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ye you get 40 bags full of crap each tpvp win (Dunno in soloq, don’t give a kitten bout soloq xD)…just pile them up like tournament chests and you’re good to go..
account bound ofc
Just wait until this PvE bag is your only PvP reward.
#greatideasfromanet
I already see it coming, if there’s something bad don’t worry…next patch is going to get worse..
As usual pvp “rewards” actually rewarding pve\wvw lemmings…not so surprised after all..
Seriously how long are we supposed to wait for something to happen
Warrior and Ranger Hotfix – not happened yet
Small Damage nerf on some classes – not happened yet
PvP Legendaries – not happened yet
PvP Rewards and Environmental Improvements – not happened yetPromised since when?
- July last yearDate today?
-28.2.2014Feedback from the community?
-yesFeedback appreciated and implemented?
-noFavourite Anet Dev Lines?
“Once it’s ready”
“Cool stuff coming soon”
“Guys wait for it you are gonna enjoy it”
“We are increasing rank points gained” (let’s hope people think it’s enough rewards for pvp)Don’t delete this thread like you delete QQ threads this is no QQ thread
It’s simply facts put down black on white that are true and not made upPeople give up Anet..
In December we weren’t quite happy with what happened to the balance
- Because the meta or pvp in general didn’t change at allNow we were supposed to wait another 3-5 months till the next balance change where we can’t even be sure things are gonna change because they didn’t in all the balance changes so far
One developer…please tell me your opinion on this or make a video because these are the questions that people want to have answered
And today – what did we get today as a reward for winning a game in spvp?
-pve stuff
Man you already answered yourself
“When it’s ready”
you’re pretty old player senso…how can you possibly still hope on something? Tell me your secret…I already gave up hoping for decent fixes and improvements months ago (Pretty much since “meta” kittend shatter mez out of tpvp, no well..probably way before..), but your faith in anet is still alive…how?
Well being too toxic is bad…but believe me there’s a reason for all that rage, pvp community is exausted (Since months), many old players already left the game bringing real competitive teams with them, there’s just no point on going pvp atm..no rewards for being good, no drawbacks for being bad, no reason to play skilled specs cause braindead ones are the most effective too..it’s just…all wrong…or you can just call it “casual friendly” if you like, but at the end of the day the result is still the same…gw2 pvp is dead, totally, definately…dead
I can still remember ppl kindly discussing of forum for improvements and stuff at start, we asked for rank emotes like gw1 for example and we got them (And everyone was happy)…everything was fine, than all the nonsense “balance” patches started, they removed gems from rewards (Still waiting for a decent reason about that), they made qps farmable and then removed them too after ppl just kept farming like crazy kittens, then broken bunker eles, bunker ranger’s bird hitting for 8k crits, dumbfire, skyhammer, war’s buff..and on and on and on, community already lost all hopes….if ppl who actually should care about making this game better don’t care at all and don’t have a clue on what to do not even looking at feedbacks (And not answering “hard” questions..like mine about warriors into last incoming patch feedback thread) why should i keep caring about it? I’m just randomly pugging in tpvp, i stopped giving kittens long ago, still have 500k glory, they’re gonna remove it? Fine, not even spending it…I..don’t…care…i don’t care about new bags, don’t give a kitten about skins after glory patch or whatever, i’m just keep playing cause it’s called guild wars, a game i used to play and love for 7 years…nothing more nothing less..if this wasn’t gw2 i would have left many months ago (Probably after dumbfire nonsense patch)
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He is not talking about pu condition, he said actually PU power, but i’m not really sure they were actually using PU, most likely they just stealthed.
Probably just a shatter mesmer running veil and mass invis (Not torch offhand since he said he stunned him with pistol) …in that case you can just 2 shot him once he goes out of stealth during revealed.
Best counter to pu mesmers is to totally ignore them and go for your business, they can’t cap, they can’t kill, you can get their node just standing on it doing nothing…trying to fight them actually brings you to kill clones and get condis from them, seriously just ignore them…in midfight if pu mesmer shows up we usually wipe everyone else leaving him 1v1 vs bunker guardian forever..not even worth wasting a single skill, most useless pvp spec ever, just good for 1v1 without nodes if you must fight each other…but that’s not a game mode so noone cares..
