Showing Posts For Murdock.6547:

hand kiting explained/tips?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

so I’m gearing a revenant. I have full exotic magi, and I’m wondering what are some tips to kite the hands in deimos?
Especially how do I even do it in the first place? What’s the goal to keep in mind etc?

also do I need toughness gear or no?

What a circus. Complete with clowns and monkeys that do tricks.

Build for solo PvE on a Boosted Necromancer?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

It’s up to you, in large part, but … power minion master with axe MH is pretty reasonable, and scepter condition with minions is also pretty reasonable. Once you unlock reaper, moving to scepter/greatsword condition is also good.

Basically, minions are not amazing compared to some of the other options available, but they are a good starter.

Oh, and it’s berserker for PvE power DPS, vipers for condition DPS, mostly. metabattle.com and quantify.eu will tell you the fine details of the best theorycrafting done at the moment.

Base power vs reaper power are very different
Base is zerk, yes. But the second you get decimate defense its a massive waste of stats. Valk is both safer and in a few cases leads to more dps uptime simply due to your immense ability to shrug things off even without ds

What a circus. Complete with clowns and monkeys that do tricks.

some player made a bad build

in Revenant

Posted by: Murdock.6547

Murdock.6547

that player is me. that half brained build is this
http://gw2skills.net/editor/?vlAQNApXmnfNmNSuJzJRHlNlskyoS4S5UJorMsklTFJNwhGrzytjNZzpA-TxiAQB+UPwQVCaINBR7BAIUlfAV9n+dIA6y+AA4EAItjAg6WYgUAQssC-e

the traits are not updated on the site (obviously) but the goal is to make a healing condi. just for funsies.
likely not raid viable but maybe it could work in fractals? (a friend plays healing necro in fractals so I’m psure this crap will work.)

anyone wanna give me some tips to streamline this for raids (ples no laugh too hard at my face omg my feelings aren’t ready) or fractals?

What a circus. Complete with clowns and monkeys that do tricks.

Seraph Stat Set?

in Guild Wars 2 Discussion

Posted by: Murdock.6547

Murdock.6547

thank you! I’ll go ahead and shut this thread down then.

What a circus. Complete with clowns and monkeys that do tricks.

Seraph Stat Set?

in Guild Wars 2 Discussion

Posted by: Murdock.6547

Murdock.6547

Does it exist; if so how do I get it?

What a circus. Complete with clowns and monkeys that do tricks.

PvP - Competing with Necro - Power or Condi?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

I’ll preface this with a “I’m not a fantastic player by any stretch, but I’ve played quite a bit of necro.” so take what I say with a few grains of salt.

Firstly, my understanding is that necro’s hugest strengths come from boon corruption and the fact that their ranged attacks have no projectiles (Axe and scepter).
That’s it. That’s about all I can say. They have some mild area denial with marks or wells… but frankly their best boons are their corrupting of boons and the fact that you don’t see necros ranging you immediately like other classes.
For these reasons the signet corruption build became popular. (unsure how good it is atm).
Power is fun, though. Like a LOT of fun. Even more fun with base necro and lich form luls… but again, not a great player. Psure I’m currently in silver? Whatever.

Bottom line before I start rambling: condi is probably your best bet, and it’d be really funny to have epi if your team is condi based.
Just think critically about it, talk with your team, and remember that whatever you do you’re a necro and you’re pretty kitten vulnerable to getting ganked. Don’t let anyone tell you otherwise.
Maybe you can SURVIVE initial burst, but if you get legit focused you will die and there’s not much you can do.

What a circus. Complete with clowns and monkeys that do tricks.

My favorite class.

in Necromancer

Posted by: Murdock.6547

Murdock.6547

So there’s been so much sadness and negativity going around the necro forums lately.
About how to be useful in raids there has to be sixteen different gimmicks going on at once or how we get blown up in pvp if a power teef or memesmer decides they think we’d look better as a red stain against the walls.
Or how this or that etc.

And none of these are invalid complaints. But lets take a step back and just remember that this class is amazing.
Honestly and truly just amazing. At least, in my opinion.

