Showing Posts For LordGustoff.3752:

Rares. Lots of them.

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I like it the way it is now. I can finish a play session and feel like I actually DID something because I am sitting on 5-6 ectos, maybe I got an exotic that I was able to sell for a decent amount of cash. Suddenly I feel like I can invest a little money into an alt without feeling like I am taking away progression from my main.

As for the problem with chest events… I feel like all Anet needs to do is either, make them account bound per a toon, so you can’t guest and get another chest OR just not be able to loot the chest if you are guesting. They did it with WvWvW.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Fractal drop nerf for soloers

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I don’t really understand the hate either. The only way to get an ascended back piece is by doing fractals… which is kind of unfair, considering they have given us multiple avenues of acquisition for all other ascended gear. If this is the case, that really sucks OP.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

I feel like I'm being pulled in so many directions

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

Yeah Anet, stop giving us free stuff!

If there was ever a post that encompasses why Arenanet should just totally disregard the forums, it’d be this one.

My criticism was not meant to be “stop giving us free stuff”, but that all of this new content doesn’t feed into each other very well. Each time they push out new content, they push out separate, mutually exclusive ways in which to engage it.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

I feel like I'm being pulled in so many directions

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

It’s nice to see that I am not the only one who feels like the game is loosing focus/making it hard for me as a player to focus on something. I just wish that instead of introducing new gear and new ways to get said gear, streamline it using old methods of acquisition instead. It would go a long way to making me feel like I don’t have to do 1000 different things to accomplish one goal.

For example: They wanted to introduce ascended gear? Fine. Instead of giving us Pristine Fractal Relics, Laurels and now Guild Commendations… why not just add it to the current dungeon and karma vendors? Why give us THREE new currencies we now have to keep track of on top of all the other ones? Right now, Karma and Dungeon tokens are completely useless to me. I have all the obsidian shards I need for the legendary, and still nearly 80 jugs of karma sitting in my bank waiting to have some sort of use – I can’t even gear an alt because the gear I want, Valkyrie, can only be crafted.

I feel like I am starting to sound whiny, so I’ll just finish for now saying: I would gladly farm 1000 dungeon tokens for one ascended item. It would be so streamlined – Dungeon tokens for the ascended item. Rares I pick up in the dungeon salvaged for ectos, mat drops for legendary progress, PLUS gold for misc items I may need. I could gladly work at my own pace rather than being told “Nope sorry, only one Laurel a day mister. We don’t want you getting that too soon now.”

The above could be said for open world Karma farming – and would involve that Dynamic Event system Anet is so proud of. Suddenly I can play the Living Story events AND gain progress on gear. What madness!

If you did what they did, you would have what they have.
You have what you have because you do what you do.

(edited by LordGustoff.3752)

I feel like I'm being pulled in so many directions

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

…all I had to think about was what I wanted to wear and how I wanted to build my next alt.

(This paragraph is the TLDR)
With the last few months of updates I’ve been feeling like I have been pulled “over here”, and then “over there” before I even get a chance to get my mind around what the kitten is happening “over here”… I feel like I’m being pulled in so many different directions with each patch, that I am quickly loosing focus on what I CAN reasonably accomplish, and thus am slowly loosing my interest in the game. The following is an example of what I mean:

It used to be for me that my goal was work on my legendary while I spent some time leveling an alt. Everything I did during my play time, whether it was run dungeons on my main or leveling an alt, it felt like contributed to that goal one way or another. Along the way I got some bonuses, like an armor set I wanted to make my main toon look how I wanted him to feel. Still, it all felt streamlined and nice.

Then FOTM came out with ascended rings. Oh, more gear… I guess I can fit that somewhere in my schedule. No biggy.

