Showing Posts For Mikhael.2391:

Devs only allowed to play power Necro

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Posted by: Mikhael.2391

Mikhael.2391

Anyone here has an actual link to a video of a necro in lets say, diamond or legend match?

Devs only allowed to play power Necro

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Posted by: Mikhael.2391

Mikhael.2391

all I read into this is even Anet Devs exclude the worst weapon that came out from HoT: Reaper Greatsword… remove,rework and READ what we said.

Ravezaar where you a slayer in warhammer online?

Post patch nec s5 new meta inc

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Posted by: Mikhael.2391

Mikhael.2391

Any known high lvl necro video u guys know of in spvp?

Viper Reaper - WvW Roaming #1 [VIDEO]

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Posted by: Mikhael.2391

Mikhael.2391

The no audio one worked nice video m8

Viper Reaper - WvW Roaming #1 [VIDEO]

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Posted by: Mikhael.2391

Mikhael.2391

No, this one. says its not available:/

Viper Reaper - WvW Roaming #1 [VIDEO]

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Posted by: Mikhael.2391

Mikhael.2391

Cant see uour videos m8

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

Warriors problem is not mobility, its his amazing sustain from AH and signet combined WITHOUT specing for it(healling power/toughness gear) they have way too much healling and toughness in full zerker thereso having stupid amount of dps. Warrior has the sustain of a toughness healling gear without actually using this or sacrificing dps.

Greatsword improvements part 2

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Posted by: Mikhael.2391

Mikhael.2391

I just want my necro zerker be viable for raids, with an ele level of DPS. Or superior ,since necros doesn’t really buff the squad.

I use mine, you should use yours.

No thanks, I don’t want to ruin my raiding squad DPS, because Anet can’t balance correctly.

Why i pve so inportant? Its much less interesting than fighting actual players with real skill.

because It’s fun for me?

And whats the problem taking a bit longer to kill a boss or clear a dungeon? if your playing a class you like?

Because raid groups like people to pull their weight. An ele brings far more utility and dps than a power necro, so raids are going to fill up on eles and not necros.

And before you say “well my raid group allows me to power necro”, that’s one group out of a huge number. Try pugging raids with a power necro and see how far you get.

Edit: As for dungeons, they are a complete faceroll now. So bringing whatever you like is fine.

All this complaining about pve raids is too much imo, pve is suposed to be fun and bring whatever class you want. i dont do much raids as i find them not amuzing after a few since theres litle skill required its just farm for loot but if people complain about not getting raid partys coz of their profession then go to a casual fuild that does it for fun only. Gw2 is 2 pvp modes(spvp and wvw) and 1 pve. PVe gets more atention and balance overall than wvw and i think having classes balanced to face each other controled by actual players and not npcs is way more important. wvw and spvp is competition between people testing skills and needs more balance, pve is just farm for looks/loot/gold/trinkets/achievements.

Greatsword improvements part 2

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Posted by: Mikhael.2391

Mikhael.2391

I just want my necro zerker be viable for raids, with an ele level of DPS. Or superior ,since necros doesn’t really buff the squad.

I use mine, you should use yours.

No thanks, I don’t want to ruin my raiding squad DPS, because Anet can’t balance correctly.

Why i pve so inportant? Its much less interesting than fighting actual players with real skill.

because It’s fun for me?

And whats the problem taking a bit longer to kill a boss or clear a dungeon? if your playing a class you like?

Greatsword improvements part 2

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Posted by: Mikhael.2391

Mikhael.2391

I just want my necro zerker be viable for raids, with an ele level of DPS. Or superior ,since necros doesn’t really buff the squad.

I use mine, you should use yours.

No thanks, I don’t want to ruin my raiding squad DPS, because Anet can’t balance correctly.

Why i pve so inportant? Its much less interesting than fighting actual players with real skill.

Racial Utility Skills - Useful or useless?

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Posted by: Mikhael.2391

Mikhael.2391

I would like racial elites to have at least 90s cd. some could be very cool and everyone could just make a new char if they like.

Greatsword improvements part 2

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Posted by: Mikhael.2391

Mikhael.2391

You guys are just making me sad with good ideas that will never come

Mesmer vs. Guardian

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Posted by: Mikhael.2391

Mikhael.2391

More condis and more cc.

Best burn wvw roaming build?

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Posted by: Mikhael.2391

Mikhael.2391

So you just use sword torch? And runes?

Best burn wvw roaming build?

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Posted by: Mikhael.2391

Mikhael.2391

Just like title says, i wanna try this.

Necromancers have a high skill floor!

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Posted by: Mikhael.2391

Mikhael.2391

Eremite, I’m not sure I deserve all this praise just for the things I said in another thread, but thx anyway.

on my guardian/Dh i think i had the upper hand most times due to the class being better imo.

Hmm I wasn’t keeping score, but upper hand sounds a bit more one-sided than it actually was ;P
Anyway, like I said in game, if I changed some traits (and I will next time) you’d see a drastic win rate increase in my favour. So even if you won more fights it wasn’t because guardians are “the better class” in this matchup in general.

Hes more experienced power necro than i am.

My interim conclusion from our last encounter was that you simply play your guardian a lot better than your necro. Lack of experience doesn’t seem to be the only issue here, it’s more like you needed a fresh perspective or mentality shift on how you could build or handle your necro against certain other classes.

Btw, I’m definitely more experienced than you on power builds as well, but my own build really is a hybrid, it wouldn’t work without having a considerable amount of condition damage. So it’s like a condition build at heart that does more direct than condition damage. A feature that falls rather flat against DHs though, I admit.

I meant upper hand in the sense of duelling with your main wvw build without specing just for one class i could maybe tweak my build aswell for some more condi cleansing or cc just for necro but the idea was for us to fight with what we would go in wvw roaming. and if your more experienced in power builds than me then your way more experienced in condi builds coz i really never liked them.

Necromancers have a high skill floor!

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Posted by: Mikhael.2391

Mikhael.2391

There is nothing wrong with Necro. I haven’t had any issues with anything. Perhaps those that complain just don’t know how to play Necromancer =/
Usually those that are outspoken are the ones that are upset anyway. I seldom see positive threads. This one was kind of odd, implying Necro had issues but maybe I’m too naive or I don’t run into difficult opponents but I never lose fights when on my necro unless I’m outnumbered or caught off guard.

Im gonna add you for some duels later. Already got flow showing me a few tricks but wanna get more people for more show.

I don’t know who flow is but this may be fun

Hes more experienced power necro than i am. already duelled him in guild arena on my own necro and he did beat me more times. He has more playtime than me for sure from his lvl from what i could see tho on my guardian/Dh i think i had the upper hand most times due to the class being better imo.

What is the best 1v1 duelist build for necro?

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Posted by: Mikhael.2391

Mikhael.2391

BTW i think the topic creator is talking about WvW and so was i. Couldnt care less for spvp. no complains there since it doesnt seem appealing fighting with restraints.

What is the best 1v1 duelist build for necro?

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Posted by: Mikhael.2391

Mikhael.2391

How do you guys beat a druid with any of these builds? OR a thief? OR a warrior?

Thief nor druid should be able to kill you with traited CC plus correct positioning. For warrs swap spectral armor for Boon Corrupt and if you kite properly you should end by killing him(or at least have a fair chance)

So you cab kill druids and thiefs no problem? might add you aswell to see that.

First of all, I said you shouldnt die, after that killing the enemy may be more or less hard. Second, do as you please ^^

Im confused, you said that neither thief or druid should be able to kill necro with proper cc spec and correct positioning right? SO that means what? Necro has enough CC and mobility and low CDs to stay alive on a 1vs1 till they beat then or till necros run away?

By CC i meant Consume Conditions. Traited Consume conditions plus weakness spam allows for good sustain and heal outside of RS. By proper positioning i mean LoS to thief so he cant interrupt your heal or bristleback from druid for instance. Also you can use stab and go somewhere where thief cant steal and safely cast your heal there.
As long as you can proprly use your skills you should have enough sustain, and from there kill druids/thieves or at least stalemate them, as they have good reset also. You can also run Corrupt boon in order to condi burst druids after they use celestial and are out of condi clears, or rise shout plus on crit sigils for more consistent presure to the thief. There are a lot of tweaks that makes matchups more or less viable according to each one, my original build was just a rly safe build that should be able to stay alive against anything

Ok so this works in wvw scenarios right? Well if u dont mind im getting good players on each profession to help me show that necro is below other professions when left alone in a 1vs1. i probably wont be participating unless on my DH but i wanna prove that equal skill players will top necros and end this discussion that says otherwise.

