3.) Rebellious human mummies/undead of King Palawa Joko: storywise it could be explained simply that you were part of the Elonan resistance but got killed in your first mission, and soon after you were reanimated.
It could either be done by showing it in the intro, or as part of the tutorial. If it’s the latter case, it should be done in the form a flashback since it wouldn’t be representative of your “racial choice” if the intro showed your life as an oppressed Elonan human (effectively a modified version of the Tyrian human intro). At the end of the flashback you drift back into [“un-” (:D)] consciousness.
Love it!
And yet I heard that he ragequitted because of the lore. And even then, he often gets his facts wrong.
Loving a product doesn’t get you a job with the makers of the product anyways. You got to be able to improve it.
Mhh as far as I know he is going to release lore videos about Cantha soon. But yeah he does make mistakes frequently. I commented on that often, but at some point I didn’t bother with it anymore.
Why would Gwen’s family even have a crest? Were they of nobility? Given that she and her motehr used to live in the village, like common folk, I would asume, they are commoners.
Like Orion and Renya said in Drok’s at the end of the Prophecies campaign:
Orion: Claude is right. To answer your question, Shadow, some of us left voluntarily, some not.
Reyna: And in the end, we all played our part; that is what is important.I think the only game I can remember where my character’s legend lived on was KOTOR 2 and they had the ability for you to build up what your character did and what gender they were in conversation. That was a neat trick of them.
Hopefully one day we’ll get some ability to go into a Create Character screen and the result becomes the statue of our hero from GW1 sitting proudly in our home instance.
Thinks about that for a minute, then decides to run to the Suggestion forum
What they could have done, is giving our PC from GW1 a title, like the Nerevarine from Morrowind, or the titles we get at the start of the personal storyline (Slayer of Issomir, Hero of Shaemoor etc.). Or they could have atleast alluded to the great heroes form the past. But they didn’t, the best we got was a ambiguous line form Glint in EoD. Instead they chose to take those awful henchmen like Devona & friends at first and later even dared to give all the fame to Gwen.
I think that is just sad. Of course you can see it like this, my character did this stuff to save the world and the people he cared about, but still, doing all that and no one gives a flying kitten about it? All they care about is a bratty teenager, who never got the boot to the head she deserved so much. That’s just wrong.
Is there any indication for a time skip?
The part about Dragons leaving peacefully for hundreds of years was meant to be one.
and
Now you come up with Asgeir Dragonrender giving me a certain time frame for the first time.
It seems you missed the word “ancestor”. I meant to give some perspective as to who was going to assume the role of the Gods’ champion, who would be of the same lineage than another great Norn hero that would earn his reputation much later.
Oh okay, sorry then, I did seem to miss those words, but in my defense, it was late in the night and I had a long day.
Well in the end what this shows is that I guess I’m better at slaying monsters than I am at writing about them and that I’d better follow this choice of carrer rather than the writer one.
Edit: Oh and I guess you shouldn’t read the rest since it won’t be closer to the lore, it’s only a story.
Don’t say that. The writing itself is okay, for a beginner, meaning I’ve read some awful stuff that was praised by people, in comparrison to them you like an award winnig novelist. That said, you don’t have to be a great writer in terms of stylistic devices and figures of speech, the most important part is, having imagination. Look at Tolkien, that guy was an awful writer, but he had imagination, this is what made his books so wonderful. You sure have that too, but you limit yourself by choosing an existing IP. I think for starters it’s actually better to try to think of something on your own. Then you can create characters and write what ever youn want, without having to do research first or being shackeled down by existing story threads.
You for example started with Tyria, but it has little to do with anymore. Just scratch the names and make something new out of. Just don’t give up on this hobby, instead try to improve. I’m sure you can make a good story out of it.
Alright, it might be too soon for this, but this has got me thinking. I’ll keep it short.The Elder Dragons seem to be the source of all magic in Tyria. So, by killing them, we’re probably destroying magic itself. If that’s the case, either we’re going to see a lot less necromancers, elementalists, guardians, and mesmers in the future generations. Thoughts?
Other posible consequences to killing EDs would be great too.
Bzzzzzzt
Not correct, the dragons bleed magic while hibernating, but they are not the source of all magic. In fact it’s exactly the opposite, they feed on magic, meaning, while they are active, there is less magic (as indicated in a Asura storyline quest). Killing them means, there will be more magic again.
