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Eviscerate does 17 damage

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Some of the damage reduction are being added rather than multiplied, obviously.
Anet should definitely look into this. Probably as some of the ppl suspected, rite of the great dwarf is the culprit.

That seems to be my conclusion as well. Considering changing thread title for the new focus. This is a rev issue, not necessarily an ele issue.

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A day in the Life of a warrior

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Jesus that off-point fighting on the first screen wtf…WHY ARE THEY ALL THERE?!

Most likely a push or a retreat.

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Eviscerate undodgable

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Finally have the screenshot to back up my post. Elementalist OP
Eviscerate UP

Doesnt matter, it has higher coefficient than auto; auto would have done less dmg in that situation. Like double chop: 4 dmg. Doesn’t mean it does 4/17 of evis’ dmg every time.
Supposing u refer to the ‘auto more dmg than evis’ thesis

In the next second, chop does 39 damage. Maybe within the same second if I had quickness.
39 > 17 man. idk what else to say. You didn’t believe me, so I show you a picture of it happening. Now you still don’t believe me.

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Eviscerate does 17 damage

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Hot on my other account. Yes it is legendary warrior.
I was checking out f2p to help out some friends.

So it seems like the problem is additive damage reduction instead of multiplicative.
Is that bad design?
As it stands, all other classes have multiplied damage reduction. Rev would be the first with additive.

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Eviscerate does 17 damage

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Maybe a retribution rev had a passive great dwarf proc, that’s another 50% off incoming damage.

That could be a 0.6, 0.5 and 2 0.9 damage multipliers from protection, dwarf proc, frost aura and geomancer’s defense respectively for 0.243 total.

Another 0.5 multiplier if there was an illusionary defender and if their 5th was an engi with bulwark gyro it could be halved again.

Even assuming all that, 0.9×0.9×0.6x0.5×0.5×0.5x3273 is still ~198 damage.

For some reason, I think that damage reduction might stack additively, though. So 40% from protection, 10% from geomancer’s defense, maybe 10% from frost aura and then 50% from a dwarf proc could essentially make them immune to direct damage, with the damage number you got being the result of some wonky calculations if that happens.

See I am thinking that some trait is acting additive while the rest are multiplicative.
Probably another rev bug lol, but if there is something there, I want to figure this out.

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Eviscerate undodgable

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

https://forum-en.gw2archive.eu/forum/game/pvp/Eviscerate-does-17-damage/first#post6092291

Thread where I try to attempt calculating this 99% damage reduction. Got kind of close lol

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Eviscerate does 17 damage

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Weakness would not be a critical hit.
17 damage through dodge. OMG 1 stack of bleeding is stronger.

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(edited by Interpret Interrupt.3824)

Eviscerate does 17 damage

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Just FYI, the divisor in the damage done calculation is the armor, which would be 3038, not the toughness, which is 2150.

It still doesn’t even come close to the numbers in the log though.

How do you get 3038. I am getting 2888. what else am i missing there?
Updated calculation with 2888 armor.
EDIT: 3038 would include the trait. I was just counting base armor.

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(edited by Interpret Interrupt.3824)

Eviscerate does 17 damage

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

MOST IMPORTANT EDIT:
https://wiki.guildwars2.com/wiki/Versed_in_Stone
I believe the source of the issue here is this trait. Based off the numbers, the damage reduction appears to be additive instead of multiplicative.
Only reduction trait working in addition.
—————————————————————————————————-

http://metabattle.com/wiki/Build:Tempest_-_D/F_Auramancer

Between:
Clerics amulet +900 toughness
Stone Flesh (earth attune) +150 toughness
Hardy Conduit—> protection is 40% reduction and frost aura for 10% more
Geomancer’s Defense 10% reduction within 600 range
Frost Aura 10% damage reduction

This happened today. I had seen it in the past but I thought my eyes were fooling me. And now I have proof.
Kappa
Combat log please.

Eviscerate for 17 damage. And that is a critical hit.
I am berserker amulet warrior with 209% crit damage, 2375 power
Stick and Move +10% damage
I do not think I had berserker’s power buff

Let’s break this down. I will assume level 1 eviscerate although it may have been higher.
Eviscerate (2.0x) coefficient, axe damage average (857+1048)/2=952.5
Damage = (weapon damage * skill coefficient * power)/armor

So eviscerate level 1 should be
2.0 * 952.5 * 2375*(2.09 crit hit)/(2888 armor total=toughness with clerics and soldiers)
Should be 3273 damage.

