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What is THAT on my map?

in Players Helping Players

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Pareidolia

There is an universal tendency among mankind to conceive all beings like themselves, and to transfer to every object, those qualities, with which they are familiarly acquainted, and of which they are intimately conscious. We find human faces in the moon, armies in the clouds; and by a natural propensity, if not corrected by experience and reflection, ascribe malice or good- will to every thing, that hurts or pleases us. —David Hume*

Pareidolia is a type of illusion or misperception involving a vague or obscure stimulus being perceived as something clear and distinct. For example, in the discolorations of a burnt tortilla one sees the face of Jesus. Or one sees the image of Mother Teresa or Ronald Reagan in a cinnamon bun or a man in the moon.

Legal / ethical issues for Swimwear?

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I realize that everyone has different ideas of what would be cool and such, but for me swimwear in GW2 is a waste of time.

The amount of effort to put swimwear in the game far exceeds it’s practical use. Sure, there are a few people who will buy the outfits and stand on the beach for a laugh, but in reality these “gimmicks” have a short life.

I am also personally against the idea of modern swimwear in the game. Whenever I go to Southsun Cove, and see tourists wearing modern style swim suits, it breaks immersion. It has been said a few times that IF swimwear was to be added, it should be old timey style.

Search for 1900’s – 1920’s swimwear in Google for an idea of what I mean. I think it would better fit the look and feel of GW2.

In the end though, I would like to see them put more effort into proper town clothing, and leave the modern swimsuit to Second Life

So I bought 10 Southsun Crates

in Black Lion Trading Co

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

This is an awesome post! Lol

Would you rather...

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

…do one really hard thing that takes you a lot of effort, or hundreds of little things that don’t?

I find myself questioning the logic behind some of the achievements in Guild Wars 2. What is the reason why they seem to lean towards making archivement that require seemingly endless amounts of repeatative tasks, over ones that take time and dedication?

I suppose this is just a general question to all of you. Why do you think they make achievements based around doing the same thing many repeatedly, opposed to making one or a few smaller, yet more difficult tasks?

RNG: I hate it, yet I do it.

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Sometimes I get very frustrated with myself. Whether it be eating those cookies, staying up too late, or spending money on RNG boxes, sometimes I just make dumb choices, despite knowing better.

I can’t figure out why I keep spending money on RNG chests in this game. I fully understand that the negative results of doing so far outweigh the positive ones, yet I still do it.

I have never considered myself to have a gamblers personality. Understanding the laws of probability I never attend casinos, play the lottery, or even enter contests to win free stuff. Yet…in Guild Wars 2…

So, yesterday I found myself asking why? Why, if I know that spending money on these items will result in me having less money, and encourage ANet to continue this questionable money making strategy, do I keep buying them?

The answer may be that I don’t really feel I have choice.

You see, I want to spend money on this game. I want to support it so it continues to grow. The problem is that in exchange for my support, ANet is punishing me.

Lets look at this slightly differently. Say you wanted to support your favorite band. So, instead of downloading the album for free, you decide to pay to see them in concert. You grab your ticket and walk into the stadium, only to find out that the band you want to see isnt there, and instead you’re given a cookie, and a coupon for Burger King.

What if all concerts were like this? You pay money and only have a small percent chance of being one of the lucky ones to see the actual band. How long would you keep paying for concerts?

I know this has been said a million times before on here, but honestly….ANet, I have money for you. I want to give you my money so you can continue making this awesome game. Why do you want to punish me for supporting you?

Crab Toss - Please Be Awesome

in Last Stand at Southsun

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

There are only a few days left in the Southsun event. Because none of us really know how long the Crab Toss game will be around, I think it’s time everyone consider working together to help everyone get the achievements.

I propose that today and tomorrow, take a few games and try to help others. If enough people help out, perhaps we can help those who’ve been desperately trying to finally put their minds at ease.

I got my achievements a week ago with the help of a few awesome people, and in the spirit of community I’m going to spend a few games helping others.

Anyway, I hope you’ll take this under consideration.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

All this blaming is simply what Sigmund Freud called “displacement”. Someone knowingly made a bad choice, but took the chance anyways. Due to the failure of the choice, a person experiencing humiliation and shame is directing it elsewhere in order to cope. He then lashes out at others offering help, further protecting the ego from damage.

At least, that’s what I learned in my college psychology classes.

Here is some psychology for you.

Humans don’t like to feel deceived. Typically, when they feel they have been given information that has influenced a choice that turns out to have a negative effect on them, they typically ask why better information wasn’t given.

Many times the feeling is not of humiliation, nor shame, but of deception. In this case you make some assumptions. You assume that purchasing Windows 8 32-bit was a bad choice. However, lets look at this from another perspective.

Positive (good)

1) Every game I’ve ever purchased other than Guild Wars 2 ran without issue
2) All other software ran without issue
3) I had a stable, and workable system
4) The upgrade process was straightforward and pleasant
5) All my hardware worked without issue

Negative (bad)

1) Guild Wars 2 is the only program that crashed consistently.

So, by your logic, the bad choice was actually purchasing GW2. Had I put my money and time into a different game, the chances are that I wouldn’t have had to spend money re-purchaseing a 64-bit version.

Bad choices are often made using bad information. If I had been informed about this issue and still chose to buy the 32-bit version, then yes, it would have been a bad choice. However, you can’t blame people for getting upset when the choices they make go wrong due to bad information.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

With 2 minutes searching on the forums, I found these posts by Devs:

Great job!

Here is a challenge. Search for an issue you didn’t think you had on the forums, then post the information here when it effects you.

It’s cool that you can find the solution now. Sure, once the problem is there it seems pretty easy to find all the information in the world. The thing is, if you have no reason to believe there will be a problem because the official information provided doesn’t contain any information to lead you to believe there would be an issue…why would you search for one?

