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Most Effective Thief PvP Build?

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Posted by: Archaon.6245

Archaon.6245

BS hard to play? Rofl? Yes, maybe harder than Haste 222..22 but seriously, S\D or P\D are on another level for both effectiveness and skills needed.. And forget to run full burst specs in tPvP…you’re just going to be facerolled over and over..i suggest to learn to play something good for both you and your team if you are planning something more that stomp nabs in hot join

Hot join is getting really annoying...

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Posted by: Archaon.6245

Archaon.6245

I’m not calling him noob because he plays a guardian, i call him noob because i saw HOW he plays guardian…and it’s different. I always said that BS HS etc were not op, but that i didn’t care if they were going to nerf them… I usually tried to give some advice to avoid those burst combos, as many did and aready do…my idea as ever been the same, they’re not so op but nerf what you want, maybe it will stop ppl to QQ bout thieves for everything we do…as you saw in my screen…

Bad reputation is hard to get it off.
Anyway we fall again in the argument of what is OP and what is broken.
OP = overperforming, too strong, over the average. Nerfs fix this problem.
Broken = with no counter, gamebreaking. Hotfix fix this problem.

Thief was (and still is in some aspects) OP, not broken, that means people know the counters, but Thieves still need a kind of special attention that shouldn’t be given to in order to counter them.

I was truly surprised when they didn’t nerf bs dmg…and they nerfed C&D..and Daze on tactical strike…so they ruined S/D dazelock, but i found a way to play it anyway adjusting traits and runes…that’s why i have no fear bout nerfs, you can always figure out something good with what they give to you….
Anyway you need to put special attentions on everyone if he plays good, every class can be as powerful as thieves or even more if played properly….the real problem bout thieves is not the class imo, it’s the fact that people usually choose the “easy kill” spec (Well easy only on certain types of specs and players) rather than an harder but much more viable and hepful (For team) one…and they can’t nerf ppl’s mind xD

(edited by Archaon.6245)

Hot join is getting really annoying...

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Posted by: Archaon.6245

Archaon.6245

I’m not calling him noob because he plays a guardian, i call him noob because i saw HOW he plays guardian…and it’s different. On the other hand also HB Haste spammers are noobs imo. I always said that BS HS etc were not op, but that i didn’t care if they were going to nerf them… I usually tried to give some advice to avoid those burst combos, as many did and aready do…my idea as ever been the same, they’re not so op but nerf what you want, maybe it will stop ppl to QQ bout thieves for everything we do…as you saw in my screen…

(edited by Archaon.6245)

How is this acceptable?

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Posted by: Archaon.6245

Archaon.6245

Red Chamalee…. rofl…. GANK is back?

Yeah, ure the first one to notice, lol!
btw,this thread is pointless, the OP is a blatant liar/exagerating, and a poor player, stop this useless thread. To much speculation for a useless player that on first more deep glance at screenies backed off imediatelly.

Well i met him and his mates so many many times in HA…i remember him even too much

Btw i was expecting a necro, not a thief…

Hot join is getting really annoying...

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Posted by: Archaon.6245

Archaon.6245

So… What’s the point of this thread?

Usually i’m not rude, but if you start insulting me for no reason…well, you’re going to be flamed…

The point is to show how is playing a thief in pvp…even if you don’t play those oneshot whine builds (And they are crap btw) there are still nabs complaining, 80% people just don’t know kitten bout thieves and all they can say it’s to play a proper class? Said by a guardian? It’s both hilarious and sad… I personally think that S/D thief it’s just a bit more hard to play good than, let’s say, a GS – M/S guardian smashing buttons for win…and people still complain, i really want to see those so pro guys playing S/D in tPvP and see if it’s so easy…really.

I see no insults in my previous post.
I was just asking what is the point of posting a screenshot of two guys flaming each other in a public forum.

Anyway, if Thieves have this bad reputation is just thanks to flawed profession mechanic and to people who exploit this and then come here into the forum saying that nerfs are uncalled for, thief is weak, warrior has better mobility etc.

