Showing Posts Upvoted By nesh.7234:

You are now ArenaNet's lead designer.

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Focus on developing the core of the game further, focusing on the open-world:

  • Weapon Skills 2 – 5 can now be chosen from a select pool (this is to facilitate balancing). Skills, however, will have to be ‘captured’ from mobs before they’re unlocked. Skill 5 will be able to house an Elite Weapon skill, which is only obtainable from the toughest foes.
  • The buff / debuff system will be improved upon to give skills additional effects. This may lead to the introduction of Profession-Specific debuffs and buffs, such as Deep Wound for Warrior to take advantage of.
  • We’ll continue to develop the Dynamic Event system. Our main aim is to not have events confined our as separate entities, but different events working in tandem to provide a challenge for players. We’ll also use our Fractals system to develop a system where Events get progressively harder a) the more times you complete them and b) the more players that get involved. The Centaurs weren’t successful last time, so this time they brought Shaman’s to attack from a distance. If you fail to stop this event, then this raiding party will also meet up with another, adding difficulty to that event. The higher the difficulty of the events, the more you are rewarded.
  • Dailies will no longer be Account Bound.
  • The Legendary process will be improved. This will include: Adding lore to weapons with is unfolded in Questlines reducing the Resource Grind required, add achievement requirements in their place. In order to keep the process as player-unique as possible, some aspects will be randomised (such as the location of certain items) so the player can’t follow a walkthrough. Implemented with this will be the pre-cursor hunt involving materials that the player cannot buy on the TP.
  • While the Dragons still pose a threat, each of the races still have their own problems to contend with. As such, a notice board with Job Offers will be placed in each of the Racial Cities for their races. These tasks will be limited to that cities Race, and will allow the player to earn a bit of extra gold on the side.
  • Blim the Bard is also looking for heroes to tell tales of their adventures for him to sing about. He’s handing out books for you to fill in with tales of epic battles and dangerous delving, which can be exchanged for some rare items. The more adventures you bring him, the more he’ll give you in return and the rarer the items available.
  • Amaranth the Traveler is on her journeys across Tyria. As such, she’s always in need of supplies, and always questing for curious objects. Speak to her, and she’ll give you a (player-unique) list of items. In exchange for your troubles for hunting these items down, she’ll give you a bag of items she has collected from all across Tyria. Be quick though, while she’s here this week, she’ll be somewhere else the next!
  • The Orders are also busy. So much so, they’ll be sending you Missions as and when they arrive. Completing these Missions will raise your Rank with the order, giving you access to cheaper armour, weapons and materials used for crafting. Missions will be in keeping with the theme of the Order.
  • Crafting Professions will now have the ability to swap out one stat for another on the appropriate piece of equipment. A system will also be put in place for players to be able to offer this as a service to players who don’t have that particular crafting profession. Also, more unique skin recipes, including named weapons, will also be added to the World for you to hunt down.
  • Mercenaries will be available for hire for Story Mode dungeons only. While we aim to have Explorable modes for organised groups, we don’t believe anyone should miss out on lore simply because they can’t get a group together.
Life is a journey.
Time is a river.
The door is ajar.

(edited by TheDaiBish.9735)

You are now ArenaNet's lead designer.

in Suggestions

Posted by: Tommyknocker.6089

Tommyknocker.6089

1) Have the forum designers add a -1 button to the forums
2) Step down, giving myself a nice golden parachute as a parting gift
3) Put ANet back in the capable hands it is in now
4) Profit

You are now ArenaNet's lead designer.

in Suggestions

Posted by: tasaunders.3746

tasaunders.3746

Remove the thief class from the game

Why? I have a great time batting around thieves with my guardian!

Personally, I think I’d do a serious overview of the first six months and not add anymore new content until all the long-standing bugs were fixed; stuff that cripples events and makes the game chug.

The next thing I would do is completely rework how Legendary weapons are attained, because there’s absolutely nothing heroic about farming materials and flushing them down the Mystic Toilet and hoping something purple gets spat out. None. This is easily the most worthless part of a game I love.

I would make it to where gaining a Legendary weapon meant you had to do a ‘Personal Side Quest’ much like the personal story. These would be difficult missions but ones that you could do solo, or with friends, but still take a long time to complete. Legendary weapons also would not be sold on the Black Lion Trading Company.

