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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Kpop, I wanted to say I’ve been having success with the build here! It’s also fun. I’ve still running sig of might because in emerald tier I’m not seeing class stacking but it’s so useful dealing with DH. I did start running your newest build (did not try yet) http://en.gw2skills.net/editor/?vJAQNAR3enMdAdhgVhAmhAElilqA7d02antIFgGQAQpHE7iBA-TpBFQBE4IAwgLAw92fAAHEgG8AACYZAA

Would you suggest surging rune or scrapper rune in emerald tier, I feel the damage from surging may be valuable because people aren’t good enough yet?

Also overall- would you say macebow is stronger in solo queue/low tiers? I alternate between both with good success, but I find your build has more sustain.

I think scrapper runes are still very strong with this build. I would probably go scrapper in all tiers at this point. The supplemental toughness is great. Go leadership runes if facing a super condition team.

I think both builds have their place. If you need to be the bunkier spec on your team, I would role condition build. If you have the ability to be the damage/ roamer, I like the dps build. Ultimately in coordinated team play, the condi spec is more forgiving and will last longer on a node versus rev and scrapper, which are two meta builds.

Glad you like the build. It does have surprising survivability for a damage build.

K Pop
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LF build uses Shield for OW Low Lvl Fractals

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I believe for fractals you can run any spec you want.
I run a berserker thief with shortbow dagger pistol and do fine.
Just load up a build you like and have at it.
What is more important in fractals is just making sure you understand the mechanics more so than the builds.

This is a meta build so…

Meta fractals is staff thief. Much better damage, much more evade.
The point is run what makes you happy.

K Pop
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LF build uses Shield for OW Low Lvl Fractals

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I believe for fractals you can run any spec you want.
I run a berserker thief with shortbow dagger pistol and do fine.
Just load up a build you like and have at it.
What is more important in fractals is just making sure you understand the mechanics more so than the builds.

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Next elite spec rule

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

A long time ago, trait lines were tied to stat points. This was their way of balancing the traits with the builds.
Every class had one trait line that was tied to a specific profession mechanic, i.e. steal recharge reduction, burst recharge, etc.
Then when elite specs were introduced, I thought they would make it only be able to replace the profession mechanic tree. I.e., discipline for example, or trickery, soul reaping, etc.
Instead they opted for stacking tree lines. So there is a big reason to believe that elite specializations will be stackable. Like how they are now.

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Game Crashes Problem after the patch

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

You mean these?

  • Crash <—*
    Assertion: (m_sphereRadius + TOLERANCE >= m_boxExtent.x) || (m_sphereRadius + TOLERANCE >= m_boxExtent.y) || (m_sphereRadius + TOLERANCE >= m_boxExtent.z)
    File: ..\..\..\Engine\Gr\GrBound.cpp(94)
    App: Gw2-64.exe
    Pid: 7180
    Cmdline:
    BaseAddr: 000000013F8E0000
    ProgramId: 101
    Build: 65462
    When: 2016-08-13T07:38:12Z 2016-08-13T03:38:12-04:00
    Uptime: 0 days 3:18:22
    Flags: 0
    —————————————————————————————————————————
K Pop
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Next elite spec rule

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Probably a thread on this already, but it needs to be said.
When the next specialization comes out, you only should be allowed to pick one specialization.

Please don’t make my build: defense-berserker-passivist.
Make me choose between the two.

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Team Names...

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

think its random pull from a list they created. just added to obfuscate whether u are playing w/ or against an actual premade/guild team.

as w/ all things anet pvp, pushing teams and making it harder to play solo is part of the goal.

remember win u could right-click a player name and see if they were in a party or not. then the dev strolled in here, casually axed “how’d u guys kno u were playing a premade”, peepio says “right click”. next patch? right click to check teams was gone. sly sly dev

Yeah that was a pretty sketchy nerf they did.

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Team Names...

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I imagine there is an algorithm. Would be nice to know. Some of the names are funny.

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PvP 4th season

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Current iteration of my build. Wanted quickness for cleave, wanted dead or alive to be cheese. I bounce between scrapper runes and surging runes. http://gw2skills.net/editor/?vJAQNAR3enMdAdhgVhAmhAElilqA7d02antIFgGQAQpHE7iBA-TpBFQBE4IAwgLAw92fAAHEgG8AACYZAA
Currently I am at 46/87 wins/total. So I had a reasonable streak in there currently t1 ruby. But solo que is very punishing at 50%. Most effective to que with 1-2 people.

