Same here, got map done just 2 hours ago, no gift, ive tried everything. visted every map, done chantry of secrets.. everything…
Exact same bug just happened to me, I revisited each map, wvw, chantry of secrets (few times), and still nothing.
Well im glad we got our dungeon “chat room” back
Wow.. im impressed, so this is what gw2 withdrawal looks like.
I still think the best way to handle skipping is to leave things as they are now, but make silver mobs drop 2-4 Dragonite Ore each when killed, guaranteed. That way if you want to skip, great, but if you need Dragonite (like many dungeon players do), you could clear the entire path for some killer meaningful loot that doesn’t invoke inflation or any of those other economical troubles.
Tbh at this point im for anything that gives dragonite ore in dungeons… I need it so bad but cant stand meta farming ;_;
The war banner just heals 100% of their downed HP, so if agony or poision are present it reduces the heal amount due to its effects. so if your at 10% downed health and have poision on you one warbanner will not revive you just heal you a big chunk.
Dolan told me to post saying: “dont mention anything about me in this thread, it might be closed and i dont want that”
Hmm ill have to try it without perma stealth then and see if its as fast by just not being around blossoms, and i was aware of the blink trick i was only concerned about the speed of the skip as it was pretty tight before.
A mesmer can be completely replaced by other classes that will bring more dps overall. And now due to the harpy feather change im pretty sure mesmers cant do the forward skip so they are not good in that path anymore either
Why wouldn’t they be able to do the skip?
Veil + The prestige + Decoy. 3 stealths to get past the 3 mob packs, and you still have an util slot left for portal if your party members are lazy
Im more concerned with the blossoms, idk how i would clear it while maintaining the same speed a a feather run, since before i would arrive JUST as my other 4 party members were done killing the 4 archers. There is no way without perma stealth you can do it as fast and as consistently. Unless im missing something.
A mesmer can be completely replaced by other classes that will bring more dps overall. And now due to the harpy feather change im pretty sure mesmers cant do the forward skip so they are not good in that path anymore either
For a split second i had hope… then i saw 11months ago Q_Q
Ya looks really good! Good job on it!
Just FYI dolan it is related to our LOS spot if we just move to the right a bit it never happens.
And ya those PUG CoE.. they never got to kill first alpha Q_Q
The rules seem pretty fair… so nice work making them, although im sure loopholes will be found soon enough like any rule set ^^
Because teaching people who barely know their own class
How was i able to teach you then?
Looks neat!
Im bored and can ONLY access these forums, dont judge me
You will fall off of 25 might easily. the might lasts 5 seconds, you dont HB every 5seconds.
Use Scepter/dagger, do fire #2, #4, #3, go earth, #4, go air and drop LH, spam 1. Win, if your organized guardians or a staff ele will keep providing fields and you keep spamming 1. Boom perma fury/might for your whole group very easily. Also this might unlike forceful GS actually lasts a long time, so when your warrior(s) switch to their axe in their rotation they are still at 25 might instead of it dropping off due to lasting 5~seconds.
Rotations? Eles DPS rotation is do a might stack and spam 1 on LH, also in a group wehre the ele hits top DPS it should be organized enough so no one picks up his LH, furtur more im assuming competent players that can dodge and wont die.. which is very realistic on ele builds since you have enough dodges/blocks/invuln to dont die to any boss except maybe HOTW p1 butcher since he is just overall a kitten to deal with.
Well to be fair eles crush warriors in terms of cleave and AOE damage given the same buffs and banners.. so saying warriors do everything better is not entirely true considering they dont do the most damage in cleave, let alone 5 target AOE (which ele can also do a lot better)
You cant really talk about the DPS meta and use PUGS as examples, whenever i run with glass ele’s (which i run with ALOT) they rarely ever die since they can dodge and are not bad. If you are using pugs as your foundation for the “meta” then of course warriors are on top, they are easy to play and bring their own might/fury/banner uptimes. But if you use an actual organized group stacking warriors is not always the “best” way to go…
Eles cleave, mesmers cleave, guards cleave, rangers cleave etc etc. I’ve already given you numbers now stop crying. Guardian sw/f + gs combat rotations will wipe the floor with warriors. Lightning hammer and staff eles have great dps, rangers have sword auto giving them solid cleave, mesmers have good sustained dps.