Then Laruels and ascended amulets were introduced. My dailies, which once did only for XP and karma on an alt and never felt like I had to do, suddenly become necessary. Ok…. so… legendary. FOTM. Dailies. Gearing out an Alt. Hmm…

Now ascended accessories have been introduced via Guild commendations. Oh, so now I have to make sure I am free when my guild does missions… and legendary. FOTM. Dailies. Gearing up an Alt. Suppose I could cut out guild missions if I use laurels… 40? plus 50 Ectos And they give less stats than amulets, and those only cost 30 Laurels flat. Well I guess I don’t need an alt, even though it would be nice to switch between characters once in a while…

Oh by the way, don’t forget about this living story we’ve got going on here. Well maybe I’ll start working on my legendary if the RNG gods find me fit to get The Colossus…

WAIT THERE’S MORE! Monthies reset in two days. Oh kitten.

It’s probably too late now to fix, but the game seems to be loosing the ability to help me focus with each new patch. I feel like each patch adds more, which wouldn’t be a bad thing, but all of this “more” just feels like bloat with no real focus on what it, or I, and supposed to accomplish. Does anyone feel the same way?

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Nerf Legendary Grawl Shaman?

in Fractals, Dungeons & Raids

Posted by: LordGustoff.3752

LordGustoff.3752

No. Do not nerf this fractal. It is difficult, but not impossible. A challenge and I like it. I am only on FOTM 15, but the group I run Fractals with found it really rewarding when we figured out how to do it with minimal downs/defeats (This is a team of two ele’s, one necro, one guard and one thief). Reflect fields/projectile absorbing/blocking skills are your friend here, my friend.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Volcano Fractal: Running Vet Grawl?

in Fractals, Dungeons & Raids

Posted by: LordGustoff.3752

LordGustoff.3752

I’ve tried to do some research on this, but can’t find anything…

Last night my usual group was doing FOTM level 14, the volcano fractal. We were on the part where you need to save all four captives for the extra chest. Everything was going fine when one of the Vet Grawl just up and started running, rather than walking slowly, toward a captive. Of course we all freaked and blew every single CC we had at the same time. Needless to say the little kitten managed to push a captive off the cliff.

After the fight one of my group mates said he heard something about how certain CC have the opposite effect on the Vet Grawl and make them start running. Did we just run into a glitch or is this true? If so, which CC is it that prompts the Grawl to run? Or is it something else altogether that makes a Grawl start running?

Thanks!

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: LordGustoff.3752

LordGustoff.3752

I just want to throw my two copper in here and say…

When I heard that you guys were going to be getting rid of rez rushing I was pleased. Not all PUGs advertised the fact that their objective was to just throw themselves at content until the dungeon was finished, and when it became apparent halfway through a dungeon my only options were to leave with all that wasted time and nothing to show for it, or stick it out.

Since then I’ve found a group of friends with whom we work really well together and often run dungeons together because of it. It’s when I found this group that the anti-rez rushing started to become a pain.

Despite how well we work together, inevitably every once in a while something doesn’t go as planned and someone goes into the defeated state. The loss of two+ people DPS on top of the defeated persons against a boss isn’t worth the extra time it takes to res the defeated person, so whoever was downed would sit there patiently until the battle was over. That was until we realized that: on any mobs, even if you properly tagged it before being defeated, if you spend more than a few seconds completely dead, you loose out on loot.

Because of this, and because we care that everyone in our party has a fair chance at loot, if someone gets defeated during a champion or higher level mob we spend extra time either loosing aggro and resetting the mob (which can be a pain in itself if the mob was almost dead) or kiting the mob around while the rest of the party tries to get the defeated person up as fast as possible. Perhaps this was your goal, but we all find it annoying and wish the defeated person could just res and re-join the battle.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

So much for the bag/bank slot sale!!!

in Black Lion Trading Co

Posted by: LordGustoff.3752

LordGustoff.3752

i bought a bank tab being they r on sale thru the black lion trading company. sent me one in mail to double click on and it says i have maxed out on my bank tab. so why did it sell me a worthless item to me . that is quite a sale? gets u to buy stuff you cant use. did i really waste all them gems or can i get them back somehow??

There is a warning right on the sale announcement the the max bank tabs you can have is 8, including your original free bank tab, and to make sure you don’t try to purchase more than you can use. /faceplam

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Voting out guild leaders

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

No….generally guild leaders paid the coin to start the guild. If you don’t like what they are doing, you can go start your own guild or join another guild.

I have to agree.. in most cases the guild leader paid to start the guild, in which case the guild leader should have totalitarian authority if the leader so chooses. If people don’t like where the guild is going then they should just leave and form their own. A suddenly empty guild is basically like kicking the leader out anyhow.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

New 80: Critique My build?

in Ranger

Posted by: LordGustoff.3752

LordGustoff.3752

How do you people survive without empathic bond? I don’t get it.

Personally, I just use my pet as a meat shield, sending it in first so it gets aggro or constantly moving so that my pet is between me and what I am attacking. Healing spring cures conditions if I really need it. This probably wouldn’t work as well in PvP though.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

New 80: Critique My build?

in Ranger

Posted by: LordGustoff.3752

LordGustoff.3752

Based on the minimal research I just did, the general consensus seems to be that the trait is still bugged. Perhaps I will switch it out for Keen Edge and stack some more bleeds.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

New 80: Critique My build?

in Ranger

Posted by: LordGustoff.3752

LordGustoff.3752

So I got my ranger alt to 80 a week or so ago and I have been theory crafting on gw2buildcraft.com… and this is what I think I want to go with:

Main Weapon: Beserker Shortbow of Force (+5% Damage)
Off Weapon: Giver Axe of Geomancy and Giver Warhorn of Battle

Traits: 10/25/5/30/0
Marksmanship
Beastmaster’s Bond: Gain fury and might when your pet’s health reaches 50%
Skirmishing
Sharpened Edges: Chance to cause bleeding on critical hits
Quick Draw: Shortbow and longbow skills recharge 20% faster
Nature Magic
Nature’s Bounty: Regeneration you apply lasts 33% longer
Strength of Spirit: 5% of vitality is given as a bonus to power
Nature’s Protection: Receive protection for 5 seconds when you take more than 10% damage in a single strike. This effect can only trigger once every 30 seconds

Armor: All Valkyrie with 6 Superior Runes of the Ranger.

Goals with this build:
-Double dip with Strength of Spirit for some survivability and added power.
-Maintain near 100% Fury up time (for maintaining adequate crit chance) between Warhorn 5, Rampage as One, Battle Roar(Charr racial) and Beastmaster’s Bond
- Relying on Crit Chance/Damage for extra damage output

Questions: I’m at about 63% crit chance if I maintain 100% fury up time – would it be better to have a lower crit chance (between 55% and 60%) and have more of my stats placed somewhere else?

Otherwise, I look forward to your critiques and making a better build!

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Anet plz: Full Color Map Wall Graphic

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

So I finally got my collectors edition stuff properly displayed on a spiffy new shelf… and I realized that the only thing that could make it more complete is a world map wall graphic like the ones in the store. Either a full color render of the planet as seen in the Chantry of Secrets, or at the very least the world map as we can see it in game. Maybe even different sizes with different levels of detail depending on the size (with a bigger size showing more specific location details)

Anet PLZ.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Do you really like the daily as it is ?

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I like the rotating dailies, and I look forward to when I will be able to pick and choose which ones I want to do. I don’t really like the laurels though… the idea is nice on paper but it’s just another currency I have to keep track of and would have rather had them use karma and have the items cost hundreds of thousands of karma (since karma is fairly easy to get). I am grateful at least that the new laurels aren’t a physical item.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Can't Transmute Fanatic's Mantle

in Crafting

Posted by: LordGustoff.3752

LordGustoff.3752

Fanatic’s Mantle is considered heavy armor. Are you trying to transmute it onto something that is not heavy armor?

If you did what they did, you would have what they have.
You have what you have because you do what you do.

The invasion of the Mursaat!!