Other consequences are: The world is a saver place, beings that are made of magic don’t have to hide anymore, there wont be a cycle of life and destruction anymore and no need for the races to unify anymore (could lead to a war).
I wasn’t arguing that, I was arguing your claim that they would have died if they were around during the previous ED rise.
Yeah, sorry about that. You are probably right about the Kodan, they could have survived. Makes you think though, those EDs aren’t all that efficient, when it comes to eating everything. But maybe they make sure to leave enough around for the next meal.
Again, not what I was arguing. I was merely arguing your “this is the case” – like with the kodan’s age – rather than your “this is not the case” statement that you always open with.
Well so we agree that it is debatable.^^
I specifically said that they can’t without help. Even havrouns need the help of the Spirits of the Wild, so in this regard, the havrouns – and any norn, charr, or human – are no different than the Elder Dragons.
And as for what weakens the barrier, I was merely stating “you’re correct, but it’s a specific kind of interaction.”
I wasn’t disagreeing with you, I just wanted to make sure you know, that I know this, I just worded it poorly.
The poor choice of words is the result of me being terribly tired and having to translate my thoughts into a different language, so sorry about that.
Charr are engineers lorewise, Asura are alchemist. If you go back into interviews a year ago, Anet stated that the engineer proffession got the elixers from the asura, which makes no sense because they should have just kept elixers as racials….dem mouse are jacking our proffesion….
I don’t think so. The alchemie comes from the engineers not being able to use magic and therefore having to search for a replacement. Asura are a highley magical race, I can’t see them having to rely on alchemy like that. It’s more likely that it comes from the Hylek, who are known for their potions and poisons. It was probably the Asura who refiend it later, or maybe the Charr.
This however is unlikely, since they would have died during the last dragon onslaught, because unlike the other races, they did not flee Tyria or were hidden by Glint. Now you could say, they were so far north, that no dragon reached them. But due Jormag sleeping there, this is also unlikely. In conclusion: The Kodan are probably younger than the last dragon awakaning.
I disagree. The kodan’s history of the “great blizzard” is perfectly remeniscent of Jormag. And they were in hiding – except for one group of kodan who lost their Voice.
True, but the story says that the Kodan were around when the ED were born, which is hiiiighly unlikely. I was refering to this and putting it in relation. As I said, it might be possible that they are as old as the second awakaning, but I don’t think they were around before that.
The gods possibly didn’t even know of the dragons when they reached Tyria and only learned of them later, since they came after the last cycle and build their holy city ontop of a sleeping dragon.
This is debatable. While they came after the mursaat/seer war, this was implied to occur prior to the ED going to sleep again. Nothing has yet to say outright that the forgotten were not brought to the world by the Six Gods, so that may still hold to be true. We only know that the Six Gods did not know that Zhaitan was underneath Arah and the source of energy that they used to strengthen the Bloodstone.
Maybe, but the story states that the gods were around when the EDs came to life (I mean for the first time ever), which is not the case. If or of not they knew of them is debatable, but not the point I was talking about.
Page 8: The dragons can’t go into the Mists, nor can they weaken it’s barrier. We don’t know what can weaken it (I personally think it’s interaction between Tyria and the Mists that leads to a weakend veil, but that is only my speculation), but it’s certainly not the dragons. They just hold no connection to it.
Well, nothing says the dragons can’t go into the Mists. We just don’t see it happen. They certainly don’t have the means to go without anothers’ power, but the same can be said about humans. As to weakening the barrier – we do know, and that’s portals being created time and time again (Godslost Swamp). As well as places where a lot of deaths occur (Speaker of the Dead). I presume the latter is how Odran made portals to the Mists – it was said he made countless sacrifices, after all.
If the dragons were able to easily pass into the Mists, without having to kidnap people who are able, then they would probably have gone their to search for food instead of going back into hibernation. As far as I see it, the dragons hold no connection to the Mists, atleast not in a way the gods or spirits of the wild do. I should have said: “can’t go into the Mists on their own” though.
The rest was speculation on my part, as I said before. And death (souls going into the Mists) is interaction between the Mists and Tyria, imo.
Okay next round.
Page 11: At this point I have to ask, at what time area is your story set in? You mention the creation of the dragons, which would be thousand, if not tenthousands of years before the gods arrive on Tyria and then you go to the gods trying to defeat the with the help of the races. Is there any indication for a time skip?
