I’m going to get flamed for this but anyway
when roaming, condi is somewhat too strong right now, the thing is, in a condi vs direct dmg dealer situation, the condi mostly wins, not becaues he had more skill, or outplayed the enemy, but because he plays condi ( does not apply to all condi players!!)
as condi you can go very tanky and still trait into conditions, due to the buff to condis in the last patch the dmg dealt per tick is pretty high.
this ends up in being the dmg a condi player can deal in a few ticks is about the same or higher than what the dmg dealing class can do, depending on the class, because most of these need to spend points in power, ferocity etc. vit and toughness is harder to come by, the midigate dmg by using utility skills, dodging, evades etc.
a tanky condi on the other hand doesn’t need to spend those points, just condi dmg, vit and toughness
meaning they tank more and deal the same amount of dmg, if not even more
(again does not apply for every build and situation)
I’ve had my fair share of fighting condi classes, the fact that it takes less skill and it’s (in a 1v1 situation) low risk high reward just makes it unfair to players not playing condi
and cleanses won’t help much, you take away the condis, take away the damage for a few seconds, mostly just 1 or 2, and then they are just reapplied
e.g. i was playing my medi guard yesterday and a necro (condi) poped up, i had about 6-8 condis on me, used my utility skill that cleares them all, 2 sec later they where all back, skill is on cd, didn’t have any impact on the engagement and i was dead from 18k life to 0 in about 3-5 sec
the best counter to condi is condi atm
IMHO it’s just unfair
If I’m badly mistaking or whatever I’d like to discuss this topic instead of hearing the basic l2p, you suck, flaming bullkitten
thanks
I honestly thing that the Dragon Hunter is kinda interesting
But I mostly play Guard as a roaming medi guard, not as a shout kitten ( joke ^^ ), which do play every now and then but mostly just the roaming
anyhow, I wouldn’t judge the new spec too quickly, let’s wait and see how it turns out, how it funcions, we haven’t played it ourselves yet
but that’s just my opinion
yeah I agree on that, D/D needs some kind of improvement, dancing dagger is a great skill, but the ini cost is too high for the short duration of cripple and the low dmg
even if every singel bounce hits it’s not that big of a deal
All i have to say is that your statement LB is average at best is kinda closed minded
yes the damage is technically not that high compared to e.g. a warrior
BUT the difference is you don’t need to be up close to deal that amount of damage
you can deal a good amount of damage at 1500 range, if your smart you’ll be positioned in a spot ppl can’t get to that easy (e.g. higher ground,… duh)
If the buff the LB dmg it would just get too powerfull, most classes would die before even having the chance to get close
take that in mind, imho ranger is (as soon as the bugs are fixed and some other classes see a slight nerf in their dmg like mesmer warrior etc. (again my opinion)) in a good state as it is. Ranger does not need a straight buff, it needs bugfixes and other classes need some adjustments, but that’s just my 2 cents
Thanks for all the replies, i did not know that mace was so strong in PvE, my post was only centered around WvW, but after reading it being meta even in other gamemodes I don’t see a buff as neccessary anymore
But to Ragnar saying the swords survivability isn’t that great i kinda can’t agree with, your #2 is a blind and a teleport, meaning you can either get out of combat fast or engage and instablind the enemy, IMHO blind is always very strong.
and #3 destroyes projectiles, yes it won’t send them back to the enemy, but for that you attack while the shield is up, being a ranged tracing attack, (about 6-8 hits if I’m not mistaking), the only buff to that skill could either be that it doesn’t root you, meaning you can walk while using the skill, or make the light thingies you shoot travel faster so they’re ot that easy to evade
I used to play sword, yes the cleave isn’t outstanding, but it’s a onehanded weapon and for that it does good imo.
