Showing Posts For Avead.5760:

An Elementalist's frustration

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Posted by: Avead.5760

Avead.5760

Amen brother..Its just insane.Im also done with this game till next patch,
I wanna keep playing my ele but i dont want to be that stressed while playing a game.Balance is seriously and undeniably off.
D/d btw is a death sentence,dont even bother in any build or you ll either be dead or you ll do very little damage and be useless. Even on bunker you just cant face a stunlock warrior with a bit dps support if your damage is in melee range and you are easy pray to spirits active and necro fear and aoe

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Short story : Pls Anet theres something really really off with ele atm.I dont know if the numbers show it but the feel of the class is crap…definately feels like big pile of kitten

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

I dont get it..Dont they have testers to give them feedback on ele?
So im at backline trying to dish damage,being usefull without melting and that necro decides to fear mark me and then chill with mark and ds 2 proccing burn,bleeds,torment and all that kitten.And god the chill… It kittening slows down attunement recharge so no water for me which means i cant remove any of these kitten..
So there i am sitting like a duck while watching my life going from almost full to zero..longest 5 seec of my life And then our guard is like "stop dying noob ele " :O
You go valks and necros,sp rangers kitten on you,you go zerkers and thieves farm you(although if i play extremely well i think i have a good chance against them in theory..)..You go double arcanes?? Gj you might instagib one..But they ll rezz him and one of your teammates will go down.Good luck trying you to rezz him !
Did i mention how updraft wont stop the spirit rezz?? kitten ..

ps: Dont bring an ele in the <200lb…For your own sanity more so than pleasing your future teammates who logically want to win. You might kill the 10 min necro or thief if you los like a kitten and play perfectly but that wont be the case when you face serious players. Its sad

SoloQ mentality. I can't handle it anymore.

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Posted by: Avead.5760

Avead.5760

You cant expect mesmers to run portal and illusion agaisnt a gazzilion necros and sp rangers.They need their defence or they ll be dead most of the time.
Also i dont get what is this soloq mentality you are talking about?
Why cant i run whatever i want in soloq? I didnt see any sign saying only meta builds are allowed. I can only promise you that i ll play my best and i hope thats enough..isnt it? Or else lets all log on to our sp rangers and spam 1 ..so much fun right?

Played 10 solo queue matches....

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Posted by: Avead.5760

Avead.5760

Honestly over my 144 games i can only remember 3 elem and that was at the lower rank area.Same with mesm.The only difference in my experience is that rangers are more popular or at least the same with necros followed by warriors.Everybody who doesnt want to go ranger/necro plays warrior this time ..

That is because they are good against the typical necro and ranger builds. Of course, when team coordination comes into play that doesn’t really matter, warrior still eats dirt, which is why nobody is using them in tPvP.

I disagree.People already started using thm in serious tpvp as seen today with great success.I honestly think that warriors were too overbuffed although not as hard as necros and the only reason you havent seen them appear in serious tpvp immediately after patch was balance ..perception.. It ll take time but people will use them.
Not only that but now they have also their own share of bad designed and uncounterable gamplay with things like berserker stance,skull ccracks animation and lenth and passive regen with healing signet.
Im not saying they didnt deserve these things but surely they arent the poor kid sitting on the bench anymore and they got a lot going for them that touch areas the game has problems with like animations visibility and spam

Tbh they are still bound with cds so you can say you can handle them..but that berserkers stance..man 8 sec of kitten YOU to classes that have cond damage or survive through soft cc while they hit as hard as always .Great design ,right?

(edited by Avead.5760)

SoloQ, what percentage is 1001?

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Posted by: Avead.5760

Avead.5760

Nope you can also have 95% and not be present on the leaderboards. It starts with 99% but displayed will be that you are better than 95% of the playerbase which actually plays

Ok follow me on this.
If the moment you drop out of lb you start at 99% then that measn that if you are 1001(only 1000 people are higher than you) you also are better than 99% of the population.That means that only 1% is higher than you.But you also know that only 1000 people are higher than you..So 1000=1% which means that 100% =100k people
Now do you honeslty think that 100k people bothered to paly gw2 pvp enough to get rated??? Lol :P

SoloQ, what percentage is 1001?

