Condi builds are the way to go for rangers in PVE.
For organized stuff. For open world and/or zerging, LB + GS is still significantly better.
And of course the obligatory “anything works and it doesn’t really matter”.
The “cash out” button would immediately deplete your participation to zero and give any rewards that you would have earned over the time it would have naturally depleted.
I hope that makes sense.
This is actually a good idea.
I also like this idea. I don’t afk, however when I’m done playing for the day I’m obviously going to use the WvW merchant instead of the PvP one because… pips, and then on top of that I’ll wait for reward tick because I can wait another 2 minutes or whatever. I shouldn’t be rewarded for choosing to use the WvW merchant over the PvP one.
I’ve had it maxed for so long this is just a guess, but if he’s at 400 leatherworking, going to 500 with the price of leather is probably pretty extreme. I can’t stand crafting though, there might be some tricks to get up there at a reasonable price.
Regardless, there are plenty of ‘choose your own stats’ for armor where you’d absolutely want to pick exotic viper.
If you’re core and don’t want sinister, I would assume rabid does more damage than rampager on a thief. Rabid is the better set on ranger. The good thing about rabid is that it’s “free” from dungeon tokens if you have any of those lying around.
Viper’s if you have HoT, sinister if you don’t.
Unless you mean for WvW, then there are other options.
I just looked at metabattle’s WvW builds, and they are not … what I’d expect. Edit: I’m an idiot, I accidentally clicked on fractals haha. Everything below is redundant.
The conquest build is a great place to start.
https://metabattle.com/wiki/Build:Druid_-_Bunker_Druid
Also a lot of roaming WvW druids use boon duration to keep up ridiculous boons, like nearly perma quickness and protection, stacks of might, etc.
For organized zergs, people usually go all out healing.
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She has to go missing so when she comes back it makes sense that’s shes the size of a giraffe.
It’s a well documented technique used by video games to appeal to the inner gambler. Some games like GW2 and the Diablo series overload you with garbage so you’re constantly getting that “oh I got a reward but I want a bigger reward” feeling. Slot machines do the same thing.
If you only ever got a drop when it was a precursor, you would very quickly log off and not farm cursed shore for 8 hours or etc.
Lure them 1 at a time from range so you don’t get downed.
I’m absolutely with you, the healing stuff from druid is not my cup of tea; it’s annoying that it’s required. If this “soul beast” is anything like druid though, we’re going to rock.
#delusional #hopeful #blessed
There is no answer other than yes.
They give you ludicrous, ridiculous rewards. Play them.
WvW vets are going to throw a hiiiiiissy fit if there are queues. It’s going to be launch days all over again.
Remember OS exists, GvGs.
Remember there are free bags, everyone else.
Remember this is fun, everyone.
If you remember the state of ranger before druid…. we were garbage tier in 3/3 game modes excluding WvW roaming. Now we’re downright awesome.
I have VERY high hopes for the next epec. I think we’ll be just fine.
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The medium armor classes are all pretty lame compared to soldier and scholar classes in this game.
I mean, if you want hundreds of thousands of people disagreeing with you, sure. :P
Everyone gets an opinion. I have like 6k hours or so on my 3 medium armor classes. They’re my 3 most played classes by far, and account for like 95% of my PvP games combined.
If you want brainless AP you can still do things like salvaging (if you haven’t maxed it out) or dungeons. You can’t get infinite AP from logging in for dailies though.
dulfy.net
As a none Raider PvE and WvW player i can say that i have no clue about PvP and the before mentioned raids.
But wouldnt you agree that a weapon that only performs well in one game mode need some design improvements?No. There are countless examples across every single profession of weapons being designed per game mode. Many excel across multile game modes. It’s ok if one doesn’t work in a single game mode though, like warrior CC weapons.
As i said easily triggered, almost at the limit of a meltdown… Breath in and breath out fluuf you are beginning to show a little bit extremist and keep saying nosense.
??? I don’t know what is wrong with you. I reported this thread because you’re just flaming at this point. I’m not even responding to you in the quoted post.
As a none Raider PvE and WvW player i can say that i have no clue about PvP and the before mentioned raids.
But wouldnt you agree that a weapon that only performs well in one game mode need some design improvements?
No. There are countless examples across every single profession of weapons being designed per game mode. Many excel across multile game modes. It’s ok if one doesn’t work in a single game mode though, like warrior CC weapons.