Also neither the Kodan, nor the Charr believe in the human gods. The Kodan have their own god, Koda and the Charr usually prefer to worship nothing but their owns strength, though some of them (the flame legion) have a history of looking for gods to worship whenever the humans kick their furry butts. But no matter what, the Charr hate the human gods. And I highly doubt they would just work for them. And even if, the Charr are most likely still very primitive during the time the story is set in and I think the Kodan have not yet held any interaction with any of the races that live further south, at best maybe the Quaggan and Largos, depending on if they live in the ice sea. I think is the key word, because I really don’t have a scale for anything in this confusing mess. Sorry, but that’s the truth.
Page 12: Not a lore issue, but telling us that you like the Kodan swords, mid-story, is immersion breaking. Do that in a footnote if you think it’s necessary.
Back to lore: The Krait don’t live in the ice sea. They live in the unending ocean which is south of Tyria.
Page 14: Now you come up with Asgeir Dragonrender giving me a certain time frame for the first time. And now, nothing makes any sense anymore. I thought your whole story was set BE the entire time, but now it’s after Guild Wars 1? After 1165 AE to be more specific. The gods have long gone into silence by that point and Abaddon was killed off and replaced by Kormir. I see hardly any point in going on from here, you just jumped the shark. The whole premise of the story has nothing to do anymore with Tyrian lore. That’s what I ment when I said, you just take names from the lore and make a story out of it. It’s like you didn’t even bother to read any of the wiki articles.
I need to take a break again. Again, sorry if I seem overly harsh, but if I write a story I’m exactly as harsh to myself, since I want to write something good and I’m never 100% satisfied with my work. And I expect people to be harsh to me, so I can improve.
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If you lorehounds have no problem with them shacking up?
None at all.
In a sick way I can forgive that due to revisionist history.
From the viewpoint of Riona or Dougal (I think it was Riona not sure) they lived in Ebonhawke which would color their perceptions. It is one thing for history to focus on a few key heroes and glorify them over the centuries, but it is another to have the whole kitten Pact raise Asparagus Neck up on their shoulders while you have to clean up the region and he doesn’t inspire squat.At least with Gwen we could get ticked off or annoyed. With this guy I feel nothing and yet he’s the star of the hour?! Not on my watch!
Yeah Gwen and Thackaway shafted us in glory from the historical perspective. That burns, but it was also more than a century of people probably glorifying her in Ebonhawke that caused those characters from the novel to see her as the next coming of the gods. They are misinformed idiots who don’t realise how awesome we were back in the day friend
So I do understand where your opinion is on this, but for me it burns more that this glorification is happening right in my face for someone who doesn’t even have a personality.
Don’t get me wrong, Trahearne is an awful, awwwfuuul character. But he does not annoy me as much as Gwen did. For some reason, I almost pitty him, thinking he is in any way better than me, thinking he can command me. I can’t take him seriously for this. It’s just his delusions of grandeur.
Nothing says history will remember him, there are enough witnesses to confirm that I killed Zhaitan. Besides that, I still have the ability to build my legend. But in GW1, I did everything already and then eventually my character passed away. Finding out now that no one remembers me, not one single person, but instead everyone thinks Gwen did it, that’s a dagger to heart. There is even nothing I can do. My new character can run around with some stuff of the HoM, but even that, even there, no one ever explained who the hero was, that owned the HoM. It’s just some random kitten, who was probably one of Gwen’s disciples.
I rather have Trahearne taking command over the Pact and taking some credit from me, than Gwen taking all credit from me and everyone beliefs this bs.
Oh well, I will read through it again and try to note down all misconceptions.
Page 2: Tyria is more complex than 1 realm for the living and 1 for the dead. Tyria is the realm of the living, okay let’s say it like this. Then we have the Underworld, for normal dead people, formerly controlled by Dhuum (whom you don’t mention at all) and later taken over by Grenth. Some other gods also claim spirits for their realms, like Balthazar who takes the souls of great warriors and Dwayna who is said to have a paradise like realm, probably for especially kind people. It’s likely that every god has a realm for himself. Besides that, there are also realms within the Mists, which do not belong to any god, like the Hall of Heroes, which holds the souls of the greatest heroes.
