Showing Posts Upvoted By AegisRunestone.8672:

Which start place do you like best?

in Guild Wars 2 Discussion

Posted by: starlinvf.1358

starlinvf.1358

I have to agree Caledon has, by far, the best area layout by level. It flows properly as you level up, making it difficult to wander into too high a level without you noticing. Ashford would be 2nd, but the open space doesn’t funnel you as well…. And the fact that 2 heart don’t spawn at all unless you talk to the Scout makes it insanely confusing if you didn’t start Charr.

Next I would rate Queensdale and Wayfarer’s. They split part of the map off so you can’t wander into the upper levels until at least lvl 6. This is nice for the beginning, but some areas on the other side have big level jumps that can get you off guard. There are also a lot of sheer hills used as dividers, but face the wrong way. Most players have a tendency to want to travel downhill if given the option; and will sometimes go that direction despite it being there as a deterrent.

Metrica Providence is the worst design wise. In true Asuran fashion, you have to be very cognizant about the design, as it regularly wants you to double back to reach a level appropriate area. Its also got a lot of non-obvious short cuts that get explorers into trouble. And don’t get me started on the Inquest complex entrance being on the other side of the map. However, it also has the most activity, and the most amusing dynamic events. I just wish the Battleground Plaza design and event timers were better so you’d realize the Golem fights have 4 major Krewes, each with their own events; And that periodically there is a major event where the 4 Krewes go Captain Planet against the Inquest.

(edited by starlinvf.1358)

We need stealth counter skills

in Guild Wars 2 Discussion

Posted by: Sparrow.5936

Sparrow.5936

Why is thief getting mentioned in almost all of these posts? Thief is at the bottom of the barrel post patch in pvp and wvw. They are underwhelming in all aspects of the game.

Mesmers are the problem, and their ability to stealth more than thief and attack without being revealed is just silly.

But asking to nerf stealth or give more classes ways to deal with it is not the answer either. What’s next? Should all classes get 2 ways to instantly remove a ranger pet from combat? Or prevent aegis from being applied? Do you listen to yourselves before you just blurt out posts?

If you have a problem with mesmers, go post about mesmers. Don’t try to break a mechanic that would ruin a whole other class altogether. Might as well just rename topic to “please remove thief from game” .

[Suggestion] The dodge system

in Guild Wars 2 Discussion

Posted by: glehmann.9586

glehmann.9586

There have been plenty of times where I’d dodged out of an AOE only to find myself in the middle of another one (the cannons during the Mai Trinn fractal come to mind). I would be very sad if we dropped it to one dodge.

[Suggestion] The dodge system

in Guild Wars 2 Discussion

Posted by: Narrrz.7532

Narrrz.7532

pretty much all pve content and probably a lot of player skills (because of wvw) would require a total rework to accommodate this. Even if there were some benefit to it (i don’t see any?) i can’t see it happening

[Suggestion] The dodge system

in Guild Wars 2 Discussion

Posted by: starlinvf.1358

starlinvf.1358

You’re confusing a base line mechanic as a build option, when given how EVERY class uses dodge as their primary defensive strategies. Adventurer classes (Med armor), being decidedly more mobile as mid liners and flankers, make more use of, and have more traits relating to endurance.

If they hurt that base line, the entire combat system would have to redesigned to compensate for it. Given the rough state of PvE mob scaling, and the polar opposite nature of PvP combat being burst oriented, taking away that evasion destroys the staying power of pretty much every single class.

Jumping off Rata Sum against asuran law?

in Guild Wars 2 Discussion

Posted by: roachsrealm.9284

roachsrealm.9284

still one of the best hide and seek spots

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

Character Quote's/Favorite lines

in Guild Wars 2 Discussion

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Random lines:

NPC1 – Do you think it is safe to have a shooting range so close to a tavern.
NPC2 – Sure, we only had one casualty in the last week.

Char soldiers at Moorwatch Tower:
“Do you think cows migrate?”
“What?”
“You know, like birds.”
“Don’t be stupid. There’s no such thing as flying cows!”
“Maybe it was an exotic cow. From someplace far away.”
“Get it through you thick skull, there’s no such thing as flying cows!”
“Hey you hear that? I thought I heard a ‘Moo’ just now.”
“What?! Where?! Incoming!”
“Hahahah! Just kidding.”
“Do that again and I’ll kill you!”