Now let’s factor in traits.

3273 * 1.1(stick and move) / [ (1.075 Stone flesh)* 1.1(frost armor) * 1.1 (geomancer defense)*1.4(protection+hardy conduit)

New damage
1982 after traits.

However I did 17 damage.
That means damage mitigation was 99.2%
How is that even possible?
What am I missing? Bug? Other traits?
Maybe Warrior has loss the will to fight?

If it matters, there was also a revenant and a mesmer in the fight.

Calculation assuming a phantasmal defender is in the area.
Half of incoming damage is directed to defender.

Damage v2= 1982/ 2.0(defender)
Damage is:
991

Maybe there was a second defender from deja Vu. Do not remember if it is a defender or not.

Damage becomes
496.

Still doesn’t add up.
Their total team comp
Mes, rev, DH, ele, X I don;t remember.

Got to figure this out. Undisclosed damage mitigation NotLikeThis man.

EDIT: update number was not total armor. It is now total armor
EDIT2: Here is the build I was running for the number folks.
http://gw2skills.net/editor/?vJAQNAR3ejMdQXIWFCuhApIGICKLAigBAPhXYF0vY6nCA-TpBFwAAOCANeAAMuAAVLDQ4gAob/BA

Attachments:

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(edited by Interpret Interrupt.3824)

Eviscerate undodgable

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Finally have the screenshot to back up my post. Elementalist OP
Eviscerate UP

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Suddrring leap suggestion

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Warrior has always been a one trick pony. Just that one trick has changed over the years. From 100 blades sniping folks, to stunlocking folks, to stun 100 blading folks hammer gs, to hammer longbow shouting, to just rampage spam, to now whatever it is.

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A day in the Life of a warrior

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

What’s your build?

I run

Arms-2-2-2

Defense-2-1-1

beserker 1-1-1

Beserker amulet. I dont do as much damage as a power or discpline trait line but i prefer arms over the other 2 trait lines. Im using rifle and great sword.

Volly still does around 1,300 to 1,800 damage and depending on who the gun flame shot does between 6-9 k damage. I got between 10-14k on the power trait line but you have to be more careful using that trait.

Consider arms 2-1-2? middle two does nothing for you per say and the probability of stunned foes is higher with engineers around.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Good luck sir. you got this

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Is the stunmaster build somewhat viable?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Without strength line, GS is a weak weapon.

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To all the warrior haters...STOP

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Interpret Interrupt.3824

True I agree, also condi is Def better than power in this meta. But when it comes to power, we can go toe to toe with revs, our survavility is what’s lacking.

I cannot say I agree with this. It may actually be the source of my success. So many people are worried about condition damage that my power damage is easier to land.
In general I find it is easier to deal with 2 power dealers or 2 condition dealers, but 1 condi and 1 power is pretty tough balance to fight.

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Interpret Interrupt.3824

What I don’t like about the major intention of your post: YOU, YOU, YOU. No, it’s not me, that has to have to get his shi* straight, primarily YOU have to. My attitude: I don’t like to be carried and don’t like to carry someone. That doesn’t mean that I’m against teamwork (I love a great working team), but I’m against helping out more than I have to usually. And then it doesn’t matter to me, if you join with your daily class, warri or OP nec. If you need help all the time in situations, others can usually handle well alone (some time) – then you are doing something wrong.

Now…

1)I play what I like because a game is made for enjoyment.

You beg others to help you out – but on the other hand “You do what you like…”? Well, I play what’s best for the team. And if my class doesn’t fit well or if I’m going to make it really hard for my team if I stay on that class – then I switch to something more useful. That doesn’t mean: “Never play warri.”.

2) […] I worked my butt off to get here. Studied builds, learned animations, working on my bursting craft. I earned it just as much as you did, so no I will not reroll.

So did I. Played warri before and something else as well. Now Anet decided to nerf warri (too much), then I move on and don’t try to force it (“But I played warri all the time!!!”) and accept things I can’t change atm instead of crying about it.

3) […] ADAPT in game. Not every match is 5 meta battle builds vs 5 meta battle builds.

Right, if you can’t play the meta (or your build), it’s useless. But: Again the “YOU”. You also have to adapt, that there are a lot of situations, where warri (ele, mes, guard, so on) is a bad choice. Then, again, I don’t try to force it, but play something that is more useful (in that situation). That warris kinda often face enemy pairs, that suck for him, well, thank Anet, but don’t let your mates suffer ’cause of that.