Page 3: There is no indication that the Kodan are so old, that they could have seen the birth of the Elder Dragons. I wouldn’t call them an exactly young race, but nothing about screams ancient to me. At best I would say they are as old the 5 old races, but even then they would have only been around long enough for 2 Elder Dragon awakening cycles. This however is unlikely, since they would have died during the last dragon onslaught, because unlike the other races, they did not flee Tyria or were hidden by Glint. Now you could say, they were so far north, that no dragon reached them. But due Jormag sleeping there, this is also unlikely. In conclusion: The Kodan are probably younger than the last dragon awakaning.
Page 4: You only speak of 5 dragons, we know however there are atleast 6, if not more.
Page 6: The dragons predate the human gods on Tyria. This was said in interviews by Anet. The gods possibly didn’t even know of the dragons when they reached Tyria and only learned of them later, since they came after the last cycle and build their holy city ontop of a sleeping dragon.
Also Abaddon has no domain over the dead, atleast not more than over gods, besides Grenth and Dhuum. He was the god of secrets and water, and I could see his realm looking like the deap sea before he betrayed the other gods and was defeated. Later he was imprissoned there and is realm was used as a place to punish the souls of evil-doers, now known as the Realm of Torment. His betrayal was around 1 BE, several houndred years after the last cycle.
Page 7: You only speak of 6 gods, but there are more than that. As mentioned before you completly ignore Dhuum, but also Menzies, who is possibly a demi-god, but might as well be a full god. Also there is Abaddon’s predecessor and possibly Balthazar’s and Menzies’ Father.
Page 8: The dragons can’t go into the Mists on their own, nor can they weaken it’s barrier. We don’t know what can weaken it (I personally think it’s interaction between Tyria and the Mists that leads to a weakend veil, but that is only my speculation), but it’s certainly not the dragons. They just hold no connection to it.
Okay I need a pause now, it’s just too much for one sitting.
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I know that feel bro.
Ahem! There is a reason the Ascalonian and Orrian kindoms got stomped by us Charr.
It’s because we are superior.
The Norn are too dimwitted to pose a threat to our great and glorious empire. We build tanks while they commune with animals.
And the Sylvari? PAH! We have flamethrowers. Need I say more?
The Asura have lasers and robot infantry, though. We might have to work out a power sharing agreement with them sometime in the near future.
Took you long enough and some serious butt-kicking before you got Ascalon and in Orr your whole army was slaugthered. Don’t forget how the Mursaat beat the crap out of you in Kryta.
Oh and what was that, dimwitted Norn don’t pose a threat? Tell that to the warbands that got lost in Norn territory because they prooved to be worthy pray. You’d better try to hire some, before your enemies do it.
I agree on the Sylvari though, I’ve never heard that someone was killed by salad.
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Won’t match GW2’s official lore is an understatement. What you wrote is so detached from lore that you should recreate the thread in the fan-works sub-forum. It’s okay writing wise, but I wonder why you even took GW’s lore as a basis if you don’t even bother to look up who for example Abaddon is and what he did. You just take names from the lore and make a story out of it.
Sorry if I seem like I mindlessly bash your work, but I’m not a fan of fan-fics that are written with little regard for the source material. Good luck next time.
You know, I think it’s sad that homosexuality seems to be only present in Sylvari. It looks like Anet made them as they are, so they have a scapegoat, showing us more liberal players that they are cool enough to show homosexuals, but they are still afraid of rightwingers, so they make them on the strange plant race only. That itself makes it look like homosexuality is something wierd that only appears in weird races.
I’ve heard there are homosexuals of other races, but they are rather hidden, usually heart NPCs that fall in “love” with you regardless of race and gender.
Norn, followed by Charr. Norn because they are “da best” at everything and Charr because they are “da second best” at everything.
Worst engineer: Sylvari, because they are vegetables and vegetables do not have thumbs and therefore can’t control machinery.
Ree Soeskittenose? What did you try to write man? Her name is Ree Soesbee. :P
Genetic doesn’t really work that way. Myth aside, the 2 races obviously share some gene pairs. Different species often mate all the time. May take a few thousand years to find a compatible gene pairing, but it they are sharing the same world, its going happen. Especially as close as the races are.
But my Tyria appears to be different than yours. All any game does is provide each of us a framework for each of our interpretation. I don’t give kitten about GW1 or GW2 lore…in my world they are compatible.
