Showing Posts For Pedra.4381:

Robert Hrouda on pets in dungeons

in Ranger

Posted by: Pedra.4381

Pedra.4381

I do have respect for Robert not dodging the question. He didn’t have to answer it.

I don’t fully agree with him. But, he answered the question in what seemed to be an honest response. Also, he didn’t throw in a bunch of promises. It didn’t have a PR feel to it.

Didn’t dodge the question? Do you believe that you and Rob Hrouda are playing the same game?

If you and I are playing a friendly game of blackjack and I know how the deck is stacked and what cards are coming up, is that fair? What if I tell you that all you have to do is pay attention and study the cards as they fall. Does that level the playing field? Would you bet your mortgage payment on the next hand?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Dear Jon peters and other "balance" devs

in Ranger

Posted by: Pedra.4381

Pedra.4381

It’s called feedback; he said without feedback he couldn’t really do anything (If you’re told there is a problem but not even what the specific details of the problem are, how can you try to fix it?)

No, Loki, that’s not what he asked for. He said if you have an example of a dungeon mechanic that is “expressly punishing” to Ranger pets, then tell him about it. In other words, if it wasn’t designed to especially or specifically destroy Ranger pets then he doesn’t want to hear about it. In his masterful opinion, it’s all working as intended. Deal with it.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Are Rangers a Priority? No.

in Ranger

Posted by: Pedra.4381

Pedra.4381

Well, I for one don’t think that balancing is a priority at all at the moment for any class. Also the fact that Robert H is repeatedly stating that he plays a ranger and it’s amazing is not helping either.

Yeah, but it’s also apparent that he’s pretty full of himself and is only interested in hearing opinions that are the same as his. I doubt he fools anyone.

But, as an aside. I’d really like to see him play his Ranger and keep his pet alive throughout dungeon encounters. I’d almost pay to see that.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

WHERE ARE THE DEVS FOR THIS FORUM?

in Ranger

Posted by: Pedra.4381

Pedra.4381

Did you read your EULA. I didnt see anywhere in there that they owe you answers.
I’m sure you got your $80 dollars worth of play time and then some. The have a policy not to reveal things before they are ready to be implemented.

The EULA. The last bastion of fans with an agenda but without an argument.

Reading are fundamental. Read what I wrote. If my original expenditure to buy the game is ALL that ArenaNet wants, then you’re right, they don’t have to answer questions. But, if they want my dollars in a continuing way in their store (long term sustainment) then they most definitely better give us some answers.

How long do you think this game will last if the ONLY income to ArenaNet is the original purchase?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

WHERE ARE THE DEVS FOR THIS FORUM?

in Ranger

Posted by: Pedra.4381

Pedra.4381

You wont get a reply on debates about anything. Most of the real issue have been comented on by devs in the past. When they do talk to the players they act like what was said is a binding contract and when it doesnt come to pass the players act like they were lied to. With treatmeant like this it’s no wonder why the dont make comments unless it’s a must.

Honestly what do you want them to say. If something is a bug they can confirm it. They can also let you know when the next big update is. As far as what is in the update you will see when it comes out. So what else do you want.

They dont owe us any explainations of why x was done. In short it’s in the best interest of the game as they see it.

You are dead wrong. I am a customer and if they want me to spend real world dollars in their store, they sure as heck do owe me answers. If they don’t expect another dime from me, then you’re right…they can do whatever they want.

I can’t speak for everyone on this forum, but as far as this situation concerns me, I didn’t start where I currently find myself on this issue, I was led here.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Are Rangers a Priority? No.

in Ranger

Posted by: Pedra.4381

Pedra.4381

You guys view data and only see one thing. My class isn’t getting all the attention.
Perhaps it may have been determined that necro and ranger and engineers are the baseline and the other classes are getting more attention becuase they have one or two op issue. Yes this is just speculation. But not anymore than yours.

Serraphin, you are missing an important bit of data. While we Rangers have stated (some have raged) that we need improvements, our discontent at the moment is that a game designer has stated his belief that Rangers are the profession most in need of improvement and since that statement has ignored us.

