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What if Crafting did not give XP?

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Posted by: Gibson.4036

Gibson.4036

The majority of items are sold for what they are worth.

My experience has been that a huge amount of items are sold for less than the total cost of the materials it would take to craft them. Theoretically, crafting something should add value, rather than subtract it.

I took that for what the OP was trying to fix.

It seems like you are in fact the lazy one here, looking to make a quick buck sitting at the TP all day.

I got the impression the OP was looking to make money by crafting. The idea being, that a lot of people craft to level, so there is a glut of crafted items, and mats are valued. Take away experience, and people would only craft if they are interested in doing so to make money, which would theoretically cause the price of crafted items to rise to a reasonable profit above the cost of the mats required.

This doesn’t, however, take into account two other things.

A) People also craft to get to endgame gear (ascended) that can only be crafted, thereby valuing mats over all of the stuff they craft along the way.

B) Outside of ascended stuff, gear is really easy to get in this game. If crafted stuff rises in price, there’re plenty of ways for non-crafters to get alternate items.

Both of those, in addition to experience-for-crafting, would have to be addressed to make crafting worthwhile. And with the nerfing of experience for crafting and the increase of the availability of Tomes of Knowledge, crafting-to-level is probably much less common than it used to be.

What computer can play WvW 40+ fps?

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Posted by: Gibson.4036

Gibson.4036

“Essential”? I have to disagree, Carabidus. Yes, decreasing load times is great, but I wouldn’t go so far as “essential”, especially on a budget.

What computer can play WvW 40+ fps?

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Posted by: Gibson.4036

Gibson.4036

Oh, nah. I meant around 600 for the parts of the desktop aside from things like the monitor and operating system.. I’ve heard it’s possible to make decent ones around that price but maybe not for GW2? This game is pretty intensive on graphics.. I’m dying not being able to play it lol :/

If you’ve already got the monitor and OS, you should be able to build something that can run GW2 decently on your $600. This game isn’t really that demanding.

For $1k, you’ll be able to run everything on max.

Do a little research into how to build a computer, there’s a ton of resources out there.

http://www.guildwars2guru.com/forum/33-computer-buying-building/ was also very helpful to me when I built mine. You can post up builds there and get feedback from people who know both computers and GW2. There’s a user goes by Quaker who is especially helpful.

Also, pcpartpicker.com is hugely useful, as it’ll check parts for compatibility as well as dynamically update pricing on them from sites around the web.

(edited by Gibson.4036)

What if Crafting did not give XP?

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Posted by: Gibson.4036

Gibson.4036

I would venture to say that Key farmers, and lazy levelers represent the majority of people crafting. and they are creating the whole Tradepost/crafting convolution (worthlessness of items) which is IMHO a detriment to the game.

Or perhaps people leveling crafting to get to the point where they can craft Ascended gear?

Gold Transfer Changes

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Posted by: Gibson.4036

Gibson.4036

You use the word, “unfair”. I don’t think it means what you think it means.

The 500G limit applies equally to all players. That, by very definition, is “fair”.

no under water content in hot?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

They have already announced that there won’t be any underwater content in HoT.

Bummer, I didn’t see this. Can you post a link?

Legendary weapons will no longer be legendary

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

I’m concerned that with precursor crafting, legendary weapons will lose the exclusivity and prestige associated with them.

Since precursors either involve being extremely lucky with a drop, or amassing a large amount of gold, I’m not sure they’ve ever had much prestige associated with them.

Part of the allure of such weapons for some players is that they are rare, unique, hard to obtain, and that there aren’t that many of them.

Even with the difficulty of getting one, there seem to be an awful lot of them running around these days.

A similar principle exists in PvP, where only the top x players on the leaderboard are awarded with mini llamas or glorious hero’s armor. Does anyone else share my concern?

I’m sure others do, but I definitely don’t. I find the need to be “exclusive” to be silly, really. Uniqueness is great, but that can come from having a huge variety of choices, and letting personal taste win out. Give players enough options, and they won’t look alike because people will just choose different things (with the exception of whatever flavor-of-the-month thing that just got released).

The only thing worth rewarding with exclusive items would be very difficult skill challenges. Legendaries have never been about that.

The game shouldn’t be designed around people’s desire to be envied.

Who would you be?

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Posted by: Gibson.4036

Gibson.4036

Thraxx: My poisonous/radioactive Asura engineer. Short name with double final letters to fit with Asura male naming conventions, and chosen to evoke biological warfare.

Breaga Alainn: My Mesmer designed to look like Marvel’s Mystique. Follows the Irish/Celtic naming convention for Sylvari, and means “Beautiful Lies”, at least according to Google Translate.

What is player character's "power level"?

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Posted by: Gibson.4036

Gibson.4036

However, whenever a fight starts, it’s invariably the PC that does the heavy lifting.

