Showing Posts For Kimbald.2697:

Why I'm not happy with Loot cap/Diminishing Returns.

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Posted by: Kimbald.2697

Kimbald.2697

Can someone explain me this:

1. if relogging removes the DR

2. if bots learned to relog at regular times as someone described (and I’m sure that could be coded real easy)

3. than what is the purpose of this DR system aside selling gems for real money?

Wiggely, wobbely and other wombaty wabbity creatures…

is this a mmo?

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Posted by: Kimbald.2697

Kimbald.2697

By the way guys: we’re not trying to bash the game as such here.

I like challenges and it’s a fresh breeze this game can be quite hard when playing alone.

But you can’t deny that for new players leveling the server population is rather poor.
If a server it’s listed full on a saturday afternoon than that’s only ‘normal’ and it would be extremely worrying if the bigger servers weren’t in the weekend…

But how many of those are actually wandering around in the maps?

It seems the OP and me are merely describing what our experiences are. It’s nothing more than that.
We face these issues, and no matter what suggestions could help or not. Fact remains that if we join a new game we should be able to enjoy the leveling alone too.
In an MMO you expect others to be around too.
In GW2 you even need others to be around, or you don’t get anything done.

Wiggely, wobbely and other wombaty wabbity creatures…

is this a mmo?

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Posted by: Kimbald.2697

Kimbald.2697

everything thats not a [group] event is soloable. It might not be easy but its doable

it might be in theory, but it’s not in practice.
I’ll explain why, purely from a leveling new players point of view.

I saw a veteran scrpion mob today and figured: hey a challenge, i should be able to kill that if I’m playing right.
This idea was a fresh breeze from leveling fully heirloomed in WoW (if you’re familiar with that concept).
A challenge!

Being a good gamer I clear mobs around first.
Tricky by itself because I’m alone there and all mobs in GW2 seem to be very close together.
Kiting is limited.

Ok, I clear mobs, get an extra here or there but i’m used to kiting (woW hunter since vanilla, different game but you lean a thing or two).

Next up: vetran mob!
I attack and kite.
he despawns…
ok, he doesn’t like being kited for real.
I attack again, kite in small cirkles etc, sometimes jump in, than jump out.

Dam, normal mobs respawned.
I go back to clearing.

I attack him again.
Normal mobs respawn again even if i didn’t waste time resetting him this time.

In the end I never fought the veteran alone. There were ALWAYS 2 or 3 other mobs attacking me too.
One veteran plus a few normals no solo player can do, not in a limited kiting area.
Maybe a lvl 80 can because downscaling isn’t downscaling enough… but a normal quest geared equal lvl player can’t.

This is where server population comes in.

Because one little veteran isn’t the biggest challenge out there…
On this saturday afternoon I wasn’t able to get skill points, finish any DE, and even failed a few ‘quests’ simply because they took place in zones full of npc’s.
The fact that it’s a saturday afternoon really worried me, it really did!

Let me do most of these when a few players around are also killing mobs, atracting attention etc… and it’s a different game.
Than maybe yes: I can ‘solo’ most challenges.

Wiggely, wobbely and other wombaty wabbity creatures…

(edited by Kimbald.2697)

OK,let's both be realistic for a second:

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Posted by: Kimbald.2697

Kimbald.2697

And having played WoW from vanilla till last week (when i picked up GW2 instead…) I can assure you I’ve seen my share of Wowtards they’re very prominent in WoW’s trade channel, bashing other games they ‘tried’. Believe me

Wiggely, wobbely and other wombaty wabbity creatures…

OK,let's both be realistic for a second:

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Posted by: Kimbald.2697

Kimbald.2697

I would like to ,put a few points clear about the insults here:

if all the ‘wowtards’ leave GW2 than this game dies… it really will.
That has nothing to do with the fact which game is better, but it has everything to do with the simple fact that most MMO’ers play (or played) both.

