Bored with WvW eh?
Then life has nothing left to offer you. You may as well end it all now.
It’s a game – it’s supposed to be fun.
Why do so many people have the urge to turn it into a job?
OK – I’ll be nice.
What just happened was you just got a lesson about life. If you waste money, it’s gone and it won’t come back. You should have thought about why you were spending gold on something and whether it was a sensible thing to do.
You’re lucky – a lot of people don’t learn that until they lose their life savings at age 70 plus to some con-man on the doorstep.
Right – advice:-
Get out there and kill stuff, make sure you complete your daily tasks while you’re at it. That will probably involve doing some collecting too.
Now, don’t craft anything. Don’t salvage anything.
Look at what you’ve got and see what you can sell it for on the TP – not the buyers offer- look for the lowest seller’s offer and match it. When you’ve sold everything you can that way, vendor the rest.
Remember – crafting and salvaging are a mugs game.
rofl.
Get your mum to buy you some gems – you can trade them for gold.
The colour of your server is random – that means you get a random Keep allocation on EB too.
If your server is SO bad at WvW or so underpopulated that they can’t at least defend their own 1/3 of EB at least partially, you should definitely transfer because If that’s the case, you paid for a game you’re just not getting.
It’s supposed to be MMO.
I think all the PvE stuff was added to make it look like something was going on even when the bg was completely empty of players.
It’s as if Anet were afraid no-one would turn up to the party so they filled the room up with dummies. Then they added a bunch of board games in case people who did turn up didn’t know what to do.
Well, you can relax guys – the party’s going just fine and we’re having a blast!. Can we have the dummies and games out now so we can have a bit more room to party?
Why then is WvW the only gamemode that isn’t monetized via the Gemstore?
Yes it is.
The only purchase I have ever made at the GemStore was a transfer to a more WvW oriented server.
Since WvW players are basically interested in beating each other and Anet don’t want this to become a play-to-win game, it’s difficult to see what specifically WvW related goodies they could add.
Don’t think I’m an Anet fan-boy – I think they concentrate on the wrong things a lot of the time. But this thread is just an unreasonable spurt of vitriol.
I see that a free trial account is being offered.
It strikes me that someone could use one of these to enter WvW via another server.
Thus allowing them to destroy siege, golems, give false scout info, pass intelligence to their ‘home’ and generally create havoc.
I’m not even sure if it’s officially regarded as griefing. I can’t see anything in the ToS about it and some might say it’s legitimate warfare.
That’s always been a possibility with a ‘paid’ account – if someone wanted to spend the cash – but this is FREE.
Worried, Tunbridge Wells.
Rivercart – It’s become so accepted that some people probably aren’t aware it’s not actually their name.
Well done Piken! Congratulations on winning this matchup so decisively.
You are hereby predicted to rise TWO levels in the rankings.
As a special reward, for next week you will be pitted against Vizunah Square and Riverside.
The OPs question is just a variant of ‘Have you stopped beating your wife?’
There is no reason to suppose Anet see any connection between relative WvW figures and income. Especially since income is not subscription based.
The only assumption being made by anyone is in the question itself.
No respectable WvW player would be running glass-canon. (Except thieves – who aren’t respectable anyway
)
There’s no such thing as an ‘Earth’ build or ‘Fire’ build because Eles rely on continually swapping attunement. That’s where their damage comes from.
Here’s a guide that’s pretty well definitive even though it’s getting a bit old now.
https://forum-en.gw2archive.eu/forum/professions/elementalist/Guide-Mastering-the-D-D-ele-7-15-13/page/1
It’s worth knowing that the gear you use in PvE is useable in WvW and vice-versa.
And that you can buy level-appropriate gear in the WvW zones for karma.
That can save you a lot of gold – especially since WvW is an excellent source of karma itself.
Also, low level gear and your own stats are uplevelled to 80 while you are in WvW so you are not too badly disadvantaged against lvl80 players.
Wow – walls of text!
Some people are jerks – that’s all.
Oh! I see – Yes, you just have to get under it – nothing more.
Trying to stop and hit ‘interact’ would certainly make it a lot harder.
If it can be macro’d so easily (I can see that it can), why not just make it fire automatically anyway?
Then we can all go and get on with some fighting.
In fact – make ALL siege automatic – even AC.s just need the same AI that the Dredge turrets use. It should be easy. Maybe add a requirement that they have to be fed at short intervals to prevent it being too much of a no-brainer.
