Btw Dius, dont play on RS BL! ;D We cant play there due to queues, were playing the next 2 days on Abaddon BL exclusivly.
Our event days are tuesday, wednesday and thursday so you haven’t missed anything. Dropped into your bl today after guild missions but we were just kittening about really, you didn’t miss much (other than us hiding in the yak cave).
Yeah, retal is a joke. Oh nooo. I got hit for ~300 damage, 15 times, every time i attack.
fixed that for you
You must be a ranger trying to barrage into a zerg.
Or a grenade engineer or a staff ele or a dozen other builds and specs.
Yeah, retal is a joke. Oh nooo. I got hit for ~300 damage, 15 times, every time i attack.
fixed that for you
Well i wasn’t looking to pick a fight but yeah … I’d give it a try (setting up a wvw roaming group) just because its fun. I wont pester you on the matter any further. Seems your bored of the conversation from previous match ups.
Anyway, on another subject. Each time i’ve fought riverside you guys have been more fun to fight, so i guess i want to compliment you. Noticing a lot more groups of the same tag and a lot more action outside of towers and keeps against you in the brief time in this match. Nice to see you making some effort and I hope its payed off in your own enjoyment of the game
(edited by Caid.4932)
I think sooner or later we might get there….but who knows and like already mentioned there are already some more or less active Guild-groups like LNS or DP.
But even if you want to you can´t change your playstlye from one week to another…(so thank you Aurora for “trying to tell us for the last two weeks”…..blablabla…lol)
You can´t just make organized groups, imho thats a process that takes quite a while. I mean…for example you [Dius] how long do you play and practise together?
I think it´s too easy to say “just oranize in another way” when you already went that way or when it was just an “natural process” while playing together as a guild. Thats nothing thats applicable to a server as a whole, especcially not a server like AM with an kitten full of small guilds.AM´s WvW Community has already learned and evolved alot since we started at Bracket 6/7 and at least for now we have found a playstlye that works for us and that we (even if you can´t believe that) have fun with.
And like i said earlier…your servers have those mindless Zombie-Zergs (too). But since your guild groups always choose the emptier maps you might not even notice them
Yeah i know we have the zombie zergs too. Like i said in my previous post it wasn’t directed at any server. I’ve been fighting you 2 days i have no particular opinion of you. But if you need double the numbers to fight people whoever they are then something is going wrong. You should have the guilds to deal with it.
We’ve been going a while, getting the basic tactics down takes about a day though. They’re not complicated (stack, buff, charge, pullout, stack, water field, repeat). The rest is just experience playing with the same people on a regular basis and the only way to get that is to play with the same people on a regular basis. You wont learn anything running around in a 40/50/60+ group or whatever it is you run around in.
Like your talking about getting 10-20 guys together who like playing wvw and are on often … it cant be that hard can it?
And if your tactic is to outnumber your enemy by x2 or x3 then … its working because they’re letting it work. Like if you cant beat them on a fairly even basis what happens when they all blob up? Having 2 groups attacking from different sides is much, much more effective than having one massive group all following one commander.
And yes i do have a hard time believing anyone enjoys playing in a zombie zerg because i last about 5 mins in one before i start falling asleep xD.
Anyway enough preaching from me … sorry.
(edited by Caid.4932)
Yea, and if you dont have enough organized groups a bigger zerg is the only way to counter them.
Your playstlye works for you, ours works for us.And from my experience in EBG all of the servers that say we blob so much have at least the same numbers and blob as much as we do.
Or you could make some organised groups …
Its not that hard
You’ll enjoy the game more and your opponents will too
Not criticising you specifically but the attitude that the only way to counter better organisation is to get more numbers is pretty lazy and will get you nowhere in the long run (go up a tier or two and you’ll run into organised blobs and be back in the same position without the ‘get more numbers’ counter)
Thanks for sharing nem. We wanted to record but half our guys were crashing without recording, figured our computers would go on fire and die if we tried xD
Which map were you on? (Dius, XxX)
We chose the wrong map, we were on your bl :/
Nothing but a small pug group of yours and the whole am-map running together for 2 hours, then we gave up.If any gandara guild is interested to go on the same map with us on the next days, msg me.
We did the same with TUP last week and had some good fights.
