Showing Posts For Murdock.6547:

Do me a favor and let this one die

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

This thread has derailed so horrendously it’s absurd. Let it die now.

What a circus. Complete with clowns and monkeys that do tricks.

(edited by Murdock.6547)

Ascended Seraph trinkets

in Players Helping Players

Posted by: Murdock.6547

Murdock.6547

Is it possible to get them with bloodstone rings and other LWS3 map rewards with selectable stats? Is it possible to get at all?

What a circus. Complete with clowns and monkeys that do tricks.

Non condi raid builds pls

in Necromancer

Posted by: Murdock.6547

Murdock.6547

>Mesmer outdpses ele with two buttons

Attachments:

What a circus. Complete with clowns and monkeys that do tricks.

Non condi raid builds pls

in Necromancer

Posted by: Murdock.6547

Murdock.6547

snip

okay, so I’ll admit some of my info is outdated and I currently have some egg on my face.
But when on earth did mesmer gain relevant damage? That is 100% a new one on me.
Not calling you a liar, but that sounds really whack that mesmer now has more damage than necromancer.
“Slow moving, hard hitting” was how reaper was advertised and now it’s seeming like the only thing it’s got of those is the slow moving part lmfao.

What a circus. Complete with clowns and monkeys that do tricks.

Non condi raid builds pls

in Necromancer

Posted by: Murdock.6547

Murdock.6547

Ah, my favorite thread. The “New player who wants to play their favorite class, and old players naysaying him likely into quitting the game” thread.

Let’s go over the pros of power necro since everyone else has very thoroughly covered the cons:
1: Insanely high dps uptime.
-While their dps is on the lower end (still higher than mesmer, by the way.) They have the flat hp pools and lifesteal traits to just walk through failed mechanics and facetank adds with absolutely no care for the damage they do. Their death shroud amplifies this tenfold.
2: Incredibly simple rotation execution.
-Above 50, spam wells off cooldown and dagger auto attack, below 50 [Gravedigger][Nightfall] and spam wells between diggers.
3: Surprisingly mobile despite what some may say.
-Reaper shroud 2 is only a 6 second cooldown that sends you 600 units fairly quickly.
4: Decimate defenses.
-You can swap in a LOT of valk pieces and be DISGUSTINGLY durable while still keeping 100% crit.

Despite what some may say, the DPS checks of most fights are insanely low per person. So low, that healers and even the chrono tank often meet it.
In VG, for example, it’s barely over 5.3k per person.
There are classes that can beat that in a vacuum just auto attacking!
Power necro can hit 18-25k dps just fine. Not a high set of numbers, I will never lie on this, but more than triple what the VG req is.

My advise is to find a group that values class familiarity and mechanical understanding over big numbers required to speed clear.

What a circus. Complete with clowns and monkeys that do tricks.

So about that [Vampiric Presence]

in Necromancer

Posted by: Murdock.6547

Murdock.6547

When an ally is under the effects of Vampiric presence, does the damage scale with my power? And the same with the healing. Does it scale up based on my outgoing healing?
And the same goes doubly for Signet of Vampirism/Lesser Vampirism.

This has been something that has been eating away at me for months now as I’ve toyed with a support spec.
The fact that I get 450 healing power for free while under 50% hp, and the fact that I have 20k hp base means I could quite easily create a very … different.. sort of support spec; especially given that barrier is to scale with healing power.

In theory, I wouldn’t need any healing power on gear at all. Just get chunked, or stay low, and barrier to keep myself and allies alive.

  • I don’t particularly care if this idea is good or bad, at the moment as it’s currently only a thought. I’ll iron out the kinks later, if possible. Most importantly I need to know how life siphon granted by necromancer to other characters functions.
What a circus. Complete with clowns and monkeys that do tricks.

So about that [Vampiric Presence]

in Necromancer

Posted by: Murdock.6547

Murdock.6547

When an ally is under the effects of Vampiric presence, does the damage scale with my power? And the same with the healing. Does it scale up based on my outgoing healing?
And the same goes doubly for Signet of Vampirism/Lesser Vampirism.

This has been something that has been eating away at me for months now as I’ve toyed with a support spec.
The fact that I get 450 healing power for free while under 50% hp, and the fact that I have 20k hp base means I could quite easily create a very … different.. sort of support spec; especially given that barrier is to scale with healing power.

In theory, I wouldn’t need any healing power on gear at all. Just get chunked, or stay low, and barrier to keep myself and allies alive.

  • I don’t particularly care if this idea is good or bad, at the moment as it’s currently only a thought. I’ll iron out the kinks later, if possible. Most importantly I need to know how life siphon granted by necromancer to other characters functions.
What a circus. Complete with clowns and monkeys that do tricks.

but how do I "fractal"??

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

But then they’ll never learn for sure.
All I want is for people to learn and improve. I’m fine with teaching, but I’m not okay with seeing and hearing about all of the people who will not even attempt to clear fractal 25, and are actively trying to have mechanics in fractals watered down and easy to ignore due to their infrequency or lack of meaningful punishment for failing.

What a circus. Complete with clowns and monkeys that do tricks.

but how do I "fractal"??