I appreciate you looking, and such, but after the fact really doesn’t change things.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I’m running sort of an old laptop with Windows 8 and it works fine in GW2. It only has 4 GB RAM and has a dedicated Radeon video card. I use the auto-detect for video quality.

I used to keep up with the latest hardware, but gave that up years ago. I was already in my 30’s when Doom came out and maintained custom systems throughout my 30’s and 40’s. You can squander a lot of money doing that, I’d rather spend it on my grand kids. Today if it works then it’s good enough for me.

My other PC is an early 2009 MBP with 4GB and a 256MB GPU (Windows 8 32-bit), and it runs the game just fine.

I’m the same as you. I used to pour hundreds/thousands into game PC’s. These days while I would love full on graphics and 60+FPS, I simply have other priorities.

I realize it’s time for a new PC, but it’s pretty low on the list right now. I would have much rather spent the money on a new game, GW2 loot, or towards a new PC….it just sucks I had to put it towards re-purchasing the OS I already own. Seems like such a waste of money.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I will just say that I do have experience with computers at the college level, though I often forget things time to time. But how I look at games I want to play is that I never do the minimum, I always look at the “suggested” as my personal minimum requirements. Because those specs are what will run the game at least smoothly, and anything above is all the better.

If these were available, I probably would have looked at them. However the Wiki doesn’t seem to mention them.

http://wiki.guildwars2.com/wiki/Running_the_game

I understand you may have limitations, money, knowledge, time, availability. But in the end you cannot fault a company for not listing the several million setups that do not work with the game. 32 bit DOES work, even on the crappy computer I listed. But they can not write out a million page report on every driver, every cpu, every single spec combination that will not work with GW2. Aside from all that, this is 2013, computers are advancing at alarming levels.

Of course. I’m intelligent enough to realize that to list every single combination would be beyond ridiculous.

However, we’re not talking about anything crazy here. 32-bit OS with 4GB and 256+GPU are very common. Thousands, if not millions of people probably have similar systems. I remember a few years ago this was a standard configuration.

I do think that it’s not unreasonable for ANet to list this configuration on the Wiki and/or the official website.

For example:

_ * Note: Systems containing 4GB or more of RAM, and 256MB or more of graphics card memory, running a 32-bit version of Windows may experience frequent crashes. It is recommended that users with systems similar to this run a 64-bit version of the OS._

For more information please check the Wiki here

Then, if they really wanted to, they could post what the support team posted to me. This doesn’t seem like it’s beyond reason considering how prevalent these systems are.

I bought my own computer years ago, and it is still years away from ever being listed as the “minimum requirements” of any game. It isn’t the best, but it is an investment. And anyone who owns a computer should see it as such. Just as you would buy a house, a car, or any large purchase. A computer is what you will be using hopefully for years to come, and getting the bare bones one now will only cost more in the long run. But there’s nothing wrong with that if its all you can afford, I don’t expect you to go into debt to play a game. But take all that into consideration before blaming the company who made the game.

This PC was purchased years ago with investment in mind. I don’t have any problem upgrading my PC in order to keep up with the ever changing landscape of gaming. What I can’t stand is when a company posts minimum specs, yet conveniently omits known issues.

If these known issues create situations in which I have to re-purchase software/hardware then it makes me cranky. It makes me even more cranky when I feel that this information could have easily been documented somewhere prior to me having issues and contacting support.

Are they charged by the word on the Guild Wars 2 Wiki? Is it impossible to put that on the link listed above?

Anyway, I’m rambling, but I just feel ANet (and many other companies ) should make best efforts to give their customers (and potential customers) the most information possible. They have a forum, wiki, twitter, and a website. It seems strange that this couldn’t have been officially documented somewhere.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Personally I’m confused why someone would rush to Windows 8 after seeing what Windows… well, EVERY windows before it has done, aside from 7 I don’t mind.

Perhaps you’re confused because are not able to understand that others have different needs and tastes than you?

Secondly, who buys Windows 8 with only 32b? I can’t remember if Windows 8 is like the previous versions where 32b can only handle 3gb of ram, but either way just seems silly to get a newer version with an older less efficient core.

Perhaps you need to consider that there are those out there that have other needs, or limitations than you? I’m not sure what to tell you. If you think buying a 32-bit version of an OS is somehow too crazy to comprehend, then I’m not sure what I can say to you.

Basically all I get from this post is:
I bought Windows 8 with 32b knowing I was doing something silly.
GW2 didn’t work well.
I bought 64bit to spite Arenanet for not catering to my bad choice.
I quit.

Or…

I purchased Win 8 32-bit based on the limitations of my system, software requirements, and the limited way MS upgrades systems (Online purchases only upgrade 32-bit versions to 32-bit versions, simple as that), and because all other games that list minimum requirements have ran just fine in a 32-bit environment.

GW was not open with the true system requirements, and when I experienced issues, I was told the only solution was to purchase a 64-bit version.

I bought a 64-bit version to continue playing the game. I put money that would have otherwise gone into the game, into the OS to play the game. This is, in the end ANet’s loss for not being transparent.

I didn’t quit…I was grumbling through Crab Toss today.

Not sure you really got what you intended, Arenanet got your money, Microsoft got (more) money, and the community no longer has to deal with someone who whines. All in all I would say we are the ones who came out on top. But who knows, maybe I read all that wrong.

I think it’s more likely that you are too ignorant and short sighted to even try to understand someone else’s situation. You’ve convinced yourself that this whole situation is due to your belief that I’m simply too stupid to understand how computers work.

You’ve convinced yourself that despite ANet providing minimum requirements for a game, I should have ignored that and done something different. You’ve convinced yourself that you understand all the additional requirements I have for running a PC beyond this one game.