Let me explain. You have WoW players, and then you have a small but vocal subset of WoW players we professional WoWtard observers call “WoWtards”. Most WoW players are perfectly normal and sane, WoWtards on the other hand are the sort of player that any MMO would be better off without.

Unfortunately they are usually over-represented on new MMO forums.

How to recognize them? Principally by the fact that they’re unable to play a new game on its own terms, and constantly compare this or that aspect of any new game to WoW.

If it’s similar to WoW, it’s copying WoW, if it’s different from WoW, it’s also fail. The enunciation of that peculiar double bind is the primary distinguishing mark of WoWtard-ery.

I understand fully what you mean by this, I really do.

My argument is that the terms ‘wowtard’ is mostly used by people defending their own game (in this case GW2) against anyone who critises it. Very often without anything in the critised post actually doing what you describe as a Wowtards behaviour.

And I’m not saying you do that…

If someone writes a post about him wanting to grind without the DR system,another pops up saying he’s a wowtard simply because grinding is a big (unavoidable) deal in WoW.
But that has nothing to do with the one writing the post about wanting to grind in GW2…

That is why I am going against the term, simply because it’s misused more as an random insult than it is against actual wowtards revealing themselves

Wiggely, wobbely and other wombaty wabbity creatures…

is this a mmo?

in Guild Wars 2 Discussion

Posted by: Kimbald.2697

Kimbald.2697

I’m having a hard time getting anything done on my lvl 20 engineer.
I just die all the time for lack of other players fighting the same npc’s etc. I can take on a few by myself of course, but if you’re the only one you’re bound to run out of kiting room and die.

Most Dynamic events I had to pass today, I simply died on each of them because we were like 1 or 2 trying.

On a saturday afternoon this really made me worry.
I didn’t enjoy playing today, in fact I started replying on a hundred forum posts just because I got tired of dying in the map where I am trying to level.

I came to the forums tryng to see if others had the same issues as me, and if it was normal I died in so many events and area’s, simply because I didn’t see many others there.

Wiggely, wobbely and other wombaty wabbity creatures…

retail store stopped getting copies of Guild Wars 2

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Posted by: Kimbald.2697

Kimbald.2697

As Shiren hinted at: many new players like us face the unavoidable truth that this game can’t be enjoyed alone, just because the servers aren’t lively enough where it matters: in the lower maps.

You have no idea what this can do to the future of a game.
I held of MoP for GW2 because I really think GW2 is far superior in game design, especially in ‘questing’ and leveling, and lively world events the DE’s.
but if I keep dying alone in area’s full of npc’s where i stand no chance just because I logg in without friends… I might not stick to it.
Despite it being the best game I’ve seen in many ways (even without many unfullfilled promises too…)

Wiggely, wobbely and other wombaty wabbity creatures…

retail store stopped getting copies of Guild Wars 2

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Posted by: Kimbald.2697

Kimbald.2697

Where do you see these people? That is the real question.

I’m leveling on server that was full when I joined, but in most area’s I just fight mobs alone, get overflown, can’t do DE’s because they are impossible if not in a big group. And those big dudes that sometimes make the DE (like the giant in Nagething) get ignored after a few times because there simply is no reward for it.
People get there a few times, but after 2 or 3 times they don’t bother anymore since they had the thrill of the fight before and now there isn’t even that (subjective) reward.

Server population is a real problem for new players, believe me.
I don’t care how many 80’s there are iddling about in the towns, or how many guild groups happen to boost a leveling alt. If you don’t encounter that particular group in your area, you’re very often just stuck among spawning npc’s without much help to survive.

I really enjoy GW2 but from lvl 20 on it seems painstakingly clear I can’t enjoy much leveling on my own. Not on this server.

And how can ‘change server’ be an acceptible solution?
There is no guarantee that this will be better during leveling.
And what about other new players after me?

