Showing Posts For Junkpile.7439:

pls nerf epidemic in wvw map

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Posted by: Junkpile.7439

Junkpile.7439

20 hammer reves could COR 20 necros down before they even get epidemic range.

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Epidemic.

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Posted by: Junkpile.7439

Junkpile.7439

And finally you can’t nerf epidemic without making necro another class not viable in wvw.

Say what?

Necros have been in the meta forever not because of Epidemic, but because of really strong utility and direct damage. Even if Epidemic got completely removed, Necro/Reapers will still be one of the most sort after classes for WvW groups

My guild doesn’t use condi necros because power necros are still viable and still fun to play. Producing downs on every single well bomb is still satisfying. Nerfing Epidemic won’t do a thing to necro.

Power necro is one of most boring and braindead specs to play.

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Epidemic.

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Posted by: Junkpile.7439

Junkpile.7439

Increase cd to 30-40s
Limit the amount of stacks that can be transferred to 5
Make it blockable

Done.

Haha these bronze invaders sure have good ideas.

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Epidemic.

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Posted by: Junkpile.7439

Junkpile.7439

New players and their l2p issues. Epidemic was much better before and there wasn’t even total condi immunity boon in game and still epidemic wasn’t any kind of problem. After they nerf epidemic players probably start to whine about barrage or something. It makes crazy damage when 20 rangers shoot it same time. Maybe they should just nerf all kind of team play because it’s kind of unfair that other side have some kind of battle plan and other zerg just smash buttons random times.

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EU WvW Server for Solo Roaming?

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Posted by: Junkpile.7439

Junkpile.7439

Server sure matters a lot when you SOLO roam.

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pls nerf epidemic in wvw map

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Posted by: Junkpile.7439

Junkpile.7439

Tbh epidemic is fine where its at. It does what its meant to do. Its the condi damage that needs a nerf.

Well if they nerf condi dmg then they need to boost condi skills and nerf condi cleanse.

They just need to take out runes of durability in that process, and most conditions are actually fine just a very few ones need to be checked but the same goes to some gimmicks that carry the players, meanwhile the spam of aoe/cleave splashing arorund is much worse than deal with conditions, almost everything is cleave and aoe….

WvW is just stack as much gimmcik aoe classes u can, and ktrain the freaking maps…

Played GS berserker couple days ago and it’s just ridiculous. You don’t even have to have any idea how to play and you still contribute 10 times more than condi users. Berserker mode on F1, spam some other skills, F1, spam some other skills and F1.

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pls nerf epidemic in wvw map

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Posted by: Junkpile.7439

Junkpile.7439

1. Need limit to 5 player.
2. necro epidemic so imba now, 15+stack burn 15+ stack Bleed, 15+ stack confused AOE at wvw

Oh my god. It’s 5 target skill already and has been since launch. Unblockable is like only boost since launch.

Version history
Changes
June 23, 2015 Specialization update:

With the changes to condition stacking, Epidemic now only applies up to 25 stacks of any given condition. Increased recharge to 20 seconds.

July 01, 2014
Added a missing skill fact for number of targets (5).

April 30, 2013
Now unblockable.

March 26, 2013
Now requires line of sight of the main target to spread conditions to nearby enemies.

October 01, 2012
This skill no longer has infinite range.

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(edited by Junkpile.7439)

pls nerf epidemic in wvw map

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Posted by: Junkpile.7439

Junkpile.7439

Tbh epidemic is fine where its at. It does what its meant to do. Its the condi damage that needs a nerf.

Well if they nerf condi dmg then they need to boost condi skills and nerf condi cleanse.

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pls nerf epidemic in wvw map

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Posted by: Junkpile.7439

Junkpile.7439

Yes let’s nerf one of weakest skills in game. Nobody even play condi necro in WvW.

L O L

Shh bby its just the people who don’t roam outside of 20+ talking. Let them think what they want.

What you say that epidemic is problem in smaller fights? Why don’t you just intterupt cast? Need to remember that you can clearly see who is targeted when necro start to cast epidemic and you have time to dodge.

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Best fighting EU server

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Posted by: Junkpile.7439

Junkpile.7439

id join riverside now that upgrades matter and every1 sits on their sorry kitten on cannons/arrowcarts w/e does dmg from behind walls its ur best bet to get “fights”

this upgrades matters towards PPT sucks hard. never seen such a crap fights since today (yes this is my first login since they did that update.)

fighting 5v5 or w/e and u have (5v8 in this case) 2 cupcakes banging from cannons constantly and 1 from mortar.

as for last guy, SFR was bad always been bad.
u got nightcover? u got ur nr1 spot on EU its that simple any server can do it.
what happend? well i believe FSP cracked their nuts and they started to drop down the list slowly.

To be fair FSP was bad before SFR players transfered there. I still remember when siegerazer kidd ink outplayed enemies 1 vs 4 situations in tier 1, while FSP was still in tier 100 or something.