In the end, you’re right. These companies have my money, however as I say, it’s ANets loss really. They will now get $130 less from me. This isn’t whining….this is reality.

Also not sure what having 32bit programs has to do with owning 64bit? You do know that you still can run 32bit programs on 64b yes?

I’ll leave you with this from Microsofts FAQ.

Can I run 32-bit programs on a 64-bit computer?
Most programs designed for the 32-bit version of Windows will work on the 64-bit version of Windows. Notable exceptions are many antivirus programs.

Device drivers designed for the 32-bit version of Windows don’t work on computers running a 64-bit version of Windows. If you’re trying to install a printer or other device that only has 32-bit drivers available, it won’t work correctly on a 64-bit version of Windows.

I realize your computer knowledge may be lacking. I also realize you have no idea of what hardware/software I have on my PC and what implications there are for me by running a 64-bit OS.

I also realize that you may not fully understand that there are limitations I face by legally upgrading my OS under the MS terms and conditions.

All n’ all, I realize that there are those out there who, outside of this situation are quite content to sit on their high horse and scoff, all the while thinking they are too smart to find them selves in such a ridiculous situation.

Fact of the matter that will not change, regardless of how much you try and put the blame on me.

ANet knew this was an issue, and failed to inform potential customers.

Learning from "Crab Toss", some thoughts.

in Last Stand at Southsun

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

When designing an MMO, the wide range of experience your players have must be considered when designing any content that requires them to compete against each other.

As the OP said, placing everyone in the same situation and assuming everyone is on equal ground is naive.

Anyone who has ever played any organized sport ever will tell you that serious problems can arise when players are not divided by experience level. Online games are no different.

I funny support a system in place for all PvP games where players are grouped according to experience/skill. This would mean so much less frustration from all players.

For me, I’ll grind my way through this mini-game. I don’t find it fun for various reasons, but this post has shown me that if I want the best chance of gaining some amount of entertainment out of it, I need to be much more choosy about which groups I play with.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Ok Folks,

Before I explain the outcome of this situation, I want to state a few key points just so I know you understand why I’m frustrated.

1. I fully understood the 32-bit limitation when upgrading to Windows 8.

2. I purchased the 32-bit upgrade based on the following reasons.

A) I have other software that is 32-bit
B) I have had no issues playing other games in a 32-bit environment
C) ArenaNets minimum requirements state 2GB is needed

3. I fully understand that playing games in a 32-bit environment may result in a slight performance loss.

4. I am well aware of all the different ways to obtain a 64-bit version of Win 8. However, there are things to consider beyond this.

A) time involved to obtain the alternate version
B) cost involved to purchase this version
C) time required to backup, reinstall OS/programs/settings
D) other software that was purchased for a 32-bit environment

Now, those are some facts about the general situation. Here are my key issues with this.

1. If ANet knew this configuration resulted in not just a loss of performance, but constant and predictable crashing, this should have been explicitly stated on the minimum requirements page.

( To me, if having a 32-bit OS with 4GB and a GPU over 256MB causes crashes, then the minimum requirements are not what they state. The minimum to run the game for people with this configuration is a 64-bit OS.)

2) Had ANet been transparent with this known issue, I would not be in this position now.

So, in the end I made a choice. What was the most reliable and hassle free way of solving this? I went out and purchased the 64-bit version.

Lets be very clear here.

Because ANet was not transparent regarding this issue, and because I followed thier minimum requirements advice, I made the choice to upgrade to a 32-bit version. Because this information provided by ANet was incorrect/misleading, I have now spent more money than I should have had to.

So, what does that mean?

- I am now running a 64-bit version of Windows 8.
- I have now had to purchase the OS twice for this game.
- The money spent on the OS came out of my gaming budget, so that is $130 less I will spend on Guild Wars 2.

So, based on this situation, here is my conclusion.

I have now payed (including gem purchases) upwards of $400 to play GW2. Based on the fact that account terminations can happen without warning, minimum requirements and known issues are not advertised, and RNG, I will no, will longer be sending any money on this game.

So that’s that. Problem solved.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

The minimum requirements are not a garantee that the game will run smoothly. The problem is indeed the 32 bits windows version in combination with the VGA driver. You prolly have an nvidia gforce GT card.

As far as I know the problem doesnt exist with an geforce GTX card or another brand of chipset. The GT line is the budget line of chipsets compared with the GTX-line

Of course they’re not a guarantee. But if ANet knows this configuration is an issue, and causes crashes, why is it not listed along with the system requirements? It seems unlikely that running a 32-bit OS, with 4GB, and a GPU with more than 256MB is a rare scenario.

When Minimum Requirements Are Not...

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

There’s a prominent note on the minimum requirements page that says:

“Note: Due to potential changes, system requirements may change over time and you may be required to upgrade your current system (or obtain a new system) to continue to play the game.”

Most of us, if we’ve been gamers for years, have had to upgrade our systems to keep up with game updates. Seems like we had to do that for DAoC even when they changed the character models.

As someone who has been gaming since the days when computers came in one color (green), I understand that upgrading is a necessary requirement.

Had the minimum requirements stated that 32-bit OS’s aren’t compatible with GPU’s over 256MB, I would have considered my options for a 64-bit version.

However, because this wasn’t stated anywhere, I assumed it wouldn’t be an issue (I mean how many people run 32-bit versions of Windows? Thousands…millions?)

I received an email back from support and this is what they’ve said.

“First, the minimum requirements for the game are correct. The operating system issue you are experiencing is independent of the game or it’s requirements. It’s a Windows issue which we have no direct control over. So while Windows 32-bit is supported, if you have enough RAM and a powerful enough video card you will experience these issues regardless of what we do with the game code. Again, it’s a “flaw” in the Operating System not the game code which is why Microsoft has documented it in those previously provided links"

So, ArenaNet is washing their hands of all responsibility here basically. Which of course leaves me holding the bill.

