I don’t, but I’d be glad to sell runs though if anyone is interested.
I have done path 4 now 3 times in the past week and a half. One thing Ive noticed when I did Simin yesterday is that the time she is not invincible has gotten shorter than the first 2 times I’ve done her. Needless to say we had to resort to the 4-1 method. My party consisted of
Zerker Mesmer
Zerker Thief
Zerker Warrior
Support Warrior
Mixed stats (i have no idea what he had) Warrior.
Something definitely feels different with the uptime you have to DPS her considering i struggled more with this setup than I did with my non full DPS oriented party.
He’s doesn’t need to personally try it since this is common knowledge.
It’s like asking for someone to go to the moon to experience it first hand if they claim that there’s no oxygen up there.
What a terrible analogy since he’s making a complaint and not stating an obvious fact. Running p4 arah and deciding how hard it is, is subjective to the runners. Some will find it easy, others will not. The moon will have no oxygen regardless of your opinion.
Reread my post, then reread it again, then reread the heading before the tier list. That list is for the most experienced, fastest clear times, and people who already have mastered the encounters.
If you think you are as “skilled” as you say you are, then you will be fine with completing everything in your 2hr time constraint. If you can’t, well hate to break it you, you’re not skilled enough cause nothing takes 2hr+.
People need to accept that they can’t have everything. Not everything in the game is designed for everyone to obtain easily.
More like Dad taking away the car cause its missing 3 wheels and you shouldn’t have been driving on the sidewalk (Even though its the ONLY way to get to work quickly if you can’t change lanes very well).
I am a quick learner. There is an ignore button in the forums.
Lol? Clearly Anet didnt design those waypoints for players to res-zerg through their content.
People aren’t born skilled, some people just learn faster or more efficiently than others. Skill comes from experience and practice. Some people have to work harder to reach the same skill level as others. A lot of the problem is that people feel that they should have the same rewards and entitlements as the ones who’ve taken the time to become skilled w/o taking the time and effort to doing so.
The efficient players find strategies / guides / tactics to clear new stuff. The casuals want the same rewards as the efficient players for all their hard work rather than going through that effort.
Yes I understand alot of players don’t have the time to dedicate with real life being more important obviously, but that doesn’t give them entitlement that because they’re busy in life, the game should be balanced for their lifestyle.
In the process of re-recording my CoE paths since it is easier now. Uploaded P2 last night, will have the new P1 and 3 up soon, but the older videos on my page still apply to the alpha fight, it just takes longer since he has more health in those.
But really, all you do is stand in melee range and time your dodges.
You naturally cleave out whoever gets hit by the purple crystal in part 2 and 3.
In path 1 you don’t even need to dodge the red circles because his only two attacks in melee range are the flame AoE and conal attack
In path 2 the only other attack you need to worry about is his flame AoE, which does minor direct damage so you just want to remove burning
In path 3 you just dodge the same red circles as path 2 but have the conal attack instead of the fire AoE.Alpha is basically like Kholer, dodge one very obvious attack and everything else is easy. Just count 1-1thousand, 2-1thousand, then dodge.
like I said, we tried stacking on him. we still got wiped.
I’m not sure what the problem was. hi it was the last 1 to go down. the rest, maybe they didn’t have a good enough armor, but really, it was on path 1, his pbaoe fire and cone is what killed us.
Stacking is only worth while if you have enough group healing and condition removal. Even then you still avoid most of his attacks by spreading around him in path 1, or dodge the frontal cone and ground AoE.
In my videos, 4 of the 5 classes are in berserkers, included my mesmer in this specific video. The only group healing we have is from regeneration from the one guardian which is only up maybe 30% of the time. There is literally hardly any survivability gear/skills other then eating mixed berry/omnom pies. Yes there is condition removal, but if every class equips one group condition removal, it is more then enough for alpha who puts burning on you about once every 7-10 seconds.
Don’t give me that bs about group healing and survivability traits being the reason you can stack melee, and of course you want some condition removal which isn’t really hard to get when you are taking care of one condition every once in a while.
It’s really not that hard.
1. Stack Melee
2. Eat Food
3. Dodge big red circles by counting to 2
4. ???
5. ProfitGrats, you have just negated half of alphas attacks, have no problem dealing with the purple crystal, and if someone does go down you can quickly rez him before the next red circle chain. It’s not rocket science, all it requires is people to count to 2, hit a button, and use a small portion of their brain to equip useful skills.