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It will be solo and duo roamers in tears as the PvErs run groups of 5-10 zerging yaks, sentries and camps
Those of us who roam alone will be smashing into those five man groups (tagged guildies for that extra pip).
That was my first thought as well, 5 people wearing under medal rank running together versus me in full glass druid armor…. I’m slamming into them.
PS: fluuf please take a breath you seem easily triggered. Aand please go back playing pvp and wvw and stop expending so much time in raids…
Oh daaaaamn burn. Also https://metabattle.com/wiki/Build:Druid_-_Bunker_Druid and all the way back to like 4 out of 5 years ago cuz eura also used it before druid. I mean every ranger before you ever has been wrong but you’re the true seer. You know best!
Edit: Actually now that I think about it I think dagger has been meta non-stop since game launch. At every major anet hosted tourney since launch I think there has been a dagger wielding ranger. I really can’t remember what spirit rangers wore but i think it was SB s/d if if i remember that time correctly, it all blurs together.
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Why the separation? I am a GW2 player that plays more in the PVE game type. However, if I get stomped enough in WvW I will learn what I need to and do the stomping once I learn the ropes.
Many people are just totally against playing against humans, and I can understand it. I don’t usually play FPSs or whatever on the “insane” difficulty setting the first time in because I don’t want my ass kicked left and right. I tried to introduce someone to PvP the other day and after a single sparring match where I gently very gently (seriously) obliterated him, he had something like a panic attack and left.
If someone actually steps into WvW with the idea that they’ll get a skin or backpack or whatever, I have to assume they’ll see the benefits and stay. They’ll get farmed a bit, then learn.
Who cares if you die?
Sword + Dagger is evades for days, but that one takes practice VS GS. Fantastic in PvP/WvW though if you get it down.
I’ve never had that luck, but then again with sword I seem to fall on my face, or off a cliff
What sort of sustain build for WvW would this be btw?
S/d is great for a longbow swap, a double melee build, a tanky condi build, or a tanky as all get down staff swap. It’s just an amazing competitive weapon set.
Just make sure to tell your friend to double check that his resume is attached to emails where he applies for jobs.
Dagger is ridiculously bad in any sense
Oh good, more contrary nonsense from anduriell. Dagger hasn’t been the meta in PvP for, what, 2 years or something? But I’m sure you know more than the former pro league players and current top tier PvPers.
It’s not recent, it’s been around since GS existed.
Something is off if you’re not liking the offhands we have. They’re phenomenal. If you’re using axe or torch in PvE, use the 2 offhand skills on recharge because they all do tremendous damage. If you’re in WvW or PvP, dagger is a an extra evade and warhorn has a bunch of neat benefits… blast finisher, unblockable pet, and more.
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Unlike in PvP, there is nothing to stop random PvErs from wandering somewhere they shouldn’t go. Should be fun, hopefully the ones with no experience don’t get too frustrated and learn the game type. In the meantime, enjoy your 1-hit kills.
Was he typing your account name wrong, and then when he got close to you he didn’t type it but rather used the UI to invite you?
Is he free to play?
I was way too spoiled by WoW – if there was an animal in the game, you could tame it, no questions asked. You could have a viper, a raptor – anything. I remember even taming a special white named tiger that is only available through a quest.
Not knowing a single thing about WoW, were the pets balanced in any way? That sounds like an awful experience unless the pets were completely generic. Imagine PvPing where one guy has a rabbit pet and one has a 50 foot dragon pet.
Crafting viper’s insignia to convert ascended armor of other stats you crafted is a wash. Just craft the ascended viper’s to begin with.
The one way it would help you is if you got an ascended armor drop in another stat.
You don’t need ascended armor unless you want to do very high level fractals, the stat difference is trivial. You can get ascended ‘choose any stat’ jewelry and backpieces from the new living world maps, via unbound magic which is gathered all over the living world maps doing various things, and then some map specific currency like winterberries in Bitterfrost Frontier.
It’s not the scaling that causes the problem. Lazy players cause it. One of the reasons why i don’t do world bosses if I don’t have to. Too many people just don’t know how to do dps with more than 3 digits.
Ya, that’s a large part of it.
Some world bosses hardly seem to scale at all. Teq and triple trouble will actually fail if not enough people are there. Legendary sand giant is impossible to solo. In these cases you love seeing another player show up.
The wyverns scale massively, so it’s just plain better for more people to not show up even if they’re all playing well, and if they’re laying there dead it can make the event literally impossible to succeed. Either way, you don’t want them there.
