Showing Posts For Nidhogg.2950:

Gunnars Hold Meeting last night

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Posted by: Nidhogg.2950

Nidhogg.2950

Dylan, we have run into each other on that Battleground, teamed up briefly but got little response from you apart from that you do not like our server.

Nevertheless I asked the people in my group to build defensive siege to support your attacks and offered to cooperate with your people. After no response was made I eventually moved my group off towards other targets.

Im sorry to hear that you dont run into a lot of our people, Gunnars Hold does not have the population to fill all Battlegrounds, but talking in Team or Mumble means you often find people at all hours.

Communication is vital, even more so for smaller servers then the larger ones who can rely on numbers.

Feel free to send me a tell asking where most of our forces are, every day there are great fights to be had. Our German friends are tenacious and willing to spend a fortune on siege, Underworld seems to have less people then Gunnars but they have shown not to give up either.

Hope your experience will improve, there is more then just your guild, Pandoin Knights, fighting.

Guildleader of Vitas, Gunnars Hold

Firing a Catapult at Your Own Door

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Posted by: Nidhogg.2950

Nidhogg.2950

I’d like to see some ‘murder holes’ in the walls around the keep but especially near the doors. [Murder holes- vertical breaks in the wall that are too small to walk through but plenty big enough to fire through. Being vertical in nature they could be designed to be useful for Asura without altering the inherent property of the ediface]

Ranged defenders need to be able to fire with at least some protection.

Back in beta… at least I could fire behind the low wall, but our poor Asura players were too short. Now we stand on the wall… 100% in view of the attackers? That isn’t defense- it’s suicide 9/10 times. Lucky to get 1 cast or shot.

Murder slits are already there in several keeps, murder holes are avaible in some Eternal BG keeps, sadly, not with a second door to box people in.

Guildleader of Vitas, Gunnars Hold

Keep Ascended Gear Out Of WvW

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Posted by: Nidhogg.2950

Nidhogg.2950

Not all the ascended gear that will be implemented is in yet, nor is there anything for WvW specific when it comes to earning ascended gear.

Not too happy with another level of gear to go for if I want to wear the best possible in WvW, but if it stays with this Im fine with it. I intend to play this game for a long time so no rush to get to the end gear. I do feel that PvE-ers should not be forced to do WvW or vice versa, make rewards avaibable in both PvE and WvW please.

Guildleader of Vitas, Gunnars Hold

Keep Ascended Gear Out Of WvW

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Posted by: Nidhogg.2950

Nidhogg.2950

If the best gear for WvW would only be avaible through PvE it would be a illogical.

Not against PvE, even though I mostly do WvW. But if it was the case where the best PvE gear could only be got through WvW Im sure some of the people who agree with WvW gear being found in PvE would complain more loudly then the WvW-ers here do.

I just dont want to have an excessive grind to get to the end level gear. That used to be exotic and barely a few months in they are already raising the end level gear. Not too happy about that,

But….

I like the names and look of Ascended items. I just hope the gear stats increase stops here. WvW doesnt need a grind for gear. We already grind for siege and gold for upgrades. Id rather see more upgrades and different siege engines then any player equipment.

Id take Charr flame thrower tanks, Asura lightning cannons or whatever over personal gear.

New armor and weapon skins are very nice though! keep those coming :-)

Guildleader of Vitas, Gunnars Hold

Mesmer portal change, what was the point?

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Posted by: Nidhogg.2950

Nidhogg.2950

Mesmer portals can be countered by various classes, as long as the rendering is an issue give anyone using the portal a 1 sec daze debuff, that should even the playing field a bit.

Most classes are capable of countering the portals, it does require organisation and planning but so does effective portal bombing. If I, as a lone mesmer portal myself in the middle of the enemy Im not going to be very effective it requires quite a lot of people to coordinate, if the people on the other side are coordinated they should have a counter fear, line of warding or whatever ready.

Most of the time when Ive seen portals work was when our main force decided they didnt need to guard siege engines and moved forward to shoot at walls, if we do that, then we deserve to have our siege taken down and charged in the back.

Guildleader of Vitas, Gunnars Hold

Future of WWW

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Posted by: Nidhogg.2950

Nidhogg.2950

I agree with the OP, I dont want to have to grind dungeons for top gear but find myself swimming in loads of karma.

Id rather not spend badges though as I use those for siege :-p

Guildleader of Vitas, Gunnars Hold

Mesmer portals are game breaking in WvWvW

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Posted by: Nidhogg.2950

Nidhogg.2950

I believe Necros do have a signet that revives actually dead players. Mesmers have no such skill of reviving players, at least fully, they are put into a vengence state like the warrior down state, and if they can’t kill any1 they’re dead anyways.

Illusion of Life, yes. quite handy. I explain it to people as ‘look, Ive returned you to life, but if you dont prove your actually usefull by killing something soon Im gonna have to let you die again ok?’

tbh, Id rather see that as a necro ability and the mesmers gain something like ‘illusion of health’ grant 2500 health for 20 seconds, lose 2500 health after it ends. Or illusion of speed gain quickness for 15 seconds, followed by crippled for 5 seconds after.