Do not hold Anet responsible for your ignorance regarding memory limitations of 32 bit clients and graphics card device memory. The flaw isn’t actually a flaw. It’s just a fact that 32 bit hardware and operating systems can only address a certain amount of memory. Since 4GB is the licensed (addressable memory) limit for 32-bit client SKUs, which includes all device memory (including that 256 MB video card memory), the larger the video card memory installed on a 32 bit OS, the less system memory will be available because the OS will reserve huge holes of memory mapped space for all devices in the system. Guild Wars 2 would choke on too little system memory available which could happen on a 32 bit OS. Lesson learned . . . don’t build gaming systems with 32 bit clients.

Please also be aware that Windows 8 product keys work with either 32 bit or 64 bit versions. Your product key (Windows 8 32 bit license) you say you purchased will work with a 64 bit Windows 8 installation. You can download a Windows 8 installation directly from Microsoft. Just make sure you download the installation setup file while using a 64 bit OS to receive the 64 bit installation. Use this Upgrade to Windows 8 with only a product key to man up and game on. Cheers, mate!

Thanks, for treating me like a moron. While I appreciate your detailed explaination, you seem to be skipping over some key facts here.

1. Even with my GPU taking up memory, I still exceed the minimum recommended RAM.

2. I’m well aware that I can use my license for both versions. The problem is that you can’t download the 64-bit version on a 32-bit OS. I don’t know where you think I’ll magically be able to get a 64-bit version to download a 64-bit version.

See the catch 22 here?

3. I understand all this. The problem is that ANet has not been clear about this. I have comfortably played many other games with this setup, yet GW2 is the only one with issues. I don’t care if my PC doesn’t meet the minimum requirements and I must upgrade, but according to ANet, it does.

This isn’t about, “manning up” as you put it. It’s about being frustrated at ANet’s lack of information, which may end up wasting me a lot of money.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

There’s a prominent note on the minimum requirements page that says:

“Note: Due to potential changes, system requirements may change over time and you may be required to upgrade your current system (or obtain a new system) to continue to play the game.”

Most of us, if we’ve been gamers for years, have had to upgrade our systems to keep up with game updates. Seems like we had to do that for DAoC even when they changed the character models.

As someone who has been gaming since the days when computers came in one color (green), I understand that upgrading is a necessary requirement.

Had the minimum requirements stated that 32-bit OS’s aren’t compatible with GPU’s over 256MB, I would have considered my options for a 64-bit version.

However, because this wasn’t stated anywhere, I assumed it wouldn’t be an issue (I mean how many people run 32-bit versions of Windows? Thousands…millions?)

I received an email back from support and this is what they’ve said.

“First, the minimum requirements for the game are correct. The operating system issue you are experiencing is independent of the game or it’s requirements. It’s a Windows issue which we have no direct control over. So while Windows 32-bit is supported, if you have enough RAM and a powerful enough video card you will experience these issues regardless of what we do with the game code. Again, it’s a “flaw” in the Operating System not the game code which is why Microsoft has documented it in those previously provided links"

So, ArenaNet is washing their hands of all responsibility here basically. Which of course leaves me holding the bill.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I am sorry you are having difficulties. I am not sure why you decided to upgrade your OS before perusing the Tech Support forum or contacting Technical Support. Perhaps, if you had done so, there would have been a more satisfactory outcome. Maybe you could contact Microsoft and find out if you could exchange your new 32-bit system for a 64-bit system for a nominal fee. Just another suggestion. =)

The reason is because I do more with my PC than just play Guild Wars 2. I have many other games and software that I must consider when upgrading to an new OS.

When I read the minimum system requirements for a game, I assume that it has been tested, and will run. The quality at which it runs obviously depends on many factors, but if my PC meets the minimum requirements, then I shouldn’t have to spend time scouring the forums to make sure every possible combination is covered.

Microsoft doesn’t allow switching if purchased online. I have looked into it and the only solution they offer is to re-purchase the DVD. I’m not about to do that because the implications (and time) are not worth it for one troublesome game.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

They have mentioned many times that GW2 does not take kindly to the 32-bit version, going all the way back to launch. Maybe you can change whatever is different between the computer that does work with 32-bit, and the one that doesn’t. Is one of the computers a laptop? If not, maybe just play on the one that works. Sorry to not have other ideas. Maybe posting in the Tech Support forum would be helpful. =)

If that is indeed the case, then it should be mentioned on the official minimum requirements page.

One of the PC’s is indeed a laptop. The problem is that the other PC is used by my girlfriend (is hers) to play GW2, and we play together.

If any of the components in my PC were under the minimum requirements, then I would of course consider upgrading them. What I’m not happy about is having to double purchase Window 8, just to run the game without crashing, when the official requirements don’t state that.

Adding more RAM won’t help, switching the GPU won’t help. If it is indeed an issue with 32-bit version of Windows 8, my only option is to spend $200+ to repurchase the software.

To me, that is unacceptable.

When Minimum Requirements Are Not...

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Hello Everyone,

Please forgive my frustration, but I am having a bit of an issue.

I have two computers. One, runs Guild Wars 2 without issue, the other has been suffering constant graphical issues and crashes since upgrading the OS in January.

On the Guild Wars 2 official website, there are a list of minimum requirements that this game needs to run. Both of my computers exceed these minimum requirements (not by much mind you, but they still do).

After contacting ArenaNet support, and providing all the information requested of me, I am now being told that the crashing on the one PC is due to the fact that I am running a 32-bit version of Windows 8.

Despite me explaining that I have two machines of similar build, and that one of those machines runs the game without issue, support insists this is due to the version of Windows 8 I am running, and request that I upgrade to the 64-bit version.