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Posted by: Avead.5760

Avead.5760

No it varies.

If you reverse the rating it starts at 0% and there are 40 pages of people (1000 more) to go to 38% or so.

My spot was at 964 yesterday, falling about 20 a day while not playing, and this morning it was at 68%, which I am guessing is about 1050 because I lost a game.

Tell me exactly how many players there are and i ll tell for sure.Now i estimate it around 6-7k based on how many people populated the lower % .It seems logical that you droped directly to 70% .If there were a lot of people and you droped 20 per day you wouldnt be that low percentage now.Just win a few games and you ll be up there on lb again.The population of this games pvp is just atrocious

SoloQ, what percentage is 1001?

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Posted by: Avead.5760

Avead.5760

Percentage start at 100% (= on leaderboard), 1001 would be 99,9999% and so on.

No lb is anything over 85%. If there are 6k people palying you need to pass at least 5k to be on lb.5k out of 6k is 83.33%. The % are not fixed they represent portions of the total population while the 1000 on lb is a fixed number.If there where a million rated people then those on lb(top 1000) would be better than 99.99999 % of the total population.
Im pretty sure on this !

(edited by Avead.5760)

SoloQ, what percentage is 1001?

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Posted by: Avead.5760

Avead.5760

If there are around 60 people on 0% then wouldnt that mean that there are 6k rated people in eu? So i would assume around 85% you should be the moment you drop out of lb? !

Is meta finally stabilizing - for the better?

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Posted by: Avead.5760

Avead.5760

The only thing thats finally stabilizing is your rating i assume..Other than thakittens only necros,ranger,warr ..

Played 10 solo queue matches....

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Posted by: Avead.5760

Avead.5760

Honestly over my 144 games i can only remember 3 elem and that was at the lower rank area.Same with mesm.The only difference in my experience is that rangers are more popular or at least the same with necros followed by warriors.Everybody who doesnt want to go ranger/necro plays warrior this time ..

Should Sigils of Energy be removed?

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Posted by: Avead.5760

Avead.5760

This is a pretty well-aimed nerf at the Necromancer…

Necros need a lot of more well-aimed nerfs than this..In fact they need to get thrown at the trash bin and never been seen again for another year cause htey bring nothing more than aoe spam and lameness in the game.Im sorry but after the 100th game where there are double or triple necros in enemy or my team i have grown pure hatred towards this class..i mean come on..its not even interesting and dull as kitten!Its not even flashy and pleasant to the eye :P

Should Sigils of Energy be removed?

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Posted by: Avead.5760

Avead.5760

Impretty sure i need those sigils more than the necro..Who necro uses them over geomancy anyway?? :S
We need to protect things that give access to stuff globaly to any class.You might have in your mind ranger and thief but this would affect everyone.And tbh damage in this game is insane.Ivew heard that people insist they remove the vigor traits..and i wonder how im supposed to fight a necro if i dodge half of the time and im dead in a fear chain? Imo they first must touch the damage output and then the dodge spam.
This will buff necros more..

Spirit Ranger Video Close View!!!

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Posted by: Avead.5760

Avead.5760

Alright, he was a pretty crappy player regardless of his clicking. IMO, I don’t feel that clickers are as bad as they’re hyped to be for clicking, but, in order to really get to the top levels, I think you really have to get used to hotkeys. I used to be a clicker, and I wasn’t bad, necessarily, as one. But I’ve gone to hotkeys since entirely, and I haven’t turned back. For an S/D thief like me, hotkey setups are actually extremely important.

What really bothered me about this video was that the ranger was generally terrible anyways, and yet he somehow did excellently.

You cant click period..its such a disadvantage.Like how are you gonna hit 2 or more instant spells at the same time?
On my burst ele i need to press 10 keys in less than half a sec.How are you gonna click something like that?? unless you use macros :P

Your odds to win this match: 2%

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Posted by: Avead.5760

Avead.5760

How complicated and useless feature that would be..You basically ask for the game to tell you that you suck and that you should give up the match already!Just wow

You have 2% chance to win this match.

leaves

/15 char

I dont think “15 char” means what you think it means :P

Why is it always temple?

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Posted by: Avead.5760

Avead.5760

99% of the people state they have 50%+ of the time temple (with 6 maps in the pool)

87% of statistics are made up on the spot.

A thread called “Why is it always temple” will attract the 1% of the players that got Temple 5 times in a row. What is there to wonder here?

Then make one thread of each maps and see which attracts the most people :P
Seriously, even if it was indeed random we could wake up tommorow and all play temple all day.But the chances of this happening are so small that you shouldnt bother.
Now in my experience having played so many games and more than 50% being in temple i would say Allie should tell the devs to take at least 1 look at the algorithm.
It might be normal and we are just unlucky but it PROBABLY isnt

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Lot of feedback here, i hope someone in anet reads it

And do what??It took warriors a whole year to go out of the kitten hole..Why do you think anet will be any faster with ele
And unfortunately this time it doesnt seem like an l2p issue like it was at launch when general opinion was that ele was weak but in reality it was strong as kitten with a specific trait setup.This time things are on a whole new power level..

Look what you have done..

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Posted by: Avead.5760

Avead.5760

Its simple you either go along the meta..or you are playing in a minefield ready to explode at the first mistake by the most random noob.

Honeslty i think warriors are broken too.Yeah their weapon skills can be countered because you know what they are doing due to obvious animations.
But then our dear warrior proceeds to activate berserkers stance..bam you cant blind his cc ,you dont have neough dodges,you cant kite him with cripple and chill=just run
Then he has access to endure pain and or stability..so gg trying to cc him or quickly burst him.And that wouldnt be bad if those freaking 8 sec the stance last werent enough for him to take you from 100 to 0 if you are dare to not go defencive..
Wheres the counter play??Why cant my melee d/d ele face this kitten AT ALL and my s/d ele has to run away until all his defence etc runs out which ends in me cant save the decap?Is there anything that can face this class in melee other than evade spam s/d thief?
And dont get me started on their disengage skills on gs and how the stupid signet heal lets them recover while you run for your life..Its all a kittening power creep.Anet keeps buffing and now things are in a whole new level of power..Who would have thought that something like sp rangers would even exist

Why is it always temple?

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Posted by: Avead.5760

Avead.5760

Allie it cant be random..Over 20 games more than 10 are on temple.Always temple’
Its temple-temple-random-temple repeat..:(

Why is it always temple?

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Posted by: Avead.5760

Avead.5760

yesterday over 50% my games were in temple.Im fairly sure that there is a bug in their system.

The biggest issue with TPvP.

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Posted by: Avead.5760

Avead.5760

I main Ele, and always will. Unfortunately, I decided to see what all the hype is about today by playing Spirits. Well, I literally carried my personal rating from 196, to 60-70ish today. I’m pretty sure I went 20-4 or 19-4 today, which is unreal.

I consider myself an extremely seasoned Ele, and I know the ins and the outs of the class, yet somehow somebody who has NO idea what is going on can faceroll and kill me. No matter how hard I outplay the Spirit Ranger, it is just too forgiving.

-Passively providing burning, swiftness, and protection to the entire team
-AOE Rez
-AOE Condi clearing, regen granting, blastable heal.
-kittened amounts of condi burts
-Massive amounts of sustain

^ THAT should never happen to any one class. It’s disappointing how broken Spirits currently are.

For you people that want to be pro in this game multiclassing is very important.
But honestly what will you get for playing sp ranger? Yeah your rating will increase and you ll have an easier and less frustrating time than playing with your ele.
But when this kitten eventually gets the nerf it deserves you ll just have wasted hours upon hours of your life playing something that did very little to increase your mechanical skill in the game. I dont know..if i cared a bit i would roll with engi or even necro in this meta.Necro has room of getting better compared to ranger imo.
S/d thief seem to have a good skill ceiling too although its cheesy as hell

(edited by Avead.5760)

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

S/F has “more” interrupts than S/d cuase water 5 is on 25 sec cd.
Look..its not my fault he cant see that the weapon hard counters engis.I mean it doesnt take a genius to figure out that you can have 13 sec of immunity against anything they do plus you got your blinds ..Now pair that with the high single target dps fresh air provids you and their low natural survivability(phoenix is unblockable btw) ..
And NO engi runs with stunbreaker.If they do they ll lose a lot of dps or control,and of course no selfrezz..

I checked your build.The only problem i have is that with focus i feel i do no damage unless i build very offencively and go for fresh air plus protection is kind of worthless in this current meta.So far only power spec i faced is S/D thieves and you dont want to have long protection on you cause they will steal it.But it might work in a non cond meta

(edited by Avead.5760)

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Who wins? (use popular builds)

Ele vs ele: – Ele
Ele vs guardian: – dunno, non around to beat lol
Ele vs ranger: – Ranger
Ele vs necro: – Ele
Ele vs thief: – 50/50 (ele if the thief doesn’t have sword / dagger)
Ele vs engineer: – infinite
Ele vs mesmer: – Mesmer (can be a close fight if shatter)
Ele vs warrior: – Ele (some silly builds will win / cause infinite)

I don’t use a popular ele build, I try to adapt to the meta with craziness.

infinite vs engi¿?

share
your
build
naow

He just needs a focus and a fresh air build to easily beat the engi.Engis are the ones that get spiked the easiest from what ive noticed so far.Necros,engis,and thieves are just heaps harder to kill imo

dont drink and post X)

No im serious !Try it.Fresh air double arcane ,zerkers
Now do air 5 phoenix ,air 2 the 2 arcanes ..Boom engis life in teldos build at 30% if most of them crit(they will crit).Then use air 4 to avoid his range damage while you kite him.Go into water to interrupt or slow him down or whatever..from there its easy peasy.
Now if you cant land a gale on an engi without stunbreaker i dont know what to say :P

Btw how do you know im drunk ??

(edited by Avead.5760)

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Who wins? (use popular builds)

Ele vs ele: – Ele
Ele vs guardian: – dunno, non around to beat lol
Ele vs ranger: – Ranger
Ele vs necro: – Ele
Ele vs thief: – 50/50 (ele if the thief doesn’t have sword / dagger)
Ele vs engineer: – infinite
Ele vs mesmer: – Mesmer (can be a close fight if shatter)
Ele vs warrior: – Ele (some silly builds will win / cause infinite)

I don’t use a popular ele build, I try to adapt to the meta with craziness.

infinite vs engi¿?

share
your
build
naow

He just needs a focus and a fresh air build to easily beat the engi.Engis are the ones that get spiked the easiest from what ive noticed so far.Necros,engis,and thieves are just heaps harder to kill imo

3770 people on NA SoloQ Board now

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Posted by: Avead.5760

Avead.5760

People dont occupy .They occupy ratings and the % is just how many are below you from the rated population.if you are better than 95 and then you get with 1 win to top1000 we can assumme that you are now in the top 5% which is 1000 .So you can estimate the total population
I dont know though how they know exactly how many rated people there are.
Maybe they updated it and it shows past 1000

Guess I wasn’t clear or I’m not clearly understanding how the % are tallied.

If you are 90%, well multiple people can be tied for 90% and 89%, 88%, etc… how does one ever weigh such a thing? If I sit at some ELO record, occupying the 50th percentile and someone else is also at an ELO for 50th percentile, there’s no way to differentiate us if you just look at percentages.

Well in reality you arent 90%.You are 90.123456789 % :P
And thats only you and no one else.If more people came to 90% and you were above them rating wise you wouldnt be 90% now.You would be 95% or something.
You confuse ratings with position in the ladder.There is still a ladder beyond the top1000.They just dont say to you that you are 1567 or something.They just tell you how much of the total population is below you.If those people get higher than you or near you your % will change

3770 people on NA SoloQ Board now

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Posted by: Avead.5760

Avead.5760

I’m a bit confused, how does one look beyond the first 1000s players who rank?

Also how does the math take into account that multiple people will sit at the same ? You can have a bunch of people sitting at every % from 99 to 1%. Doesn’t this presume that each % is occupied by an identical population?

People dont occupy .They occupy ratings and the % is just how many are below you from the rated population.if you are better than 95 and then you get with 1 win to top1000 we can assumme that you are now in the top 5% which is 1000 .So you can estimate the total population
I dont know though how they know exactly how many rated people there are.
Maybe they updated it and it shows past 1000

Healing Signet needs to be toned down

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Posted by: Avead.5760

Avead.5760

Honeslty i think healing signet on warrior is deserved but im kind of afraid knowing anet that they might not end the warriors buffs here :P

Oh you are so affraid of warriors.

And they will continue to buff warriors until they are usefull, right now they are not no matter if a few mediocre players cant kill them because they got accustomed to treat them as free kills.

Trust me ..they wont continue to buff warriors untl the last warrior player on earth can become usefull.I know its hard to believe it but if you are still underperforming in this meta it might..just might be a l2p issue

Healing Signet needs to be toned down

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Posted by: Avead.5760

Avead.5760

I will trade this for protection anytime.

No you wont..you wont because you can get protection from teammates and become truly unkillable.
Btw why is resto signet weaker (and heavily nered) for ele??Last time i checked d/d elementalist needs to be in close range as well and i dont see anywhere a berserkers stance..You know using your heals requires having control of your character..a d/d elementalist will probably end up stun locked or feared with almost half warriors health less armor and active defences that cant match up of the new toys warrior got..and protection wont mean a thing when you die to bleeding and burning
(offtopic but i wanted to get it out of my system :P )

So you are an elementalist having healing problems?… i think i have seen everything right now.

And i will trade healing signet for protection… I WILL.

Yeah im an elementalist having healing problems..Its not my fault you are stuck 2 metas back and cant notice how warrior is A+ tier now and ele bottom.
And no you dont want to give up that healing skill..Its simply that good and i hope they buff resto signet to that level.

You are right about that. Eles are bottom of the barrel now. Nerfed heavily and definitely the weakest class in the game now. Mobility, healing, and condition cleansing have been nerfed to laughable levels at this point, while still having the lowest hp and armor as well and dealing crap damage. But I don’t agree with you about the warrior’s signet being nerfed. Like other people have pointed out, poison will make it useless. Unless you’re running a shout heal build like I am and wearing mostly clerics gear, its really nothing that special. I actually prefer healing surge anyway as it heals me almost to full with my healing power. My adrenal health and shouts are all the healing I really need most of the time. But if I decide to use one of my more dps oriented builds, the healing signet actually makes it more viable. I don’t want to go back to being kited around till I die while I wait for my heal, which doesn’t do enough to be back off cooldown.

I dont want healing singet to be nerfed :P
I just want resto signet to go up there.Cause if i did the math right only scepter with arcanes will give an edge on resto signet for a burst heal when you do your instant burst and then fall below for the rest of the fight eventually
Also resto signet with weapons like staff is just a joke compared to healing singet

Honeslty i think healing signet on warrior is deserved but im kind of afraid knowing anet that they might not end the warriors buffs here :P

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Been messing with this kind of builds myself.Perma chill is not something impossible for ele but you need to survive long enough for the cd increase to really show up.But if you do then chill seems to be an amazing condition.
Another way to get good chill uptime is glyph of lesser elementals.The ice elemental creates frost fields that apply good chill themselves and you cna also blast through them for 4 sec frost auras.Those auras if i remember correctly seem to “semi” stack though..

Healing Signet needs to be toned down

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Posted by: Avead.5760

Avead.5760

I will trade this for protection anytime.

No you wont..you wont because you can get protection from teammates and become truly unkillable.
Btw why is resto signet weaker (and heavily nered) for ele??Last time i checked d/d elementalist needs to be in close range as well and i dont see anywhere a berserkers stance..You know using your heals requires having control of your character..a d/d elementalist will probably end up stun locked or feared with almost half warriors health less armor and active defences that cant match up of the new toys warrior got..and protection wont mean a thing when you die to bleeding and burning
(offtopic but i wanted to get it out of my system :P )

So you are an elementalist having healing problems?… i think i have seen everything right now.

And i will trade healing signet for protection… I WILL.

Yeah im an elementalist having healing problems..Its not my fault you are stuck 2 metas back and cant notice how warrior is A+ tier now and ele bottom.
And no you dont want to give up that healing skill..Its simply that good and i hope they buff resto signet to that level.

Healing Signet needs to be toned down

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Posted by: Avead.5760

Avead.5760

I will trade this for protection anytime.

No you wont..you wont because you can get protection from teammates and become truly unkillable.
Btw why is resto signet weaker (and heavily nered) for ele??Last time i checked d/d elementalist needs to be in close range as well and i dont see anywhere a berserkers stance..You know using your heals requires having control of your character..a d/d elementalist will probably end up stun locked or feared with almost half warriors health less armor and active defences that cant match up of the new toys warrior got..and protection wont mean a thing when you die to bleeding and burning
(offtopic but i wanted to get it out of my system :P )

(edited by Avead.5760)

Condi warriors are too much

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Posted by: Avead.5760

Avead.5760

After reading all of arganhiums posts i still see no ideas about countering the meta..
Just vague claims that the meta is “Wrong” and that we are all fool.
You know..in all those walls of texts you could have tried to be a bit more productive imho
Ensoriki is right btw..
The way you calcualte damage is not how it works in reality. You wont be hitting a things endlessly for the damage to balance out and get an average.
Precision is not a weak stat aswell. It might not increase AVERAGE damage by a lot but when you are ina pvp situation and you need a firegrab to crit ,and thats difference of 4k or a win or loss you gonna realise how valuable the stat is.
You dont have the luxury to cast firegrab again and again to reach the resultyour math show etc..
Meta is too strong as simple as that

(edited by Avead.5760)

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Try high burst s/f with fresh air.
Honeslty i cant say if its viable cause i used it so far at just 250-300 rank in lb but it kind of makes sence in this meta.
My logic is simple.Your heals in dps ele are worthless now,your escapes with rtl are worthless cause of nature of condies and s/d thief and you melee damage is a death sentence in this cheesy spam aoe meta
Focus is all ranged and you can run it with double arcanes +flash and does inange continuous single target damage thx to fresh air. It has 2 stronger versions of cleansing fire and mistform and the daze in water ,and all the projectile defence are amazing against sp rangers and engies (which are very easy to face with it)
But i doubt something like that would work on <100 lb rank..but you might as well bring a “gimmick” into the fight before giving up and rolling necro,ranger..right?? :P

Actually if focus had a tiny bit of mobility and some more damage in fire line it would simply be amazing imo.Fresh air and the change in phoenix speed really upped the weapons power by a lot.

(edited by Avead.5760)

Curse Signs Guild Wars 2 Team [Team Paradigm]

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Posted by: Avead.5760

Avead.5760

I wonder if the folks at team curse are regretting their decision to rebrand TP now.

Maybe a disqualification from PAX is like ARod getting suspended.

Well we don’t really know where the GW2 PVP scene is headed after this so maybe TP/TC has time to recover for future tournaments. Seems like a big blow though.

If curse is looking into gw2 long term then they made the right choise regardless.
After all tp did win the tournament and has proven to be the most stable team so far.
There is no reason curse would pick any other especially if they want to play it safe with gw2

Pax Prime and Guild Wars 2

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Posted by: Avead.5760

Avead.5760

Tp won the games.Its over,we ve seen it and theres nothing anybody can do about that!
They proved they are the better team and that they belong to pax..the rest are bs.
CC won the trip..but they definately lost the game and for the community best team eu should remain TP until theres a reason to think differently.

Wars healing signet

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Posted by: Avead.5760

Avead.5760

Heavy Armor is almost nothing in this game btw…

The difference between heavy and light is 15% reduced damage. Dont tell me that is nothing . Then there is double the health pool. You cant honestly say double the health pool is nothing either.

