Showing Posts For Oni Link.4621:

Tired of so Little Variety and Builds.

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Posted by: Oni Link.4621

Oni Link.4621

Sure, but then would you see it? And if there is a different effect for each sigil (or rune set), then don’t you need to make them more distinct than just a slight green weapon glow so you can tell them apart?

  • There should be a buff icon for each “momentary” trait and sigil.
  • Examples of “momentary”: Sigil of Fire, 5s cooldown. When it is NOT on cooldown, you have a fire icon in the boon bar, which means it is ready.
    Last Stand, 90s cooldown. You have a characteristic trait icon on your boon bar when it’s ready. When the trait activates, the icon disappears for the cooldown duration.
    This will help both players and their enemies, because both will be aware when a trait/sigil is ready or not.
  • Many boon icons should be removed, they are unnecessary (like Elementalist’s element icon; making the elemental aura around hands a bit bigger should be good enough).
  • Make target’s boon bar bigger to make it easier to read; currently if the target has a lot of boons, it’s quite hard to read them fast and act accordingly.

Competition and Rewards.

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Posted by: Oni Link.4621

Oni Link.4621

The best middle ground I can see is removing all ArenaNet custom arenas.

Exactly!! This is what “remove hotjoin” means. Custom arenas MUST stay, but default arena should be removed asap and a non-ranked matchmaking should be implemented.

LF Pure dps build

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Posted by: Oni Link.4621

Oni Link.4621

What do i run in Discipline?

Please check the link i posted above.

Not how many points what traits?

The answer is still the same, everything is well explained. Anyway 6, 8 and 12. I prefer 3 over 8, because often enemies don’t have any boon.

LF Pure dps build

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Posted by: Oni Link.4621

Oni Link.4621

What do i run in Discipline?

Please check the link i posted above.

Rangers deleted from pvp, again

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Posted by: Oni Link.4621

Oni Link.4621

People just wants to whine without even understanding patch notes…

LF Pure dps build

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Posted by: Oni Link.4621

Oni Link.4621

Guys, he asked for a “pure DPS build”, not a hypothetical DPS build, c’mon.
Everyone here knows that 30-0-0-10-30 Axe+Mace/GS is the only way to go. Please stop linking non-pure DPS builds. You are off-topic.

Note: There may be some differences when the new Assassin stat will be released, but the basic concept stay the same (unless some major changes to skill ratios/traits).

(edited by Oni Link.4621)

questions regarding 30/0/0/10/30

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Posted by: Oni Link.4621

Oni Link.4621

  • Since beta, the critical rate increase is applied but not displayed in hero Panel.
  • Save your Adrenaline! Otherwise there is no point taking Berserker’s Power and Heightened Focus.
  • It is correct: FGJ, Disci and SoF. Remember banner-check if you are not the only Warrior in party. I prefer using SoS over SoF to have more available dodges.
  • Absolutely no. If you want to maximize DPS (and you should) then Axe+Mace / GS is the way to go.

LF Pure dps build

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Posted by: Oni Link.4621

Oni Link.4621

Fractals and dungeons?

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Posted by: Oni Link.4621

Oni Link.4621

You have to disengage when you don’t have any dodge or evade frame left. And yes, that build is not easy, but sooner you get used to it, better will be ^^
PS: Use Longbow, not Rifle.

Fractals and dungeons?

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Posted by: Oni Link.4621

Oni Link.4621

you still take a greatsword with 30/0/0/10/30 but just swap for the 100b and swap back to your a+m. Any other build is simply not as effective.

Exactly, he is right.
Even with Greatsword, 30-0-0-10-30 will give you more overall DPS.
For further info read this

5 Things Anet Could do to Address 5v4s...

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Posted by: Oni Link.4621

Oni Link.4621

15) Ranked Servers/Matches. For example Rank1-10 server, 11-20 etc. This would not only prevent the problem mentioned in (14), but also make the learning curve less steep for newbies. Matched would also be more even, which in turn will lead to less quitting and more enjoyable fights. Some of the PVE’ers that come purely for the achievement points might then actually stay due to it being fun for a change.

Nope, I disagree. At some point rank doesn’t matter anymore. Ranked matches need only a lower limit but not “divisions”.