Will do
We tend to stick to enemy bl’s due to q’s usually.
Well we didn’t know anything about exploiters in bay. All we saw was someone in Mapchat saying that he was still insight inner bay since the last time we got into lordroom. So we opened n/e gate outer and used the portals for inner. We don’t know if he was exploiting or hiding. Well, it happend. We can’t change it but we will watch out next time.
Fair enough, they’re still there btw. Do me a favour and tell them to bugger off pls.
Actually dont bother, bout to lose it to RS – most logged after finding them, just put people off fighting.
(edited by Caid.4932)
Can provide screenshots if you wish, most turned tags off but we got one or two i believe (not me but a guildie).
If your offered a portal to bay on your bl dont take it
Aurora here, yep gandara is a nice server, let’s see if we make a deal, we send Miller sound UP so the germans play by them self and FSP, gandara, aurora glade play together, i think everybody will be happy
Not everybody
Would be so nice if we had a german pikenstyle server..
Make one
We still had alot of fun with FSV running into Millers and Gandara
even heavily outnumbered we still had fun, also loads of free loot
And yarr good job on staying on hills and defending against us
was alot of fun
Greets FSV
Your name suits your guild well. We got a kick out of you joining in the fight near coast at hills. Again sorry for not giving you the fights your attitude to the game warrants. Kudos too
Hey just wanted to say sorry to FSV on millers bl, running a bit heavy for you tonight. Guild bounty night so we had 23, pretty much double our normal. So nice to have a big group like that.
Garrison fight was brilliant and suprisingly unlaggy. Cheers to all involved
Also im inclined to agree you could handle that on your own mya.
Have to say i’ve been a bit dissapointed with how the match has developed.
Group sizes have just gotten bigger and bigger and bigger reaching fairly silly sizes in recent days.
Seems we’ll get promoted in a few days despite losing so how about finishing out this match as we started? With lots of great small (ish) scale fighting
Afraid our bay are belong to us actually
The national flaming thing is pretty dumb not much you can do about it beyond ignoring it but easy to say from where im sitting not so much from your position.
I dont think it should cost gold tbh. Upgrades should be bought with holding an objective long enough to get enough supply to upgrade it.
due to low end pcs xD
I’ve seen your videos, calling what they use a pc is a blatant lie xD
The meta strategy is boring. Thats the biggest issue imo.
Only ‘bad’ servers are fun to fight against (and by bad i mean they dont blob up into a ball that guarantees skill lag in every fight or bunker down with a crapload of siege with no middle ground between the two states). Other servers do well because they have better players but in its current state they’re basically playing the game wrong (because who wants to have fun fights anyway).
Hugely imbalanced fights have been a problem from day 1 and they’ve shown no interest to this point in dealing with it. There was a time when it was 10 v 30, now its 30 v 100 but its the same problem basically.
Off peak capping is demoralising. Speaking purely from an EU perspective because really the difference in timezones is tiny so there is an off peak. Why bother going to the trouble of upgrading sieging etc (which is a pretty long winded, expensive, chore basically). When it gets zerged down by numbers you cant counter in mins.
It kitten es people off when 90% of a servers population dominates during the time they play but lose because of whats going on when 10% are playing.
Money isn’t an issue until you start upgrading stuff. I make quite a bit of money in wvw but upgrading a keep will basically wipe out any money i’ve made in an evening.
Upgrades really shouldn’t have a gold cost, should just be supply. It doesn’t particularly bother me, my chars are geared, i can afford food and i have no particular ambition of ever getting a legendary but i can see why it will kitten others off
(edited by Caid.4932)
I miss the early morning golem rushes, i must say. RS didn’t do that the last time they were in our tier. It certainly got the adrenaline pumping(better than coffee) especially as it was always within the same 30min window, the only unknown was which keep they’d hit 1st.
Most of our dedicated bunch stays up half the night so just weren’t around for it generally (i think?). Leaving our pugs to deal with it tended not to end well
Gandalf has always had a big(in respect to the other servers i’ve faced) nightcrew, certainly bigger than Pikens(we manage 15 on a good night). I respect Gandalf a lot as they are one of the better servers to fight against, but guys please don’t deny you have the numbers at night that outstrips all but BB and T1/2 servers.