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

Agony in Fractals is merely a tip of Anet’s collective hat to GW1. Considering the HUGE backlash over Ascended gear, and the still vocal complaints toward the high number of items needed to infuse said gear, Anet would just be digging their own graves by making it more prevalent in PvE… one of only reasons people have come to terms with it is because of the belief that infusions are only/will only be required in Fractals (note: I have no clue if, and am not implying, that this was ever stated by any Anet employee ever). Giving us more stuff in PvE that requires it outside of fractals is only going to kitten off the player base more IMO

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Ascended Healing Power Stat: I am disappoint.

in Guardian

Posted by: LordGustoff.3752

LordGustoff.3752

Am I missing something or is the healing power stat on all the the ascended equipment terrible? Why is it half of the exotic equivalent? I run a the Flavor of the Month Crit Hammer/AH build, and like to use the cleric’s amulet for a bit extra healing power…. but I can’t even switch up two ascended rings to equal the healing power of one Exotic Cleric’s Amulet. I am disappoint.

/rant

So, I was also curious, what do you fellow guardians feel would be the best Ascended gear to get for a Crit Hammer/AH build? I am having trouble deciding what best fits the bill.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Would You Still Play if There was NO Loot?

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

If the story and the world were a lot stronger, sure. I have played plenty of indie games where the only reward was getting to the end of the story. I enjoy that kind of stuff a lot. It’s like an interactive book.

The only problem is… after I got to the end of the story I put down those games and never went back. So… after I finished whatever story Anet had on the table currently I would probably do the same thing. So maybe it’s a no then?

So I guess it depends on what you mean by “still play”? Would I play constantly, like an MMO is supposed to make me? No. Would I come back for another chapter of a story? Yes.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

wooden chest loot is not dropping correctly?

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I don’t understand this change either. It seems completely unnecessary… just one more thing to load on the map. Not to mention, every single time I have gotten one, and the mob has dropped an item from each category, I have to loot the corpse AND the chest. When doing a farming run, I have actually returned to areas in which I looted corpses, only to find I left a chest behind. I have found this change to be nothing more than a need to button mash the loot key even more.

Please, Anet, just go back to looting only mobs.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

wood chests dropped from mobs

in Bugs: Game, Forum, Website

Posted by: LordGustoff.3752

LordGustoff.3752

I don’t understand this change either. It seems completely unnecessary… just one more thing to load on the map. Not to mention, every single time I have gotten one, and the mob has dropped an item from each category, I have to loot the corpse AND the chest. When doing a farming run, I have actually returned to areas in which I looted corpses, only to find I left a chest behind. I have found this change to be nothing more than a need to button mash the loot key even more.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Why need this WP?

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

The WPs probably exist because each of the temple has a vendor with “special” karma rewards that appears once the area is cleared and the WP becomes uncontested.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

How can this be fun? Legendary grind

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I find it fun, a lot of people do not. However this is why originally Legendary items were ONLY cosmetic. It was unnecessary for gameplay, so people who didn’t want to grind didn’t have to, and people who liked the grind had something to grind for – trying to make everyone happy and all.

But if you want to complain about grind that your angst should be directed at Ascended items, not legendaries.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

To much steampunk elements I think

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I am not happy with the steampunk either, though people do make some good points. In the absence of magic, Charr had to advance somehow… so that makes me feel a little better about it. BUT

Since Charr are so anti-magic, why are they able to use magic wielding classes?? That’s what breaks the immersion for me. I realize from a “we want anyone to play how they want” standpoint, it is necessary, but for the Charr to be so technologically advanced AND have magic, just doesn’t make sense.

The Asura I am fine with because I can at least convince myself that their Eternal Alchemy is just another brand of magic.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

4 aspects Guild Wars 2 lacks

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I actually wish they would get on guild halls. And this is solely coming from a PvE perspective.

All of the guild consumables that you drop down in the open world (Bonus Banner’s etc) could just be put in one place. Right now they are just abandoned in LA Overflow’s as soon as a guild party runs off to adventure. If you would just place that stuff in the guild hall, you would get way more use out of them.

Get a guild party, go to the guild hall, get your half hour buff and go do a dungeon. One hour later, finish the dungeon, come back to the guild hall, get the buff again (because the banners last for 3 hours) and go off and do another dungeon. No more one off abandoning Banners in LA overflows.