Look, I TOLD you I’m sorry; I didn’t MEAN to set your mother on fire!

Asura researching skrit:
“We’ve confirmed two skrit are smarter than one. And three are smarter than two.”
“So we’re just measuring skrit for brains.”
“You’ve been just dying to say that haven’t you?”

You : Hello
Homeless Guy : Hello, welcome to my house, you seem friendly
You : So… you live there?
Homeless Guy : Yeah, i get an awesome view of the cows
You : You like cows?
Homeless Guy : Yeah, a lot. They smell bad, though.

Be careful what you ask for
ANet may give it to you.

Character Quote's/Favorite lines

in Guild Wars 2 Discussion

Posted by: Missywink.7162

Missywink.7162

My Asuran engineer when he gets up from being downed “Guess who’s back”.

Or again on my engineer “You don’t know it yet, but your about to die”

Sylvari girls are really hot

in Guild Wars 2 Discussion

Posted by: TheBlackLeech.9360

TheBlackLeech.9360

Not as hot as my male Charr.

Attachments:

Character Quote's/Favorite lines

in Guild Wars 2 Discussion

Posted by: Endless Soul.5178

Endless Soul.5178

Random Citizen in Divinity’s Reach:

“Ran into an Asura, called me a “bookah.” I think she was hitting on me."

Bwhahaa!

Asura characters: Zerina | Myndee | Rissa | Jaxxi | Feyyt | Bekka | Sixx | Akee | Tylee | Nuumy
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.

(edited by Endless Soul.5178)

Please change waypoint system

in Guild Wars 2 Discussion

Posted by: Loxias.2375

Loxias.2375

The sense of entitlement applied to video games is insane. Also, I hate dying. Could we remove that?

Guns in fantasy mmos

in Guild Wars 2 Discussion

Posted by: Phy.2913

Phy.2913

Why wouldn’t guns exist in this world? As soon as someone figures out how to make something explode, it’s only a matter of time until they figure out how to make it propel something in a specific direction.

Can we have Cat Ears ;)

in Guild Wars 2 Discussion

Posted by: Khisanth.2948

Khisanth.2948

Oh and cat ears would not be anywhere as horrible as theses wings ….

Free Char slot for prepurchasing?

in Guild Wars 2: Heart of Thorns

Posted by: Vax Tezhme.7128

Vax Tezhme.7128

Char slot? What if I want to play a Sylvari?

Sorry, couldn’t resist.

Teq, Triple Trouble, and Dungeons

in Guild Wars 2 Discussion

Posted by: Chilipadiboy.9340

Chilipadiboy.9340

I am here to speak for the silent majority in the game. First off let me give you the profile of the many of never come to the forums but want to enjoy the game.

The average gamer here is not a “Metabattle Warrior”. We cannot nor want to calculate every single damage point and every single stat. We just want our character to look cool and do whatever we want it to do. The average gamer is not part of a gigantic guild with organised leaders who know the game inside out. We rarely even have friends who play to begin with. The average gamer wants to have fun and small challenges to receive a sense of accomplishment together with other gamers. We do not want to be exluded Read 80s Exp Only, fail Get destroyed by tequatl/Evolved Jungle Wurm, became desperate because all methods keep failing Read trying to do AC but dying because of 30 bleeds and cleanses on cooldown, or belittled read people shouting at you on chat and calling you an idiot and blaming each other for failing.

The recent changes have made this all come back again. Challenging group content does not mean turn make people turn against one another. It just means people from RANDOM places who try and coordinate with one another should succeed EG old times teq before condi patch. When the new condi patch came it the world bosses and dungeons were not “too easy” rather, it was made accessible to the average gamer who now had a real chance and completing a milestone together with random people. Case in point was Evolved Jungle Wurm. Random commanders from different clans who only need to be on the same team can lead the wurm. And not only that, we had numbers because the average gamer KNEW they actually had a chance at completing
the wurm.