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

It’s not, but that’s not what I witnessed.
Players who don’t want to learn, or aren’t even in the mindset to learn (as stated, some of our pugs still failed mechanics after them being explained to them) are going to wipe the party. And in more than a few instances, they kept wiping us until they finally died in the first or second phase and we would clear after that.

What a circus. Complete with clowns and monkeys that do tricks.

but how do I "fractal"??

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So after a few observations based on my experience pugging, attempting solos, and ultimately duoing arkk.
I can tell you that this is not a matter of “learn to play”, but a matter of “learn to look up mechanics when in doubt.”
This is not the gw2 of the past where you can simply wing it and be fine. In fractal 25, 50, 75, and 100 knowing the mechanics is not just advised, but REQUIRED.
Not knowing what to do when you have a bomb on you will wipe a party if they don’t know either.

The next thing you can do is bring a dedicated healer friend along.
I cannot even begin to describe how good a magi healing class is. Make a mistake? Fail a mechanic? Just stack up and suddenly it’s all good.

The biggest thing that wipes people at arkk, at least in my time with the pugs, is screwing up the orbs and failing or totally ignoring the bombs. There’s also several people who completely seem to miss what the eye mechanic does, sometimes even when it’s explained to them.

My duo vs ark had me on condi rev, and my friend on magi druid. We both made so many mistakes, but ultimately killed it due to heals from him and to a less extent my own life siphon from devastation and the jalis hammers keeping us able to recover from botched mechanics.

Long story short: L2P optional, L2Wiki not optional for advanced difficulty bosses like this.

Final note: I want you all to know, there are even more punishing mechanics that are poorly explained in game for some other mmos that have MUCH worse wiki’s than guildwars 2 has. In one instance there was an instant wipe mechanic.. the wiki didn’t even have the BOSS ON IT.
Our community has such invaluable, and potent resources at our disposal. Using them is not only easy, but will make your life SO much easier in all areas of the game in which you play. Promise.

What a circus. Complete with clowns and monkeys that do tricks.

What Reaper Changes Do you want to see?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

I’d like to see an absurdly high melee bonus damage.
Something like 25% bonus damage to enemies within 300 range or something.
Even that might be too low, tbh. What with things like thief being able to do comparable damage to our gravedigger with staff 5 which is both spammable (sort of), and has a shorter tell. Not to mention evade frames.

What a circus. Complete with clowns and monkeys that do tricks.

Decent Max Level PvE Professions?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

All of them have value in their own ways. Some are overshadowed, some are undertuned, others are overtuned or simply bring too much. But every class at max level brings something of value. Even if their value is quite niche.

All classes can be, and often are ‘good’ in the right situations. The beautiful thing about this game is finding these situations, or creating them yourself with friends.

What a circus. Complete with clowns and monkeys that do tricks.

Absolutely dislike the new fractal.

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

Are you telling me an experienced raider with legendary armor is unable to organize a group that can clear what are basically 5 man miniraid bosses? That they lack the ability to research a fight only slightly before hand to learn mechanics, most of which can be reacted to blindly, and then after failing in all of this … is asking for the nerfing of content that other, less experienced players have cleared and enjoy?

I feel the need to disagree with this idea entirely.

What a circus. Complete with clowns and monkeys that do tricks.

Thursday Raid Recruiting.

in Looking for...

Posted by: Murdock.6547

Murdock.6547

main post updated with current search info. also bumping the thread.

What a circus. Complete with clowns and monkeys that do tricks.

Thursday Raid Recruiting.

in Looking for...

Posted by: Murdock.6547

Murdock.6547

So to avoid wasting time there are some rules and expectations.

The first is to be cool headed and reasonable.
I will not at all tolerate anyone shouting at anyone else out of pure anger, I will not tolerate silly nonsensical kitten such as straight up lying about certain things, and I will not at all tolerate infighting.
If you have issues with me, my co-leader, your squadmates, or the other people of the discord. You will keep it out of my discord general chats and you WILL kitten SURE keep it out of the raid. You tell me what is going on, why you are upset, and if required I will step in and fix it. Especially if I am somehow part of, or entirely the problem. But if it becomes a problem that I am never notified of that starts to eat away at the group, I will snip the offending parties out without any remorse.

The second is to understand we are all people
People are crude, rude, sometimes lewd. People can be mature and they can be immature. The general group that’s already assembled is a lot of uncouth misfits with foul language and crude jokes.
I will not compromise this. If you want to make a racial joke; do it dude. If you are offended deeply by people saying what they like; Don’t join dude.
If you have deep psychological issues of any sort that require a safe space of some description. Either handle your problems, or discuss it with me. But remember; your rights end where the others’ begin. The second you start making others hold back who they are, I kick you from raids. It’s all fun and games until someone starts making an unwanted safespace that ruins the entire flow of the community.

The third is you are expected to show up.
I do not at all expect to have only my raid as the thing your week revolves around, and I accept personal real life responsibility comes first. As long as you are able to make the times, you can be a part of a different group every night of the week and snort pepsi off of a truck station toilet for all I care. So long as showing up on time is a priority; do what you like. (but please don’t snort pepsi, I’m pretty sure it’ll just straight up kill you)
If you are unable to meet our time, let me know in advance and I will consider the situation. As a general rule: if you’re sick and in bed; you’re free to go. If you’re skipping out to watch a stream, then you’re free to leave. If your wife is furious with you, we’re not dragging you in here. If your wife wants [explicit content] too bad, she can wait. This is scheduled weeks in advance. There is no excuse to be absent without notification unless you literally died or were sent to the hospital… or your internet shut down, but same thing.