I was talking’ about that guy..not about you man…you didn’t insult me xD

And if you read my posts you’ll see i’m the first saying that BS PW HS are way stupid, also reported some using (As devs said) hacks to permastealth in sPvP while attacking, there’s also a guy who posted a video about it in tPvP.

But…if you (Intended as that guy) say that “ kitten always play thieves” you are a kid, and you’re going to be flamed for sure. I didn’t make a screen but after some time i had an idea, i asked my tPvP team to bring him with guardian in tourny for a run…maybe i was pissed, but i think they’re going to flame him much much more, so maybe he can realize how bad he is. Anyway they’re going tomorrow afternoon…we will see if someone not rtrded plays better than a rtrded S/D thief…

Obviously if he plays good for my 35+ team, they’re going to tell me, and i’ll change my mind, but i saw him playing, and that’s why i answered him like that..

(edited by Archaon.6245)

Yet another Underpowered class

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Posted by: Archaon.6245

Archaon.6245

Typical glass cannon ele blowing all his utilities to kill one thief. Sounds familiar…

Universal rule:

If you see an ele using RtL to you….get your kitten away, usually they’re going to RtL>Updraft>Lighting Whip spam, then if you’re still alive they switch to fire to finish the job, and you if don’t dodge at first you’re going to be in a really bad situation…and yes, not running full glass cannon gear helps a lot vs everyone with high bursts..

This seems a bit different, using teleport while channeling first burst, but dodging will work anyway…you can see if he starts channeling at distance..

(edited by Archaon.6245)

Hot join is getting really annoying...

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Posted by: Archaon.6245

Archaon.6245

lol just like all angry players when they die btw rank in spvp isnt that great the more u play spvp the higher ur rank apparently just depends on how much u actually play it. my rank is 17 and i still beat ppl way higher than me. so not the matter of rank but skill and how u play ur character.

Infact i kindly suggested him to go learn to play his guardian first, before teaching something to others…. (^^ <— this is the kind mode) xD

Hot join is getting really annoying...

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Posted by: Archaon.6245

Archaon.6245

So… What’s the point of this thread?

Usually i’m not rude, but if you start insulting me for no reason…well, you’re going to be flamed…

The point is to show how is playing a thief in pvp…even if you don’t play those oneshot whine builds (And they are crap btw) there are still nabs complaining, 80% people just don’t know kitten bout thieves and all they can say it’s to play a proper class? Said by a guardian? It’s both hilarious and sad… I personally think that S/D thief it’s just a bit more hard to play good than, let’s say, a GS – M/S guardian smashing buttons for win…and people still complain, i really want to see those so pro guys playing S/D in tPvP and see if it’s so easy…really.

(edited by Archaon.6245)

Hot join is getting really annoying...

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Posted by: Archaon.6245

Archaon.6245

Btw everyone knows i play a balanced S/D (And guardian, mez and ele too expec in tPvP) and not BS, Haste HS, PW and so on…

This is the average hot join PvP player…

http://i48.tinypic.com/311rxia.jpg

Do you want to laugh more? He was playing a guardian….enough said.
….

(edited by Archaon.6245)

capture point give same amount of points?

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Posted by: Archaon.6245

Archaon.6245

all points are equal.

Mesmers not dropping target now?

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Posted by: Archaon.6245

Archaon.6245

Stealth usually drop marks, both if used by thieves rangers or mesmers…but some skills are still bugged as they continue to channel on target after he goes stealth dropping the target, like necro and guardian downed skills for example or barrage…

How is this acceptable?

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Posted by: Archaon.6245

Archaon.6245

Red Chamalee…. rofl…. GANK is back?

Random noob questions

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Posted by: Archaon.6245

Archaon.6245

1) Is there a way to stop the auto join after a match? If not, when is the best time to leave the match? When the scoreboard pops up?

Have to say that probably it’s better to leave when match ends during score board…so you don’t leave you team umbalanced, even if it’s hot join it’s not kind…i always wait for match to end then i return to mists..

Hundred Blades overpowered?

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Posted by: Archaon.6245

Archaon.6245

Standard response:

3. Unlike the other Quickness abilities, Frenzy makes the warrior take 50% more damage (the thief version only takes away endurance and the ranger version only removes the ability to heal during the duration). If anyone at all is attacking the warrior, they’re guaranteed to die.