So we can’t be the “baseline”.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Are Rangers a Priority? No.

in Ranger

Posted by: Pedra.4381

Pedra.4381

As Mr. Peters makes future posts, I’ll update his “area of emphasis” here.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Pedra.4381

Pedra.4381

What mechanic do you feel is expressly punishing to a ranger pet?

Expressly punishing? Seriously, is that what you meant (and do you want the response to be that narrow) or do you rather want us to provide you a list of game mechanics that kill our pets or take them out of fights very quickly but are not necessarily limited to those that expressly punish pets?

Pedra, from a place where words mean things.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

A dear Jon letter

in Ranger

Posted by: Pedra.4381

Pedra.4381

On top of that according to the forum rules staff is forbidden to reply if you call them out.

Unless it’s a love letter.

https://forum-en.gw2archive.eu/forum/game/bltc/Post-how-awesome-john-smith-is-2/first#post1550925

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Are Rangers a Priority? No.

in Ranger

Posted by: Pedra.4381

Pedra.4381

With all the tests being done recently and the ever present discussions of data-sets, I decided to do a little data-mining myself. Before getting into the numbers though, I believe that companies (and individuals) put their efforts into what is truly their priorities. With that said…

Since the inception of the “Dev Tracker”, Mr. Peters has made 140 posts. 41 of those posts have been in the SPvP Forum, 15 in the Mesmer Forum, 14 in the Dungeon Forum. So, the Rangers, the class ”most in need of improvement” hasn’t had a post from the Designer in well over two months and doesn’t even make the top 3 forums regularly posted in by the designer. And since the last Designer post in the Ranger forum, the forums with the most posts are overwhelmingly SPVP and Mesmer. I think it’s pretty safe to say that contrary to what we’ve been told, we aren’t a priority to ArenaNet, so either accept where we are and where we’re going or do something else. It’s really that simple.

It’s kind of like the old adage about crime, just follow the money. In this case, just follow the post activity.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Asura Lore/Roleplay Guide.

in Asura

Posted by: Pedra.4381

Pedra.4381

Great work, Dinny. Thanks.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Unforgivable Asuran experiments on Sylvari

in Asura

Posted by: Pedra.4381

Pedra.4381

Why Asura haven’t conducted experiment on other races? And I’m not talking about researching, but on invasive experiments like the first meeting between Asura to Sylvari.

Who said we’ve not?

Where do you think Quaggan and Char backpacks come from?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Mesmer Feb. 26 update

in Mesmer

Posted by: Pedra.4381

Pedra.4381

On mind stab we are aware there are two skills with this name. We are renaming one of them for the March build but for now we did indeed buff the mainhand sword end of chain skill for slot #1 called mind stab from 1 target to 3 targets.

So, have Mesmers slid so far that they are now the most in need of improvement? If not, then why “buff” them before fixing Rangers?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

are globs of ecto going to tank?

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

What would ever lead you to think that the location of where a salvage takes place is a factor in the resulting outcome?

Could be an old UO player but I’ve seen no evidence that the old UO grid type system exists in this game.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

are globs of ecto going to tank?

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

No we don’t, which is why I’m surprised you don’t trust in people who do (John Smith.)

You march to the sound of the guns, Ursan. I’ll give you that.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Did some ranger weapon tests

in Ranger

Posted by: Pedra.4381

Pedra.4381

What ever factors are going on in “real life” gameplay that are beneficial to the warrior but not to the ranger? People say warrior is easier (and my playing experience backs them up). But I want to know why is it easier? I want specific reasons, specific guesses. Not unsubstantiated assertions. e.g. Strafe dodging doesn’t favor either warrior or ranger using longbow. But you can’t strafe dodge the rifle – you have to roll dodge it.

Solandri, thanks for the expanded explanation. I’m not picking on you (or others who seem to see the benefit of your tests), I just don’t see the value or applicability beyond the scenario of the test.