Not to mention how many people I see who never eat food. The minor silver cost of food would probably save your group so much money in both repair costs and time you waste that could be used for making more money. If anyone complains about regen and isn’t eating pies, or complains about endurance and isn’t eating the stew for 40% endurance regen, then they have themselves to blame.
most people want to eat omnomberry bars, but you make a good point: there is more than 1 food you could use for a dungeon
I mainly use bar as well. It’s much easier to give yourself breathing room by using pies/ghost than starting off w/o it.
When a person zones a dungeon, everyone in their party that is on the same map regardless of what server they are in, will get a popup for zoning.
Dungeons are cross server, you can group with anyone from any server.
Not to keen on warriors in my groups, too many glass cannon warriors fail at dodging while meleeing.
- guardian
I agree, but once you’ve learned encounters and able to dodge, they will be at the top of the dungeon food chain
- guardian/warrior/mesmer/necro/engineer/ele/ranger (all have over 100 hours played each)
In the end…WHY? Becaus u are unlucky or ur getting bad groups or ur unskilled urself…There is no difference between all plates and all clothes.As a fact it is possible to run TA (up,up path) within 25 min in a full cloth party…trust me.Also I play a necro…And I am clothie squishy and stuff
w/e u say but i would never trade of my cc for any warr in any party.ESP 31 sec OF BLIND.So get ur tactics up and quit whining lol
There is a difference, the heavy’s have better Dungeon kits for the fastest, most efficient, cleanest runs possible. It’s sad but it’s true.
Warriors put out the most DPS.
Guardians have stability, blocks, heals, reflects, stacking mobs.
When you learn to do clean and fast dungeons, you’ll realize that Guardians/Warriors are in every single efficient party. The only other class that has ease with stacking mobs are with mesmers (which 90% of the ones i run with in pugs dont even know they have a pull that stacks mobs). The only other way for every class to stack mobs properly is through LOS’ing or very careful management of knockbacks.
Dungeon Class Tier (for fastest, efficient, clean/smooth runs):
1st Tier – Warrior / Guardian / Mesmer
2nd Tier – Thief, Engi, Ele
3rd Tier – Ranger, Necro
like I said, we tried stacking on him. we still got wiped.
I’m not sure what the problem was. hi it was the last 1 to go down. the rest, maybe they didn’t have a good enough armor, but really, it was on path 1, his pbaoe fire and cone is what killed us.
Stacking on him does not mean do not dodge at all. Did you watch the video? Do you not see people dodge rolling the aoe?
Clearly having trouble fixing a bug/issue means its intended till they fix it.
Then why is culling present in PVE zones now? And why is it now worse in WvW?
People need to get out of the mentality that they think they are “the best players” and simply cannot be that they need to improve if they cant clear an encounter. My party make up consisted of 3 DPS classes (full zerk), full cleric ele spamming water auto attack heals, and a guardian support. By no means is this an optimal dps party but can still clear it. Ele provided us with heals to stand in the red circles w/o having to waste dps time to dodge them.
If you feel that you are as good as you believe you are, you will clear this encounter as others have not only cleared it, but carried dead weight through it. There’s always ways to improve, its a matter of wanting to and accepting it.
make it with 2 support, 2 control and 1 dps zerk (range) player and I’ll buy what you are saying. Otherwise you are part of the big numbers = skill which is plain wrong.
Game advertised that holy trinity was over and players will have new roles to play… funny how it all turns in pure dps for this fight.
IMO, a simple fix would be to remove phase 1, and maybe extend the stealth from 1 minute to 1.1 or 1.2 minute. That way, even if you have lower dps and takes you longer you can still do the fight.
This “i refuse to adjust my build/weapon/traits to dps to clear this encounter” mentality. The few changes one can do to make your lives all that much easier.
Don’t think this is a bug but instead a buff. And yes it is new
I dont think being attacked by something that you cant see is ever intended. I just think its divine retribution for all the times people have been bugging him.
You must not have ever played WvW.
You must not realize that they are trying to fix the culling cause its not intended for people to be killed by things that hasnt loaded on their screen. Try harder.
What I don’t want is yet another faceroll boss added to collection because average gamer can’t start to think once in a while.