5 Things Anet Could do to Address 5v4s...

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Posted by: Oni Link.4621

Oni Link.4621

14) Minimum rank 20 to enter ranked matches. I had two newbies rank 6 and 7 in my team. The match was 3 vs 5, very sad.

5 Things Anet Could do to Address 5v4s...

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Posted by: Oni Link.4621

Oni Link.4621

9) If you leave a match, your game is locked: you can’t change character, you can’t join another match, you can’t go to PVE or WVW. Until the match end the only thing you can do is enter the match and play.

Need Warrior help

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Posted by: Oni Link.4621

Oni Link.4621

Berserker is Power, Precision and Critical Damage.
You can craft it, buy it at Trading Post or take it with dungeon tokens (ie. Citadel of Flame).

Need Warrior help

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Posted by: Oni Link.4621

Oni Link.4621

Power vs Crit damage

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Posted by: Oni Link.4621

Oni Link.4621

It is not really a matter of critical rate, it’s more a matter of how much Power you have and number of Might stacks.
If you have 2000 Power and you have to choose between 200 Power and 10% Critical Damage, then obviously 200 Power is better (in this case it is a 10% damage increase, regardless of criticals).
But in real-case scenario you will reach higher values of Power, especially with a lot of Might stacks, so the percentage of damage output increase due to Power will be lower than Critical Damage’s.

If we are talking about PVE then you should go for a full DPS build (like this one), if it’s PVP then it’s more a matter of traits than stats.
If it’s WVW then I can’t help you, have no experience at all in that field.

Crit DPS Warrior Guide.

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Posted by: Oni Link.4621

Oni Link.4621

Rune Question

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Posted by: Oni Link.4621

Oni Link.4621

I can’t think of anything better than +40% boon duration rune combo, they keep SoR buffs up almost indefinitely which is stronger than what other runes give.
It also gives +healing power so that Healing Signet heals for more.

I thought the same but I was very wrong. Very. The best build you may run is this one
http://www.guildwars2guru.com/topic/83915-axemace-dps-build-for-dungeons-and-fractals-62513/
You’ll have 11 Might stacks and Fury alone. Other Might stacks are provided by your party memebrs.

Rune Question

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Posted by: Oni Link.4621

Oni Link.4621

If you are using the GS / Axe+Mace build and you switch all the time, then put Battle on Axe, Force on Mace and GS.
For Runes the best DPS choice is Scholar.

Heightened Focus bugged?

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Posted by: Oni Link.4621

Oni Link.4621

It has always been like that. It is NOT bugged, crit rate is applied but not showed in Hero Panel.

Cleansing Ire and Burst Mastery

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Posted by: Oni Link.4621

Oni Link.4621

Just tested.
Sagramor and the GW2 Wiki are correct: the adrenaline cost is the same and then a part of adrenaline is refunded.

So even with Burst Mastery you remove 3 conditions at full adrenaline.

Cleansing Ire and Burst Mastery

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Posted by: Oni Link.4621

Oni Link.4621

That’s odd.. im pretty sure Burst Mastery causes you to still expend 3 bars of adre, and then just get 1 bar refunded

http://wiki.guildwars2.com/wiki/Burst_Mastery

Hope they fix this soon though, 2 vs 3 condis removed is quite a huge difference

Interesting.
I’m going to make a test.

Cleansing Ire and Burst Mastery

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Posted by: Oni Link.4621

Oni Link.4621

Hope to see a “fix/tweak” soon :/

How does sigil of paralyzation work?

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Posted by: Oni Link.4621

Oni Link.4621

I did a test right now with a stopwatch on golems.
Sigil in my OFF-hand shield.
Shield Bash stun duration: 2 seconds.
3 bar Skull Crack stun duration: 4 seconds.

It seems working good on off-hand.

I don't know this skill how to work.

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Posted by: Oni Link.4621

Oni Link.4621

There are 5 pulses of 2s each for a total of 10s of Burning if an enemy stands inside it for the whole duration.

Solid Warrior Builds

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Posted by: Oni Link.4621

Oni Link.4621

None of these responses help me with my specific question. Can i get a relevant constructive response please?

I posted a link to the guide of the most used/effective build for Warriors. What better can this can help you?

Solid Warrior Builds

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Posted by: Oni Link.4621

Oni Link.4621

I said it’s not an easy build And Scholars are better than Ruby Orbs if you manage to stay over 90% of HP for 24,5% of time at least. Which is pretty easy when you get used to dodge.

