Showing Posts For Archaon.6245:

warriors are not overpowered

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Posted by: Archaon.6245

Archaon.6245

So i was fighting this mesmer yesterday on my warrior alt with his nice condi + regen warrior build.

I stood on point jumped and danced while the mesmer was freecasting on me. Randomly used my longbow f1 once he got a few condis on me to get rid of it. Didnt dodge block or w/e. No need with 1100 hps and 3700 armor

And than i turned around did a pindown … combined with the burn from enormous longbow firefield he died in a matter of seconds. Pindown on my “bunkery” condi spec does only 10500 dmg and torment only does 8500. And since there are ways to counter this (just send 2-3 people to kill it) this isnt OP at all.

30 secs later the mesmer game back and the same happened! This is the chat that happened afterwards:

But you know you don’t play hotjoin and wvsw so your point is invalid because hotjoin\zergs vs doors heroes easily demonstrated how wars are totally fine with their bulletproof “There are still other classes playing pvp aside from war so war is not op” theory…stop goin tpvp man and go make some serious experience zerging around in hotjoin so you’ll eventually get to that “higher level” of play. Btw our troll is probably going to explain how 10.5k pin down and 8.5k torment is a totally legit damage for a bunker spec so i won’t even try on that one…i’m a tpvp nab with 4.5k+ tourneys, so i don’t have right to comment on that myself too…

People play PvP for competition *rant*

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Posted by: Archaon.6245

Archaon.6245

The game mode killed this game. It would be ok as one of a few game modes (maybe), but on its own very few people have fun.

The truth is people play pvp in all games to compete with other players. Generally, people dont enjoy having to stand on a tiny circle to win the game.

Conquest is just….awful. It takes so much skill out of the game and takes even more builds out of the meta. There are so many builds which aren’t viable (mostly hybrid type specs) because if you dont “survive” or “kill” or “neutralise” then there is really no point in your build. The game mode is responsible for this.

If you want conquest then why not have like in Swtor where there are channelled things that people do (like the buffs on temple) and then you own the point. This would remove so much of the lameness from tiny capture points, and it would add skill into the game because it would mean you cant just spam mindlessly on a point, or just sit mindlessly on a point.

There is a reason legacy is the most popular map, and it is because the middle point is big enough to enable at least some movement. It is still a conquest map, so being a bunker still is always effective. But at least there is a way to actually distinguish urself from others as the best thing isnt to just spam on a point where your aoe covers the whole point.

I dont play this game anymore. Except on rare occasions when I just log on to mess around with people I enjoy playing with. The sad truth is this game is just about to die once and for all. The reason: game modes above all else. They waited too long to add new game modes. A good designer with implement their ideas and then redesign/edit what they have created based on the feedback from the users. The PvP in this game was designed poorly as they didn’t listen to the main feedback from alpha through to now – that this game mode was terrible.

I hate speaking for others, but the only thing which can really get people back is tournaments which are different game modes. If, as rumored, you are going to introduce new game modes which are not available in queued tournaments then please just dont bother. It will just frustrate people.

To clarify anet – If you are going to introduce new game modes make sure it isnt in a hotjoin format, because hotjoin is pointless and unbalanced by definition.

Really, part of me can’t wait for them to introduce new game modes and not have them in tournaments, or to not have matchmaking in them, or a ladder for them. Just so I can laugh at the ineptitude. But another part of me would like to see those loyal few who stuck by this game at least get some reward in the form of some actual pvp (not player vs point). Those of you who continue with a game focussed on pve with decision makers who appear to not even understands the basics – much respect to you. But I dont know how you do it seeing how slow features come out and how balance changes are minor even after months and months of build up.

Well we argued many times bout necros vs mesmers…but i have to say we just lost another good player. About your question on how ppl can just keep on playing this crap pvp while noone from anet really cares i can just answer that i’m still here because i loved gw1 so much i don’t want to give up on this….nothing more, nothing on this game makes me play it except for old good memories…

So hope to see you around here again one day henry, maybe with a better game to play..

(edited by Archaon.6245)

Mesmer - Invulnerability and Stealth

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Posted by: Archaon.6245

Archaon.6245

I recently tried mesmer for the first time, looked up a build and went to test it out in a 1v1 king of the hill costum arena.
I won like 6-7 duels even against a champ phantom and a rank 62 dps gaurd by pretty much just smashing my keyboard.
so ye i think mesm is very strong atm

And here we go again…as i said to empa ppl can’t just understand..no matter how hard you try to explain something…