If they aren’t in your Tyria…thats okay. Our worlds don’t really mingle anyway.
This is a factual discussion. Fact is Norn and humans can’t have children, because the two species are not related. As I said before, they probably don’t even originate on the same planet. They just look similar because of some cosmic coincidence.
You can dance around and pretend that Norn and humans are long lost siblings as much as you want for all I care, if it makes you happy. But it’s still wrong and it’s ignoring the truth.
Gwen: She came back, she was also shown in the ads, and it even hinted she was back when you think of the title acronym (GW:EotN). She hates the Charr, she’s filled with anger, and eventually she stops fearing them. Yeah she was a little annoying but I did like how this company took someone we thought was dead and bring them back to show that sometimes war is a huge kitten in the kitten (no real curses there, I just wanted to type kitten).
I liked her development, for the most part, and she too has a little cheat I’ll get to later.
I pretty much agree on the whole thing except this. For me Gwen is worse than Trahearne, much worse than Trahearne could ever hope to be. She is by far one my most dispised fictional characters.
Not only did she annoy me in Prophecies, no she came back for EotN, even more annyoing than ever. For me, she stands for everything I disliked about Ascalon. Yes I started playing GW1 with Prophecies, I saw the destruction of the land by the Charr. But unlike 99% of the players, I had no emotional attachment to the country. I always prefered the much more unique Kryta (which is sadly ascalonified in GW2). I even liked the Charr more than the Ascalonians.
I did not care what happened to Ascalon after I was gone, since from my point of view, they were just so generic. And then came Gwen, never shutting up about the Charr and how her pain and loss was worse than anyones. I think Kieran Thackeray phrased it well, when he said that all of them suffered.
But you know what, I was annoyed by Gwen, but I did not hate her… yet. It wasn’t until I read Ghost of Ascalon that I developed a burning hatred for that witch, that can never be extinguished. In that book, I think it’s either Riona or Dougal who said it, it is mentioned that Gwen is the greatest hero of humanity.
Wham! What a lie! What a freaking lie! Gwen did nothing! Nothing, that is even remotely close to what my character did. Or Togo, or Kormir or 50% of the human NPCs in GW1. Not only did Gwen just take a big steaming pile of kitten on my legacy, no she also sealed all hope that I will get a Kryta in GW2. Instead I get Ascalon 2.0. Because that’s the only thing most krytans seem to care about, what Ascalon did in the past. Heck, they even look more like ascalonians than krytans.
But back to Gwen. You think Trahearne stealing the show in your personal story is bad? How about Gwen stealing everything you did in 4 campaigns and various smaller add-ons from you? I think this is much worse. I’d say, we dig up that hag from her grave and hack her into pieces, burn those pieces and erase her name from history. She does not deserve to have a legacy.
Gathering is not profession based, so even if fishing would be implemented, there would be no new profession. Really only cooking needs fishes, if you stretch it, the oil could be used by some armorers and weapon crafting.
Blocked in my country
But I know the song.
The way he worded it, he compared them to the ditsy naiveté of the Sylvari, which is blatantly wrong.
Okay sorry for the poor choice of words. Though if you ever read any other post I made on this forum you should know that I would never ever in a million years put the salad-troop on the same level as freaking shapeshifting vikings.
Meanwhile, the charr are similar to the typical ‘human’ role in fantasy – using steel and iron, advancing through technology, expanding their territory rapidly, and becoming the new driving force in the world.
I would compare the Charr more to typical fantasy dwarves. They don’t trust magic, they have a feud with the elves (humans in this case), they have a short temper and are very advanced in terms of technology (thoug sometimes this trope goes to the gnomes).
The Norn are more your standart fantasy humans. They don’t know too much about the world, but they aren’t afraid to go on adventures. They are pretty much the “young” newcomer to the world and quickly advancing. Thinking about it, Sylvari also have traces of the classical fantasy humans.
Also they are still going strong in Cantha, probably stronger than ever (in terms of militaristic power).
Norns are actually not related to humans in any way. You have to think of them as mythological giants, really. Shape-shifting viking giants.
This. They probably don’t even originate on the same planet (humans aren’t from Tyria).
