Showing Posts For Archaon.6245:

Team composition

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Posted by: Archaon.6245

Archaon.6245

Guardian
2 Wars
Ranger
Engi decapper

if someone still gives kitten about going tpvp seriusly…i don’t…

(edited by Archaon.6245)

reasons why warrior is balanced

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Posted by: Archaon.6245

Archaon.6245

Watch out guys deimos is watching from hj…once he eventually realizes this is a sarcastic topic…brace yourselves, nodoby will save you from his “War is totally fine cause you still see other classes around in hj”

I am Rank 37 but I want to be 40...

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Posted by: Archaon.6245

Archaon.6245

~and now I think I have reached a point that, seeing this huge 90,000 rank point gap and feeling~~exhausted.

You’re so cute….

#150k x 4 + 450k 69-70 if you feel exhausted looking at your next rank up i should be dead already by now… -_-

Why thank you good sir/lady!

In all seriousness, though~I wouldn’t mind getting from 59-60 or 69-70~that sort of thing. You see, the armors of those ranks (even the Cultural Armors) are now available even to Rank 10s. As long as I have enough glory, I can just buy them from the Kodan vendor. If I want to forge something Phoenix/Dragon, I just go ahead, salvage whatever I purchased and get the token I need.

Rank 40, though~~it’s a big one. There are so many series of skins that I simply cannot get unless I am R40 or R50.

Just going for one thing http://www.youtube.com/watch?v=js3vzJpGZS0 just to have phoenix emote in both gw1 and gw2 (Actually gw1 r12, max rank was 15, was way way harder and longer to get than this) nothing more…

(edited by Archaon.6245)

I am Rank 37 but I want to be 40...

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Posted by: Archaon.6245

Archaon.6245

~and now I think I have reached a point that, seeing this huge 90,000 rank point gap and feeling~~exhausted.

You’re so cute….

#150k x 4 + 450k 69-70 if you feel exhausted looking at your next rank up i should be dead already by now… -_-

Suggestions that would benefit everybody

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Posted by: Archaon.6245

Archaon.6245

  • Scroll of Past Victories – 1600 gems – Awards player with rank points for victories achieved in Team and Solo Arena prior to December 7th 2013. 300 points for Solo Arena and 800 points for Team Arena. One time use only. Account Bound.
  • Ring of Acrophobia – 1200 – Wearer of this ring will never be placed on the Skyhammer map in competitive tournament play. Usable only in PvP. Account Bound.

I would be 70+ already u.u

Never had problems with asura players…but i’m fine with giving that chance to other ppl if they think it would help (Not really sure about that…)

Btw still a way better “Ready up” than all anet’s together…

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(edited by Archaon.6245)

Take Automated response out of the game

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Posted by: Archaon.6245

Archaon.6245

Or at least make immunities decap points..all of them…i see mesmers on distorsion losing points while wars with endure pain/zerk stance (And even both) up capping them. Seems legit…endure pain + zerk stance (While spamming longbow kitten on point to force ppl out with all the adrenaline you’re getting from bs) = profit. Go try defend that point with shatter mesmer…lol

Same goes for ar, once it procs you start losing point until it stops, and this would probably solve another big tpvp problem known as “Decap engi trolling your close 24/7” because you know…“I’m bunker and you can’t kill me but i can still chain-kb+immobilize you out and decap, you’re up and i’m up…but you already lost…and soon or later i’m going to full cap you kittening point too if you don’t call for backup”

(edited by Archaon.6245)

Matchmaking Is Not Working

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Posted by: Archaon.6245

Archaon.6245

“Matchmaking Never Worked”

fixed title for you.

I am rank 1: opinion on PvP

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Posted by: Archaon.6245

Archaon.6245

being rank 1 in solo q says nothing lol
it doesnt say that you know the game nor the balancing nor that you can play your class or know how to balance this game..
this thread is sad

^ this

Karla Grey on Class Balance - In a Nutshell

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Posted by: Archaon.6245

Archaon.6245

Elementalist is pretty much random button smash and thieves are not really glassy at all anymore, just like they’re not really cannons (bursty). I agree with the others.

You’re probably confusing ele with necros and wars…

Remove Base Capping from PVP

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Posted by: Archaon.6245

Archaon.6245

yes, conquest mode is not newbie friendly.

i remember MrBig said it before.

or at least could we have a larger map catered for hotjoin 8 vs 8 or 10 vs 10 people to enjoy it?

the current maps are designed for 5 vs 5 arena tournament play and not really 8 vs 8 or 10 vs 10.

