RIP City of Heroes
RIP City of Heroes
Ohoni is not going to believe anything we say. He honestly believes with all his heart that TP traders bring nothing positive to the economy.
Until the devs make it so anything bought off the TP becomes account bound and not resellable he will see with his own eyes bids dry up, prices plummet (good for buyers but lousy for sellers) and watch the game economy collapse. But even then he would likely find some other scapegoat as to why the economy is bad, for him.
RIP City of Heroes
Svanir champ in Wayfarer Foothills. But a lot of players can do that cause he’s easy.
RIP City of Heroes
Going to need the actual CPU number. I’m guessing an i7-740QM so it’s at least a true quad core but slow single threaded performance.
As for graphics, not so pretty. It’s about the same as the integrated Intel HD 4200 found in the Haswell mobile CPUs but they aren’t anything to write home about either.
RIP City of Heroes
No because in the real world you need money for food and shelter. Someone who feels the need to earn lots of gold quickly in an MMO must have some motivation but there really isn’t a lot of things in game that need loads of gold. I’m simply inquiring why they need it because I don’t understand what players are using it for.
It’s like why do players want to level their characters to 80 ASAP? It’s not like there is loads of restricted level 80 content with this game.
Things i do with my gold. : Cultural Armor for looks, my legendary, crafting material to get to 400 and then to 500 (a lot of material just take a lot more to gather than getting gold and buying it on TP), transfer gold into gem to buy nice things on the Gem Store like the Cooper Fed Salvage machine, special armor skin, infinite gathering tools, minis, etc), buying material to crafting special weapons or buy them on the TP, and a lot more.
Why getting to level 80 ASAP? After my two first characters i didn’t want to take as much time on other character to get them to level 80. After you did the story for each race, vigil, priority and whisper order you don’t want to do the same freaking heart for the 4th time for about 1/10th of a level. Why having more character? To try a lot of combination and see if you love more a another character, to have different character you like for different things (got 1 main for PvE and 1 for WvW and 2 other that i play frequently), and finally you can get a lot of orichalcum and ancient wood for about 15min per day with a lot of character.
Yes but from the Original Post it sounded like a new player who felt like they needed to farm for gold. Crafting a legendary or ascended weapon is a long term goal and Tier 3 cultural is pretty and all but it’s not something you need right away. Same is true with items at the Gem Shop, they’re entirely optional and ANet would prefer that you spend cash, which is also a quick way to get gold now (about 4g per $1 at the exchange now).
To me an RPG, single player or MMO, is all about the character’s journey and not a series of Skinner boxes of activity X leads to reward Y. It’s about immersing yourself in the story and not running down a check list or rewards received. Even if this character is your 10th alt, it’s this character’s journey.
This is why I have a tough time grasping why the rush for levels and rewards. It’s not like we are paying monthly.
RIP City of Heroes
It’s always been “C:\Users\<user>\Documents\Guild Wars 2\” for me. I’ve played since the pre-release.
Same here.
RIP City of Heroes
Yes, they are integrated graphics. ^^
My computer has a Intel G41 express chipset and GW2 not work very well. My father has to change computer and his current computer (Intel H67 express chipset) probably become mine. Has his computer got the Windows Minimum System Requirements for GW2?
P.S. Sorry for my english. :S And thanks for the answers! <3
Likely yes but it will still be poor. Intel HD Graphics 3000 is still very low end graphics.
RIP City of Heroes
It amazes me that people who don’t understand the economy keep arguing that an Open Market is bad.
Player A sells “red ball” to Player B for 10 gold. Player B sells “red ball” to Player C for 15 gold. Player C keeps the “red ball” to use.
Player C got what he wanted, for a price he deemed fair The issue isn’t that Player C could have gotten it for 10 gold. No, the issue is that Player C got what he wanted, and Player B made money. If Player C felt 15 gold for the “red ball” was too high, he wouldn’t have bought it.
Not sure how much more simple you can get. This system is fair and balanced, since each player makes the choice to make purchases. If a Casual player can’t afford to pay the prices for a certain item, then they weren’t meant to have it. Just like how not everyone is meant to purchase a Tesla.
Now if the people here feel it would be fair that everyone should be able to purchase a Tesla, then we’re right back at “entitlement”.
One additional point. Player(s) B can’t buy up the entire supply from sellers. So it’s not like Player C can only buy the item from Player(s) B which I know is going to be the next point that Ohoni is looking to make.