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(edited by Junkpile.7439)

Best fighting EU server

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Posted by: Junkpile.7439

Junkpile.7439

Desolation or FSP, although Deso is being carried right now by the Vabbi bandwagon, FSP carrys itself, so FSP is prob the best choice long term.

You think that bandwagoners stay in same server long time?

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Remove stealth disruptor trap

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Posted by: Junkpile.7439

Junkpile.7439

I think that problem is thief players low skill level. Average or better thiefs don’t even need stealth.

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pls nerf epidemic in wvw map

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Posted by: Junkpile.7439

Junkpile.7439

Yes let’s nerf one of weakest skills in game. Nobody even play condi necro in WvW.

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So server identity is completely gone now?

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Posted by: Junkpile.7439

Junkpile.7439

Could we just remove WvW and servers and add 2 hour match gamemode?

I believe that’s called EoTM…. and we all know how much ‘fun’ that place is… not.

EotM matches are 4 hours. That’s too long. We need 2 hour matches, good rewards and match statistics.

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So server identity is completely gone now?

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Posted by: Junkpile.7439

Junkpile.7439

Could we just remove WvW and servers and add 2 hour match gamemode?

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Current meta is boring and takes no skills.

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Posted by: Junkpile.7439

Junkpile.7439

Well it probably doesn’t take skill if enemy using some kitten builds and tactics, but nobody force them use bad builds. You can’t win serious fight just by smashing keyboard if enemy using good builds too and doesn’t just smash keyboard.

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Gonna be a LONG week........

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Posted by: Junkpile.7439

Junkpile.7439

Why don’t you play smart and make enemy bored? Probably fun camp some keep if nobody try to take it.

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Population balance joke

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Posted by: Junkpile.7439

Junkpile.7439

Could we just reset whole frigging WvW and add some rewards and statistics for example? I want new start that makes me feel like there is some point to play WvW. Making population balance better won’t bring players back because WvW still feels totally pointless.

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Who is the most feared and respected.

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Posted by: Junkpile.7439

Junkpile.7439

Ok i tell you [CUTE] [ZERG] [FSPG] [MILF] [TKKG]. That german guild angels of overflowing eyes is scary guild too.

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(edited by Junkpile.7439)

How many times have you transferred server?

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Posted by: Junkpile.7439

Junkpile.7439

Anet should give loyalty rewards.

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Population balance joke

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Posted by: Junkpile.7439

Junkpile.7439

Need to remember that many many players only play WvW when their server is leading.

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How many times have you transferred server?

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Posted by: Junkpile.7439

Junkpile.7439

Zero. Well i was 2 hours in deso once because i wanted to see that RUIN guild.

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So What Happens If ANET Blows It All UP?

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Posted by: Junkpile.7439

Junkpile.7439

It’s easy try to make duelers, karma trainers, pointless fighting guilds, scouts, defender, try hard PPT:ers and roamers happy. WvW will never work before every player in map have same goal.

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What PvE zone would make a good 4th map.

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Posted by: Junkpile.7439

Junkpile.7439

Verdant brink. Would be awesome treb there.

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What do WvWers want?

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Posted by: Junkpile.7439

Junkpile.7439

WvW is problem is that players have different goals and playstyles. WvW could work if every player goal would be win a matchup, but when map if full of duelers, roamers, fighting guilds, trolls, PPT tryhards and karma trainers it’s just one big frigging mess.

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New Worlds

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Posted by: Junkpile.7439

Junkpile.7439

It’s impossible balance things if there isn’t any good reason try to win. I would rather fight 2 hours/day seriously than 24/7 pointless karma training. Of course there could be game mode for players who actually like to play WvW seriously like it should be played.

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Necromancers have a high skill floor!

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Posted by: Junkpile.7439

Junkpile.7439

Necro need to calculate where enemies are in future because every skills is so frigging slow to cast.

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Why can NA discuss new linkings but EU can't?

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Posted by: Junkpile.7439

Junkpile.7439

Because EU is lost cause.

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K/D ratio

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Posted by: Junkpile.7439

Junkpile.7439

So how this system works? For example we have about same amount kills than tier 1 server. I can’t really understand how tier 1 server could have so few kills. That would mean that tier 1 is totally dead too.

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What do WvWers want?

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Posted by: Junkpile.7439

Junkpile.7439

Things like class balance isn’t any kind of problem because you can always level up new character or make new gear. Siege isn’t problem because everybody can build their own siege. Real problem is that other side have always 50 % more players, fighting is totally pointless and there isn’t any reason even try to win a match.

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Being a Necromancer in WvW Outside the Zerg

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Posted by: Junkpile.7439

Junkpile.7439

Life force should go full out of combat, marks should be 1500 range and scepter skills 1200, death shroud need serious boost, trait lines should give +25% movement speed, necro needs some kind of working stability, necro needs good reflect or block and well of corruption needs boost.

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unkillable dire chrono

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Posted by: Junkpile.7439

Junkpile.7439

Mesmer is problem not gear. Condi mesmer doesn’t even need defense at all if he isn’t totally braindead player.

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Times change

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Posted by: Junkpile.7439

Junkpile.7439

If they don’t wanna fix wvw at least they should make new game mode.