Providing that was all sorted out, probably look at adding more lore-based content. Stuff that people who played GW1 can say, ‘Hey I remember that!’ in such a way that new people to Tyria aren’t left scratching their heads. Another poster said something about the Crystal Desert. I’d want to open that up and look at the Ring of Fire too and what’s changed there.

As much as I want to lop off Jormag’s and Primordius’s heads, I don’t think that should be brought to the forefront just yet. There’s a lot of great stories to tell in Tyria. This lull would be a perfect time to tell them.

On town clothing

in Guild Wars 2 Discussion

Posted by: danbuter.2314

danbuter.2314

I really hate how town clothes are implemented in this game. Why didn’t Anet look at Lotro, who has an amazingly good cosmetics system, which was implemented YEARS ago. It’s not like it would be a new thing.

Thankyou ArenaNet & Guild Wars

in Guild Wars 2 Discussion

Posted by: Titan Cronus.9216

Titan Cronus.9216

I met my missus in Kamadan (GW) about 6 years ago and this morning we had our third kid. I don’t know where or how to say thankyou but thought that maybe someone from the staff might see it here. That maybe someone who was involved in GW might see it and be glad to know that is some small or large way, they are partly responsible for brinning new life into the world lol.
Thanks you so much! Thankyou for the game and for another arena for people to meet and make friends and occasionally, as in my case, even partners. I could say so much more but as I don’t even know if anyone from ArenaNet or GW2 will even read this, I’ll just leave it there.

Thankyou So Much.

Crónus : Human male Eelementalist, Desolation.
17 level 80 characters, all races, all professions.

Please dont nerf my COF

in Fractals, Dungeons & Raids

Posted by: Milennin.4825

Milennin.4825

Where’s the -1 button?

Just who the hell do you think I am!?

Guild Wars and Guild Wars 2 jokes

in Guild Wars 2 Discussion

Posted by: Acidicore.3264

Acidicore.3264

Who’s Logan’s Favorite author?

Ayn Rand

What’s the fastest any land animal has traveled?

Whenever we can catch up to Logan, we’ll let you know.

What does Trahearne and Tybalt have in common?

We wish Tybalt didn’t die, but Trahearne did.

Do you feel like you are progressing?

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Hey Ema,

I’ve been at it as a casual, mostly soloer, since beta & actually feel the opposite, oddly enough. I’ve put in well over 300 hrs (last I dared to check!) & still have so many things I want to do, see & achieve in this game, it’s not funny. But being fairly time limited, it’s difficult to commit to them, sadly.

I only ran my 1st dungeon a couple weeks back & haven’t even touched WvW as yet & I have an 80 necro main, 76 ranger & lvl 20-30 of every other race/class (except guardian). Some suggestions off the top of my head, that may be fun & doable:

- world map completion (I created a new char just for this purpose & having a blast!)
- do all jumping puzzles – a lot of fun, frustration & feeling of accomplishment (using above char, which is a norn warrior for various reasons)
- max out all crafting disciplines & do some high-level ‘entrepreneurial/speculative’ crafting on the TP
- run all the dungeons at least once in story & exploration mode -possibly acquire your favourite set of dungeon armour, though that’s just another type of grind he he (there are many karma & cultural armours that look better imo)
- DEFINITELY make & play some alts – you’d be surprised at how different the game feels with a totally different class/char, especially in zones you may not have done
- complete all 3 faction personal stories
- a lot to do with the living story & the entire story arc at least once
- complete a boatload of dailies + at least the monthly achievement once (just to say you did
- WvW and/or PvP – the world is your oyster here!
- start a guild with a theme/playstyle you’d like to promote & attract like-minded players you actually want to spend time & play with
- become active at mentoring newer players & just offering assists with harder content (you only get back what you put in, as with most things)
- get a real-life friend/GF/spouse interested in the game (even buy them a copy) & duo 2 new chars from scratch – playing in small teams on a regular basis can be very rewarding

I haven’t even listed all those ‘pie-in-the-sky’ accomplishments that are put in the game for the no-lifers he he. Getting your 1st legendary is an awesome feat no doubt, but a hugely daunting goal/task, which is why so many guilds do it as a group. In any case, you can get almost the same stats from exotics if you’re not too anal about the look or special effects the legendaries do (not speaking from direct experience here, so I could be wrong & have known to be on many occasions…at a tiny fraction of the price on the TP.