But i could be wrong, if anything changed in that regard since the patch pls let me know
no kitten, but not every thief knows how to chain, the simple CnD F1 Backstab combo on DD is too hard for most of the thieves i know
And here is something I’ve always said: most thief players are bad players period.
it’s sadly true, whenever i see an enemy thief, 90% of the time he is full zerk and even using signet of shadows, my thief has more sustain, power and crit dmg than full zerk, so if they attack me, i turn around CnD, backstab, thief dead
all the time
best thing was, a thief attacked me out of stealth, i was full hp (22k), what skills did he press, not 1, not 5, he went 22222222222222222222222222222222
i just laughed and instakilled him xD
the problem is that a great amount of the really good thieves stoped playing thief because of the last patch, some even because of older nerfs, so most thieves are newbies without any skill or know how about the class ^^
Contortions? That was just how to counter someone standing in BP. I didn’t even mention all the other instant stealths available to Thieves, or all the passive benefits from stealthing.
Let’s list them right here:
Blinding Powder (can be used when stunned, or to instantly combo with BP as it is a blast finisher)
Stealth on Steal (21s CD, traited, can be used when stunned)
Stealth from stealing from other Thieves
Shadow Refuge (it’s instant, technically).
Edit: And Last Refuge for completeness although nobody uses it.And I, too, have played both classes. I can also claim to know that you are wrong, although that doesn’t prove anything
Blinding power has a cast time (the skill #5)
stealing from a thief, that stealth also has a cast time
SR is a big, kill me I’m right here sign, since you have to wait 4 sekittenil you can exit if you don’t want to be revealed, and SR also isn’t instacast if I’m not mistaking
Really? CnD into Steal is too hard? I have a very hard time believing that.
Edit: You can also trait it to automatically stealth you so there isn’t even a need to CnD.
I know a few, and it would kinda be dumb to trait that, since the cnd steal backstab improves the inital bursts dmg, rather take the trait that’ll give out regen when entering stealth
mfg how many times do i have to say i want to see a buff rather than a nerf, I’m just trying to be realistic since we won’t see a buff in a long time
are we done now? I NEVER demanded a nerf of dpdp does need some kind of adjustment imo, i think the blindfield and the fact that you can just heartseaker through it stale, boring and a bit too strong compared to all the other thief weaponsets, not even mentioning the shadowshot and daze
adjustment does not mean nerf. look it up
You lost time to get back to the drawing board
No you lost T Raw.
Please dont judge people when u actually have 3.2k ap with less than 1000 hours spent on thief.
Since when did speed runes become perplexity runes and since when did zerker/valk gears turned into condi gears?
Thanks
Saying isuq because of my play time stats on this account in a passive aggressive manner is unbecoming.
I’d much rather the “Duel me I’ll show you” response.
But what do I know isuq and get carried in all game modes just please next time don’t spam me during a GvG
fyi there is a block funktion ^^
I only block gold spammers….tho after one of the rounds when I got to reply he mysteriously decided to block me
O well
I know your level just by u playing d/p and says it req more skills than d/d
made me laugh pretty hard nice try lol
I never said d/p or d/d takes more skill. In truth they both require skill of a different type.
I remember a d/d thief I dueled once. When I fought him with D/P he just got ran over. Eventually he refused to fight if i was using D/P because it was lame. Now I wasn’t using SA at the time but 2 6 0 0 6 build. He whined a lot. He complained about it.
BTW he was running full SA…..
playing without SA doesn’t mean anything, since dp is the counter to dd
all you need to do is blind and you win, it’s too strong compared to the other weaponsets
I don’t know what kind of thieves you’ve been fighting who don’t have a million different instant ways to get behind you to backstab.
Edit: As a Thief player myself stealth has very little counterplay. And where’s the counterplay to our spammable teleports? Or instant get-out-of-any-trouble Shadowstep? There isn’t either. So….yeah.
spamable teleports xD all together we have shortbow, which you don’t use in a fight to get behind the enemy, the Shadowstep, Steal, Infiltrators signet, Sword 2# which doesn’t really matter since sword is somewhat dead, and dp #3 which won’t help if you are stealthed
sounds like a lot but they all have a lot of cd/ini cost
a port is a port, none of them are counterable, ele has a port, necro kinda does, guard, mesmer, etc
big deal
but the fact that except for Mass Invis every stealth of the mesmer is insta cast, the only one the thief has is blinding powder. That gives the mesmer an unfair advantage for some ppl, since it is impossible to counter the instacast, unless you wildly predict it’s coming, which won’t work every time, as you might knowI’m not riding the Mesmer is so op train pls nerf, I’m just trying to point out that the teleport argument is irrelevant to the comparison of stealth
DP3 doesn’t help you when stealthed? Shows how much you know.