It has so much potential for theory crafting and experimentation. It can be run condi or power with fair amounts of success in either route. And not only that, but it has multiple ways it can do both of these things that are at least reasonably good.
Power greatsword, power dagger, condition scepter, condition shroud, power shroud, condition greatsword… and then there’s crazy hybrids of any of these things!
… Some a bit less spectacular than others… But how many other classes can say they can pick up one of their weapons and say “this is now a condi weapon” one day, then “I feel like making this power” the next.

Then there’s the raw simplicity of its mechanics.
No worrying about your defensive abilities being ready for some sort of mechanic, no stressing you don’t have the endurance to avoid some big nasty hit.
There’s no long complex rotation …. aside from the weird chilling combo field raid build but lets not talk about that for now.

Most of the time you just press your buttons and do your damage. Your hp is innately higher than most other classes and your shroud is there to push you EVEN FURTHER BEYOND. So really, dying in pve at least is a CHALLENGE.
Even in raids, few classes will stand as many screw ups as a necromancer can.

It does make me sad that the class is struggling to find a place in the higher tiers.
But that really does just come from a lack of utility. Nobody honestly cares about personal dps in real raids. The biggest cause of wipes due to enrage is either group inexperience/failed mechanics or simply one of the UTILITY classes not upkeeping boons properly.
If there is NO quickness that is going to hurt group dps significantly more than if the mesmer who IS keeping up quickness is doing literally zero damage to the boss.

But that’s a topic for another thread. Here lets just remember why we picked up necromancer and why we continue to play it.

For me, it’s the flexibility and simplicity. While I won’t be the best healer there is… I can definitely do it. … Sort of heh.

What a circus. Complete with clowns and monkeys that do tricks.

Class Q&A build and abilities

in Necromancer

Posted by: Murdock.6547

Murdock.6547

yes if you’re playing party in literally any content that can be considered dangerous (or people are just getting downed), yes if you are playing revive bot, not really no. in that order.

RoL is pretty darn good to pick people up, stacking that with life from death you can give people a spike of hp from just flashing shroud after you revive them making you an interesting revive bot if you choose that route. Not to mention you can teleport downed players to you with shroud 4 making your revive bot status all that much better. Also, keep in mind that when using blood magic you gain healing power based on how low your hp is… So your heals are much stronger than they would be. Life from death has a 1.5 scaling for example, so a shroud flash with 50% hp will heal 1197. Not too shabby for no stat investments and an aoe heal. And then there’s the 5% revive you gain which if I’m not mistaken does NOT scale with healing power— though it is still there and worth considering.

Well of blood is not very good though. At least, not on its own. If you have the well trait it gives protection and has a shorter cooldown making it a bit better on the whole… but 90% of the time you want bloodfiend. If you don’t take BF, you’re taking either signet of vampirism or reaper heal. Maybe consume condi if you’re playing some sort of condi catching martyr build or just otherwise eating a heck of a lot of condi.
Or doing something with corruptions to get a stronger spike heal from your self condis combined with consume condition.

Honestly, there’s few truely useless skills thanks to necromancer’s intense synergies with its own skills and traits.

What a circus. Complete with clowns and monkeys that do tricks.

That game changing skill

in Necromancer

Posted by: Murdock.6547

Murdock.6547

chilled to the bone can turn fights in pvp.
… assuming there isn’t the usual stability and aegis spam… or duration blocks. Or straight up invulns.
And everyone is a moron and just doesn’t hear “CHILLED TO THE BONE” or see the massive ice particles point to your direction as you scrunch up and prepare to blast.

What a circus. Complete with clowns and monkeys that do tricks.

Parasitic Contagion

in Necromancer

Posted by: Murdock.6547

Murdock.6547

Honestly? I don’t think condi necro should be allowed para con to heal through shroud. But I also don’t think thief should get kittening condi removal on evade that also gives them damage reduction plus tons of endurance restoration on top of it all. I don’t think guardian should have enough raw burst while so far you can’t even see them anymore that they just outright kill glass characters. I don’t think ranger should have the de facto best in slot support abilities and traits to the point where if you try anything else you’re running a seriously suboptimal group. And I definitely don’t think think mesmer should be able to get off so much shatter spam to the point where you’re just screaming as illusions inflict 15-20 confusions on you plus other condis I’m sure.