PvP MUST NOT BE kittening newbie friendly omg…and vahn just said conquest is not well suited for soloq (And he’s right cause without tactics, right comps and proper communication it’s just a russian roulette there). We need new modes for sure…but not easy kittening modes…this pvp is just dumb already stop making it more and more kittening casual friendly…it must be competitive not just letting anyone going in and win just because they’re running op specs/comps. Problem with gw2 is that i’m already worried about new game modes they would put into competitive side cause they would lead to more exploits and broken mechanics abuse…just take a look at spirit watch and the giant gap between classes while running orbs..

hmmm you are very wrong.

sPvP must be newbie friendly, so that more players can pick up sPvP and enjoy. thus, more healthier sPvP population.

do not forget that guild wars 2 is a game for casual players.

as for spirit watch, do accept the fact that some professions will be better at running the orb, that is all. by the way, playing the profession as intended is not abuse of broken mechanics but playing the game the right way.

And this lead all good teams/players quit with the few left going pug and like 2 or 3 teams all running fotm cheese…sadly noone cares about how many hotjon/pve heroes are up since pvp is made for competition and this is not competitive at all, mist league already left gw2, less ppl following gw2 streamings than minecraft (Yeah read again…minecraft) this is what you get with going casual friendly…noone gives a kitten bout casuals (Both into the game and even more outside it)..not understanding this basic concept it’s biggest anet’s fail on top of their massive list of fails..

(edited by Archaon.6245)

Remove Base Capping from PVP

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Posted by: Archaon.6245

Archaon.6245

yes, conquest mode is not newbie friendly.

i remember MrBig said it before.

or at least could we have a larger map catered for hotjoin 8 vs 8 or 10 vs 10 people to enjoy it?

the current maps are designed for 5 vs 5 arena tournament play and not really 8 vs 8 or 10 vs 10.

PvP MUST NOT BE kittening newbie friendly omg…and vahn just said conquest is not well suited for soloq (And he’s right cause without tactics, right comps and proper communication it’s just a russian roulette there). We need new modes for sure…but not easy kittening modes…this pvp is just dumb already stop making it more and more kittening casual friendly…it must be competitive not just letting anyone going in and win just because they’re running op specs/comps. Problem with gw2 is that i’m already worried about new game modes they would put into competitive side cause they would lead to more exploits and broken mechanics abuse…just take a look at spirit watch and the giant gap between classes while running orbs..

(edited by Archaon.6245)

8% signet reduction

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Posted by: Archaon.6245

Archaon.6245

Love how they keep giving warriors the silk glove treatment while kittenting all over the less popular classes. Way to prove the class bias we all already knew existed.

I’m sorry but as an (actual) tpvp warrior main I have to disagree with this.

We were bottom of the meta for 9-10 months before the summer buffs. Lots of newish players like yourself wouldn’t of started spvp until warriors were easier to play, so I understand completely why they changed it.

Problem is that easy to play builds must not be as effective (Well..more effective actually) than builds that require timing, reflexes, 5-7 skills combos, positioning and so on like dps ele, shatter mez, d\p thief, sd engi and so on…atm those braindead builds everyone can play (Hambow, spirit ranger, mm master and even s\d compared to d\p just to name most famous ones…) are also the strongest and must have. Hard to play specs\classes must be more rewarding than spam to win\ai kitten everyone can play straight from pve..but right now playing ele or shatter mesmer is just a painful way to die vs random nabs spamming chainstuns while invulnerable (See helseth downed by me after 2 days i’ve started war and pretty much not even knowing wtf i was doing, just spamming random kitten off cd). An easy spec should always have way less effectiveness (Even if played by some pvp god) than an hard to play one…on the same skillevel the one with the more skilled build should prevale, atm random scrubs can just faceroll way more experienced players running way more hard to play specs just because someone decided pvp was not casual friendly enough. Ppl from so called wvw gvgs (Coming from gw1 and looking at those pve hero’s gvgs it’s just…priceless..) still posting on s-tpvp forums (Obviously not even getting an answer) are proof of this, bads playing godmode stuff pretending to be god themselves…as i said the only solution is going pug with whatever you want to play giving a kitten to ladder, kittened balance, fotm, meta, pve\wvw heroes and all the kitten that ruined this pvp…if there was something to ruin in the first place..

(edited by Archaon.6245)

Compensate won Solo/TeamQ with RankPoints?

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Posted by: Archaon.6245

Archaon.6245

There was no reason not to do this – I guess they don’t know how to implement it.

They just don’t want to hurt pve skyhammer and hotjoin farmers…that’s all..

Lord Helseth: Opinion on the "Ready up"

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Posted by: Archaon.6245

Archaon.6245

@Sigil stacking – I guess we didn’t make it clear enough on stream – many of the sigils will be rebalanced to compensate for the ability to stack two of the same type.

We all know how well you balance . . .