You can chain DP3 into backstab, from stealth.
no kitten, but not every thief knows how to chain, the simple CnD F1 Backstab combo on DD is too hard for most of the thieves i know
but that, as i said before, isn’t the point of my post
Wise word spoken here
hey ele, you can delete your post now
I don’t know what kind of thieves you’ve been fighting who don’t have a million different instant ways to get behind you to backstab.
Edit: As a Thief player myself stealth has very little counterplay. And where’s the counterplay to our spammable teleports? Or instant get-out-of-any-trouble Shadowstep? There isn’t either. So….yeah.
spamable teleports xD all together we have shortbow, which you don’t use in a fight to get behind the enemy, the Shadowstep, Steal, Infiltrators signet, Sword 2# which doesn’t really matter since sword is somewhat dead, and dp #3 which won’t help if you are stealthed
sounds like a lot but they all have a lot of cd/ini cost
a port is a port, none of them are counterable, ele has a port, necro kinda does, guard, mesmer, etc
big deal
but the fact that except for Mass Invis every stealth of the mesmer is insta cast, the only one the thief has is blinding powder. That gives the mesmer an unfair advantage for some ppl, since it is impossible to counter the instacast, unless you wildly predict it’s coming, which won’t work every time, as you might know
I’m not riding the Mesmer is so op train pls nerf, I’m just trying to point out that the teleport argument is irrelevant to the comparison of stealth
I know about the trait but I can’t take it with my build, but that’s not the point
It’s that i have the feeling the radius is smaller than it was before the patch, or is that just me? :/
I’m considering the Roam aspect of Guard, not zerg fights, and in most cases the scepter or sword is always better than a mace fighting someone 1v1 or in an outnumbered fight
but this is only my point of view and I haven’t played the Guardian for too long post patch, so if you could tell me how it got bumbed infront of sword that would be nice
the 20% damage is overrated, it won’t increase your time to kill unless your mainhand is sword or you try to autoattack someone to death with the dagger, but since it’s a BS build it makes no sense
as soon as your oponent hits 50% all (at least me) need is 1 more backstab, with or without executioner
I’m not trying to rant or “promote” my build, i thought maybe he could find some usefull things within my build
if you want to run DD with DA use improvisation, more usefull than executioner
I sadly couldn’t watch the whole video so i gave the fastest advice I could
Since I’m at work as well xD
Hey, I like playing the mace on my Guardian, i just think it fits the class and like the way it’s intended to work
anyhow the mace is kinda lack luster compared to the sword or the scepter
so i was thinking
1. Slightly increase the autoattacks dmg OR attack spead
2. Increase the radius of Symbol of Faith
3. Grant Protection to Protectors Strike no matter if you get struck or not
just some simple ideas, would like to hear your guys’ opinion
GW2 is very CPU heavy
after testing out certain areas in the game e.g. The Grove my all 4 cores of my CPU were at 80+%
running the game on the highest possible setting that is, 1080p
the lowest i ever get tho is maybe 30 and that’s when groups of more than 100 players meet xD
i didn’t feel like i had too, since his whole post is just silly
sorry i don’t want to insult you in any way Soilder but there are so many traits and balance issues that need to be addressed, a trait that buffs a heal skill a little bit by doing dmg in a small radius, which is only even worth it if you have a condi on you is not op at all, if it was a minor trait you maybe could argue that it needs a slight damage nerf, but it isn’t
it’s not hard to counter or predict, all i can say, and sorry if this sounds rude it’s not intended but, l2p your class better/l2p against other classes better
this post is so funny
did you post on the warrior forum saying “dealing damage on dodging is op becaues they can’t be harmed and still cause damage!!!”
the dmg isn’t even that big of a deal on Smiter’s Boon
this is just ridicolous
mfg how many times do i have to say i want to see a buff rather than a nerf, I’m just trying to be realistic since we won’t see a buff in a long time
are we done now? I NEVER demanded a nerf of dpdp does need some kind of adjustment imo, i think the blindfield and the fact that you can just heartseaker through it stale, boring and a bit too strong compared to all the other thief weaponsets, not even mentioning the shadowshot and daze
adjustment does not mean nerf. look it up
You lost time to get back to the drawing board
No you lost T Raw.