Both skills come from GW1 :-)

Guildleader of Vitas, Gunnars Hold

Blacktide/Vizunah/Desolation 11/16/12

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Posted by: Nidhogg.2950

Nidhogg.2950

This week will be a time for all T1 to try the new content it seems, catch their breath and restructure. Desolation seems to be on the way down and many there have said thats fine with them. They are a fighting server and no doubt they will recover from this as well.

Blacktide isnt the only server with Russians however, I know that Piken Square has quite a few Russians and I believe they are eager to fight the Blacktide Russians.

I would love to see the match up between Piken Square and Blacktide, right now Piken is still growing and not quite ready but they are climbing up fast.

perhaps RUIN will move again after a week? keep in mind they cant move right now since its a 1 week event only. Flaming them will not really help with that though.

Guildleader of Vitas, Gunnars Hold

16/11/12 - PS v AR v JS

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Posted by: Nidhogg.2950

Nidhogg.2950

Good start Pikeys!

Told ya you would do well higher up :-)

Guildleader of Vitas, Gunnars Hold

Sea of Sorrows, welcome to Tier 1

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Posted by: Nidhogg.2950

Nidhogg.2950

A very nice opening post to read! congratulations on your achievements and carry on the fight!

Guildleader of Vitas, Gunnars Hold

Blacktide/Vizunah/Desolation 11/16/12

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Posted by: Nidhogg.2950

Nidhogg.2950

For those major guilds who dont like RUIN on blacktide its easy to handle it, just go back to far shiverpeaks, desolation, or any other lower tier server.

Why should Blacktide guilds move to other servers? They fought hard to get Blacktide where it is now, While RUIN was apparantly invited by Xaoc not all Blacktide guilds agree with this.

RUIN got invited before the match last week, as I understand it they had decided to move before they actually fought Blacktide. Its possible that they thought they were moving to the weaker server as Desolation had beaten Blacktide before.

I dont understand RUIN, but Im not in that guild. The continous bashing of a guild that apparantly WAS invited to Blacktide is becoming tedious.

While a permanent transfer from Blacktide guilds is excessive, why not transfer to Desolation for 1 week? then fight RUIN which you claim to hate so much, Blacktide wont drop out of T1 and you get the chance to show RUIN you really dont want them, if that is indeed the case.

Guildleader of Vitas, Gunnars Hold

PS/AM/GH voice comm meeting

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Posted by: Nidhogg.2950

Nidhogg.2950

Yes, through these forums. I can still message other servers through the friends list.

The meeting was good, Piken Square and Gunnars Hold exchanged pointers and feedback, as we are no longer fighting each other we felt safe in pointing out less strong points we had observed in each servers style.

Thanks for the feedback and the nice chat fellows! Shame that AM didnt join in again.

Good luck to both our opponents in their new match up

Guildleader of Vitas, Gunnars Hold

What is your realm best known for?

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Posted by: Nidhogg.2950

Nidhogg.2950

Gunnars Hold

- Home of the Big Pink Commander (we call him different than that, but the forum would just change that to ‘kitten’)
- Server wide community with attached mumble
- Crazy, fun, people in WvW, good morale even when outnumbered which is good cause:
- Often outnumbered and fighting with the outmanned buff
- Good fighters, tenacious.

As with Piken, a haven for old WAR veterans as well as DaoC veterans.

Guildleader of Vitas, Gunnars Hold

IRON statement about Desolation & the future

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Posted by: Nidhogg.2950

Nidhogg.2950

Salute to IRON, your dedication to server, guild and WvW does you credit. Take the time you need to rebuild, you stand strong where others have fallen.

Guildleader of Vitas, Gunnars Hold

Get rid of Tuna/Moa Mesmer Skill

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Posted by: Nidhogg.2950

Nidhogg.2950

So called tricky classes are always gonna be op, just get rid of them. Idk why we can’t just have rock ‘em sock ’em robots online. Get your kitten together Anet or I’ll quit.

Mesmer and Assasin weren’t OP in Guild Wars 1. In fact it was really awesome the way that they each completely countered one another. If a bad Mesmer met a good Assassin the assissin would explode the mesmer in 3 second flat, and vice versa. But more often than not it resulted in a really fun game of cat and mouse between two relatively equally skilled players.

I remember that, Assassins used that enchantment that when expired would teleport them back to their starting place, removing that was always good for a laugh :-)

Thieves and Mesmers are still pretty closely matched often, if a mesmer survives the first hit the thief is in for a nice game of find-the-mesmer.

I only wish the illusions copy your emotes, would be even more funny.

As for the Moa: its technically a 10 second CC, I seldom use it because there are other elites that are more usefull, but 10 second CC is a bit long, I wouldnt mind seeing that changed.

Guildleader of Vitas, Gunnars Hold

Healing over 5 gone

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Posted by: Nidhogg.2950

Nidhogg.2950

It’s funny how you think the keeps are entitled to you already when you set out to assault them. This is how it should be, keeps shouldn’t be easy targets.

Not my point at all.

You should have a fighting chance.

Funny that you should think 6 or 7 people should be able to trivialize ownership of a keep vs 50+ people attacking.

If the AoE splash damage on bottle neck points inside a keep outweighs a organized and structured group of players, how is that working as intended?

Healing, was the only little bit of edge we had to push through this onslaught, and while you might loose 75% of your zerg smashing your faces on spalsh damage trying to take a keep, I can’t see it working like that anymore in bottle neck areas.

