinister with a malyx and shiro combo.
So I finished jumping puzzle 3x but did not get any achievement or the requirements for the shoulder? is it a bug or what?
Or it has nothing to do with luck and you simply need to better yourself. I have been matched with so many rubies recently who are definitely not ruby standard yet somehow got there through grinding.
does not make any difference if you play better. most players goes straight to far which is the most annoying and 80% of my game losses coz no one knows how to pvp thats why they do no have confidence in fighting in mid which shows how nub they are. don’t get me wrong, i know far can be helpful if your team cannot take mid but players who afk, dc, and feed far like crazy specially no designated home or no one wants to take it makes it hard to win pugs and that is beside the fact that you tried to fill in the required position. most of us get really low players and players that have never really played ranks. beside this game is for people with friends anyways. ANET does not care about players as individual thats why they will always pound you to the ground and kick you while you are down. no help at all.
please disable stronghold or give us options not to play this unbalanced map… all you need here is 2 Druid or elem that can burst to heal those rats and birdman. you dont even require to get more supply to summon anything after that it is just a matter of time to kill lord and done!. please this map is really stupid and does not require brain cells.
Players look at damage, cd, cc and deffensive skills. The f you want full dps then axe s better. Otherwise go sword for keeping healers away fom the team or for uncapping points.
Hope he op considers that hammer is the only range weapon of e have a that are considered balanced and in par with other range players.
Should have been for WvW only. Moreover, this fix doesn’t address the biggest problem, which is ridiculously large damage spikes due to the cruel repercussion trait.
Well too all the Rev players crying about the 5 target nerf for PVE:
100b – 3 targets – melee range
Why on EARTH should a skill like Rev hammer 2 on 1200 range on very short cooldown do pretty much the same dmg in very short time (thanx to Cruel repercussion also) on that much targets?? 5 targets is already good enough.
have you EVER seen a post about the max 3 targets on 100b for warrior?
Yet you cry babies act like its normal to spam hammer 2 without any effort or risk and do that much dmg to insane amount of targets..
Oh it is because we do not have a good burst with hammer, no constant attack ability, it requires to get rid of traits for deffensive like stability, skills and attack are slow with hammer, no other weapons can hit 1200 range, even tho it hits 8 k in wvw it also hits low on high toughness target and makes good use the of toughness build for other class, not hard to dodge skill 2 and the terrain bug. You will be useless in team fight burst. Pvp will have same effect if hammer skill 2 is taken away. Go figure.
(edited by lxghostxl.5097)
agreed. main things that need to be changed. would be nice if we can get some way to get stability from traits or weapon skill like in staff.
I find it ok to play but when it comes to cc breaks or sustain is just the worst class. DPS rev does not do much damage in pvp anymore and some times when you switch legends all weapon skill goes unavailable for a sec. pro players will build a high heal class and a high burst condi or when it comes to physical attack will be Daredevils. all pvp team will always have at least 2 DH for the aoe daze and CC spam. and when you want to play a pro Herald you cannot go DPS or you will just end up as a food so best choice is to go Condi Tank but this build does not have cc break. some people does not know this but the worst enemy of a Revenant are cripple, ice, slow, daze. a DH Test of Faith skill or Dragon Maw have no way of escape even with Reposting Shadows, and DH can pull you down 4x is short time. Rev has been very slow in movement terms (just as I see and feel it) that other classes who just received swiftness run hella faster which makes it for Herald to have hard time to get in and hit target. the energy refill just feel so slow and takes you 4 to 5 second to be able to use a skill in mallyx while leaving you with no way to deffend your self in that time of you gathering energy. there are so much problems that a revenant cant do which makes them food. that is how I see revenant when I play against one using DH or Chrono. so for those who will say they are all pro and you just need to do this and that then please feel free to explain how to fight sustaining with DPS build and snare cripple and the most annoying skill that keeps knocking you down when you pass it or even try to evade it. which are DH skill traps….. post a vid please or let ANET know this problems.