May god have mercy on our souls…

8% signet reduction

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Posted by: Archaon.6245

Archaon.6245

How about writing a coherent sentence? Not once did you mention healsig, and how do you get 120HPS. That’s the absolute max without using any adrenaline. Aka no burst skills or cleansing ire. Aka, you have no idea what you’re talking about. It’s called taking the average of adrenal healths healing, not the max 100% of the time, which will never happen.

Zirith is right, you are wrong. That hasn’t changed.

why not just get rid of adrenal health? That is the real problem imo when paired with hs (Always)

Quoting myself lol…reading some posts above? too much effort.

…anyway already lost too much time here, hurr durr hj hero wars obviously don’t want their faceroll-spam to win class being balanced, feeling pro while having no clue on what you’re doing it’s so good right? Don’t worry that little 8% won’t hurt you, 32 hps wow…you’ll still be able to roll better players than you easily…

Casual friendly kitten got out of hand…no wonder competitive play is dead…already pretty much everyone in high tier pvp (And i’m not talking about high ladder…that’s a totally different thing since many old good players stopped going competitive a while ago) aside from warriors, well also some warrior mains too, realized they’re broken and many just play it because it’s a must have, even more than one, in every team, no matter what. There’s a reason why the majority of old pvp players just go tpvp pug…if you want to play for ladder you must go lame and skilless specs (Not only warrior) and since there are no rewards for being high positions already left this kitten meta. Go on with casual pve heroes friendly mentality…see what happens..

(edited by Archaon.6245)

8% signet reduction

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Posted by: Archaon.6245

Archaon.6245

And when did he wrote that it ticks every second? o.O Don’t post if all u wanna do is hate/flame/etc

It scales with healing power also so it’s more for certain builds (400+ if im not wrong with 30 points i trait line).

Because he quoted Zirith implying he was wrong, when infact he was right.

Archaeon

Now do the math, i did and i have 500hps with 3 bars

…And more proof he has no idea what he’s talking about.

…405+120 hps so it’s 525 hps @ 3 bars actually…try to power up your brain before posting bs son, or do you need a wooden abacus maybe?

8% signet reduction

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Posted by: Archaon.6245

Archaon.6245

why not just get rid of adrenal health? That is the real problem imo when paired with hs (Always)

How much do you seriously think adrenal health heals for? It is less than 80 a second for any warrior that actually wants to be useful. The real problem is bad players that dont know how to dodge thinking warriors are too strong.

Just for you to know i play warrior too, and compared to other classes i main in tpvp (Read AGAIN in TPVP, and versus many good players, not hj or crap wvw like someone else posting bs 24/7) it’s just ridiculous, it takes way less skills being effective in tournament with a warrior with let’s say 200 games on it than with shatter mez with 2k+ matches (Come on during a fun run with feel we got matched vs den and i downed helseth while i was playing war since…maybe 1 week and i didn’t even know the kitten i was doing but still managed to land an arcing arrow+some kitten and it was done…seriously? Downing one of the best mesmers around just spamming random kitten on points…now i play axe/shield cause hambow is too stupid and i refuse to go in and spam around, at least eviscerate needs some timing, but still have my broken traits+stances keeping me up)
The amount of forgiveness on war is just nonsense and this comes from both stances and traits, they nerfed hammer but they left intact every single broken thing outside it…and for answering your question:

Regenerate health based on adrenaline level.

Adrenaline level 1 healing: 125
Adrenaline level 2 healing: 240
Adrenaline level 3 healing: 360

Now do the math, i did and i have 500hps with 3 bars and they fill up in no time, 10 sec cond immunity, endure pain, balanced stance, 22+k hp, 2.5k armor, permanent 25% mov speed, almost permafury + around 55% base crit chance, permavigor from stances, insane crit dmg (Since i don’t need more survivability i went 6 divinity), cc, stun, burst dmg, sustained dmg, aoe dmg+fields, aoe burning covering whole point for 2.5k with berserker lol, and can survive way more than i’m supposed to since i’m running basically glass cannon.

Think i’m not the one who doesn’t know what is he talkin about when i say warrior is way out of control..

(edited by Archaon.6245)

8% signet reduction

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Posted by: Archaon.6245

Archaon.6245

why not just get rid of adrenal health? That is the real problem imo when paired with hs (Always)

(Player vs Player) we don't want to fight AI

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Posted by: Archaon.6245

Archaon.6245

Iv noticed in almost every match i play of sPvP i go to a point to find a minion master necro or a mesmer waiting for me with there pets this isn’t PvP please fix it nerf AI

welcome to gw2 esphatz where your game plays you…pretty much like soviet russia but with minions\pets\spirits

Why is there a red team?

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Posted by: Archaon.6245

Archaon.6245

When I am on the red team, I am always hopelessly confused about who is my ally and who is my enemy.