4) How to play with a warrior on your team?

If I get you right, whole point of that point: HELP ME. So? I do, but not more than I’d help others on my team. Primarily YOU have to help yourself, THEN depend on others. Your (support) mates are not your personal wingman, they are out there to help the whole team and not to always look out for someone special.

5) Warrior 1v1s.

When it comes to 1v1: (IMHO) If you can’t win or at least stall them on your own – don’t do them. If you (scroll up) need someone else, your team has to make up for that and they have to fight outnumbered.

5.5) This is huge, enemy role distraction. I think a lot of teammates do not understand what is happening, so let me explain. Say both teams have a support ele. I go far, to take the 1v1 vs the support ele, …

Fits for every other class.

6) Of course I am going to leave some fights. Warrior mobility is very high.

You are right. But: That’s not to unique to warris and other classes come with (better) survibility. So that makes them all in all better suited for that. If it’s just about “I block!” – every one can do that.

8) Team fights. If you see me change target and 100 blades is active, you should probably get on that target. I am pure dps, why would you not change to the target so we can kill it?

Like you wrote yourself: Because it’s not always a good choice. You, as you stated yourself, should be able to adapt. And that means too switching targets, even if you are sooooooo close to the kill.

And don’t take it all personal. Got some anger ’bout egoistic playstyle of the majority of the nowadays rotten community in it as well as thinkin of what I wrote (like you did in favor of warris) as general hints.

Warrior is the best class in the game at damage. My overall damage numbers and averages have increased substantially in the last 2-3 weeks.

Maybe you are right, we’ll never find out, ‘cause there are no real logs or tools concerning that. But: DPS isn’t everything and dead dps and deeps that needs to get carried…

Idk how to multi quote a single person.

I speak about You instead of me, because it is implied I am doing everything I can to not rely on teammates. But this is a trap statement because this is a team game.

I beg others to help out because, simply put, they are playing helper classes.
I do not understand how engineers, rangers, and elementalists can complain. No my heals are for myself only. Why do you think your heals are AoE? If they weren’t for teammates, then they would only target you.

I am not crying about my class ability here. Imagine if I wrote this post as an elementalist. It would read, " i am doing everything I can to keep you alive, but you are not killing stuff." Nothing I have written is me complaining about the warrior being weak. Here I am asking the support to play stronger so I can do my job better.

If you can’t play the meta, you are not useless. This is some mindset issue with the community. The meta is the best tactic for the pro league, due to its restrictions.
I will not play warrior against dual revenant. There is nothing good that can come of that.

What is the point of a support if they do not support you??
All classes are not created equally. Are you really telling me that the healbot elementalist is not designed to be my heal bot?? Why play support if you are not going to support? Let’s play decap thief and not leave home node. Does that make sense?

Maybe the necro is a better matchup for the 1v1, but the necro is slow. The point of this gamemode is to preserve the nodes. If I run to the point and then the necro has time to get there, this is a team tactic.

It does fit for every class.

Never said warrior is only class with mobility. Not all mobility is created the same. Not all blocks are the same either unfortunately.

I debate number 8. These things are missed a lot in fights. But this will probably devolve into a he said she said.
Don’t worry, I do not take this stuff personal. This is all about discussion and learning for me as well.
Every 100 posts or so, someone teaches me something that I wanted to learn.

DPS isn’t everything, but someone has to do the killing. I agree the metrics in this game are weak. If you do 900k damage, assuming 30k healpools due to healing thats 30 kills a game. Obviously I do not get 30 kills a game. more like 7-15. So it is probably a good chunk of reset health in there as well.

And k pop about us having th vest dps in game, that’s what I tried to tell shin or any other pro warriors, but I always get revs are dps king. Since I don’t play rev, have you compared their dps to ours. Because I am 100% sure, that we are the dps king and we just need a supp to excel at our role. True, our attack are slow and whatever…

I am not one to attack players on forums, but I do not think the condition warrior build is better than the dps build. I think the dps kills 1/2 of classes and the condi one kills the other half of classes.
Rev dps is like thief dps in the sense that is it very targeted. I think the rev has higher burst than warrior. But I also think that if we were both in the fight for the same amount of time, I would be doing more damage. Keeping the warrior alive versus keeping the rev up is what balances this out.