As for that priest, my memory might be wrong, but I vaguely remember the response dialog my norn had wasnt say the priest was wrong but rather that it had no significance to the norn. They deal with the spirits. They dont know Melandru and dont really care about her one way or the other. Seems a very norn way of thinking:P
They do know about Melandru and care about her, to a certain extent, just not in a way humans would like them to. Norn do not worship, they revere. They revere the spirits, because they give them power and guide them, but they would not go to their knees and pray for aid. It’s more of a “What would Bear/Wolf/Raven/etc do?”, than a “Please help me Bear/Wolf/Raven/etc!”
And in this light, the Norn, see the human gods, they are spirits of a certain aspect, like war in Balthazar’s case or knowledge like Kormir.
@Son of Elias: I think the Quaggan don’t really understand the full concept of the human gods, so of course they would think that Melandru can’t be the same as Melaggan, with the different name and also Melandru is said to be gone, not dead. I think they are just close minded or simply not intelligent enough to see that they could be the same entity. In other words, their mind can not comprehend how Melaggan could be Melandru at the same time.
I still believe, if Melandru would show up in Tyria, the Quaggan would call her Melaggan and worship her, because she looks like the shrines they pray before currently. And yes, they say she is dead, but come on, it’s a god, resurrection shouldn’t be too hard for a god.
And as Lutinz said, many races have myths about Melandru, so it isn’t unlikely that the Quaggan know her as well, if under a different name.
Are you kidding me? What the Technoviking does is hardly dancing. He sure as heck is a cool guy, but I don’t think his moves would translate into the game well. (Besides, he is at his coolest when he points commanding at people, not when he dances).
The Carlton was exactly the choice that I wanted. I always petitioned for it to be in the game and I always wanted to play Norn. Now I’ve got the Norn with Carlton dance. It couldn’t get better!
Well even heavy armor users are still ment to be agile fighters (as seen with the dodge-rolling), so they need to be able to turn their heads around.
@Konig: Whoops, that’s my bad with the pride, in german it’s “Stolz von Tyria” (=Pride of Tyria) and I never actually bothered to look up if the name is different in english. xP
Yes, it’s his fault! Your fault BuddhaKeks, you hear me!? :p
Yes, my fault alone! :<
Must make sense lorewise without cannon information
Wut?
The EDs being evil is debatable, from the races’ point of view, they are (bringing death and destruction), from their own, they are just doing what’s in their nature, feasting, until there is nothing left to feast on, then go back to hibernation.
However, Zhaitan wasn’t seen as evil because he used the dead, he was seen as evil because he attacked everyone and killed thousands, for reasons which are not understandable to most Tyrians (I guess). While using undead as his means of corruption brought necromancers in a bad light (I don’t think they were ever the role-model for mages), necromancy is still widespead and tolerated.
When the Foefire happened, Ebonhawke might have been a lot smaller, so it could have been just out of range, back then. Depending on where the historical core of the town is.
@Konig: Whoops, that’s my bad with the pride, in german it’s “Stolz von Tyria” (=Pride of Tyria) and I never actually bothered to look up if the name is different in english. xP
You look at him through the events of Nightfall alone. We didn’t put him back, and he went back to his old job of conquering Elona. And he succeeded.
He conquered all three provinces. He DID kittenhe Elon River, drying up Kourna and much of Vabbi, while giving the Desolation a large lake and even some verdant land now (we’ll have to rename it: I propose “Palawa Joko’s Private Beach”).
Further, he broke the Sunspears. The Order of the Sunspears is gone. The few survivors don’t even dare band together. Well – the few survivors that didn’t join Joko. Some of them DID, and are now called the Mordant Crescent.
Lastly, he holds as prisoner anyone descended from the Ossa lineage. They are his hostages (in the older sense of the word), and live because he lets them.
Palawa Joko is NOT a nice guy. We needed his help, once. But we should have put him back when we were done with him.
(Source for Joko’s doings post-Nightfall: http://wiki.guildwars2.com/wiki/The_Movement_of_the_World#Elona )
I never claimed that Joko was a nice guy. He is obviously evil. But in comparison to the EDs he is again the lesser evil. And, as I said before, he is opportunistic enough to ally himself with us. That’s what makes him such an interesting bad guy, unlike pretty much every other villian in the GW franchise.