Balance stance really evened out the build. I was big on sig of might, but with class stacking, it was still giving me some issues from the dazes. So give up surprise rev ganks with unblockables so ensure I could do a little more reliable dps. Oh and the swiftness is huge. Plus I have always loved Heightened focus. It is kinda sub par but one of our best traits.

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(edited by Interpret Interrupt.3824)

Warriors' Shield is Underwhelming

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

The CDs for warrior shield are where I wanted then for the last few years. Just make the block actually block combo fields and I will be perfectly happy.

K Pop
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Warrior Bug list (UPDATED)

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I have had some issue with burst skills going off after I use one and then switch weapons could just be me. That and king of fires is bugged.

Here i thought it was my keys broken but others experiencing it too.

Had the same issue and figured out the cause and how to recreate it, made a post a while back,

https://forum-en.gw2archive.eu/forum/support/bugs/BUG-Warrior-Burst-Casting-By-Itself/first#post6279561

Thank you for this. Hoping it gets fixed soon. So I can stop wasting bursts.

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[BUG] Warrior Burst Casting By Itself

in Bugs: Game, Forum, Website

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I am so glad you figured this out. It was driving me crazy. I suppose when I double tab to create the skill priority, it was causing some issue. Basically emulates holding it down.

K Pop
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Game Crashes Problem after the patch

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

What’s the top of your crash report look like? It starts with something like:
—> Crash <—
Assertion: index < m_count
File: p:\code\gw2\game\content\CnUtil.h(99)

I cannot find this file location. Where can I find the crash files to submit?
What is happening to me is in matches, the game will just freeze up. I can walk around, but all the skills go in que instead of activating and all players just keep walking in their original directions. Almost feels like someone is pulling out the ethernet cable.

Close gw2, reopen and rejoin the match. But of course all players will rally and it takes like 30 seconds.

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Kratoast's Vanilla 1v1 Tournament

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

So what are the rules on build/class/ trait swapping and such?
Is it best of three? Double elimination?
Legacy of foefire mid node?
Boundaries of kiting?
Life force starting percentage?
Distance of starting competitors?
Downstate is a victory or stomping?

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[NA] - 1v1 Non-Hot Tournament

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Adrenal health is good because of the berzerker line, not because of the trait itself. Having to choose between the only viable heal skill or one of the mandatory trait lines is quite a steep cost.
Considering similar limitations are not placed on other classes.

If you want to make it fair, why not just disallow all traits period?

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Season 4 Ranked Matchmaking Change

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Not going to lie matchmaking is pretty grindy at the moment.
But I would play with the most terrible matchmaking if they could somehow implement no class stacking in the ranked matchup.
I would deal with perma downstate all day knowing that there is no stacking.

If you implement such a rule for your highest level of play and do not carry it down to your “casual/lower levels” how do you expect players to enjoy the game the same way?

K Pop
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Warrior Bug list (UPDATED)

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Now we are getting somewhere. It seems like the skill is using itself. And it has gotten me killed plenty of times.
I am trying to run away so I cast arc divider and swap to shield set to use shield block. And my warrior turns around with a decapitate, basically sealing my fate.

I thought it was my mouse, but now we have a couple people confirming this. Maybe we can get to the bottom of the source?
What weapons were you guys using?
I was axe shield greatsword at the time and it seems to work in both orders. It will auto fire a decapitate or a arc divider.

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Fix Endure Pain

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

It is most likely the revenant daggers. Because the dagger charges do not miss if they do not hit with the attack, you will always take 6 charges worth of life steal. Can’t block them either.

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[NA] - 1v1 Non-Hot Tournament

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Non-HOT tourney, ready to dust off stances. Let’s go.
Actually I feel like non-hot balance favors warrior a lot at the present.

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vs Dragonhunters

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

They key to beating the DH is to interrupt the leaping heal skill. Unfortunately that is easier said than done.

K Pop
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Warrior Bug list (UPDATED)

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

By double burst do you mean that when you swap the next burst skill goes on full cooldown as if you used it, but you did not?

No. The skill is actually used without me pressing it. Seems like it was automatically used. I have not been able to replicate on the golems, only seems to happen in live games.