You are expected to attempt and attempt to learn.
If you no longer, for whatever reason, feel the need to try. I will notice. If you are no longer interested in the content. I will notice.
If you are unhappy, uninterested, or just plain unwilling to put forwards the effort required to learn and clear; Let me know personally. As sad as it is to say, if you don’t want to be here then you’re better off not here. Unhappy raiders kill groups, and often they would leave themselves but certain things may hold them back from speaking up.
But that said, if you for whatever reason, do not feel obligated to learn the fights… you’re going to be expected to recite all of the mechanics for the next fight. ALL OF THEM. If you fail this, you’re out. This is more lenient than I should be, but I put this out because this is still a budding raid community and many have never raided in another mmo. I will not crucify the unknowing for not knowing. But once you know, and you fail to or simply refuse you get removed. The most important thing to remember, is that you’re not just wasting your time and my time, you are wasting NINE peoples’ time (Maybe even ten if you don’t want to be there). And I will not tolerate that.

The last is that you use discord
Bring a mic that works, and be able to talk to people. I’m not going to host silent raids every thursday where I just talk to player models. I want people in my raids. People with color, personality, senses of humor, and opinions. I want snide remarks intended to create a snicker, I want playful jabs, and I want fun. If nobody says anything at all it will all fall apart within a few weeks. I’ve done this before, and I can tell you this is not an exaggeration

Now with all of that out of the way, assuming you’re still here.
Our raids will not begin for a long time now; the expansion is going to be rough on the meta I’m sure of it, not to mention I have a lot of recruiting to do.
This group will be meeting every thursday regardless, however. We will be doing fractals 24 and 25 to A: get to know eachother, and B: do -something- while we wait.

The slots currently needed are: 1 power dps. 1 PS warriors of any description (or powerful mightstackers if the expac shakes the meta enough) , two chronomancer tanks (who will both be tanking bosses; I will be sure to alternate on bosses that have a MT mechanic).
and 1 healer. The way I look at healers: Druid is fantastic for party buffs, auratempest is insane sustained healing, and ventari revenants are the absurd burst healing and protection uptime. All three are welcomed in my raids.

I do prefer people play at least two roles. Condi dps and power dps are considered different roles to me, so it is acceptable to just have two dps.

We will be meeting on Thursdays at 9pm Central time.
https://discord.gg/bMUzhcU please join this discord for questions on joining.

What a circus. Complete with clowns and monkeys that do tricks.

(edited by Murdock.6547)

unpleasantness

in PvP

Posted by: Murdock.6547

Murdock.6547

I’m pretty sure it’s just a disease. It’s quite contagious. the symptoms usually include intense pain, incredibly low reasoning skills, poor motor functions, and abysmal hygiene.

… but jokes aside, people put a lot of heart into their games sometimes. And its understandable to get heated once all of the effort you put forth gets ‘wasted’ . Is it okay to lash out? No. But understandable.

Mute/Block and move on. That’s all I can say, really.

What a circus. Complete with clowns and monkeys that do tricks.

Case for one locked server

in WvW

Posted by: Murdock.6547

Murdock.6547

As much as I’d love to see a purge with literally every server but my own being cleansed in a massive rage of fire and fecal matter hitting the fan…
How about we not do that.

What a circus. Complete with clowns and monkeys that do tricks.

Look mom masterwork gear!

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

Funniest part is my parse clocked me at 3-6k dps on average. 5.3k is the bare minimum personal dps required for vale guardian to meet the enrage timer.
So if you want to get technical this build is raid viable as a dps with full buffs.

What a circus. Complete with clowns and monkeys that do tricks.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

I adore the new fractal(s).
But calling them too hard? “Too many colors”? … c’mon. Is that a real complaint considering the horrendous armor effects players can and do have?
I will accept that the new fractal is not for everyone, but fractals are meant to be a form of endgame. Their new approach to them is to make fractals the difficult 5man content, and raids 10man.
The only thing missing right now is meaningful solo and lowman content (1-3).

Fractals are replacing dungeons, more or less. They’re easier to add and tweak last I heard.. so what’s wrong with a few of them being on the longer side?
As for pugs not being able to do them… They literally tell you the mechanics. In the instance of the bouncing ball, they even set up a little puzzle for you and your team to solve before you encounter it in the bosses.
Each mechanic is simple and requires one maybe two players to be half awake and the others to not interfere/(un)intentionally ruin it in the case of the solar orbs going to towers.
Y’know what else? half of the mechanics, if not all but two, maybe three? .. They’re recycled from the other fractals. If you’re at frac 25, you’re forgiven for not knowing… but past that?

I have no sympathy. There are no DPS checks nor mechanics that instantly kill you unless you’ve let mistakes pile up.
That’s actually more forgiving than a CASUAL DUNGEON IN SOME OTHER MMOS.
Are you lot actually so unwilling, unable, or simply too impatient to learn to not stand here, move here, and push this?