You probably got a worthless 1v1 build like some sort of lame phantasm or even worse a permastealth pu and both of those ARE NOT viable in tournaments, at all. Ppl really can’t understand that on this forum, when it comes to balance, noone is talking about 1v1 arenas cause noone gives a kitten bout 1v1. Tournaments are 5v5 and mesmer always had ONE viable build in tpvp that is dps shatter (Well seonsotix’s condition one is good…but still not good enough for not bringing a war instead imo..) so when we talk about mesmer HERE we talk about tournament builds not some fancy wvsw\dueling crap (And keep in mind that tpvp mesmers already have to bring team utilities too into their spec)….just like dps guardian for example…it’s strong in 1v1…really strong, and it’s still a pile of crap in tournament even if you can go “rambo mode” with it in all those kitten 1v1 servers…so is dps guardian strong? No, it isn’t…you can kill ppl in 1v1 arenas but since this game is not based on 1v1 dps guardian is worth nothing…like pu mesmer.

Mesmer - Invulnerability and Stealth

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Posted by: Archaon.6245

Archaon.6245

Just took me like more than 1 hour to explain a person i met during a trollrun in hj who was new to mesmer and only r20 with spirit ranger (lol), how a standard 20 20 0 0 30 works. He never shattered (He rolled mez like 2 weeks ago) just randomly wrack around even with no clones up, he had the right build with right traits\runes and everything but just couldn’t get how shatter burst from other mesmers was achieved…started out with ileap.f3…then ileap.f3.dodge(Or decoy)..then ileap.f3.dodge.mirror and wrack..and left him at golems. Went back 2 hours later and he was not nearly fast enough to get someone with that, so we had some work on keybinds for faster combos and i went off promising him we’ll keep it up tomorrow since “Now just learn how to do all of this in less than 2 secs and tomorrow we’ll see other things cause you will never get someone good with a standard shatter combo without being smart, since if you just go like this it’s the most avoidable burst in all gw2” He was kinda demotivated and closed our conversation with something like “On my ranger was so easy compared to this…” …guess he never tried warrior lol

Now please tell me again how mesmer is noskill when you see spirit rangers, necros and warriors just randomly spamming around…

…funny thing is that i already know that after all this work when he would finally get to a decent level with shatter mez i’ll have to tell him shatter mesmer is almost unviable in tpvp cuz spam builds are just miles ahead on pretty much everything while being way more easy to play too.. XD

He’s going to learn by himself that…all is vain

(edited by Archaon.6245)

[merged] The Skyhammer Thread

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Posted by: Archaon.6245

Archaon.6245

I just keep going pug alone in tpvp…no dumbhammer and cheesewatch, still no reward for being top ladder so…who cares? Just leave yoloq already and go pug in tpvp if you want a more enjoyable game, no joke.

Pride kept me from my true potential.

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Posted by: Archaon.6245

Archaon.6245

Plain and simple. Since ladder has no rewards atm i rather go with challenging specs that actually force you to play good then running a war and roflstomping ppl around, the main difference is that I COULD run a war and climb up…but on the other hand how many fotm riders can run a up class and being sort of good with it too? I think pretty much everyone on high ladder knows who’s there because he’s abusing broken mechanincs and who’s actually a good player…like everyone knows who went skyhammer farm or who was a iway farmer in gw1…little community, everyone knows who’s behind the keyboard no matter a worthless ladder position..

I personally know many players that actually belong to top ladder but that aren’t there cause the don’t ride cheese builds…same goes for many so called “top” players not able to run anything outside godmode in order to do something…and many others who are running borken spec and are good players too…and they obviously dominate pretty much everything..and as i can see many of those anwering to this topic had never been on high ladder positions too even if they run wars and necros..so…yeah…

(edited by Archaon.6245)

Pride kept me from my true potential.

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Posted by: Archaon.6245

Archaon.6245

I know i will eventually fall and roll a war or a necro and start spamming random skills for easy wins…but not today…not yet, never went fotm since launch…I….must…resist the dark “noskill cheese ftw” side…but i know that darkness is coming…all is vain..

Right, but imagine sticking to your guns and playing your original UP class, and then that class gets buffed to the point where it becomes faceroll, easy to win, lol. They’ll call you a monster because ANET over buffed you!

You can avoid seeking out the cheese, but what will you do when the cheese comes for you?!

If cheese comes to me i’ll get my revenge…i don’t blame wars who kept playing it even when it was trash (Like phd just to name one of the few) playing it now that is godmode, he deserved this period of faceroll for sticking to his class no matter how bad it was…i blame all of those running cheese and rerolling fotm at next patch (Plenty of them there on “top” 50 ladder) I won’t go cheese but if my main classes eventually become godmode my revenge is gonna be terrible…cause i won’t be the one who joined the dark side, dark side just joined me

Pride kept me from my true potential.

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Posted by: Archaon.6245

Archaon.6245

I know i will eventually fall and roll a war or a necro and start spamming random skills for easy wins…but not today…not yet, never went fotm since launch…I….must…resist the dark “noskill cheese ftw” side…but i know that darkness is coming…all is vain..