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(edited by Interpret Interrupt.3824)

Warrior Bug list (UPDATED)

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Does anyone experience this?

While in berzerker mode, say I use the f1 skill then swap weapons with sigil procs.
Now I am at 10 adrenaline again and the game seems to automatically use my f1 again. At first I thought I was button mashing, so I tried using a different skill after swapping, but it continued to happen.
I am not sure how to describe this bug, other then double burst skill activation. It is like it thinks f1 is in a que to activate and fires it once I reach 10 adrenaline again.

K Pop
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So how do I get good?

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I am glad to see someone ask this question. The best way to get better at the team fight is to first understand that all damage and such does not always have to go onto the target called. This is a big misnomer. For example if the target is blocking or dodging, invuln, etc you are wasting resources.

2) understand you class, your build, and your role. Learn how to use it in conjunction with your other 4 teammates. For example, you are playing a scrapper, use your combo fields to your teams advantage and not just your advantage.
Playing a druid, splash water fields on teammates and not just yourself. etc etc

3) learn how to disengage. Killing your teams target is meaningless if you get yourself killed in the process. Sometimes you need to withdraw some damage, because the team is putting counter damage. Or leave a fight because it will cost you more resources than you will win.

4) learn how to peel. This means learn how to redirect damage from the called target to other targets that are damaging your teammate. Typically this is stuns, snares, boons, etc. Huge tactic for keeping your guy alive longer than theirs.
5) Mini map awareness. You don’t want to be the guy rotating to a 1v1 that is already over. You could be somewhere else.

6) Anticipate enemy movement. If you know where they will be, you will know where to be yourself.

7) learn to play defensively. Your build should not just be about rotating through the skills. Each skill has a purpose, and most of the time they can be used offensively or defensively. For example, I can use endure pain or berzerker stance so I can apply more damage to my target. This would be an offensive application. Defensively, I could use them to save my life as well when under attack. Same skills different uses.

8) Only 1 person needs to stand on a node to control it. Do not put yourself in unnecessary damage. Healing is limited.

K Pop
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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Now I think I will run this variant. http://gw2skills.net/editor/?vJAQNAR3enMdAdhgVhA2dAElilqA7d02antK9gYXOApA0ACAA-TpBFABM8AAA4gAkwRAoqyANcBAaf/BA
I will take my loss to revenant because at this skill level they abuse staff so much. So I will take my extra damage from zerker amulet and supplement it with dead or alive. I think it comes out to about 15% more damage average give or take when just comparing amulets. And bigger crits obviously so fury is more effective.

@Elegie- I use a different rune set ever day practically. They are not set in stone. Yesterday was scrapper runes. Wednesday was strength runes. Tuesday surging, Monday pack, & Sunday Vamp. I am trying them all to see which 4th and 6th bonuses really turn my fights.

I’d be interested in your opinion on all these, once you’ve tested enough, if you don’t mind.

I found that swiftness is very valuable without strength line reducing my gap closers.
Vamp- not as effective without many necros and engineers creating clutter
Strength- static +5% damage is nice but felt lacking in utility.
Surging- It was an interesting gimmick. Works against in close matchups. no real effect on druids and guards.
Pack- popular choice with swiftness. 13sec/30sec is pretty good.
Centaur- I didn’t like using my heal that much to make it work
Leadership- Probably slightly more effective than pack, if you don’t mind the reduced damage.
Daredevil- I still like this one alot. If only energy sigil was still good, I would use this all the time.
Scrapper- very safe choice you cannot go wrong with. Gives that about 7% mitigation in melee range.

At the end of the day, I would go pack, scrapper, or leadership with this build depending on if you like the teamfights or the side nodes more.

@k pop exactly that’s why you have a watch their icons landing one cc at the right time with enough pressure , which mace shield/ gs provides, is a garanteed kill. They might to leap of faith back and forth but you are a pretty good chance of winning if you just focus on their icon/ defensive skills

I have bad habits from gw1 of fielding, i.e. watching players and facing directions instead of watching status bars since I was monking back then. I do miss many aegis applications because I am looking at the person with all of the visual noise.
I am just being lazy though nowadays. I need to actually pick up the guard build and run it so I see the windows. Just not sure if I want to put in the mandatory effort yet.

@ op

Your build aint new

Thank you sir. I will make sure to delete the line that is clearly not in the post that says the build is new or I made it from scratch. I am pretty sure I was just explaining my transition to the build.