Oh and anyway..if they stun you, ileap and shatter they’re shatter and not pu…pu is a condition build and will never burst something 100-0..well not even 100-90 lol
Try to figure out who are you fighting against first of all, just because he goes stealth it doesn’t mean he’s a pu mesmer -_-
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Pls make it possible to sell these via Trading Post…. I dont want pve stuff in my pvp Inv. But maybe pve player want it. Thx!
This…well, i don’t want pve stuff at all xD I don’t go pve.. -.-
So why does solo queue get half the rewards again? Why do you keep giving double the rewards to the people who team join and farm solo joiners?
You are aware that Team-queue and Solo-queue does not fight each other, right?
When you go for Solo-queue, you fight other from the solo-queue.As for why they get the double reward that is most likely due to the fact that it is more organized and thus most likely more challenging.
Mainly because soloq takes less time than arranging a decent team for teamq, you can just keep joining forever..no need to setup or to find ppl, and yeah because it’s easier..obviously…(Skyhammer, engis, wars, cheesewatch…that sort of stuff we all know..)
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ye you get 40 bags full of crap each tpvp win (Dunno in soloq, don’t give a kitten bout soloq xD)…just pile them up like tournament chests and you’re good to go..
account bound ofc
not so many engis running AR. AR is overrated because of the decap engis. Bomb/nades builds are better without it.
Problem is that most tpvp engis are decappers atm…because you know, other specs would eventually die if not played decently..
got 240 on guardian already…unopened, i just put those near the 600+ unopened chests…along with the others spread through other chars..
PvP is so rewarding…
Meanwhile sh and sw still in soloq, decappers and wars still bringing panic into tpvp, ppl porting into walls and random lags all over the mists…
..but hey…we have bags with random pve stuff inside..
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Funny how everyone just suggests to fill engis up with condis….yeah too bad there’s something called AR between your conditions and 90% of engis in tpvp…
first of all let me say, i dont run Automated Response, second of all it’s not all that difficult for another condi engi or condi class for that matter to work around it, it just means lightly condi them until they are 50% or so then load them up with everyhting and save your interupt
So you’re one of those 10% in tpvp i guess..and no it’s not that difficoult infact everyone knows how not broken ar actually is…
Only one answer to the question…. whoever has the lowest health.
Not really, a bunker can still go back from 25% hp to full being hard to kill while a dps spec could drop 100-0 in seconds if focused…a low hp guardian\bunker engi or war is still way more though than a full hp glass cannon…killing bunkers it’s not a matter of “how much hp they have left” it’s all about “what they have on cd”
…from a bunker guardian..
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Usual target order in tpvp (At least for me from bunker guardian’s pov in teamfight)
Nade Engi (Never never never let those guys spam your teamfight..seriously..NEVER)
Dps eles (Even more if they’re running staff, just wait for mistform on cd)
Power Necro (If they go in lich form burst them down asap or you’re kittened)
Shatter\Phantasm Mesmers (It’s a mesmer into spam meta, just kill him..)
Condition Necros (Because continous kitten-spamming on points is irritating)
s\p-d\p Thieves (Just don’t let them spam clusterbombs into the fight 24\7)
Spirit Ranger (Mainly because he can rez ppl up if you can’t cc the spirit)
Meanwhile keep an eye on bunker guardian and once he has pretty much everything on cd bring him down fast, same goes for warriors..just wait for them using all stances first.
On the other hand worst targets usually are
s\d Thieves (Just stop wasting stuff on his evades, probably worst target ever)
MM Necros (Minions are gonna die from aoe ayway, just focus more important stuff)
Any sort of bunker engi, decapper included (They could be even longer than a guardian to bring down)
Condition\Banner Wars (Same as bunker engis, just rupt rez banner, there are way more important and easier targets)
PU Mesmers (Not even worth wasting a single skill on them, you can cap a point just standing there doing nothing while he’s waiting for you to kill his clones, yeah…don’t think so. Probably most useless tpvp spec ever, best way to counter PU mesmers is to just ignore them, they won’t do kitten anyway)
This is a general rule but may change based on single player skills…if there’s someone really good around and his mates suck it’s always a good choice to focus the better one down first..