Endure Pain.

Hundred Blades overpowered?

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Posted by: Archaon.6245

Archaon.6245

Anet is not going to nerf warriors…and we all know why. So just learn to deal with this…it’s not hard anyway..

Stop everything else: fix this.

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Archaon.6245

Looks strange…if he deals dmg he can’t restealth immediately…also using sr, bp and stuff chained….culling was fixed but maybe there are some problems with some specifical skills, dunno, never happened to me while stealthing or to someone i fought with my stealth, definately a dev has to look after this man to figure out how he manages to do this..because if it spreads it would start more rage bout thieves….and we don’t need it.

Better if you provide that thief’s name to a dev…so he can investigate this

(edited by Archaon.6245)

Map-Stuck is back

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Posted by: Archaon.6245

Archaon.6245

WTF can’t play like this…..always…always getting this crap, and if it’s not me for sure someone in my team (Even both). Srsly WTF?

(edited by Archaon.6245)

The thief and its gameplay - Your feedback [Merged]

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Posted by: Archaon.6245

Archaon.6245

To Thief players…
Name one other profession that can kill a player in under 2 seconds.

Frenzy HB and Mind Wrack. Questions?

The thief and its gameplay - Your feedback [Merged]

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Posted by: Archaon.6245

Archaon.6245

While Backstab build it’s still really powerfull i don’t feel its OP in Spvp. Its a 45s cd combo and afteer taht yoou are rendered to a squishy glass cannon who will get eaten by any aoe.

The real problem is people running arround without stun breakers. And cmon let¡s be honest you see a thief comming to you with Basilisk venom and Assasin signet and you don’t have the finger ready on stun break? You are just bad then.

When playing S/D i’ve never ever ever been killed by a backstab combo. Shadowstep makes the job really easy.

I play S\D too and it’s way better than D\D…much more viable, useful for your team and you can kill almost everything…BS can kill in 2 secs bad glass cannons and only every 45 secs…everything else would stand there and beat you to hell

The thief and its gameplay - Your feedback [Merged]

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Posted by: Archaon.6245

Archaon.6245

I feel many skills are well balanced, but some(dancing dagger especially) suffer from the reduced power, yet keep a high initiative cost. Maybe a look into balancing init cost with the skills as they are is in order? I would love to see DD reduced by one init. This would go a long way into to balancing the thief more effectively without just cutting the damage output in seemingly random swathes.

I personally don’t feel any problem with DD..i used it mainly for crippling targets, and still using it for the same reason.. don’t care about dmg.

Retaliation

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Posted by: Archaon.6245

Archaon.6245

You still take Retal damage even from ranged attacks. And Trick Shot is a nice way to suicide in a team fight where every enemy has Retal upt? .

Never fought a team with retaliation up everytime on every people…did you?

Next patch. Going e-sport or not.

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Posted by: Archaon.6245

Archaon.6245

So i just wanted to be answered to the million dollar question: are we getting the custom servers and ladderboards on the next patch? we have been waiting for long now since release, been said this features would come; and we have waited just like childrens waiting for Santa. The people is getting really annoyed for not having a custom server to practice or even to test range on certain abilities on certain maps. The e-sport goal is nice, we all want it. Wont happen with more pve-event. Give us the solid tpvp community this answer, keep our hopes up.

Sincerely, Sadcleric ( TNT)

Guild Halls with custom PvP instances (With no honor points awarded obviously). That’s all i want.

Thiefs ruining balance again ? [Merged]

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Archaon.6245

those are not the best thief’s specs around, they’re only fast ways to kill nabs, high ranks simply laugh at burst thieves

U know that that <<nabs>> will get frustrated and will get back on their old game if they get rolfstomp all the time or if they get on the forums , and the only answer is L2P right ?

Less nabs in sPvP , less ppl trying later on tPvP and less nabs making their own team on paid tournament .
And less nabs on the twitch as followers or viewers ?

If backstab is useless in higher tier , and easiy to kill <<nabs>> on lower , what is the problem with nerfing it ?
Its a win/win senario

Edit: I am proud to be a <<nabs>>
But do u want more viewers on ur twicth channel althought ?