Going back to my point, the doubling of HP, the defiance during condi damage, the nerfing of power based damage in dugeons was unnecessary. Tequatl fails more times than succeeding which is not what it should be. People lose hope and just not letting the average gamer succeed. Evolved jungle wurm is as hard as ever which is not a good thing as it means the average gamer has once again no chance of successfully completing the event. And the best one, the easiest dungeon has become impossible to do due to higher hp mobs and doubled up bosses. Not to mention getting swarmed by 30+ trash mobs makes the average gamer feel like a world boss with no HP to talk about. The average gamer doesn’t want to die over and over. We want to and like to succeed.

All that being said, I really hope Anet relooks their strategy for balancing the game. There are much better ways to drain gold for the game or make content more challenging. But definitely do not alienate your main demographic i.e. Average Gamers from the equation as these people are what made your game popular and it would be a shame to lose them.

inb4:

Git Gud Nub: I do lead teq and participate in evolved jungle wurm and try and do dungeons daily. I am not the Average gamer. However anyone can see this has gone too far. It even made the game less enjoyable for me which is really saying something

Another complainer: No, this is an analysis and feedback.

Anet screwed up:Yes and No. This is normal and it is up to the community to give them proper feedback. However Anet should also have tested their updates properly. Not with Full ascended full infused gear but rather with normal exotic gear and going with a decent pug. Not to mention the dungeons and fractals were completely left out of the testing for sure.

Get off GW2: I payed for this game and I enjoyed it before. I am going to get my moneys worth. Especially with the new expansion coming out.

/rant

Feel free to comment. If an Anet dev could comment too that would be greatly appreciated.

Lion's Arch - Tomorrow!

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Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

As you know, we’re rolling out a large build tomorrow, including the introduction of the newly-rebuilt Lion’s Arch. Check out this thread if you’d like to know about player-hosted events and what the Anet Team will be up to on this momentous occasion.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

My gratitude and apology.

in Guild Wars 2 Discussion

Posted by: A OK.8276

A OK.8276

Nope. Don’t run from your past. Learn from it.

I'd call this a win.

in Guild Wars 2 Discussion

Posted by: Mojo Gris Gris.5941

Mojo Gris Gris.5941

Contradiction in Community Address

in Guild Wars 2 Discussion

Posted by: IndigoSundown.5419

IndigoSundown.5419

It’s a pretty clear contradiction. I guess fanboyism is blinding.

So is hatred. The only contradiction would be if they were trying to follow both policies at the same time. What ANet “wanted” in January is in the past. What they want now is in the present.

It should not take genius to figure out that they changed their collective mind. A company changing policy is not shady. It’s just changing policy. Now, they’re acknowledging that the change in policy disadvantaged some consumers and are attempting to redress those issues.

Analyze what’s said before you criticize next time.

5 days in...

in Guild Wars 2 Discussion

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Right now, there is a lot of stress running around in-game in anticipation of the Tuesday patch. A lot of people aren’t playing until then to try out the changes while others are irked that their favorite build will be drastically changing (for better or worse).

Tuesday will be what is literally the largest balance patch in the game’s history. People are antsy about the numbers of changes coming.

My advice: Tune it out for a few days. Try again Tuesday afternoon or so. It may change quite a bit once people are able to start actually doing something new in the game again.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

Custom Playlist - No longer Random

in Bugs: Game, Forum, Website

Posted by: Saucermote.9140

Saucermote.9140

I’ve been using a Custom Play List for quite a while, and by having a short blank track at the top of my lists it has generally allowed most of the playlists to play random song selections when I play. I know a few of the playlists never randomized correctly, like the menu screen, but most of the other ones worked before, or at least seemed to.

But recently I added some more music to my playlist right beneath that blank track in the m3u file, and it is playing every time I log into Lion’s Arch. Each track, in order, without fail, no randomization. Each m3u has about 20 different songs in it, so statistically I should be hearing something else other than the first few songs as I log in and check my various parked characters.

Is anyone else getting non-random custom music everywhere now? What changed and when?

Tl;DR: Custom music still works, isn’t randomized anymore, why not?

You don’t win friends with Salad.

Buggy Custom playlists

in Bugs: Game, Forum, Website

Posted by: Saucermote.9140

Saucermote.9140

The short silent track no longer randomizes my playlists, which did change recently. So I hear the same songs, in the same order, every time I log in. I’m not sure if this also broke the night time lists or not.

And that has been happening at least 2 weeks, if not longer.

Forum Bug Report by Me

You don’t win friends with Salad.