EDIT: And even when under 90% of HP, Ruby Orbs are only slightly better. So Scholars are overall better.

(edited by Oni Link.4621)

Solid Warrior Builds

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Posted by: Oni Link.4621

Oni Link.4621

Anyway Axe+Mace and GS (rotating them) is the highest DPS output possible so you have to train that.

If you have to interrupt it, you have to interrupt it, and that is where that build fails.
As for knight’s armor, whenever I use it I get all the agro, basically making me the group’s tank, which mean I have to put more effort into staying alive, not less.

You deal lower damage with Knight instead of Berserker and damage is the primary aggro reason. So if you get aggro anyway, then there is something wrong with your party XD

Even by interrupting the chain, the Axe still rules because you won’t interrupt it all times.
Axe 2, Mace 4, swap, GS 2, GS 3, swap, Axe 2, Axe 1 chain, Axe 1 chain, swap and reapeat. Obviously if you have that build. You can also skip the swapping but you’ll lose the benefit from Sigil of Battle and the trait Versatile Power.
Interrupting Axe chain or Hundred Blades because you have to dodge will not lower your DPS, because you must stay over 90% as more as possible to make the most of Runes of Scholar.

If you search you can find spreadsheets too, that build is the currently the best option for a Warrior.

Solid Warrior Builds

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Posted by: Oni Link.4621

Oni Link.4621

The #1 chain now has to be completed to deal the whole damage but you have (obviously) to interrupt it if you need to dodge. Anyway Axe+Mace and GS (rotating them) is the highest DPS output possible so you have to train that. It may be difficult to survive at the beggining. You may want to try Knight armor instead of Berserker until you get experienced enough.

Guide to winning in new SoloQ

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Posted by: Oni Link.4621

Oni Link.4621

The roster will be hidden in Solo Q so this doesn’t happen.

Will the team chat be enabled before entering the arena or not? It may be VERY helpful to discuss roles before entering since we don’t have templates yet.

Solid Warrior Builds

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Posted by: Oni Link.4621

Oni Link.4621

The problem in this case is that the best PVE build a Warrior may run is full damage, which means you must be careful and know how to dodge.
If he wants to try look at this:
http://www.guildwars2guru.com/topic/83915-axemace-dps-build-for-dungeons-and-fractals-62513/
But it may be too extreme if he’s not good at dodging and reading mobs skills.

LOOKING FOR A ZERKER BUILD

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Posted by: Oni Link.4621

Oni Link.4621

Warrior PVE build?

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Posted by: Oni Link.4621

Oni Link.4621

What build would you guys recommend?

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Posted by: Oni Link.4621

Oni Link.4621

Might Stacking

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Posted by: Oni Link.4621

Oni Link.4621

YOu should run 30-0-0-10-30 to maximize damage, with or without weapon swap.
Read here:
http://www.guildwars2guru.com/topic/83915-axemace-dps-build-for-dungeons-and-fractals-62513/

Certain build of war OP in pvp

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Posted by: Oni Link.4621

Oni Link.4621

Wtf did you do in that quote text

I don’t know XD I guess that the automatic censurship system sometimes is funny XD

Certain build of war OP in pvp

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Posted by: Oni Link.4621

Oni Link.4621

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nnnnnnnnnnnn.5319:

It could be a display error or it could be the rounding up is intended if it isn’t a display error. Calling it a bug when it has been that way since beta and is so obvious is silly.

It is not a display error, I used a stopwatch to verify it.
Anyway I know it may be silly but it is clearly a bug, because there is no point saying 15% increase when it will be always 1 full second, both with single or double sigils.

Certain build of war OP in pvp

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Posted by: Oni Link.4621

Oni Link.4621

Remove 1 sec on the Pommel and thats still essentially 7 secs of stun on an insanely low cooldown.

Pommel is a 1 second daze, but it’s not a stun, meaning its better used to interrupt heals, and lengthy skills.

Also, stop rounding up.

SkullCrack 3 * 1.15 = 3.45
Shield 1*1.15=1.15

The game rounds up when DISPLAYING duration on your buff/debuff bar, but not when actually CALCULATING duration. Try it out. You can easily get buffs that display 8 1/2 seconds on your tooltip after buff duration, but they’ll show as 9 for that 1/2 second in your active buff area, before dropping to 8 seconds.