Norn. Better armour, more impressive build.
Plus a completely OP racial.
Besides. the Char running animation is painfully comical.
The best source of armour for Karma is the WvW vendors.
And WvW is the best source of Karma.
You don’t need a guild – just join the Commander’s Karma-train during peak hours.
If you die a lot – don’t repair, your bad gear isn’t worth repairing. Use it till it falls off then (maybe) buy some better.
Then you can post on the forum asking the best way to farm gold quickly because you don’t seem to have any!
The trick is to use a stacking sigil like bloodlust or accuracy on your main hand. Then, when it’s full, inventory-swap to an identical weapon with a permanent boost like force or air. You get to keep your stacks of might or precision but now you have the additional boost from the currently equipped sigil.
Best of both worlds (at the price of two weapons)
Oh – be careful not to accidentally vendor the weapon that you’re not equipped – it can happen
Don’t doubt you, but I seriously don’t want to put in the TP time you are talking about…I’d rather be playing the game.
Somewhere between you selling every item on the TP and my salvaging of every item is where I need to be to both enjoy the game and improve my economic state in the game. I appreciate the feedback (and hope the OP gains from all this input).
You misunderstand.
I don’t make a production of it. I simply go quickly through my loot whenever I take a break or my bags are full.
I pull up the TP page and spin through selling all items that have a value over 1s on the TP , matching the ‘lowest seller price’. That’s two mouse clicks per item.
Then I vendor the rest to the guy who just repaired my armour – that’s it. I salvage nothing.
It takes me less than a minute, and I have BIG bags.
I haven’t looked into it but it wouldn’t surprise me at all.
You can’t craft anything else in the game for less than the material cost so why should legendaries be any different?
News to me that anyone offers them for sale – bit of a surprise considering they must lose money. In fact, I have a hard time believing that people actually craft anything in this game beyond what they need to level. It all smells very fishy to me.
I’ve been playing a while and I started out by salvaging stuff for materials, saving stuff I gathered and crafting the resulting materials.
I eventually worked out that it’s a mug’s game.
I’m not going into the math – but I found that the cost of the salvage kit plus the TP/vendor value of the item was consistently greater than the materials value.
I also realised that if I sold the gathered materials on the TP at high asking price, I could usually buy back at lower cost or evens.
End of story – I sell everything, absolutely everything, asking the highest price the market will bear. Including exotics, rares, blues, greens and the so called ‘salvage items’.
If I EVER want something back – for crafting maybe, I offer the lowest bid price on the TP and wait for a seller.
I rapidly became seriously gold-rich and the stuff continues to pile up in my wallet.
I’ve had the ‘economists’ in the crafting forum argue with me quite aggressively about this and I’m not about to start another argument here.
Take it or leave it.
Never done a JP, only got about 4.5k Achi points. Got thousand and thousands of badges. That’s despite having also spent thousands and thousands of them buying PVT gear for WvW.
You just go to WvW and kill people. How hard can it be?
Firm grip?
Sounds like you have a hold on that thing that couldn’t be broken with a sledgehammer.
When I use my Naga, my two fingers rest on the left/right buttons. My wrist lays on the table top and my thumb, pinky barely touch the thing for sideways movement. Often they release altogether and I nudge the mouse sideways with gentle pressure from my palm. It’s not as if the mouse is glued to the table.
(I used to work with a guy who went through computer keyboards about one a month. He would stab the keys with rigid fingers as if he were trying to knock in a nail until the key covers flew off. )
The Naga thumb keypad is a godsend. I just have strafe/run/strafe and weapon swap bound to it but that leaves my left hand completely free for skill-binds.
It means I never have to move either hand, never have to look at the keyboard, never have to look at anything except my target.
Seriously – If you don’t already, try supporting your right wrist so that the mouse doesn’t take the weight of your hand. You should find it glides around like a feather.
You might like to try levelling in WvW too.
I know it sounds crazy – how is a level 12 to compete with 80s?
But – you actually get raised in level and if your gear is commensurate with your current level, that gets levelled too. You can actually be quite competitive, especially if you concentrate on defence and make use of arrow carts, canon, ballista, mortar, trebuchets e.t.c.
You get tons of Karma and can use it to buy good quality WvW weapons/armour from the vendors in the battlegrounds.
Go on! kill someone – you know you want to.