That is,.. a red circle is my team’s captured point, but a red tagged player is my enemy… except of course on the mini-map, where red players are my teammates.

Is this just me?

Why don’t we at least have “yellow and purple” teams if there is a consistent red for enemy and blue for ally?

Attachments:

Spirit Watch (Red Spawn Exploit)

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Posted by: Archaon.6245

Archaon.6245

Just another one who found clipping bug and probably managed to get to other base….

/yawn

Skill floor

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Posted by: Archaon.6245

Archaon.6245

Btw i’m running axe/shield war for pug fun…and even if i’m not listed into those low skill floor specs i have to say that even running an “out of meta” spec it’s still facerolling as kitten, way more than my main shatter mez with thousands of tpvp games on it..when talking bout warriors you don’t talk about broken builds…class it’s just broken no matter the build you’re running, you just need right op traits/utilities and you’re done..no spec actually takes so much skills on a war atm..some are just totally “spam to win” like hambow, banner bunker or s/s cond….but others are not challenging to play for sure..or at least way less than my other mains while still being more effective #espathz

If it’s named “Ark Goes Braindead” there’s a reason..no matter what i’m running i’m still braindead..

Top elo player

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Posted by: Archaon.6245

Archaon.6245

The reason why noone gives a kitten about the ladder.

^ This

Tpvp pug alone ftw…best game experience so far, more balanced cause you don’t find many just running full fotm cheesecomps, no cheesehammer, no lamewatch, you must adapt every time, no 4v5 and more good players joining the “dark side” every day…and since noone who goes pug only (Like me) gives a single kitten to ladder there are way less self proclaimed “pvp gods” raging at random ppl while they’re sucking badly (Another thing that made me quit soloq)…stop looking at ladder, all is vain…just play for fun

sPvP WITH PvE/WvW gear.

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Archaon.6245

@PvP players don’t care about progression.

Speak for yourself, but I want progression in what I am doing. There is no need in PvPing and beating someone if there is nothing in for me. Just for the “I am better than you” feeling? Nah, thanks…

So you want to be rewarded with superior stats for beating someone, so that you can beat them more easily next time?

Where did I say that I want “superior stats”? I only talked about progession. Something like rank ups or better/rarer skins, achievements. Some further intention to play…

We already had better/rarer skins for higher ranks…too bad they removed that system and implemented a more “casual friendly” (Casual friendly = competitive pvp’s cancer) system where you can just buy whatever you want for glory+gold so everyone can just farm glory and spend his pve gold to get high rank rewards….and noone cares bout achievements in pvp, we don’t need achivements we just need decent and competitive pvp, working ladder and unique ladder rewards…not a casual friendly one where everyone can just go in and spam to win no matter skills…atm the more lame team wins instead of the better one..and that just ruined everything and made most competitive players to stop going seriously or quit

(edited by Archaon.6245)

sPvP WITH PvE/WvW gear.

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Posted by: Archaon.6245

Archaon.6245

PvP must be equal for everyone, no gear, stats, level and kitten differences…already unbalanced the way it is atm…no need for crazy braindead pve style farmers able to do something just because they grinded their rank or went hj\sh farm all day. If you wanna go uber farm epic mode just go wvsw…no need for skill there if you can just outgear ppl…

And i’m r64 btw so it would be a huge advantage to me…but it’s just stupid and i would quit pvp immediately, this is not metin2 nor kitten wow…same pvp lvl\gear\stats for everyone is one of the few things they got from gw1 and it’s totally fine the way it is. No need for more bads running around with no clue just to get some random rewards…daily farming turds are more than enough already…

(edited by Archaon.6245)

What's wrong with Spirit Watch, exactly?

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Posted by: Archaon.6245

Archaon.6245

Actually pretty much every decent player tries to change spec/class for the best comp in soloq, and i personally hate soloq (Way more fun going in tqueue pug) but i guess you play with worst ppl in the world if they all go like “nice we’re 4 thieves and no bunkers, let’s go like this even if someone could run something else setting up a decent comp” or maybe it’s just you dunno…

When you start saying things like “everyone” or “noone” think twice before going full bs mode…way better hint than yours

And no i’m not rushing to defend anyone btw..

Oh, so you’re soloQ hero, I get it.

You obviously can’t read i guess…

Compensate won Solo/TeamQ with RankPoints?

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Posted by: Archaon.6245

Archaon.6245

Responding to this thread with thinly veiled ‘bump’ posts is not doing your cause any good. We don’t make decisions based on how often someone bumps a thread.

We’ve responded with our current take on the matter – if something changes, we’ll let you know.

In the meantime, feel free to provide constructive and thoughtful comments.

Trad:

Let this thread die already cause we’re not going to reward ppl who went tpvp instead of rank farming.

Thank you for you feedback

Meanwhile go take a look to new shiny stuff coming in pve…go spend gems and stop annoying us, and as always…have a nice day.

What's wrong with Spirit Watch, exactly?

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Posted by: Archaon.6245

Archaon.6245

hotjoin? Random stupid troll but whatever. bunker warrior with sword/shield is great for orb running, i don’t even know what your point is because you didn’t make one.

and hotjoin maps? there are people running bunker banner warrior in much higher playing level than you play. http://intothemists.com/guides/1004-banner_bunker_warrior
so how about you inform yourself first before acting like some pvp expert and fail, k? “you so pro.”

Oh, I thought it will be not hard to understand even for for such “pro” player. Hint: SW is not tPvP map and no one bothers about changing specs for single soloQ match.

Actually pretty much every decent player tries to change spec/class for the best comp in soloq, and i personally hate soloq (Way more fun going in tqueue pug) but i guess you play with worst ppl in the world if they all go like “nice we’re 4 thieves and no bunkers, let’s go like this even if someone could run something else setting up a decent comp” or maybe it’s just you dunno…

When you start saying things like “everyone” or “noone” think twice before going full bs mode…way better hint than yours

And no i’m not rushing to defend anyone btw..

Attachments:

What's wrong with Spirit Watch, exactly?

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Posted by: Archaon.6245

Archaon.6245

perma regen, 30k hp banner warrior running the orb with sword mainhand greatsword… “interesting”

Oh, you doing specs for hotjoin maps? You so pro.

hotjoin? Random stupid troll but whatever. bunker warrior with sword/shield is great for orb running, i don’t even know what your point is because you didn’t make one.

and hotjoin maps? there are people running bunker banner warrior in much higher playing level than you play. http://intothemists.com/guides/1004-banner_bunker_warrior
so how about you inform yourself first before acting like some pvp expert and fail, k? “you so pro.”

chill down man…he’s a wvsw/pve hero, not worth going mad to him or trying to explain any sort of pvp related stuff..just don’t feed trolls..

(edited by Archaon.6245)

What's wrong with Spirit Watch, exactly?

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Posted by: Archaon.6245

Archaon.6245

Basically because there are some classes that are almost unstoppable while running orbs due to broken mechanincs (Like wars and rangers first of all and eles depending on their spec) while some others can’t even try to do it…wars can go invulnerable zerk+endure pain without losing orb while thieves can’t go stealth, rangers can use leaps on leaps going from orb to point in seconds while is gonna take forever with mesmer…and so on…
Time ago, when they implemented spirit watch in tpvp, i did champ hunter only rerolling from mesmer and running orbs then never want back to that kitten class…

(edited by Archaon.6245)

Why nobody is playing solo queue

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Posted by: Archaon.6245

Archaon.6245

Conquest needs coordination to be played succesfully. In LoL you can effectively write an play ( in solo q) , gw2 is too fast paced so you NEED voice-chat in order to play in the proper way.

Solo q basically makes no sense in this game, reason why you’ll find team q pros being able to dominate in solo q while the opposite is kinda rare.

I would have somewhat agreed with this statement as well, that is until ANet introduced map icons for both friendlies and engaged enemies. Now it takes literary 1 second to look at the map and figure out at least 70% of what’s going on. But people are still trying to play the hero part for some reason..

It doesn’t really matter.

Player icons won’t teach you positioning and map awareness, won’t teach you to not stay braindead afk in mid as a bunker guard while your team is demolished on sidenodes, won’t teach you to decap far/close as a teef while your team is keeping mid in teamfight, won’t teach necros to stay on edges where teefs can’t reach them with dem teleports etc etc.

Conquest mode is too hard, even in top 100 solo q, i can assure you.

And for sure won’t teach you not to keep going far if you already lost 1v1 with their side defender like 5 times before just because “I’m da best and i’ll kill ya next time!!1!1 Noob insert class here1!!1!”…or when to rez and when not (glass cannons trying to res other glass cannons sitting into aoes with obvious results, guardians being ganked while ressing thieves and so on…) let alone trying to set up basic tactics like “I go mid alone with guardian to hold it alap, 1 close and rest cross far then defend far and i’ll go close at respawn” ending up with 2 ppl capping close, another one at boss and one obviously dead at far while still 1v3 at mid with guardian. And that’s when you realize that, as i said, there’s no point on tryhard…all is vain, go for fun and kitten the rest…1-4 or just go wherever the kitten you want, i don’t care anymore…

(edited by Archaon.6245)

Why nobody is playing solo queue

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Posted by: Archaon.6245

Archaon.6245

Stopped soloq because of skyhammer and spirit watch, so now i just soloqueue in team queue or I just don’t play at all.