They can nerf it if they want…not because it’s op….but just to make whiners stop crying on forums (They’re annoying), i never used BS, PW or Hs spam on the thief so i don’t really care, btw i have to say that pretending to nerf everything that kills you without learning how to deal with it it’s a bit childish…and sure, maybe if they nerf BS they’ll give something to my S/D and it would be nice…do whatever you want, nerf whatever you want, unexperienced players will still die and experienced will still faceroll them, no matter what they nerf…face it, instead crying on forums make experience and jump to the other side of the fence

(edited by Archaon.6245)

Thiefs ruining balance again ? [Merged]

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Posted by: Archaon.6245

Archaon.6245

20k damage? With what? In sPvP? (Because here it’s sPvP forum)

Screen please (Or better…video)…post a video with a thief dealing 20k dmg during a “not possible to react” time in sPvP…i’m going to ask him how he managed to do that…because, you know, that kind of damage it’s mathematically impossible with sPvP crit dmg cap during a time short enough to not let you avoid it….i suggest you to use Fraps.

Thank You.

Yeah you dont need to provide anything to this clown, there are plenty of SS of the death combo. Heck I posted one done on my 1900 toughness necro for 90% of my health. Thier new argument is that you have time to react when you are at 10% life…. or they will use the “stun break skill” argument, knowing full well that classes stun breaks are on 45 second + timers.

Yes all my friends left the game, thiefs and mesmers were the main complaints more thiefs instand death then anything.

For now while i wait for balance im facerolling with thief and mesmer laughing at all the free kills.

So…link me a video after patch showing what you’re saying (In sPvP obviously, but i think you can read), crying without proofs it’s too easy…and it’s time to stop. Do you want to complain about something…first of all show it, then we will be able to talk..

I can write “OMG a necro oneshotted me with 30k dmg in 1.5 secs….QQ….NERF IT!” and it’s automatically true because i said it? Don’t think so…

Hilarious uh?

Thiefs ruining balance again ? [Merged]

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Posted by: Archaon.6245

Archaon.6245

20k damage? With what? In sPvP? (Because here it’s sPvP forum)

Screen please (Or better…video)…post a video with a thief dealing 20k dmg during a “not possible to react” time in sPvP…i’m going to ask him how he managed to do that…because, you know, that kind of damage it’s mathematically impossible with sPvP crit dmg cap during a time short enough to not let you avoid it….i suggest you to use Fraps.

Thank You.

(edited by Archaon.6245)

Retaliation

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Posted by: Archaon.6245

Archaon.6245

Have to say that running a S\D thief i can usually keep up with guardians with retaliation and if they are not good i can kill them 1vs1….do you want to know how to counter retaliation with a thief? Have you ever heard about sbow? That thing that shoots arrows, with conditions and evasion while you are far from symbols and without insane bursts that would kill you in seconds with retaliation? Yeah, i know that maybe it sounds strange…but you can actually use it, not only D\D or PW unskilled crap…Pressure is the way to go with bunkers…glass cannon burst are just suicidal…and you don’t need an aerospace engineering master to understand this…bunkers = they have to stay in one place holding it…so why don’t you stay just out where they can’t go and use ranged stuff? It’s really simple…and yes aoe poison arrow is not reflected by guardians if you aim it on the ground outside the shield

(edited by Archaon.6245)

wars OP in pvp?

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Posted by: Archaon.6245

Archaon.6245

Probably engi is the best all purpose class along with ele, and it’s not bad at all, the only engi’s problem is that it’s still full of bugs. Everyone who plays a warrior wants to just kill things around so he goes glass cannon… Let me tell you that glass cannons work only on really bad players (And i’m talking about burst thieves too), ppl with just a little experience can avoid bursts…so no, wars aren’t op and thieves aren’t too….those specs are op only vs noobs but it’s not a class\skillbar related problem…there’s almost noone running a real balanced and useful war and that’s the real issue, that leads to really few wars in tPvP…a balanced spec would be even more rewarding than just facerolling nabs and aswell would give wars a spot in pvp teams…yeah you won’t just pop frenzy and hb to make points but, maybe, you are going to do something good for your team instead going around like a crazy rambo stomping noobs and being stomped by everyone r20+

(edited by Archaon.6245)

Thiefs ruining balance again ? [Merged]

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Posted by: Archaon.6245

Archaon.6245

Every class has a counter to glass cannons. I just picked the two easiest ones to execute to describe because the OP seems to not have played the game past rank 10.
Nor have you apparently. Well, maybe in another two months’ time you’ll figure it out.

Man you can’t say this, here noobs just want to be noobs without learning how to counter someone…everyone up from let say, r15, can easily avoid BS…and if not it’s because you just farmed honor but you’re still unable to play. At 35+ you just LAUGH at BS and hasted HS…laugh, nothing more…yeah and sure, you kill them after laughing.

You know what…if they’re scared about BS i hope to meet them with my S\D lol….so maybe they can feel the real pain

Thiefs ruining balance again ? [Merged]

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Posted by: Archaon.6245

Archaon.6245

only thieves clame rendering has been fixed why because there is no render time from there side… its the server cominicating it to other clients

And again…culling has been fixed many days ago, server’s rendering issue IS NOT an sPvP problem…it’s a WvsW only issue, and here it’s sPvP forum so go whine into the correct section, i think we are all tired about WvsW idiots coming here crying about things that are not related to sPvP.

Thiefs ruining balance again ? [Merged]

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Posted by: Archaon.6245

Archaon.6245

Thieves need a big fat toning down of their damage or lose the ability to stealth multiple times in a row.

Also love Archaon’s non coherent defense of theives. “Yeah? well you are posting in the wrong place loozer!”

Good defense of thief op’dness dood. You cant defend 20k damage in 4 seconds while being stealthed 90% of the time during a fight. That class needs a fat redo asap cause a lot of people are leaving because of it.

Being stealthed 90% of times during fight? Seriously go back WvsW….i don’t want to explain how stealth breaking and revealed debuff work to another noob once again, read skill’s description and learn something before writing BS…and again, this is sPvP forum NOT WvsW…if you have something to say bout sPvP ok…if you want to whine bout WvsW crap go post in the correct section, because this is not. Culling has been fixed many days ago and server rendering problems it’s a dam WvsW problem…and we don’t give a crap about WvsW, understood?

[MOVIE] A Tribute to Glass Cannons

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Posted by: Archaon.6245

Archaon.6245

WvsW = PvE Skills

sPvP = PvP Skills

AND THEY ARE DIFFERENT.

Plus in WvsW there are different gears and player’s levels.

How many times i have to repeat this? If you want to complain about something happened in WvsW….GO TO THE DAM WVSW FORUM AND POST YOUR BS THERE, here noone gives a kitten about your WvsW crap. End.

Thiefs ruining balance again ? [Merged]

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Posted by: Archaon.6245

Archaon.6245

Dude. the whole class is broken as hell!

WTF you can stealth in 2-3sec delay, SPAM your kitten 4-7k crits every 1sec ???
WUUTTT.

Whenever I use my kitten #1-2-3-4-5 skills, recharge time is like 5-9 seconds at least.
Whenever use my utility recharge time is like 30-90 seconds.

Whole sPVP is a joke.
Simple don’t play it.
Try to get pvp experience at WvsW. that’s what I do too…

ROFL

1. This is NOT the dam WvsW forum so if you want to talk about WvsW go into WvsW section.

2. Experience in WvsW…lolwhat? Zerging around like chickens killing ppl with lv 30 gear, in a world where if you have the bigger zerg you win even if you suck? No skills, no everything…you buy sieges and nuke people to hell…profit, wow those are some amazing pvp skills… Are you serious? Really? Go Orr, it’s way more challenging than WvsW if you want to make experience, and you have also the same PvE skills that you have is WvsW (Amazing uh?)

3. Culling was fixed like…a week ago, just for you to know, because i think you’re so experienced that you don’t read patches…

Seriously go whine on WvsW’s forum with those bs permastealth topics, this is sPvP and you are in the wrong place.

(edited by Archaon.6245)

Shall i continue playing a Ranger in PvP

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Posted by: Archaon.6245

Archaon.6245

Good rangers are good, bad rangers are bad…and this can be applied to all classes, it’s only a matter of spec and playstyle, you can make almost everything work if you know how to play it…all depends on how do you want to play: if you prefer playing tanky, if you want some hexes and conditions, mobility, melee damage, ranged damage, with more aoe or more single target focus and so on…..at first try to figure out how you want to play and find out the best class/spec that suits your playstyle…and then improve it, mod traits, change runes…until it fits you.

I have to say in advance: There is not something with only good points without weaknesses…it’s up to you to chose a class for his good points (That you like) and his lacks (Than you can manage)…if you can improve strong points and manage weaknesses you will rock…no matter what you play..

This is my advice.

(edited by Archaon.6245)

[MOVIE] A Tribute to Glass Cannons

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Posted by: Archaon.6245

Archaon.6245

Here is not wvsw.There’s a wvsw’s forum…use it

The Thrill of Victory: Where have you gone?

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Posted by: Archaon.6245

Archaon.6245

Hot-join tends to be void of any interaction or emotion. It is a mindless zergfest. Winning isn’t even secondary, it’s a non-factor.

I think something that would help casuals and new players, heck even me, would be to add a much much larger incentive to win. Lower the glory for everything and add a large multiplier for winning. x3 or x4 for winning the match.

Currently, a new player will pick up the game, hop into Hot-Join and do everything to win. Then they will quickly realize that was a bad decision. Nobody cares that you won, and you’ve actually been penalized in the glory gain.

It may seem minuscule in the overall-scheme of things, but to me, it should be an easy and meaningful fix.

Edit: I already foresee some people chiming in with “do TPvP then”. That’s not the point. New players won’t do TPvP and due to queue times during off-peak, even I don’t do them as often.

As i said many, many…many times…don’t give honor points during matches, give them at the end of it, and only to winners, like old GW1 with fames, glad or cham points…no more unskilled ranked players and mindless zergs (And stupid burst specs) fighting nowere just to farm skirmish, this way you have to play decently and win to get ranks, those honor farming ranked players all around, for and old gw1 player, are absolutely an abomination (10 times worse then the worst iway) ….do you want a solution to >80% of sPvP problems? Here you are.
In Gw1 there is only one “pvp” rank that you can get without winning, just buying items or farming balth points without skills, it’s called zRank (Zaishen rank) and guess what? It’s worth nothing…nothing at all, because everyone knows that it doesn’t need skills…

Actually lots of friends who used to play HA/GvG only in gw1 don’t want to go pvp here (Or to play at all) just because everyone can get high ranks just farming, no skills needed, no teamwork, no coordination….nothing, just farm and farm. This is not what ranks are supposed to be….in gw1 you have to play good to get something in pvp because, if you are noob, no matter how many runs you can do, you’ll still be an unranked noob if you don’t l2p….losing doesn’t give you points for titles…and someone who plays 2 hours a day (Let’s call him..casual, shall we?) or less can have better rank than yours just because he plays good, so he gets better teams that are going to win…it’s really simple and it would be a nice noobnet preventing unskilled ones to gain high ranks, if you want just to farm without skills and be seen as a good player, go WoW this is not your place.

An answer from a dev would be really appreciated.

(edited by Archaon.6245)

Rangers being OP against thiefs

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Posted by: Archaon.6245

Archaon.6245

Try not to run a glass thief and use dagger storm and dodges….maybe….

My idea about Glory Reward

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Posted by: Archaon.6245

Archaon.6245

This is my first post on this forum, although I read it every day. I currently have r40 and 60QPs and maining Guardian and only play paid Tpvp and I find that the glory distribution is very unfair. I play every evening with my team and it results every match in the same situation. The roamers get 150+points and I get around 30. That means I started with a higher rank than my teammates, but now they all surpassed me. You find the same in all top teams. See Jumper, he is thief and gets around 250+ points a game and is already r51, where point deffers get way less points.