POINT IS! Necro SHOULDN’T have this. But considering the way things are? They might need it plus many more things to bring them on par with other classes.
That or.. y’know… drag every other single class in the game down. Which is the antithesis of fun. At this point it’d be better to just buff the weak classes and let power creep happen so long as it happens semi-equally across classes.

What a circus. Complete with clowns and monkeys that do tricks.

But why a dps?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

I think it’s even easier: boss inflicts a condition to one person in the party and has to be transfered back to him, meanwhile he is invulnerable. Do it quite often, in a random time so that’s unexpected. Necros would shine attracting the condition from its party members and sending it back easily.

no. just no. absolutely not.
this would mean that ONLY necro would be good here. or builds would have to gut themselves with sigil of transferrance.
that’s not how anet makes encounters; nor is it how they should.

I need everyone to understand that making encounters that necro would shine in is an okay idea; but that’s not the point of this thread at all.
the point is to want necromancer have something unique AND useful (or at least useful)
It doesn’t have to be dps. There’s already so many dps in this game that will ALWAYS be better than necro unless the numbers are absurd.

And keep in mind necro’s traits. They have some insane synergies between eachother.
Just look at the icegun gimmick. Chill inflicts vuln>vuln gives 2% crit per stack>chill adds 3 bleed. The fact that the icegun chills on crit means that at 100% crit (50% base with 25 vuln) you just add chill on every tick which adds 3 bleeds per tick. Not to mention the minor in corruption that adds crit for every condi. Meaning that you’d need fewer precision points and thus you can use quad stats with precision minor (VIPERS) and have no downsides.

I’m almost certain its due to these intense synergies that Anet is really scared to give necro anything serious.

Heck, even life siphon has some startling synergies. Vampiric aura stacks with vampiric minor master trait. last rights increases healing power by 450 at under 50% hp. And quickening thirst reduces dagger skill cooldowns when health is above 75% hp. Luckily it applies the reduced cooldown on “if activated above” rather than “if ending at” because if they didn’t dagger siphon would be ABSURD. It’s already a second heal skill with vampiric and vampiric aura.

I do still think life siphon would be a cool mechanic if it was made an actual mechanic that mattered … but buffing almost anything in necromancer’s kit (especially on the trait side) is playing with fire.

What a circus. Complete with clowns and monkeys that do tricks.

(edited by Murdock.6547)

But why a dps?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

Necromancer already has some of the more unique methods of supporting.
Blood magic’s life siphon for the group is free bonus damage and healing on hit. If it did more damage/healing or even had better coefficients it could be cool as hell to see a support(dps?) necro.
Or what if— crazy thought here— necro had a grandmaster that let them apply actual weakness to raid bosses. Suddenly they’d be useful. Maybe not mandatory- No class should ever be mandatory in anything.
But 50% fumble for a raid boss would be intensely good for groups that struggle with survival.

… Scratch that last one. That might be too much.
Who friggin’ knows man.

Necro doesn’t have to be a dps to be raid viable though. It’s silly that everyone is so hung up on that idea.

What a circus. Complete with clowns and monkeys that do tricks.

Lvl 40 fractal farm meta toxicity

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

snip

So you mess up the stack by telling everyone to go to wrong place, were the berserker used to spawn long ago.
Then continue to not help any downed just to survive and not be able to kill them yourself.

This is relevant how?

Firstly, that was someone else that said to stack there.

Secondly, I didn’t help because it’s funnier that way. Me joining was entirely just to see what’d happen in one of these “40 FARM ZERKS EXP ONLY” groups. I was honestly expecting to get instantly kicked for playing necro.

Thirdly I could solo it from a fresh start but my lifeforce was too low at that point in the video and my health as well. Not to mention the reset was kind of an utter buzzkill.

Fourthly: I did say slightly, didn’t I? It’s the same fractal level and some of the people are fairly toxic.

What a circus. Complete with clowns and monkeys that do tricks.

Lvl 40 fractal farm meta toxicity

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

Sounds like you should make your own party with blackjack and hookers.

Also let me just SHAMELESSLY plug my awful video since it’s semi-relevant.

https://m.youtube.com/watch?v=oEznBsolOo4

What a circus. Complete with clowns and monkeys that do tricks.