Anyway, enough rambling, hope that helps. Set some goals for most days or the month & try to achieve them. It’s all virtual anyway, so there’s nothing to take away from the experience at the end of the whole thing, except for fond memories.

(edited by Nostromo.4126)

Has the game released an end-game yet?

in Guild Wars 2 Discussion

Posted by: GrandmaFunk.3052

GrandmaFunk.3052

Maximum Honesty: based on OP, this game is not for you.

GamersWithJobs [GWJ]
Northern Shiverpeaks

Can you please make CoF harder?

in Guild Wars 2 Discussion

Posted by: Khyber.2693

Khyber.2693

Specifically path one?

If you make that path harder the trading post would balance out so much, precursers would cost less, and these elitist groups would cease to exist.

My suggestion? Buff the slave driver, give him a knock back, and make the effigy heal faster than we dps it.

Your leveling secrets

in Guild Wars 2 Discussion

Posted by: Seras.5702

Seras.5702

I wandered around as a lvl 2 asura thief for 30 minutes in the level 2-3 metrica area without a single event starting. I finally said screw it and leveled in WvW.

Why? Why not do the hearts and vistas and pois and do the DEs as you come across them? You wasted 30 mins of actual XP gain from doing hearts. At that level 30 mins of doing hearts & the story would get you to level 4.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

Your leveling secrets

in Guild Wars 2 Discussion

Posted by: Drew.1865

Drew.1865

If you are focusing on leveling your character as fast as possible you’re running the whole experience of the best thing about this game. The DE are the best feature and I believe leveling to max is already to fast in this game. Take your time when leveling and just play the game and focus on the fun not the xp bar.

Is GW2 a game or a virtual casino?

What is the point of leader boards?

in Guild Wars 2 Discussion

Posted by: Hoyvin.3241

Hoyvin.3241

First, I want to say I appreciate the regular additions to the game, and I accept that not every new feature or content will be relevant to every player.

Sorry. There is no room for rational thought on these forums. I’m afraid we’re going to have to ask you to leave.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Don’t put stats behind a grind. Only put skins and titles and achievements. And put them behind some CHALLENGING grind, not mindless.

Skill > Stats. That extra stat boost a max Ascended gear gives won’t save you if you don’t know how to kite/dodge.

In GW2, Trading Post plays you!

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

You people need to learn the difference between “Need/Forced” and “Want/given the option”

This is the responsibility of one’s parents, but over the last few generations they have forgotten the differences until we end up with a generation of people who demand everything and provide nothing.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: Chessrook.8643

Chessrook.8643

This is something that has been bothering me for a while… the comments that seem most often common on these forums when complaining about things.

“Dailies suck because they FORCE you to do these things!”
“Ascended items suck because you NEED to do this and this to get them!”
“Why are you adding the gear grind? Now I NEED to get the best armor!”
“More Ascended? I have eight characters, now I HAVE TO spend WEEKS equipping all of them again! Thanks for the laurels!”

NO YOU DO NOT.

You do NOT need. You WANT. These things are optional, and in a majority of cases, you can get them through other methods. Ascended items forced? Nope, they’re only a small percentage better than exotics. Not enough to really be THAT noticable. Dailies? Look over the things you can get for laurels, and you’ll see that a majority of them can be gotten in other ways, the few exceptions being the minipets and cat tonic. (And before you point out the tools and boosters, really, they’re practically equivalent to similar types.).

You people need to learn the difference between “Need/Forced” and “Want/given the option”

Talk about elitism

in Guild Wars 2 Discussion

Posted by: Doggie.3184

Doggie.3184

I tend to help people improve by telling them about minor stuff they could do like that rather than complain at them or kick. Elitist don’t want to be helpful though. At least he wasn’t a nerdrage type, unless he was doing it in their vent. :P Screaming into his mic that the Mesmer time warped a few seconds too late. Those are the people I generally consider Elitist the most.

I’ve farmed the crap outa dungeons (have incinerator), at most I’ve only been kicked simply for being a Thief upon joining since everyone’s so Heavy obsessed. Or I’ll join a fractal grp and ppl will leave or kick saying “Sorry need a tank (or Guardian).” Yet I’ve done full light/medium grp 30+ runs with better ease. Think some people just haven’t gotten over their previous MMO addictions. Though there’ve been times I personally kicked an Elitist myself just because they were constantly raging at another player over dumb things enough to annoy me.

What I find odd about these people is the amount of time they waste before starting the Full zerk war+ mesmer speed run. Wouldn’t that cancel out the whole point?

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

If you had one million gold

in Guild Wars 2 Discussion

Posted by: Angelus.1042

Angelus.1042

What would you do?

Personally, I’d:
- Buy all legendary weapons from TP.
- Fill my entire bank with crafting materials.
- Discover all the crafting recipes of the game.
- Discover the maximum amount of character slots.
- Buy all the expensive TP skins of the game.
- Buy all the cultural armor skins of the game.

Now you know what to do with your next million dollar!

Buying all Legendary…..

There’s nothing Legendary about this games legendaries if they can be bought…

Queensdale, Events, and Mapchat Etiquette

in Guild Wars 2 Discussion

Posted by: timmyf.1490

timmyf.1490

TC has the same requests on mapchat. Just ignore them. No need to be a smartypants about it.

But I play an Asura.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Split Achievement Leaderboards

in Guild Wars 2 Discussion

Posted by: Coquette.2753

Coquette.2753

We could also argue everyone who wasn’t playing during Halloween and Wintersday, will be forever left behind because they didn’t get to complete said achievements. And while we’re at it, let’s also remove all pvp achievements, because those also reward you with achievements points, just so that we can cater all the players that don’t pvp. In fact why don’t we just remove achievement points all-together, that way no one will feel left out because they didn’t level a certain crafting profession, play a certain race just for the story or waste money to buy every piece of cultural armor just for achievement points.

If life keeps asking you the same questions, you are not learning the lessons.
<Piken Square>

Talk about elitism

in Guild Wars 2 Discussion

Posted by: Tolmos.8395

Tolmos.8395

The problem I have with the warriors in the scenario of that speed run is much the issue I have with DPS players in trinity based MMOs who want speed runs.

The mesmer in that situation had almost all of the hard parts that required perfect timing and excellent knowledge of the situation. The warriors were, for the most part, a peanut gallery. Compared to everything the mesmer had to do, their part was a cake walk.

It’s no different, IMO, to a DPS player in a trinity system whining and complaining because the tank lost aggro on a single mob during a full room pull of 20+ npcs or the healer couldn’t keep the tank up in that situation. All they have to do is just follow their rotation mindlessly, so they are the last people I want to hear any kind of criticism from against the people who ARE doing the difficult work in the group.

I don’t mind an elitist healer if I’m the tank or an elitist tank if I’m the healer, but if I’m the only person, or part of a pair out of 5, that is doing all the difficult work, I don’t want a hear a peep from the rest who are have simple jobs that barely require them to look away from whatever TV show they are watching while running.

Talk about elitism

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Someone mistaking the term elitism here.

Your case has absolutely nothing to do with elitism. A group leader wanted to do speed farm CoF p1. The other group members joined thinking to do the same. While you may think 10 minutes is a decent time record, even pug groups can manage 7 minute runs with ping-gear-checked zerker warriors/mesmer that all know what they are doing. And pulling the Slave Driver is pretty much the basic of basics as the mesmer’s role in CoF p1 farming. While you may stick around for only a couple of runs, a lot of those groups farm p1 for HOURS, and a 3 minute difference per run is huge. So if the group leader’s not happy with your job, you should know you had every right to start your own group to enforce your own standards on speed farming.

He didn’t kick you because you weren’t as good as him (“I can do better than you, gtfo”), he kicked you because he thought you were the reason the group was not up to whatever standard he expected (“I can save time with a better mesmer”). This kind of reasoning has nothing to do with elitism.

Except that a simple explanation produces another mesmer than can do the job, instead of being an elitist and kicking someone for something that could have easily improved on the next run.

I don’t care if the guy does 10 runs or 1000 there’s no excuse for being an idiot.

Is Guild Wars 2 Doing Well?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

GW2 is doing alright sales wise, but I think the major driving factor right now is no subscription and nothing new coming out in the near future. A lot of people are in a holding pattern waiting for a new MMO to be released and don’t want to be burdened with a monthly payment.

GW2 development is doing horribly though. I’ve never seen such terrible patches, class balance, and design decisions in my entire decade+ of playing MMO’s. They continue to restrict and segregate instead of expanding and integrating. With each patch the game has become less and less “play how you want” and more and more “Play how ArenaNet thinks you should”. I think if ArenaNet had described the game as it is now prior to launch, it wouldn’t have sold nearly as well.

It isn’t all bad though, I mean I love the event system in this game and having to go back to quest givers is not something I look forward too. The ability to just jump on and play without worrying about missing a quest giver, having to share quests, or run back to giver upon completion is a huge plus. Sadly though the world events can only entertain you so long without better retention mechanics in place.

Overall, I think once another big MMO is nearing release GW2’s time will be over. If those MMO’s don’t embrace more complex mechanics in order to retain customers they will be 3-6 month MMO’s before people flock to another new MMO. I don’t think ESO will have the mechanics to retain people for long, but EQ Next is supposed to be more sandbox-like so I have more hope for it. Titan is a toss-up considering what they did to Diablo 3, but we will see.

Guild Wars 2 has plenty of time to fix things before the next games come out. Months is a long time to fix stuff. And I’m pretty sure that I’m seeing more people now, not less.

The thing is, not everyone runs off to play the next MMO. Once you’ve invested time and energy in an MMO, you sort of take ownership of it. You get to like your characters. You get to like your world.

Some people, of course, are going to leave, but I’m nothing thinking as many as most people think. And then, because there is no monthly fee, people might play another game and come back.

Several people who left the game have returned to my guild recently and they’re playing again…and enjoying themselves.

I just don’t think this game was designed to be played as your exclusive game. But I think it’s good enough for people to keepcoming back to. And that’s all it needs.

Is Guild Wars 2 Doing Well?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Here’s the problem. Lots of MMO players won’t like this game. Lots of people who don’t like MMOs may. That’s an interesting comment, because there are more people who don’t play MMOs than do. In fact, there are more gamers who don’t play MMOs than do. By an order of magnitude.

The last time I researched this there were 200 million gamers, less than ten percent of which played MMOs.

So yeah, your MMO friends might not like it. People trained for years to buy into the end game fiction of MMOs today and gear grind and gear gated content, they might not get it.

But there are a whole lot of other people who didn’t like what was on offer there and those people get it. I think there are more than enough people.

I don’t really care if a bunch of raiders and competitive guys don’t see the appeal of this game. I don’t really believe that’s Guild Wars 2 main target audience.

With the age of the average gamer rising every year, more and more, games like Guild Wars 2 will have an audience.

Too easy to stalk / Privacy concerns.

in Guild Wars 2 Discussion

Posted by: Mirta.5029

Mirta.5029

hmm. If you had such a violent relationship and have a person tracking you on real life how about you just pick up a new copy of Guild Wars 2, that it’s likely you will do. I don’t see the problem.

A) Because that is unnecessary when GW2 is a tweak away from fixing the problem and one of the only MMOs available that actively ENABLES stalking. That’s even assuming she has the 50 dollars to throw away on a pointless venture C) So your suggestion is that she give up everything in her character that she’s worked on just so that stalking can continue to be easy in the game?

Not to mention police should know about it and you should have some security at your place. Otherwise the person could just as well wait for you to go back from work at your door step just as efficiently.

The police knowing about it doesn’t change that there is danger. And not everyone who has trouble with another person and has their personal welfare endangered suddenly grows a money tree in the backyard with which to fund security systems, new copies of GW2 and whatever else.

You could also be logging and playing on your account from a different location, like for example your friend’s house.

Or she could be home. And him knowing that puts her in danger.

I’m pretty sure that a) he wouldn’t bother checking GW2 for her and just stalk her house and beat her to death there (so much simpler) b) she would have changed the place she lives in and WOULD buy a new copy.
Nice for you to invent an illogical situation just to support your own argument.

You’re trying to downplay a very real possibility, due to your own insensitivity, by trying to say that it is “unlikely”. Shall we just go a step farther and say “It’s unlikely he’d even stalk her since that isn’t normal, so stalking doesn’t exist”? Sounds legit to me!

Stalkers aren’t some mythical monster with no other whims or desires. They dont sit around all day thinking “stalk stalk stalk stalk” and then when the opportunity appears, they strike. They do have other things they enjoy doing, and if they happen to play GW2 they will very likely be on it at some point. If that happens to be the same time the person they are stalking logs on? Welp, sucks to be them.

No, I’m saying that if she is being in danger, NOT changing her living place, NOT announcing it to the police and NOT hiring guards is really not smart. I’m also saying that real stalkers and murderers DO NOT take their time to check the internet because they CAN just stand outside your unguarded door. I just think that you have NO idea how stalking works and should not attempt to participate in the discussion.

Too easy to stalk / Privacy concerns.

in Guild Wars 2 Discussion

Posted by: ZenonSeth.5739

ZenonSeth.5739

[snip]
you heard it here—harassment on the internet doesn’t matter. Because, yes, a real life stalker could totally not stalk you over the internet.

I feel like you’re putting words in my mouth.
Let’s expand:
Harassment on the Internet usually means someone stalking you on your social site account, via your email, or even digital harassment via text messages and such.
That absolutely does matter, and is not at all what I’m referring to.

What I’m talking about is the harassment not of you per-se, but that of your digital character in a virtual world where the person stalking you has absolutely no means of obtaining your personal information (or they shouldn’t if ANet has done their job which I believe they have), or harming you (or your character) in any way.

You can also ignore anything that person says simply by putting them on your block list, thus eliminating anything they can say to you to upset you.

So, please, don’t put words in my mouth to make it seem like I’m dismissing Internet Stalking as a whole, when it is not what I’m doing.

Rouven makes what I think is the only point – that if you block someone, they should not be able to tell where you are. Despite that, it’s still entirely insignificant and irrelevant to your physical and mental health if they have this information – because again, this is constrained 100% within a virtual world, and is not the equivalent to what’s commonly referred to as “internet stalking”

I’m not posting this to dismiss the claims of those who feel they’re being stalked – I’m posting it to hopefully alleviate some of those concerns and worry, trying to explain why there’s next to no way that this virtual stalking can harm you, as I tried to explain.

Are ye laughin’ yet?

(edited by ZenonSeth.5739)

why centaurs?

in Guild Wars 2 Discussion

Posted by: RebelYell.7132

RebelYell.7132

The human vs centaur stuff is one of my favorite elements of world PvE. It feels like a lot of it was done before the Renown Heart system was put into place, so events regarding centaurs, their fortresses, and their assaults on human settlements feel a lot more connected and cohesive. I think the quality of the warfare events is behind the popularity of Queensdale, Kessex Hills, Gendarren Fields, and Harathi Hinterlands.

I’d love an Orr-style map that was all about centaurs. No Renown Hearts, just a war between centaurs and humans where the lines of battle were in constant flux.

User was infracted for being awesome.

Will there ever be an Armory for GW2?

in Guild Wars 2 Discussion

Posted by: Lifeson.4352

Lifeson.4352

I thought you were gonna suggest a system where you saved your armor and weapon skins in an in-game armory, for reuse any time you wanted. That would be great. It sucks having to get another of the same stat exotic just because you don’t want to lose a particular skin.

Then I remembered “that game”..

Anyway, I support my initial thought. :P

Account hacked. Came out on top?

in Account & Technical Support

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Probably should have opened the ticket before opening and selling the items you found after getting your account back.

Ok games are a different set of laws but i was thinking hey my car was stolen got it back there was all this stuff in the boot that wasnt mine so i sold it.

Well this is why I’m curious as to whether or not I should put a ticket in. If they decided to remove the gold gained from the bags, and give me back what I previously had, I might end up on the losing end. I’m really not sure as to what I actually had before I stopped playing. It was quite a while ago.

I am pretty content with getting a free level 80 though.

So instead you post it on the forums which the moderators read. Think about the consequences of your actions.

I’m not too worried about that. I highly doubt an ANet support rep is going to ninja-reroll my account without me making the request personally. I don’t think they read through the forums just so the can find people to roll back.

The rollback seems to be a “once per lifetime” thing anyway. With limitations like that, it sounds more like they treat it as a one-time butt-saver rather than a function to screw you over if you get hacked and manage come out on top.

So I was scanning the forums, trying to see if I could find anyone to ninja-reroll and…

Ok, not really.

Under the circumstances you’re fine to keep things as they are. After all the post-hack activity, I don’t think you’d qualify for a roll-back anyway. So I believe you’re good to go.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet