Manders /zerk homies
I think if we go to the desert dagger would feel more thematic. If we go to the north than a frontiers man rifle spec would be dope
That’s a solid build
I like to run full shouts with trooper runes seekers amulet, and nm instead d, you do some amazing damage, the down side is you have to becarful of Condi bombs and are reliant on protection to mitigate damage
Interesting. I was thinking of dusting of my old build. Oh yea have you thought of trying the bleed on crit trait with warhorn? Fought a ranger who would put insane amount of blead stacks on you with warhorn
All this salt = hilarious, last warr said it the best " Cele form and the two shout skills really hurts your only build you play it seems from what I’ve read; you’ve made the ranger class for the wrong reason"
This is a good balance patch for rangers it really is
Also I think you mistook my sarcastic comment in my last post as being serious given your post directed towards it xD
Sorry broski, just tired of seeing all these QQers whining about a good healthy thing,
I mean they gave us a deeps boost which maul is pretty freakin useful now, and unblockable pet attack!!!!!
Freaking finally we have something to counter all the blocking builds as rangers only have a decent burst, after we burst we drop off completely for deeps.
So all these blocks and damage negation (plus everyone and there moms heavy classes are running cav trinks and high toughness builds. really really hurts us alot and now after 4 freaking years he have a decent answer to that!!
Well all the bandwagoners will either reroll or decide they’re a team player or just a bad MF ranger now
CoTW is crazy change. Unblockable pets now. My guildies who play rangers are loving it and destroying people as power based rangers. I may give it a try next season.
True story. I’ve dropped druid for mm and took seekers amulet in PvP and incorporated some commanders stats in wvw and I love base ranger again. Kinda weak to Condi builds but I’ve just been stuffing guards, wars, and revs in 1v1s it’s fantastic.
So what if I run a bunker / sustain build.
You can’t adjust (nerf) classes to fix mediocrity!
Yes yes you can if you run a cheese build that’s only goal is to bunker and it has to to have a trade off. That’s why anet got rid of celestial, and all healing/toughness combos in PvP because it created a very stale passive environment that’s not skill it’s just let me just sit like a bot.
Now it’s much more in line you have to trade deeps for heals and time your heal bursts better instead of just spamming a jail out of free card every 10 secs.
If you want to bunker and run around running from everything feel free but there should be a very clear trade off like you can’t kill anything. That is balance.
You want deeps well you loose sustain. Good looks anet hope y’all keep forcing druid to be a support role and ranger to be a better deeps +1 roll
(edited by Eleazar.9478)
But this requires people to not use the elite spec which MUST be better than base ranger because it has elite in the name.
Being someone who absolutely loves being a Druid (and fully embraces the bunkery support role), having kitten longer CD does suck, but it’s manageable, I just dislike that they made it a longer CD and nerfed the healing for specs that have 1200+ healing power, but w/e.[/quote]
Hybrid team build should scale fine just your going to have to support your templates more and rely on them more for deeps, which is a good thing because that’s how you should roll,
druid clearly was meant to give ranger a spot on teams which pre hot it clearly lacked. They couldn’t make it a top deeps class because then everyone would just roll ranger and ranger bomb everything (also I’m sure they didn’t for see pets being so bad). So we got druid (which really suits the maguma thing and makes sense it would be a healer thematically)
Also with the offensive buffs and cc it puts us in a very much needed team roll.
So ya it makes you an elite team player (fantastic for raids and havoc teams if spirits ever remember how to move maybe even for zergs as long as they keep the aoe can’t kill me that well buff) * on a side note this is why people hate on rangers cuz it’s all me me me.
This idea of having a deeps druid with crazy sustain should not be a thing (ironically this is the same complaints with warrior and guardian)
Plus having permanent af force with all the regeneration, plus the sustain on staff lead to so some very very stale heal bots in 1v1 encounters in smaller PvP and wvw. Did you play season one of PvP it was horrible just healbot eles and bunker chronos. Druid was turning into that.
I know anets original design was everyone should do everything but before you get your rose tinted classes on remember everyone only really ran one stat set back then.
Having clear rolls for specializations makes sense and is healthy for the games balance and relevance of class, and build diversity.
Just my two sense
Had a good chance to test out some of these changes. To each their own on personal experiences and perspective, but the increased cooldown on Celestial Form, along with the reduced healing – though noticeable – isn’t as detrimental (to me).
Feel free to agree to disagree, though note I’m still feeling out and testing these changes. I might have also gotten into the Anet Kool Aid as I’m starting to see what their (possible) reasoning is for these changes…
Sir you have all your points are awesome, and this what I’m trying to tell peeps you just said it far better than I can.
Ranger I think can have some pretty viable builds (commamders/zerk) deeps boon builds boiiii
Then take a break dude.
But I’m having lots of fun dropping druid and taking marksmanship and just wailing on people with my unlockable pet and mualing foos for days with my GS
(My only request is that they buff core rangers ablity to cleanse and reverse the skill 2 on sword)
TY a net I’m already seeing less of the staff then run away campers
Bwahahahah glad you cheesers are having issues.
Jokes aside I’m glad they nerfeded that, 10 secs for celestial form plus your regeneration is pretty broke and creates the stale bunker matches. (I mean they needed Lee, and took out any toughness and healing combo for this very reason)
Lb / GS works great
I like the nerf now if they just add a cleanse to either the utility slot or core traits. Deeps boon kitten ranger shall be a thing
Yes nothing is funnier when a guard thinks he’s safe in shelter and BOOM bet eats em. People don’t realize how kitten of a buff we got.
Hahaha I’m glad about the CA nerf. I loved and mained ranger from launch. And having 10 CD for cleanse daze heal stealth is broke as hell. Glad they nerfed it, with the cotw buff screw taking druid.
My only request now is for us to get a reliable base line cleanse for the Condi bomb meta. Other than that man been eating revs, guards, eles, and warriors all day.
Adapt foos stop QQing over it 15 sec cd is a good thing
Op I here ya it’s funny how everyone’s overlooking the huge buff they added to CoTW, and GS buff is racking up the deeps quite a bit, especially if you drop D trait line for marksmanship. (We can deff use a buff for base line cleanse or at the very least a change to sigint of renewal.
I’m glad they did the nerf. Guys take the mm line over druid. And wail on people with your GS and unlockable pet power. Been stuffing guards wars and revs all day
Guy guys guys just pull out your warhorn and start hitting peeps with unlockable bristle back/ smokescale
It’s funny how month’s later nothing was changed
Smokescale – smoke break
Bristle back – rem killa ( my gl name is remenant when we duel he gets upset about it being too op)
Pink Mao – puwer irl (guildy named power who’s always wining about something)
Krytan drakehound – Scooby doo
Wolf – wuf
White wolf – ghost ( I gotts a man crush on John snow)
Eagle – merika
Raven – Poe dis
Hawk – peanut
I’ll continue using my hipster stealth trapper core ranger though. It might lose to almost all meta builds, but it’s fun. [/quote]
Rock on dude. As for your other points I agree with you 100%
What bothers me is its gunna push more druid to menders type stats in wvw and pvp, what they should nerf instead is how food, dolyak runes and natural healing regen cele form way to fast. If they don’t address it…. well welcome to more bunk druids,
What i would like them to do is to continue reworking core pets and traits.
BEST winters day present EVER
this needs to be a thing
I’m on Darkhaven with a roaming guild and I’ve been wondering the same thing myself. It really feels like a desert wasteland. A few things that I think will improve the numbers, 1st anet just allowed gliding it would make the new BLs more accessible to most players. (they could even make micro transactions for the basic gliding for the non hot players) Also make the keeps and what not a bit weaker I get bored just siting there for 15 minuets ramming away. Also I think the new champs are pretty cool in their design I just wish they would buff players around them instead of just being insanely strong, that we it adds more of a rally around 300 the last stand kind of thing.
Well all that being said I really do hope after peeps start finishing with the hot content we start to see peeps in wvw, again.