Very overblown…

The difference between light-medium-heavy is basicly only 250-150 toughness, which is a piece of armor. That is pretty much 1-4% max.

When you get to higher levels, or SPVP, the difference is miniscule.

You’re very wrong on that. it is +7% damage reduction from medium to heavy, and from light to heavy, it is -15% reduction.

Now do that with full soldiers gear.

Yeah that is when both have no toughness investment.Then it drops and if you invest everything in toughness the difference almost disappears.But its still that big between glass cannons

Wars healing signet

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Posted by: Avead.5760

Avead.5760

And btw high health means a LOT .Especially in a class that has the moility to reset fights by going out of combat or the damage to do wonders the extra seconds that health will provide him..Warriors arent the poor puppies the once were :P

It really doesn’t. I’d easily trade the health for vigor every time I crit and some on demand protection. lol

I never said it means EVERYTHING.I said that the higher health is a benefit that you cant ignore when taking balance into account.Especially in short lasting fights which is between high dps builds.

Wars healing signet

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Posted by: Avead.5760

Avead.5760

Signet of malicewas buffed too..And to be honest healing signet isnt that op considering you will eat all the poison in the ktten world and it will affect some of your heal without you being able to do something about it.Or the fact that you cant burst heal and the active is kinda bad
What really boggles my mind is why anet nerfed signet of restoration so hard..(-20% plus removed healign from e a)
To get the healing of warriors signet you need to do more than 2 skills per second averagly and thats immposible in a weapon like staff for example..Not to mention the cooldown and also kittenty active..

And btw high health means a LOT .Especially in a class that has the moility to reset fights by going out of combat or the damage to do wonders the extra seconds that health will provide him..Warriors arent the poor puppies the once were :P

(edited by Avead.5760)

more build diversity on Elementalist

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Posted by: Avead.5760

Avead.5760

Lower CD on Fire shield. Condition cleanse or Vigor for passing through Flame wall.
Higher dmg on Freezing gust and signets of fire,water and earth.

“Base attunement recharge: 16s ? 13s.
Attunement Recharge Rate: Nerfed to half.” I like this.

It needs to happen.One would think that investing in defence traitlines would be the way to become tanky,or the offencive lines the way to dps hard.
No sir Anet disagrees.Do that and you ll burst or heal half the time compared to someone who invested in arcana..
Makes sence,doesnt it?

[/quote]

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

After fighting Readymade I think staff is 110% viable. Guess players still can’t learn to adapt.

Maybe post a build or something more interesting than a name..Who is that readymade?He is na i suppose??!I would kill for a truly effective staff build

ouch read this! pax tourny news

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Posted by: Avead.5760

Avead.5760

GG

Please nerf all the spam and lameness

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Posted by: Avead.5760

Avead.5760

In the end im pretty sure anet is keeping track of the players activity somehow.
A one man’s thread in the forum wont stop them from analysing the soloq data and seeing how many necros and rangers there are. And it makes sense that if something is played in that degree then it must be op.It was the same with eles back in the days.
It was common to see 2 or even 3 in a game.And keep in mind that ele opness came with mobility instead of damage which is very important in soloq.I honestly think that if necros had a bit oof access to that too you would easily see 5 necro teams :O
God give mercy to our souls :P

Elementalists are no longer viable

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Posted by: Avead.5760

Avead.5760

Who has been playing ele in soloq? Your thoughts?

I ve never felt more useless in my life. I run a very high berserkers dps variant to avoid all this condi mess and it worked out pretty well.But when i reached the 100-200 rank area i and got matched up with top players and kitten and it was just a down hill from there.
You go with berserkers and you are a pray to thieves or at least you need 100% of your focus on them to handle their pressure which is impossible in a teamfight. Plus its funny how soloq people start to do stealth plays and you are the first target always..
You go with valkyries and you are a toy of necros,engis,and every other cond class being used.
You basically cant 1vs1 for your life if the others are good.
Maybe it is me that can handle pllaying ele anymore but i can say for a fact thatfor more than 40 games so far i can count the eles i met in 1 hand..So i guess it cant be only me

I dont feel like playing much for now

Fear nerfed? Y not other CC? pics

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Posted by: Avead.5760

Avead.5760

I hoped they announced they ll give PROPER animations to each marks and not this stupidity ..who the kitten cant blind downed necro fear anyway.