Well said man…well said..

Attachments:

Why nobody is playing solo queue

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Posted by: Archaon.6245

Archaon.6245

because since there are no rewards for ladder there’s no point for tryhard or rolling boring and skilless fotm for being “top”, you get a more enjoyable game just going solo pug in tqueue, no cheesehammer and lamewatch, less fotm riders and you can play whatever you want because you won’t end up vs 4 wars or 4 necros all the time, and ofc better rewards when you win. Seems good enough to me to not touching soloq button for the rest of my life..

(edited by Archaon.6245)

PvP Bugs

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Posted by: Archaon.6245

Archaon.6245

I’ve reported these bugs a long time ago but they haven’t seem to be fixed.

1. The repair kit in Khylo sometimes fails to spawn. It doesn’t seem to be related to the “kill before timer is up exploit”.

2. When you use the teleport in Skyhammer sometimes it will teleport you twice depite my best attempt to only interact with it once.

3. Sometimes the leaderboards just stop updating every hour.

Oh there are also trebs appearing up in the map while they’re actually down, thieves and mesmers getting stuck into walls, characters unable to swap weapons, bugged cannon at capricorn that doesn’t let you use it, other characters unable to move until they do an emote, rangers and necros sitting on pets to avoid backstabs, ileap’s clone blocked by pretty much everything, necros teleporting back up at skyhammer after falling (Same at keep), dead pets still healing downed rangers….and many others….listing every pvp bug is gonna take too much time and yes anet is actually “looking into” all those bugs …so chill down, noone is going to fix them anyway….when you pvp since start you eventually get used to all this kitten, stopped giving kittens to fail bug fixing long time ago..

But capricorn isn’t even a tournament map. After playing hundreds of tournaments I haven’t experienced the swapping bug even though I have in PvE. That can easily be fixed by swapping in your character screen.

The other stuff, dead pet res, body blocking, those aren’t game breaking bugs. When your team doesn’t have a treb for the rest of the game, it can turn into a sure loss.

Thousands of tpvp matches and happened many times…and you can’t swap stuff in tpvp while relogging is going to hurt your team badly. Bugs in maps outside tpvp aren’t so bad off course…but the problem is that having many of those since start just proves how much they really care bout fixing pvp stuff…and bad ones are not just those someone can exploit (Yeah trebs and doors just to mention well known ones…along with others that many fortunately don’t know), also being stuck into walls or finding yourself with some bugged handicap hurts your game along with your team…but as i said if you have lots and lots of pvp exp you eventually get used to bugs and you don’t care anymore, don’t even rage cause pvp is kittened up already…just going pug alone in team queue not giving a kitten to anything it’s the only way to enjoy this game..

(edited by Archaon.6245)

Condi tanks

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Posted by: Archaon.6245

Archaon.6245

how to make power crit builds viable again?
would greatly increasing the damage from power traits help? O_O

i.e. warrior’s strength trait line
http://wiki.guildwars2.com/wiki/Berserker%27s_Power

Increased damage based [sic] how much adrenaline you have built.
Adrenaline stage 1: 5%
Adrenaline stage 2: 10%
Adrenaline stage 3: 15%

what if
Adrenaline stage 1: 25%
Adrenaline stage 2: 60%
Adrenaline stage 3: 100%

overkill much? O_O

or this …

http://wiki.guildwars2.com/wiki/Heightened_Focus
Gain bonus critical-hit chance for each stage of adrenaline you have.
Critical Chance.png Adrenaline stage 1: 5%
Critical Chance.png Adrenaline stage 2: 10%
Critical Chance.png Adrenaline stage 3: 15%

what if it became this instead?

Gain bonus critical-hit chance and critical damage for each stage of adrenaline you have.

Adrenaline stage 1: 15% critical chance & damage
Adrenaline stage 2: 30% critical chance & damage
Adrenaline stage 3: 50% critical chance & damage

would this cause kamikaze warriors to roll 30/10/0/0/30 for the uber damage potential?

this means no adrenal health, no cleansing ire, but would the extra damage be worth it?

..yeah right….go back hj deimos, srsly…not even worth trying to explain how clueless you are..

(edited by Archaon.6245)

PvP Bugs

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Posted by: Archaon.6245

Archaon.6245

I’ve reported these bugs a long time ago but they haven’t seem to be fixed.

1. The repair kit in Khylo sometimes fails to spawn. It doesn’t seem to be related to the “kill before timer is up exploit”.

2. When you use the teleport in Skyhammer sometimes it will teleport you twice depite my best attempt to only interact with it once.

