In some ways I think this is like EA’s move into mobile. Telling their customers “The new dungeon keeper wasn’t made for you, it was made for a new generation of fans”. Clearly, gw2 was not made to appease the people who played gw1. Maybe at one point that was the intention, but then some committee got ahold of it and now it’s just one big hot mess.
The game needs dynamic changes. Huge reworkings. Not skill balancing, not nerfing this skill and buffing that one, but big huge reworkings like when Blizz redid their starting zones with new missions and so on. The fact is, however, that if that ever happens in gw2, it will only happen when it is financially the only way left to survive. The vast majority of the things your real fans want (like the roleplayers you just screwed by taking their dyeable town clothes away, I don’t even RP but it’s clear that’s a jerk move aimed at the people who actually bother to buy your gems, and for what?) are never going to happen. You’re going to placate us with bits and pieces and hope it’s enough, and maybe it is enough for some out there. Maybe it’s enough for enough whales to keep buying those BL keys and keeping you going. I hope it is. I hope you manage to pull an expansion out in a year or two and give me someplace to actually wear those legendaries and be “proud” of them. As it is I look at that time spent as a complete waste of my life, and that’s not something I have ever felt about a game before. It’s something that really makes me re-evaluate where I want to spend my time and money, and that’s another sensation I’m not used to feeling from a game. I can name a few games I’ve played 1000+ hours of, and I have no regrets for them. No regrets for the hundreds of hours I sunk into gw1 at all. Then again, gw1 was never like “Hey break out your credit card and support me if you want bugfixes. You do really love me don’t you?”. The attempts at manipulation are transparent and unbecoming. I realize all mmo’s are skinner boxes to some extent, but you’ve really piled up the psychological impulses to buy (more! now! don’t you want the best stuff?!) in ways that are obnoxious and clearly visible. Everyone knows why the 5% listing fee doesn’t show up in the projected profits, and it’s no accident that it happened. The game is set up to make you waste money testing useless builds that require a full set of 20g armor+runes+sigils+this and that and oh you need more laurels and more this and more but you can skip it if you just. break. out. that. credit. card.
I know that this post will get flamed, and that’s cool, I don’t really plan on responding anyway, I just have wanted to express my displeasure with the direction this game has been taken for a long time, but today was finally a large enough, over-hyped letdown that I am uninstalling, and I wanted to say why before I go. I hope my criticism here has been constructive enough that it won’t simply be removed.
Yes, I spent 1000+ hours playing this game. However, that time has only made me increasingly positive that wherever you’re heading with it, it’s not going to be any place worth actually traveling to, and nothing I couldn’t find in 100 similar mmo’s, with new ones being released now on a near monthly basis. After 1000 hours, for someone to say “I don’t recommend that game, it’s a complete waste of time and a non-stop grind” is about the harshest criticism you could receive, but I don’t pretend that anyone that matters will actually see me pointing it out or care.
See you in a few weeks or whenever your new dragon comes out. Will not expect to be impressed. Feel free to prove me wrong on that one.
Thank you for your time, although, if I could go back to 2012 and do it all again, I would not have bothered to give you mine,
BFS