Not to mention, DE 2.0 members seem to be constantly marvelling at our abilities.

So Trahearne was actually Evil?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

No. If an individual has locked his mind to the Dream or another Elder Dragon, it becomes free of its influence.

Only Sylvari that did not bind themselves with the dream got affected, so other Sylvari tribes are probably the big danger group here.

How do you define this locking of your mind to the Dream?

The reason I ask, is that we have examples of characters who were part of the Dream, but later make the choice to switch to the Nightmare Court. Or is the Nightmare Court still considered part of the dream, just the dark side? I figured the existence of the Nightmare Court was Mordremoth’s influence reaching through the dream to ensnare some. I’m not really a lorehound, so I only know what I’ve encountered through personal story.

At any rate, insisting on some sort of “once and for all” sure is a limiting choice for story possibilities. I’d always hoped to that Caithe’s insistence that no one can ever be brought back from Nightmare is her personal bias, and not objective canon.

After all, imagine Star Wars if no one could ever be brought back from the Dark Side of the force.

Redemption stories are the most powerful, and the choice to stay good is always more interesting if there is still a chance to fall.

(edited by Gibson.4036)

no under water content in hot?

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Posted by: Gibson.4036

Gibson.4036

Also, ’nades Engineer underwater FTW.

Not to mention zoomy Mesmer.

no under water content in hot?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

The Maguuma wastes are an arid biome. It just make sense there’s little water there.

The Jungle, however, is a rain forest setting. It’ll be very strange if there aren’t underwater areas among the roots. If I was designing it, I’d put some in the canopy as well, inspired by real world plants that form catch basins for water. It’d be amazing to go swimming in a lake cradled in overlapping, translucent leaves suspended high above the jungle floor.

The mention of caverns lit by bio-luminescence also leads me to imagine underground pools and lakes.

One of my favorite views in the entire game is the underwater area of Frostgorge. It’s beautiful. Even if they shy away from much undewater combat, I hope there are underwater areas throughout Heart of Thorns just for the exploration and rightness of it.

So Trahearne was actually Evil?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

It’d make complete sense.

Trahearne, practitioner of the dark arts, has spent a great deal of time obsessing about and studying the Dragons. I can see him being corrupted, in spite of the Pale Tree’s protection, because he looked too long into dark things in hopes of fighting them.

Kinda like the fall of Saruman.

Belliegerence and Vulgar Language

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Posted by: Gibson.4036

Gibson.4036

Ran across a character named, “Yesimataco” standing around in Malchor’s Leap. The name made me smile, so I asked, “Are you a taco?” as a way okittennowledging the name.

He didn’t respond, but the player standing next to him said, “go away”. I apologized, letting her know I was just enjoying the name, but she didn’t reply. Guess she was just having a bad day.

Please delete

in Bugs: Game, Forum, Website

Posted by: Gibson.4036

Gibson.4036

Nevermind

/howevermanyCharr

(edited by Gibson.4036)

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

TBH, I logged in, and pretty much all that I am encountering are NPCs.

On a Wednesday afternoon.

Super Adventure Box [merged]

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Posted by: Gibson.4036

Gibson.4036

He never said he speaks for everybody. He did say a lot of people are bothered by this year’s April Fools, which is obviously true, considering the huge forum outcry. Or are you going to pretend the massive amount of posts complaining never happened?

It’s always a little hard to tell. A small number of players making repeated posts, combined with people arguing with them, can look like a much bigger protest than it actually is.

Has anyone bothered to go through and tally unique usernames complaining and defending to see which side is actually larger?

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

Please merge this thread.

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

If history is any lesson, even if there was a toggle-off ability, people would still be complaining about the insensitivity of childhood airplane arms in conjunction with the recent crash.

People like to get worked up and protest.

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

In fact, more people die due to car crashes than plane crashes every year, by idk… 100 fold maybe more?

According to the Aircraft Crashes Record Office, and not including 2001 due to the 9/11 attacks, Aircraft fatalities top out at 1,582 in one between 1999 and 2013.

Over the same time, motor vehicle deaths top out at 43,510 in one year in the United States alone.

Profession specific exclusive headgear

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

I prefer more freedom over more restrictions. Any new models should be as widely available as possible, so we can get maximum use from them.

I don’t understand the value added to the game by restricting some armor to specific professions.

There is something wrong here

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Posted by: Gibson.4036

Gibson.4036

There’re a lot more things than sigils that are cheaper to buy off the TP than craft.

A lot of the time it’s better to sell the component materials and just buy the item.

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

SAB is not coming back at this time why can’t people understand those 5 simple words.

Perhaps the release of SAB themed items in BLTChests has muddied the waters a bit?

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

this amount of negative posts is proof that this “joke” was out of order at the first place. Its very stupid move by ANET.

If negative posts were proof that something was a bad idea, there’d be an awful lot of stuff that would need to be removed from the game.

