As my country of Australia is never included in these competitions:
Could someone PLEASE submit a modified Fierce Deity Link Master Greatsword.
Heres what a version of it looks like
http://www.coregeek.net/fdlsword/
Modify it colour wise. Add some Guild Wars 2 Themes to it. And hey presto your in with a chance.
PLEASE!!
If as I truly suspect, Soulbeast is actually a Dervish style profession.
Pets are basically Avatars from Dervishes. This is honestly the only way to do Dervishes in this iteration of Guild Wars. I posted a Spec build and stated that pets could be the Avatars and to use Pet families as one. Seems that Anet too had this idea.
So I would like to totally thank Anet for giving me as close to my favorite Profession from Guild Wars 1. I wish you would consider bringing new weapon types into Guild Wars 2, Soulbeast with a Scythe would have been epic.
For Hold the Line, simply let the NPCs die and stand in the back. When not in combat, the enemies will walk around the room in a circle, taking a brief break in the back. When they’re at that back, use the revive skill at the front, which causes Kiera (Anise) to pause rather than stick to you. The enemies will circle back around and engage the NPCs. Let Kiera solo them, she’s immortal, and do not interfere, as you will immediately attract them to yourself. Repeat for as long as you need and however many kills you want.
MANY MANY MANY Thanks!
Any one give me a clue to get these done. I get slaughtered every time I try. I did the Self Doubt fight relatively easy both Fearless and Fearful.
I know that its 50 and 5 minutes.
I get to the 3.45 mark the 3rd or 4th set of mobs and then they ignore the NPC’s and focus fire me every time. Even when sitting the furtherest distance I can sit in the room.
I am using a ranger with either a condi build or a power build. Its really doing my head in.
I’ve tried the Dulfy suggestion of leaving the npc’s dead and one or three mobs alive to let the timer run and Anise ends up killing them then a new set spawns and pow focus fire again.
Anyone help please.
Swapped weapons during fight beat it first go.
Condi Ranger is Viable takes a few minutes to do it. Put pets on passive manage them. Fern Hound for extra heals, Electric Wyvern for Break Bar then stop them from hitting them. No need to kite it, Healing Spring to heal. Try to heal when your half health only 4 traps of spikes, fire, poison and elite. Mango pies help too. And really important swap pets before they die so recharge is less. Luckily that is not affected by the debuff.
Hope that helps fellow rangers
Dervish for Ranger Elite.. PLEASE..
I know I ask for it a lot but it is my favorite Profession from GW’s 1
I would put the pet on passive and kite until you have all your skills. Then break bar, F2 & do your progression. F3 when you are finished your progression. Then go back to kiting. Rinse, repeat. Have regeneration if the mob is doing more dmg than you can heal with the limited time you have your heal skill.
Just a note that breaking the bar is not necessary – it will just take longer. I didn’t break the bar and still succeeded.
I’m not sure what the other classes have weapons wise on this enemy but the ranger one has Long Bow so kiting is a little harder to do cause of its range to hit you.
I still am trying to figure this out on a ranger. Unfortunately the ranger opponent uses signet of stone which increases toughness and a signet that heals it over time. You need pretty precise pet control or to put it on passive, but that massively decreases the amount of damage a ranger can do.
I got it down to 12% with a condi ranger doing exactly what you said with precise pet control using the electric Wyvern and Fern hound. 2 times I made a wrong choice with skills and it cost me the fight. I didn’t think about it using signet of stone that would definitely make it harder. I also just realised I didn’t think about changing weapons I was just on A/T as it was doing good damage, I would have had a whole set of extra condi’s and skills if I had changed weapons a few times… I will try it out later.
I hope you mean “sometime in the future” since the forthcoming second expansion already has all this kinda stuff worked out already.
Good luck with your dreams.
That’s totally not true, they may have already put it in right now. I am totally hoping that they decide that Ranger is the best fit for Dervish Elite Spec. Ranger needs a better Melee option!!
(edited by Firebird Gomer.9563)
Vow of Silence – Spells cannot target you (including your own)
That’s so Dark Souls.
Lol No Dark Souls is so Guild Wars 1!!
A Melee Dervish.
I posted a set of weapon skills and Elites and a base trait spec and what I really think is the best Avatar solution for a Dervish.
Im still gonna throw my CC at the screen.. Wait for it..
Darn it I still cant get it yet!!
Choo Choo… All aboard the HYPE Train!!
(edited by Firebird Gomer.9563)
Did I ever in a Private Room, doing the PVP dailies, ever actually affect you personally? I’m talking me having done a set of PVP dailies that in someway stole your Ranked win? Stole your Achievement Points. Stole your rewards. Stole your gold. Stole your Reward Pots?
Affect me as in you directly affecting me? No, of course not.
But achievement/daily chasers on a grander scale beyond yourself have actually ruined a great number of Guild Wars 2 features, several of which I’ve already mentioned, in ways both large and small. They even had to take out the AP from the effing seasonal leaderboard titles, because God forbid we attach points to something that would actually be a reflection of real achievement.
You literally get more AP chopping down trees in Queensdale than you do winning first place in season seven; you also get more gold farming Silverwastes pressing #1 over and over on your loot stick guardian for a few hours than the effort and skill level it takes to practice in PvP well enough to earn even the reward for fourth place or better in the upcoming monthly tournament.
The simple fact is that Guild Wars 2 has always had an awful way of balancing effort vs. rewards, and a very large component of why that’s the case is because people like you exist. If people made more gold than you, had more AP than you, or had more ascended boxes than you for actually playing the game, you’d somehow find a way to argue it’s undeserved and/or unfair.
The true fact is that now it will get worse in Ranked cause PVP’ers asked for Anet to do something about the AFK’ers that also affected quiet non invasive private rooms. Well done.
Doesn’t affect me. I don’t play ranked PvP any longer with WvW having far more interesting things to do/work toward. But even if I were still playing ranked, I’m pretty sure daily AFKers aren’t going to be in platinum-ranked games.
Wow. Your very aggressive aren’t you trying to put on me what you think I am like when you have no idea where or when or what I got my achievement points from or what I even have for achievements (tho now you’ll probably go and look at the leader boards to see if you can see me) or how much gold, ascended or other items I do or don’t have. LOL
I’ll let you know something too. When you get to a certain point in daily achievements you don’t get anymore it is capped. It doesn’t matter how many dailies you complete once you hit max cap you don’t get anymore. I actually maxed mine some time ago. I also NEVER did PvP for the old system of PvP achievements when it was a thing and was separate from normal dailies. So it really isn’t something that I’m chasing doing dailies as I cant get them.
People do have more gold than me, people do have more achievements than me, people do actually have better ascended drops than me. I worked hard to make each and every one of my legendaries I had to buy all my precursors while others got multiple free ones from chests and mobs. So what.
I didn’t get my first precursor till last month after playing since the 3 day head start of GW’s 2. (I will admit it did annoy me that I hadn’t gotten 1 while others had multiple drops of them) But there was nothing I can do about that except hope one day I would get one, which I did.
I don’t know, I’ve read quite a few people in the higher ranks of PvP having AFK’ers in their matches.
(edited by Firebird Gomer.9563)
Why do PvP if you dont like it? All the reward tracks offer loot you can get in PvE (Balthazar back exception).
The potions are used to upgrade a guild hall, sure, but there’s always one person in a guild that PvPs more than everyone else (unless you’re solo upgrading…). These dailies are for PvP players to get their 10pts and 2g, just like PvE has 4, and WvW has 4.
Anet punishes AFK farmers in PvE, why is it a bad thing match manipulator rank farmers are punished (well, incentives almost removed) in custom PvP arenas? Why is one exploit ok, and the other not?
Hi I’m not too sure if you were talking to me or not.
If you are cool.
Can you show me where I have said I don’t like PvP? I know I’ve said in the past I’m frustrated by the bad match making system but I’m 99.9% sure I’ve never said I don’t like it.
Just so you also know that when you get to a certain point in Daily Achievements you don’t get them any more. There is a cap you cant go past. So those Achievement points mean nothing.
Again did I ever steal anything of yours by doing a Daily room?
Also when ascended trinkets came out for PvE, PvP players complained till they got them. They don’t need them to PvP.
When ascended armor came out PvP players complained that they had to do PvE to get ascended armor and they complained till they got it. PvP’ers don’t need ascended armor to PvP.
When fractals came out with a Legendary Back Piece, PvP’ers complained they had to do fractals to get it. They complained until they got one. They don’t need it to PvP.
I can PvP on 3 – 4 different classes and win (depending on Matchmaker) 60% of the time. I liked the rooms to get wins on classes I cant play. Nothing wrong with that.
Why do PvP’ers think that they are entitled to PvE rewards but that PvE players are not allowed to have PvP pots in PvE and shouldn’t play unless they get good.
Actually. I think all we non-PVP’ers should go play PVP on classes we don’t like and cant play. I think that this would be a wonderful way to give back to the PVP community.
The fact that this is your go-to response just indicates how perfect a representative you are for everything I just wrote. It’s really just kind of tragic how sour and petty you can be to where you’d rather run a stick through the mud and ruin everyone else’s experience than just consider some achievements out of your reach.
PvP dailies never should’ve attracted “non-PvPers” in the first place, and if class achievements are just going to be a form of griefing, they too should just be removed from the game.
Well excuse me for supposedly being sour and petty. I typed that as a bit of fun actually. I wouldn’t do it cause I know how frustating it can be having played quite a bit of PVP and having been on both sides of the teams when players have done it.
Funnily enough it was PVP’ers complaining about people who did do it to them that probably made Anet impliment this.
Did I ever in a Private Room, doing the PVP dailies, ever actually affect you personally? I’m talking me having done a set of PVP dailies that in someway stole your Ranked win? Stole your Achievement Points. Stole your rewards. Stole your gold. Stole your Reward Pots?
The true fact is that now it will get worse in Ranked cause PVP’ers asked for Anet to do something about the AFK’ers that also affected quiet non invasive private rooms.
Well done.
(edited by Firebird Gomer.9563)
Actually. I think all we non-PVP’ers should go play PVP on classes we don’t like and cant play. I think that this would be a wonderful way to give back to the PVP community.
… I think we should make a guild. “Daily kitten ers”, with the guild leaders and officers known as Glorious Scrublords. Self-deprecation and complete indifference to the salt of the PvP community shall be our shield. We shall enter tournaments with teams bearing names such as ’Bronze League Baddies", “Here for the Daily”, and “Seekers of Shinies”
I LOVE IT! Lol. Another Guild name would be Everyone Must Unite [Emu]. The invite Adverts could be something like:
Bad at PvP. So are we. Join us and we will annoy all the Hardcore PVP’ers together.
Or
Want to run with great PvP’ers? Want to succeed at PVP? Well, that’s not us, but we are recruiting anyway. Wish you could annoy the Elite? Definately Join Us!
Then everyone would know they are in trouble if they are on our teams lol.
I love the Glorious Scrublords Name.
Actually. I think all we non-PVP’ers should go play PVP on classes we don’t like and cant play. I think that this would be a wonderful way to give back to the PVP community.
Don’t sweat it. When PVP’ers who championed this change don’t get players to fill out teams they will only have themselves to blame for even longer wait times. And Anet don’t change things back unless it really breaks the game.
Have fun “serious PVP’ers” with the choice you asked for.
1v1 servers and scrimmages.
Yeah, wide open maps with kiting spots, spectator mode to see the duellists at work.
Too bad about the daily though, was an easy way to get it done for those who have no interest in PvP.
Or don’t have the time to do all the other “dailies”. I have limited time to play. I have limited time to get Dailies done. A sad decision. Made by Emu’s.
(edited by Firebird Gomer.9563)
So any other class need a better Melee Spec or Support Spec?
well guardian is still a pretend class, atm its play DH medi trapper of burn and leech from the team, even support mace/shield shouts its like being afk watching allies dying…
So yeah… some some classes need better roles…besides try to win against bad players or leech Anet power creep.
For a few weeks Guardian was ok in raids. Then the Nerf hammer hit.
To be honest, Anet could make a change to balancing in a easy way. Skill 1 on all weapons does +* Damage no debuffs, Skill 2 on all weapons does +* damage bleeding debuff. And so on and so on for every weapon skill for every profession. I know the armor and weapon buffs would mess with it a bit but everyone would be pretty much run the same weapons and the same armor stats so it wouldn’t matter.. Oh wait isnt that almost meta =-P
But with this solution no class could do much more than say 50 damage per hit.
Lol. Kidding. I like Guardian its my second favorite Profession. I think I will see what I can think of for a new Spec for that. Hmmmm
So any other class need a better Melee Spec or Support Spec?
Indeed. That’s why I think that a separate Healer profession is in order (instead of “perverting” other professions for that purpose). The Guardian is heavy-armored, so they can’t give that profession a Monk elite spec.
Petition: Bring the Monk back! (Monk love, heartbroken) Monks were the poster boys & girls of GW1, they do belong in the GW universe and are dearly missed in GW2.
Ahhhh for the days of 55 Monks and 105 Monks…
And far more importantly Ahhh for the Days of my Dervish. I miss Dervish so much. Necro was my main for so long until Nightfall and the coming of the Dervish then I did every title and achievement I could do on my Dervish. The 2 PvP areas in Factions: Fort Aspenwood and The Jade Quarry were so much fun.
Sigh….
Please wonderful Anet return to us the Dervish.
Also Did you notice in GW’s 1 that if you went in order in towns when you have Cynn and Mehnlo and the other henchmen where they were, would tell a story in their stances and actions. It was so cool! I think it was Factions that did it. Might have been the other expansions as well I cant remember now.
(edited by Firebird Gomer.9563)
Tho Guardian is a Heavy class and Engie is a Medium class. Monk should really be given to a light class.
That’s why I think it needs to be a new class, as neither Mesmers (“illusionist”) nor Elementalists (“uses the elements to deal damage”) make sense IMO.
I think that 9 base classes is enough
I don’t think it will ever be enough.
I still think Dervish would be best suited to Ranger with animal class Avatars like I posted up a little higher in this posts page.
I thought about that, too, but again don’t really see it making sense (Rangers = “hunters roaming the wild”). Already hated the whole Druid idea (which would have made a nice Monk Elite Spec).
Well when I say I think 9 classes would be enough, it will only be enough if they can get Elite Specs going nicely =-)
I don’t disagree, that, more would be good to be honest =-)
As for Ranger as a Derv look at my Elite Avatar skill that I posted above. It would definitely work for Ranger and not so much for other classes, Avatars are fairly important to the Dervish setup. And really Ranger could do with a proper melee build.
I am TOTALLY with you on the Druid front! I made a Ranger so I would never have to heal anything. LOL and what did Anet do! Made a heal Spec for Ranger LOL.
I’m not going to go into detail, as these should be recognizable by GW1 veterans. I am just dying to see these classes return to GW as Elite Specs:
.New Profession: Monk
Shaolin
- Weapons: Staff, Sword/Focus
- Smiter skills
Mender
- Weapons: Staff, Scepter/Focus
- Healer/Protector skills
Revenant
Ritualist
- Legendary Ritualist Stance
- Weapons: Wand, Dagger
Thief
Dervish
- New weapon: Scythe
Remember that Anet said that they won’t be making new professions. So sadly the Monk/Shaolin wouldn’t happen. But it could be linked to a Guardian or even a Engie perhaps. Tho Guardian is a Heavy class and Engie is a Medium class. Monk should really be given to a light class. Maybe Mesmers or Elementalists.
I think that 9 base classes is enough and so much can be done with those. Each Profession needs proper range, melee and support Spec’s. I know people will say they all do but its not really accurate to say so.
Thief already has good melee abilities. So why would it have another melee based Elite Spec. It needs a support style more than melee style. On the upside at least you matched the correct class weight for Thief and Dervish. Most people don’t.
I still think Dervish would be best suited to Ranger with animal class Avatars like I posted up a little higher in this posts page.
For me I want to suggest Dervish for my Ranger. (Dervish in GW’s 1 was a Medium Armor Class. Ranger needs a proper Melee Elite Spec).
Now I know that Charr and Asura and Norn and Sylvari won’t go for the Human setup from GW’s 1.
But that’s easy to change and hence why my suggestion is linked to Ranger and not any other base Profession.
So, as sadly Anet prolly won’t add new weapons for this next expansion, I will suggest the closest equivalent for a Scythe which would be a hammer. Actually another weapon that could work is the Axe. With the Dervish Elite Spec it becomes a 2 handed Scythe like Axe
All skills subject to balancing =-)
Dervish Spec for Ranger
Weapon Skills
Crippling Victory – Attack Cripples Target Foe, if you have more health than target all nearby foes take earth damage. Adds 1 random boon. Max 5 Boons added via skill.
Lyssa’s Assault – Interupts, If you have 1 to 5 boons on you the interupted skill is disabled for a further 2 seconds, 6 to 8 boons 5 seconds.
Rending Sweep – Lose 1 Boon, struck foe loses 2 boons + deals 2% extra damage.
Wearying Strike – Remove 1 boon, inflicts weakness on Target and does AOE damage on surrounding enemies.
Victorious Sweep – Does +3% damage on all nearby foes (range 200), for each nearby foe you gain 300 health if foe has less health than you.
Utility Skills
Mystic Regeneration – You have +** health regen for +** seconds, at end of regen health is healed by 25%
Featherfoot Signet – Passive You run 25% faster, Active maximum 5 conditions removed, heal for +** x amount of conditions removed.
Mystic Sandstorm – Deals +** Damage each second, Lasts 5 seconds, double damage while moving inside.
Eternal Aura – +1000 Health, end effect: 5 Random boons placed on party members range 1000.
Elite Skills
Vow of Silence – Spells cannot target you (including your own)
Onslaught – Attack 20% Higher, Speed 15% Faster.
(The final Elite skills is how you get around the Human Gods issues but can only be used by Rangers and this is why its best if Dervish Spec is used on Ranger!)
Pets are no longer usable as you merge with them so you cannot have them as tank bait or attackers.
Avatar of Spiders – Condition Based Avatar
Avatar of Birds – Speed Based Avatar
Avatar of Bears – Vitality Based Avatar
Avatar of Dogs – Water Based Avatar
Avatar Of Cats – Do Whatever They Want Avatar (they are cats after all)
Avatar of All the Others – Strength Based Avatar.
Trait Spec – Mysticism, unlocks Avatar of Pets.
(edited by Firebird Gomer.9563)
Heavy: is ok, bit too spiky but could be cool.
Medium: Dear Anet, Does anyone besides Gaile actually read these forums?
Sadly it appears not. And while Gaile does read them (thank you Gaile in all seriousness for taking the time to interact with us), she cannot affect anything in the game as they don’t listen to her either it seems. We know that they barely post here choosing reddit over their own forums. (This still makes me shake my head in wonder).
Why won’t you listen to a lot of your"paying customers". Lots of people wanted and asked that you didn’t do a trench coat for medium. Not that that statement will carry any weight as they don’t read here anyway. I really like my sneak thief skin look TBH and its a non trench coat design.
Light: looks like another reskin of the Human Female elite armor. You know the one they copped a lot of flack for when they released it in the BL Store as a skin and then had to remove it and redesign it.
So time for more Elite Spec’s to come to the front for ANET to consider.
For me I want to suggest Dervish for my Ranger.
Now I know that Charr and Asura and Norn and Sylvari won’t go for the Human setup from GW’s 1.
But that’s easy to change and hence why my suggestion is linked to Ranger and not any other base Profession.
So, as sadly Anet prolly won’t add new weapons for this next expansion, I will suggest the closest equivalent for a Scythe which would be a hammer.
All skills subject to balancing =-)
Dervish Spec for Ranger
Weapon Skills
Crippling Victory – Attack Cripples Target Foe, if you have more health than target all nearby foes take earth damage. Adds 1 random boon. Max 5 Boons added via skill.
Lyssa’s Assault – Interupts, If you have 1 to 5 boons on you the interupted skill is disabled for a further 2 seconds, 6 to 8 boons 5 seconds.
Rending Sweep – Lose 1 Boon, struck foe loses 2 boons + deals 2% extra damage.
Wearying Strike – Remove 1 boon, inflicts weakness on Target and does AOE damage on surrounding enemies.
Victorious Sweep – Does +3% damage on all nearby foes (range 200), for each nearby foe you gain 300 health if foe has less health than you.
Utility Skills
Mystic Regeneration – You have +** health regen for +** seconds, at end of regen health is healed by 25%
Featherfoot Signet – Passive You run 25% faster, Active maximum 5 conditions removed, heal for +** x amount of conditions removed.
Mystic Sandstorm – Deals +** Damage each second, Lasts 5 seconds, double damage while moving inside.
Eternal Aura – +1000 Health, end effect: 5 Random boons placed on party members range 1000.
Elite Skills
Vow of Silence – Spells cannot target you (including your own)
Onslaught – Attack 20% Higher, Speed 15% Faster.
(The final Elite skills is how you get around the Human Gods issues but can only be used by Rangers and this is why its best if Dervish Spec is used on Ranger!)
Pets are no longer usable as you merge with them so you cannot have them as tank bait or attackers.
Avatar of Spiders – Condition Based Avatar
Avatar of Birds – Speed Based Avatar
Avatar of Bears – Vitality Based Avatar
Avatar of Dogs – Water Based Avatar
Avatar Of Cats – Do Whatever They Want Avatar (they are cats after all)
Avatar of All the Others – Strength Based Avatar.
Trait Spec – Mysticism, unlocks Avatar of Pets.
Well The Mini Yellow Moa Dropped DRASTICALLY in price cause Anet unlocked it in the Black Lion Chest Mini Claim Tickets. YAY and THANK YOU Wonderful ANET!!!!
NOW just the rest of the unattainable ones need to be added there!!!!
Could you please dear Anet consider putting the following Mini’s into the Black Lion Miniature Claim Ticket vendor.
Mini Reef Drake
Mini Karka
Mini Karka Hatchlings
Mini Molten Firestorm
Mini Yellow Moa
Mini Turai Ossa
Some of us have a unhealthy OCD and need to complete the Mini collection. But these are either, priced out of a normal players ability to earn ingame money OR out of reach via Gems, not everyone can afford to buy them. Or simply you cant get them any more at all!
I just hope that the Legendary Medium armor doesnt have a trenchcoat look.
Why don’t you use your official forum for that instread of a third party website?
Because Reddit is a vastly superior medium for that kind of discussion compared to a forum.
I disagree I think Reddit is a big pile of stuff that comes from places we wont talk about.
I wont use it, I wont read it, I wont go near it.
Anet are not using something they have to its fullest potential.
Pros with GW
-Hall of Monuments
-Learn the past storyline
-Do not have to rely on others to play
-Limited armor choices, but do not have to change armor every few levels
-If you know players who still play and can help you, bonus
-Do not have to buy weapons every other level. Weapons drop all over the place.
-Cheap to buy the entire set
-Can switch secondary class at any time. Tonnes of build choices.Cons
-Few play anymore
-If you are not use to playing Strategy Based games, it is confusing at first.
-No jump puzzles.
-Closed maps. Just you and the party. (Pro too)
-Dated graphics, who cares. graphics don’t mean a thing. It’s the play value that counts.There is a small yay and ney lineup for you. Now it is up to you to decide if you want it or not. We all can offer our points of view. But I think the simple pros and cons comparison is better.
Bolded part is correct with a slight caveat. You can only switch secondary’s after certain points in each games story. Generally this is after you have ascended at a certain point. Prophesies is the longest to wait to unlock it.
If you do decide to play it, go with whatever you want primary and Monk secondary, this will help you get out of a lot of sticky predicaments as monk has good healings and some good range rez’s that will let you get complete team back up if needs be, until you learn the in’s and out’s of the game. Then you can change secondary profession to build your ability.
To this day I still want my Dervish to reappear in Guild Wars 2. I hope it will on my ranger!
(edited by Firebird Gomer.9563)
Silence. Silence must fall when the question is asked…
YES!
Bubbles Who?
Bubbles Who?
Bubbles Whoooooooo?
I wished she had died in Eir’s stead. This sums up pretty much my feelings towards her and her actions.
I fixed that for you!
Cause I agree with this version!
Glider Suggestions? Share Them Here!
in Guild Wars 2: Heart of Thorns
Posted by: Firebird Gomer.9563
I would like a 2 stage dye-able cape glider that is also a backpiece. The dye-able sections are a edge that completely goes around the edge of the cape and a solid center.
Then my Legendary Shazam character will be complete.
Sadly the post that I originally posted here had to be changed from a positive one to this message as the original message is no longer true.
Fare the well players of this Guild I hope in the future you return to your understanding that this is a game and games are for fun, the guild no longer is what I liked about it, helping others and having fun.
(edited by Firebird Gomer.9563)
Hey All.
I like so many others love it when Anet add things for us to do while we wait for the next portion of the story. And if you get it done in the first week or two your good.
BUT…
If you don’t then your likely never to get it done because of difficulty or condition’s that need to be met, and then the event that lots of people have done gets left alone and no one wants to do it anymore which then makes it impossible to get done for those who don’t do it immediately.
So Anet Dev’s what plan do you have to balance these events so solo or small groups of people can do when there is no zerg to do them? I was doing my Legendary SB last week and I struggled to get the last steps done as I couldn’t solo some of the Auric Basin events needed to finish it. I eventually lucked out and got on at the exact right time and found a small group doing them.
It’s going to get worse for new players as you add more expansions to the game. I believe you need to start planning for it NOW.
I’m Glad to see this is still having ideas pumped out.
I want to again put forward that Ranger gets the Dervish Spec for its next Elite Spec.
Also I would like to see new weapons added to the game.
Finally I would really like to see all 5 weapon skills be able to have a choice of 3 skills per slot, I think this would put it more in line with Guild Wars 1 style of play. So in the case of a DH where its Skill 1 is Puncture shot it would have a choice of a bleed skill or heal skill, Skill 2 is True shot it would have a poison shot or a block shot, Skill 3 is Deflecting Shot it would have a cripple shot or a Vulnerability shot and so on for skill 4 and 5. It would open the game to having more versatile builds and let people have more fun. You can static all the damage to the exact same for each physical hit so no advantange would be given there.
Last night 4 guildies and myself did the Migraine Fight with Mordremoth.
It was hard, it was buggy, BUT it was fun.
Took us 3 hours. But we did it. There was relief and satisfaction when we completed it. Cause we earned it. Also there wasn’t a stupid timer insight….
Thank you Anet for a Fun challenging Raid like fight without timers. Now try to do more raids like it.
I miss my Ritualist. Oh wait, different definition of “outdated.”
If My Ranger could have a version of the Dervish as a Elite Specialization, well then my ranger would not be outdated.
Congrats and well done.
My raid group almost never hits the timer, so whats your point? Most good groups won’t. Those timers are to stop overly tanky cheese from happening. Thus keeping the challenge.
In complete and utter seriousness and the fact that you edited this in while I was posting the point is that if your beating VG with 3 – 4 minutes left on the timer then timers are pointless and better mechanics are needed. Not every-time I’m sure. They work with TT and it makes it fun. Doesn’t mean they can’t be used from time to time. They don’t need to be used every-time.
Watch the Brazil VG fight. They cheese their way though the fight in almost 40 minutes. So everyone’s statement of you can’t tank your way through the timer is wrong. They sure did it.
Cause this new raid proves that timers are useless (Roid beat the first boss already) and it should be Mechanics based and not timers based.
Not really. In case you don’t know, all bosses have mechanics.
Yes I do know. And most of them can be better than they are now and more challenging.
How could they be better and more challenging?
Simple answer the has no clue. He just w ants to bring up the same argument over and over. Anyone with a clue knew that this wing would have trimmer too. And as usual it’s not the timers that kill its the mechanics.
Hmmmm No clue huh.
I don’t know maybe go have a look at other MMO’s that have raids that don’t have timers and yet have more challenge and mechanics that make it more fun.
I don’t know talk to the groups that have beaten the first 2 bosses already. Timers are worthless.
You guys really can’t see out of the box and that is very very sad.
If that is the case, maybe you should go play those MMOS, because the majority of raiders are happy. If you can’t see that. Then I feel sad for you.
Because as I said, any one who has a clue about Raids in Guild Wars 2 would have known that the second raid wing was going to have timers.
Don’t think I am gonna bother reading your post anymore at this point. Enough said.
Thankfully I don’t ever have to listen to you. And I can read. And I have read plenty of posts of raiders who aren’t happy with Raids and timers.
I’m not interested in other MMO’s so ppffffftttt. I’ll be here long after your bored cause your timers don’t do it for you anymore.
I’ll be happy that your not gonna read my posts anymore. Have a lovely day.
Cause this new raid proves that timers are useless (Roid beat the first boss already) and it should be Mechanics based and not timers based.
Not really. In case you don’t know, all bosses have mechanics.
Yes I do know. And most of them can be better than they are now and more challenging.
How could they be better and more challenging?
Simple answer the has no clue. He just w ants to bring up the same argument over and over. Anyone with a clue knew that this wing would have trimmer too. And as usual it’s not the timers that kill its the mechanics.
Hmmmm No clue huh.
I don’t know maybe go have a look at other MMO’s that have raids that don’t have timers and yet have more challenge and mechanics that make it more fun.
I don’t know talk to the groups that have beaten the first 2 bosses already. Timers are worthless.
You guys really can’t see out of the box and that is very very sad.
So they should make a separate thing called LFR and have it separate from LFG.
Yours is not the first post nor will it be the last post. Other items like trait saves have been asked for. And its 3+ years later and still no trait saves.
Originally there wasn’t even a LFG tab… it was done outside of Guild Wars on a website.
I know that GW1 trashmobs could be quite challenging. They caused many wipes.
GW2 trashmobs are different.
You would have to bring back a trinity system, remove most aoe attacks, remove all aoe buffs and turn them to singletarget buffs.
If you don’t players will find a way to stack the enemies, will perma blind them/stun them/whatever. It will only be a open world map with a limited amount of players. Form a team of 5 players and search for an empty HoT map. Thats what we would get as a UW/FoW Map.
Well they have kinda brought back the trinity with HoT raids. So thats not a problem really.
It’s not impossible to make Mobs push you with skills out of Stacks.
And Raids are 10 man so all good
Most of the enemies in UW or FoW were trash mobs and could be easily killed.
All enemies, except dhuum – which was added years later. GW2 has a completly different combat system which makes trashmobs fights usually quite boring.
I doubt that a map full of trashmobs would be able to recreate the GW1 FoW/UW feeling.
Well some other mobs could catch you out if you weren’t ready for them as well I guess in UW.
Think about dungeons or the story from Vanilla GW’s 2. Lots of trash mobs in those and if you had a full party they scale up. Sure they weren’t hard but if you weren’t ready for them or didn’t kill them fast enough they could pose a threat. No problem to scale trash mobs up and give them different skill sets.
The more I think about it the more I DROOL over it and the MORE I want it.