The shield is 100% fine. Unlike some of the button mashing weapons though, the shield actually takes know-how to use as well as good timing. Learn to play.
So mash 4 on Cooldown, huge aoe dmg/buff (low skill) and for absorption hope enemies don’t have stability or it’s worthless. Right?
No actually not at all. I believe you should use the #4 skill when you are able to hit the most targets, and/or when your allies are about to take large amounts of burst damage. If an ally of yours is being focused down, don’t sit there clueless, THAT is the moment you should have saved the skill for. That is when they need it most. If you’re using shield of judgement for it’s aoe damage… you’re just wrong.
As for absorption, apparently you don’t realize that it’s more than just a knockback. It’s very versatile depending on whether you’re fighting your opponent in melee or at range.
If at range simply pop the skill and continue on. You don’t even need to watch the entire animation, just pop it pull it back down immediately and it will continue to block every single blockable projectile for you and all allies inside for 4 whole seconds. If timed right, that is HUGE. NO other profession comes close to doing anything like that.
If in melee combat, use the shield for the knockback, then immediately detonate. If your opponent has stability, as a guardian you can’t really do a lot about it but try to knockback before they can pop their stability. Just know your opponent if possible. Even if you can’t knock them back (which 9/10 times you can) you should immediately detonate it for the 1k+ healing for you and nearby allies.
^
All that wrapped up into 2 skills.If you still disagree with me, that’s fine. You’re more than welcome to use focus or whatever you like. The shield however, DOES have it’s place and I encourage you to try to get good with it if you want some extra CC and helping protect from ranged fights.
Also, no need to be sarcastic right? Especially since you don’t seem to know what you’re talking about and can barely form a coherent sentence.
you yourself have said at the time the use of the shield is all focused on the “do not use the skills” but to use them in an intelligent manner. Saving them and keeping them for special occasions.
This is the issue of your “skilled”, knowing when to use them ….. Ok thanks for the revelation, but what is meant here is that some changes to the skills would be welcome here ….
Why I do not think the game was designed for a “rescue” skills for certain times, but in a system of using skills in rotation; Where you can do combinations of moves for example by using a GS and maybe having to change weapon but always with a 5 of the shield, after having exhausted the skills resume in the hands of the GS’s CD will now be completed, or nearly so ….
No offense here, but I really have a hard time understanding a lot of what you were trying to say. From what I believe I understood though, I actually think you’re asking for the shield to be more button-mashing friendly without even realizing it. Your “rotation” basically means you’re putting everything on cooldown, then switching weapons, paying little attention to your opponent or anything really for that matter. I don’t think easy-mode should be forced on anyone who wants to use shield, so I support keeping the shield’s cool downs where they are right now.
It just seems to me that this broke down into a yelling match when it needn’t have.
Welcome to the internet.
ANet is such a terrible company for fixing their bugs… Some people make no sense.
Did it ever occur to some of you know it alls, that perhaps ANet is planning to fight the condi meta with this next update, or were you too busy crying to hear that?
The shield is 100% fine. Unlike some of the button mashing weapons though, the shield actually takes know-how to use as well as good timing. Learn to play.
So mash 4 on Cooldown, huge aoe dmg/buff (low skill) and for absorption hope enemies don’t have stability or it’s worthless. Right?
No actually not at all. I believe you should use the #4 skill when you are able to hit the most targets, and/or when your allies are about to take large amounts of burst damage. If an ally of yours is being focused down, don’t sit there clueless, THAT is the moment you should have saved the skill for. That is when they need it most. If you’re using shield of judgement for it’s aoe damage… you’re just wrong.
As for absorption, apparently you don’t realize that it’s more than just a knockback. It’s very versatile depending on whether you’re fighting your opponent in melee or at range.
If at range simply pop the skill and continue on. You don’t even need to watch the entire animation, just pop it pull it back down immediately and it will continue to block every single blockable projectile for you and all allies inside for 4 whole seconds. If timed right, that is HUGE. NO other profession comes close to doing anything like that.
If in melee combat, use the shield for the knockback, then immediately detonate. If your opponent has stability, as a guardian you can’t really do a lot about it but try to knockback before they can pop their stability. Just know your opponent if possible. Even if you can’t knock them back (which 9/10 times you can) you should immediately detonate it for the 1k+ healing for you and nearby allies.
^
All that wrapped up into 2 skills.
If you still disagree with me, that’s fine. You’re more than welcome to use focus or whatever you like. The shield however, DOES have it’s place and I encourage you to try to get good with it if you want some extra CC and helping protect from ranged fights.
Also, no need to be sarcastic right? Especially since you don’t seem to know what you’re talking about and can barely form a coherent sentence.
Do people not realize that ANet is actually intelligent enough to do the number crunching themselves? That’s what they do for a living, and they actually do it well.