Oh and it’s optional.. fractals can be skipped around in, if you happened to forget. It is by no means barring your entry to the next tier or even the bulk of your daily rewards.

But just so my post isn’t just me bashing people’s impatience and unwillingness to learn .. apologies, by the way if I offended…
I love the Arkk .. um… arc. As usual, anet has managed a story that is very interesting to me, and I wish I could see more – And maybe we will in another fractal.

What a circus. Complete with clowns and monkeys that do tricks.

I wonder how many people will vomit.

in Revenant

Posted by: Murdock.6547

Murdock.6547

I didn’t even think of sloth LOL.
You’re right, it might actually be useful in one or two raids.
Id prob swap the runes for something more damage oriented/heal oriented rather than insane selfish survival

What a circus. Complete with clowns and monkeys that do tricks.

I wonder how many people will vomit.

in Revenant

Posted by: Murdock.6547

Murdock.6547

http://gw2skills.net/editor/?vlAQNApXmnfNmNSuJzJRHlNlskyoS4S5UJorMskFUFh9YzqpBKkY91scA-TxiAQBA4EAELlgR7BA0vjAQQV+ZINBoz83PV/JDHCA5t/AA1DQKgO3pB-e

Why you ask?
because I like toying with the idea of a healer/dps hybrid. revenant seems to be the only class that can do that without sacrificing so much healing.
Don’t you dare tell me with a straight face that vipers druid is strong healing. I will slap you.

Constant blinds with blinding truths, or swap it to tranquil balance for any sort of group play.
second thing in salvation could honestly be anything depending on situations. heavy condi pressure? eluding nullification. lots of players who get chunked often? invoking harmony. Tranquil benediction for solo play or just easier access to swiftness/regen.

damage will not be top tier. I never claimed it would be. but with this set up, you’ll be able to kill just about anything short of a few champ enemies thanks to blindspam, huge sustain, and cheap foods.
You’ll even be able to help other monkeys stay alive thanks to ventari’s absurd healing and salvation’s bonkers healing mods.

What a circus. Complete with clowns and monkeys that do tricks.

Next xpac is called PoF ?!

in Guild Wars 2 Discussion

Posted by: Murdock.6547

Murdock.6547

plot of foofashoo
the most powerful/evil quaggan of them all

What a circus. Complete with clowns and monkeys that do tricks.

Vipers or Berserkers for reaper shroud ?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

ysim is just fine, rise is just fine, bloodfiend does heal in shroud iirc, and your link is the same as mine lol.
But honestly you can do whatever you want with the traits. so long as you can upkeep 25 might and vuln, your build will do asstons of damage in shroud.

What a circus. Complete with clowns and monkeys that do tricks.

Vipers or Berserkers for reaper shroud ?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

http://gw2skills.net/editor/?vRAQNAR3djM0QTN2VDu1A7NWqFs4uYZcNClACAzAq2wcoaB-TFSBQBKZ/B9obgRKBBwVAQkK/K3DA4BHEALp+DpAiYnF-w

a few changes to the above post. might stacking is never an issue for reaper considering with this setup you gain 25 might just from basic attacking in shroud and with all of the might gen you have on this build you would be hardcore overkilling it without any real returns.

Also with this build you lie flat at 50% crit from death perception. You can go to 100 quite easily without losing power vitality or ferocity. Decimate defenses with a small change in soul reaping means an upkeep of 25 vuln which means 50% free crit. So there you go. 100% crit from traits alone.

You can swap the strength sigil for a sigil of air and do even more brutal damage once your gs sigil is swapped. Remember reaper shroud doesn’t scale with your weapon damage; it has its own damage scaling (that of a hammer iirc). So you don’t need to worry about which swap you’re on.

The goal in combat is to start on GS, use your 3 then swap to axe/focus and use 4 then 2. If the thing isn’t exploded utterly then you should have a massive amount of lifeforce from this combo. Minions are swapped in because they require the least thought and offer relatively okay damage and projectile blocking.
ordinarily not superior to wells, but considering the want to stay in shroud almost 24/7, minions may be the way to go.

What a circus. Complete with clowns and monkeys that do tricks.

I really don't like thieves, but..

in Thief

Posted by: Murdock.6547

Murdock.6547

why the devil was my thread moved? it was a general pvp thread that just happened to have the word ‘thief’ in the title.

What a circus. Complete with clowns and monkeys that do tricks.

mallyx/ventari pvp

in Revenant

Posted by: Murdock.6547

Murdock.6547

lol invocation with sage is useless. herald is probably your best bet because spamming the low cd ventari heal gives you a lot of prot uptime which is necessary for surviving power burst builds. every trait in herald is solid.

Lets say its a mesmer power burst. Mesmer burst last I bothered to calculated it with pvp amulets spiked up to 50k dps. And that’s a sloppy rotation as I am a puppying trash power mesmer.
But lets do some equally sloppy math; 50,000 × .66 (since a third is taken off from prot) and you get 33,000.

Hm. That’s pretty good. about 16k damage is negated. That’s an entire health bar! So lets do some more math.
With Sage amulet revenant has about 21k hp
21,000 – 33,000 = -12,000
So you survive as a skeleton to fight in the next war. That’s not too bad.

Or you could block with sword 4, staff 3, evade with staff 5, or just use your regular old evasion and take almost no to absolutely no damage depending on your timing.