You! Yes you! Do you want to be TRASH?!

in Necromancer

Posted by: Murdock.6547

Murdock.6547

That’s it. You just lost your kneecap privileges. Hand em over.

What a circus. Complete with clowns and monkeys that do tricks.

You! Yes you! Do you want to be TRASH?!

in Necromancer

Posted by: Murdock.6547

Murdock.6547

Didn’t know about this guy. But I think we would get along.
Also the idea of being a glass lifeblaster and axe spammer is not new. I know this.

What a circus. Complete with clowns and monkeys that do tricks.

Fun with VG.

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

So after a leak saying “Ventari will be getting alacrity” I was hype. I already played Magi revenant and goofed off with my guild as a ventari/glint healer. Pulsing out dank regens that kept the group fairly topped up passively and UNREAL burst healing that fixed even some of the biggest oopses in an instant.

Not to say I was good at it…
But it was fun. I figured with alacrity maybe rev would be taken seriously again for raids. … But I also figured it was a silly dream and yet another fake leak.

But then the patch comes and I’m left awestruck.
The awe turns to mild disappointment though when I see that the alacrity is completely unreliable and to even obtain it I have to spam my expensive heal that is on a delay.

Still… I have hope that the patch hype will let me eek into a group … so I try my luck with a training group for VG after work.

Now I was tired after work; nearly falling asleep at my computer, even. I joined their discord almost expecting a bunch of experienced guildies who were going to run me through the basics (which at the time I was very well familiar with, but I wouldn’t have taken as an insult)

.. But much to my surprise they’re all pretty friendly…. But they’re not a guild.
The LFG was created by a guild that eventually left and turned into a purely pug group trying to train and learn with other pugs.

here are some highlights from that night https://www.youtube.com/watch?v=lYCsQNgyfRs

again, it was tons of fun and I’d like to thank that group for bringing me along.

What a circus. Complete with clowns and monkeys that do tricks.

You! Yes you! Do you want to be TRASH?!

in Necromancer

Posted by: Murdock.6547

Murdock.6547

Okay so just to clear some things up in the off chance any of you people are actually crazy enough to try this backwards build; signet of locust, quickening thirst, and speed of shadows DO NOT STACK. Nor do they stack with swiftness.
Movement speed takes effect from the strongest boon/buff/passive available first then takes modifiers from impairments, which iirc DO stack (you can be slowed, crippled, and chilled for crybaby slow speeds)

Secondly, signet of locust is fantastic … but mostly for melee teamfighting builds. You want to stay the heck away from literally anyone with a pointy bit that wants to go in your squishy bits. Most of my footage of this build was scrapped since its just me getting blown up by thieves every round for a solid 10 minutes and getting flamed both during and after the match.

Lastly, to be brutally crystal clear and honest so there can be no more confusion … This thread is about 30/70 serious/silly. This build is something I do use regularly, but holy hamsters I’d rather uninstall then string myself up by my big toes than try and take this into any ranked division besides diaperbaby.
Its really funny to have 100% crit and make people scatter like rats when you start firing off deathly claws in lichform… but its lack of defense, mobility, and sustain make it nothing more than a joke/gimmick build. And I have no illusions otherwise.

What a circus. Complete with clowns and monkeys that do tricks.

You! Yes you! Do you want to be TRASH?!

in Necromancer

Posted by: Murdock.6547

Murdock.6547

You can’t mix and match gear in sPvP. Though yeah, I understand. in wvw I’d go mostly zerk with a few valk pieces and maybe one or two precise infusions to get 100% if I were to seriously run this there.

What a circus. Complete with clowns and monkeys that do tricks.

condi reaper: Chilling Nova vs Augry of Death

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Posted by: Murdock.6547

Murdock.6547

It hits the main target too. It can be stacked with chill of death for a fun little proc bomb. Especially fun if you manage to get air and fire rune procs too. I believe its used in pvp fairly often.

What a circus. Complete with clowns and monkeys that do tricks.

You! Yes you! Do you want to be TRASH?!

in Necromancer

Posted by: Murdock.6547

Murdock.6547

Have you ever felt “man I’m too good at this game, things are going too well for me. I sure do grow weary of being alive”?