The problem here is that Microsoft does not allow users to simply upgrade. The only option I have is to re-purchase and reinstall a retail DVD of Windows 8.

This has me furious. When I purchased the game and upgraded the OS, I did so based on the official minimum requirements. What I am now being told is that those minimum requirements are in fact incorrect, and that I must spend $200+ to make the game run correctly.

What do you think are my options in this case?

I personally feel that ANet should do the following:

1. Provide me with a 64-bit version of Windows 8 OR
refund all the money I’ve spent on this game.

2. Update the official minimum requirements to reflect the new information I’ve been given.

To me, this is false advertising. If my purchases were based on the recommendation and guidelines set by ANet, and then later told that this is in fact not correct, why should I be responsible for spending more money to correct this problem?

Secondly, what if this doesn’t solve the issue? As I’ve stated before, one of my PC’s runs GW2 just fine with a 32-bit version of Windows 8, so what if I spend $200+ to “upgrade” only to find out the problem persists? What will I be told next, my GPU needs replacing, I need to add 8GB ram, I need to buy a new PC?

I am curious to hear your thoughts on this. My support ticket is currently awaiting a reply from ANet, but I’m not hopeful. I’m just wondering what you would do.

Issue with game 3D Models/texture

in Account & Technical Support

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

This same thing is happening to my girlfriend. It’s a recent thing, and support figures its due to her 32-bit version of Win 8.

However, I am unconvinced.

I’ve tested video memory, reinstalled drivers, opened the case for more air circulation, and ran system tests.

Her system exceeds the minimum requirements, and my machine, which is slightly worse, has never shown this issue, nor crashed. The only difference is my GPU is Nvidia, and hers is ATI.

I’ve responded to support letting them know that I’m not convinced this has anything to do with being run on Windows 8 32-bit. We will see what they determine next.

Personally, I suspect that there is a memory leak in one of the recent patches. This started for my girlfriend around March patch. Before this, she was able to play, glitch/crash free since upgrading in January.

Underwear is not a bikini

in Last Stand at Southsun

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

As pixelpumpkin posted in another thread, I think old timey, turn of the century bathing suits would have made much more sense in this game. It would have added a lot more options, style, and class to this game.

The beach in Southsun just looks like I’m playing SecondLife.

Crab Toss: A Review

in Last Stand at Southsun

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

As a bonus, I’ll tell you all what I thought Crab Toss was going to be.

Anyone who has ever spent time on a rocky beach will tell you how fun, and dangerous it can be to move from rock to rock, avoiding slime, waves, creatures, spray, and even angry seagulls.

I thought for sure that Crab Toss would require players to traverse a series of obstacles, in order to Toss a crab into a point circle. I was unsure if players needed to work together, in teams, or as a race, but I thought for sure it was going to be something that mixed jumping, dodging, passing, throwing, and rolling.

I thought for sure they would avoid this whole, “Keg Brawl” idea where you’re fighting other players for possession of an object. It seems I was wrong.

Crab Toss: A Review

in Last Stand at Southsun

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

After spending a few hours trekking around Southsun for the other achievements, I decided to head into the “Crab Toss” mini-game, to see what it was all about.

The game started up, and my first reaction was, “Oh…this is like Keg Brawl.”

After about 4 minutes, my reaction was, “Oh…..this is like a much more annoying and frustrating version of Keg Brawl”

For those who haven’t ventured into this mini-game, the concept is simple. Grab the crab, and keep it in your possession for as long as possible, while other players and Karka attempt to strip you of it.

The problem is, that despite this simple concept, there are a few problems that make this a game of patience, more than a game of keep-away.


1. Lag

If you experience any sort of lag, you will probably find yourself unable to play effectively. Players will teleport all over the place, your character will behave sluggishly, and the crab will end up everywhere but in your hands.

2. Game Mechanics

ANet insists that their engine can handle these kind of mechanics, but I personally don’t feel that way. Games like this require a certain amount of fine control for your character. In the PvE environment we often see ANet pushing the limits of their engine with jumping puzzles, but when it comes to games like this, it just feels sluggish and annoying.

Anyone who has ever played a decent sports game (or even old NES sports games), knows how hard it can be when you feel like you’re constantly fighting the game. In Crab Toss, the mechanics just don’t allow for that feeling of fine control, it often feels like you’re just swinging wildly and hoping that you get the crab.

3. Visual Overload

From a visual perspective I find the game to be very distracting. There are so many visual elements on the screen at one time that simply finding the crab can be a task. You have rocks, logs, Karka, players, mini-karka, NPC’s, crates, glittery things, and icons all fighting for your attention.

This means that for many (myself included), it can be very difficult to figure out what is happening. The worst however is when you find yourself in a group of people, the crab icon floating in the air, only to realize that you were in fact the one holding the crab.

4. Achievements

I have no problem attaching achievements to mini-games. Where I take issue is when those achievements are based on a task that requires more luck than skill.

One such achievement is the Crabtacular Achievemet. In the description is states:

“Be the last player standing while holding the crab in the Southsun Crab Toss.”

Seems straightforward right? Not quite. Most players read this as, “Be the last one holding the crab when the time runs out.” but it literally means, “be the last one standing.”

Anyone who has played the game can tell you that the amount of things that have to go right for this to happen, is so large, that it comes down to chance more than skill. You can read more about this in this thread here ( https://forum-en.gw2archive.eu/forum/livingworld/southsun/Crabtacular-Achievement )

For those of us who like achievements, this mini-game can be the sand in our boots. The achievements don’t seem to be based around getting better at the game, but at simply grinding it until you happen to crawl your way up.


Final thoughts.