Create two pressure points on the keep, rather than just one. It’s your own fault if you accept that bottleneck, there’s more than one way to outer and inner keep.

Hills, one narrow corridor of death followed by the pit of despair if the sides are filled with siege as well. There are more chokepoints, but this is one of the toughest.

Guildleader of Vitas, Gunnars Hold

Any TC or CD want to exchange MoA?

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Posted by: Nidhogg.2950

Nidhogg.2950

Its the Tuna thats interests me, it now works underwater as well….not on your server so cant help you out.

Also wonder about the ‘buffed’ moa abilities, when I first read it I pictured a fire breathing laser eyed, steel taloned monstrosity standing over the mutilated corpse of a mesmer with the subscript ‘Portal this!’

Guildleader of Vitas, Gunnars Hold

Healing over 5 gone

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Posted by: Nidhogg.2950

Nidhogg.2950

I’m excited to see this lame tactic eliminated. Hope this change does it.

Why? So defenders can now trivialize the defense of towers/keeps with multiple seige weapons?

With a max limit of players in a map but no max limit on seige weaponry, it will boil down to who has the biggest arsenal of seige weaponry.

There is a limit to how much siege can be placed in an area, apart from the obvious budget of the placer. After a certain number, no more siege can be placed.

All siege engines also require someone to operate them, cant be carried around(except for the golems), cant be repaired and will despawn after a while.

Only trebs, which do not work in the bottle necks unless you have a spotter.

I haven’t seen a cap on how much seige can be placed in an area yet and again, further supports my point in regards to how much splash damage can be output from them in bottleneck points at key areas that we needed alot of healing potential to push through.

There is a limit on that, Ive often encountered it. I dont know how it calculates it exactly.

But….

For the purpose of your argument, the limit of placeable siege allows for more then enough firepower to cut down any invading force(provided all sieges are manned by people that know how to use them).

Guildleader of Vitas, Gunnars Hold

[EU 9/11] PS vs GH vs AM (Round 2)

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Posted by: Nidhogg.2950

Nidhogg.2950

Its likelier that GH catches up with AM then that AM catches up with SP if you look at the scores.

GH isnt going to catch up, if AM manages to catch up with Piken this week Ill donate them a nice Omega Siege Golem.

Guildleader of Vitas, Gunnars Hold

Healing over 5 gone

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Posted by: Nidhogg.2950

Nidhogg.2950

That healing was sometimes required due to the amount of seige weapons that plastered you.

Now, this removes all hope if trying to turtle your way up a corridor, bridge or bottle neck area where seige weapons are smashing you down.

You know what you do about siege weapons? You either avoid them or destroy them. You don’t heal through them.

Sorry for not having any sympathy with this nerf, but limitless healing was being abused on a ridiculous scale. Maybe now you will remember the sting of Arrow Carts barrages again.

I don’t think you fully understand the situation, if you can’t get to the seige weapons, how do you kill them?

May I suggest a well placed ballista, trebuchet or catapult to fix this situation?

Again, if a zone is controlled by alot of seige wepons it won’t matter where you place anything, you will be ethier treb’d, carted, ballisted or zerged.

If your zerg cannot turtle up a bottle neck which in most cases is almost every keeps design, how are you suppose to counter that?

You can’t, stop pretending there is some magical location to set up seige weapons that turn a fight, because there is locations in keeps that Seige weapons cannot access from outside, but can be controlled fortified near on invinciable on the inside.

Saying give up and go to another area is out of the question if there is only 1 or 2 areas left which may very well be a keep is not an option.

I see this becoming a serious issue when it could only take 6 – 7 people to lock down a zerg of 50 people into a bottleneck.

Your asking that victory should be attainable in every posibile situation but that is impossible. For one side to win, the other has to lose therefor one sure-win tactic would work.

If the enemy is holed up in an impenetrable one-entry fortress bristling with siege and manned by bloodthirsty warriors there is a very handy strategy. Place your siege around the only entrance, set a few lads on it and make sure your enemy stays where he is while you either go capture something else, go to another battleground or even go to make a cup of coffee.

Time will wear away at your enemies resolve, few people have the patience for extended defense against an enemy that just wont attack. Especially if in the meantime all else is getting taken.

If you already got everything else and its the last stronghold, all other battlegrounds are yours and you just need this last enemy foothold: sorry, your playing below your level and your server should move up a tier, or possible switch to a server where you face more enemies during your primetime.

There usually is a way to work against siege, counter siege, or small stealth groups going in.

Guildleader of Vitas, Gunnars Hold

Healing over 5 gone

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Posted by: Nidhogg.2950

Nidhogg.2950

I’m excited to see this lame tactic eliminated. Hope this change does it.

Why? So defenders can now trivialize the defense of towers/keeps with multiple seige weapons?

With a max limit of players in a map but no max limit on seige weaponry, it will boil down to who has the biggest arsenal of seige weaponry.

There is a limit to how much siege can be placed in an area, apart from the obvious budget of the placer. After a certain number, no more siege can be placed.

All siege engines also require someone to operate them, cant be carried around(except for the golems), cant be repaired and will despawn after a while.

Guildleader of Vitas, Gunnars Hold

Mesmer portals are game breaking in WvWvW

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Posted by: Nidhogg.2950

Nidhogg.2950

Well if limiting the number of people that can use a portal is off the table then here is my list of what other classes need to bring to WvW.

Necromancer – I have no idea why Mesmer gets the res a bunch of people skill, Necro’s should get something that instantly brings back someone from being fully dead (not downed) maybe make it a small ground targeted AoE so that a group of Necro’s could combat res an entire Zerg if allowed to do so (give it like a 1-2 second cast time). This would make them useful in WvW and not such a joke of a profession.

Engineer – Why the hell can they not repair siege equipment??? The profession is ENGINEER it’s what they do! Engineer should be allowed to repair siege after it’s been placed using up the supply they have. For balance reasons maybe make the amount of supply needed to repair something be 2-3 times the cost of building it (the amount of health to supply required). Just give Engineer something to do other than SPAM GRENADES ALL DAY! It would be really nice and make them unique and required in WvW just like Mesmer’s currently are.

I like these ideas, Engineers should be able to repair siege(costing supplies ofcourse), and give necros the ability to return fighters from the dead, but please, make it so that that happens just ONCE. Otherwise any army with a necromancer is unkillable, also make them die again after lets say 20 seconds(without taking a hit to armor). Necros should have more power over the dead.

Guildleader of Vitas, Gunnars Hold

Lost faith in HoD, looking for new server

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Posted by: Nidhogg.2950

Nidhogg.2950

Gunnars Hold mate, accept no substitutes :-)

We have recently gotten some US time zone people as well as a few aussies and a crew of insomniacs. I wont say all of Gunnars are proper-state-of-the-art war veterans that know instinctivly what to do but for our rank we have good organisation and communication.

Even if it isnt Gunnars, I hope you find a nice server to game on,

P.S. Did I mention we rarely have queues? We rarely have queues!

Guildleader of Vitas, Gunnars Hold

PS/AM/GH voice comm meeting

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Posted by: Nidhogg.2950

Nidhogg.2950

The week is not over yet but our match up pretty much is. The final positions are known and after this week we all go our separate ways. Piken goes up, AM stays and Gunnars goes down.

I cant speak for the other two servers but its been an eventfull 2 weeks for Gunnars, we were glad to see old friends on Piken again, sad to see KISS leave and are now preparing for another Tier.

I suggest to finish off this match up with a convivial voice-comm meeting. I told a friend on Piken that Id mention some things Gunnars noticed while fighting them that might be effective against them. After all, as an enemy you look with different eyes. I would appreciate any constructive feedback on Gunnars as well in that meeting, Im sure some or our Commanders would like that as well.

The meeting is open to any WvW-er from this match up. It starts at 21:00 British time
http://www.timeanddate.com/worldclock/city.html?n=136

If you want to join, send me a tell in game or on the forums and Ill give the mumble details. This also goes for the people who were present last week as the mumble has changed.

With little faith it its effect Ill once again state that this is not an attempt to recruit or coerce any of the attending people, but if you feel that the magnetic personalities on Gunnars Hold would instantly convince you to join us than perhaps its best not to attend :-p

Guildleader of Vitas, Gunnars Hold

[EU 9/11] PS vs GH vs AM (Round 2)

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Posted by: Nidhogg.2950

Nidhogg.2950

You are absolutely right that AM get’s back to turteling a lot when facing bigger or equal groups. But again.. unlike Piken we have nearly no guilds who can create own raids. We organice through a TS that is open for everyone. So our raids consist mostly of 50% ‘veterans’ and the rest are occasional players and absolutely new WvW-Player.

So what tactic do you recomend? Which tactics aren’t cheap, that is easilly to explain for new/unused WvW-Players?

I’m really open for pikens pro-tactic and if you explain it easy enough I might try to introduce AM to them. But shouting “cheat” “cheap” “poor” and “disgraceful” without naming alternatives is poor itself. Believe me we would also often really like to run around with big guild groups where you know each name, his class, if he got blueprints or not etc.. but our raidlears are working with what they got.. and just running around aimless and getting whiped by BOON isn’t what pugs really enjoy.

mfg Starfall

Tommorow is the last day of our match up and the places seem pretty much determined. Piken will be first, Abbandons second and Gunnars third.

If you want some pointers against Piken fair enough, Tommorow evening there will be another meeting where PS, AM and GH people are welcome. Ill post the details, if you want Ill give Gunnars perspective on what we felt worked best against your respective servers. We didnt win, so judge for yourself how much you value this :-)

Guildleader of Vitas, Gunnars Hold

1c for upgrades

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Posted by: Nidhogg.2950

Nidhogg.2950

Sounds like a good idea, the sending money to people or going around with the hat collecting money is time consuming

Guildleader of Vitas, Gunnars Hold

PVP Changes in WvW

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Posted by: Nidhogg.2950

Nidhogg.2950

Cant wait to morph someone into a tuna :-)

Guildleader of Vitas, Gunnars Hold

Defensive Siege is the ONLY game-changer.

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Posted by: Nidhogg.2950

Nidhogg.2950

Different perspective, at times I quite like defending, many people, including some Commanders on Gunnars Hold specialise in turning camps/towers/keeps into killing enemy deathtraps.

There is great fun for me in placing siege in a manner to counter the enemies attack. Defensive siege is a great way to turn the tides, boost morale or even have a memorable last stand. Not all defeats are morale crushing either, at times a small group of the Irregulars gets left behind enemy lines to hold off the enemy as long as we can while the main force goes of to capture the distracted enemies holdings.