(edited by Archaon.6245)

Nobody ever talks in hotjoins...

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Posted by: Archaon.6245

Archaon.6245

What would be the point of trying to talk with your team in hj? More than half of your mates are gonna freecap with 3 ppl and fight in the middle of nowhere anyway…you eventually get bored of always finding yourself trying to carry them…best way is not giving a kitten from start to end, it’s hj..you go there just to roll not viable troll builds or with 1-2 mates for some roflstomping before going tpvp, nobody cares…it’s hj, kingdom of raging pve heroes and failing tryhards..

(edited by Archaon.6245)

Mesmer - Invulnerability and Stealth

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Posted by: Archaon.6245

Archaon.6245

Mesmer indeed is a very powerfull class. However, others like the necro, ranger or warrior just overshadow it.

They’re obviously talkin’ about pu mesmers in “rambo mode” 1v1 arenas or hj i guess, probably not even knowing it’s a totally useless spec in tournaments…don’t even try to explain the difference from worthless duels for feeding someone’s ego and tpvp balance, just a waste of time…we definately all see teams with 2+ pu mesmers everywhere, who needs wars when you have permastealth troll mesmers not even able to kill something or cap a point?

Condition Immunity Skills/Traits

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Posted by: Archaon.6245

Archaon.6245

As many know I main guardian mesmer and thief…and never even tried engi, and lemme guess…you are wvsw hero? Since i can find you nowhere…

WvW, tPvP, hotjoin, and have every class for every mode (finished leveling thief today so I can try him in wvw too). And when I’m looking at your endless complaining, I think that your experience with different modes and classes is quite limited.

Yeah…because saying war is fine just because you probably love to faceroll random scrubs in wvsw and don’t want to lose your “hurr durr i can do everything because kitten balance” shows an enormous sotg awarness (Even talkin’ bout pvp where you apparently never even did something decent), go troll somewhere else please…nough trolls on this forum already..

dude he has classes for every mode, he plays wvw and hotjoin and just leveled a thief to 80! You’re clearly not on his level, because he learnt everything about balance with his special hotjoin class.
kitten i love these random forum heroes that come to the forums waving their empty arguments thinking they know everything about balance, when maybe half of the people here have twice the games played.

And why do people think playing more classes gives you any more insight on game balance than everyone else?

For having just half of my pvp games played he still needs more than 2+k tournaments and 3.5+k total xD But yeah hj and wvsw are definately the high end part…can’t reach his level of awesomeness i guess… Funny thing is that this guy even used to argue with way better players than me too….because many nabs (You know those ppl just always hanging around top 20) already said war is out of control many times…but they have no wvsw experience so their opinion is invalid too…rofl

tl;dr #don’t touch my cheesemode

(edited by Archaon.6245)

Condition Immunity Skills/Traits

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Posted by: Archaon.6245

Archaon.6245

As many know I main guardian mesmer and thief…and never even tried engi, and lemme guess…you are wvsw hero? Since i can find you nowhere…

WvW, tPvP, hotjoin, and have every class for every mode (finished leveling thief today so I can try him in wvw too). And when I’m looking at your endless complaining, I think that your experience with different modes and classes is quite limited.

Yeah…because saying war is fine just because you probably love to faceroll random scrubs in wvsw and don’t want to lose your “hurr durr i can do everything because kitten balance” shows an enormous sotg awarness (Even talkin’ bout pvp where you apparently never even did something decent), go troll somewhere else please…nough trolls on this forum already..

Condition Immunity Skills/Traits

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Posted by: Archaon.6245

Archaon.6245

Berserker stance must be buffed with condition wipe on activation and become available for all classes. Condition spammers are worst thing in current meta.

You know, just because they buffed necro to an indecent spam to win level that was not an excuse to buff warriors even more just to counter them…you can’t just look at an op class and then buff someone elso to a more op level in order to counter the already broken one… Necros were (Well…are) broken after dumbfire patch and the only reason why they’re sort of controllable atm is because there are warriors even more braindead around…and meanwhile other classes just got kittend out of meta…we’re warriors vs necros wars 2….bad management is bad…no kitten

Lemme guess, you playing engi?

As many know I main guardian mesmer and thief…and never even tried engi, and lemme guess…you are wvsw hero? Since i can find you nowhere…

(edited by Archaon.6245)

Condition Immunity Skills/Traits

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Posted by: Archaon.6245

Archaon.6245

Berserker stance must be buffed with condition wipe on activation and become available for all classes. Condition spammers are worst thing in current meta.