I think that the Crab Toss game is a very uninspired mini-game. Off the top of my head I can think of at least three different ideas that may have been a lot more original and fun for players. Slapping a new coat of paint on Keg Brawl (and releasing it with a bug on top of that), just feels cheap.

I’m now of two minds on this. On one hand I want the achievements, on the other I don’t really want to play the game. Yesterday I happened upon a group that was working together to get the achievements, and while it was working, I found myself asking why I was wasting my time.

I for one am very glad this is temporary content. The only question now is, will players continue to grind away, hoping for achievements, or will you see more and more players working together to get them, and get out?

Molten Weapons Facility Problems

in Flame and Frost

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I actually agree with the OP in general.

The absolute worst part about every dungeon I’ve been in is that I constantly feel like a rag-doll being tossed around, knocked down, and in some cases insta-killed.

Aside from a few enemy spawns such at the Oozes mentioned above, I find that this dungeon uses very little of these mechanics. The end boss fight uses them, but for the most part it doesn’t feel all that bad because most of the time you can recover.

In general I wish ANet would stop locking up players. Orr is a super annoying example of how frustrating and stupid it can be to constantly be knocked around. Forcing players to have to resort to one or two builds just to survive makes things uninspired and boring.

All n’ all though, MF is the only dungeon I’ve done multiple times and not felt like rage quitting.

How do I beat the final boss?

in Flame and Frost

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

For the record, I don’t think it’s a exploit.

You can still be hit by falling rocks, and the Berzerker doesn’t stay in one spot forcing you to run around and get back in position.

Plus, I find it almost impossible to believe that this wasn’t tested for.

suppressed message ... , not flexible enough

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Totally agree!

I was in the MF Dungeon and I couldn’t send everyone in my party some french fries to pass the time while we waited for a disconnected player. It only allowed me to send two mail messages, and the other two were never able to get the snack.

Staying within the lines

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I really with ANet would adjust the red AOE circles in the game.

It feels as though the red circle indicating where something painful is going to happen is smaller than the actual damage area. In a hectic boss fight or a jumping puzzle, those few pixels can mean life or death.

THAT'S how you make a dungeon, ArenaNet!

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Agreed!

I didn’t feel like I was suddenly the worst player in the game. It was interesting and the pace was great. The enemies didnt feel stupidly overpowered, and the final,fight was interesting and exciting.

Well done ANet.

Legendaries: An Alternative Idea

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

How about just make it a grind so 50% of players won’t leave?

Because grinding is boring.

Legendaries: An Alternative Idea

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

For me, obtaining a legendary is really about who is willing to spend the most money. What should be a reward for being a legend

Below is my alternative idea for how legendary weapons should be obtained.

1. Word Completion

Players who have taken the time to explore every nook and cranny of the world should be rewarded for their endurance and persistence.

Reward: Gift of Exploration

2. Complete Achievements

Like the dailies, players should be able to choose from a list of achievement tasks. For example, a player might really like jumping puzzles, and dungeons. So, once they’ve completed all of the achievements they’re rewarded.

This would allow players, casual or hardcore the ability to work towards their legendary by playing the game and experiencing new things.

Reward: Achievement Scroll

3. Be a legendary hero

People who can just buy things don’t often understand what it means to earn something. In GW2, players should be rewarded for being heroic. Give the players the option to choose how they become a hero. This could be done by doing a certain number of heart quests, or healing a certain number of players.

It could also be done by obtaining “up votes” from players who feel the actions of a player is worthy of it. This would mean that to obtain a legendary, you must be legendary.

Reward: Hero’s Gift

4. Final Quest

Obtaining a legendary should be a legendary task. An epic conclusion to weeks, months, or even years of work. In the end, with rewards in hand, players should have to embark on an epic quest that will take them through a grueling and exciting story.

Once completed, and the boss has been destroyed, a mystic forge awaits you where by combining the rewards, you are presented with your choice of weapon. But, choose carefully, for you only get one.

For me, this would make legendary weapons something to behold. Seeing one on the back of a player would show that they truly experienced Guild Wars 2. It wasn’t about how much good they had, or how many gems they purchased. It wasn’t about how many alts they used to grind ancient wood, or how lucky they were with the mystic forge. It was about an epic quest.

Thoughts?

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Can I order this paperback?

^This

This is why you won’t get a valid or constructive opinion. We need the lecture note a full friggin week ahead of your post

I know that “some of you ppl” on the innernet can write. I know you can make reports. I get that.

So…JUST GIVE US THE NOTES!!!

Then er can give our opinion

Then you can expand…

Iz how these thing started. Not with 50 page reports to analyze before we could rebut.

I don’t think you’re understanding that I’m no longer interested in your opinion.

This one and your last reply sums it up. Don’t post you biography on the state of your mind whilst playing an MMO in a ten page mocumentary…then ask for replies.

Look, let me be honest with you here. The reason my post is long, is not only because I felt like writing it, but also because the opinions I truly care about are from those who actually take the time to read, understand, and form opinions.

The opinions of people such as yourself are of little interest to me because I know you’re not likely to add much to the conversation. My hopes are that some mods come and clean up your nonsense and allow those who find this thread of interest to contribute.

Again, I don’t require your opinion about my writing style. You either want to be a part of the conversation, or you don’t. If you don’t, please feel free to find another post to put your two-bits into. Thanks.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Can I order this paperback?

Ya, send $15 to my Paypal.

Thanks for your constructive reply.

NP, this game has more serious issues to deal with than giving people more rewards for less effort I think though.

To each their own.

Is that the argument I made? Strange…don’t remember writing that. Perhaps give it another read.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Can I order this paperback?

^This

This is why you won’t get a valid or constructive opinion. We need the lecture note a full friggin week ahead of your post

I know that “some of you ppl” on the innernet can write. I know you can make reports. I get that.