If you were to increase the berserker’s regen from 100ish to even just 150, that would take mine (as a cleric’s gear user) to nearly 300hp/sec without any regen or healing at all. I like doing well, but I admit, that’s really close to being OP. You have to consider all gear types, not just your own.
I see what you mean, but if you ask me personally, playing the most defensive profession and then speccing it to be as offensive as possible… well I guess I just don’t get it.
I think the OP is a warrior at heart.
I know what you mean CRrabbit. Trying to use that thing while facing away from an enemy is nearly impossible without shaking your entire screen trying to aim it somewhere besides your feet.
Wish they’d fix it.
Shukay buddy, I think you need to try using Sanctuary… that seems to be more like what you’re talking about. If you were to use all your suggestions there, you’d have to have a really long cooldown for it to not be overpowered.
The shield is 100% fine. Unlike some of the button mashing weapons though, the shield actually takes know-how to use as well as good timing. Learn to play.
11 and #12 are the big ones.
Whether you can handle replays or not, I really feel you NEED to find a way to make them work. That’s how I got better with other ESports like Starcraft, by watching my mistakes. We can’t do that in Guild Wars.
Penalizing people who leave would also be huge. I know you want to bring new peeps into the pvp scene, but if you want to keep the ones you have, you’d better find some sort of penalty to those who waste 15 minutes of 9 other people. That’s extremely inconsiderate.
If you did last year’s story, you would know that the mad king IS coming back this year and for many more to come.
We’re not full yet! Come join today!
I agree with the op here. Great job done by ANet. Random guildless button-mashing pugs with no idea of what coordination even means are the ones with trouble with it, not those who pay attention to what’s going on and enjoy a good challenge with their guild/friends.
Has anyone else noticed the trending pattern that it’s really only the pug lfg guys that are complaining about the difficulty. Those who run with their guilds say it went fairly well, as it just did for me and my guild as well. Just saying.
Great new dungeon ANet! Possibly my favorite dungeon in game so far!
I would just ignore Motko’s posts. He’s derailing threads intentionally at the moment.
You should stick to the original post regardless of what’s being said. That’s what it’s here for.
That in mind, I’ve made my points and feel that at this point my continuing to post is actually becoming counter-productive and is actually derailing this thread since I’ve apparently angered Motoko so badly. I’ll stop posting here since I’ve made my point long ago.
I’m rather impressed at how, just by reading my posts regarding GW2 PvP, you managed to somehow discover that I don’t go to school, don’t have a job, and have an apparent love for Super Adventure Box. Most impressive.
Let’s try sticking to the original post please. We’re getting farther and farther from the topic here.
Motoko, I was actually responding to Decrypter’s first post, which was about GvG in guild wars 2. He must have posted again as I was typing my response. I appreciate your concern though.
You’ll be busy “doing things with your life”. Does that involve going onto other games’ forums and posting about how much you hate those games too?
I’m not personally a fan of say… League of Legends. Perhaps I’ll go make an account to post how stupid I think the game is on their forums. Seems like a good use of my time, right?
No offense taken. I’ve heard of War Machine. Much more into the WvW scene if I recall correctly.
I’ve got nothing against WvW or even some GvG matches in the borderlands. However, there is a great deal of skill involved in sPvP, and in my personal opinion I’d say a bit more. 1 person in sPvP will make or break a fight. You can be carried through GvG fights much easier.
To each their own though. I suppose if sPvP isn’t your style, perhaps you shouldn’t have clicked “pvp” when you get onto the forums.
Once again, congrats to Denial!
You’ll have to forgive me for not memorizing everything every member has posted on the gw2 forums for the past 12 months. I suppose my memory isn’t as good as yours. Either way, the suggestions are not for me, I’m not the one making the game.
I guess the way I see it, if you aren’t posting a helpful suggestion like you said you’ve done previously, then why bother posting anything? If you don’t like Guild Wars, then best of luck in your next game! I’ll be in Team Arena with my guild anxiously awaiting whatever changes ANet has in store for us.
They were the top 16 teams, so getting there had to take a fair amount of skill. End result this is the best sPvP team in Guild Wars and they have my congrats.
Not sure what this had to do with GvG at all…
Oh I have been. My question is that if you’re willing to take the time and effort to sit here and argue with me, why not use that same amount of time to type something constructive?
Perhaps you can start with the question I’ve been asking over and over that you refuse to answer. How do you think they should change pvp to make it more fun?
There would be no point in posting constructive feedback on this game at this point.
And that right there is exactly why PvP is the way it is.
(edited by FoopOplo.7914)
Julius, your comment was actually more helpful to the game than a lot of comments made here.
Empathetic, if you’re still willing to post, I’d encourage you to post ideas here on how to make it more fun. If all you’ve done the last 11 months is post about how you’ve “lost hope for this game” then maybe your posts weren’t as constructive as you seem to think.