This is an issue with the support classes rezzing the person. No one can be rezzed under super cleaving conditions.

Blowing all three stances simultaneously is generally bad play. Key word generally.
There is usually kiting terrain around that extends your lifetime.

Double bs.

1) the issue is being down, don’t blame the supports for doing their job. You know revs can shadow step and catch you from anywhere.

Theres nothing more annoying than hard focusing a target, being on the verge of killing it only to see it up again because of a kitten rallybot. In my whole experience to legendary, I might have encountered maybe one warrior that wasn’t completely useless (must have been a rampage warri in saphire, stopped seeing warriors in diamond and past that).

2) try kitting a decent rev, I double dare you.

I’ve duelled wars enough to know when you are low on health you are 100% reliant on stances before being dead. And if you’re kitting you aren’t getting the precious heals from the eles. So yeah, what ?

You don’t make any sense.

1) It is unfortunate you have not seen “useful” warriors.
Sounds like you are tunneling on the kill are not thinking about your teams livelihood. This is a common mistake.
I suggest watching pro league. That is the best example of preserving livelihood.
Passing up on the kill is common if it means you are going to wipe.

2) All the time I fight revs. It is legendary division and probably the easiest class to get into legendary. The best way to kite a rev is to run them through your teams damage.
Getting an unsuspecting spike from a rev is hard to mitigate, but that is not a warrior only issue. Phase traversal into precision strike or staff 5 is just an overtuned intro.
You can triple dare me. War vs rev 1v1 is not a metric of wars usefulness.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Wow, so basically you call everyone to adapt instead of adapting yourself.

Wow would read again 10/10.

Idk why you think adapt means reroll. I have adapted my build to the meta.

While your points are sound and fair, I’m afraid your expectations are too high. This is GW2: even its PvP is casual, most players don’t try hard, prefer to bash than reflect. I do like your spirit though – congrats on reaching legend on your warrior.

As for some lazy 5% healing signet buff… It depends on whether they’ve finally understood that balance isn’t about giving everything to every class to please everyone.

Heal sig buff is warrior forums inside joke. Seems to be Anets go to move. I actually despise the skill. But the healing over time out classes the other ones I would choose.

Dont get me wrong, I played as main warrior before S1 and S2 when it was viable but now when I see a warrior on my team Im like its gonna be very difficult to win.
I honestly ask if Warrior can reroll, if not we make up a quick plan how to keep him alive as much as possible (I play ele and I pay special attentio to him) but the problém is that war cannot survive even with Ele support for long. So he needs to run in, burst and run out. His role is like +1 and here I rather see thief cause of mobility.
I played with very good guys on Warriors but it really was very hard for us as a team to win the fights. Now im in last tier of Diamond and when I see a warrior on my team Im like “why” now:)
Warriors are not viable in S2 ranked, sorry to say that but its this simple.

This approach is not the way to go about it. Warrior effectiveness scales down with number of enemies. But I think an engineer is a better support for a warrior than an elementalist actually. It provides more than just the raw healing.

Warrior is pretty much the only class that doesn’t have a burst of healing to sustain itself, and its passive healings are just obsolete and negligeable.

It came to me as pretty obvious when duelling them as a revenant, i could let myself being hit multiple times, and easily heal up from life steal or infused light in no time. Warriors on the other hand are pretty much dead once their stances are out. Besides, their skills are so telegraphed and/or cc-reliant it’s pretty easy to play around.

Same thing i observed for the thief, I shouldn’t be able to rotate my heals against a burst glass canon in a glass amulet. But w/e

Back to the topic, based on my experience when going in ranked it’s just annoying to have to pick up downed warriors. Mostly because when you down a warrior, even if you put him back up he’s still a bother as he’s blown his defensive cds and is just going to fall again. Also, he’s endangering the team and giving opportunities to enemy cleave. And believe me, you don’t wanna rez when revs under impossible odds are spamming you.

It feels like the special child that requires extra care because he’s physically challenged.

So yeah, i’m not sorry for being apathetic at welcoming a handicap.

This is an issue with the support classes rezzing the person. No one can be rezzed under super cleaving conditions.

Blowing all three stances simultaneously is generally bad play. Key word generally.
There is usually kiting terrain around that extends your lifetime.

That post is way too long to read, but I’ve had more issue with the worthless elementalists. They run a build that does next to no damage, the go try to 1v1 someone on a point they for have, or follow an enemy player around the map.