THEN DO I HAVE AN ANSWER FOR YOU!

B E R S E R K. P O W E R. N E C R O M A N C E R.

You heard me! Necromancer! The base class! Get your Reaper power-creep kitten out of here.

So here’s what you do; You take all of the things that make necromancer “survival” and “durability” possible…. AND THROW THEM OUT OF THE WINDOW.
Valkyries? More like KITTENS. TAKE BERSERKERS.

“Okay I think I see where you’re going. And then I take scholar runes for optimal dps right?”
NO STUPID. CHRONOMANCER RUNES FOR MORE BURST! You take runes of the Chronomancer so that your axe (YES I SAID AXE) can be slammed into your enemies harder and as an added bonus you can get your heal skill off quickly-er.

“But wait. You want me to run power necromancer with wells? … Not minions?”
YES. I did say this build would kill you, didn’t I?! You forgo literally any chance of being defensive. Replace your mobility and minions with wells. Maybe throw in well of power if you’re a little KITTEN. GO DRINK SOME MILK, FELINE.

But seriously well of power is very good for this build. It gives you stability quickness, protection and, its the best way you have to help your teammates and thank them for rez’ing you. And believe you me, friend. They will res you… if they feel like it and not flaming you for being a corpse.

For specializations you take Spite for bonus damage while downed since you’ll be there a lot, extra small burst from chill of death and close to death for that 20% more damage when enemies are about to bite the big one.

Next you want Blood magic because it has blood in the name . And I guess it makes your wells recharge faster and gives them protection or some crap like that.

FINALLY! Here’s where things get fun! SOUL REAPING.
Tell me friend; does that name sound cool as kitten? I THINK SO TOO. Alright. So in soul reaping here’s what you take:
Speed of shadows or unyielding blast depending on if you think your teammates love you or not.
Anything of preference from the second tier…
AND NOW! THE GRANDMASTER! It’s gonna blow your mind because it’s LITERALLY NEVER been done before a trillion and ten half times!

Death Perception for 50% crit which with chrono runes and zerk amulet will overcap you at 102 or so crit chance.

Life blast hurts. A lot of people forget that. Especially in unranked and low ranks. This is where the build shines.
In higher divisions you are going to pray to all of the gods and demons that your team thinks that protecting you is more profitable than flaming you for being blown up by a sniffle from a thief. NOT EVEN A SNEEZE, A SNIFFLE.
Lich form is going to be your team fighting presence. The autos will make everyone remember why necromancer is focused in teamfights. And then you’ll get focused and cry since you have no defense.

Did I mention you have no defensive options? I don’t think I did. Let me just mention it.
YOU HAVE NO DEFENSIVE OPTIONS. IF YOU SAY “Death shroud” I WILL EAT YOUR KNEECAPS.

DS will not save you from anything considering you have no disengage whatsover, no way to generate it safely or regularly, and no way whatsoever to tank hits since your hp is low for a necromancer. OH AND YOU’RE A CLOTH CLASS.
Your only “defense” is to well of power at your feet and consume conditions and hope to god they got peeled off of you by then. Or blast them with axe, lich, or life blast and hope they somehow die first.

“Wow murdock this build sounds really trashy. Why are you advocating it? Are you a moron?”
I’m glad you asked. The answer to all of the above is YES!

Now here have this very cherry picked video of me stomping in what is either extremely low division or not ranked.

tl;dr: something about a janky nonmeta build that’s fun to play but won’t win you friends very quickly due to its low survivability.

build link for anyone who cares:
http://gw2skills.net/editor/?vRAQRBHbhG2IHN0Sj90gNNwhjDchCOABQLQPj24ZnZxJUFA-TZRBABkVGIiDCw/7P8wTAAgTAAA

What a circus. Complete with clowns and monkeys that do tricks.

Spiteful Renewal and its applications?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

I imagine dagger 2 would be phenomenal for it as well. Just a little burst of survival in close 1v1s or in higher fractals. Especially potent if you have blood magic.
Hm. This has all been informative and my question has been answered fairly satisfactorily. Thank you all!
Feel free to use this thread for whatever you like or let it die.