There is also a heal tank rev that works really good coz u can tank and heal teamates that handle green aoe. Not yet tried usinng projectiles reflect on phase 3 but try it. Also good cc break and your self sustain heal and shield helps a lot.
Full zerk and trailine on devestation ferocity since you will gef 90% crit chance from Invo trait line. Higher crit number the better. Also get blazing mushrooms mastery for 10% bonus attack speed. Always attack behind the target and not beside the tank because vale guardian have cleave. Rune of str and sigil of str with sigil of nullification for boon strip every 10 sec. Keep using the standard rotation like posted up there and every 10 second a blue teleport skill will show up underneath the larger number of group.
The viper condi mallyx revenant is way too easy to play and way too effective. The amount of conditions you can do with condi rev is insane. Area pulsing torment + elite pulsing torment with mace and axe doing more torment and 4 stacks of burning on 3s cooldown + conditions going through blocks and evades + applying full party resistance.
No wonder top teams are using condi revenant and oRNG uses 2 of them.
I bet you that your condi build is useless against mine and that you are full of …. you sure rev have so much condi? Lol please show us a video before you make up some funny comments. Btw is this op using sarcasm or serious?
Who ever requested this are selfish and childish. Let players play how they like or ask a boost on events. Anet listened to this non sense but did not make it fair for majority of the playerz.
Revenants are balanced imo except for one skill, Unrelenting Assault- which appears to be the favorite skill of every Revenant i’ve ever encountered. I’ve seen it crit for over 15k which is a one shot to many players. It’s on a 12s CD and you evade all damage while doing it as well as hopping all over the place popping in and out of stealth so basically it can’t be countered. I’ve seen plenty of revs that basically spam this, and then when its over, use crystal hibernation, and cycle these two skills back to back so they are basically immune to damage while dealing a great deal of it
for some reason anet saw it fit to give guardians and revenants skills that ultimately become crutches for most players
Quite a few things wrong here.
1. UA can’t one-shot anything technically because…it’s not just one swing.
2. UA can’t be spammed because it has a 12s CD and often fails or you can get CC’d, etc. It also isn’t “popping in and out of stealth”.
3. You can’t just cycle between these two skills; one has a 12s CD and the other has a 25s CD(and roots the Revenant).At the very least get your facts straight.
1. That’s a semantic issue. You know what I mean.
2. Also a semantic issue. A 12s CD is nothing.
3. 25s CD- again not very long, and since it has a 3 second duration it’s pretty much a 20s CD
You should understand that this skill have allot of flaws and only good if you are against nub who dont know how to dodge or use any defensive skills including positioning beside a wall. If you take away skill 3 what are you gonna use to deffend and attack? You are lookng at the cool looking skill but not the purpose of it. So many players complaining coz they are facing a new class and do not know hw to counter. I have done more damage than that on my ranger, daredevil and chrono. I will post after I get home fom work.
Try hoelbrak, sigil of strength and bloodlust for pve or chilling for pvp. Cheap and good until you can get strength rune but I would suggest to stay on hoelbrak because of its deffence against condi.
I generally tend to be a crit junky, so i default to Sigil of Accuracy on just about any weapon i use. Outside of that i’m running Frailty for my second sigil simply because vuln is nice and we have the ability to get life siphon when enemies have vuln. While this isn’t an issue with sword since our auto attack gives us that, it does help for whatever secondary weapon you use.
In terms of armor runes, i’m running Scholar. While i don’t generally stay at 90% or more HP while in melee range, there is something to be said about 231% crit damage without food. I also tend to do a fair bit of WvW and you do tend to play the “range” game while doing this. So its not too uncommon for me to be 90% or more before an initial engagement. That being said, Scholar Runes + Hammer 2 can drop people when they are 50% or less hp in a single shot. I mostly just find this to be funny, so i stick with it for the time being. However, once i’m finished making Bolt, i’ll likely swap to Strength armor runes and strength weapon rune in place of my frailty rune.