So that’s 4.6 of stun. Not 7. But dont forget, Skullcrack has a 1/2 animation time, same with shield, so if you subtract that, you’re down to 3.6 stun time during which you’re actually at risk for taking damage. AND Shield bash is generally a waste to stunbreak, since it’s mostly to set up for a followup skull crack or to interrupt a skill.

Stunbreak the followup skullcrack and dodge roll. Know your enemy, and be prepared.

Same as when a Thief goes poof, he’s PROBABLY going to backstab you soon, be ready to defend yourself. When an elementalist charges towards you as a ball of lighting and then channels an earth AOE, he’s PROBABLY trying to knock you down and then hit you hard. Stunbreak and dodge.

I have other warriors do this to me all the time. I pop a stunbreak, keep stability up when they are trying to lock me down, and stomp their predictable butts into next week.

Wrong. Sigil of PAralyzation is bugged, it adds one full second to duration.
So from Mace F1 goes from 3 to 4.
Shield stun from 1 to 2.
It has been bugged since beta I guess and it is still now.

Question regarding 2 sigils for GS

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Posted by: Oni Link.4621

Oni Link.4621

ALT!
Sigil of Force does NOT increase Power, it increases output damage.
So DPS speaking, Force is always better.
But if you rely a lot on “proc on crit” stuff, then Accuracy may be better for you.

PS: By the way, increasing Power by a X% is always better than increasing critical rate by same percentage. This because Power improves (obviously) both normal and critical hits.
There is a reason why some people prefer Precision over Power: Might stacking. More Might stacks you stack, more increasing Power is not good.

If you have to decide between Power and Accuracy: It depends if yous tack Might or not and how much can you stack.

(edited by Oni Link.4621)

Certain build of war OP in pvp

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Posted by: Oni Link.4621

Oni Link.4621

Guys, the stun on mace is MAX 3.45 seconds, it doesn’t get rounded up to 4seconds.

I don’t know where did you read the 3,45 second value but I just went to HotM and did a try with a stopwatch. Exactly 4s Stun.

warrior build viable for tournament

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Posted by: Oni Link.4621

Oni Link.4621

warrior already have a viable build, what are you talking about…?
And the viable one isn’t the one you mentioned.

If you say something like that, then you’re supposed to share it XD Or will your post end with “the viable Warrior build is to change class” ? XD

Is it time for fast hands to become base?

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Posted by: Oni Link.4621

Oni Link.4621

Agree.
Warriors should have it as a base charateristic and that trait should be changed with Warrior’s Sprint. Warrio’s Sprint should be changed with… dunno, but I love the idea of having a minor trait for running faster

Healing shouts

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Posted by: Oni Link.4621

Oni Link.4621

He didn’t ask for a shout build, he asked if it was viable, worth it, and what the healing would be like. The healing is negligible and not worth wasting trait points, it won’t save you from poor playing, and I can’t find any reason that it would be considered viable. You can call it a matter of taste, but shout builds are simply inferior.

Mah, maybe, still not sure. The problem is that damage reduction doesn’t scale linearly as damage (double Toughness does not mean half damage). That’s why offensive builds are overall better than defensive builds. But still, going full damage with a selfish build is god kitten boring… you deal damage and nothing else :/ It may be the best role for a Warrior but sooooo boring…
I’ll try a full DPS build at Fractal and see results.

Healing shouts

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Posted by: Oni Link.4621

Oni Link.4621

The friends that I’ve made in Guild Wars are because of the guild that I’ve joined. Fortunately, I don’t need to learn much from Shout Heal Warrior pugs and Longbow Rangers that tell me I’m a noob for using melee weapons. Fortunately, the group of people I play with are quite skilled when it comes to dungeons so I never have to throw my self into a pug group and hope that they turn out to be good.

And if you honestly think that doing Fractals is not a waste of time, something is wrong. You don’t get a reward chest from 50+ since you can’t fight Jade Maw, and Fractal loot has consistently and frequently been nerfed into the ground to the point where it’s not worth doing. If a Warrior honestly thought that taking a Sonic Boon build into Fractal levels that high, he doesn’t know what he was doing. The only option worth taking at that point is a pure DPS build, because survivability won’t do a thing for you.

I don’t need pug enlightenment when the group of people I play with know what they are doing and understand the game.