What a circus. Complete with clowns and monkeys that do tricks.

Any plans to address conditions??

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Posted by: Murdock.6547

Murdock.6547

Condi necro beats power? Wut.
Necro has slow condi app but lots of corruption.
Necro has lots of condi transfer, cleanses and consume condition. Necro has well of power and low armor stats.
By nature necro is susceptible to power while being extremely resistant to condi.

Consuming conditions alone shuts down condi necro long enough to beat them down.

What a circus. Complete with clowns and monkeys that do tricks.

Spiteful Renewal and its applications?

in Necromancer

Posted by: Murdock.6547

Murdock.6547

5% more personal dps is not as good as 1% extra group dps. So yeah, even camping axe, while a personal loss under normal situations, is a big net gain for group dps.

What a circus. Complete with clowns and monkeys that do tricks.

Spiteful Renewal and its applications?

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Posted by: Murdock.6547

Murdock.6547

I thank you all for your input on ST and BC, but lets stay on topic.
Crinn, that’s fantastic. I honestly didn’t think of that. The trait seems so much better now.
Does it trigger on down players too?

What a circus. Complete with clowns and monkeys that do tricks.

Spiteful Renewal and its applications?

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Posted by: Murdock.6547

Murdock.6547

I looked at the wiki as well to see the actual healing modifiers. its .1 . So even with the bonus from blood magic that gives you 450 healing power at 50% it seems you only heal for around 1k. Which isn’t the worst thing in the world to have for free every 5 seconds I suppose. Its jsut that when someone is at 25% hp in pvp very rarely does it last more than 5 seconds lmao. … Hm.. I suppose it could be worth the trait slot in fractals for some instabilities. Thanks guys!

What a circus. Complete with clowns and monkeys that do tricks.

Spiteful Renewal and its applications?

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Posted by: Murdock.6547

Murdock.6547

So I want to preface this with “I am not some diamond+ masterful player in pvp”.
I am also not a mechanically perfect pve player. I can clear a few raids with my guildies, and I won’t get killed in open world or dungeons with the exception of a few instakill mechanics every now and then..
My skills in fractals are pretty average and I’m pretty sure I survive the higher tiers simply because necro’s second health bar ACTUALLY is useful in fractals.

All that aside I do love messing around with necromancer’s kit. I love how flexible the class can be… dps, condi, tank, even a really janky healer. I understand not all of these builds I’ve fooled around with are even close to meta; heck I understand necro itself isn’t exactly the metamancer everyone would like it to be… but I do feel that through my experimentation I have a fair grip on what each trait and skill can do. Where they’re useful, and how I can make them synergize.

… Except for Spiteful Renewal…

I am unsure even still where and how this could be better than the other two traits.
If you’re in pve you take spiteful talisman for more damage. Practically no mob has boons regularly. If your team lacks vuln and you don’t feel like playing axe you take bitter chill and greatsword auto. (or spam blind if you’re on condi with offhand dagger).

In pvp it’s of course different… you really aren’t given an optimal choice since stacking vuln through chill is nice, but few players are monkey enough to let you greatsword chain them or hit them with blinds consistently. Its stil good of course… Spiteful talisman is a bit odd, as well. You can take it for the cooldown on the chill of death trait and get more proc bombs on people when paired with chilling nova, or if you actually use a talisman it’s pretty decent as well. Though if you’re not using a talisman or relying on chill of death (unsure why you’d even be on spite at that point unless you literally just want one of the grandmasters) its not at all worth it since everyone has boons passively it seems.

And so this is where spiteful renewal really gets me.. its tempting… but I haven’t seen it ever really pay dividends. Likely due to its seemingly oddly placed icd.. maybe because necro’s massive hp pool and innately low defense (lets face it, crits hurt us more than others without toughness gear) that the 900 heal doesn’t feel like it makes a difference…

I’ll admit its one I’ve only very recently been actively trying to find good synergies so maybe I’ve missed some things.

Though, I have an important question… Does the heal go through shroud? Because if so then I can use it much more intelligently.

TL;DR: HOW DO SPITEFUL RENEWAL WORK (in much detail if you could) AND DO IT HEAL THRU SHROWD???