I rather had a ele that can bunker and heal on point. Current meta bunker ele is needed to win. Maybe I ask you what can warrior does other class cant is there a niche they can fill in a team

Problem with meta battle mindset. Having two eles makes a team fight easier, but does not make a match easier. You can usually out rotate double ele because their rotation is most likely not a damage dealer.

Warrior is the best class in the game at damage. My overall damage numbers and averages have increased substantially in the last 2-3 weeks. I now average about 900k damage a game.
I thought about posting screen shots, but I am not sure if it helps my argument here.

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Destruction of Empowered-how/does this work?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

unique boon is like unique condition.
so might, fury, stab, etc
equation 1 base * 1.03 first boon *1.03 second boon=1.0609
6.09% damage increase.

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[Suggestion] Please remove these achievements

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

All you do is swap before the game ends. This is well known and counts for the class achievements

Not everyone does that. That’s why it is easier to progress at in the middle of a tier than at the beginning or end of one. People use the safe points as a chance to work on those achievements.

Ok so now we have hit both sides of the coin. People do not want to swap for the easy achievements, and people do not want to play the class for the achievements.

People just want to remove the achievement because it is easier for them.

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How do you guys feel about Revenants?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

For those who have no trouble against revenants, PM me in game. We need to talk because I need to get better at that matchup.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Stop with the hate mail/ private messages. Stop afk abuse. Stop calling us bad.
You are psyching yourself out before the match starts. Natural human thing to do to justify failures. If you run into a 5 que of the best team in gw2, and you go into the match thinking you will lose, your are psychologically already in a losing mindset. Be A WINNER ALWAYS. THINK LIKE A WINNER.
If you are truly legendary, then you can adapt/ learn to play. If you are not legendary and have warriors on your team. This still applies.

1) This is a game. I play what I like because a game is made for enjoyment. Of course I want to be the best player I can be but I want to have fun as well. Winning is fun, I am here to win.

2) Anet did not just wake up one morning and hand out legendary to me. I worked my butt off to get here. Studied builds, learned animations, working on my bursting craft. I earned it just as much as you did, so no I will not reroll. This is what I do best. We both put our best foot forward and work together you might be surprised what we can accomplish.

3) Metabattle is not the end all be all of gw2 conquest builds. I am sorry that meta battle did not teach you how to adapt to non meta situations. Learn to play with the cards you are dealt. ADAPT in game. Not every match is 5 meta battle builds vs 5 meta battle builds. Which means, there may be a better solution to winning this match, that is not “META”. Which leads to my next point.

4) How to play with a warrior on your team? Understand the warrior’s role. We are majority burst builds. Better at assaulting a node than defending one. We require teammates to not just be brain dead.
PEEL for the warrior. He is probably the target. Instead of the fire and forget target 90% of players place on the enemy necromancer, adjust what you are hitting to benefit your teammates survival.
Examples:
Rangers- Place you water fields so I can splash in them with my leap skills. I need all the heals I can get.
Engineers- When you drop heal turret, do it near me so I benefit. Or the swiftness that you generate, apply it to me so I can stick to my targets better.
Necromancer- Place your marks on my body
Etc etc.
ADAPT

5) Warrior 1v1s. When you see me go take the 1v1 versus the scrapper, I am not going to win that fight a majority of the time. It is bruiser vs dps role. Come help me. Or even better, switch out with me if you are better suited for that fight. Do not just get mad because I lost the fight. More than likely I went there to prevent the decap. Or sometimes to distract key enemy team roles.
Same goes for condition mesmer or some rangers. Play with me not against me.

5.5) This is huge, enemy role distraction. I think a lot of teammates do not understand what is happening, so let me explain. Say both teams have a support ele. I go far, to take the 1v1 vs the support ele, which I may or may not win as a stall tactic. This creates the 4v4 at the other nodes. But what is more important is that it creates the 4w/ support vs 4 without support battle that we should win every time.
This is not going far and dying in 1v1s 1v2s etc. This is putting your team in a better position to win elsewhere that is more important than your individual fight winning.

6) Of course I am going to leave some fights. Warrior mobility is very high. I will leave to decap or leave to prevent a decap. But it does not mean I am going to win all of those fights. See point 5 above.