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Funny how everyone just suggests to fill engis up with condis….yeah too bad there’s something called AR between your conditions and 90% of engis in tpvp…
OP needs a change of title to ‘It has already ended’ for accuracy.
This
Come on guys do you really…REALLY think next patch is going to change something? I mean…every single patch from release was presented as “Omygawdpvpreworkingpatchof awesomeness” ending up with nothing better than before…sometimes even worse…
Just lose all hopes already ppl…believe me, devs just don’t get (Or don’t want to get) what real problems are…and they’re going nowhere, so chill down and just wait for the next crap patch, at the end of the day noone cares anymore..
Too many kbs with too short cd and ar..nerf those and decrap engi is done without hurting other engi’s specs…
If you want to enter SoloQ leaderboard just play spirit ranger, decapper engi or warrior hambow.
I follow this rule:
Enemy team have 0-1 Warriors? Go Spirit Ranger
Enemy team have 2+ Warriors? Go Decapper Engi
Your Team have no Warriors? Go Warrior.
With this simple rule i’m constantly rank 2-20 in soloQ (when im not in “rank decay” phase).
When you reach top 10-100 or whatever you consider your goal you can just do a screenshot of https://leaderboards.guildwars2.com/en/eu and go play any other build you find more entertaining.
As Archaon said some posts above for TeamTPVP just roll 4 bunkers and 1 dps or 5 bunkers and you are almost instantly in top 1000.
We managed to reach top50 with a troll team of 3 bomb-bunkers engi and 2 bunker guardians.
Only Super’s team of 2-3 Warriors managed to stop us thanks to Zerk stance, stability and coordination
3 engis and 2 guardians with no wars (Engi with less armor was around 2.8k playing rabid nades) because we arranged this just for the lulz…and we found ourselves playing in top 50 with a trollteam, sadly we couldn’t get through super’s 3 warriors (Super, xeco and phd at that time) for obvious reasons…just swap 1 guardian and 1 engi for war+ranger or 2 wars and you’re good to go for esphatz
This game is a joke…and its ladder synthesizes it perfectly, just keep in mind tpvp’s general rule: if you can’t do something just add one more war…it works 80% of the time..
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trying to crack the top 1000 just curious what classes the top TSpvp play?
2 wars (Because it’s balanced)
1 guardian
1 spirit ranger (Because you’ll eventually need to rez up balanced wars if they suck bad enough)
1 something else ranging from s\d to necro to decrap engi depending on who are you facing.
welcome to spam meta..pro tip: just go pug and stop giving kittens to ladder…noone cares anyway..i’m around 250 going pug only, and this should give you an idea on how competitive top ladder is..rofl..(To test it out months ago just arranged 5 bunkers team and went from 300 to top 50 in one day facerolling everything but super’s team with 3 wars, then left 5ppl teams forever…you need to go too lame for me atm, it’s boring and you get no rewards for high ladder so no point on going cheese at all…)
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Before, it used to be “oh god, there’s an engi on our team”, because the state of the game was such that there wasn’t a serious engi build.
Now there’s a real engi build.
You guys mad?
Actually Engi has multiple viable builds and people play it very well without playing decap like Ostrich Eggs and Five Gauge.
You’re just bad and think that somehow being able to instantly knockback people off point the whole game while being absurdly tanky makes you good at pvp and/or is good for the game.
Thats the difference..good engis don’t play decap, decap is like going phantasm instead of shatter with mesmer…there are cheese builds suited for turds (That everyone with 2 functional hands can play and no skills needed) that are way too effective for the effort they take and there are builds working only if played good (That almost noone uses cause why tryhard if you can go cheesemode?)
Real problem with this pvp is the effectiveness of noskill specs (Decapper, all sort of war with hs, spirit ranger, mm and so on…) compared to hard specs that don’t have enough reward for the effort….i mean why should i go shatter mesmer having to play perfectly just to not being facerolled by some random spam if i can just grab a warrior being more effective while playing with my elbows?
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well u know if they high ranked players just play together u know its not about competition its about farming.. if they would want compition they would split in two teams.
or maybe they’re high ranked because they play in the same team….
Once Pet F2 are made reliable, rangers will be the new meta.
or not.