So…JUST GIVE US THE NOTES!!!

Then er can give our opinion

Then you can expand…

Iz how these thing started. Not with 50 page reports to analyze before we could rebut.

I don’t think you’re understanding that I’m no longer interested in your opinion.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Here is a tl;dr version.

You’ll grind for 2000 hours to get a thirst slayer achievement, however you won’t read a few paragraphs on grind in the game and discuss making it better.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Can I order this paperback?

Ya, send $15 to my Paypal.

Thanks for your constructive reply.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Says the OP

I actually read it all. But you have so much that can be considered BS or opinion. Then you leead it into the next BS session.

So again…if you keep it short and simple, we can disagree with you easier.

am not reading through 3-7 paragraphs.

Of course it’s opinion. I would like to hear yours instead of getting a lecture about my post length. If you disagree with what I have to say, then feel free to construct well thought out replies.

Anything but is muddying up my thread and killing conversation.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Seriously….ppl!!

What is with this long posts to start with?!?!

I am not reading through 3-7 paragraphs. This is a game. State your post, then explain it at in at least ONE or TWO paragraphs….give us a break!!

If you can’t be bothered to read, and understand someone’s point/thoughts/position, then nothing you have to say is of value at all.

I hate these Periscopes!

in Flame and Frost

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

The periscopes just show what Arenanet and the Guild Wars 2 team struggle with daily. Making a game that is both fun to play and also difficult. I cant think of a single person that wants to buy a game where every challenge is a walk in the park. Do I find the periscopes annoying? Sure. But it only increases the value of the game for me.
Thanks and cheers all.

All they needed to do was reduce the required amount to a more reasonable number. Most players will enjoy a challenge while gaming,manat they don’t enjoy is being required to repeat that challenge 150 times.

ANet unfortunately decided to just make them easier. This solution did nothing but take the only interesting part about this task, and change it into a mind numbing grind.

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

— what can be done? —

The answer here is really quite simple.

The easiest way to avoid repetitive tasks, is to make the rewards come sooner. I know what you’re thinking, “Ya right, everyone would get the monthlies in the first five hours!”

But no, the trick here is to also make things challenging. I’m going to give a recent example of how ANet failed to understand this balance.

Currently, the Living Story monthly achievement requires players to destroy 150 periscopes, and hand in the data. 150 doesn’t sound that bad right? The problem is that before they were “nerfed”, the time required to destroy one of these devices, was way beyond the reward. When then asked to repeat this task 150 times, most players (myself included), simply gave up and moved on.

In another thread you can read a dev defending this choice, while kinda trying to not take responsibility for it. This lack of understanding by ANet meant that players quickly lost interest.

So, what could they do to fix this! Well, they chose to make it easier. Yes, instead of keeping the interesting part of the task intact, they made periscopes only slightly harder to kill than a Drake. This left only one thing to do, grind away at a task, that had no real interest or challenge.

The problem is, they had it right. The periscopes were hard, and they were fun. The problem was that they made the mistake of extending the content by repetition. For me, this example very much describes most of Guild Wars 2. Legendary weapons, dungeon Armour, laurels, etc are all task requiring large amounts of repetitiveness.

So the question I give to you is, what do you feel is the best way to keep players interested and involved?

Bored players are trouble

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

We all like playing video games, ya?

The challenge, the sense of achievement, the beautiful graphics. We all have our reasons for playing games, but in the end we are really just looking for mental stimulation.

When that stimulation is strong, most of us will dedicate countless hours to a game without so much as a second thought. My Batman: Arkham City “hours played” result is a great example of this, even if it is a tad embarrassing.

What happens through, when a game starts to get boring? What makes a game boring, and what happens to players when they struggle with this?

If you’ll bare with me, I would like to take a few moments to explain my thoughts on the current state of GW2, and what it means for the future.

— What is boring? —

Lets admit right off the bat that boredom is a subjective concept. For some, it can be pure agony to run around killing creatures, yet for others it is a pleasant task to pass the time. Despite this, I think we can all agree to some degree that in general, boredom is doing a task repeatedly beyond a point where most of us would consider it mentally stimulating.

When applied to video games, and specifically MMOs, the number of times a task is done, must directly compare to the reward, or sense of achievement a player feels. For example, I spent countless hours working on certain jumping puzzles, but despite the repetitive nature, not often felt bored. In contrast, I’ve found myself struggling to do simple tasks such as killing 150 periscopes for the monthly achievement.

So, if we can agree that players are more likely to become bored, the longer they must weigh the task being done, with the reward being offered, we can move on.

— What happens to a bored player? —

I think it’s pretty common knowledge that when humans get bored, they start looking for things to stimulate them. Anyone who has ever went to school, or worked a job can probably recall numerous times when they’ve found themselves doing anything to avoid the boredom of what they’re tasked with doing.

In the video game world, players who find themselves getting bored, must also find something to keep thief brains from melting into a grey goo. The problem is that when a player finds themselves bored with the game they tend to seek alternative forms of stimulation.

For a game company, this can be dangerous. The last thing they want is their player base bored silly. They know that bored players are much more likely to find reasons to complain. They know that bored players will start looking for shortcuts and exploits. They know that these players are likely to spend less time playing the game, and ultimately they know these players are much more likely to move on to other games.

Boredom can be hard to avoid, and because the potential consequences are so high for a game company, its obvious they’re going to do everything possible to keep player happy right?

— All aboard the boring train to Boredtown —

If game companies know that happy players will spend more time, and money in the game, why do companies insist on making them bored?

As we’ve hopefully agreed upon above, repetitive tasks are one of the biggest contributing factors to boredom. Yet MMOs such as this one, continuously add tasks that demand repetition. This repetition is often called grind.