Empathetic, you’d be more than welcome to offer any serious suggestions too.
Rather than just complaining, mind offering a suggestion of how to make it more interesting?
Truthfully I believe GW2 is mostly comprised of casual players compared to more hardcore serious players. That in mind, when a button masher jumps in spvp and loses 5 times in a row, they’re probably not coming back anytime soon. sPvP is for hardcore. PvE is for casual. There’s just a little too much of a jump there.
I actually agree with the op. If you think sPvP is easy, I guarantee you either don’t play it competitively, are a low level, or are hardly even on the leaderboard.
If sPvP is so easy, why haven’t you won $10,000 yet?
sPvP is all about teamwork, which is something the average joe pug doesn’t get. That in my opinion is why it isn’t as popular. People don’t know how to work together, and don’t even realize they need too in order to win. They just think that GW2 combat is easy, and blame their teammates when they lose.
Well done Denial!
Guardians are supposed to have low health. Stop trying to make guardians op. If you want heavy armor with high amounts of hp, you probably should have rolled a warrior. Judgement is really good as is.
Looks like someone forgot Guild Wars isn’t doing monthly updates anymore. They’re every other week now.
Plain and simple, if it works against real players in WvW, it’ll work against goober ai in PvE.
Even in this post, people complain. Thanks for putting up with us ANet… all of us….
Warrior = easy mode
Guardian you have to actually think to use.
There is the difference.
Is there no one who does ANY research or know anything at all before posting? Stay informed please. The devs have mentioned many many many many many times that the Mad King will indeed be back.
Still have doubts? In game name is Foop. I’ll put up to 150 gold on it.
I’m not here to be mean or a downer, but yeah AH only heals the guardian giving the boons. It’s just worded kinda weird on the wiki. Sorry man.
I stopped reading the responses after I read the first few. So demoralizing how some people just don’t get it.
Be constructive as stated in the op, or there is no reason to be here. Thank you.
Once we receive your application, we’ll message you next time we see you in game, so be sure to keep playing!
Still looking for friendly new faces! http://www.Vicarious.enjin.com
Despite how angry you seem to be at me, I think we’re closer to being on the same page than you realize. I personally just think we should give these fights more time and let it die down a bit before going crazy and asking for a nerf.
I like a challenge, that’s all I’m trying to say here.
I can agree with that as well. That’s why I’m personally waiting until all the hype dies down a bit, THEN I’ll roll with my guild, maybe even in our server’s TeamSpeak.
I do read well enough to know that you don’t put a space in between your sentence and your question mark at the end.
Either way, let’s stick to the original post please. I along with the majority like the changes being made. Unfortunately it’s just casuals who are most vocal at times.
YOU’RE too lazy to learn to play the game. Try double tapping a movement key. It let’s you dodge attacks. Then if you’re not exhausted by then, you can even press the “6” button on your keyboard to get some of your health back!
Seriously, some of the fights (Maw) are still super easy. If you want it easier, maybe you need to go play something else.
If it wasn’t crowded on day 1, it would probably not be very good content… Sorry it’s too hard for you. You’re probably one of those guys hogging the turrets with no clue what to do.
This dragon isn’t for casuals, and it’s about time hardcore organized people in guilds had a real challenge.
Thank you ANet, a SINCERE thank you!
Wait, not fun? Because it’s a challenge? It’s day 1 and some server have almost killed it already without a lot of time to coordinate or strategize. Give it some time, and people will kill it.
Autoattacking dragon’s toes isn’t “fun” for the rest of us, sorry.
1. This is optional.
2. We, the MAJORITY of somewhat decent players DID ask and even beg for this. Please don’t speak for all of us.
No problemo! I’ll be trying to contact you next time I see you online and getcha all set up in the guild and introduce you around!
I agree it is slow and definitely hard to kill with it, as it’s intended to be. The mace in itself doesn’t kill, it helps do some damage while keeping you alive long enough to kill. Auto-attacking with the mace won’t kill anyone ever.
In WvW, mace is still fine in small fights. In larger fights, I dodge in, lay down the symbol of faith, and either dodge roll back out or use the #3 to get back out safely and return to supporting/aoeing with staff.
And your stating of only bad players dying to a guardian using a mace is simply untrue. I’ve personally fought Caed (thief and team captain of team SYNC at the PAX GW2 PvP invitational) and had him down to 25% health while roaming in WvW before he killed me, and again that was just on my supportive bunker build. Mace is plenty fine.
It is hard to get hits on em. Just before making my post however, I killed several people in 1v1 fights with mace shield… and that’s running my support build. Just takes some practice to keep them in your face. Rarely do I PvE against trash so I agree WvW and sPvP and where it matters most. PvE players can adapt.