I never said “not doing Fractals is a waste”, you misunderstood. I wanted to say “wanting to do Fractals but refusing to go with a PUG and not going because your friends are offline” is a waste.
And by the way the meeting I had was just an example, obviously is not something that happnes everyday XD
Anyway it should be interesting to meet someone that says you are a noob for not using melee weapons, never happened before O.o

If you remember my posts I never claimed my build is better or that it is the only way to do it. The OP asked for a Shout Healing build, I talked about it. Then the topic switched to banners and I explained why banners are not so “godlike” as you are saying. I was the first to change my build from shouts to banners but ended choosing shouts again for their mobility.
We can discuss for years, but we both know that in the end everyone will keep using his own build. Different scenarios, different builds.
I feel fine with my build, I keep having the aggro regardless of the boss which may or may not be a sign of its effectiveness. Anyway I like my sustain, my party like the sustain I give them because many times it saves them, especially on low HP pool classes.
De gustibus! ^^

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Posted by: Oni Link.4621

Oni Link.4621

@Dempsey: Being arrogant won’t bring you far. And saying
“Ascalon- no need for you to test it since you wouldn’t know how, we have, it works.”
when you can’t even calculate a banal thing is so funny XD

And saying “2 guards 2 wars 1 mes” IS forcing a team composition. Did I ever mention a team composition? No.

TheMaskedParadigm is explaining his point of view, no arrogance in his words.

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Posted by: Oni Link.4621

Oni Link.4621

I know people that have pugged 60+ and people that have taken organized groups to 80. Playing with pugs will result in more headaches than playing with organized groups of people that know what they are doing. I’ve pugged 50+ and done organized runs in 50+ as well. Pugging is always worse.

That’s obvious ^^ But saying “I do not want to PUG because I want to play like that” and “I play like that because I do not want to PUG” is a waste.
Let me explain: why playing a global MMO if you want to play only with your friends?
It seems a waste to me :/ You won’t met new people, who may teach you something new or may just be good enough to let you say “kitten ! This Doesn’t seem a PUG, it’s like being organized!”.

This is exactly what happened to me, when I met a Warrior with fractal lvl 81 who suggested me to use Sonic Boon with some tweaks (because triple shout and rifle are a waste for Fractal purposes). He also taught me a lot of tricks with some consumable items (which were blocked some patches ago, kitten ArenaNet >.<). Great player. He was with a PUG be he never complained about our fails. He told us about our mistakes, told us how to fix them and taught us new things about Fractal.

Result? We can go with PUG without problem even over 50. So we can met new people Forcing yourself to play only with friends is really a waste.
And what if they are offline? No Fractal then? Another waste :/

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Posted by: Oni Link.4621

Oni Link.4621

its an average increase of damage over a period of time (1 min iirc) reduced into % based and its 115% damage increase while the entire group is effected by it. only about 23% per individual person. But dungeons are group based events I thought I would just add it up for you. I don’t believe I ever claimed that 1 single banner increased someones damage 115%.

You didn’t understand, again:
Let’s suppose that everyone hits for 1.000 damage. A total hit from all members will result in 5.000 damage to the boss, ok?
If you increase the party damage by 50%, then everyon will hit for 1.500 and total will be 7.500.
So if the single member increase is 50%, then the whole increase is still 50%.

You wrote 115% and that’s wrong.

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in Warrior

Posted by: Oni Link.4621

Oni Link.4621

Dredge Fractal – Melee between 2 buckets, carry the banners a short distance.
Colossus Fractal – Multiple Guardians, usually 2. You have plenty of room to maneuver and not get hit.
Grawl Fractal – Arrow is negated by reflection.
Swamp Fractal – Reflection for the axe throw.
Ascalon Fractal – Banner radius is sufficient.
Krait Fractal – It’s common with us. Guardians interrupt his agony attack with Trident.

No, I’m not supposing anything. The solution is not to pug.

  • Dredge fractal: Still a waste of time, it’s better to DPS the boss in my honest opinion. And if your party prefer the complete circle (because with complete circle if someone is downed, there is a chance that he’ll be able to self ress, rarely happened by the way) then you can’t do that.
  • Colossus fractal: Again you are assuming something: you must have two guardians. Why force a team composition only for a banner? You can just dodge those AOEs, don’t need someone to care conditions for you only because you want to stick to a place.
  • Grawl fractal: Again assuming that WoE is up which can’t be forever and still doesn’t block AOEs.
  • Swamp fractal: Please stop assuming you have WoE or Feedback always up. If the Guardian/Mesmer goes downed then what?
  • Ascalon fractal: Hmm… Need to test that, maybe you’re right.
  • Krait fractal: Can’t say anything about it, any group I played with just kited it to cages.