Sorry to drop in here, but i like following Gandalf’s fights. Hope you guys continue to have fun and hopefully we’ll see you soon Gandara!
Piken had one of the weakest nightcrews of any server i faced
No seriously though your on a similar level to FSP, it was definitely your weakness and just about the only one really.. Millers Sound are a bit better and yes our nightcrew and capping is a bit silly this week.
Our nightcrew normally hasn’t been bad for T4, enough to manage against most but AG are (or were?) on a similar level to BB so we struggled against them. German servers by and large seem quite strong in the morning. Seems golem rushes at 7/8am is par for the course so again we struggled against RS.
Just goes to show that siege is not just for attacking/defending keeps, etc- it really is useful out in the field too.
Gah NOOOO,
Sorry im one of the people that despise the ac buff for reasons just like this.
Everytime i see an ac built in the open field i die a little inside
Honestly neither of you need more coverage to compete in this tier … you’d probably have a hard time in T4 but with a good prime time you’d manage anyway. As i said earlier we’ve been stronger off peak than we’ve been for a while but it wont last. People cant survive on 3/4 hours a sleep forever xD
T3+ is when coverage becomes a real issue. Piken have pretty huge morning force of Russians mostly. BB have a huge force at night. AG had a huge force at night too and i dont know how they didn’t go up a tier really.
All of them would have about 3 20-30 organised, well drilled groups around at weird hours but are fairly dead at other hours.
Your coverage will be an issue when you run into them but its not a matter of consistency so much as having a strong period to counter their point scoring.
(edited by Caid.4932)
Our night coverage has been a fair bit stronger this week than it has in a while.
Its been fun basically, people tend to hang around when theres some fun fights to be had
We have poked FSP’s garrison etc a few times to get you to come out and play with us again but I wouldn’t worry, it’ll settle a bit in time i’m sure
Gandara- always the best fun, whatever happened to my little mesmer friend (you know who you are- always being sizest to those big clumsy char…).
Hes still around … the filthy midgit
We finally took back our bay again in FSP, lucky us YaK wasn’t there to defend it like yesterday
You sure do love those new arrow carts =)
Ac spam is pretty standard fare in T4 even before the (completely unnecessary) buff.
RS routinely bunker down in enemy hills for the weekend with 60 superior ac’s (honestly not exagerrating with numbers)
Suppose we should get with the program and be a bit more lazy about it xD.
We lost FSP bay? QQ
I stayed up tilll 6.30 defending the kitten thing lol.Feel the same about Gandaran Hills
How about we take your hills and you take our bay again?
Think I’ll settle for sleep tonight
We lost FSP bay? QQ
I stayed up tilll 6.30 defending the kitten thing lol.
Was actually great fun last night and there was a lot of fun fights. Such a nice change from the AG night capping crew were you have 3 30 man guilds knocking about till 4am.
Theres actually really good small scale fights at night instead of the damage limitation / getting farmed thing we’d gotten used to over the weeks against AG and BB.
Im beginning to love this tier so cheers FSP (barely left your border for the entire match up so cant comment on MS but im sure your lovely <3)
Dont think you really outnumbered us (except the one time where we almost wiped yak und you inced
)
We didnt have an official raid-night and someone tried to lead for the first time.
Was still funny, even if we wiped alot tonight.
We actually stayed out of that mostly … we were definitely tempted and a few auto attacks were swung in your general direction
but we mostly controlled our urge to beat the red things to death with a hammer.
Had to run off to make some kitten attempt to save woodhaven too, which didn’t end well lol.
But no lloa has only learned to count to 5 so far (he nearly got up to 6 yesterday!). And he was doing the whole server meeting thing most of the evening so yeah … pretty safe to say we didn’t outnumber you – we were 10.
We had a new commander tonight too
. Has done some pug commanding for a while and stepped up to leading the guild while others were slacking off (lloa). He did good
.
Was a fun night idd.
And Myrmi, when “KISS” and the other AG-guilds do their “nightcapping”, Gandara groups of 20-30 people. So we have atleast resistance.
Heh, good one.
