1. Given that I have 19,615 health I’m going to drop Valor > XI. Altruistic Healing. This build has a lot of health. If I die it’s probably due to A) bad luck or B) I was one shot (which Altruistic Healing probably wouldn’t heal through) or C) my group mates aren’t doing their job and pounding the mob to get their attention.
So in place of Altruistic Healing I have these option:
Honor > VII. Writ of Persistence
Honor > XII. Battle Presence
I’m trying to decide which is better?
With Writ of Persistence I get this:
- Increases symbol duration by 50%, rounded down; for example, Symbol of Protection will pulse 4 times instead of 3.
With Battle Presence I get these:
- Applies the Virtue of Resolve passive effect for 3 seconds, reapplying itself every 3 seconds.
- Has a radius of 600.
- Is affected by Absolute Resolution.
- Will remain in effect while Virtue of Resolve is on cooldown.
- No self-benefit
I’m leaning towards Battle Presence, but what are your thoughts?
2. I like the suggestion to change from “Stand Your Ground” to “Hold the Line!”. I initially chose SYG for the damage reflection. I thought this would be awesome. Instead what I found (now that I’m in a support role) is that most mobs don’t have a priority mechanic. Most of the time I am simply ignore even if I’m doing mass heals. Basically it’s like mobs have ADD. So “Hold the Line!” is it. Thank you. :)
3. I’m not going to care much about DPS. This build is sacrificing DPS in favor of keeping other’s alive to let them do DPS. I treat this like WOW. In WOW as long as the healer kept the tank alive the tank can then hold aggro thereby allowing the DPS to do their job. The holy trinity does not exist in GW2 but the principle is still the same. In this case I’m keeping the players alive so that they can tank and DPS.
4. That build looks good. Keep me updated with its progress.
5. In my DPS build (link in the first post) I found Signet Mastery works well if combined with Signet of Resolve and Renewed Focus. All three are a lot of healing. I would not use Signet Mastery in a healing build. Like Altruistic Healing it benefits self. My healing build has a lot of health. I’m more concerned with healing others and that’s why I go with Healing Breeze. With my build Healing Breeze heals for 600 health per second in an AOE field. If everyone is stacks everyone is healed for Healing Breeze’s duration. This makes it a very useful skill to have for any Guardian healer.
6. After telling the group I was in numerous times to stack on one mob or target Sanctuary became useful. It became VERY evident in path 3 of Ascalonian Catacombs for Hall of Champions’ burrows. The amount of adds was getting intense but I quickly told the group to stack on each mound. From there I triggered Sanctuary and dozens of mob bounced off the shield. Basically the key to Sanctuary’s success is to get the group to stack.
(edited by Korval.3751)