But, I will attempt to answer (at least partially) the query you pose. A Warrior is never without 45%-50% of his damage potential in a fight. If a Ranger’s target is moving our pet can’t hit it (at least not consistently). If our pet is dead, it’s useless and our potential reduced until we can get another in the fight. That’s real world issues that you can’t replicate in your tests, unless you can somehow make your Warriors weapons do 45%-50% less damage; but why would you since it’s not something he would encounter?

I often run with a Necro in WvW and when the stars align, we can kill stuff so fast I’m certain they are scratching their heads and saying “WTH”. But how often do those stars align? And why do I need to wait for those “situations” when there are other classes that do it regularly with far less work and without the need of that assistance?

I have to believe that ArenaNet bases their design decisions on some data set and not some arbitrary instance of a developer walking in, doughnut in hand and saying, “Heh guys, I think we should make this change to Rangers today”. My fear though is that those “data sets” are the results of tests conducted very much like yours.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Did some ranger weapon tests

in Ranger

Posted by: Pedra.4381

Pedra.4381

The methodology is fine for what the purpose of this test is. Which is a simple weapons test, as the OP states. You have a problem because you think the conclusion shouldn’t apply to the real world. Which is okay. But the OP never tried to really do that.

Ok, so a test without practical application or intent beyond the cerebral exercise. So then why do it? For the pleasure of discovery? See, it’s the purpose that I’m trying to understand.

As I stated in a previous post. My concern is that ArenaNet seems to use these sorts of “tests” to make changes to the game that affect Rangers in ALL applications (across all facets of the game world).

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Did some ranger weapon tests

in Ranger

Posted by: Pedra.4381

Pedra.4381

Again, while its true these situations happen rarely, it’s silly to denigrate it just because of a small subset of situations.

I didn’t realize pointing out flaws in methodology was equivalent to denigration. You’ll just have to trust me on this one, on these forums, I’ve yet to truly do the latter.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Did some ranger weapon tests

in Ranger

Posted by: Pedra.4381

Pedra.4381

we know this damage would not translate to a real fight the difference in the times will indicate how can pump out more dps in a given time frame..

And therein lies the dichotomy. And I admit, I am a realist. I have little interest in controlled laboratory possibilities that have little real world practical application (or replication). But, I fear that ArenaNet does what they do based more on the types of tests the OP did rather than practical application (and yes, I’m more focused on WvW than PVE).

Beyond the movement and missing arrows concern, there’s one of survivability. If that Golem were beating on the Warrior and the Ranger, which of them would be around longer to dish out that DPS? A dead Ranger does zero DPS, just for a starting reference.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Did some ranger weapon tests

in Ranger

Posted by: Pedra.4381

Pedra.4381

While it’s good to question things, did you see his numbers without pets? (Especially SB!)

Yes, Ursan, I did and my immediate thought was that there are MANY impediments to achieving laboratory results in the real world. In this case, I chose one, movement, to point out that his results don’t mean a lot. It really wouldn’t matter if you could use a SB to one-shot a stationary dummy if it could NEVER be replicated outside that singular narrow parameter.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Did some ranger weapon tests

in Ranger

Posted by: Pedra.4381

Pedra.4381

Does that heavy Golem move around and dodge arrows and pets or does it just stand there like a nice little Golem?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Pet Swapping out of Combat

in Ranger

Posted by: Pedra.4381

Pedra.4381

Don’t worry, they’ll “fix” this bug next patch.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Dear Jon peters and other "balance" devs

in Ranger

Posted by: Pedra.4381

Pedra.4381

I think it has more to do with the fact there’s just nothing to say.

I do still believe ranger is the profession in most need of improvement after this patch and we will continue to make those improvements. If we could fix everything at one time we would, but the reality is there are a limited # of hours to make changes.

In the world in which I operate, when something is in the “most need of improvement”, then it gets prioritized and fixed before other less important fixes. I know that’s a weird concept. In this instance, I’ll not point out the obvious with Mr. Peters’ quoted statement but it is why I don’t think we’ll see him back.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Dear Jon peters and other "balance" devs

in Ranger

Posted by: Pedra.4381

Pedra.4381

You’ll not see Jon Peters back in this forum. He knows he’s been found out and we can’t be fooled any more (I’m saying “fooled” to try and remain somewhat civil).