All I said is that he is more likely to help the Pact than Cantha. And I sure hope that will be the case, just because so many people want to fight him. It’s way funnier to keep on pranking him under the command of the Mad King anyway. :P
I’ll just leave this right here: http://wiki.guildwars2.com/wiki/Melaggan. More pecisely, this: http://www.youtube.com/watch?v=kTQtgrB7uMA&feature=related#t=1m5s
It’s been confirmed for more than 2 years now that the fatty bubbleheads are indeed worshipping Melandru under a different name.
Thanks, I remembered that being said, but I didn’t know where to look.
What makes you think the Quaggan are correct? It’s pretty much word against word and in this special case I would trust the human scholars more, since, let’s face it, Quaggan are barely smarter than individual Skritt.
Also you misunderstood me, when I said it’s the same entity, I didn’t mean in the way, like they would say Melaggan = Melandru because the humans said so, but if Melandru would decide to visit Tyria, humans would flock around her and Quaggan, who would call her Melaggan, but still see this entity as her. I admit it wasn’t worded very well before.
And the god being dead doesn’t stop them from worshipping her, so they would go in defence about it when the god is insulted (which is shown in a event when Krait try to defile a shrine of Melandru/Melaggan). They wouldn’t go on a crusade, but as I said before, that part was only a joke.
Over my cold dead body! It’s on man!
Yeah, I’d say if we’re looking for allies, there is a lot better chance of finding them much closer to mainland Tyria, aka Elona (assuming there are some people still alive).
Also Palawa Joko doesn’t seem so bad. I think he is much more likely to join the cause than the Canthan Empire, since the EDs are a direct threat to him and he has a history of being an opportunist.
And white, which is the hair color, my Norn has.
It makes no difference if the Quaggan had their own god first and later associated statues of Melandru with it. Insult Melandru and you insult Melaggan. From the Quaggan point of view, the humans may get Melaggan’s name wrong and have some misconceptions about her, but it’s still the same entity.
Real world example: A close-minded christian and a close-minded muslim, both pray to the same abrahimic god, but they dislike the way the other prays to the god. But if an equally close-minded atheist comes along and tells them there is no god, chances are high the two will put their differences aside and berate the atheist together.
Of course he is more bad*ss, Jormag is the one who pushed the Norn south, the manliest race of them all. What did Zhaitan do? Reviving some corpses and sending to harass the unmanliest race of them all, the Sylvari. No competition.
(Though, when Jormang asked Zhaitan, if he even lifts, Zhaitan could say yes, since he lifted Orr)
Look at the Elder Scrolls. The same gods have many different names, depending on the province you are. Example: Lorkhan/Shor/Sheor/Shezarr/Sep. All the same entity, yet several different names. It would make sense for the Quaggan to use a different name, that is easier for them to pronounce in their language.
Why? Because someone on the concept art rides a horse? There have been countless mentions of horses in the lore and that never led to us getting mounts. In GoA Clagg was riding his Golem, yet we have no Golem mounts in the game. Besides that, it was said atleast two times now by Anet, that no mounts will appear in the update.
Hipster Norns don’t have beards.
Norn without beards are called “woman”.
Also I don’t seem to have the problem with my Norn, does it only appear with certain styles?
Two Elder Dragons fight each other? It should be very interesting event.
I hope we see this one day. I doubt it in this storyline now, but I still hope to see it. In fact, years before the game came out, when we just new the names of maybe 3 of the dragons, I speculated that the players will not be able to kill the dragons at all, instead you have to lure two into another, so that they fight to death, Godzilla-style. Probably not doable with the engine, but I swear that would be the coolest thing that could happen.
Its not just about mounts, could be anything.
The question is about transparency, honesty, call it what you like. A few of you have said Anet wont give definitive answers! they already have…“There will be NO new tier of gear during 2013” thats an official quote and I bet not every player was happy about it. But hey.. we all know where we stand now!
Well okay then, I just think the example doesn’t have much to do with the topic. Overall, yes I prefer them to be honest, but at the same time I can completely understand them being vague about things they just don’t know yet. So they rather say nothing, than disappoint the players. I would not call this dishonest, it’s just keeping things secret until they are in a state when they actually can be implemented and only need a finishing touch.
Another thing is, if they come up with a really great idea and they announce it before they even started working on it, a competitor in the genre could copy it and rush it out first, maybe because they have a better basis in their engine to work it in, in time.
What has that to do with being honest or not? They are just keeping the option to implement mounts. Right now they aren’t fitting in the games design, but in a few years, some designer might have a brilliant idea about how to include them without causing issues.