I’d say this if paired with making pets able to hit moving targets would make BM bunkers a new meta. Keep a LB for RaO and you can stack 20+ might on your pet. If they ever start hitting reliably I’ll agree with you. Bunker and high damage all in one.
Another ai based braindead ranger spec into meta? Oh god…no thanks…spirit rangerbots are enough already..
Not saying I want it, just saying I can see it happening, would already be here if the class mechanic worked properly. My ranger is relegated to hotjoins simply because I hate spirit spam. I can say with certainty that other than playing ot a few times to get the feel for its weaknesses I would not run a BM bunker if it went meta.
They already wiped bm bunker out of meta months ago…and noone wants it back xD
Once Pet F2 are made reliable, rangers will be the new meta.
or not.
I’d say this if paired with making pets able to hit moving targets would make BM bunkers a new meta. Keep a LB for RaO and you can stack 20+ might on your pet. If they ever start hitting reliably I’ll agree with you. Bunker and high damage all in one.
Another ai based braindead ranger spec into meta? Oh god…no thanks…spirit rangerbots are enough already..
It doesn’t matter what you click..it only gives you the lower one because well..if you are 49 you are not bear….it’s just visual bug i guess, funny thing is that it’s still there..
So…how does hambow feel compared to, let’s say, mesmer? Sincerely….let’s see if it’s the same for me used to main mesmer and forced to reroll war instead if i have to go for a dps role…
I would be interested to hear some devs’ comments on current builds/ professions too. But I wonder if they have the time available.
Time available. Nuts not available.
Ignore hard questions mode – ON
You guys should stop working for anet and go straight into politics…no joke
@ Empa..all is vain, even trying to ask something…
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Is there someone still looking at leaderboards? lol i’m going pug since months and tonight i discovered i’m top 300 (And i don’t know how is it possible since pugging is not really the best way to go tpvp..thought i was somewhere between 800 and x% oblivion) just because a friend told me while he was looking for his position in soloq…noone really cares bout ladder, it’s broken (Come on pug in top 300? Seriously?), it’s dominated by fotm riders and it’s totally worthless when it comes to rewards (That’s why i stopped giving kittens to it months ago)
Play, have fun and don’t care about ladder…at the end of the day you get nothing from it even if you are top 10…no reason to tryhard going boring fotm bunker meta
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Right now, only good players can pull it off.
good players are still playing gw2?
I’m perplexed
I think he confused high ladder with good players…pretty common mistake..
I have more than 600 of those and i don’t care so much about…but having them converted into some other booster would be nice…something for nothing is always bad..
I have 1 of each class, just to keep tabs on how they feel in general.
But if I’m actually trying to hold my own, I run:
- Sword/Sword + Bow Warrior
- Hambow (to keep tabs on how it feels in the meta)
- Various Necros
- Various Guardians
- Various Mesmers
- On internal servers, been playing around with a few new Ranger specs
I don’t get as much time to play as I used to, but when I do play, those are the specs I gravitate towards.
So…how does hambow feel compared to, let’s say, mesmer? Sincerely….let’s see if it’s the same for me used to main mesmer and forced to reroll war instead if i have to go for a dps role…
Because fixing broken stuff (Pretty much…everything regarding pvp) is not about reward’s…
Soloq takes way less time than arranging a team for tpvp..you can just keep going, no wait, no ppl going afk in hom, no gf at the phone and on and on and on…you just join and you’re ready to go..
Glory boosters converted to rank points boosters working in tpvp only? Not in hj for god’s sake…
Oh and since glory is going to be removed i guess you’re, at least, planning to give higher rewards (Both gold and rank points) to compensate it right? Again don’t even think to buff hj rewards…it’s nough rewarding already for the effort it takes..everything i’m suggesting it’s for tpvp and soloq, no need for more chickens capping a point with 3 ppl..we need more players going tournament and better rewards for it it’s a good way to start. And set reward for loosers to 0 (yeah right…ZERO, NOTHING, NADA) like it was with ha’s fame, so no more leechers going for looser’s rewards and more actually playing to win.
Long story short…are you planning to make tpvp so profitable to bring more ppl into it while making them playing good and not just afking and leeching?