To take a castle, an attacking army had to go into the field, exposing themselves to counter attacks by the defending garrison and relieving armies. Meanwhile, a much smaller number of defenders could hold the much larger force at bay until overwhelmed, relief arrived or the attackers gave up.
The difference being that in the middle ages, nobody had waypoints. Plus, it didn’t take less than a couple of minutes to shift an entire zerg from one map to another.
Oh, and allies couldn’t just pop stability/invulnerability/invisibility and stroll into the tower to lend a hand with defence. As it stands, if an attack on a tower doesn’t succeed within a very short time, it’s all over for the attack.
Anything making it easier to defend with just a couple of scouts in each tower simply adds to the number of players free to join the zerg.
If they’re only ‘doing retaliation’, why are you worried about them rallying?
Not my problem.
I can’t remember what I paid for this game – about the price of a good dinner I guess.
I’ve had hours of fun out of it, completed the stuff I’m interested in and left the rest. I still enjoy playing WvW so I’ll probably keep playing that for a while. If Anet make changes that interest me, I’ll maybe play a little longer, If they offer something in the Gem store that looks interesting, I might buy it.
(So far, the only thing I bought was a transfer to a better WvW server).
If a better game comes along – I’ll probably buy that and ditch GW2. That’s how committed I am.
That’s all there is to it as far as I’m concerned.
Seems to me it was a pretty good deal. Pass me the toothpicks will you?
Joking aside, if the OP is having trouble staying alive, he needs to look at his armour and technique.
Being caught by surprise by a stealthed thief is one thing, not noticing an entire zerg until it’s too late is another.
Just to put it in perspective, I can take my d/d Elementalist (cloth armour!) into the middle of a zerg fight melee, right up-front along with the warriors and guardians and providing I watch where I’m stepping, I’ll be fine. That’s because it’s specced PVT and I use condition removal food buffs. As Kasama said, immobilise is the big killer. Avoid that and you’re fine.
On my Guardian, I can cut right through the middle of an enemy zerg, turn round and come back the other way to pick up the lootbags without taking damage at all. It really is that tough. (I have to do it while their attention is on the rest of my party, otherwise I will be focussed and downed). The trick is using stability and dodging to step over the CC and get into the soft, fleshy bit at the back.
When you buy this game, you buy it ‘as is’.
If the seller decides to add more features to it after the sale, that’s up to them. There’s no agreement to do so and there’s no agreement to ‘fix’ things you don’t like.
Stuff gets added to the game in order to :-
a) Make some further profit from Gemstore additions.
b) Try to keep people interested so that they might keep playing. (With an eye to (a))
c) Give a reason for continuous news releases and similar publicity for advertising purposes.
‘Bug fixes’ are simply a manifestation of (b)
That’s the legal position in a nutshell, like it or not. Whine all you like, it’s not going to get you anywhere unless Anet can see a profit in it, so you might as well be polite.
I can only guess the OP hasn’t been playing long, else he’d know this topic has been discussed endlessly and has even been given the nod by Anet.
Don’t hold your breath though – estimates put it at variously between a few months and a couple of decades.
WXP?
Is that the numbers thingie that keeps flashing up while I’m killing people?
Dunno what that’s about.
It’s going to become a multi-story treb park.
It’s a long time since I did this one – but I remember having trouble figuring out how to get the NPC to actually throw the things.
The catching wasn’t too difficult though.
Err. you’re not a keyboard turner are you? No offence, but that would make it impossible.
Lemme see, attacked in the street by a mob of 30 people and their dogs, armed with greatswords, guns, axes, maces, flamethrowers and assorted magical weapons.
How long do you think it should take to kill you?
It sounds like your client is corrupt.
I thought it was a Benny Hill movie.
It really depends what you’re doing and where.
Try adjusting the settings between best performance and best appearance pre-sets while you watch the frame rate (fps) you’re getting.
Try it in the open, in cities and in the middle of a zerg-on-zerg fight in WvW to get an idea how your system performs.
If your report carries as much information as this topic, I’m not surprised.
Like when you wake up in the morning with a splitting headache and a pool of vomit by the bedside?
And you swear by all that’s holy that you’re never, EVER going to get drunk again?
Playing the game ‘properly’ is not fun.
Running around in a big zerg, smashing things is. Especially since the looting system favours it.
Yesterday, our zerg made several attempts to take Klovan and failed over and over because of siege, including a treb on the gate, built inside Klovan.
So I did the obvious thing, built a treb at SM and pulverised Klovan into rubble.