Think what? Oh, you mean get more DPS and learn to herd the sparks properly. But you see, the sparks thing is just a mechanical thing and the DPS is based on gear and profession. The latter only translates to more time spent (wasted?) on grind to get gear some people wouldn’t normally use outside that one encounter.
The more I watch this thread the more convinced I am that Simin doesn’t work right all the time. First time we fought her (only did p4 with guild pple) we had very support-oriented builds. All our efforts to gear up for maximum DPS yielded the exact same results, both in terms of seconds to bring her to a certain % and in terms of her life total. It was EXACTLY the same, no matter if the first time we had 2 support-spec’d people and the second we were many times more DPS-y.
I would be convinced by a dev stating that ‘Simin fight works as intended, maybe some issues with the sparks’. But as it is, I am not spending any more effort (gear, grind, time) on that fight.
Don’t even try it… he still thinks that Simin requires skill,… look at his last reply to me. He didn’t catch what I meant with a unique mechanic a compared it with things/CC’s you regularly do ingame.
I understand what you say, my friend and I both play with our GFs so we go Warrior/Guardian more tanky support (pow/tough/vit with group buffs and defensive skils) and they go ele/ranger for range safer dps lol. It’s a pretty solid group and we could beat any boss/dungeon except Simin, go figure… can you imagine trying to make a group like this work there? Even if we PUG Balthazar priest from the meta event as our 5th we would still not be able to do it…
Point is, this boss breaks all GW2 group potential as it doesn’t need anything the game has to offer and only takes max dps and mob herding… Yeah, real skill here guys!
Skill isnt limited to fight mechanics, but to your understanding of the classes synergy, traits, weapon skills, and what is optimal for your party. I do not believe this encounter requires as much skill as Lupicus, but it definitely will put a halt on the “I can clear every encounter regardless of how I play if i hit it long enough” mentality.
For the record, I also had another makeup consisting of a ranger dps, same ele, 2 warriors and 1 thief. Working on maximizing dps regardless of class goes a long way.
People need to get out of the mentality that they think they are “the best players” and simply cannot be that they need to improve if they cant clear an encounter. My party make up consisted of 3 DPS classes (full zerk), full cleric ele spamming water auto attack heals, and a guardian support. By no means is this an optimal dps party but can still clear it. Ele provided us with heals to stand in the red circles w/o having to waste dps time to dodge them.
If you feel that you are as good as you believe you are, you will clear this encounter as others have not only cleared it, but carried dead weight through it. There’s always ways to improve, its a matter of wanting to and accepting it.
my remapped skills (Use your pinky finger)
7 = ctrl+1
8 = ctrl+2
9 = ctrl+3
10 = ctrl+4That way I can remain mobile through WASD while also using my fingers to use utilities and elite if needed. I typically mouse-click my heal though, so I don’t accidentally hit the key at the wrong moment.
This is definitely harder to work with imo when you have an elementalist for tune swapping as pressing ctrl forces your fingers into a lower position. I’m sure it works well for your ranger since pets hardly need any F key pressing outside of their skills / F4 swapping (while in combat). Or maybe I just dont have as long fingers as you do =(.
sorry i gave up after skipping the first 50%, what exactly are you rantig about or is it just random? or just me ?
This feels like one of those “woosh” moments where the point of a huge wall of text went way over someone’s head. The first line followed by alot of sarcasm. People tend to miss sarcasm over the interwebz when its in the form of text rather than voice/tone.
Read it with a British Accent.
Reminds me of chancellor sutler or a big brother type personality if I read it in such an accent.
sorry i gave up after skipping the first 50%, what exactly are you rantig about or is it just random? or just me ?
This feels like one of those “woosh” moments where the point of a huge wall of text went way over someone’s head. The first line followed by alot of sarcasm. People tend to miss sarcasm over the interwebz when its in the form of text rather than voice/tone.
Skill clicking >.<
Could always combat mode mod it up, I couldn’t even imagine playing the game without it at this point. Been using it since September and if I had to play the ‘vanilla’ way at this point, I’d probably stop playing because of how clunky it is for a twitch based action mmo.
-Tab is used to toggle between locked camera which moves as you move your mouse and “vanilla” settings.
-‘C’ is closest target, and ‘V’ is next target (which is the default for tab).