To waypoint or not to WP

in Guild Wars 2 Discussion

Posted by: Cyninja.2954

Cyninja.2954

21s – solo – in combat
19s – solo – in combat with 10% faster res trait
7s(almost 8 ) – solo – out of combat, faster res trait doesn’t seem to do anything out of combat

It seems longer when in the thick of things, but even I was surprised at how little time it actually takes.

However, I don’t recommend taking a rez trait except in boss battles that always include a lot of death, and also have a long trip back from a waypoint. The other trait you have to give up is probably worth far more to the overall combat process.

We should also time how much the time compresses to have more than one rezzer. I suspect it’s a wash, but that requires proof. Hopefully having 3 rezzers takes exactly 1/3 the time. But, it might not, and it’s not easy to test.

21s for 1 person solo to rez someone in combat means the person dead now has to at least do 45 – 50 seconds of full damage to compensate for the damage loss ALONE.

That is not considering:
- the increased danger of getting the ressurector killed
- the ressurection getting interupted due to having to evade attacks (effectively increasing the time it takes to rez someone while not doing damage)
- the fact that the player who died might have subpar gear and/or skill making him a less valuable addition to the group
- not taking into account different damage boss phases or periodic boss immunity timers
- the fact that if the dead person waypointed none of these things would be an issue (effectively making waypointing out until the below the optimum amount of players are undercut the better solution)

I’ve been thinking, and I’ll go one step further:

If waypointing really does cause the boss fight to go more easily, then that’s an exploit bug that needs to be fixed. The devs clearly consider waypointing out to be cheating, (they removed the ability to do so in dungeons for that very reason).

The game rewards players for reviving and rezzing other players. Why would they allow a cheesy exploit if they clearly want to point people to the opposite action?

If it operated this way, they should do the same thing they did in dungeons: no waypointing when combat is still occurring.

By the way, that video needs to be done again, this time leaving the dead player in the combat area (i.e. not waypointing). Only if the boss’s HP stay higher (longer than in the current video) would it be valid as an argument against my position. And, even then, it just drops back to the time-to-run vs. time-to-rez equation, which has already been shown to favor rezzing your comrades.

No, it has not been shown in favor of rezzing your comrades. On the contrary.

No rezzing in dungeons to prevent death running content has nothing to do with open world content. Stop strawmaning.

Using a game mechanic is not an exploit. Making boss fights impossible once to many people have died is not fun game design. Stop mixing and matching things that have nothing to do with the issue at hand in futile attempts to somehow make your argument stick.

http://www.reddit.com/r/Guildwars2/comments/38pdks/controlled_event_scaling_test/

Again proves that dead players scale events up. We can keep talking in circles. All i see is 1 person wanting the game to work in one way completely ignoring how ingame rules and mechanics work. Will ressurecting dead players be viable? Sure if anet change how the system works. Is it viable now? NO!!!!

(edited by Cyninja.2954)

Anyone else having d/c issues with bosses?

in Account & Technical Support

Posted by: Broom.2561

Broom.2561

Yeah, but I’ve been playing GW2 for YEARS. Since 2012 or 2013. I’ve been doing world bosses for over a year now and this is the first time it’s happened. :/ Though, I have noticed my fan is not keeping my computer cool. Could that be a problem?

Also, I’ve heard about a memory leak problem going around? Is that still an issue?

Lack of cooling is known to be a cause for diminished performance and crashes. Cleaning the inside of the PC may help, but it might also be you simply need new (or extra) fans. Or a video card with it’s own fan.

Wonderful.

in Guild Wars 2 Discussion

Posted by: BobbyStein

BobbyStein

Guild Wars 2 Narrative Lead

Next

As long as you are not in a Rush, you can pretty much stay in tune with what is happening.

I see what you did there.

Windows 10 Compatible?

in Account & Technical Support

Posted by: Ansau.7326

Ansau.7326

Played in my laptop with the technical preview and not any problem.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

Your Favorite Mini

in Guild Wars 2 Discussion

Posted by: Orpheal.8263

Orpheal.8263

Mine is the Red Panda

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

[Fan Story] The Assassin of Rata Sum - 08/14

in Community Creations

Posted by: Greo.6831

Greo.6831

There’s some definite creativity here. I want a teleport gun <.<;

Also, have a free bump.

Live how you want, when you want, where you want.