What is the best 1v1 duelist build for necro?

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Posted by: Mikhael.2391

Mikhael.2391

Im just trying to understand your reasoning and how you seem to do well against them?!

What is the best 1v1 duelist build for necro?

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Posted by: Mikhael.2391

Mikhael.2391

How do you guys beat a druid with any of these builds? OR a thief? OR a warrior?

Thief nor druid should be able to kill you with traited CC plus correct positioning. For warrs swap spectral armor for Boon Corrupt and if you kite properly you should end by killing him(or at least have a fair chance)

So you cab kill druids and thiefs no problem? might add you aswell to see that.

First of all, I said you shouldnt die, after that killing the enemy may be more or less hard. Second, do as you please ^^

Im confused, you said that neither thief or druid should be able to kill necro with proper cc spec and correct positioning right? SO that means what? Necro has enough CC and mobility and low CDs to stay alive on a 1vs1 till they beat then or till necros run away?

What is the best 1v1 duelist build for necro?

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Posted by: Mikhael.2391

Mikhael.2391

How do you guys beat a druid with any of these builds? OR a thief? OR a warrior?

Thief nor druid should be able to kill you with traited CC plus correct positioning. For warrs swap spectral armor for Boon Corrupt and if you kite properly you should end by killing him(or at least have a fair chance)

So you cab kill druids and thiefs no problem? might add you aswell to see that.

Necromancers have a high skill floor!

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Posted by: Mikhael.2391

Mikhael.2391

There is nothing wrong with Necro. I haven’t had any issues with anything. Perhaps those that complain just don’t know how to play Necromancer =/
Usually those that are outspoken are the ones that are upset anyway. I seldom see positive threads. This one was kind of odd, implying Necro had issues but maybe I’m too naive or I don’t run into difficult opponents but I never lose fights when on my necro unless I’m outnumbered or caught off guard.

Im gonna add you for some duels later. Already got flow showing me a few tricks but wanna get more people for more show.

Greatsword improvements part 2

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Posted by: Mikhael.2391

Mikhael.2391

Guys before i gave up on power necro since its pretty unreliable i always use sigil of agility for the one sec speed boost. changing from the other set to GS using insta 5 and then almost insta 2. hitting pretty much always due to the afterpull animation enemys got. also making 5 almost a sure hit.

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

I agree with you there. core warrior is pretty much on pair with other hot builds. not the best but still far away from worst. ehat i keep saying is they have way too much dps and survival alltoghether. to get one should sacrifice the other.

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

Whats broken about warrior is the amount of healling available while using full berserker/marauder. No toughness needed or healling power at all. same as druids. no class should get so much gealling uf not geared up for it. if they nerfed even more signet and AH then they would have to sacrifice dps in order to get that survival. no more big numbers with litle sacrifice. dont really care if someone comes defend this because its to scared of loosing their confortable near op build , should be like this and thats that.

Try the same build without berserker and suddenly it becomes balanced. Deny the warrior it’s burst skill and no more 900+up/s healing and it becomes very easy to deny as adrenaline takes time to build up, a lot longer than berserker and it’s 1 bar =T3 burst.

The problem is the spammable T3 burst skills on berserker and in some parts the 20s cool down headbutt allowing for easy access to berserk mode.

Easiest solution is to make primal bursts count as a T1 or T2 burst skill, you can adjust the numbers for damage so they stay the same if needed and make it a WvW/PvP only change so they aren’t affected in PvE.

Sorry but no. If u want super dps you should not have that amazing sustain. its basic knowledge on every mmo the harder u hit the squishier you are. only here this does not aply. Use other tools utilitys traits to get more adrenaline wich you have. like i said no one wants this changed because they r too confortable being near perfect. theres no need to sacrifice damage to survive. Can you not see that? MOre damage less survival, more survival less damage. its how it should be always. if you dont understand a 20k berserker warrior full of tough with awesome survival and dps is broken you r blind.