-Attack 1 on left mouse click (which was especially useful before this patch when auto attack bugged dodges so I had to turn it off, way easier to keep clicking left mouse then a number key)
-Dodge on right mouse click
-Attacks 2-5 and heal skill are numbers 1-5
-Weapon swap on ‘Q’,
-Elite on ‘W’
-Movement on ‘EADF’ (habit from playing FPS for years with longer fingers, also gives you the ability to bind ‘Q’ and ‘W’ which can still be hit easily instead of just ‘Q’
-Other 3 utility skills are mouse wheel click, mouse wheel up, mouse wheel down
-‘F1’ skill is my forward mouse button (button 4)
-My push to talk for vent/mumble is my back mouse button (button 5).
-f2/f3/f4 skills are shift + mouse wheel up, down, and mouse wheel click respectively.Not to mention I can constantly move around like an action game because I don’t have to hold down the stupid mouse the entire time to lock my camera. Also more fluid for me since I’m used to constantly strafing and moving all the time from playing twitch based FPS for years which lends itself well to this game.
So much more fluid for an action MMO overall, thank god for the CM creator. Easy to move, ‘twitch’, and dodge, while having access to all of your skills by never having to move your hand and allowing you to instantly use skills because you don’t waste unneeded time with extra movements. For example, I can instantly use all 3 of my utility skills and aegis for example in tenths of a second because I only need to move my index finger up/down or my thumb on the side button of my mouse, all while still having control over my movement, camera, and quick dodges.
I bet a ton of players would be alot better if they actually used a setup that allowed them quickly and easily use any skill with minimal finger movements and without losing control of their character’s movement.
EADF feels incredibly uncomfy unless you meant ESDF.
You have been missing out. I’ve remapped my 7-0 skills
7 – Mouse 4
8 – Mouse 5
9 – Q
0 – E (for elite)
All done with left hand. I can reach just fine my F1-F3 keys so there is never a need to click with the mouse. I can imagine some keyboards are not comfy to press F1-F4 or people arent positioning their hands on their keyboard to give themselves maximum reach on their fingers. Or maybe just possibly, people have short fingers =/.
Honestly, like all complaints of the system, it sounded it’s a people problem. You guys got grouped with a lot of bad players.
My friend you got to realize one thing. This isn’t even hard mode. This isn’t Dante Must Die mode. Right now it is just a normal dungeon mode and its already killing tons of the PUGS and casual players.
In GW1 you can get a PUG and finish most stuff in normal mode no problem. Hard mode is slightly harder but still do-able. The only things in GW1 that turns PUGs away was hard mode Titan quests, Domain of Anguish and Winds of Change. But that was a very small portion of the game. Unlike in GW2 where PUGs are getting killed everywhere.
I also hear in gw1 that they didnt allow res-zerg rushing. Correct me if I’m wrong since I didnt play gw1
We played with 2 sonic booners (more offensive specced tho) i think. But that’s not even the point. The point is that there is a high gear/dps check at the end of a dungeon. And that boss is also bugged half of the time. Stop defending it, because it doesn’t make you more elite or anything. I also did it and i’m not even going to brag about it because it’s a boss that doesn’t require any skill.
Did it with Guardian support, zerker thief, 2 zerker warrior, Full cleric ele spamming water auto attack heals + tear thrower. Im not defending the encounter, I’m merely stating its not as much a dps check as everyone makes it out to be (yes it is still a dps check, but not impossible by wack party setups).
While I do agree, you sir have too much time on your hands.
Now I can just link post every time someone complains about no more way point ressing.
Just sig it and then put a belt right above it (clever use of ascii) and go… “check below the belt”
While I do agree, you sir have too much time on your hands.
=O you click your skills with your mouse?
Before any nerfs are done, I would like to see these bugs fixed. First, the sparks will often pass right through circles or sit inside a circle and not activate. And then you have the bug where she will stealth every 5-10 seconds. sparks are placed under 15 seconds usually. I’m not sure which groups can dps fast enough when she goes into stealth almost instantly. If these are not fixed then this fight is more about luck and dps than skill/coordination.
We were breaking even with 4 warriors and 1 mesmer (mesmer using tears). It took us 3 timewarps to finally take her down. The sparks seem to be ok now, it’s just the stealth timer that is unfair to non-DPS groups. Increase the timer as well as make Dwayna hurt some more because her threat is non-existent at the moment.
3 timewarps with 4 wars and 1 mesmer? Did you have tanks?