What a circus. Complete with clowns and monkeys that do tricks.

Why is conditions: The Class lowest condi DPS

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Posted by: Murdock.6547

Murdock.6547

Axe equipped? You get a hard hitting ranged blast.
Scepter? Give me more Conditions.
Staff? Why not some Condition transfers and maybe healing to help allies?

this is the coolest idea I’ve ever heard. greatsword reaper could get a slow massively hard hitting shroud, dagger could get something with high movespeed+direct dps and lifeleech, etc. maybe it could happen in the next elite spec, but doubtful.

What a circus. Complete with clowns and monkeys that do tricks.

gravedigger crit chance

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Posted by: Murdock.6547

Murdock.6547

Deceiver nails it I think. When it crits the entire crowd feels it, when it doesn’t “its okay, a lot of guys have the same problem”.
Also humans focus on remembering the bad over the good by nature.. so you probably have the right number of crits, you just FEEL when it fails more.

What a circus. Complete with clowns and monkeys that do tricks.

sPvP Necro Wells/Crit [Video w/ Gameplay]

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Posted by: Murdock.6547

Murdock.6547

I have been in your shoes multiple times. I’ve had goofy builds I loved to pieces that found me success… but then each time I advanced a bit/got higher mmr… I got roflstomped.
Two weeks testing? Is that it? Was it an intense 2 weeks straight of pvp? Not being rude… maybe little, sorry.. but honestly. That’s barely any time at all compared to how long it takes for meta builds to come out and get tested. Heck, I’ve been testing my current build for almost two months and I’m not so sure its where I want it.

Its good you recognize your build has weaknesses though. That’s a good part of improving your buildcrafting and game knowledge in general. Exploring builds on your own is honestly an excellent way of learning the class. But you need to understand where your strengths are being exaggerated.

Also off topic, but I don’t understand the intense action cam hate. So long as you swap back and forth when needed. It’s like lockscreen in a moba.. useful if you’re lazy, but hindering if you camp it at all times.

What a circus. Complete with clowns and monkeys that do tricks.

Power Necro in PvP

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Posted by: Murdock.6547

Murdock.6547

My pvp necro build relies on my pvp partners, if I’m being honest. I’m a fair threat in teamfights with wells and [“Chilled to the Bone!”] and deadly vs people who aren’t attentive of [Grasping Darkness] , since if that crits after a weapon swap, I have a garunteed [Gravedigger] thanks to quickness. Which can oneshot squishier classes if [Chill of Death] procs. Or better yet, [Chill of Death] and then [Chilling Nova].
http://gw2skills.net/editor/?vRAQNBIhF6kjGolGsnGwmGgeTsgLYTFhmQVA6qFAOAxXxvYYE-TZBGABeXGYhjAAAnCgAeAAsv/AA

Meanwhile as I get focused, my power mesmer friend blows somebody up, or my thief friend ganks one of their squishies.
I admit I’m probably at a medium/low tier, but that doesn’t change the fact that its a blast to play. You walk at people with dagger/wh and put the fear of god into them or put [Nightfall] on points and try and drag people in for [Gravedigger] and make them regret everything they’ve done up to that point.

Not to mention raw [Gravedigger] is the most satisfying things to land… especially on thieves.

What a circus. Complete with clowns and monkeys that do tricks.

No Sustain Changes

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Posted by: Murdock.6547

Murdock.6547

I mean you could go full valkyrie’s with soul reaping and decimate defenses for unreliable crit chance. between 4 and 100% at any given time, realistically you’re looking at about 20-30% and ~70% in shroud.
I’d honestly go full ham with it too. I’d take that one maintenance oil that gives you ferocity from vitality and a food that gives you more power at low hp.
Not because it’s good … but because what else can I really do? Go condi?
Yeah right. That’s almost viable.

What a circus. Complete with clowns and monkeys that do tricks.

Pay your respect...Rip Condi Necro....

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Posted by: Murdock.6547

Murdock.6547

b-bu-but guys! … Greatsword got buffs! .. Power necro is totally viable in raids now! … right..?

What a circus. Complete with clowns and monkeys that do tricks.