Trying really hard not to troll but we dont have 20-30 people on at night, it was 10-20 a couple of months ago but most have given up because they’ve been doing it for months and are tired or they got sick of trying to counter you at night. Its basically a mixture of damage limitation and getting farmed these days, its not much fun and very few care enough about points to play when its not competitive or fun.
Resistance from our side of the fence is minimal really.
Do find it kind of amusing that AG posters have more of an issue with RS’s offpeak capping considering how much they usually benefit from it. Guess you have more to lose though, not like it makes any particular difference for us.
(edited by Caid.4932)
Gah tonight was a complete contrast to yesterday. Yesterday, we did awesome and had a barrell of laughs. Today was… bad. Simply put we played bad and got wiped. Kudos to the AG groups today.
Aye played better than we have in a long time yesterday and worse today than we’ve had in a long time.
Hi ho, everyone has their good and bad days. Wasn’t to be
Fury seemed to be going pretty easy on us at points which was just a bit embarrasing. Generous and gave us plenty of opportunities to get our act together but still a bit embarrasing.
(edited by Caid.4932)
just curious, how many guards/warris you usually run?
Yesterday we ran 11 guardians, 9 warriors, 2 eles and 1 mesmer if I’m correct. It was a bit problematic because we had a queue on the map and we couldn’t switch characters. But ye, you gotta do with what you have right.
You tend to run quite a heavy melee set up anyway though, dont you? (always kind of felt like that from our pov)
Anyway i’ve found dw to always be quite good when it comes to doing there own thing and giving a good fight even when the numbers dont favour them.
Some of the criticism of everyone involved here is a tad silly imo.We actually really balance our classes because we think you need something from every class to make a whole.
Criticism is mainly because RS doesnt have that many guilds out on the field and I think we’d all like to see some more. I have respect for all the guilds who come and fight in a fair fight. I enjoy it, if I win or lose, It’s why I play the game.
Well … maybe give compliments to the RS groups that do
(like dw)
Credit where its due and all that
They do seem to have improved on that front in recent weeks, cant really get a stack of roaming guilds overnight.
(edited by Caid.4932)
just curious, how many guards/warris you usually run?
Yesterday we ran 11 guardians, 9 warriors, 2 eles and 1 mesmer if I’m correct. It was a bit problematic because we had a queue on the map and we couldn’t switch characters. But ye, you gotta do with what you have right.
You tend to run quite a heavy melee set up anyway though, dont you? (always kind of felt like that from our pov)
Anyway i’ve found dw to always be quite good when it comes to doing there own thing and giving a good fight even when the numbers dont favour them.
Some of the criticism of everyone involved here is a tad silly imo.
At best they’ll be largely irrelevant, at worst they’ll be gamebreaking and make capping anything even more of a frustrating nightmare.
Meanwhile blobs and stupid lag inducing fights continue with no end in sight despite being an actual problem for months (who the kitten needs or wanted traps exactly?)
It’s always nice fighting Riverside and Gandara, but I really dislike the number of cheaters on these 2 servers. I see many enemy players in wvw fly, teleport out of water, non-thieves stealth for 20 secs+, etc I hope that the some of the lawful players on both Riverside and Gandara will report the cheaters in their guilds.
That said, thank you for the good fights we’ve had this week.
Ps. I have omitted player-identifiers and guild-tags. Is it allowed to post the guild tags, and player identifers of the cheaters?
I wouldn’t personally, it just leads to an argument in the thread and honestly these threads really dont need much help to turn into flame wars.
I think if the post you report them in gets flagged it’ll be deleted and you’ll get an infraction. Or maybe not, I dont know, they’re pretty inconsistent about these things.
PM the guild leader or theres a few gandarans (like kinkywarrior who started this thread or me if you feel like) that’ll let their guild leaders etc now. We try not to take advantage of hacks, difficult to tell from our side of the fence who is hacking on our server though (though theres a couple who are known for it).
Your server will never become dominant because warrior servers will knock you back down. Before you disagree..
Im actually inclined to agree with that.
RS does get a lot of focus, that whole bunker in hills thing might get you a lot of points but it also annoys whatever server you do it to quite a bit : /
They tend to focus on messing you up at every opportunity for the week following that.