I think this game is the most innovative and refreshing MMO ever created. But a lot of the current decisions make no sense to me.
And a lot of the promises that drew me her (aside playing GW1 a while) simply aren’t fullfilled.

Wiggely, wobbely and other wombaty wabbity creatures…

DR is killing this game more then the bots (for me)

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Posted by: Kimbald.2697

Kimbald.2697

I only played GW during my time in WoW, but I’ve seen a lot of friends in WoW try out other games. And really trying them out, very often without intending to quit WoW for it.
They were often disappointed, but never because it wasn’t WoW, mostly because it wasn’t good enough, or not what it was promoted to be.
I have always played with rather mature people in WoW I must say (regardless of age) but that is simply because you tend to join up with relaxed players not taking things to serious

But even when a lot of the wowplayers are what you describe (and many of course are) than you still can’t deny the numbers.
Basically every MMO game is counting on those wowplayers to be succesfull. There are many in GW2 who don’t like or play WoW, but there must be many more who do…

I’m not here advocating WoW in any way. But it is a popular game (unseen before) that just ‘happens’ to have an expansion out as we speak.
When MoP gets old a bit, when the complaints there start, when those peomises seem only half fullfilled, GW2 suddenly will see many returns as well.
This does work both ways.

So for or against DR system, which remains our topic, I think it’s very risky to take such a decision just now.
Don’t forget GW2 has many many issues that are popping up everywhere. A lot of people seem disappointed, even if they’re not the majority we can still notice it’s a common trend on the forums.

Wiggely, wobbely and other wombaty wabbity creatures…

DR is killing this game more then the bots (for me)

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Posted by: Kimbald.2697

Kimbald.2697

Kimbald no one likes DR before or after the game launch. I will bet a $100 the reason they didn’t put DR in beta is because they would have sold half as many copies if they were lucky.

Putting it in 2 weeks after launch was a slap in the players face! Mean while the botter’s laugh at Anet and multiply by the day!

you might be right, I couldn’t know for sure about any real numbers of course.
But I do know that selling a few less copies at launch would be less bad than having a playerbase uproar after a month.
These things are about the general perception far more than the actual change.

GW2 has a lot of work to do to live up to it’s promises, from bugs over downscaling not scaling down enough, over looting, over pvp balance and all of that.
You’ll be able to fill that list far bette than i can as a new player.

Having all these issues after a few weeks is inevitable. Every MMO faces that moment when the smoke clears, the novelty wears of, and the complaining really takes of.
My whole point about WoW was just that: WoW is NOT the better game, but they sure picked the perfect moment to launch MoP. It’s not like they didn’t see the storm in GW2 coming… it always comes, in any new MMO.

So my real question about Anet is: what makes them think they have a strong enough playerbase yet to survive such a controversial decision?
A non-subscription fee game is the easiest to leave, especially when that other game has an expansion out… It’s not having much financial effect (we all bought GW2 obviously) but it could result in a massive draining of the servers.
And mind you: as a new leveling player I can guarantee you that servers are already empty enough to take out the fun of leveling in zones full of npc’s and DE’s but hardly any players around. I’m already sick of dying amongst many npc’s without much help.

How many GW2 buyers aren’t leveling panda’s at the moment?
This isn’t a fanboy question, I think GW2 is potentially the better game. But as a real question: how many are?

Wiggely, wobbely and other wombaty wabbity creatures…

DR is killing this game more then the bots (for me)

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Posted by: Kimbald.2697

Kimbald.2697

The potential botting they should have seen from before the start, you know they will come and try.

Now if A’net wanted to use DR as a measure against bots, it would have gone down a lot better if it was here from the start.
People would not have held back to try the game because of some note mentioning this DR system.

Implementing it now, however, is giving the wrong signal to the players.
As I said: it’s less about the actula effect in-game than it is about the general perception of the playerbase suddenly being limited.