All of them were running with a DPS build, actually.
If they were all running dps build, real dps builds, then it shouldn’t take 3 time warps UNLESS…
1. They fail at skill rotations for maximizing dps
2. Your tear thrower keeps them petrified too long
3. Spark runners taking too long
4. They claim to be dps builds but arent really dps builds.
Just saying that they are dps build doesnt prove that they are actually dps. Would need to know their gear stats along with trait setups.
3 timewarps with 4 wars and 1 mesmer? Did you have tanks?
Maybe sonic booners or the invincible warrior builds.
Don’t think this is a bug but instead a buff. And yes it is new
I dont think being attacked by something that you cant see is ever intended. I just think its divine retribution for all the times people have been bugging him.
Communicate with the 3 others dpsing, he doesnt heal back up past 33%. Don’t die next time. He died, he got no loot. Nothing wrong with that. Only thing that sucks is you ressing him and not getting loot as well cause it took you too long.
Best player =/= Best skilled. The best player will guide any team to victory. I don’t just belittle my party in hopes thatll make them better to beat an encounter. I adjust my playstyle to compensate. There are good players and great players. I don’t hate on casuals or pugs, but I do like smooth, consistent, and efficient runs. I do hate on complainers who rather cry for nerfs rather than wanting to become better.
PS: I pugged arah path 4 exp for 6hrs to get my DM title. Ive ran it with an efficient team in under 1hr. We didnt use zerg rushing to clear anything.
Please tell me i am blind, or did i just read that you think dungeons was built to not not need exotic gear based on Arah story mode?
I did them in blues and greens when game first came out. So yes its doable in blues/greens. We res zerged alot, took forever, and it was painful, but we did clear it. Its not impossible, just inefficient.
Yes.
15chars.
The only possible way of doing it is if you have a mesmer / thief use quickness to press the switches as well as blinks / portals to get to it. I tried doin both switches using frenzy warrior with greatsword, it could not keep up with laser pressing, you lose swiftness and mobility skills go on cd.
Get a guardian, spec knight gear, go 0/0/30/30/10, use hammer, pop omnomberry pie/ghost and face tank him all day while you tell rest of your party to do the rest of the dungeon while you solo auto attack him.
Chests have DRs. Could be that you are doing it too often.
Do you have an actual link to a post confirming so cause I don’t recall this being true. (Yes I’ve searched, I might just suck at searching cause I can’t find one)
Dragon chests have a DR. I wouldn’t put it pass ANet to put a DR on FotM chests. They are quite lucrative at high levels, some easily farmable.
I don’t feel that there is a DR unless it was ninja’d in. I do feel that the drops from jade maw chests have been nerfed considering I only do 2 runs of jade maw a day with Strife.
Oh, you can 14k+ WW? Did not know, I’ve only seen 11-12. I was speaking of Mighty Blow.
Not on lupi (high defence) but it’s doable on other bosses, unlike Mighty blow that hits very rarely for 9k with same setup.
anyone have any bosses they would like this guy to attempt to solo with scepter again?
Simin ;D
I reckon CoE Path 3 Evolved Destroyer. That’s a feat if you can solo that.
How are you dying in these dungeons in the first place? Most people have no trouble with them.
Prove it.
The people who don’t have problems with anything usually don’t bother making posts on forums as often as those who do have problems. # of Complainers > Praisers on every gaming forum since the beginning of the internet gaming.
Chests have DRs. Could be that you are doing it too often.
Do you have an actual link to a post confirming so cause I don’t recall this being true. (Yes I’ve searched, I might just suck at searching cause I can’t find one)
get a princess wand and embrace it
I actually do this on my guardian. I don’t use it often, but when I do I get a good laugh out of it. Totally worth it IMO.
My guardian, my mesmer are all Sailor moon’ers. Very happy and proud of it. Just wish the projectiles carried the star effects.
Scepter DPS is on par with other classes weapons i don’t know why people like to complain about it.
It feels girly using a scepter as a “heavy” class I guess.
Scepter sucks for aoe, its amazing for large / stationary single target objects. Scepter is superior for destroying structures though.
I did fotm level 30 with 4 warriors two days ago and it was one of the ******* groups i got. Not because they were all noobs but because they were forced to use rifles if they don’t want to die which means no aoe and was a joke against fire shaman/urban battlefield/ice level. I was the only one balling up enemies and running shatter on mesmer and after multiple wipes the only thing i heard 2 of them saying is ‘if our mesmer was a warrior we would’ve steamrolled this’ lol yeah the whole team consists of warriors and its the mesmers fault….
