I find a good way to use e5 is in the middle of a Lord’s Room fight when there’s so much visual noise no-one can see you anyway.
It helps to pop Armor of Earth beforehand.
No way can you use it where anyone has half a chance to stop you though.
I wondered why there were so many ‘commanders’ wandering around LA that I never saw in battle.
Vanity is a powerful thing.
Yeah.
For the first couple of days I think it was possible. People were setting them off (or maybe they were leftovers from the box o’ fun?)
Anyway, it soon got pretty annoying.
I noticed this one as of a couple of days ago.
For me it’s only a minor glitch so far. Close and restart the client usually fixed it. Once I had to restart the PC to clear it after 2-3 failures.
(South East UK)
The ‘Outmanned’ buff needs to kick in a lot sooner and harder.
I don’t mind being killed, however many times. I like to rush into a big ball of enemies and see how many I can swipe before I go down (Sometimes, gloriously, I’m the one left standing knee deep in loot bags)
But when you have little to no chance, at least you shouldn’t have to pay for it with gold. In fact they should pay YOU.
It only gets tricky if you start switching weapons and skills around in-between combats.
I normally run dagger/dagger but sometimes swap out for focus/sceptre or maybe staff. Plus I stack bloodlust on one dagger then swap out for a different dagger with sigil of intelligence when the stacks are fully up.
So I’m running round with a bag full of different weapons each with it’s own sigil.
I just spent the last couple of hours in WvW (mainly to do my dailies).
We’ve got this HUGE zerg-ball of players running round the borderlands. I don’t know where they’ve all come from, I can only assume they are all fair-weather soldiers who’ve joined on because we’re winning so heavily.
They sure weren’t around when we were facing RS last week.
So my apologies to FSP and DL. This isn’t how we usually play.
If it’s any consolation, In two hours I went up two WXP ranks without tagging a single enemy player and because of that I still haven’t got my dailies finished.
You can spec any class to be viable in WvW. There’s actually little difference in basic specs, far outweighed by the individual build you choose.
It’s more a case of finding a class that suits your playstyle. If you like to stand still in the middle of the zerg and slog at things, Warrior’s perfect. If you’re a loner who likes to sneak around the deserted battleground looking for unsuspecting victims, then thief’s your style. etc. etc.
Picking up the bonus chest for levelling WXP ranks is just about keeping me afloat. I haven’t had to go farming in Orr for a couple of weeks.
Sadly, I’ve only got a few more ‘double chest’ ranks left. Then I’ll have to go back to farming (or begging on the streets like Wellington’s soldiers did after the wars).
Pretty realistic this game isn’t it?
Sorry, but every time I see a video of Tarkus …
:D
Oh! I see, it’s Tarkus got up your kitten.
He’s just a lovable little scamp. Tbh, I’ve met bigger egos that were less competent.
GvGs rarely last more than a couple of minutes. The focus point is the other guild.
That’s why we deliberately choose open field away from towers and other obstacles.
I can’t see the problem.
In all the vast map of WvW there are a couple of spots where there is a small anomaly.
If you know about them you can a) use them b) avoid them. If not, you will eventually learn. No big deal.
If it happened in lots of places it might be an issue but as it stands, it’s no worse than the couple of places you can get stuck if you fall or the fact that if you’re unlucky you can get trapped in a repaired wall or gate.
lol! Who rattled your cage? It’s nothing to do with me, I wasn’t there but I’ve seen GoW tear up groups much bigger than that.
Here’s another one :-
http://www.youtube.com/watch?v=SG2t5vb4Zro
The truth is, organised groups can win against a pug group of almost any size, mostly because the pugs panic and start to run the moment they are hit.
Here’s a GvG where the opposing team know better than to just run away.
http://www.youtube.com/watch?v=lMXCvXLqcic
Other’s have said, and I agree, WvW is what you make of it.
It’s your choice and how you play it makes it fun or not.
This is how a WvW guild fights.
Nah, you’ve got it backwards.
As a newbie, I rolled a thief first time out because I thought it would be like WoW, where Rogue is the easiest class to play PvP.
But it isn’t. It’s tricky to maintain stealth, not for reasons of skill, but simply because you have to keep pressing buttons in the right order and at the right moment. It isn’t difficult, it’s just boring.
Then again 1v1 you can probably kill someone if you hit them hard enough right away. If not, you have to run away and maybe try again. That gets old pretty rapidly.
Against more than 1 opponent, all you can do is troll. Anyone you can down will get rezzed and there’s not a lot you can do about it.
My lvl 80 thief is gathering dust in LA, relegated to bank mule. Trust me, anything’s better than thief.
It’s just another example of how little thought or effort goes into WvW generally.
No useful command structure.
Silly repeating of the WXP titles, (bronze, silver,gold) making them meaningless.
Pointless WXP ‘abilities’ sprinkled with ridiculously OP ones that clearly weren’t spotted – leading to ‘nerf’ patches.
And of course, the ‘Ultimate’ titles… all unobtainable in the normal lifetime of a game.
Greetings from Tier 1
That’s a very nice example of how effective tight guild play can be against an incompetent rabble. Hats off gentlemen.