1. I know it’s the fault of the conquest system, therefore you need pointdeffers.
2. I know that the Glory rank is unimportant (but I also want my flame legion armor for the same effort(time, attention, concentration) my teammates put into the game)
3. I know that when the guardian is lucky and participates in teamfights he also gets some points, but if you did your job right, the enemy team will ignore your point and will not visit you again for the whole round. That means I can only help by calling enemy movements, call low allies and what conditions they have on and fight some 1 vs 1 with their roamers, where the thief or whatever gives up after 1-2 minutes and just leaves.

As conclusion this means: Although I participate fully in the games, theorycrafting and try to support my team at all cost I get no glory reward in comparison to a thief walking around and even having more action and fun.

I played monk in Gw1, botlane support in LoL, and medic in battlefield titles and everywhere I get rewarded for my effort and support.

My idea: In paid: Give all teammembers the same glory amount(and rank points ofc), in hotjoin and free tpvp I dont care because it’s just a noobish zerging and farming fest I do not want to participate in. Ppl said to me, guardian then have to play hot join during queue up times in paid to keep up with the team. However, I dont want to play these zerging (5vs5 isnt any better as ppl always leave in the losing team).

And finally for the ppl saying: I dont deserve more points as I only stand on the point and deff it whereas my teammates do all the work at other points: I love support and would be more than happy to participate in teamfights as full support Guardian, but the current meta and this kitten conquest mode needs heavy tanks, especially with this useless update of making individual respawn timers, destroying split builds and buffing teamfight focused builds. (My team had to change it’s 2-1-2 roaming strategy for a teamfight based strategy to be in line with CN,Onibawan etc. which all now run heavy condi, teamfight builds—> whoever wins the first teamfight has a huge even gamebreaking advantage., but this is another topic)—>Further it takes all the tactic variations out of the game, but again not the topic here.

So please anet change the glory reward system in paids. All point deffers, off-position players want fairness in their rewards.

Thank You and sorry I not a native English speaker.

That’s why people don’t like to play bunkers…really poor rewards, maybe some defender but nothing comparable to roamers….

wars OP in pvp?

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Posted by: Archaon.6245

Archaon.6245

The #1 player in the world is a warrior, he just hasn’t put in his information.

Proof? Elo, matchmaking rating, streams and movies, tournament wins etc please.

Mesmer, Thief, Guardian, Ele, Eng all stronger then the warrior imo.

Also this

Actually the very first r50 was an engineer…

wars OP in pvp?

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Posted by: Archaon.6245

Archaon.6245

Usually wars are like BS or HS thieves….scaring new players without experience and making everyone else, who counters them easily, laugh…. Burst thieves and almost every war, from kill shot to HB (90% of them) are ridiculously easy to avoid and kill…if you know how they work they’re going to die. I personally think that probably there are more balanced and usuful specs for wars (Like thieves with S/D for example, that i used to run and still running after patch, still really good with some traits and gear changes) but noone seems to give a crap about being useful

(edited by Archaon.6245)

Map-Stuck is back

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Posted by: Archaon.6245

Archaon.6245

Usually it happens around 300 points at respawn, randomly in every map as far as i can see…and sure, it sux

Hundred Blades is not okay.

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Posted by: Archaon.6245

Archaon.6245

HB are free kills…just like every full burst spec, and warriors are not going to be nerfed no matter if they’re broken or not…and we all know why (If you know what i mean) …so learn how to deal with them, it’s not so hard, if you are waiting for anet nerf something on wars you’ll become old while waiting…

Just got Svanir down to 1%...

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Posted by: Archaon.6245

Archaon.6245

Yeah I lay down marks to stop the kill steal tactic, thiefs can stealth past them sure they might trigger them but they are still stealthed when they trigger it. Is that a bug? Is the design intention that traps/marks should break stealth? Other games have stealth break on damage. Have to say the comment confuses me a bit considering marks and traps do not break stealth.

Only if the thief/mesmer deals damage stealth breaks…

Just got Svanir down to 1%...

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Posted by: Archaon.6245

Archaon.6245

…only to have a thief on the opposing team run in, use heartseeker one time and get the 25 points.

Please fix this awful game.

