Showing Posts Upvoted By RLHawk.3290:

CDI- Process Evolution 2

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Then I think it makes the most sense to have a format for the initial posts. If you’re struggling, that matters, and it should be up to us to help, especially if we want feedback.

Don’t get me wrong I LOVE the CDI but you are correct, for example the last CDI took up a huge amount of my free time during the holiday period. Whilst that isn’t ideal, it pales in comparison to my concern about not being able to give a discussion the attention it is due.

So far I think i have done an ok job with this, but I know I could do a lot better.

It really does boil down to time. Also it helps that I have a very patient wife!

Chris

Patch D\L for new players is a joke.

in Guild Wars 2 Discussion

Posted by: Vol.7601

Vol.7601

Some people have no understanding and don’t even attempt at doing so.

Anet has one version of the disc that goes out and has been the same one ever since release. They more than likely send the data to 3rd parties who burn the data on to the disc, pack it and distribute it to retailers.

What happens when Anet does this for every single update, let alone quarterly?

Well you end up with thousands of obsolete copies that no retailer would want to handle. You end up with several different skus of product, which depending on the retailer, will cost you extra money. Then you factor in the shipping/return costs for returning old CD’s to Anet, which in very likelihood would end up being destroyed. Talk about immense waste.

But please OP, enlightenment on any ‘efficient’ solution to this

Patch D\L for new players is a joke.

in Guild Wars 2 Discussion

Posted by: Yargesh.4965

Yargesh.4965

As Skorm wrote, games have not come complete on a disk in a very long time. I don’t think any programme you buy does not have a big download to bring it up to date.

Patch D\L for new players is a joke.

in Guild Wars 2 Discussion

Posted by: lordkrall.7241

lordkrall.7241

So you are suggesting that they throw away and send out new discs once every month or so? Because with a patch schedule with major patches every two weeks that would be more or less required in order to avoid this “issue”.

The vast majority (if not all) MMOs that are sold via disc do only contain the launcher, or at most the pre-release version of the game.

Oh, and I think the complete dat-file is actually closer to 20 gb now, so you most likely have more than 10 gb left.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Patch D\L for new players is a joke.

in Guild Wars 2 Discussion

Posted by: Skorm.4897

Skorm.4897

Funny. What Online game do think doesnt need patch updates? its not going to come on the disk. smh

Stealth Spammers

in WvW

Posted by: CC Danicia.1394

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CC Danicia.1394

Community Coordinator

Hello all,

If you wish to debate and argue, you are welcome to do so. Please keep the personal attacks and insults out of it. Debate the post, not the poster.

WvW Downtime After Game Update

in News and Announcements

Posted by: CC Danicia.1394

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CC Danicia.1394

Community Coordinator

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After the game update is released to the live servers on February 4, World vs. World will be down while our team performs additional verification. This is downtime needed because some issues can only be observed and verified in a live environment.

Because of this, World vs. World will be unavailable for approximately 2 hours after the release is available to the public. After that, you should be able to login and play WvW as normal.

Thanks for your patience and understanding while we perform these checks.

Accidently Destroyed Weapon

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I’ll just take a peek to verify everything is as intended. May I have your ticket number?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Water Legendaries Updated Again?

in Guild Wars 2 Discussion

Posted by: Unholey.3264

Unholey.3264

Not sure when this happened but it seems that they were recently updated to include their auras on land as well underwater. Now if only they had footprints. Alternating blood for the spear and water for Frenzy. Make it happen, Anet

Any other water legendary owners (or devs) want to confirm this for me? Hopefully it’s not just a bug.

Attachments:

Well, I defended these new events at first..

in The Origins of Madness

Posted by: Josh Foreman

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Josh Foreman

Environment Design Specialist

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You must also understand that fights such as the Marionnette one are meant as server events. The difficulty is set to an average level so that very skilled players compensate for lower skilled ones. This by itself should reinforce the community feeling as everyone can fit in. You would be right if the fight difficulty was set so high that it required to excluded lesser skilled players, but that is not the case for Marionnette.

That was the goal. To the extent that some still feel excluded, we did not perfectly reach it. We will continue to learn and iterate.

Whatever efforts the developper put in, the game will always be only as good as the efforts you players are willing to put into building an enjoyable community.