In the end, we die. But not after making the enemy pay for every inch of land they took :-)

Guildleader of Vitas, Gunnars Hold

Gunnars Hold Meeting last night

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Posted by: Nidhogg.2950

Nidhogg.2950

Tonight in EB upgrades got started in most places, good communication and cooperation, it was fun.

I do agree that while you can take a camp with 5, you cant defend it when the enemy comes to take it back with 30. but….numbers seemed to be up today, no outmanned buff in our primetime and we werent outnumbered more then 1 to 1.5

How was it in the borderlands? I mean, most of Gunnars is taking it easy in WvW this week because we felt it was better to reorganise in a lower tier (though Abbadon still deserves their 2nd place).

I had just expected us to go down in points faster, no complaints though

Guildleader of Vitas, Gunnars Hold

9/11 Blacktide vs Desolation vs Vizunah Square

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Posted by: Nidhogg.2950

Nidhogg.2950

The difference is the majority of guilds transferred here to strengthen the server, not whilst we were winning. The first week CIR, THUN etc came over we lost that tier to Deso. The next week afew more came over and we stayed in T2 for another week with Elona taking a huge victory. After that week RG etc joined to strengthen us, again we had just lost that tier fight.

Once RG and afew others came over that’s when we steam rolled T2 and moved into T1 and now we’re here. So i’d hardly say it’s anything like RUIN jumping servers to get on the winning bandwagon.

Im sorry, but ever since CIR joined you have always gone up rankings, not Tiers, but rankings. They just arrived a bit to late to beat Desolation in that first match up.

CIR/Thun were invited to join Blacktide, RUIN was rejected apparantly. Thats a bit of difference. Still, their right to tranfser, wont dispute that. Just saying the circumstances arent the same.

Guildleader of Vitas, Gunnars Hold

Gunnars Hold Meeting last night

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Posted by: Nidhogg.2950

Nidhogg.2950

Gunnars Hold got mentioned here: http://www.rockpapershotgun.com/2012/11/14/hey-you-come-play-with-rps-readers/

Nice to see us feature in a article where they seems impressed by our community :-)

Guildleader of Vitas, Gunnars Hold

[EU 9/11] PS vs GH vs AM (Round 2)

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Posted by: Nidhogg.2950

Nidhogg.2950

Glad to hear that the queues cleared up yesterday. There is quite a bit of irony in Vanz outnumbering me btw :-)

Guildleader of Vitas, Gunnars Hold

Gunnars Hold Meeting last night

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Posted by: Nidhogg.2950

Nidhogg.2950

We seem to have some new guilds who joined Gunnar. Welcome fellows and I hope you find us to your liking and stick around!

Gunnars still expects to go down a pairing, giving us time to recover and reorganise. Thanks for the kinds words from other servers who have experienced similar upheavals and are once again on the mend. Your advice has been heartening

Guess that we are lucky in that this is the first large upheaval. At least we parted on good terms with the ones who left. Other servers had this happen more often and not on friendly terms, if they can fight their way back up how can Gunnars fail to try the same?

To the new guilds, you are more than welcome in the weekly WvW meetings, they have proven to be very effective in the past as well as a laugh and a good place to get to know a lot of us!

Guildleader of Vitas, Gunnars Hold

9/11 Blacktide vs Desolation vs Vizunah Square

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Posted by: Nidhogg.2950

Nidhogg.2950

Heya,

@Vizunah, you have been in Tier 1 for a long time now and are clinging on like grim death. My respect, especially since you, as a National server, seem to lack the night shift

@Desolation, I understand you have some internal issues so perhaps this week didnt see you at your best, I can imagine that your rapid rise to T1 has left many people a bit burned out. Good luck.

@Blacktide. There was some misunderstanding in our thread about one of our guilds moving away and some Blacktide core WvW guilds felt disrespected.

No disrespect was intended fellows. Gunnars does not want to belittle CiR or Unnamed, we are sorry you feel our fighters are not up to your standards but we parted ways quite some time ago so it shouldnt matter that much that perhaps some people on Gunnars do not give you the respect you feel you deserve.

Please understand that when some us say you werent core GH guilds that stems from the fact that you didnt stick around that long once weekly transfers got in. This thread and your results in battle have shown you to be core guilds on Blacktide and none on Gunnars Hold will dispute your role on Blacktide.

CiR and Unnamed have succesfully held the Blacktide Borderlands and should be rightly proud of that. The defenses used in defending cliff(unless that was dawn, I keep mixing em up) and the garrison were inspired. Good use of portals.

Many of us in Gunnars, me included, watch your progress through the ranks with interest. I had expected a bit more of an even score in Tier 1 but the fight now mostly seems to be for 2nd place as catching up with Blacktide seems unlikely for the other two servers. Considering both Desolations and Vizunah’s reputation, Blacktides score is impressive.

Gunnars will just do what Gunnars will do, our playstyles vary from Blacktide and I understand its difficult for the #1 server to respect those in lower tiers.

I hope this post will smooth some ruffled feathers, I do apologise if I have misrepresented/typed anything here but Im very tired, just wanted to make this post now in hopes that tommorow we will see less Blacktide arguing with Gunnars in the Gunnars thread.