7) Matchups in the game (Me-them)
I go into every fight expecting to win. Confidence if key. But I am realistic as well.
Revenants (30-70) evasion with the lifesteal. Lifesteal goes through endure pain and enchanted daggers never miss.
Scrappers (20-80) adaptive armor, and second wind due to low cd heals and defense
Condi mesmers (40-60) Moa and condi. Depends on who messes up first
Reapers (60-40) shroud level, timing of berserker stance, and TTK of 10 seconds
Elementalists- I do not really kill them, but they do not really kill me. Too much protection strength.
If you know this and see what is happening on the mini map, help out that warrior. Do not just complain if he loses the 1v1. Pure disengagement is not that easy for us vs some of these matchups. But maybe I stop the decap and then we swap positions and you kill the guy. Sounds reasonable.

8) Team fights. If you see me change target and 100 blades is active, you should probably get on that target. I am pure dps, why would you not change to the target so we can kill it?
Now I know what you are going to say. But we have a target on the necro, you should just kill the necro.
However, if you are watching the flow of battle, you may notice for example
-Hey that ele just blew defensive cds. Let’s kill him.
-That rev just glint healed, probably should jump him.
That mesmer just switched to staff, low on defenses.
Necro just left shroud, 10 seconds of pure damage allowed.
etc etc
These would be much better target options.
Please get on the DPS’s target

9) The warrior community does not have a vendetta against gw2. We are not here to throw matches. We are here to complete and play just like the rest of you. We may not be in the best position ranking wise, but that does not mean we bring nothing to the table.

I am not a perfect player, but I have gotten better at recognizing things I would not have noticed 2 years ago. And it is the reason I can play warrior still and do well.

Warrior brethren and sisters, I have your back. Hopefully, we can impart enough knowledge on folks, that they let us enjoy our class again in peace.
Kpop

ib4 heal signet 5% buff…again. lol

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[Suggestion] Please remove these achievements

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

All you do is swap before the game ends. This is well known and counts for the class achievements

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Pips Don't Match

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Noticed this as well. Its annoying.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

How do you guys feel about Revenants?

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Just a head up its not “100% CRITICAL HIT CHANCE EFFECTIVENESS UNDER EFFECTS OF FURY (WHAT THE kitten)”
The trait increases the critical chance given by fury from 20% to 40%. Its a 100% inncrease.
Other than that I agree

Correct, but, no Rev has less than 50% crit.

In theory you could though is the point I guess.
War has a similar trait but only for sword in arms.

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The Warrior, The Necro, The F1 Connoisseur
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[Suggestion] Please remove these achievements

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I am pretty sure pve players farm mats for this period of time. That is a time gate. You cannot instantly generate mays or gold without farming something over time.

Skill is thrown around alot in pvp. If you are skilled at basketball do you deserve to be in the nba? You know who is in the nba, players who completed their timegated levels from youth to college.

You should learn multiple proffesions to broaden your game depth. Are you really skilled if you only know 1 class?
Skilled at the class, sure. But is that enough for the game to say, yes I have mastered conquest and the understanding of 9 proffesions, give me legendary.

Tldr class profession achievements are better for the player overall.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Phase Traversal needs LOS

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

You wot m8?
https://www.youtube.com/watch?v=7d1BZDPL8KA

Complaining about skill that fails to teleport most of the time for no reason whatsoever? Gut stuff.. i need some too

This is the definition of banging your head into a wall instead of realizing the pathing and positioning to the left.
L2p issue in this video.
Use it against revs all the time.

Skill still strong with the unblocked 2 attacks.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Simple Trait changes that would help sustain

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I like the defy pain change..

That is definitely a revenant level trait there. But it would be too good probably. Almost make the line mandatory.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[Suggestion] Please remove these achievements

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

You cannot walk into PvE and get a legendary, why should it work that way in PvP?

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Simple Trait changes that would help sustain

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Trait-Revenant form
Transform into a revenant at 25% HP
cast unrelenting assault and enchanting daggers
90sec cd

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[VIDEO] Legendary Division Highligts

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Is this EU? I don’t see much gunflame action on the NA. I am surprised in all of that, most of the time you were not taking damage. It is like they were not focusing you at all lol.
Well done.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Remove dishonor from decline button

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

If I decline a que pop, why do I get dishonor. Maybe the phone rang or I had to grab something. I still want to play the game, I just could not take that specific que.

Is it fair to have to wait now because of this?
At least this gives the potential team better decency than me afk in the match. Why are we punished for declining?

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

How do you guys feel about Revenants?

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

The class as a whole contains many unnecessary tools. To the point where blatant misplays can be covered by the classes abilities.