If you target svanir (Or chief) you can clearly read that he gives points on the LAST hit…there’s nothing to fix, it’s an intended mechanic…and it forces people not to rush bosses like mindless chickens but also to watch their backs, nothing wrong imo.

Ele's and thief insta self rez to full hp

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Posted by: Archaon.6245

Archaon.6245

Is the glitch with warriors staying alive after using Vengeance still an issue? Because that was annoying.
Edit: Nvm didn’t know they had a trait for rallying when they get a kill using vengeance

They can rally from vengeance also without that trait they just have a low % …traited vengeance however gives you 100% chance to rally if you kill someone during it…

GW2 PvP : No entry barrier!

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Posted by: Archaon.6245

Archaon.6245

- a zerg like tactic to farm that 1-3 fame every run, which means winning the first map( 1 fame) and 2nd map ( 2 fame )…losing at the 3rd map would still give you the fame pts regardless

So you are repeating what i wrote before….that you have TO WIN to get fame (Well don’t think this needed a confirmation anyway)…yes maybe with iway, vim, invoke spike, zergway or whatever crap you want to play (Someone said chamalee with hexway? xD)…but YOU HAVE TO WIN

So…follow arrows —--> Guild Wars 1 only gives you points for pvp related titles by —--> WINNING matches…..tadah…the same i said in my first post.

Seriously i’m trying to figure out your point…but you’re saying axactly the same things i wrote before…with just a teaspoon of rage

(edited by Archaon.6245)

GW2 PvP : No entry barrier!

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Posted by: Archaon.6245

Archaon.6245

Second, what is this talk about zrank?…I assume you don’t know what a zchest is, ok let me explain clearly to you.
In GW1 at rank 1050 you get a zchest for winning a GvG match, many top teams would use a secondary fake guild to farm these chests without losing rank in their original guild…easy enough for you to understand^^?…(psss by the way there was never talk about champ rank, but let it remain between me and you, don’t want people to think that you’re even more stu…I mean less informed than you’re already are^^)

Ohhh…so you’re telling me that noone bought zkeys on ebay? Or at last traded them with ectos? Everyone did zRank only winning GvGs? So strange…because 99% of people showing zRank around don’t have a Champ title. So it was not an /ebay rank? And it was comparable with Hero/Champion (And let’s put Gladiator in the list also) titles? (Titles that you already have if i suppose right) Please confirm me that you’re not saying this……..please..

(edited by Archaon.6245)

GW2 PvP : No entry barrier!

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Posted by: Archaon.6245

Archaon.6245

I know [WoOm] Guild, at least.

Long Live to Lord’s Turtles Still trying to bring him here….but hate for anet grew up after his ban…probably legit as far as i know…

(edited by Archaon.6245)

Huge Lag

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Posted by: Archaon.6245

Archaon.6245

During every dam pve event we can’t play pvp properly….every. single. time.

GW2 PvP : No entry barrier!

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Posted by: Archaon.6245

Archaon.6245

I don’t know what are you talking about…in gw1 if you lose you don’t get fame…or gladiator points in ra, or champ points in GvG…so wtf are you talkin’ about? If you lose you won’t get ranks, no matter how many runs you play, without winning you are not going anywhere. So please master, explain us how you can farm ranks without winning in gw1…i think everyone is really curious about your method…if you ever played HA (And reading your post i seriously dubt it) i’m pretty sure you know that noone ever gave a kitten bout zrank or better called /ebay rank..the only HA rank is hero. Zrank is just a noob’s /rank wannabe. And maybe you are just another one raging because a 9+ HA team long time ago didn’t take you with your awesome zRank and sent you back to pve…how cruel..

For me, your post sounds really like a “Don’t touch my rank farming” complain…hope i’m wrong…

Btw i can quote you….Sometimes people really should think twice before talking

(edited by Archaon.6245)

Casual PVPer's: Custom servers features?

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Posted by: Archaon.6245

Archaon.6245

Would be nice (Not talking about the “No thieves and mesmers” crap) to have closed arenas where you can play with friends and test team builds…but for sure no honor points in those, nabs already make enough honor from hot join zerg fights and 1vs1 chain capping….anet must not feed honor farmers more, it’s more than enough how it is right now..

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