Everything you’ve just mentioned, except the guardian, is false. Yes, mesmers and eles cleave with one attack set (auto attack), but auto attack alone is not where the DPS comes from. You’ve given me numbers on a class that is considered part of the DPS meta. Since I know you can’t give me any solid numbers for any of the other classes, as has already been requested by more people than just me, I’m going to go ahead and say you’re full of it. You cannot look at one ability in a vacuum. You must consider the ENTIRE classes skill set.
You realize that if we take a LH ele for example the first 2 strikes of its auto chain (highest DPS it can have using LH) hit 3 targets, and the 3rd strike is 5 targets? Along with the fire might stack combo in fire hitting multiple targets aswel. Eles can easily outdps warriors on things other then single targets using either LH, Staff, FGS, Icebow etc… Saying warriors are the king of cleave DPS is pretty silly
Ok was just wondering, and personally i like the idea of the two different categories, i think it would work better then our current system, at least for the “none exploit” runs to be given some recognition.
Just a question on the "Full Run category. If you skip a door for example, but only one of you skips it to start something furtur along the path while the rest of the party stays back and completes an event which eventually opens the door, would that be allowed? Since technically at the end of the dungeon the door was opened and all the proper events in the dungeon were completed, it was just skipped initially.
lol.. they moved a thread to the one place it will never be seen, gg anet.
I have found that if alphard is INSIDE the wall and your not stacked on her (like max melee range) the wall always works to block the bomb attack.
That is a pretty bad skill rotation and is pretty lackluster for a warrior DPS demonstration if thats what you were trying to do…
Rip doesn’t hit significantly higher then tremor if your in melee range since tremor hits twice, and im pretty sure if you dont need the interrupt casting tremor (as long as you dont cancel your auto attack chain for the final strike) is a very very slight DPS boost.
You cant seriously be implying 4 stacks on vulnerability makes it even worth casting that skill and Tremors AoE damage is the same as a single mace auto attack. Whirling Axe hits 5 targets for half the damage of Hundred Blades in around the same amount of time but you can move and dodge during it. If you need to dodge on a boss you can just cast Whirling Axe and do some extra damage during the dodge.
How is giving your party 4% more damage a waste of a skill… i do not understand.
I have found that for the most part, mace is better in PvE due to higher AOE damage and the 4 stacks of vuln which are pretty strong in PvE. The only time i use sword offhand is if i need the block (99% of the time this is lupi) or im not using GS since i have ele’s giving me might and in that case i use Axe/mace+axe/sword.
5 target and still doing more damage than 3. THAT IS MY POINT. but whatever.. keep playing you axe/mace
No it isn´t, hitting 3 targets with mace 5 and Axe AA is more dmg then Axe 5.
And, u knockdown them (can save allies lifes) and u´re focusing them. So they are faster down and can deal less dmg to u or ur allies.
and yeah knock down 1 MOB only and hit 1 MOB only with mace. lol
Mace #5 hits 5 mobs, and if they are in melee it hits them twice.
^Focus was 9%. And burst..guess what? Ppl still sits at maxed adrenaline in pve.
Only if they’re nubs.
You’d be completely gimping yourself in PvE if you didn’t have a Hammer on your warrior. There’s too much utility in that one weapon to ignore regardless of your build.
And don’t say “well speed runs blah blah blah” … we all know how speed runs work. You just exploit the hell out of parts of the dungeon which Anet has refused to admit are available for exploiting.
Hammer utility is completely useless in PvE, the drop in damage compared to an axe or a GS/Axe build is very significant, no one in their right mind would run hammer in PvE.
What do you think about dredge button “fix”? For those who don’t already know: if you die on buttons you will be moved from them. So…..no more useless dying! YAY!
Cool! no more cof+1 zerker warriors
Guess they’ll have to go pvt again.