K Pop
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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Its the spreading of the blocks. Honestly aegis is a gimmick. So unblockable is my counter gimmick. They have a skill that generate random blocks every so many seconds. Much skill my aegis came off cd.
GW2 is which gimmick is better.

K Pop
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Season 4 Ranked Matchmaking Change

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

How is that possible that we could come full circle? The devs declare something is not working well enough and go away from it with totally different matchmaking and then come back to it? WTF? This is just going to punish higher mmr solo, duo, and trio players by forcing them to group with much worse players to make teams even out MMR wise. Can we even get an actual pvp dev, not the forum pr flack, to explain why this is more fair and better then what we had in season 2 and 3? And why the better players experience should be degraded to prop up the performance of worse players in leagues which are supposed to be about skill and prestige? This is a joke.

The thing is, why should high MMR players get easy matches (getting the best teammates and all that)? They are supposedly great by the virtue of their skills and yet get the easiest matches all things being equal. You do not prove you are skillful by getting easy matches.

What merit do you have to triumph when you get optimal conditions more often than not? If you are that good and can carry that much why should you care who you are paired with? Others will have to face similar opposition if they soloq. Nobody should expect to have a free ride to legendary just because of a rating that basically has next to no value. If your rating mean anything show it by carrying better than others can instead of expecting your MMR to do all the job for you.

I’m sorry but I can’t be bothered having any pity for the pvp MMR elite the way the previous seasons were engineering self-fulfilling prophecies.

I can only explain this in analogous terms. Suppose your team has the best goalkeeper in the world. Your offense could be terrible and defense just as bad. But your goalie keeps every game manageable. Now let’s flip the script. Say you have the best striker in the game, but the rest of your team can’t get the striker the ball.
By this logic, the striker should carry the team and they never lose because he is the best in the game right? But we all know that is not how it actually works.

The point of my story is that certain positions/roles have a greater ability to carry in gw2 pvp. Bunkers & bruiser can make up for poor dps play. It is not so often that works the other way around. Just like if you have a terrible healer but the best dps, your group will wipe.

So no not every “elite” player can carry because the role they play does not allow for that level of “carry”.

K Pop
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Season 4 Ranked Matchmaking Change

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

So we are going back to the every match is hard system, but without the -3 to +3 spread.
This does not sound like it will be any fun. Just work.

K Pop
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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

@Elegie- I use a different rune set ever day practically. They are not set in stone. Yesterday was scrapper runes. Wednesday was strength runes. Tuesday surging, Monday pack, & Sunday Vamp. I am trying them all to see which 4th and 6th bonuses really turn my fights.
Nice to see a signet of rage build though!

@Furajir- if there was a great axe in this game, I would rock it instantly.

The build is losing some potency against DH. I think I can beat a node assaulting DH, but a node defending DH is a different story. Preset traps are no joke.

K Pop
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Request: Change how off-season ranked works

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Off-Season Ranked Arena

Ranked Arena will now be enabled when league seasons are not active.
League achievements will not progress during the off-season.
Matchmaking rules are configured so that teams are intended to have even odds of victory. This matches the behavior of Unranked Arena and Ranked Arena before leagues.
Map selection is unchanged.

How can you have an equal chance of winning unless both teams have similar skill level?

K Pop
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Request: Change how off-season ranked works

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

There is a red post with the patch notes. Ranked offseason should be equal distribution. Now I don’t know how they account for parties, but all solo matches I have fought have been relatively even. Or players of inflated rank so the game thinks it is even.

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is anyone else tired of using the Greatsword?

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Short answer, No.
Long answer, it feels like an extension of my arm at this point and everything is so comfortable. I have a feel for the cooldowns and the travel distances.

K Pop
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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I won’t fight you guys over build origins.
@Warlord- I definitely would not have run this season 1 or season 2 because demolisher amulet did not come out until season 3 (April 19th update).
Yeah I ran rampage great axe season 1&2 because I found it to be the most effective tactic at the time. Now this variant is most effective for me.
No need to flaunt ranks about it or anything.
@Spartacus- the rune choice is for cleave and cleave defense. I will not run leadership because of the power lost. And pack I really do not need in this build. Normally I would vamp, but this seemed like a cool set.

My purpose is to help the general warrior community. This information was not listed up here, so I wanted it visible to warriors who may be looking for something to run.