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Ghost Thief Gameplay - Tier 1

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Posted by: Junkpile.7439

Junkpile.7439

Funny how thief who barely knows how to stack stealth can do this. You made these videos so anet would nerf this build? right?

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(edited by Junkpile.7439)

Relinking "every two months"

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Posted by: Junkpile.7439

Junkpile.7439

Why not relink after week?

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Now cannon, and next?

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Posted by: Junkpile.7439

Junkpile.7439

This game needs artillery class. It would be like world of tanks artillery.

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Superior cannon blueprints - When?

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Posted by: Junkpile.7439

Junkpile.7439

T1 EU (piken square) is dead, no com on any map and its primetime

Well bandwagon servers usually die fast.

True, but I would not expect that before server relink. Makes no sense to die before relinks happened.
As far as I can tell a lot of veterans and coms just dont want to play with cannon spam.

I think that it’s more about lack of skill. Cannon have 3 skills and they only know how to use autoattack. Maybe remove those two skills and buff first skills. First skill could do good dmg, chill and bleed and i could be auto target so players don’t have to aim. I am sure that veterans would come back after this change.

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(edited by Junkpile.7439)

Superior cannon blueprints - When?

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Posted by: Junkpile.7439

Junkpile.7439

T1 EU (piken square) is dead, no com on any map and its primetime

Well bandwagon servers usually die fast.

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Talk abot Cannon Siege

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Posted by: Junkpile.7439

Junkpile.7439

this cannon siege no need refresh

Yes it’s horrible that defenders have actually some chance slow karma train. Remove these stupid cannons because i wanna cap stuff faster.

yay lets avoid all pvp and sit on siege all day. sick

Well sitting on siege is much more fun that run in blob and 1111 whole day.

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Deployable Cannons in beta! [Merged]

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Posted by: Junkpile.7439

Junkpile.7439

The Cannons hit through gates , so now you can destroy all those rams at half the cost of a trebuchet. It’s a bit silly really.

Yes and that is good thing.

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Talk abot Cannon Siege

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Posted by: Junkpile.7439

Junkpile.7439

this cannon siege no need refresh

Yes it’s horrible that defenders have actually some chance slow karma train. Remove these stupid cannons because i wanna cap stuff faster.

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Pls Nerv Condis

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Posted by: Junkpile.7439

Junkpile.7439

like this video

need nerf epidemic plz

Can you explain why those noob defenders won’t interrupt epidemic at all?

They’re on a wall and to get LoS to do so while not being yanked off isn’t the easiest thing in the world to do?

They don’t even try. Easier just ask nerf condi necros only skill that actually make some damage against bad players.

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Pls Nerv Condis

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Posted by: Junkpile.7439

Junkpile.7439

like this video

need nerf epidemic plz

Can you explain why those noob defenders won’t interrupt epidemic at all?

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(edited by Junkpile.7439)

What if we get a new map...

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Posted by: Junkpile.7439

Junkpile.7439

New game mode would be much better idea. Match could start 20.00 and end 22.00. Best players would get lot’s of gold, legendary weapons, super cool armors and stuff.

Who would be best players? Why this much rewards…. Simple reward track for legendary weapon would be nice; play months and have change to select legendary. Multiple simultaneous reward tracks would be another good thing.

Well there would be lot’s of categories. Like most kills, biggest overall dmg, biggest siege dmg, most siege kills, most solo kills, most healing in combat, most resurrected players in combat, some kind of scouting reward system and so on. Of course there would be reward tracks too, monthly top player rewards, good statistics so people can see how they doing compared other players and so on.

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What if we get a new map...

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Posted by: Junkpile.7439

Junkpile.7439

New game mode would be much better idea. Match could start 20.00 and end 22.00. Best players would get lot’s of gold, legendary weapons, super cool armors and stuff. Of course guilds couldn’t play this game mode because guilds are lame.

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Server Linking Discussion

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Posted by: Junkpile.7439

Junkpile.7439

Do you know what is annoying? It’s frigging annoying that people cap stuff back even if they don’t have players. Smart move would be let enemy keep everything so they can’t karma train.

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Server Linking Discussion

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Posted by: Junkpile.7439

Junkpile.7439

One good idea would be remove WvW and so everybody could play EotM. Kind of pointless try to keep dead game mode alive.

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Conditions doing too much damage?

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Posted by: Junkpile.7439

Junkpile.7439

If something makes too much dmg nerf that spec not conditions. If you start to nerf conditions these broken specs will be only viable condi specs and other condi specs will be totally useless. Most of condi specs are already weak.

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(edited by Junkpile.7439)

Conditions doing too much damage?

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Posted by: Junkpile.7439

Junkpile.7439

I think that this is more l2p issue. Of course everybody thinks that they can play and they only lose because enemy using some op spec. I lose against condi specs and when i play condi i lose against all specs.

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Server Linking Discussion

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Posted by: Junkpile.7439

Junkpile.7439

Haha it’s monday and germans have almost 100k lead.

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