I completed successfully Fractal lvl 58 with PUGs. So the solution is not “not to PUG”. Simply you must be versatile and be able to play with any composition. Having a build that works only with some compositions is not a good idea in my opinion.

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Posted by: Oni Link.4621

Oni Link.4621

If the OP if asking about shout heals i doubt that his fractal level is incredibly high meaning that he is doing the base dungeons and in all of them banners are very useful.
The regen from the banner is just as useless as the heal from shouts I agree. But, it is a better option. That stat buff is actually a huge DPS buff to the party. If i remember correctly str banner is an 8% damage increase and discipline is 15% I believe. then add that to 4 other people in the group. 115% damage increase to the group? must suck.

Also @ op in tactics take banner cd and Empower allies with banner regen. not shout CD Empower allies would be around another 8% damage increase for the group.

2 shouts HPS is the same a base Regeneration, the difference is that you are not forced in one place and that shouts can be used as a small burst of heal.
Damage speaking banners are value based, not percentage based.
Strength banner gives 170 Power which MAY be a 8% damage increase.
Discipline gives around 9% critical rate and 15% critical damage (15% CD is not 15% more damage, because not everyone will crit on all attacks).
And your math is wrong: 8% more damage AOE means that party DPS is increased by 8%, not 64%, that’s absurd. Your 115% with Discipline is absurd too. Even if everybody reaches 100% critical rate, they will have a boost of 15% more damage, not 75%.

If you laughed at my knowledge of the class then I laugh at your knowledge of game mechanics and maths. I don’t want to insult you, but it’s not a big idea to insult someone and then fail on basic calculations.

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Posted by: Oni Link.4621

Oni Link.4621

*Grawl Fractal – Utilize Reflection, melee the boss. Avoid AoE and continue melee combat. Banner works.
*Dredge Fractal – Melee the boss and burst it down. Banner works.
*Colossus Fractal – Guardian handles condition removal. Banner works.
*Harpy Fractal – Melee the golems behind Wall of Reflect and Shield of the Avenger. Banner works.
*Krait Fractal – Melee the Jellyfish Beast, ignore the cages unless they are extremely close. Banner works.
*Ascalon Fractal – Dodge and stay in the radius of the Banner. Banner works.
*Swamp Fractal – Melee both bosses. Banner works.
Snowblind Fractal – Banner works, obviously enough.
*Jade Sea – I’ll give you that one.

Results: Banner is worth taking in every Fractal but Jade Sea.
Playing in an organized group allows you to make use of banners. Playing disorganized chaos is a different story. Banners works well for us.

Most of bosses move around and you can not be sure that boss and banners will stay in the same area so you can go melee. If you go ranged then you won’t be able to stay on the same place when an AOE will come.

  • Dredge fractal: You have to move the banner around which means that you can’t attack the boss while moving the banner. I really can’t see it working there.
  • Colossus fractal: A Guardian can’t handle all the conditions! You must avoid them, only an idiot would stay on the place and get hit by all AOEs under him.
  • Grawl fractal: Forcing all team in the same area is risky, also because if you dodge the arrow it may hit the guy behind you.
  • Swamp fractal: In my opinion (just guessing based on exprience) forcing the whole team in a small area vs Mossman will make it hard to dodge all Agony Axes because the reaction time must be very very small considering the small distance you are away from him if fighting ranged. If fighting melee then you’ll just get that in your face XD
  • Ascalonian fractal: During Staff phase, his AOEs are so big that you must get out of the banner area and if you get near the banenr again, he will cast another storm there and you will have to leave again. You won’t use all the potential in that way.
  • Krait fractal: Never seen a whole group going melee against this boss. Also, most of players can’t dodge the bite and its agony (me neither sometimes) which means instant downed state and a loss of DPS.
  • Harpy fractal / Snow fractal / Jade sea fractal: We agree on these.

You are supposing that all members are meleeing bosses so even if you don’t have the aggro the boss won’t move. But you can pretend that, especially with PUG, even if organized.