Dont feel like getting in an argument about RS’s style / strategy. We had that discussion when Gandara first ran into you a couple of months back and it ended on fairly friendly terms so happy to leave it at that
If RS is running with higher numbers its called blobbing. If AG or Gandara is running with higher numbers its called superiour skills or what ever
Hey dont drag us into this : /
If you look at the guild names you’ll notice they tend to be on one particular server
Were trying to keep the whining and kitten slinging to a minimum- they just lead to a crappy atmosphere.
(edited by Caid.4932)
[WvW] (the non pretentious one)
Bit unnecessary isn’t it.
If any of you haven’t heard about our 5-8 man tier 8 platform please check out the small man/havoc thread. If you enjoy GvG and roaming at the same time
In open world pvp, the 6 5 man guilds currently in tier 8 and the 2 more joining us (legit crews that run 5-8 guild groups nightly) are in the process currently of creating a guild vs guild player vs player platform because Anet hasn’t.Currently there is: KoM, PAXA, BS, FoE, WZ, Set, and Deth (OINK and Invi) are transferring to this tier this weekend.
We will be holding more meetings to solidify a platform I.e (which two maps per day that will be run on by all the small mans, every 5 man having a tier shift “pot” to pay to the guilds on the one server that changes to get them back, the group sizes and setting up semi-rules for AJing ect.).
If any of you enjoy a more hardcore approach to player vs player / GvG send me a pm or post here and we (as tier
can help get you your guys down here for focused pvp.
I saw that thread and really liked the idea. We run about 15 most days so not suited to it really but i prefered your solution to the problem really. GvG is ok … i prefer the fights that just happen in wvw that happen to be even for whatever reason.
The place gvg fights happen is pretty boring, its just one long flat surface – i dont like the various rules guilds want to impose on it (outside of even numbers).
I like having to watch your back in wvw, i like being outnumbered occasionally or having a real disadvantage (or advantage) because of the environment.
GvG is just very sanitised and feels … different
I’m kind of sick of wvw atm because being outnumbered 2:1 against a guild that would give us a really tough fight 1v1 is about the best i can hope for most days. Being outnumbered 4:1 against an organised guild group or 500:1 against a pug group is par for the course and its getting really, really old.
Yes we could recruit more and run 25-30 but the pugs will just bunch up in larger numbers (fair enough they need to to compete) and guilds that are allergic to one wipe on a night will just recruit 20 for every 10 we recruit. Anyway i like the 15 / 20 man size group.
Having a somewhat designated tier for groups of various sizes would be really nice.
I dont know, long term it might be a good thing tbh.
Before if you had 5 or so ac’s at a gate you had to go the treb route basically. The only servers who went to that level in eu were Riverside and vizunah and both were a boring, chore to fight.
It really makes no particular difference with them you couldn’t get within a mile of their keeps before and you still cant
Now every server is a riverside or vizunah because all it takes is 2 ac’s.
Give it a couple of weeks and people will begin to recognise how much it slows the fights down and forces long range attacks which tend to be pretty dull.
It just might force anets hand to find a means of stopping people bunkering down in a keep never leaving and hiding behind a mountain of siege. Its obviously a really bad step in the wrong direction but it puts every server on the same level of annoyance.
Personally i find the extra range to be the most broken part of the patch, it just cuts down on the positions to cata from drastically and you really have to be ultra careful with placement, tiniest bit too short and it’ll die.
Haven’t had a chance to try the extra radius but i presume it’ll make things even worse
You get good action then hopefully riverside will be removed as server. Lets try keep t3 piken – bb – AR good work.
NNNNNNNNNOOOOOOOOO!!!!
You have to give us a break from ‘fighting’ them some weeks.
There u go! ECL Arrowcart POV
Lol, poor AR.
Cant believe the buff they gave them. Cant believe anyone is defending the buff
My theory is an Anet guy was playing a flamethrower engineer, and got burnt to a crisp on retaliation.
Or a grenade engi, or a pistol engi … or a lb ranger … or anything that has lots of weak attacks.
I play a guardian and retal is in a better place now, if anything its still too strong.
Even if they left the wall hp as is, this would be an improvement. More things to fight for (and things that have no walls) will require people to spread around a bit.