Did it about a month back with 5 warriors, went hilariously smooth with us melee’ing a good bit of the fights. Everything just melted (this was lvl 26 or 30 fractal, cant remember)
snip
Driving license tests auto fail you for making critical mistakes. Yes you can make mistakes and still pass (equivalence of taking a hit and not dying) but you can also fail for not bringing your A-game. Bell-curved grading for grad school entrance exams. You arent graded for how well you do, you’re graded how well you compare to other examinees. You may fail for making 2-4 mistakes or for just not being as creative for essays.
This move by A-net is basically telling players that in order to do dungeons, you must complete it under these circumstances. By doing this, they are pushing the players to become more knowledgable and competent to make use of the mechanics given to them to clear encounters. You are given an infinite amount of tries to learn from your mistakes for a small price of a repair bill + your time. Other places make you pay thousands of dollars to attempt at proving you learned your lesson.
You don’t get patted on the back for failing, you get rewarded for learning from failures. You learn by not dying.
It’s not this. You fail to see the point completely. I’m sure we all agree on “we learn from our mistakes”. The problem is how it is implemented.
We’re humans, we’re players, it’s a game, there has to be room for mistakes without being too punishing. We need to have the chance to regain control of the situation in order to develop tactics, strategies and giving us the motivation to pursue.At the moment, certain bosses prevent us from this. They bind our hands together and expect us to be able to stay alive.
Let’s compare two boss fights. Some might find my examples ridiculous, but you’ll see what I mean.
Sorrow Embrace, path 2, the boss. Four (or five?) dredge mining suit. At first, we tried to aggro one: they all came, killing 3/4 of our party members. It was a big room, so we were open to mistake, to investigation, to learn something. Eventually, by dying (and spending a big hour on this), we found out by ourselves the best way was to throw ourselves on them and just fight them.
Then we have Crucible, Path 2, Subject Alpha. Aoe everywhere, little to no chance at all to dodge, instant death almost everytime, small room, zerg, lags. There is no way to learn from this, it’s either “BE PERFECT or BE PUNISHED”, no in-between.The equivalent would be “Answer ALL the questions in a school test correctly or you fail”. But it doesn’t work like that no? We’re allowed to have one or two questions answered incorrectly, if not more. We can also do mistakes without preventing our progress at all in our studies, allowing us learn something. Why isn’t it the same with a game? It’s almost asking for every players to write an essay without any grammar mistake at all. How many of you would succeed? Would you enjoy seeing the grammar freak telling you “JUST LEARN TO WRITE LOL”, no, not at all.
We looked on Internet, wikis, we studied his attacks, we looked at videos. I also already fought him (Subject AlphA) before the patch (though there were lots of respawns). But so far, I fail to see what went wrong, I just see this as a big mess and therefore, my experience wasn’t better, I didn’t learn anything at all. So it’s not a good mechanic, for this boss at least.
I encourage teamwork, but the fact that :
- the boss heals completely at every wipe
- Have no room to mistakes at all
- It takes forever to resurrect someone, let alone having a skill for this, and that’s if you don’t put anyone in danger by doing so (and forget that, if someone dies in Subject Alpha 2 it’s the apocalypse)
- There is no proper healing classIt just ruins the whole idea behind this change. We need more flexibility, allow us to lose one or two party members without ruining the whole thing.
You are given a task to complete and the requirements needed to succeed. Whats needed to succeed is kill the boss before it kills your party. How you achieve this w/o exploiting is up to your party.
You’re given an obstacle to overcome if you want the reward. If you cannot overcome it, you do not deserve it. You keep trying, getting better, until you are deserving of the reward. To deserve it is to pass. You do not complain to your teacher that the test is too hard for you to pass cause you want a good grade. You study, prepare and come back smarter, better to tackle the obstacle.
The requirement to pass is not the same everywhere in the world. The people that can accomplish will keep doing so cause they are capable. The ones who can’t are upset because they feel they should be able to get by and be just as capable by making more mistakes.
w/e u say but i would never trade of my cc for any warr in any party.ESP 31 sec OF BLIND.So get ur tactics up and quit whining lol