Please nerf all the spam and lameness

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Posted by: Avead.5760

Avead.5760

Standard case of getting a taste of sweet power and not being able to let go.
Every team has 1 and most times 2 necros and even more sp rangers.
A condi necro facerolls against decent eles ,mesmers even engis sometimes without requiring any experience and has thrown out of meta a lot of builds and even whole classes.
I know you like the current situation because the meta favors your main class and you can do really well in soloq and matches in general.But you got to understand that me and a lot of people have come to the conclusion that we need to reroll to spranger,necro,s/d thief (warrior? ) to even have a chance to enjoy this game any more..
And pls ..this isnt my opinion.Its a fact being proven every day by every kittening soloq match where necros and rangers are 70% of the classes.

(edited by Avead.5760)

How long before you fix ranger/necro?

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Posted by: Avead.5760

Avead.5760

stunlock and perma stability (from some kind of stance) warriors need to be toned down as well, I see a lot of warriors in my solo que games. warriors necros and rangers a lot of them. Hardly any eles or mesmers.

This logic is one I can not understand…
The stunlock stability warrior came about as a direct counter to builds that lacked stability/stunbreakers (spirit ranger, condition necro) and primarily used conditions to deal damage (spirit ranger, condition necro, hgh engineer). It does what it was set out to do, and it does it well. It doesn’t touch classic bunkers, and burst characters have a fair shot at killing it.
The mental processes behind the decision to call all three OP because you see a lot of them flies in the face of reason.

Let me break it down for you..Stunlocking sint the problem but when warrior has stability and bersekers stance for a good amount of time you cant either blind it nor cc the warrior and he stuns like motherkitten.They also are “tanky” as kitten now and they still do a lot of damage like warrior always have been.I dont care if its op and if its counterable but in soloq where everybody does his own thing most of the time it is frustrating..Thats why you see SO many warriors atm.

How long before you fix ranger/necro?

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Posted by: Avead.5760

Avead.5760

Spiritrangers
Necros
Stunlock warriors
S/d thieves
Bunker guards
Engis
Thats all you see in soloq in that order pretty much and if you see something else its either a low rank that got in your game or a poor guy like me trying to hold on to his main

Now the #1 Solo will not play for a month

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Posted by: Avead.5760

Avead.5760

@Adam
But i dont get it ..why won’t you do more games? The benefit of being n1 in a leaderboard is being recognised, worshipped, whatever…lol
You just lost all of those benefits by confirming that you “cheated” your way through it.
Just play the stupid game..theres no reason caring for your soloq rank atm cuase the system is easily exploitable

And btw getting people on ts or sync queueing is not ..cheating in teh correct sense of the word.Its just lame

(edited by Avead.5760)

Pax Finals - SYNC vs TC!

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Posted by: Avead.5760

Avead.5760

So 3 classes( elementalist,warrior,mesmers) are not gonna be seen at pax at all.At the same time people at pax will get to experience from 3 different views the magnificent and engaging gameplay of spiritranger,the spectacualr 1200 range aoes of necro,the amazing and diverse play of s/d thief etc
GG Anet :P

Empty promises and ignored suggestion threads

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Posted by: Avead.5760

Avead.5760

Recently i read a preview of new everquest game where there was this dev responce to the question "arent you afraid of giving so many skill/build choices to players balance wise? ..their answer was “we care more about fun !” (not exact quotes btw :P )
Gw2 devs have done everything in the name of balance.
They tiered traits,watered down gameplay elements and skills,homogenized the classes and they keep doing that till now..
And what did we get from that?Still not all classes viable just switched places,still 1 at best 2 viable builds and less and less FUN after each patch..
Sometimes im wondering why im still playing this and havent gone to LoL or another moba