Plus it would also save on influence, especially for smaller guilds. Have two different groups of people who want to do different things? Instead of plopping down two banners in two places, just put ONE in the guild hall and everyone knows where to go to get it.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Why do people link their drops?

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I almost never link drops in PUGs. However if I am running with guild mates (or guildies outnumber the pugs in our group) I know really well, linking stuff is quite a common occurrence. I think it’s mostly a social thing – sparks conversation and the like (ie: oh that is a cool skin/that’s ugly etc.). Sometimes we have competitions to see who gets the worst loot, or if we are having a bad run it’s nice to know someone is getting something out of it – especially if those four other people are along for the ride to help YOU with something specific.

We also often make fun of dye colors, especially if is something really ridiculous.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Bot Hot Spots

in Account & Technical Support

Posted by: LordGustoff.3752

LordGustoff.3752

Now remember, you may not see a “scrub and clean” in a matter of hours. We may amass a number of bots and smoosh ‘em all in one fell swoop. But you can be sure we’re serious about this situation and your help is greatly appreciated.

If I may ask (and I apologize if this had been answered before in some other thread), why do you guys not “scrub and clean” as soon as a bot is identified, rather than “amass and smoosh in one fell swoop”. It’s not that I don’t appreciate your efforts at getting rid of bots in game, I do wholeheartedly.

Just for reference, when I decided to go for the Master Crafter title, I found it disheartening that when I returned to a specific area every day (at the time it was Timberline Falls area), where I identified as the best place to gather a material I was looking for, that bots I reported were still there and I still had to fight them for mob kills. So it seems, at least from my POV, that the “amass and smoosh” strategy from a game play experience standpoint it seems to be a worse strategy.

I haven’t encountered a group of bots in a while, so kudos to your “smoosh” efforts. It was just a bad experience that stuck out in my mind, and I am just looking for some insight into your chosen bot smooshing strategies Thanks!

Just wanted to add, after going though the botting sticky in the GD again, that if I asked something too specific that you can’t easily answer, I totally understand

If you did what they did, you would have what they have.
You have what you have because you do what you do.

(edited by LordGustoff.3752)

Unfairness - Tailor/Leatherworker

in Crafting

Posted by: LordGustoff.3752

LordGustoff.3752

I salvage every white item I get… and the only problems I had with tailoring was being low on tier 5 crafting mats from having used them in crafting multiple heavy armor sets. I have leather and cloth up the wazoo simply from salvaging. Then again I have been saving the mats since launch and not using them until now to get Master Crafter, so perhaps that’s why I see no problem with the system.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Blind Peppers

in Black Lion Trading Co

Posted by: LordGustoff.3752

LordGustoff.3752

This is a complete shot in the dark, but did you buy them in bulk from a karma vendor before the Sept 8th patch? I know that now that all cooking ingredients bought with karma are account bound, not sure if they were before that patch. Is it possible they are bound to you having been bought that way?

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Poor Charr and their armor.

in Charr

Posted by: LordGustoff.3752

LordGustoff.3752

I started a Charr Ranger alt. I was liking it enough that I started previewing some armor for it and…. I’m incredibly disappointed. It looks like the devs got lazy and just decided to “stretch it and slap it on”. Does anyone else feel this way? I really feel like tweaking armor to properly fit the charr models should be on the docket of things to improve.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Charr run animation

in Charr

Posted by: LordGustoff.3752

LordGustoff.3752

I love the fact that the Charr run on all fours. It gives them a special racial flavor. I love a lot of the charr animations to be honest… sleeping, acting surprised ect. The devs gave the charr a lot of love in this area that it’s sad to see that most of the other races emote animations are pretty much copy and paste.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Question about wildly fluctuating prices

in Black Lion Trading Co

Posted by: LordGustoff.3752

LordGustoff.3752

I assume prices will change also, simply because more people play in the evening than any other time of the day. I would guess that starting around 9-11pm PST, when the majority of the American player base starts off loading all of their loot from the evening before logging off, there is going to be an increase in supplies (loot off-loading) and a decrease in demand (as the number of players online drops), which will bring down prices.