You know, just because they buffed necro to an indecent spam to win level that was not an excuse to buff warriors even more just to counter them…you can’t just look at an op class and then buff someone elso to a more op level in order to counter the already broken one… Necros were (Well…are) broken after dumbfire patch and the only reason why they’re sort of controllable atm is because there are warriors even more braindead around…and meanwhile other classes just got kittend out of meta…we’re warriors vs necros wars 2….bad management is bad…no kitten

(edited by Archaon.6245)

[merged] The Skyhammer Thread

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Posted by: Archaon.6245

Archaon.6245

The only one map where low skilled players have a chance.

^ this..and anet loves it, you know…some serious casual friendly kitten right there folks..and they still talk bout esphatz….roflmao

(edited by Archaon.6245)

Condition Immunity Skills/Traits

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Posted by: Archaon.6245

Archaon.6245

8 secs is really long time if you’re forced out of point by braindead aoe+cleave spam and if you don’t go out of point you’re kittened cause you can’s do kitten vs a war in hurr durr stances (Endure pain too and oh you can also cap points while under ep, obviously…because, kitten logic..), so you just have to chose between going out and lose point or die on it, so you already lost anyway. Too many wvsw zergers here imo…“oh you can just go away and wait for stances to go on cd” oh yeah, going away where? Where are you supposed to go if your job is defending a point by staying on it? If you don’t even know how pvp works just leave this forum…go eat some cookies and back spamming random stuff in zergs vs doors “rofl-gvgs” already..

(edited by Archaon.6245)

Berserker Stance

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Posted by: Archaon.6245

Archaon.6245

Fighting hambow wars running multiple stances (So pretty much all of them)

Icy Dragon Sword!

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Posted by: Archaon.6245

Archaon.6245

rank 29 … i love how the veteran pvpers are being rewarded

^this^this^this^this^this^this^this^this^this^this^this^this^this^this^this^this
^this^this^this^this^this^this^this^this^this^this^this^this^this^this^this^this
^this^this^this^this^this^this^this^this^this^this^this^this^this^this^this^this

^ oh and this ^

Yeah definately this ^

Self rez cheating

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Posted by: Archaon.6245

Archaon.6245

Ok now i’m starting to undertand how dat mesmer defending far point went up from his downed stealth with other 4 of his team fighting at mid and noone of us died meanwhile (So no chance it was a rally from somewhere and noone of his mates left mid) got downed from backstab, went stealth and puff he was on point full hp already fighting again…soloq off course, we won anyway so i didn’t care that much but…wtf? Ppl already porting everywhere (And no i don’t mean portal or shadow trap, i mean rangers instantly porting from close to far when almost down) and now this…get a kittening gameguard style client already anet, and believe me even many “high ranked” players use those things, along with doors and treb exploits…sadly i can’t directly accuse ppl on forums…because you know, poor hacking guys…the only way to go is going perma recording atm, and it’s not really doable since you lose lots of fps and often hurts overall gameplay….so fix your stuff anet..really..

(edited by Archaon.6245)

Leaderboard question

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Posted by: Archaon.6245

Archaon.6245

Since matchmaking changes, matches are more “equally distributed”, so it means your win ratio will be around 50% ( in a perfect world).

I’m no exception, i used to win a lot more than 50% pre-patch, now i’m about that ratio.

So, why does my rank drop more than i gain when i lose ?

Each win gives me X, each time i lose, i’ll lose X+Y, making my rank drop.

I was top 300 some day ago, after about 30 solo q ( equally won/lost or about the same) i lost about 500 positions ( i won’t even count skyhammer because we all know there’s a problem with this map).

This is not a “cry ueueueue” post, since i know i’ll get right there now or then, i just want to understand why this is happening: this shows i usually face much lower rated opponents ( aside few well known people that i know are high ranked) than me, and since my queues start after not more than 2-3 minutes, there should be something wrong.

Looking for an answer.

you already know that all is vain right? ;P

Warrior Longbow

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Posted by: Archaon.6245

Archaon.6245

So let me understand…time ago berserker stance had shorter duration and was supposed to reduce condition’s duration by 100% allowing “traited” ones (Let’s say +20% bleeding duration) to still hit and deal damage but it was bugged so it removed all conditions giving total condition immunity to incoming ones too….and instead of fixing the bug you decided to give it longer duration and change the description to match the bugged effect as you can read on wiki http://wiki.guildwars2.com/wiki/Berserker_Stance

On this incoming livestream can you please explain why you actually don’t fix those kind of bugs “fixing” descriptions instead? Would be nice to have a reasonable explanation why you turned a gamebreaking bug into a legit effect also increasing its duration…

Just copy-pasted this from livestream’s topic…let’s see if someone can give an answer about this..

(edited by Archaon.6245)

Ready Up: Ep 2 - Friday at 12PM PST

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Posted by: Archaon.6245

Archaon.6245

Let me understand…time ago berserker stance had shorter duration and was supposed to reduce condition’s duration by 100% allowing “traited” ones (Let’s say +20% bleeding duration) to still hit and deal damage but it was bugged so it removed all conditions giving total condition immunity to incoming ones too….and instead of fixing the bug you decided to give it longer duration and change the description to match the bugged effect as you can read on wiki http://wiki.guildwars2.com/wiki/Berserker_Stance

On this incoming livestream can you please explain why you actually don’t fix those kind of bugs “fixing” descriptions instead? Would be nice to have a reasonable explanation why you turned a gamebreaking bug into a legit effect also increasing its duration…

Let's talk about rangers.

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Posted by: Archaon.6245

Archaon.6245

Same old story, along with warriors…the only real problem is that some classes can go almost bunker while dishing out pretty high damage too (Both condition and direct) while other classes can’t due to stupid class mechanics like permavigor, permaregen, broken signets (Yeah i’m looking at you braindead warriors), traits, skills, broken pets/spirits and so on…someone still need to go for power/crit specs in order to deal decent dmg someone just have to put right traits allowing them to use way more “bunkerish” setups….it’s a basic design error and noone is giving a single kitten to it..

(edited by Archaon.6245)

Can I buy wins?

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Posted by: Archaon.6245

Archaon.6245

Getting real tired of spending 4+ hours on the pvp dailies. Would I get banned if I started offering gold to anyone on the enemy team that agrees to afk? Was thinking 1gold to each enemy player that ended the game with 0 points.

Getting decent and starting to win instead? And yes..it’s bannable btw..

Warrior Longbow

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Posted by: Archaon.6245

Archaon.6245

necros and engis are infact another balance problem atm…but at least they go down eventually if specced condition or power and can’t do both at the same time while still running 22+k hp + healing signet

Condition damage+power damage = rampager, aka no defensive stats and no deep defensive lines. Basically glass cannon. So… you are unable to kill glass cannon?

Uhm pretty hard if that so called “glass cannon” (20+k hp, heavy armor and permaregen with hs lol) can go invulnerable to both conditions and direct dmg while randomly spamming his 8+k direct dmg + 7-8k conditions all over the place…oh and obviously everything aoe/cleave…you know we’re not in stupid wvsw where you can just go stealth and run miles away from aoe and cleave skills, you have to stay on points eating everything after you are out of dodges or lose the point. Like nab 1v1 specced pu mesmers saying they can kill wars…i can probably kill 2 wars at once with pu in hotzerg if i don’t give a kitten bout capping, pretty much everyone not totally braindead can kill a war with pu…but in conquest mode you must stay on points while being visible (You also have to manage your distorsion in order to not being decapped), it’s 1v1 spec and as a useless 1v1 spec it doesn’t count in tpvp balance…

(edited by Archaon.6245)

Champion Illusionisttttttt

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Posted by: Archaon.6245

Archaon.6245

You don’t even play, your clones do everything for you. Therefore, they should have the title.

lol fail :o

Seems like someone still can’t spot real mesmers after more than 1 year…..too much cof and noskill wvsw i guess…

Highest Score in 10 min?

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Posted by: Archaon.6245

Archaon.6245

Skyhammer was strong with this one

Not really, just went in a farm server to test highest possible score, while ppl kept relogging i just sat there killing…

And btw i was 58 (57 and 8/10 exactly) before skyhammer farm started so..no, your argument is invalid…and still asking for rollback and tpvp wins retroactive reward, i would be almost 70 if those eventually get rewarded (Just did part of 58-60 at sh and i have no problem saying it cause those last ranks were a pain with tpvp crap rewards, but i would be way over 60 even after a rollback anyway np)..funny to see ppl just “sh farmer here and there” at every r60+ around, then getting roflstomped like chickens by legit ones..

If i was farming there was no point on keeping it up over 300 and not relogging, genius…as i said it was just for fun…oh and btw, can’t see you on ladder, do you even go tpvp?

(edited by Archaon.6245)

Warrior Longbow

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Posted by: Archaon.6245

Archaon.6245

Who needs evades when you have trollolyoucandonothing-stances?

10 sec per minute, still vulnerable to CC if no stability. Huge immunity, huh.

And ppl are not complaining about those 2 conditions…they’re complaining about huge stacks of conditions on a lower cd than removals ppl may run + direct dmg + big radius

Oh, so we talking about necros and engies?

necros and engis are infact another balance problem atm…but at least they go down eventually if specced condition or power and can’t do both at the same time while still running 22+k hp + healing signet

(edited by Archaon.6245)

Highest Score in 10 min?