Guild Wars 2 April fools 2015 [merged]

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Gibson.4036

Hey guys. So I just want to group my thoughts here as a game designer myself and if you want to post your opinions please do. Just remember this is my opinion from my personal perspective.

Which is it, just your personal opinion, or an expert opinion due to your experience as a game designer? You seem to want it both ways.

If someone comes home from working all day just to enjoy the game from a Role-Playing perspective they cannot do that because of this mechanic.

If someone starts a drinking game based on April Fools forum outrage, “comes home from working all day” should definitely be on the list of things that make you drink. I love how this idea of the work-weary laborer trudging home to her much deserved reward of some GW2 time is being liberally sprinkled throughout the QQ to increase the horror of ArenaNet changing our gameplay in such a dastardly manner.

It takes away from their immersion, which is a major part of the game experience for those players. It is never okay to hinder or deny an entire group of players from enjoying the game the way they want to, even if they are in the minority!

Now to the second topic. While the joke may have been completely innocent, ArenaNet should have looked into public events and changed what they were doing or had nothing at all.

It’s a stretch to link these two things. This is clearly a reference to kids playing airplane, the beta bug, and old WW2 newsreels. Other than “airplane” there’s no connection to the recent crash.

(edited by Gibson.4036)

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

ArenaNet, please don’t let the forum complaints make you shy away from your traditional pranks in the future. So many look forward to seeing what you will do each year. Please keep it up! And thanks for the effort that went into this.

Guild Wars 2 April fools 2015 [merged]

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Posted by: Gibson.4036

Gibson.4036

ArenaNet, please give me a command to toggle all the April Fool’s forum QQ off. It’s littering the forums.

Thanks!

Belliegerence and Vulgar Language

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Posted by: Gibson.4036

Gibson.4036

I was suprised to read the OP’s take on the general atmosphere in the game. In my experience, GW2 is one of the cleaner, friendlier communities.

Not to say that I never see vulgar chat. The vast majority of it, though, comes across as teenage boys trying to seem mature (ironically) with drug references or sexual chat. All of which I report and then ignore.

Almost all of the vulgar or religious themed names I’ve reported seem to be about someone thinking they are being clever and funny, rather than promoting hate.

The megaserver tries to lump us together with our home server, right? Could this be why some people have a very different experience with chat? I know my server, before megaserver, seemed skewed toward a more helpful, friendly community.

Should we see Progress too?

in Living World

Posted by: Gibson.4036

Gibson.4036

I’m guessing from the color dialogue with Gnashblade in LA we’ll see it rebuilt in the not to distant future.

Shadow of the Dragon fight's hitboxes

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Posted by: Gibson.4036

Gibson.4036

Just did this fight for the first time. Was on Guardian, and thought I was just being dumb when I couldn’t damage him with great sword. Thought there must be some mechanic I was missing. Finished the fight with scepter.

(edited by Gibson.4036)

Art Direction

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

I’ve stopped just to look at the scenery in several places in the new zones. Parts of Dry Top are beautiful when you get up high and see spires of rock fading into the distance. Just last night I stopped to take on the canyons of the far Silverwastes by moonlight.

Is it possible the OP just doesn’t have settings high enough to appreciate the textures in the rock walls and atmosphere of the zones?

Racial storytelling is GOOD, Collin.

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

Wouldn’t a branching, open-ended story quickly get to the point where it would be overwhelming for future development?

I’m just imagining, if every chapter so far had a decision moment where you could make a binary choice. For it to be meaningful, the writers need to then keep in mind all of those choices down the road to try and create further story options that don’t invalidate the choices you’ve already made. At this point, that would be a huge amount of things to take into account.

Did you choose to save an individual over a village earlier? Did you decide Skrit were a sub-race to ignore, or still sentient creatures worth saving? Did you choose to proceed with potentially dangerous research against Zojja’s advice or did you follow the safer route at the expense of discovering something amazing? Are you prejudice against all Sylvari, or did you argue against treating them all as dragon minions waiting to manifest? Did you secretly take out Trahearne and dump his body somewhere in the Jungle or did you leave him to plague our future stories with his monotone delivery?

Just imagine trying to keep writing stories for the game that keep in mind so many past choices.

Not that it wouldn’t be awesome. I just don’t see how it would be practical.

[Suggestion] Race Reroll Token

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Posted by: Gibson.4036

Gibson.4036

Just don’t make that sylvari a medium armor class, ’cause everything is pillowcases.

I know what you mean, but if you can handle PvP at all, I recommend doing the Glorious Reward Track for the Glorious Brigandine. It stays trim on Sylvari, and has no trenchcoat, skirt, or other butt-cape so you can choose a nice-fitting pair of pants to pair with it and still be able to see them.