Carry on the fight lads! place 1 seems set, 2nd place is still up for debate, and next week a rematch now that you have gotten the chance to test each others mettle. I do hope for a more closely tied score then.

Guildleader of Vitas, Gunnars Hold

Gunnars Hold Meeting last night

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Posted by: Nidhogg.2950

Nidhogg.2950

Every week Gunnars Hold has a WvW meeting on the server mumble. Its not our custom to put details of that on the public forums but with the recent discussion about what goes on in Gunnars Hold Ill post one item.

Plans for Gunnars Hold.

Most of our community will continue to fight, we would rather go down the ladder together then rise up somewhere else. Some will wait to see how Gunnars develops before making a decision.

An effort has started to invite PvE-ers into WvW and help new people get started. As has been pointed out we have quality WvW-ers, we just lack numbers.

Community efforts to promote WvW and the Gunnars Hold Community will continue, apart from the tutorials given by veterans there is still the video contest.

Gunnars Hold is diminished but still strong.

A big thank you to all those still fighting alongside us, there are some hard fights ahead of us, but would you want it any other way?

Guildleader of Vitas, Gunnars Hold

(edited by Nidhogg.2950)

Gunners Hold. Kiss leaving and the consequences!

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Posted by: Nidhogg.2950

Nidhogg.2950

@Genev Thanks Genev for explaining that CIR isnt here to seek confirmation on awesomeness from their previous server :-)

@Syndic Oh my, isnt my face red? you found that old post on KISS private forums that I made shortly before CIR transfered to blacktide.

After that post was made many people on Gunnars Hold laughed about it, Im sure that you reposting it will cause much hilarity again :-(

Old friend, Im happy to see that CIR has fun on the new server, but despite our recent loss of our comrades in KISS we still do not begrudge you your move to Blacktide, Ive read the many positive things that are written about CIR in the Blacktide threads so it seems they are as happy with you as you are with them.

But CIR moved on some weeks past, we are now leagues away from you. This thread was meant to debate the leaving of KISS and the consequences for Gunnars Hold.

Summarized:

- KISS and others have left, diminishing a server that already had difficulty filling all borderlands. Most of Gunnars hold no ill wil against KISS, we will miss them. both because of what they brought in WvW and the great collection of people they have proven to be.

- Gunnars Hold will continue, servers rise and fall all the time. Thun and CIR have pointed out how influential transfers can be. Darkademic pointed out that loyalty to bits rather then community is rather pointless. Gunnars Hold Community will stick with our own people till the end.

We have great fighters and commanders. The coming weeks will be tough. But on the upside, we have no queues and have been used to fighting from an underdog position for a long time now.

I do not pity Gunnars Hold, it will be tough but the fights are still fun. I pity our friends on Piken Square more, they fought very hard and are now being forced to queue for their borderlands because many people jumped over to them.

Guildleader of Vitas, Gunnars Hold

Gunners Hold. Kiss leaving and the consequences!

in WvW

Posted by: Nidhogg.2950

Nidhogg.2950

Its a language thing.

Misrepresent refers to other, non guildies in this context.

Ah allright, thanks. You have represented Blacktide, Unnamed and yourself here now very well so that should clear up misunderstandings.

Im sorry if you felt your guild was disrespected in this thread. Hope this puts it to rest and that the discussion stays on topic now.

Guildleader of Vitas, Gunnars Hold

Gunners Hold. Kiss leaving and the consequences!

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Posted by: Nidhogg.2950

Nidhogg.2950

Despite being one of the core guilds on Blacktide you still want Gunnars to say you were one of ours to? We already admitted we miss your numbers. But truth be told, KISS could by itself hold more then one borderland and still have people to spare to assist us in other locations, their leaving has rather more of an impact as apart from numbers they were also able to communicate and negotiate.

You misunderstand.

I am interested in the facts, and a few people decided to mispresented my guild. I am just correcting the record in regard to those who talked the talk and walked away. had they said nothing I would have said nothing.

The facts don’t back up your contention. There is little evidence of holding zones in the last few weeks. this site has comprehensive data, http://mos.millenium.org/matchups#history

I had a reread of this too

http://www.guildwars2guru.com/topic/67743-gunnars-hold-working-together/

A number of posters made themselves hostages to fortune

I am curious did you guarantee that KISS wouldnt leave the server, as well?

Im sorry, this might be a language thing, who besides yourself is here from your guild representing Thun?

we on Gunnars hold know we have been losing zones, we also know Blacktide is doing a lot better. I thank you for the link but I had already seen it in your earlier posts and quite a few people on Gunnars have been watching it as well.

I do not understand your reference to an older post, and why would I guarantee that KISS wouldnt leave? Im not even in KISS, let alone in a position to make such guarantees. Who would guarantee that a guild wouldnt leave?

Guess it doesnt matter, its all offtopic anyway.

Ontopic: Gunnars Hold will continue, fights will be harder and we expect to go down a few tiers and some of us have decided to start training exercises with the people who are remaining. Roo for example start before the crack of dawn with choir practise, which is a reference to a movie I dont know apparantly.

During our voice-comm meeting with Piken Square we were told that some of their warbands practised maneaveurs first in PvE, then WvW and seeing how that worked out we intend to do that same.