RIP City of Heroes
As I’ve stated before, I believe that the players who use the sell now/buy now feature of the TP are either impatient or indifferent to the price difference they could have gotten by putting up a bid or posting a sale.
Often it seems the behavior revolves around keeping their inventory as empty of “junk” as possible and doing so as fast as possible. Thus the number of threads about not being able to sell to the TP as fast as they want and taking a few extra minutes that they could be spending doing whatever was filling up their inventory to begin with. These are the suppliers to TP traders.
Nobody is twisting their arm, forcing them to sell for coppers on the gold. They believe what they lose from optimal pricing they will make up in volume.
RIP City of Heroes
Josh Foreman’s coins, for sure.
Also, the Jurassic Park “Clever girl!” bit of dialog. I can’t remember where it’s at.
Going on patrol at Nightguard Beach in the Harathi Hinterlands. Vet Spider ambush.
Mine is the Asura at the Hoelbrak gate reporting sinusoidal fluctuations in the retro encabulator.
RIP City of Heroes
No because in the real world you need money for food and shelter. Someone who feels the need to earn lots of gold quickly in an MMO must have some motivation but there really isn’t a lot of things in game that need loads of gold. I’m simply inquiring why they need it because I don’t understand what players are using it for.
It’s like why do players want to level their characters to 80 ASAP? It’s not like there is loads of restricted level 80 content with this game.
RIP City of Heroes
Don’t know. Ideally not since they can control drop rates if they want to regulate supply.
RIP City of Heroes
No. They are creating nothing. The items they’re selling were created by a different player that mined/looted/crafted that item, put it on the TP, then the TP Gold Farmer bought it and sold it for more. They add nothing to the game, all they do is sap money from the other players and into their own coffers.
Regularly players are perfectly capable of listing items at the same prices TP Gold Farmers do, or better.
Except most don’t put it up for sale but sell it to the high bidder. Guess who the high bidder is 99 times out of 100? It’s true that a regular player can post an item for sale it’s just that most simply don’t bother.
RIP City of Heroes
Let’s play Family Feud here. What would likely be the word most people would use to fill in the blank “_ me harder”. And that phrase is far from innuendo.
Then compare it to the work you used. Bunk.
Then you should understand why CS believes you were intentionally substituting Bunk for a similar 4 letter word that a lot of people would have put in the blank.
Smack me harder might have been allowed regardless of the slight S&M connotation but comparing bad word to bunk where both have two letters not only in common but in the same place and phonetically identical … yea rename time.
Remember the game is rated T for parents.
RIP City of Heroes
What about this ?
Power Supply: 850W PSU – XFX 70AMP EasyRail 80+ & 12CM Fan
That works.
RIP City of Heroes
As a prebuilt system goes, it’s adequate. It’s Intel’s cheapest Ivy Bridge quad core coupled with a fair GPU. Don’t expect 60fps at 1080p resolutions with all the settings maxed out but if you choose your settings wisely, mainly the culling ones along with reflections and shadows, you should be able handle WvW zergs at 30fps.
But as others pointed out, there are alternatives to both the CPU and GPU that are not that much more expensive that would perform considerably better.
RIP City of Heroes
Why do you want to make as much gold as possible? What are you looking to buy with it? Do you realize that nearly all exotic items are bought with alternate currencies like dungeon tokens or karma?
RIP City of Heroes
Check the thread you made on the tech support board.
RIP City of Heroes
Both NA and EU.
RIP City of Heroes
i can spend nether of them, my income is simply to low and the exchange is going way out of hand.
Well I guess you are SOL then. They couldn’t cover all the bases and players like you are left without a chair to sit in (yea! mixed metaphors).
RIP City of Heroes
Use this to compare laptop CPUs.
http://www.notebookcheck.net/Mobile-Processors-Benchmarklist.2436.0.html
2.5 GHz, dual core with HT. It is the best i3-3xxxM mobile CPU out there but the i3 is the lesser CPU line for laptops from Intel.
RIP City of Heroes
Not sure what you are asking about here since they work with two entirely different families of CPUs. The H67 works with the Sandy Bridge based core I3/i5/i7-2xxx desktop CPU and the G41 works with the Core 2 desktop CPU.
If you are asking about integrated graphics, the H67 doesn’t have the GPU, the Sandy Bridge CPU does (note their are a few models where this isn’t true) while the G41 does have a GPU, a very poor one even back when it first came out.