[Suggestion] Race Reroll Token

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Posted by: Gibson.4036

Gibson.4036

Can someone provide a link to an official statement that race is “hard coded” into the game (what exactly is the threshold between “hard” and “soft” coding?) and therefore creating a race change contract would be inordinately difficult?

I'm... probably right, but...

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

It’s a stress test with a small amount of players. That means they need to keep the population concentrated or there wouldn’t be enough load to stress anything.

Whats the reasoning behind ascended

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Posted by: Gibson.4036

Gibson.4036

Personally I don’t see a “I earned this” from ascended gear, because you can just buy the emblem, and the two pieces and easily make the crystal. And for the most part 500 crafting isn’t that hard, as you can buy that too.

I don’t think it’s supposed to be an “I earned this reward”. It’s supposed to be something that keeps a portion of the population either in game, grinding out gold, or opening their wallets for gem→gold conversion.

Whats the reasoning behind ascended

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Posted by: Gibson.4036

Gibson.4036

If you could sell Ascended gear, it would end up like most of the rest of crafting, where you can buy the item cheaper than the cost of the materials required to make it.

Not that I’d complain, but it would defeat ArenaNet’s purpose which was to stretch out the difficulty of getting to BiS gear. It’s there for the portion of the population that need a BiS pursuit to motivate their play.

Fastest way to level nowadays

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Posted by: Gibson.4036

Gibson.4036

I really recommend leveling a character tradintonally as that’s where 90% of the content is.

Of course, you can do it on a level 80 character as well, and it’s only a little bit easier than doing it at level.

Sodapoppin and his impact good or bad?

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Posted by: Gibson.4036

Gibson.4036

I heard ArenaNet made a personal call to him to let him know they are turning SAB back on in his honor.

So, yeah, overall impact good.

Have to buy HoT to create a Revenant?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

Gliders in WvW could be

so

amazing.

Heart of thorn so little content?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

Well, since the expansion is going to be the gate for all future living story content, you can look at it as not only paying for what you get day one of HoT launch, but everything that will be added between then and the next paid expansion.

If it helps.

Next Game Build: Update

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Posted by: Gibson.4036

Gibson.4036

Sort of sad about removing WvW for map completion.

I agree. I thought I had a real chance of getting my wife to try WvW when she gets close to world complete.

Ah well.

Star of Gratitude alternative acquisition

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Posted by: Gibson.4036

Gibson.4036

I rather Mawdrey gets an alternative.

Its too grindy.

I’d be happy with it if I foxfire clusters had a spot in the materials tab, geodes in the wallet, and I could get the mists thingamabob without doing Fractals.

Heart of thorn so little content?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

A week per specialization reveal doesn’t necessarily mean there’s an entire week’s worth of information to post about each one. Just that the reveals will be spaced out one per week.

Is this pre order site a hoax or real?

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

You might want to remove the link from your OP. Pretty sure linking gold-sellers in the forum is a no-no.

so... when can we expect this?! :D

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

When they’re done.™

Tome of Knowledge and the Revenant

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

The people doing this are generally the first who complain that there is nothing else to do.

Couldn’t be further from the truth for me. I’m a pretty casual player, and have plenty of things left to do in this game.

I’ll be insta-level-80 on my Revenant because I can’t stand all of the silly gating along the way, especially with traits. Traits make a big difference in how professions play, and I’d rather enjoy the journey on a fully functioning profession rather than one that only has a couple of tools in his toolbox for most of the leveling process.

I’m a “get the chores done first, then play” kinda person.

I can see why someone would want to level the long way. I don’t think that idea is what is causing all the negative response to the OP. It’s the idea that he wants to force it on everyone else that makes people a little cranky.

Tome of Knowledge and the Revenant

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Posted by: Gibson.4036

Gibson.4036

From what we’ve seen of the Wyvern, the problem isn’t going to be people knowing or not knowing their profession, the problem is going to be people blindly spamming CC rather than coordinating spikes. How long will it honestly take for an instant-level 80 Revenant to identify which of their skills are CC?

Will it really take the entire process of getting to 80?

Sounds like the OP and the person who designed the NPE are birds of a feather.

(edited by Gibson.4036)

Tome of Knowledge and the Revenant

in Guild Wars 2: Heart of Thorns

Posted by: Gibson.4036

Gibson.4036

Wait a minute.

We watched a dev kill things in the new zone on a Revenant with only half the profession accessible….

…and blindfolded.

And you think some insta-level 80 Revs are going to ruin your play?

Next Game Build: Update

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Posted by: Gibson.4036

Gibson.4036

There is a big difference between internal due dates and promise dates. The former has a tendency to be wrong, and the latter needs to always be right.

Exactly, yes.

But it’s naive for people to swallow “it’ll be done when it’s done” and think ArenaNet really has no time frame for when it will be done. They just aren’t sharing with us, which is perfectly understandable.