This is an utterly extreme situation, but please I hope you see the point.
Even with 100% protection uptime, you just get obliterated anyhow. Prot is better for extended fights with power builds.. and without invocation you have literally no stunbreak. So power shatter mes will laugh EVEN HARDER at you.

What a circus. Complete with clowns and monkeys that do tricks.

Raids need a solo story mode.

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

Are you asking for difficult solo content, or easier to access raiding content?
.. just asking before this thread derails into a clown fiesta of people spamming you with “NO RAID EASY MODE CASUAL SCRUB” etc.

Because difficult solo and duo content would be absolutely AMAZING.
This game currently lacks anything meaningful to do with very small groups (1-3) and if that’s what you want with ‘story mode raids’ then I would be all for it.

What a circus. Complete with clowns and monkeys that do tricks.

I really don't like thieves, but..

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Posted by: Murdock.6547

Murdock.6547

So I really do not like thieves. Their mobility quickly grows obnoxious to the point where once they start losing a fight for any reason they’ll bugger off for 12 seconds and go ooc to regen only to try again. Thanks to their low cooldowns and init system its insanely easy for them to reset a fight. They get movement impairing conditions removed if they have it traited seemingly for free, of course. And their damage is a struggle to deal with most of the time.

… This is coming from a necromancer player, though. A class with hilariously bad mobility, laughably abysmal defense against power pressure, and most of its kiting and chasing comes from soft ccs.
But then I thought on it, and with some changes to my own playpatterns I can do some mean things to thieves that play predictably. It’s the same with almost any matchup I’ve played in.
Against a power mesmer I can simply roll at the right time and laugh, then tell them that their blood is better left outside of their body.
Against a warrior I can say “friend, that resistance looks awful on you. Have you tried chill instead?” .. but warriors are stubborn and it takes some convincing before they stay chilled. Guardians who burst burning I can tell them that these belong to them and return it all with plague signet. Moa mesmers I can… well honestly a well timed moa makes me legitimately want to cry, but at least moa has good mobility LOL.

Reallly, I love this game. And while I get greatly annoyed when a good thief obliterates me to the point I am no longer relevant in the match, I know that its a good mix between a matchup issue and a L2p issue.
Balance can be touch-and-go at times, I can’t and won’t deny it. But all in all, at least on a casual level, the pvp is the most fun I’ve had in an mmo.

What a circus. Complete with clowns and monkeys that do tricks.

mallyx/ventari pvp

in Revenant

Posted by: Murdock.6547

Murdock.6547

I looked at the traits especially and I’m confused as to why herald?
You lose so much not taking invocation.

I fiddled about with it and did what I could to hopefully improve on it… conditions hurt rev so kitten ed much, so I figured why not try and play with them a bit?

http://gw2skills.net/editor/?vlAQNApcmnnNeNSyJvJRNlHlsoykS4U5SJIssrklTFZN2tepBO8gN5zpA-TpxHQB1rMgyOBA4a/hBeEAAwhA4gPAAA

This is what I’ve slopped together based on the original idea (which I quite like, by the way.)

What a circus. Complete with clowns and monkeys that do tricks.

{NA} A callout to all would-be raiders!

in Looking for...

Posted by: Murdock.6547

Murdock.6547

Another bump and here to say that the first training run on VG is this Thursday. Spots are still open.

What a circus. Complete with clowns and monkeys that do tricks.

Where is it okay to be dumb?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So I am adoring healing rev
http://gw2skills.net/editor/?vlAQNAW8unnN2gSyJvQRNlbosoyPU4U5IKIs8ElFglZNgDSg9iOKx+2eHG-TByGQB1S5nHVCOk9HAwDAoN6GUk6Pk7iAkrjAApA8bnG-e

Been running about with this in raids lately. A lot of times as a solo healer. Particularly on VG.

And holy crap is it insanely fun. … But sadly, I only get to bust it out with training runs.
Where things are chaotic beyond words and people are getting half exploded and entirely exploded by botched mechanics on a second by second basis but a well aimed explosion of 20k healing tells them to stop being nearly dead..

I really want to keep playing this build, but if I’m gonna continue to be a moron I do want to know … where is this build actually good? .. If anywhere.

I’m not asking in what speed raid runs rev is accepted, I’m asking for ANY content its valued.
I had some fun in AC earlier today, actually, but Id really rather stick to 80 content if possible.

What a circus. Complete with clowns and monkeys that do tricks.

Strongest aoe regen?

in Players Helping Players

Posted by: Murdock.6547

Murdock.6547

So with all of its healing mods, is magi rev the highest ticking consistent regen?

What a circus. Complete with clowns and monkeys that do tricks.

Raid learning Issue - question for dev

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

snip

I like you.

What a circus. Complete with clowns and monkeys that do tricks.

Warriors Wicked OP for Necros in PvP?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

I honestly think things are running as intended right now.
Necros obliterate warriors by corrupting boons and melting them in teamfights.. but if alone, warriors turn necromancers into a puddle of blood and undead matter.

Necro can’t handle pressure very well, and warrior can’t handle heavy boon corrupts. It’s a good dynamic, imo.

What a circus. Complete with clowns and monkeys that do tricks.