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

Whats broken about warrior is the amount of healling available while using full berserker/marauder. No toughness needed or healling power at all. same as druids. no class should get so much gealling uf not geared up for it. if they nerfed even more signet and AH then they would have to sacrifice dps in order to get that survival. no more big numbers with litle sacrifice. dont really care if someone comes defend this because its to scared of loosing their confortable near op build , should be like this and thats that.

What is the best 1v1 duelist build for necro?

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Posted by: Mikhael.2391

Mikhael.2391

How do you guys beat a druid with any of these builds? OR a thief? OR a warrior?

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

[/quote]

A skilled warrior can easily breake the sequence of that lame stealthy condi evade bot.
Why do you use that build anyway, dont you have selfrespect as a thief?

[/quote]

Burnnn

Yes, another dream trait change

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Posted by: Mikhael.2391

Mikhael.2391

The spitefull renewel change to consume conditions under 50% enemy change would be so cool.

Improving greatsword viability

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Posted by: Mikhael.2391

Mikhael.2391

GS trait should at least have a bigger heall and make speed movement increase by25% while wielding 2h weapons.

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

I see a big problem with warrior having one heall that everyone runs. If they nerf signet maybe the other nice heall on hit will be used more and they wont be so tanky ungeared for such.

So:

DH issnt tanky?
Engie issnt tanky?
Druid issnt tanky?

Lol dude every spec in this game is OP at some point vs some build in some game mode

Ur a great defender of these builds. if it were up to me i would nerf every single one of these classes build ito forcing people to use other healls traits utilities. ITs boring as it.

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

I see a big problem with warrior having one heall that everyone runs. If they nerf signet maybe the other nice heall on hit will be used more and they wont be so tanky ungeared for such.

The broken "run away" warrior roamer

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Posted by: Mikhael.2391

Mikhael.2391

The ability to disengage and “reset” a fight is integral to the game. It is a premise around which entire classes are built. Not all classes can stick in battle and survive so one of their options is disengage.

That ability to disengage and reenter combat on terms that put a given player an advantage is part of what makes combat in GW2 so fluid and dynamic just as those active dodges in combat are. They are a far better form of modeling combat and creating an interactive game then are all of those passives thrown into the game or just dropping AOES blindly in a given area.

If in a battle where the enemy runs away, I feel I have accomplished way more then when in a battle and am vaporized in two seconds to 9500 concentric, cast at distance AOE rings , but I learn to deal with the latter. Such is WvW.

While I concur that there may be too much of a good thing in a given profession in the way of all of the options available to them , the generic complaints over an enemies ability to run away and reset a fight are overblown and unwarranted.

So my thief is trying to hold a tower and on the gates collapse flees and escapes with 20 enemy in pursuit. So what? Where is the problem?

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

From what i gathered in experienced players in wvw like me that dont really care about beating npcs in pve is that a tankier power build will not have enough dps to exaust cds on enemys and enough burst or cc to kill due to their survival being naturalisticly better even in glassscannon modes.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

If anything, you need to stop looking for a fight.

Brilliant answer. I should stop looking for a fight because the problem is not balance. Every necro should just accept their fate.[/quote]

No, it’s clear you simply can’t get over a couple of losses. Your logic is skewed in all of the wrong places. Stop looking for a fight means to just shut your trap and move on to a class you find more enjoyable, at this point all you’re doing is nagging and being a flat out jerk. You see me sitting here whining and crying about how Thieves die the second someone touches them with a stick? No, you don’t. Why? Because unlike you I know where my time is better spent: in game having fun.

Welcome to MMOs, wanna hear a joke? Balance. It’s a historical fact amongst all MMOs that NOTHING will ever be perfectly balanced, or even remotely balanced for that matter. I think it’s about time YOU accept YOUR fate and move on already, especially if all you have to respond to is one little tidbit from my previous reply. Now either grow up and put it behind you already or get good.[/quote]

Dude you win, necros are fine and need no sur ival etc etc 90%of necro population complains are dumb.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

[/quote] If anything, you need to stop looking for a fight.[/quote]

Brilliant answer. I should stop looking for a fight because the problem is not balance. Every necro should just accept their fate.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

well i used to play several types of classes,mainly ones alike guardian,warror,revenant or elementalist but with no holly trinity in this game i rather wanted to start nice and easy. however wasnt thinking the class i picked wil be considered of the worst atm overall.

Depends on how you want to play, really. Every class can be classified as ‘worst’ if you only focus on their weaknesses and compare them to other classes. Necro may not have the DpS to burst down Group Event Bosses in seconds, but it does have long-term PvE sustain and can take some heavy hits if built right. If you want to be a pure Tank, Necro can do that with the Minion Mancer build, if you want to go Glass Cannon you can go full Power build. It’s fun being able to hold my own in a fight without having to worry about my teammates needing to rezz me, in fact I often times find myself healing more downed players than being healed myself. If you’re a PvPer, yeah Necro isn’t really a good 1v1 pick and you’ll be prime target the entire match. WvW, well that one’s up in the air. You could roam with a partner that’s got your back and have a blast, or you can huddle up with the zerg and play Condi from ranged. I’m a flat out PvE’er, so I only care about that Mode and we are still pretty strong/viable in that mode. Raids/Fractals, just get in a Guild that isn’t stingy about numbers or having things their way and you’ll be fine.

You only worry about pve thats clear. So the other game modes necro needs a babysitter and that is the problem. Eventually in spvp or wvw it comes a time necro needs to sustain itself or an escape button and does not have one. If no one is online to play with me or i just feel like roaming in wvw alone i need to be very lucky in finding just one enemy to fight and then have that enemy be close to average/bad depending on wich class it plays. So stop saying necro is good because till they fix this issue it isnt, its fun SOMETIMES but when the time comes to shine and be smart in your gameplay necro just doesnt have the defensive/evasive mechanics to do so and its not the players fault.

I can't choose

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Posted by: Mikhael.2391

Mikhael.2391

I’m hearing more and more that Rev isn’t so good. so my choices it seems are guardian or mesmer and I have no idea on mesmer how it fits in with wvw pvp and pve. well really neither do I know guardian for those things.

2 years ago guardian felt clunky to me and i couldn’t choose 2 weapons for the life of me. with my very limited amount of time to play I don’t want to focus on multiple toons yet I only want the one lol

I run mostly lb/sw/shield but i change to scepterfocus or scepter shield or mace focus or GS or Hammer. Only weapon i dont use in wvw is torch and staff.

funniest way you've died because no stab?

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Posted by: Mikhael.2391

Mikhael.2391

I got tossed away today by dh pull and hammers so far that the last pull that my spectral walk return had a loading screen as if i wp to that borderland.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

Flow I feel bad for you

Do you play necro?

I can't choose

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Posted by: Mikhael.2391

Mikhael.2391

With guardian ur sure to have a good time in all gamemodes. Its a good roamer in wvw and also very needed for zergs. In spvp its fun to play and also good, and in so it is in pve. Medi guard is really nie for wvw and not to hard to gear up.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

Here i thought that when the game came out one big point of interest was not having a specific roll like other mmos. They said no to “the holy trinity” and said all classes should be balanced and able to sustain itself and dps aswell right? Or did i get that wrong 4 years ago?

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

Game isn’t made for 1v1s, I don’t know where these silly people get this notion

Oh please… really, this again?

It’s silly to assume that only because there’s a balance priority on 5v5 conquest would mean that there isn’t any 1v1 balance at all.
And mind you, I said balance “priority”, you could very well argue that team fight pvp mechanics are a lot more unbalanced than 1v1s.

Regardless, this thread is about dueling other classes. Obviously there’s a disagreement as to which class can or should beat the other. So you coming here and making some abstract comment on how you feel the game is supposed to be balanced adds absolutely nothing to the conversation.

But im up for anyone showing me how to do it as a necro against these classes and prove me wrong that necros are actually good and on pair with them. I can get good players to duel on each class.

I don’t know exactly when I’ll be online and have enough time, but generally speaking I’m always up for a little sparring session.

Sure just add me and ill do the same. We ll do a few matches

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

Mikhael? you were with my guild in AG? MERC then MW?

Not me sorry. But im up for anyone showing me how to do it as a necro against these classes and prove me wrong that necros are actually good and on pair with them. I can get good players to duel on each class.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

I will never give another necro condies so he can sent back at me. I save my transfers for him when he gimme condis. Till then is just straight up damage.

I won’t go into how it’s practically impossible to not apply conditions as a necro without severely limiting yourself.
But for the sake of the argument let’s say you actually do wait and only transfer until you have all the conditions.
So that means you are using your transfer first. You’ve used yours, the other necro still has his. Guess what happens next… right, the other necro sends all those condis back to you. Do you have another transfer? Alright, but so does your opponent.
Transfering or cleansing first comes at a high price in a necro mirrow matchup.
You could of course try to bring more transfers and cleanses than your opponent, but still, this game of hot potato comes down to luck much more than skill, especially when you factor in Plague Sending.

Anyway, the way you discribed how you would fight a necro is just another clear indication of how much you could still improve on your necro, rather than blaming the alleged op-ness of other classes for your losses.

Ok.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

i had other necros try killing these same players today.

That tells me more about the skill level of those other necros than class balance.

any good player charge head on the first necromancer he saw knowing that he will win at 95%.
Even in top tier ESL matches the necromancer was Always the first target and the first kill. No matter how better the player is, the only thing that save a necromancer is a t babysitting engineer that ress you all the times you go down.

You are confusing two things here.

On the one hand we have Mikhael who is frustrated because he didn’t win some 1v1s.
On the other hand, you’re talking about the initial engagement in a pvp match, which the necro usually starts without life force.
Of course, from the opposing team’s perspective that’s an exploitable weakness. However, since this is likely to be a 3v3 or 4v4, if the necro actually dies you might as well blame the team mates for not peeling/healing/rezzing you properly.
In other words: from a PvP team fight perspective, the real balance question here is whether or not protecting one necro in the initial phase of a fight is too much of a burden for the defending team. A matter of how many resources need to be expended on each side for a status quo. And in my opinion giving necros a starting amount of life force would really help here. But that topic is about as old as the game itself, and it’s pretty irrelevant to 1v1s where you can choose with how much lf you want to start with.

But but… you can kill enemy necros!

True, if they are on equal lvl its a fun fight. Like watching 2 paralized people i wheelchairs going at it with sticks.

You could actually argue that necro vs necro is the most difficult matchup for us because of how unpredictable condi transfers are, which makes these fights more a matter of luck than going up against any other class.

I will never give another necro condies so he can sent back at me. I save my transfers for him when he gimme condis. Till then is just straight up damage. The 1vs1 were against the classes ive stated. Necros with higher lvl and probably more experience than me had pretry much same result. End of the day even if u play perfectly it is not balanced against them ever. And luck is a important part of being successfulagainst good players in other classes.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

But but… you can kill enemy necros!

True, if they are on equal lvl its a fun fight. Like watching 2 paralized people i wheelchairs going at it with sticks.

Today i gave up on necro.

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Posted by: Mikhael.2391

Mikhael.2391

You have chance against other classes on necro you just have to play “perfect” skill level than you can kill “avarage” or "good " skill level players of other classes in 1v1. If you don’t like hard mode where you really have to play good and think a lot to try compensate for the class lack of mobility and not the best defensive skills than necromancer is not for you.

War,DH, Druid all good for the easiest to control easy mode or lazy players.

Sorry but i dont agree with that as i had other necros try killing these same players today. A warrior needs only average knowledge to beat a necro silly for ex. Thief also just needs to burst shroud and health bar junpind in and out of the range of necro. Thief will never loose if he takes its time. Dh is easier to deal with average players but good dhs will still have the upperhand. The class relies too much on other people messing up and not pur own skill. Good players on other classes know this to be true.

unkillable dire chrono

in WvW

Posted by: Mikhael.2391

Mikhael.2391

The problem is: depending on what you want to have increased cd’s on the mesmer, you’ll basically killing other mesmer builds just because of a single build that all it can do is 1v1.

A single build that can kill anyone isnt a problem? So anyone roaming should just teleport to wp on sight or log off right away.