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Posted by: Archaon.6245

Archaon.6245

…just for testing the lulz…not relogging on a relog glory farm server

Anyway points are worthless and just show who landed more aoes into zergs…

Attachments:

(edited by Archaon.6245)

Warrior Longbow

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Posted by: Archaon.6245

Archaon.6245

you can’t per definition burst down bunker engi unless he is really bad and doesn’t know what he is playing

And yet you complaining about longbow, with only 2 conditions (one on 25sec CD), zero evade potential and wind-up requirement in form of adrenaline. Wow.

Who needs evades when you have trollolyoucandonothing-stances? And ppl are not complaining about those 2 conditions…they’re complaining about huge stacks of conditions on a lower cd than removals ppl may run + direct dmg + big radius + 24/7 firefield and so on, wanna try a weapon with just some conditions? Go p/p thief…and feel the difference..see if you can down someone with that, you know only wars (And maybe spirit rangers, the other full braindead spec) can do 4k+ direct dmg+conditions while being almost bunker…(Btw immobilize is a condition too and, thanks to anet, it also stacks)

(edited by Archaon.6245)

Warrior Longbow

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Posted by: Archaon.6245

Archaon.6245

move out of the field to avoid burning.

pin down?
carry condition removers.
or spam dodge.
the recharge time is 25 or 20 seconds anyway.

Ok so you’re suggesting to lose the point, to blow condition removals that are on a WAY LONGER cd than pin down, or just spam random dodges in order to effectively face a war with lb…

There’s a reason why some ppl should not be allowed to post on forums..

feared with stability up

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Posted by: Archaon.6245

Archaon.6245

happened 4 times in the last 2 days to me, i proc stability from lyssa runes and get ccd while stability is up (it didnt get removed, it´s a problem of things happening same time). running around in a 3sec fear and dieing feels so wrong when it´s actually you who should get the stomp off, but isntead you lose because of a stupid bug.

Also happened that i got feared, removed it istantly but kept running out of point (Khylo 1v1 at mid with bunker guardian) and lost the point cuz i went down the upper part…he didn’t fear me again or corrupt stability, just one fear, cleaned it but kept running even with no conditions. We already have enough fear spam imo, but making it work even after being removed seems a little bit too much to me…and yeah for op fear just ignore stability many times, the only safe way is condition removal if not bugged and still being feared..obviously..so the only REAL safe way atm is to gank the necro down asap

(edited by Archaon.6245)

I need Anet to remove the 25 skill cost!!!!!!

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Posted by: Archaon.6245

Archaon.6245

This is stupid, if you make a brand new char for test or just in order to reroll class (Pretty common) you have to go pve or buy kittenload of tomes just to get those skills…are you kittening serious? Couldn’t even test mesmer’s one on my test char cause it has no skillpoints and had to rework all build on main…bad design is bad..

Meanwhile in the land of Backstab

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Posted by: Archaon.6245

Archaon.6245

Ideally, all of our high impact skills should allow for counter-play via a clearly telegraphed attack animation.

I seriously dont understand the thought pattern behind a skill that hits anywhere 8k-10k, can be used every 4 seconds, has no animation and was given to probably the best roamer, disengager, stealth-spammy and spikers in the game…..

It baffles me….

Ok ok ok…i thought i was not going to see a thief op qq topic anymore after this patch that pretty much killed thieves sending them from a meh spot straight to last tier position since very few good thieves around and with return cast time they just lost a lot of the survivability they needed in order to survive into condition\bunker spam meta, but here we are, you ppl have literally no clue…at all..still complining about backstab because some random d\p killed you in hotjoin? Are you kittening serious? Just go full zerker on war and go for a crit eviscerate on someone…see what happens..

Now please stop this nonsense whining already…you look really ridicolous, btw, when played good, ele is way better than thief atm…no dubt

Oh and just for the record i don’t main thief. I stopped playing thief months and months ago so i’m talking from a “fighting vs them” point of view..and it’s the class that gives me less worries in tpvp…with both mesmer (shatter) and guardian

(edited by Archaon.6245)

Minions/Spirits AI spam vs AoE target limit

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Posted by: Archaon.6245

Archaon.6245

Please remove the AoE target limit in TPvP.
OR
Fix the absolutely insane AI clutter that Rangers/Necros are capable of pulling, especially when 2 of them are in the same area.
The result is something like 10+ targets which is ABSURD, forget not even being able to see the target (especially if they’re Asuras), my abilties are barely hitting anything because I’m AoE-capped. I cannot believe something like this got through testing.

Just make minions and spirits to not count into aoe cap, whetever you put under them is gonna hit no matter how many targets on point…nice start as a counter to braindead ai specs…keep spamming autoattacks to death after your cheese ai pet\minion\spirit zoo is wiped out…when 4 ppl on point dat stupid rez spirit in not gonna die if not intentionally focused screwing up pressure on target…and this is dumb

(edited by Archaon.6245)

(video) ele vs necro post patch

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Posted by: Archaon.6245

Archaon.6245

I really expected this from necros.I mean this was as perfectly prevedible like them stacking rabid gear and spam scepter auto in complete safety of full toughness paired with two healthbars.