So uh. Probably doing something wrong.

in Warrior

Posted by: Murdock.6547

Murdock.6547

So I do have aristocracy runes, and strength sigils. I have sigil of smouldering, and I am using fried dumplings for the food slot for an overkill of might in case things go south for whatever reason.
I want my prime directive to be upkeeping 25 might at all costs. I’ve thought about using bountiful focusing crystals to overkill it even further.
That being said my condi duration with no food buffs is 31.33%. 64.33% on bleed, 84.33% on burn.

What a circus. Complete with clowns and monkeys that do tricks.

So uh. Probably doing something wrong.

in Warrior

Posted by: Murdock.6547

Murdock.6547

What is the full buffs dps of a condi ps warrior supposed to be at?
I’m sitting at a*beautiful* 10k consistently with an improv rotation.
I got the 25 might stacks down at least..

I am also using rabid/sinister weapons as I don’t have the crafting disciplines to make a kitten ed viper set of weapons. Everything else is vipers though.
I am also using fried golden dumplings because might.
And I’m also not using a focusing crystal. For some reason I didn’t think the dps would be this abysmal.

edit: I think I’m a moron. I didn’t put vuln on the golem. Tried again with vuln and got up to 17k. A bit better, but still pretty bad. I’m sure some food buffs will make that MUUUUCH better.

What a circus. Complete with clowns and monkeys that do tricks.

(edited by Murdock.6547)

Raid learning Issue - question for dev

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So let me just drop some hard math for the DPS junkies here, and everywhere I can.

VG:
22,000,000 hp.
Split 1:
Red = 540,705 HP
Green = 722,579 HP
Blue = 540,705 HP
Split 2:
Red = 540,705 HP
Green = 722,579 HP
Blue = 540,705 HP

total hp to drain: 25,607,978
timer: 8 minutes (480 seconds)
Group dps = HP to drain / Timer
53,349.95416666666… rounding up to 53,350
53,350dps / 10 members = 5,335 personal dps requirement.

Now for those that don’t know, many classes can do this without teammates’ help. My power necro can do 7-8k, for example.
The fact that people are so hung up on dps really irks me. Nobody ever really tries to quantify mechanics, tell anyone else what to look out for, or even give advise for new players.

“Get ascended, learn your rotation, then google it” is the common trend. And it’s really annoying.
I’ve seen masterwork teams clear without hitting enrage. I’ve seen 5 mans do it.
And this is just VG. One of the most organization and mechanics centered bosses (honestly the best to start learning raids with, imo).
Then there are class mechanics that shrug off mechanics entirely. Chronomancers can give their team distortion, so with good timing you ignore every green.
Necros/reapers can shroud tank just about everything in the encounter and laugh.
Most healers can straight up sustain a team through a seeker or two just kind of sitting on everyone…

It’s really, really, really not as hard as everyone says. It’s all a matter of organization and learning.. which so few groups tend to care about doing. Most everyone on these forums is so obsessed with dps that they forget to talk about mechanics.. because DPS is just another way to jank an encounter.

You break gorseval by hitting him hard enough, you skip phases on KC by hitting him hard enough, etc.

What a circus. Complete with clowns and monkeys that do tricks.

{NA} A callout to all would-be raiders!

in Looking for...

Posted by: Murdock.6547

Murdock.6547

lets give this a bump, and some fun math shall we?

VG:
22,000,000 hp.
Split 1:
Red = 540,705 HP
Green = 722,579 HP
Blue = 540,705 HP
Split 2:
Red = 540,705 HP
Green = 722,579 HP
Blue = 540,705 HP

total hp to drain: 25,607,978
timer: 8 minutes (480 seconds)
Group dps = HP to drain / Timer
53,349.95416666666… rounding up to 53,350
53,350dps / 10 members = 5,335 personal dps requirement.

My necromancer, geared in valkyrie gear, can hit 7-8k dps in an extreme solo situation by simply auto attacking in reaper shroud.

What a circus. Complete with clowns and monkeys that do tricks.

But just how forgiving are the raids?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

VG:
22,000,000 hp.
Split 1:
Red = 540,705 HP
Green = 722,579 HP
Blue = 540,705 HP
Split 2:
Red = 540,705 HP
Green = 722,579 HP
Blue = 540,705 HP

total hp to drain: 25,607,978
timer: 8 minutes (480 seconds)
Group dps = HP to drain / Timer
53,349.95416666666… rounding up to 53,350
53,350dps / 10 members = 5,335 personal dps requirement.

It’s no longer a theory that mechanics are what kill raids vs dps timers.
It is now a proven fact. My godkitten necromancer can beat this dps requirement by just auto attacking in an extreme solo scenario (no ally buffs).

What a circus. Complete with clowns and monkeys that do tricks.

A series of questions.

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So first question; how much HP does each vg split have during split phases?

What a circus. Complete with clowns and monkeys that do tricks.

{NA} A callout to all would-be raiders!

in Looking for...

Posted by: Murdock.6547

Murdock.6547

Bothered by the stupid high dps requirements people arbitrarily put on you in pugs?
Sick of seeing requirements of 200+ LI?
Annoyed that even some training groups expect mechanical perfection?

Me too. I got so sick of these asinine groups that I made my own, arguably more asinine group.