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but…some bug fixing and balance instead of this crap? Noone cares bout pve gem store finishers…at least not on this forum’s section..
that bug exist since forever…at x9 rank it gaves double chest but you (Obviously) don’t get the higher rank one cause you’re not there.
Anet’s bug fixing ftw as usual…didn’t know it was still there cause i did r60 months ago and still need a kitten ton of rank points for 69, but it just gives you an idea on how much they really care bout this game…it should be a really hard fix…rofl
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sad thread is sad…
there are no hard to play builds on warrior so just pick one and hf…
Engi, necro and war…why am i not surprised?
Anet you mix r0 with r80. Nobody is happy right now. R80 is not happy to play with unexperienced players and r0 is not happy with r80 refusing to play with them making ton of qq reports.
well “r80” is a bit exaggerated since noone got 80…not even close, but yes..that’s a point
Decap engi has been very strong for quite some time, perhaps too strong. But what happened to cause people to finally complain about it?
Because bads figured out how easy and effective it is and now the whole freaking tpvp is full of that crap…that’s the main reason, oh and yes…because it’s broken, not worldwide broken as warriors, but terribly op when put into conquest mode. (Noone gives a kitten to decappers in hj for sure)
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Also, you are referring to 1 v 1 situations. What you are basically saying is that a decap engi bunker should always lose in a 1 v 1 and die faster. Then why is that not true of other bunkers?
Bunkers are meant to hold your points and support not to go 1v1 vs another bunker (Or whatever) defending his point, decapping him (And even capping it) while being unkillable 1v1…there’s a big difference from defending a point that is already yours and contesting…and it’s not hard to get.
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Spirit Ranger
Spirit ranger is the apex predator of the tanky-supportive role.
Very strong 1vs1, totally brainless, totally AI related.
Give rangers real utility and remove this AI spam crap. And for the love of god, REMOVE SPIRIT OF NATURE: signet of undeath has almost 3 secs cast, how can you actually believe spirit of nature can be balanced in any shape or form ?
Spirit of Nature, after the nerf to its HPS will be relatively balanced. Not only will its res be able to interrupted, it can also be killed in seconds if focused in a team fight.
Spirit Ranger also is not that good of a 1v1 as warriors absolutely destroy it, and anything bringing sufficient AoE like Thief, Engineer, and Necro should have a chance against it. In fact most teams now are running Warrior as backpoint because it won’t really lose to anything 1v1 in a reasonable length of time.
I also wonder why people complain about spirit of nature when Guardians have been broken/OP res bots for ages with their shield knockback without an ICD.
Also, spirits are not AI. They are essentially signets in killable form that require you to dump 20-30 points into a traitline to make them effective
Resolute healer has a 60 secs CD.
Also, stability stomp and GG.
Good luck interrupting spirit of nature with the zoo bodyblocking everything ( not impossible, still difficult) and a ful ress+ condi cleanse on a 30 secs CD.
And for god’s sake don’t even think to kill the spirit to prevent it from rez because you know…if you kill the spirit it activates lol. Just carefully interrupt it but don’t hit too hard or you’re kittened, and you have to do all of this while his owner’s just autoattacking like a chinese bot because who gives a kitten…i’m a spirit rangerbot. Seems legit right? I suppose it’s your fault, because he can just spam 24\7 but you actually have to play smart just in order to counter him..
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I often lose to thief on most of my profs (engi/mesmer/thief/necro/ele, i do somewhat better with bomb/nade engi), but i would be cautious on nerfing thieves. when I play one, i often have hard time landing my CnD (though I play d/d now). I’m somewhat annoyed by D/P perma stealth, I think this build needs more risk associated with it. I’d limit stealth stacking to 3 (that’s 3*3=9sec stealth from 3 jumps) and put 4 sec reveal between stealth chains. That is, after you’ve stacked your stealth (up to 9 sec), you can not stealth again, or chain more, without being revealed for some time.
I don’t want to nerf thieves, i want other proffs to be DIFFERENT than a simple roamer.
Roaming is for thieves.
In the burst meta, mesmer was top tier thanks to its UTILITY, not thanks to its roaming capabilities.
Bring that back, and we’ll see more build diversity.
warriors are pretty much as roamers as thieves atm (Well along with every other possible role) even without stealth and sbow they bring so much more point presence and survivability to be, in many cases, a way better backup than thieves.