Gunnars Hold might be downed, but not defeated!

Guildleader of Vitas, Gunnars Hold

(edited by Nidhogg.2950)

KISS leaving Gunnars Hold

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Posted by: Nidhogg.2950

Nidhogg.2950

I should have my next looney video ready by the end of the week all being well (only the music potentially slowing it down), which highlights some of the reasons to stay with the community and for potential newcomers to join us.

The Hills assault had me in stitches and is a perfect example of why GH can be horrible to fight.

You have filtered out the mumble conversation I hope? :-D

Looking forward to the next video, for all of Gunnars Hold: the video contest is drawing to an end! start recording and editting.

Guildleader of Vitas, Gunnars Hold

Gunners Hold. Kiss leaving and the consequences!

in WvW

Posted by: Nidhogg.2950

Nidhogg.2950

I am curious on the day they left where was GH. Where are they now?

Where was Blacktide, where are they now.

24 hour coverage was one issue.

Another issue just left GH.

There were more than two issues but these were the most ‘visible’.

Its a pity as there are nice people left on GH who I enjoyed sharing a server with.

Lets stop the argument here, I realise you are happy about having raised Blacktides to new heights, all of us on Gunnars Hold are truelly happy for you.

Despite being one of the core guilds on Blacktide you still want Gunnars to say you were one of ours to? We already admitted we miss your numbers. But truth be told, KISS could by itself hold more then one borderland and still have people to spare to assist us in other locations, their leaving has rather more of an impact as apart from numbers they were also able to communicate and negotiate.

Right now your posting makes you come across as a glory seeker, wanting acclamation even from a server you left weeks ago. This thread is about KISS leaving. Ive kept in touch with my friends on your server and its good to hear that you got a lot of action and appreciation there.

Gunnars will go on with the people we have, I understand that Tier 1 server Blacktide doesnt have a lot of respect for a lowly Tier 6 but while we do have a small community we also have a friendly and dedicated one. You may look down on us for sticking to our server when it started losing but we made our decision, you made yours. For both, the decision worked out.

More will undoubtedly leave in the weeks to come, as other will come to take their place, server transfers are a part of GW2 as you have pointed out. thank you for offering those that want to a home in your guild and server I wish you well in Blacktide and hope that the scores will even out a bit to make it more interesting. But your current match up and server already have their own thread so lets not discuss that in this thread.

Guildleader of Vitas, Gunnars Hold

(edited by Nidhogg.2950)

Gear Grind coming to WvW?

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Posted by: Nidhogg.2950

Nidhogg.2950

Not a fan of this, I like WvW and I like playing different chararacters there bassed on what is needed, Higher tier gear means Ill have to get even more gear, especially if its obtainable only from dungeons.

If I can purchase it karma or tokens its not so bad but still….dont really feel we need these items, why not add more different skins or something? basically the few times I do dungeons is because of that.

Guildleader of Vitas, Gunnars Hold

Reworked WvW system (Fair/Fun/Easy)

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Posted by: Nidhogg.2950

Nidhogg.2950

Sounds like a good plan, cant keep hopping this way and might make the servers more balanced

Guildleader of Vitas, Gunnars Hold

KISS leaving Gunnars Hold

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Posted by: Nidhogg.2950

Nidhogg.2950

Yesterday the leader of KISS Alliance told Gunnars Hold that KISS is leaving. For those unfamilair with the situation, KISS was Gunnars Hold largest guild. More then just numbers however KISS also brought a very dedicated commander to Gunnars war effort.

Disaproval, the leader of KISS, doesnt seem to require sleep and could often be found online with his commander tag. Despite the rocky start with cooperation KISS has proven itself to be a reliable ally whom, despite their size, actively listens and cooperates with the smaller guilds on a server.

Other guilds and people have left Gunnars Hold before. Some we were happy to see go, others, like Darkreavers, are still missed. What sets KISS apart from most is that they didnt jump ship when Gunnars started losing, their leaving however will most likely see us drop down a bracket as right now Gunnars Hold has the outmanned buff on most battlegrounds, even during primetime. It speaks volumes for the quality and tenacity of our fighters that we managed to stay in this bracket with so few people, even with KISS present we often got the outmanned buff during primetime.

This evening Gunnars Hold has their weekly voice-comm meeting, all of Gunnars hold are welcome there. Despite this blow to morale Gunnars Hold community remains strong and some of the best people you can hope to game with.

Guildleader of Vitas, Gunnars Hold

(edited by Nidhogg.2950)

[EU 9/11] PS vs GH vs AM (Round 2)

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Posted by: Nidhogg.2950

Nidhogg.2950

Gunnars Hold has a meeting tommorow evening about KISS leaving and what us remaining people will do. Without the presence of KISS as a guild and Disaproval as a commander(seriously, the guy never seems to sleep) I doubt we will be able to remain in the same bracket we are now. As has been mentioned before, we now have the outmanned buff in most of our areas even in weekend primetime.

To Gunnars Hold, I think its a testimony to our fighting skill that despite our lack of players we still managed to hold our own in a bracket where our opponents have frequent queues.

To the KISS guilds, sorry to see you go. I understand the reason you have given us. You didnt leave when the server started losing but stood by us when others left. Its been a pleasure fighting next to you and I wish you well on your new home, where-ever that might be.