Two words. D/D.
Or is that one word? Well actually, it’s two letters…and maybe a slash or a hyphen?
Anyway, D/D. It’s fast and highly damaging. The sceptre is too slow.
Having said that, the key to Ele. play is attunement swapping. If you sit in one attunement all the time you simply use up your cooldowns and have to resort to autoattack. It’s a common mistake when learning.
I did it myself – sticking to fire and only going into water when I started to die – Too late! far too late!
Swapping allows you to use all your most powerful skills in rotation as they come off CD so that you almost never use the #1 skill.
At the same time, the most powerful heal you have is the trait on attunement swap and the one on dodge roll.
Generally, it’s start in air (because you travel faster in air anyway) blast off everything, swap to fire ditto, earth ditto then water, dodge roll and back to air. Rinse and repeat.
I play D/D Ele in a guild. Understandably, I get a lot of pressure from the more hardcore members to swap to staff.
Selfish of me – but it ain’t going to happen.
The staff weapon is way too slow and combined with a lot of ground target skills it’s slow AND clumsy. When protected by melee, it’s OK but if it gets caught alone and focussed it’s dead. And that happens all too easily in a fast-moving fight. Especially if you’re actually TRYING to stay around the edge.
What I do find is that with appropriate condition-removal, I can keep moving and dodging through a fight in such a way that I take surprisingly little damage. At the same time, the offensive capabilities with attunement swapping sigils and traits do a lot of damage.
My biggest problem is picking up all the loot bags as they drop. :P
The D/D Ele has one particular skill ‘Churning Earth’, which is truly devastating to a tight group of enemies. Played right, it’s very difficult to counter despite being a slow, channelled cast. For that alone, I think a D/D deserves a place.
Sorry, there’s nothing I miss about WoW.
It was one long, meaningless treadmill grind in both PvE and PvP and the game set people against each other so badly that verbal abuse and exploits such as spawn-camping were actively encouraged.
It was only successful because it attracted droves of immature kids.
There’s nothing on sale in the gem store that I would pay real cash for (which is what gems are).
Nothing in this list either.
What WOULD I pay for?
Instant battleground ticket – jump the bg queue (consumable.)
Perpetual food buff (consumable). The current food item to last 24 hours instead of 30 mins. (then I don’t need to keep a kitchen timer on my desk).
^^ this
Nobody is forcing you to do anything.
Personally, I don’t give a flying kitten for any of the achievements or virtual geegaws in the game. None of it’s real and if it’s so important to you that you have to use capslock, you’ve got a problem
The command structure (or lack of it it) in WvW is this game’s most abysmal failing.
It should be priority #1 but instead we get WXP ranks, which also show little actual thought – I mean ‘bronze recruit’>’legend’ wtf?.
I’m running 8 core AMD Bulldozer 33GHz. 8GByte Most of the time it’s fine but still stutters a (very) little on big fights.
The CGA isn’t so important. I had good results with a Radeon 6870 1GByte, which I recently upgraded to 7950 3gByte for only marginal improvement.
PS it’s an Eyefinity 3 monitor setup.
I’m still waiting for 0.005% increased damage against ‘blobs’. (Outnumbered 10:1 or more)
Uncontested at Ring Of Fire (EU)!
Thanks to NaZ guild!
Thank you – made me a very happy kitten!
Failing a currently open EU server, which server(s) have the best chance to complete the event sometime?
@Amelia knox ty:)
My guild don’t want to fight blob and arrowcart battles. There’s no skill in it and mothing to learn so we’re just not interested.
We hope that maybe there might be some decent guild fighters in RS and maybe we can get some GvG going.
Unfortunately, our own members are pretty well kittened off at the tactics being used. Large groups attacking singles who’re just trying to cross the map, ganking thieves hiding at every crossing – stuff like that.
Feelings are running pretty high so it’s going to take a serious diplomatic move from RS to make us think any better of them.
How about it guys – any of you got the gonads to meet us on level ground, 15v15 or thereabouts?
Classic Riverside lol
With a good group of 30-35 you can beat RS blob everytime, there a not very tank usually, you will get plenty of rally.
For the Ac try to don’t fight there is useless, the people in the blob don’t do damage but Ac is way too much, Hills is always very tragic, because Ac hit everywere.
Most of them play for points, so let them have it.
If you want to split them Just attack Top left tower with cata they will port the entire blob to spawn to deal with 5-10 guys and you can take the rest of their stuff, and they never fight if they don’t need too.
They play a different game, let them play, we ask them to split more but only some guild ( DW <3 ) do that.
And trust me now is MUCH better than like 1 month ago.
Hope next week you don’t fight AM is like old RS so bad
That’s useful information thank you.
It also confirms what we were beginning to suspect. When we hit them, they tend to go down very fast. we were speculating that many are in Berserker gear but can’t really use it.
I hope that they do have some decent guilds though because that’s all we’re interested in. ‘Blob on blob’ fights are just boring. The AC stuff is just childish, may as well play (spit) PvE (/spit).
I mostly run with my guild, looking for open field combat with other guilds.
We rarely will attack a position, mostly when asked by the field commander.