Please dont judge people when u actually have 3.2k ap with less than 1000 hours spent on thief.
Since when did speed runes become perplexity runes and since when did zerker/valk gears turned into condi gears?
Thanks
Saying isuq because of my play time stats on this account in a passive aggressive manner is unbecoming.
I’d much rather the “Duel me I’ll show you” response.
But what do I know isuq and get carried in all game modes just please next time don’t spam me during a GvG
fyi there is a block funktion ^^
to be honest executioner is worthless, doesn’t improve your time to kill
If you are interested i have a dd build focusing backstab and is meant to be an allround viable build (for wvw)
https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fgw2skills.net%2Feditor%2F%3FvZQQNAoYVlsMhynY3Tw0JQ%2FEHEF1OLHtAgXBRwE0ThQIMB-TlCBABXq%2BzS7PcmSQsUeIxDAAgTAQWKxyTfADHCgNOCABAQAuZb2m3MwRP6RP6RPaH9oH9m38mlCQPdWA-w
might want to check it out
Hey guys, i played the reworked build postet here https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fgw2skills.net%2Feditor%2F%3FvVAQNAR5dnkICVDhdDBmDB8Dhj4hKvivYMWDgGoev77kmDA-TlyHAB8pWBTKB7R5BhqqMwFAwHlYOoJQl9H8SHAAPBASBonOL-w
a few hours yesterday and had a blast, died once to 3 thieves spamming 2222222222222222 while i was at 40% hp and barly any CD because i just got out of a fight
the skills and traits sinergyze great together and the damage is top notch.
i bursted down a warrior in less than 2 seconds and the only thing that french dude did was whisper me “noob” xD
the Heal is great if you are able to use it offensivly, i usually combine it with Whirling wrath, I managed to pull off a 10k doing that while dishing out massive damage
I’ve been having a lot of fun and want to see how this build will perform in future situations. Thanks again for all your help guys
here is the reworked edition of my build
i changed the elite and the shield to focus
traded zeal for honor and replaced the zerker armor with cav to maintain since it only cuts me a few % crit rate instead of loosing a lot of health and crit damage if i had swithced the valk for cavhow does this second version look?
![]()
http://gw2skills.net/editor/?vVAQNAR5dnkICVDhdDBmDB8Dhj4hKvivYMWDgGoev77kmDA-TlyHAB8pWBTKB7R5BhqqMwFAwHlYOoJQl9H8SHAAPBASBonOL-wI think that looks a lot better! I’d still consider taking shelter, but this looks great.
Have fun out there!
shelter used to be my prefered one as well, i thought i’d give the other one a try, since it’s technically higher heal with lower cd
if it don’t work out i’ll take shelter
here is the reworked edition of my build
i changed the elite and the shield to focus
traded zeal for honor and replaced the zerker armor with cav to maintain since it only cuts me a few % crit rate instead of loosing a lot of health and crit damage if i had swithced the valk for cav
how does this second version look?
http://gw2skills.net/editor/?vVAQNAR5dnkICVDhdDBmDB8Dhj4hKvivYMWDgGoev77kmDA-T1SEABKqWBAHEAtUCukyDJVVJiLAATKx4QzAO7PwmOAHeCAkCQPdWA-w
(edited by DHawk.2687)
Finally someone who replied
i know shield is weak, i just hope they give it some kind of buff because i like they way it performs
I played GS/Sword Focus pre patch, so yeah i know it’s a nice gapcloser, blind and range counter, there is just something about mace i really enjoy, and imo, maybe I’m wrong, mace #3 is a ok counter against thieves
yeah I know stella and i was running a similar build/playstyle as he did
about the traveler runes tho, will they have a big impact on my stats, well power to be exact?
