Whole bunch of stuff about being funneled, zerging, auto attacking and poor story telling
If you simply “funneled” into LA and didn’t wander through the refugee camps, couldn’t be bothered to listen to the NPC conversations that they were carrying on, or actively press the talk buttons with NPCs to get the story then you probably shouldn’t complain about the story telling here. It’s actually rich and varied, from the quaggans who have lost their homes and are reluctantly making plans to move further South, to the soldier who is vowing vengeance, from Marjory and Kasmeer discussing whether it’s worth it to go back in and fight again to the soldier who is glad to have the refugees so near vigil camp so that he can sleep in his own bed, to the little robot who wants to be a tank… The story is some of the best we’ve seen. Did you see Evon Gnashblade close the Asura gate on the citizens trying to escape LA?
Everyone complained about them putting short-stories on the website so they’ve put the stories back in game, and they are wonderful! Told in bits and pieces, but it’s there for anyone who wants to bother themselves to find it.
The achievements are also better than what we saw at the beginning of LS — it isn’t do this one thing 15 times, instead it’s do 15 different things one time. You can spend a cycle of Under Attack saving civilians, then the next defending way points or killing champions. Yes, to finish the meta you have to play Under Attack more than one time, but you can decide to experience it differently each time you play it, even choosing where you enter into the city and defending/counterattacking based on where you come in. My achievement tab is filling up just by playing the game.
The Zergs are not effective and are actually detrimental to success. Eight to twelve people can succeed where 50 will fail, simply because of the up-scaling. You can zerg or you can grab a couple of guild groups and have tons of fun and success both. If you’re going to blame A-Net for the zerg, then blame them for getting players in the habit of zerging early in the game’s history. Right now they are trying, pretty heavy handedly, to change that. It remains to be seen if they will be successful.
All in all this is a great update. The story rocks, the artwork is beautiful, and they’ve managed to involve me and many other players on an emotional level.