Make power necro viable

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Posted by: Murdock.6547

Murdock.6547

The way I always figure is power necro has intentionally low-ish dps just due to the nature of power weapons usually having better LF gen.. and giving necro more survival.
Necromancer as a class seems far more chill than say thief for the average player… you just don’t die. Technically two health bars and usually more hp than the average thief even without investing into vit.
Don’t get me wrong, condi necro has a butt ton of survivability too … but last I checked, power weapons just have more. The dagger 2 with blood magic is essentially a shorter cooldown second heal skill.
I’m pretty sure power necro was designed to be selfish/self sufficient and so won’t offer much to group play.

Of course I could be wrong. I have nothing to back this up other than my own guesswork and what I’ve personally seen.

What a circus. Complete with clowns and monkeys that do tricks.

I want to get good.

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Posted by: Murdock.6547

Murdock.6547

Oh also do you have discord? I’m someone who’s very comfortable with voice chatting basically anyone.. so I mean the offer is there if you are too.

What a circus. Complete with clowns and monkeys that do tricks.

I want to get good.

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Posted by: Murdock.6547

Murdock.6547

I’m pretty sure necro or reaper will remain my main. She’s just got SO much safety in her condi transfer and cleansing plus the massive base HP pool. Then there’s death/reaper shroud which just adds another hp bar.

Though that might be part of the issue? I should maybe play a less safe class so that I can do more work in other aspects aside from being self sufficient?
I did see a “medic” build a while ago for necro, though, and I thought it was really interesting. Marketed as “raid viable” … and considering the guy does actually do raids (and has footage to back it up) I wouldn’t be one to try and argue with him.

EDIT: yeah, I’m on NA. I’ll give you a PM next time I’m online.

What a circus. Complete with clowns and monkeys that do tricks.

I want to get good.

in Looking for...

Posted by: Murdock.6547

Murdock.6547

So I’ve been playing this game a while. I’ve soloed story modes for dungeons and even a few explorable paths.
I’ve done sPvP and WvW with WvW being my favorite of the two. (Reminds me so much of an old mmo I used to play before it went to crap.)

I’ve got three 80s, a necromancer who is my main with two sets.
Primary set is exotic viper’s armor, rare rabid weapons and trinkets with my two rings being ascended and back being exotic. And then there’s the secondary which is mix of rare and exo zerk armor/weapons plus mostly green trinkets. I play both as reaper and as base necro depending on my mood (have the specialization maxed out)

I have a guardian in all green … I think it was magi gear..? Do not have elite spec at all and while guardian is kind of fun.. I prefer to play the tanky “Sorry fam you aren’t allowed to lose hp.” kind of supporty thing with friends. It was my first 80 and kind of holds a soft spot for me I guess.

And a thief who I used the level 80 booster on and as a result have full exo valkyrie gear.
I HATE thief. I love the idea of doing lots of power damage which is what originally made me want to try the class.. I got impatient and wasted my boost. Regret it pretty thoroughly. The class is just far too soft compared to what my main is and what my first was. I sneeze wrong then the mob looks at me and says “bless you” then I fall over dead out of sheer offense.

I’ve got an elementalist in the workings and an engineer in “will work on eventually” status. I like ele and engi, leaning more towards ele due to how well the kit flows I guess? I haven’t played a ton of engi honestly but I hear it’s mostly just spam grenades until everything is dead.

Now all that aside – I feel like I play with incredible amounts of mediocrity.
Everything I do in sPvP feels like I’m just flailing about slinging condis and hopefully corrupting enough boons that I make a difference, while wvw is mostly me solo back capping sentry points and sometimes supply camps.
And in PvE I feel like I’m not even close to the level of “get good” I need to do a raid mechanically. Let alone the gearing and rotations.

Also I am well aware viper+rabid is probably a super strange stat combination. Once I’ve gotten my play style and habits nailed down I will fix that.

TL;DR: I am bad/mediocre in all aspects of this game and would love to improve if anyone’s got the time to help in any way.

Off topic: Don’t try to solo caudecus’s manor path 1 without stealth (I heard you can buy a consumable that gives you a bundle for stealth) and projectile reflects/destruction. YOU WILL HATE LIFE FOR SEVERAL HOURS.

What a circus. Complete with clowns and monkeys that do tricks.