I call it…
The Wipe-o-Matic.

I intend to teach players the basics of raids, how to play their class(es) if need be, and resources and techniques on how to research future raids. I will not make someone play a class they hate, since currently in the meta all classes have some form of solid utility or intense survivability.

Because here’s the thing that so many people seem to either not know, or think otherwise for some reason.

Raids are easy.
Mechanically and numbers wise, gw2 raids are casual and inviting in comparison to other games I’ve not only played, but raided in. Dps requirements on some bosses are as low kitten per player, 10k in other cases. I think the highest I bothered to calculate was about 14k? And even then, enrage timers aren’t always brutally punishing… One or two can be absolutely ignored.

Most to all classes can hit 20k+ with perfect boon uptime. I would assume only things like magi healing classes and minstrel tanks can’t hit 10k.
Compared to another game I’ve played where a class can, under perfect conditions and play, hit 3k dps? And 2.6-2.7 is the personal requirement?

Guild wars 2 also has less difficult mechanics, more visible telegraphs, less intense rng, and less punishment in a lot of cases for screwing up a mechanic.
I know that so long as a group knows the mechanics they can clear regardless of comp, class, and boon uptime on many of the bosses.

There have been clears with masterwork gear, clears with all of one class (such as necro, thought to be weaker in raids at the time), and I have heard of a clear on vg with all naked classes.

So join my discord, make some friends, have some fun, learn some bosses. Maybe get some mag shards and kills as well!

REQUIREMENTS
Guild wars 2: Heart of thorns expansion (duh)
A level 80 character (Also duh)
Less toughness than our main tank (2.1k. You have to be in full minstrel to beat that out.)
A willingness to sit through nights of wipes as everyone learns mechanics.
A working headset to listen to instructions.
Discord. (You don’t need to speak if you’re shy)
Decent enough English understanding. (If there are too many communications issues purely because we cannot understand eachother, I’m sorry but you have to find another group.)
A not-garbage set of priorities. .. I’ve heard stories of people ditching raid because they simply didn’t feel like it and watched twitch for the night instead.

This is a casual group for a casual set of raids.
Currently set for thursdays, but until we’re set up properly the discord will simply be to get to know eachother.

https://discord.gg/TT76a5C

What a circus. Complete with clowns and monkeys that do tricks.

(edited by Murdock.6547)

My first Raid run made me...

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

They’re morons
First of all, Guardian is great for training groups
Depending on the build of course, you can give great to perma protection uptime, making things so much easier on tanks and healers alike. You can apply aegis and stability to trivialize or ignore some mechanics. Then there’s signet of courage which has an active that full heals your entire subgroup without healing power.

And this is just BASE GUARD!
DH can do really fair dps and has potential for high consi bursting if you ever wanted it.

So yes, that group was stupid. Many groups are.
They think dps required is something like 30k for each player or something like that.

But after some lazy math, VG only needs MAYBE 10 to 12k.

What a circus. Complete with clowns and monkeys that do tricks.

Raids, to get foot into the door...

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

Oh. My dear friend. I understand now.
You want to play raids with your favorite class and build.

I will still say that my invitation stands.
Only instead of metahumping dribble and classes you want nothing to do with. I’ll show you various ways to make your favorite class an asset.

That goofy chrono build I linked is actually my group’s MT.
If you do join us oddballs, I only ask that you bring a sense of humor and some determination.

What a circus. Complete with clowns and monkeys that do tricks.

Raids, to get foot into the door...

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

Attachments:

What a circus. Complete with clowns and monkeys that do tricks.

But just how forgiving are the raids?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

…Anyway, someone did the math, and ….

I really wonder who that someone could be. Man, I forget. What was the OP droning on about?
Some cat urine about vale guardian or something? Oh well. I’m sure it’s nothing.

Also that number was 10.4k and some change. If your splits on VG aren’t literal dog feces and you have someone taking a nap it shouldn’t be 50% dps downtime, those numbers would be much lower.

I was just being generous and lazy at the same time. If you want, I could calculate each individual split’s hp and add that to my calculations. But holy dear god almighty do I not want to do that.

What a circus. Complete with clowns and monkeys that do tricks.

Raids, to get foot into the door...

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

to hell with those apes.

if you want to learn raids, and practice your class, mail me in game. I’ll take the time to help you figure out meta builds/rotations/strats and learn the basics of a few raid bosses.

I’ll be eventually setting up a static too (not soon, I can say that I’m afraid)
And I welcome anyone willing to sit down and at least try.
I don’t promise you a clear, but I can promise you will learn.

What a circus. Complete with clowns and monkeys that do tricks.

First time rewards.

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

you all seem to think that this is something to be abused and broken in some way.
what I’m suggesting wouldn’t be something like a 100% ascended drop or even extra ascended/rare materials.
It would be maybe 25,30,or 50% more of the tokens, currencies, or other rewards that do not directly spill into the game’s market.

So say you clear AC with a first timer. Instead of 100 tokens for that clear, you would get 150. Or say you kill VG with someone who has never cleared a raid before.
Instead of 10 mag shards, you get 15.

It’s not something that would give groups massive bonus profits for carrying a scrub, newbie, or lazy player. It’s something that would make them consider it.