Well this is true to a certain extent. But it really comes down to the mechanics to encourage cooperation and goodwill. An obvious example is the way we give XP for resing. The tricky part is that you often get mixed results from the same mechanic. For example, I was shocked when I first saw people harassing each other on my Mad King Clock Tower map. It made me feel terrible that something I created had fostered so much animosity. But then I heard from person after person that they had the opposite experience and had a blast chatting with people and making new friends as the shared challenge cemented their relationships. And with the Marionette I’ve played maps where there was some hostility, but more often people are cheering each other on. ( http://www.pcgamer.com/2014/01/30/now-playing-earning-a-hard-fought-victory-against-guild-wars-2s-twisted-marionette/ )

So yes, it IS up to a community to police itself to a certain extent, insofar as some behavior is condoned or encouraged in chat, and others are shunned and discouraged. But also, as a developer we’ve got to do our best to find creative solutions to make inclusion and friendship be the profitable way to play. That’s why reading the harsh critiques on forums like these is so important to us.

As of this writing my server (which is designated as having “Very High” population on the world select screen) has beaten Marionette exactly ZERO times. Does anything else have to be said?

Nope. I hear you. We’ll take that sort of feedback into consideration when designing future open world boss events. We want to figure out ways to keep the events challenging while also providing enough direction to increase a server’s chance of success.

I believe that the problem with this event, and why it’s so difficult to finish it, is not the difficulty itself, but the very restricting victory conditions versus the nature of an open-world event.
No matter how many casual players become more skillful out of this, there will always exist a few randoms, who stumble upon or try the event for the first time, and compromise the entire server’s victory. This is because the event’s success is heavily tied to the weakest links – and all the other, better players can’t do much to prevent the situation.

I agree. This is the weakest part of the design. If I could go back in time I’d make sure our brilliant designers and content people had the time to make it so after you break a regulator you can /cheer to res the nearest downed player.

I don’t have time for more replies, but I’ll keep reading. Thanks for the feedback everyone!

Well, I defended these new events at first..

in The Origins of Madness

Posted by: Josh Foreman

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Josh Foreman

Environment Design Specialist

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But players can put in all the hard work they can and still not break through to the next level. People have limits and thresholds.

I recognize this. I don’t expect every player, or even a majority to improve their skills. The hope is that ENOUGH of them will that we will be able to create more creative and nuanced content.

Wish Anet would stop making raid content altogether.

Setting aside the misnomer, I’d just like to point out that if everyone had their wishes and Anet stopped making content that didn’t appeal to them, Anet could not make any content. The PvPers would negate the PvE, PvE negates WvW, WvW negates PvP, etc. Think of an MMO like a newspaper. Some people only read the comics. Some only want the sports page. Some like all the parts, but enjoy the local news the most, etc.

But I still know where my limit is, and if this trend continues, I will be excluded from the new content, very soon.

Perhaps this is the root of your problem. You feel like we don’t want or like you. First of all, that’s not true. There is no trend to exclude any particular kind of player. Please look over the past year of LW releases. We’ve done so many different kinds of content specifically so that we can excite the various kinds of players out there. Out of the dozens of releases we’ve had two dedicated to open world bosses. We’ve done some WvW, some PvP, some Dungeons, some holidays, some JPs, etc. When I say I hope the overall player-base skill can be brought up, it’s not because all our future content will be uniformly more difficult. It’s just so that the stuff we are making for those who like to be challenged can be more complex and interesting. That should not exclude you any more than the occasional WvW, PvP or JP content would. I guess you consider that “muddled”. I consider it nicely diverse.

I play the game to have fun, not to become better at something….If something tries to change me then it means it does’t accept me as a player??? so is the GW2 player base not accepted within ANet’s walls that now we have to change?

Some people only have fun WHEN they are learning and displaying mastery of skill. If you are not like that, cool. No problem. We love and accept you just as you are. We made most of our game content for you! Don’t ever change. Seriously, there’s room for all of us here.

ANet is spot on the money. PvE has been far too easy for far too long and it’s spoiled players into thinking that anything that requires effort = too much effort.

That’s not really the message I hope this kind of content sends. I don’t think anyone is “spoiled” for wanting to chill out and not be challenged in their virtual world. It’s their time off, I’m happy to help to provide that blissful state. My only concern is that we are not then obligated to create nothing but blissful relaxation. There’s enough room in Tyria for all kinds.