The Commander and his zerg completely ignored the defenceless tower for about 20 minutes then stormed in, capped it and left. The defender’s promptly took it back.
I didn’t bother stopping them although I could have. What would be the point?
I got a couple of lootbags when the tower was capped from people the treb had tagged. Other than that, I got nothing. Should have run with the zerg I guess.
Well, it’s pretty well been covered. But I’ll add a few general comments.
Most people find WvW daunting when they first enter. The maps are surprisingly large and difficult to navigate with obstructions everywhere. Plus there are bad guys lurking behind every bush (apparently!)
In truth, ganking isn’t a particularly popular sport in this game, unlike other MMOs. The reason being I think because there isn’t a lot of solo travel. Most people stick with a group or at least one or two other companions.
One trick to watch for is the ‘flipped’ sentry or lone Dolyak, These are often used as bait by gankers who will be hiding nearby in stealth, hoping that you will try to take back the point. They will usually wait until you are well into the fight and hopefully at low health before attacking.
Another trick is to lurk near a mob, close to a path. These mobs often take a pot-shot at passers-by so you get in the habit of ignoring the odd hit. But the ganker’s opening attack (from behind of course) can be masked by this and they can take you down to quite low health before you realise what’s happening.
A favourite combination for a ganking ‘team’ is mesmer/thief. Both have stealth. The mesmer clones add confusion that’s even worse for a single victim. Probably that’s also the best counter.
But don’t treat WvW as some sort of unpleasant grind that has to be endured in order to get your ‘whatever’. Join in and have some fun. I promise you, killing people is a lot more fun than fighting fake monsters. Get a good tanky build and join the Commander’s zerg on Eternal Battleground. You’ll probably find you enjoy it.
Are you absolutely sure that’s the best you can get?
I live on the edge of a small British town but I have fibre-optic broadband, which gives me about 35Mbs. (Fibre to Exchange only, Exchange to Residence is copper)
Y, I took one look at mine and deleted it.
It’s not even a proper kite. Just flaps along behind like somebody’s hanky on a string
Oh! I get it!
I couldn’t for the life of me understand the reasoning behind the AC buff and all those pointless ‘mastery’ skills. Now it becomes clear.
If you remove waypoints, rapid movement becomes impossible, especially if you also prevent people crossing ground between towers by increasing siege range and power.
It’s a combined cure for the skill lag problem AND the zerg.
This will force the action to slow down to a standstill, making everyone sit in towers for hours on end in order to keep territory. No zerg, no tower rushes with dozens of people, just a load of people sitting in impregnable towers, potting at each other with trebs and the occasional mortar.
The only time it will be possible to take anything is when the defenders finally get so bored they go off to bed and leave the position completely open.
That’s it isn’t it?
There are some updates coming soon, quite soon even, that hopefully will dispel this. Say bye-bye to the Quaggan.
Wait, why would you guys get rid of the Quaggan? They don’t really provide much advantage, and it gives something else to do.
That water area… that’s a lot of land mass waiting to happen.
Yes – but the hints being dropped involve Krait. It sounds like more of the same – PvE stuff being swapped around rather than get on with fixing what needs fixing.
Absolutely not.
WvW players want to get on with the business of killing each other.
Once you’ve done it once, the grind to level toons and gear them is no fun at all. In fact I don’t think the PvE grind for your first toon is much fun after the first few levels.
You could cut out all that stuff and it wouldn’t make one iota of difference to player numbers or customer loyalty in WvW.
Just give us skins that reflect rank and number of kills in WvW – Oh, and a working command system. That would probably satisfy 99% of WvW players and keep them playing indefinitely.
What’s wrong with this piken? Everytime u beat one of them in 1vs1 they run away with 5% HP and come back with theire guild! -.- cowards…
Probably because they were running with their guild in the first place and you follow and attack them when they are trying to regroup with the rest of the guild. I doubt a guild, minding their own business in pve or whatever, would go out of their way and quickly join WvW just to save 1 guy.
And it’s kinda ignorant to say only Piken does this. It happens on every server. The amount of times I’ve seen an enemy player run away with low hp to come back with more to help him is uncountable.
Yes, most guilds despise gankers. If you try to gank a support class that’s trying to get on with important business, of course they’ll come back and give you what you deserve.
That’s also why you’re finding it difficult to one-shot your victims. We all have a lot of toughness (and it really shows in those big fights where MS and JS seem to just melt)