And both of those choices are bad. :P
The complaint that it “does it all” is completely unjustified. Anet intended for players to be able to do everything regardless of how they built their characters.
The real reason for the complaint is that people dont like the idea of a single optimum and because they cant turn a blind eye to it because of LFG descriptions. But news flash there is always a single optimum in any game. And thats something you are just going to have to accept and ignore if you dont like it.
Obviously there will always be some sort of meta, but the current problem we face with GW2 is that the efficiency gap between zerker builds and less damage-oriented builds is enormous. It’s rather evident that there’s a balancing fault when having 1 person bringing defensive gear to a zerker party actually makes a run take longer to complete and makes it more difficult at the same time. If anything, it should be a purely linear tradeoff.
This is completely false. The difference between a fully optimised group of experienced players utilising all buffs, portals and stealth and a pug group that has a mismatch of builds and doesnt utilise all tools at their disposal is enormous. The difference between a fully optimised group of experienced players utilising all buffs, portals and stealth and the same group using defensive gear but all the same buffs and strategies is very small.
We have proof of this. My guild did a no dodge fully defensive arah p2 a year back and we were deliberately very slow. Yes the entire run still only took 30 minutes. Which was faster than most pugs at the time. And we were certainly using worse builds for the run. We werent even stacking might and we werent using any remotely valid strategies yet we were faster than a pug.
Its the players that make the difference. The builds and gear are completely overshadowed by proper strategies and group buffing.
Obviously in-depth knowledge of the dungeon layout and structure of each encounter provides an advantage, but your example doesn’t really provide a counterpoint to what I said about using “easier” gear actually making things more difficult for a group that is primarily centered around DPS-oriented builds.
In a way, you’re just shooting yourself in the foot with this argument, because saying that strategy and expertise triumphs over builds and gear just makes the elitist mentality that many carry behind the zerker meta all the more unjustified. Which one is it?
Yeah i admit that was a poor example. However I can expand on that example. That was basically the worst possible composition and builds yet it wasnt that bad for time. If we had actually used proper strategies and stacked buffs with those terrible builds we would have saved 15 minutes easily.
The gap between berserker and other builds is not enormous. Its trivial. Its all the other factors that make the gap.
If that’s the case, then I still don’t get why people make such a big deal about zerker/meta setups. If the build and gear aren’t that great of a factor, then why are so many people so snobbish about it? Most pug groups don’t go trying to shatter time records, so how come people emphasize having zerker gear/meta build groups, over simply asking for people with adequate dungeon knowledge? The two aren’t necessarily directly related to each other.