Then during the day TP profiteers recognize arbitrage opportunities and start swinging prices back and forth by buying and selling until prices stabilize again for a bit in the evening when the number of players is high.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Suggestion: Crafting Achieve/Title "Artisan"

in Suggestions

Posted by: LordGustoff.3752

LordGustoff.3752

Achievement Title: Artisan
Pre-requisite: Master Crafter
Requirement: Learn X out of all recipes for each of the given crafting disciplines. 5-8 tiers.

How it works: Let’s say you max out Armorsmithing. You then unlock the achievement track “Artisan Armorsmith”. When you learn the total of required number of recipes to max out “Artisan Armorsmith” it progresses the Artisan track by 1/8. Max the Artisan track and receive the Artisan title.

Possibility: Make it Dynamic!
So all of the requirements work basically the same way, however, instead of needing to learn X number out of all possible recipes, you need to learn ALL currently available recipes for each crafting discipline.

For instance, you max out all Artisan [crafting discipline] and, get the Artisan title. A month later Anet introduces new recipes for Armorsmithing. With the introduction of the new recipes, you loose progress in the “Artisan Armorsmith” track, and by the transitive property in the “Artisan” title track as well, loosing your Artisan title. In order to get it back you must learn all new recipes in order to re-max out both achievement tracks.

I personally like the idea of a dynamic achievement better. But this is just my two copper

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Enemies cannot cross this line...

in Guardian

Posted by: LordGustoff.3752

LordGustoff.3752

The Ring + JI combo I will have to try out sometime… I usually would Chain, close gap with MB and then use the Ring. But I still think the channel time needs to be shorter. Even in PvE, a constantly moving mob has an easy enough time moving outside ring before it’s cast.

Also all of our wards should act like a physical barrier. I can understand teleporting or blinking through a ward, but this shouldn’t be a possibility by dodging or using stability. If anything dodging or stability should merely prevent knockback or other effects but still not allow an enemy to ignore the ward.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

(edited by LordGustoff.3752)

Obsidian Sanctum

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

Honestly I understand your frustration. I myself gave up on doing the puzzle unless I know my server is in control of it for this very reason. BUT, it is a PvP zone and this sort of behavior is to be expected. I however have convinced myself that the only people who do this can’t handle open world PvP, and need to sit and pick off people who aren’t prepared to fight back or aren’t in a position to fight back effectively, to feel better about themselves. It makes dying in the JP a lot less painful for me

If you did what they did, you would have what they have.
You have what you have because you do what you do.

You want replayability?

in Suggestions

Posted by: LordGustoff.3752

LordGustoff.3752

I like the idea of being about to redo heart quests for different rewards. After you finish map completion and your personal story the game is severely lacking in short term tasks.

Though if heart quests were made repeatable, it should be harder than the first time around – similar to Zaishen quests in GW1. If I remember correctly, Zaishen quests were daily rotating quests where you had to Kill X creature, redo X quest or redo X mission on hard mode for extra rewards.

I also have thought about replayability, and thought a daily meta-event participation achievement would be awesome. It would have a separate panel in the achievements tab, which would track you participation in each step of the meta event up to completion. Successful participation in each step (not necessarily in order from beginning to end, as long as you participate in each step) would result in a reward dolled out in a manner similar to dailies or monthlies. Great way to get people back out in the open world.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

The Tale of Two Jewellry Recipes...

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

I keep seeing the word profit being thrown around, by both Anet and gamers when I feel like it had nothing to do with profit but everything to do with creating supply.

Crafting Rare Silk Shoulders:

15 T5 Mats + 3 Bolts of Silk + 1 Cured leather thick hide + 11 Silk string = 0 to 3 ectos + 1 to 3 silk scraps. ( might not be 100% accurate working from memory atm)
—————————————————————————
Snowflake Mithril Earring of Winter

1 Ectoplasm + Pristine Snowflake + Orichalcum or Mithril Ore (12)
=0-3 Ectos +1-2 Mith/ Ori Ore + chance to get Snowflake Back

If you wanted to recycle your salvages to make more Silk Shoulders, the MOST you would get back from the salvage is one Bolt of Silk (combining two silk scraps) – compared to the 30 items is takes for input. If your luck is with you, you could only recycle one bolt of silk to make more, which isn’t enough to cover the bolt of silk requirement. No creation of supply.