If you asr asking about discrete graphic card support, again the PCIe interface for a single graphics card is on the Sandy Bridge CPU and not on the H67 while the PCIe interface is on the G41 for the Core 2.
The long and the short of it is the G41 is what’s called a northbridge chipset, connecting the CPU to the graphics card bus, memory, an integrated GPU and the southbridge chipset. The H67 is essentially a southbridge chipset as what was found in the northbridge chipset migrated to the CPU.
RIP City of Heroes
Because they don’t look for offending names that slip by the filter, someone must bring it to their attention.
RIP City of Heroes
Really!?! I have been playing this game for a year now and I didn’t know this!?! Kitten…
Missed it myself the first time as well, also originally planning a redhead.
RIP City of Heroes
From the Naming Policy document down in the Legal Doc section
We do not permit names that:
- Have offensive racial, ethnic, national, or cultural connotations
- Include hate speech or bigoted slurs
- Reference sexual acts or real life violence
- Are pornographic
- Make inappropriate references to human anatomy or bodily functions
- Reference illegal drugs or activities
- Reference religious or historical figures
- Reference real-life people
- Reference names of copyrighted or trademarked characters, materials, or products
- Use misspellings or alternative spellings of names that violate any of the above rules
I’m sure you’re a bright fellow, figure it out.
RIP City of Heroes
See the little arrow next to hair color, there’s more choices.
RIP City of Heroes
I bet it’ll play everything better than my AMD FX-8350 and it plays everything fairly well when there isn’t a huge mob of players.
At stock clocks? I don’t think so. Not enough CPU intensive threads for the AMD’s extra four cores to matter.
RIP City of Heroes
It’s BBCode for using a URL.
RIP City of Heroes
(edited by Behellagh.1468)
Rare is a quality identifier, Unique is an item property and it’s listed with other item properties. Since the word unique means “being the only one of its kind; unlike anything else” it shouldn’t have taken a rocket surgeon to raise the question that the item may be restricted somehow and further investigation of what it means in game is warranted.
The game lets you buy items that your character can’t use such as armors and weapons that are class restricted. While it would be great if the game was smart enough to prevent players for doing stupid things, it’s very difficult. This is summed up by a Douglas Adams quote;
“A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.”
I for one would rather have the programming devs work on something more useful than making the purchase interface exceptionally foolproof.
RIP City of Heroes
It indicates an increase in disposable income and an increase in desire for something at the Gem Shop. Both need to be present for the exchange rate to spike as much as it does.
While this is a possible scenario (my point), it is also possible that there are just fewer gems available for sale for gold. If the latter scenario is true, then the exchange rate should move like the sell and buy sides balanced.
Economics theory proposes a demand curve, which holds that there will be some demand even at high prices. There is also a supply curve, meaning more supply will be available at higher prices; the shapes of those curves are determined by factors external to the market itself.
1) When a player converts gold to gems, the conversion rate goes up for the next player due to how the exchange works (because fewer gems and more gold are now in the exchange).
2) A player wants to convert because there is something they want at the Gem Shop and are not willing to pay cash for it.
3) A player can’t convert if they don’t have the gold to pay for the amount of gems they want.
4) If the player has enough gold and an item they want, go to 1.
RIP City of Heroes
… whistles …
Let’s get back to free market economics in the game and stay out of the real world for now.
A lot of the counter arguments seem to assume that TP traders group think. That they all will react exactly the same way to the same set of conditions. While this is somewhat true it ignores that they are also competing against one another for the same buyers and sellers. They will overcut the buy orders and undercut the sell orders simply because you can’t sell what you don’t have because someone is offering more and you can’t buy if your capital is tied up in items that aren’t selling because someone else is selling them for less.
It’s this competition, PvP as some call it, that keeps them in check and prices fairly reasonable.
RIP City of Heroes
Hi guys. I’ve just ordered my new PC.
I’m going from my:
GeForce GTX 275
6GB Ram DDRII
Core 2 Duo E8400 (stock 3.0Ghz)To:
MSI GTX 760 Twin Frozr OC Edition
8GB Ram DDRIII
i5 4440 (stock 3.1 GHz)
+SSDNow my main question. Is it enought for GW2 to play on Full HD (1920 × 1080) smoothly ? I’m asking becouse I know people who have low frame rate on PC’s with i7, which is … weird for me.
Peace.