Nothing about the new content teaches players how to play better, it just requires that they DO play better,

That’s a fair point. Thanks. I’ll think about how to incorporate better direction in future content.

It’s not really fair to the rest of us decent players who are able to successfully clear our platforms EACH AND EVERY time, and then watch us fail overall because one or two platforms fail.

Yes. If I could change one thing it would be better support to under-performing platforms.

Bank Tab Expan. failed to open tab

in Account & Technical Support

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Was the bank open in WvW when you double-clicked on the Bank Tab item? If so, the item is now, most likely, residing in your bank. Check your bank carefully for the item. Also, as some items don’t work as you would expect in WvW, if you do find it, try double-clicking the item while in the PvE areas. Though, it should not make a difference with Bank Tab expansions.

Good luck.

POLL: Increase Wurm Phase 2 Timer to 2:30 ?

in The Origins of Madness

Posted by: Crystal Reid

Crystal Reid

Game Designer

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We’d like to get the invulnerability bug fixed first before changing any timers or balance of this phase, and so that is currently in progress.

We’re still investigating the scaling issues.

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: Galen Grey.4709

Galen Grey.4709

When I’m downed my instinct is to press all of the buttons as fast as I can

Ironically, that’s one of the very few situations where pressing all of the buttons as fast as you can isn’t the best strategy.

mashing buttons as fast as you is never the best strategy. Skills are very situational and if you mash them at random the skill you might need later might not be available when you need it the most. gw2 is for the most part very easy and mashing buttons might win you most fights. Doing that however prevents you from learning to play that specific class efficiently with the result that the few hard fights will be even harder because you might be wasting skills (clearing conditions when you have none, giving yourself / allies regen when you still have not been damaged, using your most damaging skill before giving yourself / allies stacks of might, crippling ranged mobs, immobilzing enemies at melee range etc….)

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: Kaiyanwan.8521

Kaiyanwan.8521

I am suprised that it is not the best choice to roll your face on the keyboard when you are downed.

People seriously log into the forum and write a post, instead of reading the skill describtions? People make it to 80 and do not understand how the four skills work. Unless you have never died before because you are such an awesome player, this is sort of a shame.

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: tliones.5208

tliones.5208

Umm, something on a different note that I find annoying. When you are being attacked underwater and you get downed – you then swim to the top to get air. Well, if you are near the shoreline, why the eff can’t you just get out of the water? I feel like a fish flopping around and have died on my low level toons sometimes, lol.

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: Khisanth.2948

Khisanth.2948

Well, imaging you have a wound and you are using blood. You need to use bandage (#4) to prevent bleeding. If you start bandage yourself but then changed your mind and start swinging your sword (other skills) – you are still loosing blood. Hope this helps.

Heh so mashing buttons is basically poking at your own wounds.

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: WRay.2391

WRay.2391

Well, imaging you have a wound and you are using blood. You need to use bandage (#4) to prevent bleeding. If you start bandage yourself but then changed your mind and start swinging your sword (other skills) – you are still loosing blood. Hope this helps.

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: adubb.2453

adubb.2453

When I’m downed my instinct is to press all of the buttons as fast as I can

It might be a good idea to read the description of your skills so you know what they each do. GW2 isn’t the kind of game where mashing buttons really works.

Unable to rally when nothing is attacking you

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

When I’m downed my instinct is to press all of the buttons as fast as I can

Fight that instinct. It’s not helping you.

. . . and never play a ranger with a longbow.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

GMs won't investigate case.

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Ok, mangOskittle. We’re holding our heads here, such is the headache-inducing nature of the responses you received all, I assure you, from a living human being!

I talked to our GM Manager about your ticket. Quite frankly, I used the word “trainwreck” in the title. We’ve emailed all the leads so that they can talk to each agent involved to explain what he/she did wrong, and what he/she should have done to help you.

We want prompt, helpful, clear, and accurate responses. We failed with this one, and we’ll do our level best to improve in the future.

In the meantime, you should get an accurate response very soon. But the gist of the matter is contained in the forum thread you see above. This is a known issue, you will get your chest, and we’re sorry for the delay!

Post: https://forum-en.gw2archive.eu/forum/wuv/wuv/Issues-granting-Season-reward-chests/page/2#post3506706

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet