(edited by Archaon.6245)
It is funny when people complain about thief burst dmg while doing nothing to prevent it
If they nerf the bs dmg, then all truly powerful builds will become more common (like bleeders or dazers) – that will become a scary day for those that are still having problems with backstabs.
I’m testing my own condition build just for it…just for make noobs cry even louder on forums, louder than never before
After 1100+ matches no istructions pop up…finally
(edited by Archaon.6245)
They can all roll mind wrack mesmers, hb wars, condition damage thives or maybe granade burst eng…and still own people harder than before with BS
And crying will restart all over again…..and so on….so you’ve better to nerf every damage dealing skill in this game, but anyway someone would still cry about it..
Personally I always report afkers for leeching….if you have to do something else and can’t play…you MUST leave your team asap so it can be balanced…yes you will get a leaver debuff, but you are afk so where’s the problem? For obvious reasons a debuff like that must be applied to someone who leaves when next match already started, leaving during score tab or during the waiting before match starts (And teams are formed) would not apply the dubuff to you
Seems fair enough to me. If you want to leave you wait for the match to end, then you leave…if you have to go afk you just leave and get a 15mins debuff because you left your mates in trouble (We all know that autobalancing is really far from being effective when you are already -100 or more due to leechers or just bad players) and if you have to go afk waiting 15 mins would not create so many problems right?
And the fact that winning or loosing doesn’t effect much is not the right way to play spvp, i want to win even if it’s not worth the effort…lots, dam lots of people only hot join to score own points fighting in the middle of nowere….and that’s stupid, you have points to capture so do it….as i always repeat in team chat this is not a kitten deathmatch, those nabs then go to tpvp, get owned an cry because they are not able to cap and defend something….you want to just kill things? GO PVE AND KILL AS MANY MOBS AS YOU WANT if you want to play pvp l2p in team or go away
You just did not think this over, right?
What about people who disconnect for various reasons? Be banned from playing again or 15-30min? In a casual pvp mode?
Sure, maybe not at first dc but after 2-3 dcs in let’s say, 30 mins yes…don’t care why you dc…but players in your team got an issue because you dc…so yes, definately
Casual pvp doesn’t mean “I can do what i want, stay afk, dc before being stomped, ragequit because it’s casual and i don’t give a crap about my team” I repeat…if you don’t give a crap about teams…GO PVE SOLO
Usually if i’m waiting for tourn doing some hot join when my team is ready to go i finish my match FIRST, then i leave and join my team even if i’m losing….and noone ever complained about it or wasting time waiting for me to finish, because it’s called fair play and people really have to get some
(edited by Archaon.6245)
Ele is not hard to play, all you need is just a good build a learning hot to use skills and switch F1-F4…that’s all…..oh and, the most difficult thing, have some brains…
Its not just content for me… Its balance. I havent seen so many cheese moves and builds for awhile now. Even the laughable SWTOR didn’t have me nuked to pieces 1-2 seconds like GW2 does.
A few times tonight I was just shaking my head at things.
Immortal staff mezmer who is twice as slipper as a thief and vanishes the moment hes in trouble -shakes head-
Bursted down in 2 secs by more thieves that I care to count. -shakes head-.
Turned into a stupid moa bird, immobilized and beat to death. -shakes head-
I know they were looking for fast paced and actiony, but I’d like a big heaping spoonfull of some tactics to go with my pvp and less of this fotm, burst junk and cheesey non-sense.
-rant-
It seems like someone needs to play a mesmer to see how they work. “Immortal” isn’t even close to possible. Mesmers can be very hard to kill, at the trade off of nearly no damage, just like pretty much every other “tank” built profession. Find a way around the survivability, or ignore them. The point of those characters is to make you waste your time accomplishing nothing.
I’ve personally found engineers much better at surviving than my “Immortal” mesmer. And I congratulate them every time. Learn to appreciate what others do and learn from it. Rather than qq that they’re broken.
People saying mesmers are invincible are like those who say thieves are the ultimate oneshot weapons….mezs are unbeatable and you would be oneshotted by thieves only if YOU ARE BAD. End of the story
Anyone who actually know hot to play can counter a mesmer or a thief, maybe it would be hard if he’s good…but you can counter everything in this game….sure if you run a really squishy spec and you get owned, you know this is going to happen
No, the debuff would be unfair at this point. Winning or losing doesnt almost affect your glory income, therefore it would just make you lose your time and not even try, going afk or doing stupid things.
They must first fix the rewards, then punish for leaving.
Personally I always report afkers for leeching….if you have to do something else and can’t play…you MUST leave your team asap so it can be balanced…yes you will get a leaver debuff, but you are afk so where’s the problem? For obvious reasons a debuff like that must be applied to someone who leaves when next match already started, leaving during score tab or during the waiting before match starts (And teams are formed) would not apply the dubuff to you
Seems fair enough to me. If you want to leave you wait for the match to end, then you leave…if you have to go afk you just leave and get a 15mins debuff because you left your mates in trouble (We all know that autobalancing is really far from being effective when you are already -100 or more due to leechers or just bad players) and if you have to go afk waiting 15 mins would not create so many problems right?
And the fact that winning or loosing doesn’t effect much is not the right way to play spvp, i want to win even if it’s not worth the effort…lots, dam lots of people only hot join to score own points fighting in the middle of nowere….and that’s stupid, you have points to capture so do it….as i always repeat in team chat this is not a kitten deathmatch, those nabs then go to tpvp, get owned an cry because they are not able to cap and defend something….you want to just kill things? GO PVE AND KILL AS MANY MOBS AS YOU WANT if you want to play pvp l2p in team or go away
(edited by Archaon.6245)
Even full dps they can have respectable hit points and toughness/armor.
So you call 13.8k hp and 1.9k def with no def buffs, no aegis and no condition removal respectable for survivability? Are you trolling or what?
(edited by Archaon.6245)
Do you mean everyone that was unable to play a proper balanced maybe? GW1 HA required more skill to just pass UW than the whole GW2 spvp, tournaments and wvsw together…..if i’m wrong please tell me…
And again, I am not saying sPvP is better than GW1 (GvG reigns superior) but introducing HoH into GW2 isn’t going to help GW2’s PvP.
At last people would finally learn how to play like a team…actually only few experienced players know how to cooperate here in tourn, most of players only set up a zerg fest and cry because they lose…..the only zerg i can remember in gw1 was iway, and everyone knows that iway was well…pretty much the most unskilled sht out there…
We want GvG and HA not other arenas…they’re fine as they are, hot join like old random arenas, and tour like old team arenas. Time to put something more tasty on the table.
…with everyone running the same cancerous builds like IWAY!, ViM, NR, and so on.
Do you mean everyone that was unable to play a proper balanced maybe? GW1 HA required more skill to just pass UW than the whole GW2 spvp, tournaments and wvsw together…..if i’m wrong please tell me…
I know….for sure HA is a dream, but GvG would be an obvious add on for pvp…there are guilds, and right now they’re pretty unuseful with no guild hall or stuff, they’re good just for talkin’ and it’s quite ridiculous…imo
We want GvG and HA not other arenas…they’re fine as they are, hot join like old random arenas, and tour like old team arenas. Time to put something more tasty on the table.
I also use sbow on cond dmg thief…may obstructed occurs when the arrow bounces to somewhere…well obstructed…but idk, never had this problem for main target nor with cbomb either…
That is a Glass Canon Specc with 0 defense and easily countered. In absolutely no way comparable to the issues the thief has. What do you try to say here ? Necro´s OP ? I LOL´d hard………….
Oh…because glass cannon thieves are not a 0 defense build with 14< k hp and without a second hp bar or condition removal? This one is a genius…
what in hell is this? 4 thieves? In tournament? People want to lose so bad…..rofl…4 thieves…
pure utopia imo
Balance would need serious improvements before penalizing leavers. Also, I often leave games that fill out and become a zerg fest AOE spam and go look for another game with max 8-10 players.
You can leave BEFORE a new match starts, if you are already in a battle finish and then leave
One huge thing I don’t understand about these forums is the following,
“I’ve got a great spec it’s really tanky has a lot of utility, but I get 1 shot by thieves”
Flawed logic much?
Don’t be surprised, those are the tipical forum users right now…a tank can really laugh at a burst thief…and then kill him
Banish with hammer guardian an already downed thief from upper outside of ct to his death right under repair kit’s tent…and his teamate who got his dead friend landing near him ran away lol
just add a debuff like in gw1 for leavers…they cannot go in pvp again for…15…30 mins, we already had solutions i really can’t understand why they removed things that worked good in gw
Uhm almost everyone thinks to be skilled as far as i can see in this forum xD Timezone? I’m already in a 7ppl tourn guild but i have some friends actually looking for one..
1. give steal a short casting time (to prevent CnD precast)
lulwhat? You’re asking to give an istant cast skill…a shorter casting time? Dfuq? Do you know what you are talkin’ about or just reporting what you read on those QQ thief posts all around?
Am I the only one to believe that throwing elixir R right before getting downed to get a free insta rez is abused? Since it’s impossible to stomp the engi fast enough and outDPSing the rez would take a fullzerker build/gear.
I stumbled upon a guy who did that and even tho I can get him down twice with that sort of abuse (yes I consider this abuse), the time for me to take him down twice is significant and his allies have plenty of time to come back.
Don’t go telling me you have to be pro to do that… when your health is near 0 and you know you are gonna die, throwing the elixir is instant unless you are stunned which isn’t always the case in a 1v1 scenario. And don’t call that guy good, if he was good, he wouldn’t go down in the first place.
Rezing abilities shouldn’t affect self at the exception of fire attunement ele rez which require 6 sec cast to get a buff that will allow self rez (obviously will never happen in PvP)
NERF THIEVES!!!!!! Oh lol….you’re not takin’ bout thieves here…strange u.u
Anyway i don’t think it’s abused, i don’t see many people doing this…but for sure posting this on forum will make the number way bigger now xD
maybe 3 times would be enough…but it’s fun that actually people complain (As usual) about things without know s**** about what they’re posting
Ele is just like everything else…if you spec on balance or defense (And you KNOW how to play) you live, if you spec everything on dealing damage you’re not going to live for long if someone catches you…..this happens in pve versus ai mobs, so in pvp it’s even more evident
Downstate is somewhat both OP and fun/good. That you can get ressed and be then get downed unlimited times is kind of sad. I would prefer that if you rally or get revived, then next time you die, you die.
Do you know that if you are downed 5 times in a short time you istantly die…….right?
Lol if its fine why are there 4 Thiefs per team now? the inbalance is evident.
4 thieves in a team means a pretty bad defeat…at last versus someone just above mediocrity….and lots of free fame for anyone who can play any other class decently..
(edited by Archaon.6245)
Thank god there are still people who are able to play PvP and not only cry about it. True PvPer is not crying but is always looking how to be better, what to do with his class so he has better chance.
I mean, yes, some classes are stronger than others or more “bunkery” but that has always been like that. If anyone could show me MMO where is nothing like OP or “stronger” characters, I’ll be glad to hear about it. At first, I was dying with my mesmer (who some people consider OP) as much as you possibly can. Yes, I wasn’t able to counter anything, I wasn’t able to dodge properly etc. but after some training I got better and better, as you are supposed to. Same with my engineer.
I’m wondering if people who say its so unbalanced are always dying solo. Because this is a team game, not solo game. So if you die 1v1 it realy means nothing. I don’t play tPvP yet, just sPvP but I think we should let Anet first (as was said many times) fix BUGS which are there and after that we can say, this is op or not. But honestly, I haven’t met a class which would kill me 24/7. Its just some people are better, some not.
P.S. Complete agree with Yiyojin on his point with guardians, they are supposed to be tanky as hell, same as thief is supposed to be a deadly assasin.
Btw (for OP thinkers), those who know only enemy and not yourself, win some and lose some, those who don’t know yourself, neither enemy, they lose, those who know enemy and themself, they usualy win. Are you sure that you know that class which killed you well enough, so you know you can’t beat it – therefore it is so OP as you say?
+1 and totally agree…and i have to add that most of the ppl crying for thieves actually don’t know that class at all….many ranks ago i thought mesmers were way op and unbeatable…guess what? I tried a mesmer to figure out how to beat them, and after looking at what put me in troubles with mesmer i went back standing up in front of lots of them…same with burst thieves
(edited by Archaon.6245)
usually 2 ppl are enough to kill both sharks and the one guarding ruins, if 4 people can’t cap ruins guarded by one alone, well there’s something really wrong…anyway sharks are annoying so it’s ok to remove some..
Because thief is the common used noob killing machine….and if you figure out the complaints here on the forum, you can easily notice that most of them are nabs killed by thieves (Well probably killed by everyone also, but vs dmg based classes dieing faster probably leads to more butthurt)…necros? Really? Necros if played just fine, not pro, just fine…are way more powerful than thieves….try to kill a good necro with a thief burst…and post a screen of you being facerolled again and again…and again
(edited by Archaon.6245)
I don’t want a glory boost. I don’t want noobs getting easy ranks. And I definitely don’t want to hit max rank any time soon. Max rank needs to be something attained through serious time and effort, not handed to you like most MMO’s are doing these days.
LOL you do know your talking about cosmetic armor right not arena gear in wow. No matter how cool your armor looks you can still die just as easily to a guy with rank 9 gear lmfao.
that’s why I suggested something that would give absolutely no advantage in pvp whatsoever and impact players none at all just alil nice way of saying we appreciate you being patient.
But hey if you’d rather look really cool on ghost town server’s where no one can see you anyways more power to ya. In 2 months let me know how that worked out for you.
P.S. I think it’s funny that everyone boo-ing this idea are all the same people saying pvp is fine and everything is going great, delusional much.
Pretty clear you never played Guild Wars…and you are probably from wow, let me explain: in guild wars 1 there were ranks from 1 to 15…from 3 and every 3 you had a paticoular emote..3 Deer 6 Wolf 9 Tiger 12 Phoenix and 15 Dragon…gear stats were the same from r1 to r15, same skills…everything, but you wanted to gain higher ranks because it was a target…you have a deer…but you want a wolf, and when you finally got there you wanted a tiger to show others that you put so much time and effort in pvping…. In guild wars people were respected for their skills and not for the gear they wore…and if you think that in years of playing, from gw1 start to now, only 6 people, as far as i know, mainly from GANK guild reached r15…you can figure out what i’m talkin’ about
Actually I like very much simbol that indicated rank. It’s like a “simbol tittle” rabbit when you a noob… and then you grow up.. Yes, the ranking system should give you some kind of writen “titles” near your name to. That would be very cool.
That’s why everyone from gw1 wants /rank emotes back
If thieves abandon the game cause they nerfed PW…well…let them go, same thing for people who cry about everything that kills them…there are powerful skills in every class, and some are better than others if chained properly…before saying thief is op, ever tried a mind wrack mez? Before QQ for HB…ever tried a grenade glass eng? There are glass cannon and fast kill specs in every class….and btw glass cannons are NOT the best and effective way to play something…both for you and your team…so if you want that noone can hurt you and pretend to be better than others without l2p…well go metin2 shop 10k euros and play for win…bb
Go ask exp pvp players little merry, go ask if they have so many problems with thieves or HB wars or everything else…the only trolls here are ppl who, maybe from a r10, come here and cry for nerfs for everything that kills them…never, and repeat NEVER, met someone let’s say 30+ complaining so bad about game balance…maybe for something like rendering issues or other problems…but never saw a good player saying something has to be nerfed because it’s sooooo OP QQQQQ…..maybe because…they can deal with those “standard” and have to say, most of the times not so strong, builds….
All those kids crying made this forum pretty close to a dam nursery
And btw…i’m really happy if i spot some glass cannons thieves and warriors in the other team…because they’re fast and easy pts…“free fame” if you want to use a gw1 HA term
(edited by Archaon.6245)
Doesn’t mater which class you are playing! Each 1 of them can be deadly as hell. Its up to you if you to learn how to use it.
Little advice.. do not expect to be the best in a day… 1 thing that is sure in GW2 is that training make’s you better. You need experience in pvp… And if you are lv 1-10 in pvp you have a ton of less experience then a lv 10+…..
For example a guy that plays a couple of months, obiusly knows something more then you do about how to kill others if you play for a couple of weeks only.
It’s like you don’t know how to play and because you can’t learn it in 1 day you come here complaining. Grow up boys, arenanet isn’t you mommy.
believe me! Take you time… learn to play… when you are not skilled and die go chill out and do not come here posting just because you are mad at yourself. And you know you are!
When i started i was like you, i went berserker mode at home a tone of times. i was like kitten@(&(%$&$/
So believe me, I anderstend very good how you feeling and what are you going through.
And now, i can clearly see when a noob is playing, they are just lost… you can tell by seeing them how they move and act… I would be able to kill them with no sigils no nothing with any class that I’m familiar with.
Chill out, pvp as is now is very good. almost every experienced player, will not want to change things. You guys, learn to play.
Just because you may rock in PVE… remember this is no PVE. Here you fight real people with theyr own minds. Not a npc…
And yea guardians can be a real pain in the kitten sometimes… BUT there are ways to kill them 1 on 1 they’re not invincible as some peoples think….
and this are guardians, This is the way they were ment to be. If they change guardians defense the game will become unbalanced….. if you change anything at any class the game will lose the balance that is now present.
i hope someone important read this, and respond what they think about what i sad.
I hope that everyone of you tryes to understend what i sad, because i think i have a good point.
End point…. Game is amazing. Thx so much for good work.
ps. I have my days that i play very bad and days that i play very good. I get mad… I get furious… but i know i can do better. And i do better.
OMG….OMG…..so…..there’s still someone with a brain here…..i was really going to loose any faith in this forum, thanks man, thanks for proving there’s still someone intelligent out there..
(edited by Moderator)
The problem is that there will be always people complaining about something…now they cry about BS…than they will cry about cond dmg…after that they are probably going to cry about someone else who kills them in pvp….so face it, there will always be someone who can kill you with ease….and learning how to counter them it’s the way, at the beginning HB and PW\HS\BS thieves were killing me over and over again…now they’re lucky if the can barely touch me….if HB never chaged and now they can’t get me 99% of the times it means that something happened…and it was not a nerf, i know the l2p end is over used in this forum, but for soo many people it appears to be the only real solution
All I want is to see a thief after stealth breaks. Not 2 seconds after i try to avoid rest of the spike damage by dodging is complete and not sure where to place a aoe or root, or something on my necro after i get away from that first hit, I know its a combo of skills but i can still try to dodge. Not seeing them is killing me. Ill live with ill never be able to stop you from running since grasp never hits anything that moves, same with dark path. My root is a joke, and my axe skill to immobilize you is never equipped because axe skills are a joke besides 3. I have already stopped trying to be anything but a bunker build from insane spikes of damage.
I just want to see you as soon as stealth is broken from damage or it runs out, not 2-3 seconds just barely enough time for you to re-stealth.
Saw a dev post somewhere in the forums 2 days ago that said they had a fix for the culling and it was being implemented int he Nov 15 patch ^.^
And this sounds really good
I don’t know about hot join rambo-wannabe HB/Eviscerate warriors…but i know lots of experienced wars who can kill almost everything without frenzy….so I think it’s your problem if you can’t kill ppl without frenzy…but for sure it’s not a class problem…
(edited by Archaon.6245)
Well if they nerf BS they’ll nerf to make it not working like now…so ppl will change build, and when they learn how to use it…gl to all of you in pvp..
Btw i’m already using cond dmg so this will not affect me at all…just wondering if those kids always crying for nerfs sometimes think about consequences…“Oh yes now they can’t kill my uber-pro glass cannon in 2 secs anymore….except they will kill everything not made exactly for dealing with conditions” Well done geniuses…bring me more free points…i’m loving it
(edited by Archaon.6245)
Someone said anet is going to nerf backstab on the 15th update…so…
Why not just fix rendering issues for thieves and mesmers and remove quickness from the game…not just haste, but also frenzy etc, everything that brings ppl to use long skills to oneshot…like pw, hs…or you know…the most OP of them all for dmg…HB
Now, let’s suppose a BS nerf…like they did with PW that now it’s a laughable skill with less dmg output than autoattack….so every thief, and i mean…every single thief will run the last build you can run with that class…..condition damage
Talking’ with other 30+ yesterday night we were laughing thinking about BS QQers after meeting a cond thief…Haste/HS can be avoided, BS can be avoided (More than Hs cause BS needs much more than 1 button spam, you actually need a good positioning and you have to time everyting very well to make it work)…cond dmg, if you have not something to get rid of conditions ALREADY equipped and with fast cd, or if you haven’t a build made for it…you will die, no matter what…yes slowly maybe, but just to let you know, i play mesmer, thief, guardian and sometimes ranger…but the only one who can actually get 500 pts without treb, map bosses or everything else is the cond dmg thief…you bleed and poison everyone and just go away and wait for them to die…simple and you have also way better survivability than burst builds
So everyone get ready…if BS nerf is coming, after well…maybe 2 or 3 days, the forum will fill up with people crying about condition damage thieves, and more exp players will be really disappointed because fighting a BS or a spammer thief is a joke compared to a cond dmg one…
Cheers.