3. Sometimes the leaderboards just stop updating every hour.

Oh there are also trebs appearing up in the map while they’re actually down, thieves and mesmers getting stuck into walls, characters unable to swap weapons, bugged cannon at capricorn that doesn’t let you use it, other characters unable to move until they do an emote, rangers and necros sitting on pets to avoid backstabs, ileap’s clone blocked by pretty much everything, necros teleporting back up at skyhammer after falling (Same at keep), dead pets still healing downed rangers….and many others….listing every pvp bug is gonna take too much time and yes anet is actually “looking into” all those bugs …so chill down, noone is going to fix them anyway….when you pvp since start you eventually get used to all this kitten, stopped giving kittens to fail bug fixing long time ago..

Petting Zoos in tPvP

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Posted by: Archaon.6245

Archaon.6245

One big problem with pet-zoo specs (Spirit rangers and mm necros) is that even when you target someone your single target skills are more likely going to hit a random minion/spirit/pet around him…even more when mm and rangers exploit this sitting on pets to “deviate” skills like backstab on the pet instead, even if not targeted (Let alone trying to target someone into the mess) …we all know it’s a bug and yeah every “top” (lol) goes away exploting that all day long..jumping into a friendly pet zoo is the best counter to single target skills atm, and that’s another reason why 90% of pvp atm is based on aoes…fixed target priority…my kitten

(edited by Archaon.6245)

Teldo Streaming!

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Posted by: Archaon.6245

Archaon.6245

Old times when playing engi required real skills

Teldo Streaming!

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Posted by: Archaon.6245

Archaon.6245

Welcome back into this mess teldo

Why is it not fun to play PvP in GW2

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Archaon.6245

WARNING Do not transfer!

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Posted by: Archaon.6245

Archaon.6245

I remember 1 year ago talkin’ with starcraft who went from na to eu and wasn’t getting tpvp rewards…and now i see that kitten is still here…

…i think there’s nothing more to say…still wonder why this game is going nowhere?

The new PvP idea SUCKS !

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Posted by: Archaon.6245

Archaon.6245

spvp is already dead..i see more old players (The few ones still playing..) going pug in tpvp than with proper teams including me..went in top 50 with lame condition-bunkers + wars team (Yeah meta…and pretty much no real effort) then realized high ladder positions are worthless in this sotg and playing with bunker team is boring so started going pug (Not soloq cause cheesehammer, lamewatch and afkers/4v5). With no rewards for top ladder there’s no point on wasting time arranging teams, waiting for mates and so on…just go pug with whatever you want and that’s all, more enjoyable for sure…i don’t even know if i’m still on ladder atm and I don’t give a kitten since i’m having way more fun now..not refusing to go with low mmr friends “omfg i can’t lose cause ladder”, not always looking for who’s online and what are they running in order to arrange your team, not forced to play always bunker guard cause my other mains are out of meta…bring the kitten you want and play, i have to say that even if going pug alone i loose many vs terribad teams (Since you still get premades sometimes if their mmr is low enough) it’s the best pvp i had since months..without decent rewards for being in top ladder i think there’s no reason at all to go back to boring “cheese to win” kitten…i suggest you all to try it out, stop caring about worthless ladder just showing who has the most lame team and start going for fun, like it should be..you can go back on top again if needed but for now…relax..atm you won’t get kitten anyway regardless if you’re top 10 or 50% …real top teams already left time ago so there’s nothing to prove anymore, lost esport chance many months ago and this will never be anyway…so just go relax and have fun..

(edited by Archaon.6245)

warriors are not overpowered

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Posted by: Archaon.6245

Archaon.6245

Today warrior with sword stacked 15 confu on me, then swapped to longbow and stunned for 6sec with combu shot, he deciced to lol at me and used rush, savage leap and whirwind on hammer when i tried to run away. I was at 2k hp left and he switched to offhand axe to finish me off with whirling axe, he even bypassed downed state as i was insta killed. F.. warriors are op and needs a huge nerf, this game became unplayable cause of warriors. Now im going Q.Q a bit alone so cya peeps

No need for a war with 4 weapons..hammer/longbow are more than enough to achieve same result…fail troll is fail..

warriors are not overpowered

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Posted by: Archaon.6245

Archaon.6245

Warriors are not the only culprit. All characters are on the same boat. Minion and Condi necros can build tanky and dish out a lot of damage. Tanky condi Mesmers can build tanky and rely on confusion. Also, Spirit Rangers.

Confusion mesmer in pvp…..
el
oh
el

still waiting for double mesmer teams in top tier…masochism of those running double war is just unbelievable, why not going for two condition/confusion/whatever mesmers facerolling zerk stance/cleansing ire/perma 600hp regen wars is beyond me…

lol

warriors are not overpowered

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Archaon.6245

Warriors are OP, period. There’s something severely messed up when a class/build so easy to play can completely shut down other characters. The combination of offense, CC and defense is simply over the top.