I wouldn’t recommend crafting exotic Viper’s since it’s so expensive and quickly replaced, you do get some free Viper’s from the HoT story though I believe.
On that note, I’m estimating it’s about a 100% chance give or take 0% that the entire PvE meta will change once the new expac comes out in a (presumably) few months.
Exotic rabid and then berserker ascended is a safe choice, and you can change the berseker armor to whatever new OP stat comes next. Like some 1 stat condi armor or something equally crazy.
I think I’ve seen DPS charts that say rabid does more damage that rampager on a condi ranger in PvE.
I am 100% certain I am correct that more people means it takes longer. I’ve done the event dozens of times. It’s not a false assumption, I know I can kill it quickly and zergs even breaking the defiance bar cannot.
It doesn’t matter to me if the event succeeds or not or if anyone understands the mechanics, my point is just that seeing other players there dramatically increases the length of time it takes to kill the bosses.
Solo = cakewalk
Zerg = I’m probably leaving
If so, have never seen the event fail.
It fails all the time, but even if it succeeds it take the zerg the entire time length to take it down when you can take it down by yourself or with a couple others really quickly. It’s just a giant waste of time if lots of people show up.
If you’re running TU why wouldn’t you also be running OS? Doesn’t make sense to not have it.
Yes, they’re referred to as wyverns in the Draconis Mons daily.
You could definitely make an argument the event is way too easy to solo, but the end result is the same. The more players, the less likely it will succeed. Every new player is someone I don’t want to see.
You don’t need to break the defiance bars at all if you’re soloing it, their health just absolutely melts. If more people show up their health stops dropping.
When you first get there you take them down to 60% in seconds, then the zerg shows up and you might as well leave. Takes the rest of the 8 minutes or whatever to slowly grind down what you did alone in seconds.
The absolute worst thing that can happen at the new wyvern bosses is for more players to show up. Every time I see a new player arrive I get slightly angrier, and if a commander shows up I just assume the event will fail or barely succeed.
These things upscale really badly. It’s so much easier to complete the event solo or with like 2 other players. It’s a step back for the franchise which has always tried to make you want to see other players in the open world.
There is also Oakheart Salve if you’re not running the exact meta. WS is severely underrated with barkskin, OS, and prot on dodge roll (with increased endurance regen as well.)
Edit: Actually you’d be running WS anyway if you’re using TU. So ya, he was almost certainly using OS.
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Dragonhunter is VERY easy and does pretty well in team fights. Tempest is a little more complicated but is a staple of team fights. Reaper is damage for team fights but is insanely defenseless and will lose every 1v1.
You can check metabattle.com for the standard PvP builds.
Some of you are setting yourselves up for disappointment. People are either loving a certain idea or threatening to quit the game, and absolute zero of any info in this thread is announced. At best you’re looking at some vague pictures that may not even be up to date, and at worst you’re just reading some troll’s fantasy for what GW2 should be.
Speculating is fun, but wait for the actual info to be released before getting your panties in a bunch.
No.
I feel the same way about pets as I do about skills, utilities, elites, traits, professions and elite specializations: Would greatly prefer reworks and fixes of weak and completely useless ones rather than new additions.
Don’t see much of a point of being able to pick between 50 pets if the majority has very little use in the actual game outside of roleplaying purposes.
I disagree here. While most pets are totally useless 99.9% of the time, I like the option. I suppose the best example is brown bear, which is garbage, but at least used to see action during the Ol Tom fight. Not sure if it still does as I don’t play fractals anymore, but you get the idea. As long as a pet has a theoretical use, I’d prefer new good pets so we just have more options.
I feel the same way about any options we get. The more the better, as sometimes things just work perfectly for that one little role. Nomads for WvW commanders, minstrel’s for raids, etc., on otherwise pretty useless stat combos.
Of course ideally they’d upgrade the garbage core pets in addition to new pets… Most of their F2s are hysterically outdated. https://wiki.guildwars2.com/wiki/Icy_Roar
no condition builds since they lack stability, stunbreakers or condi cleanses;
????
If you have no idea what GW2 is and just randomly slapped some traits or skills together then you would lack those things.
If you’re only playing WvW you get wolf basically for free, and then you need like 3 other pets. I suppose it could be annoying, but competitive pets are so limited it’s not even close to warranting developer time in my opinion. Actually the same could be same of PvE as well. Hell, you could do fine with just the starter cat.