Of course, I don’t have to tell all of you what grind is, but perhaps ANet hasn’t quite figured out that grind, basically means vast amounts of repetition. Now, I’m not so stupid to think that MMOs aren’t about repeating the same task again and again. This is basically what MMOs are.

The problem is that it seems game companies seem to feel the easiest way to create something for player to do, is to give them a task, then ask them to repeat it a ridiculous amount of times. The trick, as you can guess is to find that fine line between doing something just enough times that the player feels they’ve done something, and finding themselves bored.

MMOs unfortunately seem to fail at finding this sweet spot for most players. These companies tend to over estimate the patience level, and time availability of the average player. This is unfortunate, because when companies default to grind like tasks for content, it brings their players just that much closer to boredom.

This spring I'm attending dragon camp, yay!

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Sadly I’ve found myself pulling up the ol’ dragon timer more and more often. I sit there, waiting for the Zerg to show up, defeat the dragon without fear of losing, waypoint, and repeat.

I’m frustrated at myself because on one hand, I don’t want to contribute to killing the magic for myself and other first time players, but on the other they’re guaranteed wins, and guaranteed loot for less trouble than the dungeons.

Bye bye SAB! :(

in Super Adventure Box

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

This saddens me. Is it gone?

How are you suppose to get 150 audio logs?

in Flame and Frost

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

This achievement was poorly executed.

Monthly achievements should be about letting players choose tasks that they find fun anyway, and receiving a reward for completing the task. They shouldn’t be about choosing the lesser of the evils and grinding it out because you have no other choice.

I can’t understand why the devs would consider this fun. In what world is grinding 150, one time a day devices that drop nothing but an audio log, considered fun or rewarding?

Devs, please listen. I realize you are trying hard to create fun tasks for players to work towards, but please try not to add more grind than we already experience. If you insist on having these types of tasks, try to understand what it’s like for players to have to do the same task over, and over again.

You don’t want bored, frustrated players. You want happy, excited, and interested players. Bored players leave the game feeling frustrated, unfulfilled, and questioning why they’re doing what they’re doing. Bored players find reasons to complain to keep things interested. And finally, bored players are easily swayed to other forms of entertainment that don’t require them to do the same tasks over and over again.

Anyway, I gave up on them. I’m not a huge fan of jumping puzzles, but I figured it was better doing those and keeping my brain entertained, than mind numbingly destroying the same periscopes for a month.

I found secret batcave...

in Super Adventure Box

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

It’s all fun and games until someone loses a pancreas. How about we gear down before we start throwing banana cream pies and calling each other names like, “Stinky Winkerbean” and, “Sally McKittenpants.”

Shadowlancer, I’m not sure why you’re being so combative here. Despite the fact that you’re convinced this is some big hoax, designed to drive the devs to sheer madness, I was simply sharing a very unexpected, and unintentional accident that happened while playing the SAB.

You’re more than welcome to continue believing what you like. Whether you do, or don’t is really irrelevant. What matters is that it happened, the photo above is proof, and Josh knows. If he or the other devs are aware of this, then I’m sure they’ll do what is needed to rectify the problem. If they require more information, then I will be happy to provide it.

Look, I appreciate that you love the SAB as many of us do. I appreciate that you want to make sure that everyone playing it has the best experience possible, but come on…..nudge come on…..shrug

I found secret batcave...

in Super Adventure Box

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Ya, if I remember correctly, it was in stage 3, right by the checkpoint with the double mushrooms. (I’ll double check).

I jumped on the second mushroom, and as I was turning around to jump over to the ledge, it freaked out and tossed me way up and over a ledge. I dropped down and found myself under the SAB.

The result was that I could walk under the SAB from start to finish. I could look up and see the bottom of everything (which was pretty awesome).

I found secret batcave...

in Super Adventure Box

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Is there a video of this?

“The end result is not pretty”

Now I’m curious…

It’s actually quite cool looking. It’s super interesting to see how things were put together down there.

I just took the screencap before logging out and restarting.

I found secret batcave...

in Super Adventure Box

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

That’s not a secret bat cave folks, move along.

Also a fair warning to all other players, please refrain yourselves from searching this area. The end result is not pretty.

@ Crazylegsmurphy.6430

While this has been reported a long time ago, please refrain from going under the world. It kills the magic of SAB and doing so is breaking the rules which could lead you into trouble.

Now unless the area you were in was not reported way…. earlier from before, it would be okay but since Josh Formane and the Team knows about this, please avoid re-entering that area.

Easy there, Shadowlancer.

You can’t search for this area, nor did I seek this out. It was a result of a glitchy mushroom which tossed me over a wall. I was stuck in here for some time trying to find a way out.

As for “killing the magic”….what?

It’s not like I got under there, looked up and then flipped my desk in disbelief as I realized that the world under SAB wasn’t a magic realm with maple syrup rivers and moles that pull on all the flowers to make them move.

By the way, I wasn’t the one who edited the thread title, some Mod decided that it was much clearer this way. shrugs

Now…for the reason I posted it. I figured if Josh was interested in how this happened he would post here and ask.

I found secret batcave...

in Super Adventure Box

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I’m fairly certain this wasn’t supposed to happen.

Attachments:

Main City Minigames

in Guild Wars 2 Discussion

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Seems like a cool idea. Giving players some things to do would be pretty cool. At first I really enjoyed Keg Brawl. I played it for a few hours until getting kind bored with it.

Having different mini-games in different cities that focused on different types of tasks would be cool for players with different interests.

Real Night

in Suggestions

Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

I made a few posts about this when GW2 first came out.

https://forum-en.gw2archive.eu/forum/game/gw2/Let-s-talk-about-the-weather/first#post77216

I really agree with this, but for some reason I don’t think they’ll ever address this. It’s a shame, because it would really add some awesome depth to the game.