K Pop
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Warrior Bug list (UPDATED)

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Decapitate if it kills an enemy does not produce a shockwave. If it does not kill the target, then it makes a shockwave.

K Pop
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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

:/ Standard gs+axe/shield build. Was expecting something more “axe” related with the build name….offhand….double axe….axe mastery….axe as ur main dps…..ETCCCC. Standard build, not gonna critique its been done.

The point is to run things that work. It is shown that offhand axe is sub par to a shield.
This is the berzerker form of the “standard” build. I am pretty sure no one was running signet of might with this build. Correct me if I am wrong.

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Request: Change how off-season ranked works

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Ranked offseason places each team to have an equal chance of winning. So the teams are as closely matched as we have seen in any matchmaking algorithm since season 1, 50% rules.

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Warrior Bug list (UPDATED)

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

That looks like a latency thing. The rush hit box is not that big, and the warrior clearly stopped at your old radius. If he did not target anything, it would have passed you. If you he retargeted, then I could see that happening.

K Pop
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K pop's great axe berzerker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Hey Guys,

I have not been around as much, but I wanted to let people know I am still operating in the shadows. This new update has brought me a lot of joy and sort of reinvigorated me into playing some more gw2.
Most of you know that I usually run a triple stance (endure, berserker, frenzy) rampage great axe build with berzerker amulet. This power warrior (str/def/disc) has always been my favorite, because I just like the raw numbers of the gs and the axe auto attack. However, it has some specific counters in mainly revenant (sword staff), scrapper (hammer), and some poor matchups in condition chrono and druid sometimes. This was pre patch, so post patch I ran into issues with the new blocking revamped DH and revenant still.

So this left me desiring a new build to play with. Condition berzerker (mace/lb) is sufficient, but not really my style, and it lacks down body cleave. Carrion gs/mace was also entertaining, but the build was designed to work in specific matchups and did not feel overall optimized.

So I went back to the drawing board looking for a power build to fight current strong builds that had the high blocking uptime. After much thought, I decided to go away from the strength line for the berzerker line. I have been arguing for the longest time against the change as I could not see myself using gs without strength, but berzerker just offers too much opportunity in headbutt alone. Rampage was great, is great, but I still could not get the revenant consistently.

Now insert berzerker line. This allows for several changes from the normal build.
BTW, here is my normal build for those interested.
http://gw2skills.net/editor/?vJAQNAR3ejMdQXIWFCuhApIGICK9Lm+pAPhXYFsAICGAA-TpBFwANuAAMeAA62fgwRAoaZAAHEAA

Berzerker line sort of requires you first to run cleasing ire and burst mastery. I was ok versus condi spike, but now I am much better versus condi spike. I chose smash brawler, blood reaction, and eternal champion as my berzerker traits. I wanted to ensure that I was getting my power damage across still, and it seemed like it was lacking more with dead or alive. Plus I am used to surviving without the heal so it was ok. Without last stand, eternal champion is sort of mandatory.
I tried this build with only the trait changes above and ran into the simple issue, I needed to build up into rage and I could not trade enough hits with frenzy and berzerker amulet. So I opted for the usual shattering blow. It helped but the issue was the playstyle of the amulet and the build did not match.
Insert demolisher amulet. Now we are in business. Toughness. We needed toughness in order for rage mode to work, That’s it. Same 19k hp.
Now the last step of the build, this I think is the key. Signet of might. I am a believer. Same cd kittentering blow. Much more effective versus revenants and guardians. Suddenly, their heals become much less effective. So here is my final result, minus runes. I think runes are personal preference. I will include the set I am running, but you may disagree with my choices.
Usually when I make build changes, I iterate things, so this may tweak more before the season. But I foresee this build being a strong counter to revenant without condi pressure. So that makes it a threat to other meta builds as well. Everyone is built to fight condi atm. Power damage will stick better.

Berzerker great axe demolisher-
http://gw2skills.net/editor/?vJAQNAR3enMdAdhgVhA2dAElilqA7d0mantIFgGQAQpHE7yBA-TpBFQBE4IAEwyAM4BA4u9HAwBBoBXAAA

Feel free to copy the build, critique it, or come up with improvements. I have not yet fought someone using my build, so I am not sure how it handles in the mirror match. It is definitely better of the two in the condi warrior 1v1.

Updated iteration of the build. Balance stance and heightened focus are the key changes. http://gw2skills.net/editor/?vJAQNAR3enMdAdhgVhAmhAElilqA7d02antIFgGQAQpHE7iBA-TpBFQBE4IAwgLAw92fAAHEgG8AACYZAA

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(edited by Interpret Interrupt.3824)

PvP: This season has been a lie

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Power warrior still works. People just struggle playing it. Used the same build all 3 legendary seasons.
In this meta it is inferior to the berzerker build.
1v1 the power build should beat the berzerker build.

I am not understanding this, by power you mean the old rampage build right? If so, what happens after you use your rampage? That’s 3 min of you dodging fights?

Naw I actually don’t rampage that often. It is a problem of mine because I always feel like I don’t need it.

The point is, just like every other season, I played the same old rampage build and had great success as illustrated by the win rate.
Sure the build may be suboptimal in the condi meta, but it is far from useless and brings pressure most people don’t expect/ do not mitigate well.

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(edited by Interpret Interrupt.3824)

PvP: This season has been a lie

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Power warrior still works. People just struggle playing it. Used the same build all 3 legendary seasons.
In this meta it is inferior to the berzerker build.
1v1 the power build should beat the berzerker build.

Attachments:

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[Vid] Obindo Warrior WvW Roaming

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

So much opinion in this thread and not enough facts…
The warrior race is declining.

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Condi warrior practice

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Well, with the word “multiclassler” I actually was reffering to real multiclasslers like Drazeh, Frae, Texbi etc, who reroll for their team whatever they need. I wasn’t reffering to any soloq hero who tries out warrior for 2 hours.

Yeah there are several meta builds that are multiclasser friendly. I wish the game required more dedication to you class in such that teams were different because its what you played.
I have played the condition build for 2 days now and it is pretty low floor. I can see that pretty easily. I am working on raising my ceiling though as I haven’t played mace or berzerker in forever, and I can clearly see my room for improvement just from needing more repetition.

To the top!

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Condi warrior practice

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I am loving this arc divider condition build. Quite the twist on something I enjoy playing.

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Arc Divider needs more telegraph

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Everytime I go into WvW I see the major skill gap. Maybe I need to find these t1 servers because I am always skeptical on non-PvP main players. But I have been proven wrong before.

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took a 5 month break, hows the balance

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

You’ll have whiners still complaining about balance even though the meta has included more classes than ever before. Warrior is looking much better now than 5 months ago, especially if you go conditions.

Inclusion is not balance. This game is still way overtuned in many combat mechanics. Passives, boons, conditions, low cd high damage skills, minimal tells.
It is a big mess that has found a way to include each class in some form or fashion. But far far far from balanced.

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Arc Divider needs more telegraph

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

So I ran into Tarcis and he was running carrion arc divider. And I definitely dodged 4 of 5 arc dividers. So you can predict the crap out of them.
Or see the tell, the wind the sword up a little bit before the strike.

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Need help with my warrior

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Power warrior will beat condition warrior in a 1v1 because it applies more dps. Condi warrior has better spike burst. However, in the current meta, condi warrior has an easier time vs other meta specs than a power warrior.

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Condi warrior practice

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Thank you to the guys who pm me.

my dog mastered condition warrior within 1h. why do you need help to learn rotations and tricks etc ? There isn’t anything new and especally as warrior main those builds are super easy to master – and yea I indeed mean “master”. Even as non warrior main it’s super easy to reroll and you barely notice any difference between a multiclassler and a I only can play warrior guy

Asks for help, gets a post about why you don’t need help. Why does it bother you that I want some help? Some things are better taught in my opinion. Especially since I am behind the curve right now with practice.

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Need help with my warrior

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Condition damage works better with the berzerker spec. Like a long bow and a mace shield combination.
As stated above power vanilla warrior is better than power berzerker warrior.

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[suggestion] Adrenal Health

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

The aftercast on it prevents any movement advantage.

Back to the original topic, I felt like berzerker bursts should be turned 2 bars instead of 3. Probably the easiest tweak since it affects so many traits simultaneously.
Directly changing AH would ruin vanilla warrior too much. The buff I get from AH is average.

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Condi warrior practice

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Alright guys, I am supposed to learn condi warrior. I am looking for some people to help me with that. Tips, tricks, playstyle, rotations, etc.
Not just on the forums. Some in game stuff as well.

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