Well everything is faster than what you had. You moved from a dual core to a quad which helps with GW2 as well as 4 generations of CPU design which adds a nice boost as well. Overall per core you’re looking at 50-60% performance improvement so I’ll guess at least double the frame rate you currently have (due to having more than 2 cores). GPU side is also faster, almost twice as fast.
So the question revolves around your definition of “smoothly”, your current frame rate at 1920×1200 and where in the game you would like this “smoothly” to take place.
If you are looking for it in the middle of WvW zergs or boss events then I would say it would likely be tough to stay consistently above 30fps.
RIP City of Heroes
(edited by Behellagh.1468)
Realize that there isn’t a quick an inexpensive way to level to 500. It’s just another hurdle set in a players way to slow their construction of ascended items, as if time gating mats weren’t enough.
RIP City of Heroes
“TP Gold Farmers” are making their money because a large portion of the player base lets them by not trying to sell any unwanted items themselves but simply selling them to the current high bidder. They also choose to buy from low seller than bidding for an item themselves. It could be because those players are impatient, wanting coin or the items now than waiting or because they are indifferent over the difference in price. Either way it’s those players that make playing the TP possible. And with the volume of trades that are made daily, there is a lot of coin passing through so skimming a little bit off the top is all you need to make a lot of coin.
RIP City of Heroes
(edited by Behellagh.1468)
The boy leaving the farm to go adventuring does not face the end boss without becoming dragon kibble. There is a need to for the heroic journey and the easiest way to do that is to make areas that you are forced to “grow into” before advancing. It’s not about player skill but their character’s growth in story.
RIP City of Heroes
It indicates an increase in disposable income and an increase in desire for something at the Gem Shop. Both need to be present for the exchange rate to spike as much as it does.
RIP City of Heroes
Personally, I believe your performance gains would be minimum between an i5 and i7. I Better choice would be IMO getting a K model i5 and a 3rd party CPU cooler and look into overclocking.
RIP City of Heroes
It’s to ANet’s advantage to have a high gold-to-gem conversion because:
1. It suppresses gold farming by providing a better value to Players trying to buy gold
2. Reduces the ability to buy gems using in-game gold which results in more players buying gems with RL money.I imagine there’s some ceiling where it starts to become disadvantageous. Example: If you get 1,000,000 gold for a 100 gems then nobody would need to continue to buy gems to get gold because you get so much gold in the conversion. However if such a ridiculous conversion was in place then the economy would probably be in a horrible state due to inflation.
By then, it would have cost 1,300,000 Gold to get 100 Gems. But that hypothetical situation won’t happen, because there is a finite amount of Gems in the pot, and thus there is a ceiling as to how high the exchange rates get. I’m not sure how close we are to getting to that point, as no player knows how many Gems were put into the pot from day 1.
Yea there’s a ceiling. At some point the ratio will be all the gold in the exchange for the last 100 gems. Divided by 0.85. They may actually deduct the gems first before calculating the rate in which case it’s infinity. Divided by 0.85.
RIP City of Heroes
There’s no need because I’m not interested in improving my performance any. I wasn’t asking to improve my performance any. I was simply showing what my system is capable of.
Now if I had built this system so it had a descent heatsink, power supply, faster memory and better case cooling as well as a motherboard bios that allowed me to play with voltages with a MB chipset that wasn’t the bottom of the barrel then things may be different.
RIP City of Heroes
The only way Anet is regulating prices is by controlling the gold tap and what’s offered in the store. If players didn’t have so much gold to burn for some desirable item at the store then they wouldn’t convert gold to gems and the exchange rate wouldn’t rise.
People are overthinking the exchange. It’s a very simple system and until players start converting the other way the rate climb will accelerate past 10g per 100 by New Years.
RIP City of Heroes
The game only has around 3 cores worth of work to process, so all the extra cores in an FX-8350 is great for things also running but it doesn’t help the game.
AMD FX cores are inherently slower compared to Intel cores in terms of performance. The design was meant to compete only when both an FX-8xxx and Intel i7 are running 8 threads at 100%. When that’s not true, when Intel is only running one thread per core, it significantly outperforms a single FX- core (30-40%)
GW2 has some significant problems in extremely complex environments, like Lion’s Arch, and when there are other players around, the more players, the lower the performance and it drops off quickly.