If you wanted to recycle your salvages to make more Earrings, the most you could get back 1 Ecto, 1 Snowflake and 1 ingot (combining a max of 2 ore), compared to 14 items required for input. If your luck is with you, you could literally recycle 2/3 requirements of the recipe to make more. If your luck is really with you and you salvaged 2-3 Ectos, you just created 1-2 Ectos with only an input of one ecto.

Lets say you start with 1 ecto, make the Earring and salvage 3 Ectos. You could then theoretically, if you are lucky, make three earrings salvage 3 ectos from each. You now have 9 ectos. Now make 9 earrings, salvage 3 ectos, now you have 27 etc. etc. etc.

My point isn’t that there was a general input of items to create more items, or economics and market equilibrium etc., it’s that one requirement, in this case Ectos, gave you more Ectos in return than what you put in – and fairly reliably.

Imagine if some trolls with a ton of gold got a hold of that recipe. Ecto market would crash, along with the Exotic market, and Mithril/Orichalcum would shoot through the roof. I think this is why Anet was so touchy about the whole deal.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Windows 8 and mouse problem in Gw2

in Account & Technical Support

Posted by: LordGustoff.3752

LordGustoff.3752

I am not running windows 8 but windows 7 and I am suddenly having the same problem… my mouse works fine until I load up GW2, and then it gets stuck, I can’t click things, etc etc.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Why I personally dislike Toypocalypse

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

1) You should have been able to party with friends/guildmates. being thrown in with random people who may just as well ignore you and your team trying to be coordinated is not fun.
2) That said when I ended up with a group who knew what they were doing, it was fine. A little long and repetitive but fun. Not worth another run though unless someone I know needs to complete it.
3) I ended up with around 20 total gifts at the end… which if one had dropped something other than ugly wool stuff would have been great but for the time and the repetition which eventually got boring the rewards were meh.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

How to get extra cogs?

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

Either that, or I am just speculating here, you get 1 cog for each wave of the Toypacalyse so if you survive all 50 waves you can craft a third toy maybe?

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Jumping Puzzle Feedback [Merged]

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

What I don’t understand is… the rewards from the end chest aren’t that great. It’s worth a meager amount of achievement points. There are a total of 16 holiday achievements, and you only need 12 for the title. There is no requirement to do it, so why complain about it? You get nothing for it that can’t be more easily obtained somewhere else during the event. That’s why I am not doing the PvP events – I am not good at PvP and there is enough other stuff to do for me to just ignore it.

What’s even more mind boggling, is that I’ve seen very little QQ about the PvP events. Why do people blow a gasket when it comes to a high skill cap jumping puzzle, but are willing to accept that they don’t have the skill for PvP Snowball Mayhem? Why are people not begging for personal buffs/handicaps based on cumulative skill level measured over multiple plays of Snowball Mayhem?

You know what, I changed my mind. I don’t want to ignore PvP. Since I suck at the PvP Snowball Mayhem, so I demand that in the future all holiday PvP events have an ELO system and each player is given a personal buff/handicap based on their ELO score because, at my current skill level playing against people with better skills than me is unfun.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Drop rate not what I thought it was

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

I agree with what most of what has been said here. While I disagree with the gamble that comes with getting the mini’s, it’s your own fault for spending that much money. And the worse part is that people will continue to spend money on the gamble, despite complaining it’s stupid.

I learned my lesson during the Halloween event. Spent what money I had allotted on black lion keys, only to get nothing and regretted just not buying two packs of mini’s. This time around I allotted money specifically for mini’s, and now those are RNG. I would buy a weapon skin if they were any good… oh well. Maybe one day in the future everything will just be directly buyable. Right.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

How to make 1 glob of ectoplasm, into stacks!

in Black Lion Trading Co

Posted by: LordGustoff.3752

LordGustoff.3752

From my blog post:
“The Guild Wars 2 economy (and virtually every other economy in the same vein) is not designed to have any loop that involves creating value for no cost.”

“Exploits are mostly generated by a mistake on our end and are really hard on players. When an exploit is discovered, players are tempted to participate by the draw of becoming wealthy and out of fear of being left behind the massively wealthy players who do participate. We take a harsh stance on exploiters because this decision should be easy: find an exploit, report the exploit and move on. It isn’t worth the risk to the player or the game.”

To be honest a majority players do exactly that but in all honesty it becomes harder and harder to turn away from those exploits when you make a conscious decision to cripple the economy but nerfing loot in general. For the most part those decisions begin to play a major role in why some turn to this behavior, some not all and certainly not myself but you need to take some responsibility.

I have to agree with Morbius’s sentiment here. I have yet to exploit anything but, the continued nerf to drops in addition to the skyrocketing prices for many things on the trading post (for instance I nearly cried when Silver Doubloons spiked to 75s on the TP, thankfully the market for those has crashed) I find it harder and harder to resist the urge to do things like this. I only have a couple of hours a night during the week (on the nights I choose to dedicate to GW2 and don’t have other responsibilities) it’s depressing walking away at night with maybe 1.5 gold having been made, and feeling like I made little progress on how I want my character to look and feel, because I choose to play the game rather than fighting other players for farming locations or flipping on the TP.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

(edited by LordGustoff.3752)

The Princess Wand

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

The best part is that is glows and has glowing stars emanating from it. It’s so awesome!

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Anyone plan on buying the chests again?

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

Nope. I learned my lesson from their mistakes of the past. If there are skins I can buy directly without having to gamble for them, I MAY buy something. I don’t like the direction the game has taken and I haven’t decided if I am going to continue to support Anet financially. It all comes down to how they handle the Christmas event I suppose.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Simple Poll: New Content or Fix Content or

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

Fix old content and stop releasing new until the old is at least stable.

As had been said Anet has proven over and over again that they are not able to handle releasing new content without both breaking it and old content.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Should have been a Norn

in Wintersday

Posted by: LordGustoff.3752

LordGustoff.3752

1) This is Tyria, not Earth and it’s Wintersday, not Christmas. We don’t need a 1:1 between the game and real life when it comes to holidays. The Asuran toy maker is already too close for my tastes.

2) It SHOULD have been Dwanya and Grenth along with a glorious return of the Six Gods to Tyria. If anything is going to ruin Wintersday it’s that these two will be absent from it.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

January February mega upgrade

in Guild Wars 2 Discussion

Posted by: LordGustoff.3752

LordGustoff.3752

Seriously? Another content update? bashes head against keyboard

I realize that Anet has various teams of people working on different aspects of the game. ie: a team for bug fixes and a team for content. Seriously though, if they want me to continue to buy gems they need to fire some of those content designers and hire a few more bug fixers and whatnot. Right now I want a STABLE game that’s less buggy, not more content. Jeeze.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Why are dungeon-dropped Runes souldbound?

in Fractals, Dungeons & Raids

Posted by: LordGustoff.3752

LordGustoff.3752

I don’t understand why they are “bound” period, soulbound or otherwise. It’s frustrating to see that orange text (for superior runes) pop up, only to realize that the superior rune that just dropped is completely useless to you because it doesn’t have stats you are interested in and you can’t even sell it for gold to buy a rune you DO want.

Edit: On a somewhat related note, the sheer amount of things in this game that are “bound” is incredibly frustrating period. /rage

If you did what they did, you would have what they have.
You have what you have because you do what you do.

Best craft to earn gold?

in Crafting

Posted by: LordGustoff.3752

LordGustoff.3752

Because of the experience gain from crafting, in most cases the crafting materials are going to be in higher demand and more expensive than the final product, so there is very little profit to be made. If you are willing to farm materials, cooking is probably your best bet to make gold (not profit). All of the output is consumable so demand is going to be relatively steady.

If you did what they did, you would have what they have.
You have what you have because you do what you do.