I just wonder that instead of complaining, anyone considered rampager? I a using it on my warrior since a few days and works nicely.Except i need to actually know what i am doing because no armor at all.Why instead of free easymode nectos would venture into a more risky/skilled play? Someone might even find fun to actually have to do other except facetanking and spam condis/ds/condis/leech form/condis i win.Just saying.
Some risk maybe?
Wars were nerfed into less than useles for spvp again and still don’t complain as muh. (Probably because they got back to their necro main afwr they saw the patchnotes).But then they realised diamond skin said hello.

You realize the guy used a carrion amulet and had 30 points in his power line. That’s 944 power, which is more than a zerker amulet. He still couldn’t put out enough damage to get the ele under the diamond skin threshold.

You do realize that even if you run full zerk you won’t be doing any damage if you only spam condi skills?

that’s the problem…ppl qqing cause they can’t win with just random spam, seriously? If all you can do is spam random conditions around you’re playing bad or playing a bad spec and both don’t deserve rewards…too many braindead spam builds around already WAY too rewarding for the effort needed to play, one got countered and everyone starts whining…wtf is wrong with pvp community is beyond me..

(edited by Archaon.6245)

And another example of supremacy of pve

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Posted by: Archaon.6245

Archaon.6245

Then you get a kitten brain and make it 1-2 win of each, not a total of 8 which takes wayyyyy to long.

Took like..uhm, something like one hour and half maybe less, doesn’t seem long to me….this would just prevent pve heroes from going pvp 20 mins just for daily mission and then leave. Again…want it? Deserve it…want pvp daily? Go play pvp not just jumping in and out for rewards…

And another example of supremacy of pve

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Posted by: Archaon.6245

Archaon.6245

Can’t it be games instead of wins?

Nope because everyone would just jump in to farm daily with no interest on winning, want you cookie? Work for it, this is not pve\wvsw

(video) ele vs necro post patch

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Posted by: Archaon.6245

Archaon.6245

actually yes…maybe necros would stop spamming kitten conditions and fears around and go for something well, little more skilled..oh and maybe try it into a teamfight, going 1v1 with a full cond dmg spec vs a class specced to specifically counter you looks both dumb and a bit staged…or do you run 5 condition necros in tpvp?

(edited by Archaon.6245)

Rest In Peace Terribad Cheese Builds

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Posted by: Archaon.6245

Archaon.6245

“Cheese build” = A build someone else can’t beat but that they don’t run themselves.

It’s summarized perfectly in a sig I saw somewhere:

“Dear Arenanet: Please nerf rock, it’s too powerful. Paper is okay. — Thanks, Scissors.”

cheese build is just something that takes really low skill to run for exceptional effectiveness. It makes other more fair builds seem bad because you have to try harder to do as well on those fair builds.

I do run cheese build myself (kinda, it’s not super cheese but still cheese) but I want to see them go away because it hurts the pvp scene overall.

this

'Cheesy builds' for newbies? :)

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Posted by: Archaon.6245

Archaon.6245

yeah right. i was on top 800 in teamq before the reset, dude. i’ve already played more than 100 tourney games and i just had 5 straight wins earlier on my necro in tpvp. i may no longer be in leaderboards now because of inactivity but i do know what i’m talking about.

…and you also play necro..

Attachments:

Rest In Peace Terribad Cheese Builds

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Posted by: Archaon.6245

Archaon.6245

Brainded necros are still here don’t worry…

CDI Topic: Rewards in PvP

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Posted by: Archaon.6245

Archaon.6245

SPvP Rank 0-50 = Frog
SPvP Rank 51-150 = Rabbit
SPvP Rank 151-250 = Deer
SPvP Rank 251-500 = Dolyak
SPvP Rank 501-750 = Wolf
SPvP Rank 751-1000 = Bear
SPvP Rank 1001-1250 = Tiger
SPvP Rank 1251-1500 = Falcon
SPvP Rank 1501-1750 = Cobra Snake
SPvP Rank 1751-2000 = Dolphin
SPvP Rank 2001-2500 = Scorpion
SPvP Rank 2501-3000 = Owl
SPvP Rank 3001-3500 = Manta Ray
SPvP Rank 3501-4000 = Gorilla
SPvP Rank 4001-4500 = Hornet
SPvP Rank 4501-5000 = Tarantula
SPvP Rank 5001-6000 = Orca
SPvP Rank 6001-7000 = Gryphon
SPvP Rank 7001-8000 = Unicorn
SPvP Rank 8001-9000 = Ninetailed Fox
SPvP Rank 9001-9998 = Phoenix
SPvP Rank 9999 = Dragon

No turkeys…your argument is invalid.