Being able to wp supply in from other maps is pretty broken as you really cant control every supply camp on every map. Its hard enough to control the 2 next to a keep at times. Hell being able to wp into a keep is pretty broken, you simply cant cut off reinforcements if they can just teleport to the middle of a keep.
For EU
Organised guild sizes vary quite a bit between tiers.
In T3 they start at 20 and grow from there (20 is rare really). Many servers have 1 or 2 40 / 50 man guild groups knocking about.
T4 you see smaller guild groups, the odd 10 man. For gandara 15 man is the norm but not particularly common for others. Guild groups have been growing recently and the 40+ guild / guild alliance has been popping up. Think all of us have at least 1 by now.
Been too long since I’ve seen T5 and below but FSP claimed they had pretty much 0 organised guild groups. They basically relied on pug commanders and the majority of their population gathered on one spot.
For siege / scouting – Riverside LOVE their siege but they’re a bit of an exception.
Most servers will have at least one scout on just about every structure of note. Give them half a chance and they will siege the crap out of keeps. 5+ ac’s on every door is the norm. Generally one or two will be superior. Defensive trebs and ballistas are quite common too depends on keep / tower. All of this stuff will be refreshed when needed (generally by the person scouting) so it’ll stay up for the day. Quite often despawns at night.
Most servers have some kind of offpeak presence whether its from 1-4am or during the morning with russian guild groups. Countering their 40/50 players who will jump maps with 10 guys is often the key to the match. Taking advantage of your time of strength to get rid of upgrades being key too.
Making life difficult for people trying to take stuff of you is important – sometimes you wont be able to hold it because they outnumber you 4:1 but delaying them as long as possible is important. Letting them zerg through your entire bl within 30 mins is a sure sign your not equipped for this tier
(edited by Caid.4932)
Oh another change that would be great – if your supply got reset to 0 when you changed maps. Some servers have an annoying habit of wp’ing supply in from other maps to repair walls and rebuild siege making starving them of supply take even longer (and be basically impossible)
Indeed the siege buff is OP. Should have never been done. Ever heard of a public test realm? Just saying.
Where is this mythical place you talk about? I have great doubts it exists.
On topic: We ones fought against a heavily defended hills too. Only we used 20+ alphas and 2 omegas and they were melting to the ACs even before the buff. Now they would just dissapear…was super frustrating fight.
Happens every week against Riverside, its not uncommon or rare. Its their standard strategy and it was a nightmare before. Im not even going to bother trying to take it back if the patch stays as is.
is that really the max seige cap? I know I’ve seen 15 able to hit the lords room choke from inside lords, with some ballistas
No they’re all places you can put an ac that cant be hit from outside by rangers eles etc. Siege cap is … god knows.
Some Riverside players boasted about having 60 superior ac’s in hills in a match against us. They were still able to build trebs, catas and all sorts of other crap to counter just about everything we threw at them.
We eventually took it at about 1am after sieging it for 2 days. It took 7 alphas and 2 omega golems (all of which died at inner with door at about 2%) we zerged the door down the last bit.
This was BEFORE the ac buff
It wasn’t epic – it was the most tiresome, boring hills cap ive ever had the misery to take part in
(edited by Caid.4932)
Of course they do, I run in a 15 man group so im not a wxp kitten flipping keeps every 5 mins (my main is lvl 20 for kitten sake!).
I want resistance from people!
I dont want to stand a mile away trebbing a wall for 2 hours while they sit in their ac ridden keep repairing a wall. I dont want to have to build a treb to destroy their 20 ac / ballistas in lords room when their 50 players have no wall to hide behind (why the kitten are they hiding in the first place from 15 players). I dont want to get a fight from an npc and 3 guys who aren’t too chickenkitten to run away when they have to fight me with their actual bloody weapons after 4 hours of standing around watching someone treb
(edited by Caid.4932)
I’d like the southern king of the hill point on bl’s to be at ruins because its just such a brilliant environment for fighting.
I’d also like to see wp’s removed – its too easy to get around the map at this point. But your other suggestions would probably solve the problems that creates so maybe not (running from point a to b is pretty dull no reason to extend it, even if it is a short run).
Needless to say i agree with your suggestions

Would be so nice if we had a german pikenstyle server..
can help get you your guys down here for focused pvp.