I keep repeating this: but when only a month old, and many issues becoming more clear, many ‘promises’ not being fullfilled fully, while the competition planned their exapansion around your timetable… it is a very dangerous time to kitten of your playerbase, rightfully or not.

Wiggely, wobbely and other wombaty wabbity creatures…

Anyone else really disappointed in their Elite skills?

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Posted by: Kimbald.2697

Kimbald.2697

As an engineer that elixir X poses a big isue: it’s yet another set of 1-5 skills… aside the fact it seem to lack in originality.
So for this once in a 2 minute skill, you need to get used to that new set of skills again, like all our other toolkits? Not to mention it’s rahter limited in it’s abilities and sort of stops you doing what you were used to doing…
Is it fun: yep, it’s funny. Is it practical? Hell no, seems not.

Not impressed by the mortar, can’t say I’ve seen a lot of them to even judge them to their true value.

So basically engineers have a crate that throws out just abut anything in the chaos and that works on it’s own while you do what you’re doing… Just remember to run over the bandages? That’s about it.
I haven’t seen an engineer build using anything different yet.

So yes: this could be called ‘disapointing’.

Wiggely, wobbely and other wombaty wabbity creatures…

DR is killing this game more then the bots (for me)

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Posted by: Kimbald.2697

Kimbald.2697

I am more afraid of the mental effect of this change, than the actual effect it has in-game.
Players don’t like to be limited in their options, if they weren’t before!
Even if this change effects far less people than it is rumoured to, it will still avalanche through the public opinion…

A very dangerous decision, just when the novelty of the game wears of, and ‘that other MMO’ launched an expansion where many GW2 players have playd too.

Wiggely, wobbely and other wombaty wabbity creatures…

OK,let's both be realistic for a second:

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Posted by: Kimbald.2697

Kimbald.2697

I would like to ,put a few points clear about the insults here:

if all the ‘wowtards’ leave GW2 than this game dies… it really will.
That has nothing to do with the fact which game is better, but it has everything to do with the simple fact that most MMO’ers play (or played) both.

If all of these wowtards leave, than no: GW2 will not be a better and more adult place… it will be an empty place where lonely true fans are forced to group up with the leftover elitist fanboys who they likely don’t like that much in the first place.

No one makes up being a father of 3, mentioning his job, and syaing he’s 33 on a gaming forum… It’s not like this is a cool thing to say or anything.
If you don’t belive him, don’t… but don’t make yourself a kitteny little fool by calling him a liar. Why the hell would he lie to the likes of you? I wouldn’t… you’re simply not worth it.

Now on topic:

this DR system isn’t liked, that much is clear. Even if it can be considered fair to some, or even is certain players think others shouldn’t farm that much (why the heck not…?) than still this is a contorversial decision to say the least.

Now look at the bigger picture:
WoW has been increadibly smart to force their MoP launch about a month after GW2… just when the novelty wears of and the real complaints (aside bugs) begin.
This DR system that’s implemented, pvp imbalance with mesmers and thiefs, unkillable guardians, still loads of bugs… the forums are filled with it.

At this very moment WoW has it’s named expansion, panda’s and all. WoW is far from the best game, true, but it is the one with the biggest player base. Including LOADS of GW2 players, like it or not.

To take such a measure like this DR system, which is bound to be screamed over (correct or not), at a time where WoW became interesting again for the first time in about half a year… This will really hurt GW2.
It will, and I’m not happy about that at all.

The elitists will rejoice at this: no more WoWtards! But they will end up in a game not having the playerbase it deserves.

Wiggely, wobbely and other wombaty wabbity creatures…

Lonely place for new players?

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Posted by: Kimbald.2697

Kimbald.2697

I started the game only a few days ago.
My highest leveler at this point is a 20 engineer. Just to get to know the profession I’m spending more time figuring skills and traits out in the pvp lodge than leveling
But I do like wandering around this beautifull world.