Seriously…no…

Please rethink your diamond skin change

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Posted by: Archaon.6245

Archaon.6245

Funny you say instant ranged AoE like its not something a Necro does all the time every single PvP match they log in to….

What bro? Necro has 1s cast time on all marks.

Do you really need to lie to make your points seem more valid all the time?

Marks have a 3/4 second cast time.

And he was talking about instant AoE ranged as in Marks have 0 travel time, they just appear and instantly go off under your feet.
+ No clear animations from ranged for which is being cast.

There is a clear animations and sound. Really I find it funny that noobs actually think staff is good. It is a utility weapon. The whole necro condition build revolves around scepter auto attack

Sounds like braindead spirit ranger to me…just scepter instead of sbow

PSA: Team Arena and Solo Arena awarding bonus rank points

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Posted by: Archaon.6245

Archaon.6245

Is the bonus for win/loss or just wins? Also it may help players getting into tpvp if they were given 1 match chest for losses instead of nothing, but at the same time award nothing to players who quit mid-game.

Enough farmers already, no need for ppl going for loser’s rewards like in old paids…if someone wants to farm pve that way —->

If you go tpvp play for win or don’t play at all

Compensate won Solo/TeamQ with RankPoints?

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Posted by: Archaon.6245

Archaon.6245

No one is talking about rank farming…

The point of the thread is simple:
It’s not FAIR for anyone, who have played Solo/Team arena one year for at really low rate of rank gain, and then suddenly that rate is increased 5 times…

i have thousands of tpvp matches and it would be a nice thing for me, but believe me…it’s not gonna happen…

HELP!? more passive skills KILLING THE GAME

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Posted by: Archaon.6245

Archaon.6245

Sheesh. True there’s too much passive play in PvP, but you’re missing a key element of why the passive play in PvP is bad. Skills like Healing Signet and Ranger Spirits, and skills traits like Dhuumfire are bad for multiple reasons, none of which are directly tied to their passive nature. Healing Signet’s not bad simply because it’s passive, it’s bad because it’s a relatively high heal with no conditions to fulfill. Strong passives need conditions to keep them in check. For example, if they changed it so HS’s passive was halved while under the effects of a condition, or the passive heal went on a 3 second cooldown when the warrior took crit damage, it’d be far less complained about when it is now, because it’d be easily countered.
In short, what I’m saying is: passive effects don’t inherently make passive effects bad. Its the lack of checks and balances on strong passives that make them bad. Don’t try to oversimplify problems.

Haha wow.

Did you forget signets have an Active? Thats how its supposed to be countered. But the passive is way too strong so people say: kitten that kitten is so passive.

Can’t remember last time i saw a war actually activate healing signet…isn’t the active part supposed to be better than passive one (Making it going cd)? This signet’s logic is beyond me….like anet’s logic on pretty much everything else btw…and i’m scared they could intend this like “They don’t use the active part of hs…so let’s buff it…” no joke…i wouldn’t be surprised…

Compensate won Solo/TeamQ with RankPoints?

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Posted by: Archaon.6245

Archaon.6245

Real problem is that farming already existed way before skyhammer, clik just to mention one did his rank just spamming grenades on hotjoin zergs without going tpvp (Also sh farmers “won” a great amount of hj games while farming)…so they would have to rollback those too i suppose…and this is not gonna happen…just forget it..pretty much every single r60 before sh did it farming hj, not jumping into a hole but the basics were the same..spam random aoes and profit…

We are not talking about rewarding the hotjoin/custom matches.
ONLY the team and solo arena games, that had their glory reward boosted. We want them to apply this boosted bonus to already won matches as well.

Edited the topic title for more clarity .

Exactly what i said…many high ranked did their rank going hotjoin ONLY (Well also went up in leaderboard being carried at nigh in some matches and never playing again before decay system) and anet doesn’t want to hurt those..

I dunno how many of you are in pvp from start but trust me rank farming had always been up since release, it only became more evident with skyhammer but had always been there and always will (Spamming wells or grenades on zerg was not so much different from jumping to death, only slower)…that’s why they should totally remove rank points from hj/arenas and give them to tpvp/soloq winners only…or farmers will always find a way to farm no matter what

no report button for pvp?

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Posted by: Archaon.6245

Archaon.6245

…and for cheaters too…oh i forgot..no cheaters in gw2 pvp…

/sarcasm

Asura Animations Are Too Advantageous

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Posted by: Archaon.6245

Archaon.6245

among 10000 of pets from ranger…. yeah gl seeing anything

Aaaaand…you got the real point here….mm necros too..