I was thinking about going Zeal and using the extra dmg on symbols and writ of persistance as well, but force of will fits good with the maintanance oil, giving me the higher ferocity
I’ll rework the build and repost it
i tried it, soldier didn’t improve on anything but a little bitty toughness
but the little amount of toughness didn’t justify a reduction in most other important stats
furthermore toughness only helps against power based classes, since we have more and more condi players now and condi has become a lot stronger it doesn’t improve the build
but if i missed something concerning soldier pls notify
mfg how many times do i have to say i want to see a buff rather than a nerf, I’m just trying to be realistic since we won’t see a buff in a long time
are we done now? I NEVER demanded a nerf of dpdp does need some kind of adjustment imo, i think the blindfield and the fact that you can just heartseaker through it stale, boring and a bit too strong compared to all the other thief weaponsets, not even mentioning the shadowshot and daze
adjustment does not mean nerf. look it up
~DHawk.2687, I take it you haven’t noticed in almost ALL of Amins.3710 videos he IS playing a ‘Meta’ Variant/Meditation Guardian build, yet he feels it OK to come here and dictate, well as you can see and read, just saying…
Also, you can message people on this forum or find them ‘in game’ with no need to communicate to someone indirectly through other peoples posts therefore minimizing tedious/useless literature so others MAINLY Devs (hopefully) ‘get what they come for’…not picking a fight or trying to be disrespectful, just saying…
didn’t know that he plays meta, thx
are you kidding me xD
after reading that the mesmer can, by the info provided by the patch above, i was asking if he felt that as bing too strong, hence op, it was a simple question that is it
furthermore acting up about a simple question and insulting me because of that is worth reporting1. No, the OP was asking thoughts about some specific issues with stealth that he noticed, two of which were a detriment to mesmers, one a benefit. In either case, the OP was not bringing up some general question of balance.
2. Anyone who has perused this board lately knows the “MESMERS ARE OP OMG” is a particular hobby horse of yours right now, and you are fighting it in several threads already. Trying to bring that particular fight in here is in poor taste and clearly risks derailing the thread, which is disrespectful to the OP and to the forum in general, and is generally harmful to the ability of posters on this forum to discuss a variety of topics related and unrelated to your particular beef.
3. I only deliver insults related to the conduct of people. I don’t know much about your personal character, but I do know that the choice you made with that post suggests bad things about you. Anyone can make mistakes, so I haven’t said anything about your character directly, but that doesn’t change what your actions say about you. I won’t hesitate to point that out, any more than I will ignore when people point out inappropriate behavior on my part.then how about you show me where i supposably spam the “mesmer is op”
the only thing I’ve done was try to DISCUSS balancing issues without calling bs on anyone or anything, my main issue as i have said many times is that the blind on shatter is imo too strong and that condi mesmers are a joke IMHOnow correct me if I’m wrong, but if i see a lot fo qq on other threads and i simply ASK for an OPINION there is nothing wrong with that.
and in a post titled “Stealth balance and gameplay issues?” this question was totally legit.Keying off a tagline while ignoring the actual post is exactly what I meant about disrespect to the OP.
Yes, you are wrong, seeing a lot of qq on other threads and bringing that subject into a thread that is NOT about that qq is bad until it becomes clear that the OP really is tied into the qq (for example, if we figured out by discussion that the OP’s third issue was actually one of the main reasons for the problems people are having with Mesmers—unlikely, as no one has really been talking about this particular issue). In fact, as I mentioned already, you risk bringing that qq war into a thread that is about specific issues, which would by experience result in derailing this thread.
Are you…are you really asking me to go digging up your posts? I’m even one of the people you were arguing with!
Given that blind on shatter only happens if you hit with your shatter, and a stealthed mesmer who hits with the clone shatter but not the personal shatter is wasting blind time by staying stealthed, and has wasted a shatter on a blind instead of an alpha strike, and has most importantly given away the element of surprise that is probably the biggest problem people have with stealth in general, no that doesn’t qualify a general question of balance as on-topic, especially as that general question brings the threat of expanding the qq war to this thread!
I don’t mean to imply you’re in any way among the worst of the qqers, I’ve appreciated so far your intelligence and clarity of expression in the other threads. In particular, your personal experience as a thief has dramatically outmatched most of the whiners in specificity and relevance.
In general I’ve found you far more reasonable in general than certain others I could name, but this post was out of place and inappropriate.As Fay suggests though, I’m gonna leave it there.