Also perhaps I should mention; in this other game it was simply notified to the group that they would be getting the bonus on the clear. It was never told who the new player was (even though it’s always fairly obvious.)

It would honestly solve quite a few problems.
The group of casual pvers who want to just watch the cutscenes and experience the raids could get happily accepted by a group of more experienced raiders who would LOVE to get the extra mag shards for the extra effort it would take to drag this guy through.
Raids would be just a touch more accessible, not because they were made easier. But because they are made more inviting.

What a circus. Complete with clowns and monkeys that do tricks.

(edited by Murdock.6547)

First time rewards.

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So something I saw in another game I tried not too long ago was a mechanic where if you had a player in your group who had never cleared something before then the entire group (including the new player) would get a bonus to rewards upon clearing.

Why not put that in guild wars? It’s such a good mechanic for both parties involved and it helps make that game’s community quite solid.
As it is now, in order to get into something like raids you have to have been raiding. If not you have to claw and struggle and bite and scratch and beg and plead and even play a class you simply do not want to play in quite a few cases.

But I’m not suggesting just raids have this. I am suggesting all pve content have this (outside of maybe open world content)
I think that if we give extra tokens, extra magnetite, extra fractal relics or keys, or whatever it be for including the new players and helping them clear..
That could be something amazing.

I’d love to hear ya’ll’s thoughts on this.

What a circus. Complete with clowns and monkeys that do tricks.

But just how forgiving are the raids?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So we hear all this kitten about raids not being nearly as hard as anyone says. Enrage is forgiving across the board. Mechanics aren’t that hard.
etc, etc, etc.

But how forgiving is the dps timer on bosses exactly?

Vale Guardian: 22m health
8 Minute enrage.
22,000,000 / (8×60) = Group Dps.
Divide group dps by 10 and you have personal dps required by each member to reach enrage. That number is 5,238.0952—- etc. Lets say 5,239 for the sake of simplicity.
This doesn’t include mechanics or phases where you cannot damage the boss. So lets just be lazy and double that number. Lets just say literally half of the fight you cannot hit VG (kitten that’s some rough splits if that happens)
Each member would need about 10.4k dps.

Meta builds can do 30-40k dps. Nonmeta builds can do 20-30. Bad builds can be anywhere from 5k-10k depending how bad. Healers can do 3k-15k depending. might stacking supports can do about 26k if I remember right? etc.

Point is; even the worst builds can meet the dps timers for vg. A single meta dps build playing perfectly can meet the requirements of 3-4 players.
What kills raiders is never lack of dps. It’s a lack of awareness, lack of mechanical skill or knowledge, or in some cases simply repeated mistakes that cost dps uptime.

Now – lets also be fair.
Optimal dps will not happen in 90% of raids. So really it just means we must pick up classes that can perform under pressure and either ignore completely or recover quickly from botched mechanics.
Chrono is godlike for ignoring mechanics – and allows allies to ignore as well.
Reaper/Necro can shrug off botched mechanics fairly often.
Thief’s healing through rejuvinating strikes or whatever its called also lets them be surprisingly resilient…

Honestly this was almost entirely a thread to vent my irritation at the obsession with dps that sees some classes will seldom see a raid room.
But it also serves hopefully as encouragement. DPS is not the be-all nor end-all of raids, and there are groups out there that will see this and trade longer kills for easier and safer ones.

For feline’s sake my first Cairne kill had four druids and two healing revenants! We hit enrage but nobody went down because we healed through literally everything and killed it through attrition.

What a circus. Complete with clowns and monkeys that do tricks.

[NA] Looking for training group (raids)

in Looking for...

Posted by: Murdock.6547

Murdock.6547

My schedule currently is whacky as heck. Luckily not THAT whacky, but I only know it 1-3 weeks in advance with 80% certainty.
I currently play revenant as a healer/ hand kiter and dps geared in exotic with ascended trinkets.

I also have a level 80 condi-ps in the making (not fully geared and missing some of the elite spec), a power dd in full exo and ascended trinkets, and a druid that is very slowly being leveled through pvp dailies. I have a power necro that was fully geared in ascended just a bit before I left gw for a while and since then I’ve fallen significantly behind in my gearing of my classes (as you can likely see)

Thursday is likely going to be my only 100% set day where I am free all day.
I am willing to practice dps and rotations on my own, study encounters and learn new classes, though I lack the means to gear in ascended (and tbh struggle in exotic gearing as well in some cases) until I get more magnetite shards and a steady gold income.

I have somewhere between 13-20 LI currently spread across my characters. I remember destroying a few early on since I figured they were worthless (oops). I have experience in escort, I’ve cleared gorse, vg, cairne, escort, mursaat overseer.
I am most familiar with vg by far and it’s likely my best/favorite boss to the point where I could likely teach people even the more advanced mechanics of it for any role outside of chronotank.
Second most familiar boss is gorseval, the rest I am not very familiar with, sadly. Many listed have only been cleared once or twice.

I am working towards (in order of personal priority):
Learning the raids and getting magnetite to gear classes in ascended much more efficiently/cheaply
Earning gold to finish my first and likely only legendary
Learning other classes in pve content
Fooling around in pvp whenever I have downtime.

What a circus. Complete with clowns and monkeys that do tricks.