(edited by Archaon.6245)
Yeah give a glory bonus…so everyone will farm spvp with Hb warriors….what a smart idea
@Euratien
The problem here is that people with squishy builds actually want to take a full BS burst on their back without dying, they don’t want to counter it or dodge…they just don’t want to die no matter how noob they are….and those people are actually the reason why so many warriors run HB/frenzy…even if every decent player can avoid bs or hb burst there are still so many chickens around to farm points and instead learning how to deal with those guys and not being chain stomped they come here pretending anet to nerf everything that kill them…..
So i have a suggestion, let’s take out all dmg skills and leave only defensive ones and autoattack…so we will be all bunkers and noone will die…oh well probably they would still die also this way….
If you say that "The monk is having arcane corundum cast on him, which if memory serves me right slows down spells. "
You have to refresh your memory ^^ With arcane corundum it makes him cast at o.5 instead of pretty istant, and if you notice the monk doesn’t cast at precise time, he cast random so he’s not waiting for it coming…well sure he’s waiting because he knows the monk is going to cast someting…like averyone knows a thief that is coming to you is going to do something….or everyone here thinks that actually thieves can attack from miles away or from nowere?
So that mesmer rupts are not fair cause monk has corundum on…mez knows they are coming, it’s not during real pvp and so on…
http://www.youtube.com/watch?v=IuE-UE_Oe8M
so what about this? With ranger…and just for you to know pd is istant but ranger rupts are not due to the arrow flying time, in fact the ranger had to come as close as possible to the monk….what’s you excuse here? That good thieves actually use map’s objects to hide? So let’s nerf maps also…make all maps just a plain texture so avery noob can spot the thief from miles and probably…be killed anyway
(edited by Archaon.6245)
0.5 sec is too short? Have you ever played an HA pd mez in gw1? A good pd mez can see a 0.5 sec cast skill, cast pd (That is istant)…and interrupt that skill…all before the 0.5 cast time passed
LOL QQ more noobs…so hilarious
watch and l2p
(edited by Archaon.6245)
Btw my main char is guardian too…and usually i can hear another thief coming in 1vs1….can’t remember last time a thief landed a full BS combo on me, usually hearing it i have time to pop some def or just turn around and take dmg in front of me instead on my back…and only this barely halves BS dmg
If you guys are talkin’ about getting BStabbed in your back during a multiple fight with maybe half hp….well that’s thief role, as it was in GW1… In GW1 some assassin’s combos were made to kill target in less than 4 secs…and GW1 was far less meant to be a oneshot game or 1vs1 so….
http://guildwars.wikia.com/wiki/Assassin's_Promise Remember anyone? If you see it…kite
(edited by Archaon.6245)
Moa = best sigle target istant kill (In 10 secs you can kill everything if it can do nothing)
Time Warp = Best multi target skill
But…instead…nerf thieves LOL
actually i’m glad they nerfed PW and HS also never used haste cause i need some better survival utility…and i was the first complaining about too long stealth duration from refuge…and i played mesmer also for a bit (To understand how it works and how to counter), and it’s better than thief….under all aspects….for sure a bad mesmer loses vs a good thief (And i’m not talkin’ about HS spammers…they are just ridicolous to shut down) but a good mesmer will NEVER lose vs a thief…good or not if both with full hp and no cd
The real problem are noobs who actually search with google “Best pvp build” they copy it and think they will rock the party……then they get owned by someone and go cry on the forum…there aren’t BEST pvp build around, face it….and there aren’t better classes….only better players
Starting pvp you may think (I did long time ago in first gw1 HA runs) that someone is really op….but after playing and making experience in the game at one point you realize that the problem was you that sucked not someone else being op..
(edited by Archaon.6245)