Guildleader of Vitas, Gunnars Hold

Invitation to Piken Square, From Gunnars Hold

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Posted by: Nidhogg.2950

Nidhogg.2950

Bit late to the party here but seeing as how I don’t generally check the forums here I’d just like to restate Afterlife are loving the situation in Piken Square and have no intention of leaving for the exact same reason Katiechops and Boon are there. I’d rather get into WvW at the end of the day and play decent players than sit for 5 hours deal with trolls and deal with all the other nonsense the higher tier servers need to.

Loving the match ups chin up guys this is some of the best pvp we’ve had since we started the game imo.

no one in the meeting was asked to leave their server
no one here asks you to leave your server
but good to hear you arent leaving your server

The match is enjoyable, seen your guild around, good people. Last week for you in this pairing, will watch Pikens rise with interest.

Guildleader of Vitas, Gunnars Hold

(edited by Nidhogg.2950)

[EU 9/11] PS vs GH vs AM (Round 2)

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Posted by: Nidhogg.2950

Nidhogg.2950

Sighhh why all the transfers? I hear we had an ex-Gunnar commander running about in EB telling us how he still had access to Gunnar’s “secret forums”. It’s like the new kid in school who thinks he’s gonna make friends giving out candy.

Please have some server pride and stick with your home, guys.

I know who he is, Quite sure his acces to our forums will have been removed by now. Its sad to hear people jumping ship, its worse to hear they then offer to spy on their previous server. Thank you for mentioning this,

This commanders show of loyalty towards his old comrades in arms should prove his reliability. Piken has already proven that you do not need any secret intell or any server hoppers to win in this tier.

This week finds Gunnars with the loss of three servers but alledgedly at least one new as well so we will see how it balances out. Last match was pretty close fought but even then we didnt have queues, only when a server wide rally went out did we have queues on 1 borderland.

Still loving the fights even though the loss of numbers is sometimes annoying. We have some good guilds and fighters remaining.

Saturday night on mumble was hilarious. Shout out to all the commanders, guildies and puggies who turned up to fight and kill.

Guildleader of Vitas, Gunnars Hold

Gunnar's Hold[EU] vs Piken Squad[EU] vs Abaddon's Mouth[DE]

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Posted by: Nidhogg.2950

Nidhogg.2950

its not that effective against piled up AoE either, or fears, stuns, feedback, knockbacks. and casually walking away from the pile of enemies.

Most of us on Gunnars hope to see our enemies turtle, sadly, Piken never seems to oblige :-(

Guildleader of Vitas, Gunnars Hold

Gunnar's Hold[EU] vs Piken Squad[EU] vs Abaddon's Mouth[DE]

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Posted by: Nidhogg.2950

Nidhogg.2950

I believe ‘turtling’ either means stacking up close together with the idea that AoE will not affect you then because it only affects 5 people

Or

the tactic where you convince your enemy its a good idea to all gather in one place so its easier to AoE/Stun field them while they cant do much due to having to stay in one exact spot.

Guildleader of Vitas, Gunnars Hold

[EU 9/11] PS vs GH vs AM (Round 2)

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Posted by: Nidhogg.2950

Nidhogg.2950

Epic fights yesterday as Gunnars Hold scrambled to start scoring points. We are not overly concerned with our rank but we did want to see if we could overtake the lead Abbadons Mouth had gained on us during the night. I was at work on Friday morning but I heard Abbandons Mouth led by 16k at this point.

When I joined the fight early afternoon we had already made up significant ground but still the fight seemed nearly impossible, some of our math-savvy WvW-ers calculated that we needed a 100-115 point gain lead to overtake our German friends.

The call went out to all WvW-ers to attack and cap and to prioritize the German targets. This was amended to ‘and kill some bloody Pikeys as well’ once we realised that ignoring Piken wasnt that smart as they took things from us very quickly :-p

Constant fighting throughout the day culminated in us defeating the Germans on the very last points tick, never before have so many people watched a points tick with such excitement. At first the scoreboard didnt tally our score and mentioned we got third place, then a minute later it updates and showed us as having come second.

To Piken, congrats on first place. Dont worry about Gunnars morale this week, we will still fight. Our morale isnt that fragile :-)

To Abbadons, you pushed really, really hard on Friday nighttime and you have been pulling closer to us in points for some time now, perhaps this week will see you defeat us.

But we will not go down queitly :-)

Good fights!

Guildleader of Vitas, Gunnars Hold

Invitation to Piken Square, From Gunnars Hold

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Posted by: Nidhogg.2950

Nidhogg.2950

It was very nice to talk to old friend and enemies again, good to hear about what you have created on Pikens Square. I hope that next week Abbadons Mouth will also send a few people, but considering the score yesterday it was understandable they couldnt spare any WvW-er.

The Gunnars WvW-ers on the channel had some trouble adjusting to a voicecomm where they shouldnt call out incoming, Vanz nearly gave one of our Commanders a heart attack by saying he was mustering his troops right now :-p

Despite, or possible because of, us having fought each other all week the mood was chatty and cheerfull, some old War(hammer) stories got exchanged but mostly this game and the battles of the last week got discussed.

I would very much like to have a chat like this next week as well. Slips, can you suggest a time and place this time? can ask Visko if the same mumble is aviable.

Guildleader of Vitas, Gunnars Hold