While running about the world, it bcomes increasingly difficult to do a lot of the stuff I come across. So many things are meant to be done by groups, or at least with a lot of people there. Very often I die in fights just because I’m the only one there in the clutch with loads of spawning npc’s, or veterans popping up etc.

This game clearly seems designed for groups, even when leveling. I feel that very very hard to be honest.
It’s not that I don’t want groups, or that I don’t want to play with other people. I actually do, but for now I’m just checking the game out (been in WoW since Vanilla and am holding of MoP for GW2…).
I’m really impressed by a lot in this game, but not being able to advance smoothly alone is getting frustrating.
By now I have to pass on almost half of what I encounter just because there aren’t many other people around most of the time.

Not only the events by the way, where it’s normal you don’t succeed if not many there. But also some questing zones, some parts where there are just tons of enemies and you have no room to move… all of that makes it harder too.

I like challenges, but being simply overrun by npc’s, while not many other players are around, isn’t a challenge. It’s an impossible fight.

I’m seriously thinking starting over at a crowded server, in the hope there might be more people around doing their thing at the same time.

Wiggely, wobbely and other wombaty wabbity creatures…

(edited by Kimbald.2697)

Mouse buttons not recognized

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Posted by: Kimbald.2697

Kimbald.2697

In fact, it was the opposite that solved it for now…
I did run it as admin, for the same logic.
After a tip from another post on this, I set GW2 to all users, as general as I could… and it worked. My extra keys are using the macro’s I made with the mouse software in the game now.
(those macro’s are nothing but keybinds in facts… since the game doesn’t recognise the mouse buttons itself, I made them correspond to keys I than use in game as second option for my abilities in the set-up)

Wiggely, wobbely and other wombaty wabbity creatures…

not recognizing mouse buttons anymore

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Posted by: Kimbald.2697

Kimbald.2697

On the steelseries: I don’t use the standard commands list they added for WoW, not even in WoW… I simply make macro’s for the mouse each clicking a specific button (or set that up in WoW keybinds since the game recognises the mouse).

From there on, with each button set to a specific key only, I make macro’s in WoW or put abilities on my bars, that are activated by those specific keys.

I never used the build in features for WoW of the mouse. Most of that software is simply overkill and cluttering up things.

Wiggely, wobbely and other wombaty wabbity creatures…

not recognizing mouse buttons anymore

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Posted by: Kimbald.2697

Kimbald.2697

Yesterday I re-installed the mouse program again, amongst a few other things.
It worked, as it has before. But ususally this only lasts till I reboot again, or just turn the pc on again the next day.

I also did what you tried: putting GW2 accessible for all (normally I run these games as administrator since that solves other issues often…).

Today I logged in, and my mouse buttons were still active!
I think it was your solution there that did the trick.
I’ll see if it lasts, but at least it’s the first day I could start with all buttons recognised.

Thanks for that.
If it’s this simple, than why no tech support can mention this, even in a sticky with several issues or something?

Wiggely, wobbely and other wombaty wabbity creatures…

Mouse buttons not recognized

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Posted by: Kimbald.2697

Kimbald.2697

Having the same, with a completely different mouse (steelseries WoW mouse).
So while it ‘could be’ the individual mouse drivers, it seems more a GW2 issue.

When I re-install my mouse software, I can get it to work in game… for a day.
Next day (so after pc shutdown I guess) all settings are lost in the game again. It simply doesn’t recognise the extra buttons on the mouse anymore.

Wiggely, wobbely and other wombaty wabbity creatures…

not recognizing mouse buttons anymore

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Posted by: Kimbald.2697

Kimbald.2697

Hi, having the same issues with my Steelseries MMO gaming mouse.
Every time i log in the settings are lost again.
Only fix so far is re-install the mouse software every time…
obviously that’s not an elegant solution.

Could you explain what exactly you changed in what settings?
Since no tech support is answering this apparantly…

Wiggely, wobbely and other wombaty wabbity creatures…