You just need 40% crit all pow and ferocity. Invo trait line have master where you get 100% crit buff.
If you have no gold for Strength then go for https://wiki.guildwars2.com/wiki/Superior_Rune_of_Hoelbrak since it helps with DPS build weaknest against Condi. it goes for 2g each and if you still can’t get that then just build a tank condi class its allot cheaper.
(edited by lxghostxl.5097)
I think the poster is the troll. Wonder why so mnay saying revs are OP? Ive played all new elite class and I always find it all balanced beside warrior. Rev was not hard to kill, pve Revs are godlike? Lol so you soloed dungeons and field bosses then? Now you say we hide it but I say there is nothing to hide. How long are you gonna keep fooling around .with your weak argument?
Thanks to all those who have contributed constructive feedback! I’m glad this thread has sparked such interest, even with much of it being the unfortunately typical criticism without solutions. I’ll update the original post to reflect some of the community viewpoints.
what economy view point? Rev are already in a good place at the moment and the problem the community is having are the underwater skills/Ventari. and what creative feed back did they told you? all the poster just stated the fact. please if you are not a real Rev player and just here to make claims with no logic then you should go to pvp and try to learn how to dodge so you wont have issue with skill 3 sword and all those other claims you have.
The poster is asking to make our skill 3 damage reduced? what skill are we gonna use then for dps?. why does he think Rev are so OP? the dps is lesser than a Chronomancer and almost just as same as a reaper and Scrapper… this is the type of people I do not like. we already play smart with our facet and when 2 facet are on it is hard to use skills coz -4 on 2 facet does not regen energy enough. please learn how to play the classes and if you really think Rev are OP then please post a video of you killing everyone without skillful play.
Thats nothing if you compare that to Surge Rune…. hard to get all 6. because the events are slow and almost non existance.
No bug. you just have to make sure you have 150 piece of Goedes.
I have been in PVP for 3 years and now I want to play in Fractal then I found out that there are no Carrion trinkets or Occram’s Trinket. I need Condi, Vit and pow stat. planning on quiting soon because there is nothing more for me to do if I do not even have the flexibility of using stat I require on ascended. also pvp is now boring.
anyone can point me to the magical location of Carrion or Occram’s stat trinkets? Condi pow Vit ?
ok so I checked everywhere and was not able to find any Carrion or Occram’s stat on trinket..
Yea there are
http://wiki.guildwars2.com/wiki/List_of_ascended_trinkets
I don’t know why it’s not showing up on the wiki but I’m sure there’s a +Condition +Power +Vitality stats available to purchase (amulet from WvW laurels vendor, RIngs from pristine fractal relics vendor, and accessories from guild commendations vendor). Make sure you don’t buy both of the same offensive/defensive infusions because ascended gear is unique when equipped and offensive can’t stack, same goes with defensive infusion slots.
If it’s not there, Condi people usually run Sinister stats +Condition +Power +Precision, which you get from living story 2 achievement rewards.
you are awesome! thanks
Try looking for Occam, it should be the Carrion
http://wiki.guildwars2.com/wiki/Ascended_armor
Have a great one!
are there any trinkets too?
Just wondering If theres a Carrion Ascended stat? I play condi Rev which is really awesome and high survival but now that I am preparing for higher lvl fractal and completing my ascended I cant seem to find any piece of ascended that have carrion stat. if there are some please point them to me, if it is still not implemented then what are the ANET team doing? I know this has been requested about 2 yrs ago!
Thanks.
I can't log in game and hard to get on forum
in Guild Wars 2: Heart of Thorns
Posted by: lxghostxl.5097
just wondering if this is only happening to me? and what should I do?
please do not change smokescale F2. it is the pet along with bristleback that makes up for the dps loss of a druid. and more stealth for rangers are just too much. for the OP please just learn how to play better because if you only think that this is the way to make your class more interesting then I will tell you now that you are mistaken. use your brain and wait for the moment the pet use the smokefield then decide if you should use it or not to add challenges.