The nerfs last patch were a good start, but there’s a long way to go. It would be nice to play a game without 1 or 2 of every single team having someone mindlessly hammer-swinging his way to victory.

So you want teams without warriors… gotcha

Now start to think about teams without guards, thiefs, rangers… You got a long road to go.

Already many teams without thieves and rangers (You can even replace both with warriors and more warriors atm)…guard still needed for teamfights since is the best team support class (But can’t do kitten alone)…so what’s exactly your point here?

Mesmer - Invulnerability and Stealth

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Posted by: Archaon.6245

Archaon.6245

Then don’t use it. Stop calling for things to be removed from the game just because they don’t suit the areas you enjoy – there are a LOT more people playing hotjoins every day than in the top X of the PvP leaderboard.

There are also more people going on trackdays at weekends than F1 or GT championship’s pilots…and that’s not a reason to balance motor sports around them or to give them more impact on something just because they are more…we don’t need more in gw2 pvp…we need better….that’s the point, and nerfing pu is one way to stop giving bads the opportunity to prevale even if they play like kitten (Even if it’s in hotzerg only) like they already do with wars, rangers and necros…

(edited by Archaon.6245)

Elementalist meta at the moment?

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Posted by: Archaon.6245

Archaon.6245

Hey there,
I’ve been sort of experimenting with builds on my elementalist and was wondering what the current meta was?

Thanks

Go easy mode (Aka meta, esphatz or whatever you wanna call it)..reroll warrior and drop ele already.

/thread

Mesmer - Invulnerability and Stealth

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Posted by: Archaon.6245

Archaon.6245

no – what he wrote was “heartseeker spam is too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.

What he wrote was “share venom builds are too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.

What he wrote was “6 pool zerg rush is too good against noobs, therefore it needs to be nerfed; it doesn’t promote skilled play anyway”.

1- Hs is really important on d/p backstab combo so no, it does promote skilled play it’s just abused by nabs spamming it (Hs spam is not effective anyway neither in tpvp nor in hotjoin, hs spam is just free kill no matter where ppl use it) It’s not like pu that (Read carefully) is totally worthless in pvp but nab’s godmode in hj/wvw where ppl just fight in the middle of nowhere for their ego not caring bout team, objectives, tactic or whatever..

2- Venom share promotes skilled teamplay imo, noone uses it in tpvp cause you need to set your team up around a venom share thief (2dps + thief roaming for example is insane but you always need someone with thief otherwise is just a wasted spot) = too much effort and skills/timing needed for something you can easily replace with a perma-spam necro + a bunch of braindead wars with way more overall survivability than a venom share thief+dps while being also more flexible if you need to split around. And a single war with broken zerk stance up is going to wipe your venom share comp alone anyway because esports….

3- This is not starcraft forum…

(edited by Archaon.6245)

Mesmer - Invulnerability and Stealth

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Posted by: Archaon.6245

Archaon.6245

I don’t understand, these would be huge buffs to the mesmer. The only thing that may hurt would be moving blade training, but this wouldn’t mean much as deceptive evasion is being moved down to compensate.

If you want to tone down PU condi mesmers, I think torch 4 needs to have the CD increased. Traited it’s a stealth every 24 seconds, but as a 4s stealth once you use it, it’s only 20s before you can reuse it. It may not sound like a lot on paper, but that increases the stealth uptime dramatically compared to other weapon sets. The trade off has always been the torch phantasm (5) being useless, but that also needs to change. Also changing PU to a boon every 2 seconds would lower the sustain a bit.

troch cooldown increased? just remove pu from the game its useless in tpvp and really really strong in hotjoin which helps nobody
if you increase the cooldown on torch even more you will find yourself sitting on sword only for like 4 weaponswaps in a row…nobody will ever use torch then

Completely agree with sensotix…pu brings nothing in tpvp and just gives bads the ability to stay alive in hotjoin/zergs vs doors way more than they actually deserve…wish they completely remove pu replacing it with something helpful for tpvp viability…like stability (You know…wars everywhere, fear everywhere…), condition removal or something..we already have enough warriors, rangers, necros and so on able to stay alive and kill with 0 player skill involved (Bad thig is that, compared to pu mesmers, those builds are very tpvp viable too…and that’s even worse cause they led to a dumb “spam to win” pvp that already made most old good players quit this game bringing the whole competitive scenario to this agonizing sotg)

(edited by Archaon.6245)

warriors are not overpowered

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Posted by: Archaon.6245

Archaon.6245

What exact build are you using Locuz?

For god’s sake don’t post it on forums otherwise we’ll be even more collapsed by braindead wars facerolling around since we all know that anet won’t fix something in less than 3 months…