On the rare occasions we set down siege , it’s in the hope of drawing out a sortie. More often than not we abandon it unused.
By the sound of it, the AC points are voted best but I honestly can’t remember the last time I used one.
Is there any chance that Anet might add more options?
I’ve got 40 of these ‘points’ sitting unused because I can’t figure out which of the various abilities on offer is the best – or any use at all.
A few % damage to/from guards? I never have trouble with guards anyway.
Carry a few more supply? Seems like a waste for just 1 or 2 extra.
Arrowcart/ballista skill improvement – meh.
Has anyone any thoughts/advice on this?
Well, if that’s the case then fine, a ban is a good idea, personally I’d like to see arrowcarts removed entirely. (Or at least some sort of decent counter).
But I stand by the statement that it’s possible, if you pick your spot carefully. For example, between the two sections of the south-west tower, the land rises there and gives you an excellent view inside the courtyard.
Guys please stop using cheats, it is not good
Please understand that the ‘cheat’ is nothing more than adjusting your field-of-view to widescreen format. ( options|graphics|windowed mode).
Personally, I don’t do it because I can’t be kittened to use arrowcarts myself. But it’s just a l2p issue.
It’s perfectly reasonable that one class should have a skill not available to others.
No-one else can portal so Mesmers shouldn’t?
It might be arguable that EVERY class should have their own special skill that makes them uniquely useful for something in a group setting.
Badges? I’ve got thousands of the kitten things. Is there some sort of use for them?
(I just KNOW somebody is going to tell me ‘you can buy seige’ )
Seriously, no sarcasm intended, thank you Anet from the bottom of my heart.
I just went into WvW and in about an hour suddenly found I’d completed all my dailies without making any special effort in that direction.
This is made possible by the recent addition of more WvW-related daily tasks of course.
I hope this will continue, because being forced to do a daily grind of PvE was getting right up my nostril.
Yes – my bad, it’s Scepter. (haven’t used Scepter since level 7 lol!)
I just tried it out in WvW. It IS useful as a counter to those OP Arrowcarts and does seem to crit sometimes for an awful lot.
As a DD ele, I usually have to stand around in seiges because we have no ranged attack. This’ll give me something to do while I’m waiting. I don’t have a problem getting out of combat ‘cos I’m not in anyway.
^^ Yes, it’s one of the most amazingly useless skill a staff ele has. (And that’s up against some stiff competition)
’Hey mister, please stand still for a minute while I conjure this big spiky rock thing to drop on your head….
Hang on…
any minute now…
here it comes…
There!… Oh, you moved.’
Thanks for the tip, I might dust off my staff just to play with this one skill.
Yes, I have read the posts – as many as I could find anyway and I set up my eyefinity as recommended although I see no visual difference in practice between infinity mode and flat multi-screen display on my setup. (apart from bezel correction)
When playing, my eyes are constantly moving over the whole image so peripheral vision doesn’t really play a part. Even if I were to stare straight ahead, I don’t sit so close to the screens that peripheral vision is involved.
If other people agree that this ‘looks’ right to them, I suppose I will have to accept it but I still think it looks weird to have objects distort in such a gross manner.
For what it’s worth:
I had a similar problem a couple of patches back. I would get DC after a couple of minutes whenever I went into a WvW borderland (oddly not EB). Couldn’t find anything wrong anywhere.
Eventually, in desperation, I deleted and reloaded the entire client.
Problem solved.
I’ve just set up a multi-screen rig of 3 monitors.
One very noticeable effect is the extreme aspect-ratio distortion of objects in the left/right monitors. Figures for example become noticeably ‘fatter’ as they approach the edges of the FoV.
I’ve tried it in both eyefinity mode and stretched desktop mode. the distortion is the same.
Is this normal?
On the main map, the colour of the spot indicating party members seems to have been changed to make it distance dependent. Blue if close, otherwise green.
This makes it rather difficult to locate party members when they are some distance away.
Ele earth skills can kill anything built on the ground. There is no escape
Shaun has a good point – one that many people agree with.
However you look at it, one keypress is faster than a keypress and a mouseclick. Unless you misjudge the range and blow the CD.
It’s just a matter of whether you sacrifice speed or certainty, which comes down to a personal choice. Heisenberg’s Principle rules.
Sometimes I find that the ‘click to target’ is just not working. The only fix I have found is to shut down and restart the client.
Sometimes you need to adjust your screen aspect ratio to get a wider field of view.
That allows you to see areas that are normally just not visible.
Until I figured that one out I was seriously frustrated by the positioning of arrow carts.
There’s a simple counter. Leave a significant garrison in towers and keeps.
It’s obvious that Anet want us to play the game that way – that’s why they’ve made ACs so powerful. They’re trying to improve the defensive strategies.
A properly organised army would never fall to such simple tactics as a couple of infiltrators opening the castle gate.
(Yes – I know it’s boring as kitten but lowbies would be happy to do it for decent XP and maybe a bit of gold)
Bear in mind that the exact same thing can happen the other way round (especially if you get lucky AND know the tricks of the trade)
Imagine how delighted the guy must have felt. Next time it could be YOU!