Fyi i wanted to know his opinion about the mesmer being to strong to ask him if yes, what anet could do to balance that, since I’ve been introducing little ideas in other forums, e.g. nerfing DP so other sets on tief are more viable
instead of running to conclusions right away a simple question why I’ve asked would have been better
well then i don’t see where the problem is, if a shatter, no matter in what scenario reveales, that’s fine
and i personally don’t mind the high stealth uptime
but what bothers me a bit, i was roaming with friends yesterday, one of them PU mesmer, he had the trait, that everytime he gets stealth, it decreases his torch cd’s
the thing is, when we stacked stealth as thieves ( Pistol #5 + Shortbow #2) it also reduced his cd, so fast that he could spam the skill as much as he wanted
that imo needs to be tweaked, so only stealth from either yourself or mesmer stealth decreases the cd
anyhow, up above first it says, if a mesmer shatters from stealth, but the own shatter doesn’t hit the target it won’t reveal him, is that correct or incorrect?
i don’t think they won’t
they won’t touch it since it’ll be over on Friday anyway
they probably don’t see why they should put up an effort for something that probably won’t return anyway
Like i said, ive tried pretty much everything including your build, nothing hits hard enough, makes me feel like im hitting with plastic weapons.
have you tried mine?
it’s karma train outside of EotM
tbh i dislike every condi build, well tanky condi that is
i just don’t understand why anet lets ppl dish out massive damage with condis and still tank so much dmg
it’s a joke imho
don’t say all that out load, soon the PU mesmers will come and flame you to death :O
I don’t care about that. I just want the class diversity back. Having almost all fights against just 1 profession and 2-3 different builds makes the game less fun for me.
I know thieves were a hard counter against power mesmers and other berserker classes for a long time. And D/P+SB thief is still strong. I have been for a long time (since 2012) telling how the stealth in this game is implemented badly and it should be limited to max 8 s duration and then 4 s revealed if the player still tries to stay stealthed. But something is wrong when big part of this P/D condi perplexity and D/P perma stealth thieves rerolled into a mesmer. Right mesmer is the cheese mode (together with elementalist + guardian, but that is another story).
guardian when playing condi i assume, right?
the problem is smoke screen. Not only this skill is too situational, but there are other skill that will be generally more beneficial than that one.
This same logic also applies to acrobatics. If you are using D/D, you want to focus on your goal : remaining stealthed at all cost and bursting.
The acrobatics tree is for those who do need to be constantly invisible (S/D) and those who expect to get caught.
Just think about it, if you are invisible, you don’t get hit. period. so need to trait to improve your dodging, or stun breaking, and all this none sense.
Stick to the goal of D/D and you’ll understand why acrobatics isn’t worth it.
GLHF
I run Acro on my dd build, i do that because as dd you mostly are right in the enemies faces, meaning you will always walk through some random CC
the stunbreaks have saved me several times
but i need to mention, i don’t focus on 1v1, i play my build as an allround viable build, meaning i also engage in a 1v4 ish fight
for 1v1 fights take trickery
but that’s just my 2 cents
Someone should do a sociology paper on the fascinating contructs of a gaming message forum.
1. Players are mad at developer over something.
2. Developer remains silent.
3. Players start to attack each other instead.
4. Developer no longer has to respond because all topics have gone way off-track and people are beginning to forget what they were mad about in the first place5. Players get so mad that they take it to reddit and it lands on the frontpage
6. Suddenly Developer is forced to go into damage control mode
7. Unbalance something else to re-start the cycle xD
May the neverending beating with the nerf stick stop
This is a game, and it’s an event in a game, get over it
everyone so serious.
Until you get 10K Life Blasted by a Necro, 30K kill-shot by a Warrior, and 20K backstabbed by a Thief, then you’ll know why this event fails as much as it does.
guys you can cut about each number in half xD
e.g. thiefs max dmg with a backstab on a full zerk squishy target is about 10k, unless you run full sigil build, then it’s 13k
congrats xDYes normally, but thanks to the golem bug people are dishing out backstabs close to 20k
yeah ok that’s true, but the golem event is over now ain’kitten :/
nope, this stupid crap is running through friday
Kitten -.-
the good thing is, I play on riverside (EU Server) and I haven’t seen anyone using that bug yet…
I bet i just jinxed myself xD
I can just attest that mesmers are utterly broken when it comes to WvWvW roaming.