From a bunker’s pow if i could chose the one coming to help me on point i would get a war over a thief (And over pretty much everything else) almost anyday (Except if i’m already downed since sr rez is good but it’s always a risk trying to rez by yourself as a thief)…also considering that if i eventually die warrior would hold that point for me while thief could only disengage for his life.
A tanky class (Even while running zerk) with so much survivability also putting out high dps (+aoe +cleave +burning +cc) should NEVER be able to roam almost like a paper 15k hp glass thief…it should be as slow as guardian if not slower, but hey perma 25% speed boosted, cc proof (Zerker stance) tanks roaming all day already are must have for any team, pushing away other classes designed for that (And that can’t do anything else)
As far as i can see thieves atm are more likely used for boon stripping (Just because warriors can’t, at least for now, strip boons by themselves) and sr on downed mates..but it’s not enough to chose an average thief over an average war imo
Another thread that is missleading for balancing. Please learn the game. Everybody had problems with mesmer back in the days when they just started playing and were unexperienced. Invest time into the game before you start posting such things.
Thank you!
I remember “They have clones op nerf asap” first month spvp forum posts…more than one year and nabs still complaining bout this crap, i seriusly think there’s a really big problem with this pvp community if ppl still can’t spot the real mesmer…for god’s sake i can target the real one fighting my mates at close while i’m at clocktower with guardian, dunno wtf is wrong with some ppl here…mesmer op..oh god…
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This noob class is getting worse by the day and it has got to stop.
All they do is run up, drops wells, jump in DS, that procs chill of death which takes 1/4 of my total hp away, and then I cant recover.
Its no fair, no skill spam, zerg with aoe then run away cuz I die easy.
The wells cover the whole point, I cant step out for a second, or dodge on point, its no use. Cant use cc cuz they have stability.
Slowing them down before they reach point is too hard with all the condi transfer. Too hard to sync with a team member to help. Its reached critical mass for me.
Pls nerf this class so I dont have to get better.
Agree necro is pretty much a “spam everything on everyone and gg” class…but you can definately dodge into marks too…
It’s not like ANet doesnt understand.
It’s more like ANet doesnt give a kitten.
after reading all the posts from various good players IE ken and clueless players IE jin i will say this….. Decap engi is and most likely always will be a joke at “top tier”, whether or not you call the best teams on NA that or not idc…. It is hard countered by d/p thief as well as 4 stab warrior… I recall playing your pug last night and the second you saw wakkey u had to swap classes, and u still went 0-3 vs him…. the build is not only pointless but an embarrassment to PVP as a whole…. i understand its usefulness in solo q where correct rotations are a rare occurrence, but vs coordinated teams it will get “juggled” and prove itself useless…. the reason it “worked” in EU is becasue its an extremely different play style where teams are more likely to zerg than fight even fights, often leaving bunkers to 1v2 and 1v3… this is possibly the reason it “worked” in EU, but in NA where even numbered fights take place your build is useless, not only can u never fullcap a warrior, but you will eventually die to one, secondly as ken stated a thief can decap and get back to the fight 10x faster and has other purposes…. also what happens if your team is 5v4… u cant teamfight with your build at all so your team will lose the teamfight rather quickly then they can 1v2 or 1v3 you while your team re spawns #GG Please stop calling this build good, it provides a false sense of skill and only works against “bad” players and uncoordinated teams… Seeing as that is who you play often, HF and enjoy not succeeding top tier! Love Backpack aka Not useless Engi
Decap engi is not meant to full cap..once he got the point neutral 1v1 he already won, dunno what do you mean by “even” fights but if point is yours and someone can manage to neutralize it in less than 20 secs while you can do pretty much nothing i call it everything but unuseful…and anyway about NA playstyle i still remember when someone called Teldo (One of the few players who deserve capital letter into my posts) used to make a mess with bomb-decap engi vs your “top” NA teams, let’s say that you in NA are just lucky ppl don’t play lame meta so much cause in terms of pure effectiveness NA is still miles behind….just take a look at international tournaments…do you have a more enjoyable meta? Maybe. Do you have stronger meta? Oh god…don’t think so…there’s a reason why top international teams had always been EU
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