Too many times I have loss to bad revenants just because the class is stronger.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Fixed: Warriors getting kills in Ranked

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

It’s a professionalism thing

Professionalism? If you want to get upset about that, start with half the people on the forums. But in any case, THIS IS A GAME!!!

A company should be professional. The user base, well we cannot guarantee that. But I hold Anet to a higher standard than the player beside me.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Season 2 rank tracker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I want to pick up streaming again. I have just been inconsistent with playing because work has picked up lately.
That and some team trial stuff that has me on necro. But I have had some good encounters lately, and I think they are worth sharing.

Still do not beat rev though.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Fixed: Warriors getting kills in Ranked

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I can’t believe you guys are offended by this. Have people no sense of humor?

I’m more offended by the state of warrior itself and pvp than this.

I feel that people who got really upset over it probably felt like a black person when a white person makes jokes about slavery when that persons family used to own slaves.

Was it a joke? yes was it funny? In a ironic way yes.

Are people gonna get mad about it, of course. I agree with you completely, the state of PvP is horrible right now.

As a black person and a warrior player. FeelsBadMan, NotLikeThis

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Fixed: Warriors getting kills in Ranked

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

It’s a professionalism thing

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

And the MVP of Pro League S2 goes to...

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Yo that thing hits hard. I took a 9k hit once. All I could do was laugh.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Serious question Warriors.

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Am I the only one that remembers back when Stances were OP and every PvP comp had a warrior OR 2…? You guys did have your glory days. That doesn’t justify the way Anet is treating warrior, but you guys are acting like Warrior has always been bad, and it simply hasn’t. It will get better, dont worry! Might take a bit, but warrior will be Meta again one day.

Stances were never OP. Stances were competent at best. Remember it used to be bulls charge, frenzy, balance stance. And balance stance was reworked to a shorter CD. But this was also back when a 60 sec cd was the norm.

Cantrips, wells, etc.

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The Warrior, The Necro, The F1 Connoisseur
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Warriors and team attitude

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Being the first target in a fight has a lot of advantages. You can control the flow of the enemy damage and allow you team to pressure multiple players simultaneously by your positioning.

Warrior can last vs several classes, but will just not kill them.

Many people just do not know how to play with a warrior. Similarly to how they do not know how to adjust to a thief. You actually have to play differently as a team.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Season 2 rank tracker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I want sword for mobility, shield block, and final thrust.
yeah def less damage than axe, but hammer is the priority weapon here. I need to test this.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Anet Confirms Warriors are a joke

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Logged into game
Loaded into HotM
Read patch notes
Proceeded to load into lions arch
Traveled to super adventure box

Uninstalled Heart of the mist from my game

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

My warrior takes alot of damage in pvp

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Yeah I stopped trying to find damage mitigation and now just look for damage application.

The difference between light, medium, and heavy armor is about 200 points. Yet, we still are melted. Berserker, marauder, palidan does not make a difference. So may as well just run berserker and do more damage. iono

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Season 2 rank tracker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Maybe I will go hammer sword shield. Who knows, could be the secret.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Fixed: Warriors getting kills in Ranked

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

inb4 heal signet 5% healing increase.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Anet Confirms Warriors are a joke

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Yup. Even the april fools jokes hit right in the Feels

I actually cried.

Part of me was expecting April fools patch to be SAB. But then I saw this and all I could think was kitten . When even the developer makes jokes about your class, it must be a true kitten.
All hope is lost.
inb4 heal signet 5% buff at the end of the month.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

[Balancing] A power mesmer opinion.

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Greatsword auto does like 1k-2k per chain. I would say that is high dps.
All of the high dps builds are like rock paper scissors. (War-shatter mes- thief)
With revenants being the gun.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Help with Ruby Requested- Video

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

You can still win improperly. Happens all the time.

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The Warrior, The Necro, The F1 Connoisseur
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Anet Confirms Warriors are a joke

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Yup. Even the april fools jokes hit right in the Feels

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The Warrior, The Necro, The F1 Connoisseur
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muhahahaha

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I overclocked my cpu in season 1 on my laptop to get a consistent 60fps. No need to adjust gpu. Not enough gains from gpu alone. It is all cpu.

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The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

Season 2 rank tracker

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

How do people run hammer in such a stability dominated meta. Rev, scrapper, and necro have on demand stab.

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The Warrior, The Necro, The F1 Connoisseur
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