Already 2 weeks ago I noticed that in fights of 5-10 enemy players mesmers made up half of the enemy force. I read my combat log a lot. Today I haven’t had any other enemy profession damage me, except mesmers + enemy siege golems. The ability to reset fights, chain stuns, do big burst from stealth, mobility with blink + traveler runes is good. Mesmers are right now more broken than thief ever was. When one profession comes as dominant as mesmers are right now, it takes away the diversity from the game.
How to fix this:
Mesmers has access to way too much stuns at moment: mantra of distraction + confounding suggestions (which should have 15 icd or have the stun part removed, it is way too powerful master trait). Signet of domination is a whopping kitten stun with this trait at 1200 range. Luckily very few mesmers use that signet.
Chaotic Interruption has way too much goodies packed into one trait: giving 2 second immobilize, 5 stacks of might, random boon and random condition. The immobilize part should be removed.
Blinding dissipation has no icd and great synergy with ineptitude, allowing blind spam at ease.
Harmonius mantras gives a stacking dmg bonus, which should be removed.
Mesmers have access to too long lasting stealth with Prismatic Understanding and ability to damage from stealth via their clones and phantasms, while NOT getting revealed. The +100% stealth increase from PU trait should be removed and reverted to +1 second.
Mesmers have access to much combat mobility: blink has mere 25 s traited CD and it is a stunbreak as well. Staff #2 has 10 icd random teleport. Not to mention portal, which can change the tide of an entire battle and probably the most powerful utility skill in the game. Yet I do not suggest nerfing portal.
Mesmer has tons of boon stripping, but I am really fine with that, because it fits the profession.
don’t say all that out load, soon the PU mesmers will come and flame you to death :O
Someone should do a sociology paper on the fascinating contructs of a gaming message forum.
1. Players are mad at developer over something.
2. Developer remains silent.
3. Players start to attack each other instead.
4. Developer no longer has to respond because all topics have gone way off-track and people are beginning to forget what they were mad about in the first place
MIND BLOWN ^^
This is a game, and it’s an event in a game, get over it
everyone so serious.
Until you get 10K Life Blasted by a Necro, 30K kill-shot by a Warrior, and 20K backstabbed by a Thief, then you’ll know why this event fails as much as it does.
guys you can cut about each number in half xD
e.g. thiefs max dmg with a backstab on a full zerk squishy target is about 10k, unless you run full sigil build, then it’s 13k
congrats xDYes normally, but thanks to the golem bug people are dishing out backstabs close to 20k
yeah ok that’s true, but the golem event is over now ain’kitten :/
Hey Blurry
Huntsman for the Oil
This is a game, and it’s an event in a game, get over it
everyone so serious.
Until you get 10K Life Blasted by a Necro, 30K kill-shot by a Warrior, and 20K backstabbed by a Thief, then you’ll know why this event fails as much as it does.
guys you can cut about each number in half xD
e.g. thiefs max dmg with a backstab on a full zerk squishy target is about 10k, unless you run full sigil build, then it’s 13k
congrats xD
yeah I’d really love a slight buff to the shield as well
come on guys, 54 viewes and noone responds
(edited by DHawk.2687)
the only thing i could provide you with is a DD build that has been working great for me, but even with that, thief stays somewhat underpowered compared to everything else
sorry that i won’t let nerfs to MY class hinder me from playing my fav weapon set, and since you cannot discuss is a mature manner there is no sense in holding a conversation with you.
you really are closed minded if i ever saw onelol it’s not “your” class, it’s everyone’s. Stop trying ruin things for others because you can’t play thief correctly.
If you are so adamant in your belief that RF is OP against good thieves. Go take your supposed Ranger into WvW/sPvP and create a nice montage of you just destroying other players.
I fully expect dozens of 180noscopes of you obliterating D/P thieves who had the foresight to sneak up on you and use terrain wisely (or unwisely as they picked a fight with a godmode RF ranger).
^ this
post a video if you want anyone to believe ya =)
@arenta, are you talking to me :/ ?