I’m sure if you go into the open world, say the Wayfarer Foothills, go up on the wall of Twinsper Haven and look out over the icy plains toward where the maw event runs, your frame rate will be impressive at your max settings. It’s just during maw it will plummet when you are there. The CPU simply gets bogged down and without it feeding the video card, frame rate suffers.
This is a misunderstanding, you can’t compare amd’s core speed to intel. In fact you can’t compare the two cpus at all. They are totally different architectures. The only thing that is factual is that the way Anet coded Guild Wars 2 takes advantage of intel architecture and not amd. Its the real reason why amd cpus perform so badly in comparison to intel.
If GW2 was coded for Amd architecture then intel would be slower, since its architecture is very different. I suspect with the coming of the PS4 and Xbox One that the roles will slowly reverse. Then intel users will begin to complain of poor performance in games.
Actually you can. It’s called benchmarking.
I’m not comparing clockspeed, just performance and when both an FX module and a single Core i3/i7 core are running a single thread, Intel will out perform it. And yes it’s due to the underlying architecture. I’ve gone over that time and time again. Short version AMD choose to implement two lower performing cores to compete with a single Intel hyperthreaded core. Great when an AMD Module and Intel HT core are assigned two threads but when only assigned one, AMD can only devote one core to that thread while Intel can devote the entire core instead of splitting it’s performance between two threads.
RIP City of Heroes
Francis Ottoman rule
Attachments:
RIP City of Heroes
We have no idea how many items are posted and sold between those samples.
You can get a pretty good idea of the number of items posted and sold between samples from observing the volatility of the bid/ask volumes over time. Take a bunch of price data, account for time of day and price volatility, adapt a Poisson regression model for buy/sell clumping, throw in some control variables, and I’d bet you’d get pretty close to the average trading volume.
If you were so inclined.
Right ….
I personally get a feel by hitting refresh repeatedly while looking at the buy screen for an item. It’s like watching waves wash up over a beach, some coming in far, some not but always in motion. Of course that’s high volume items like ectos.
RIP City of Heroes
I can never understand the attraction to super spiky armor. Fear me, I’m a Hedgehog.
RIP City of Heroes
http://postimg.org/image/i1nqzivpj/
Under this setting it never falls under 28-29 FPS
also little of GPU bottleneck
Behellagh.1468
On max setting your iGPu is bottleneck…. but u have space to OC your CPU – 3,3-3,6Ghz
I wasn’t looking to improve, as I said I favor look over frame rate but thank you for your suggestion.
@sirsquishy – no need for such a utility since the CPUs stay at 2.5GHz while playing the game.
RIP City of Heroes
(edited by Behellagh.1468)
Okay, in fairness this is what I have.
A8-3820
Quad core, K10 (Athlon II based) running at 2.5GHz
8GB DDR3-1333
Integrated HD 6550D @600MHz using system memory (similar to HD 5550 discrete card)
Resolution 1600×900.
First pic is of the same settings as XFlyingBeeX had in his screenshot. 2nd is minimum settings and third is what I normally run with. I am happy with the high 20s in the open world because a favor look over framerate to a large extent and low fps in cities doesn’t really bother me all that much.
RIP City of Heroes
(edited by Behellagh.1468)
So i have better FPS than you….
FX 6300 4,5Ghz all maxed out 50-55%.
minimum 19 avarage 25 max 35.I don’t believe that for a second.
He is running nearly a 30% overclock and if your sig is accurate you are only running an i3. He does have more real cores but you have the better GPU, but we know that isn’t helpful in areas like LA by the forge.
RIP City of Heroes
(edited by Behellagh.1468)
Well not everything is maxed out (nothing on ultra) and we can’t tell the resolution since you scrolled that off the top. And you are in the UK by your time assuming you snapped this just now. Thanks.
Edit: Ah, I see in a previous post you are running at 1680×1050.
RIP City of Heroes
(edited by Behellagh.1468)
Are the items in question you are trying to sell in an invisible box/bag/chest? Any item in there won’t show up at the TP.
Also some items simply can’t be sold at the TP. Mainly any item soulbound or account bound. Also most items bought with one type of non-coin currency can’t be sold on the exchange but those items usually soul or account bind on acquiring them so they fall under the first rule.
So what item are you trying to sell.
RIP City of Heroes
Yes those boxes are a source of new gems being injected into the game. But if they are simply spent at the gem shop or sit in a player’s inventory they don’t affect the exchange rate at all.
RIP City of Heroes