Ya.. no they wont, you dont need PvT just for that lol.
High dps, high survivability. Can solo champs.
-constant condi removal
-constant evades
-isn’t boring(opinion)
-great condi damage
-some team buffs(might stack, you have 2 blast finishers)
I would not consider that build “high DPS” decent DPS sure, but calling it high dps is a bit misleading.
xbutcherx.3861 you are not very good at this, everyone knows for a long time now that axe auto attack is the best sustained DPS a warrior has, so when your 100b is on CD you just use WW and interrupt it to not skyrocket to the other side of the map and then just camp axe auto till you can swap and 100b again. Having 20 in defense in a DPS build is just dumb and doesn’t make ANY sense. Your rotation is bad because you use: Axe #5: low DPS, Arcing slice: Low DPS, and you spam eviscerate, which OVERALL lowers your damage due to not having that 15% bonus, just auto attacking with axe auto will do more damage then your eviscerate over the time taken to get adren back. And before you tell me to “try” your build out. I did, i used to run that build actually for months before i changed. There is a REASON every single time a warrior is in a speed run record or a solo record they dont use your type of build, because its MUCH lower damage.
As a side note, im curios where your “69% critical chance, 4100 attack and 125% critical damage” came from, what buffs did you use to reach that? Since if you use the standard warrior buffs thats pretty low and nothing to be proud of.
(edited by Delay.6908)
That sounds like a horrible rotation for PvE. So i really hope you are not talking about PVE.
Im pretty curios to see your math.. since all the math i have done and all the math i have seen point to a higher effective power for the 30/25 build.. and since effective power is the best way to compare builds assuming same weapons and same class (and im also assuming this is pure axe since with all buffs accounted for everyone knows axe>axe+gs) i tend to believe those calculations..
Well if they become account bound (including daily chests) it punishes people with more then one character at 38+ since right now i can get 2 38 and 2 48 chests (and i do get them every day). So account bound=less daily for people that went through the effort of leveling alts…
But to some people… efficient does mean fun ._.
Every been downed in melee next to mossman? ive seen to many situations go from bad to worse due to the moss cleave and people trying to res.
RIP sigil, now i cant afk the end of maw anymore
I just want F/U back
Basically, with Quickness, time passes faster for your character. Cooldowns finish sooner, ability animations are quicker.
In general, you will do 40-50% more damage with Quickness up than without it, regardless of your profession, build, gear, or whatnot. This isn’t a perfect statement, but is usually true.
Ya.. cooldowns are NOT faster, they are the exact same only channel times/animations are changed.
I heard that the barrels in CM p2 dont do crazy damage anymore… is this true? (cant get on right now :<)
Im just sitting here with my tortured root and my 3 ashes of the effigy/Infinity Coils being sad :<
I think the only thing that makes me more sad than people who skip Kholer are people who have to stack and LoS him.
These groups don’t “have to” pull and los him. They do it because it’s faster. The idea of doing something slower just for the hell of it is what’s sad to me. Not because you actually waste time by doing so, but because if you are not striving to do things as well as they can be done then what’s the point. Most people don’t enjoy just doing things, they want to be good at them and do them efficiently, which in this case entails stacking up, stacking might, los’ing and killing him as fast as possible.
Are you really trying to suggest that stacking and LoS’ing is more skillful than fighting him in the designated fight space?
Because it’s not.
He’s suggesting that it’s faster; and that you seem to be suggesting that the purpose of stacking and LoS’ing is to compensate for a lack of player skill, when it is not. The purpose is to get the fight over and done with in a fast (the fastest?) manner, instead of making it take longer than it needs to.
If I had my way, my groups would all skip kholer, but yolo I guess.
But think of the mad loot you get! Worth.
Yo Marc.
Maybe.
Nuuu stay NA! <3
The ping shouldn’t be so bad since you get used to it, the more important part is how hard and often you lag spike since that can screw up some dodges (especially at lupi). If you just have a 1 second delay but no spikes it should be double and after a while fairly easy, if you have spikes… then have fun dodging grubs/kicks/swipes since that wont be fun.