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Econ 101 Question

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

It’s probably just a misreading of the UI.

As both you and others have said, I think ya’ll are correct. Thanks.

You must still be asleep to have formulated that premise. How is gold spiking? The fact that the current relation is more gold <=> fewer gems means that gems are spiking, and gems alone. Gold is being devalued in relation.

/fail

So the sale has created two distinct increases in demand, for both gems and gold.

Well, Leablo, it seems you are perhaps the “fail”. Did you even look or where you just “on the bandwagon”?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Econ 101 Question

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

I just logged out for the evening, but before I did, I noticed something peculiar. Can someone explain to me, how in this “free market”, both Gems and Gold are spiking at the same time?

I think I must of slept through that process explanation during economics class.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Precursors and Patches and Market Changes

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

Any official reply to this would shock the precursor market. All I can say is we’re watching.

You say that as though “shock(ing) the precursor market” would be a bad thing. Considering the manner in which many people acquired them why would that be bad? Bad for the few that have them or bad for the greater playerbase?

Unless, their being there is serving another purpose. Perhaps one conducive to ArenaNet’s “economy”?

Continuing on my neverending quest for knowledge.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Bad Economy

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

PS Is John Smith a troll too?

Interesting question. Actually, I’ve wondered if you “two” were one in the same. But, I’m a conspiracy theorist when it comes to the GW2 “economy” (a word I use in regards to GW2 for contextual purposes only).

The bottom line though is that under the current system of Precursor acquisition, there are people playing that will NEVER get one and that’s by design. No matter what universe you’re from, that can’t be right.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

World's first Sigil-less Legendary!

in Bugs: Game, Forum, Website

Posted by: Pedra.4381

Pedra.4381

Both times I’ve attempted to post my “theory”, I’ve encounted an error and my post has not appeared. So, at this point, I’m just going to sit here and wonder about strange coincidences that make you go hmmmm.

Edit: PM sent successfully.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

World's first Sigil-less Legendary!

in Bugs: Game, Forum, Website

Posted by: Pedra.4381

Pedra.4381

So apparently when you craft a Legendary they have a default Sigil in them aaaaand…….. my Howler has none?

Unfortunately, looks like a legit bug…not my far more interesting theory.

Good luck with getting it fixed. I know it took a lot of time and effort.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

World's first Sigil-less Legendary!

in Bugs: Game, Forum, Website

Posted by: Pedra.4381

Pedra.4381

So, I crafted my Legendary few days ago, I didn’t have the gold for listing fee yet but now I have and it doesn’t let me put this item on the Trading Post. It also doesn’t let me “mail item to..” or “buy more from the trading post” when right clicking it. It is not been soulbound to any character, I kept it in my bank once I crafted it.

I did not equip it, description is still “Soulbound on use”
I do not have it in an invisible bag when I try anything.
I tried re-logging and all that jazz.
I tried putting it on TP with different Characters.
I only get “equip, preview & destroy”

In short; it is acting like it is an account bound item even though it shouldn’t be.
Can I get some help please?

This could be a legit bug, or user error, or something far more interesting.

Which Legendary is it?

Suscribed.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Display ID requirements

in Account & Technical Support

Posted by: Pedra.4381

Pedra.4381

I’m not smart or computer savvy but even I can come up with far more nefarious reasons for having this info.

If you’re not that computer savvy, don’t make random accusations that I have any malicious intent. If I did indeed want to obtain this information for any other purpose I would simply buy another account and sit at the account registration form and continuously feed it an invalid username while testing the constraints of the display ID. I have asked Chris Whiteside this question before and he told me to post it here and on the wiki. I figured here would be a good place to start.

Kryptik, while you are a prolific writer, reading it seems, is not your strongpoint. I’ve accused you of no wrongdoing.

I’m sure you have a stellar reputation.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Display ID requirements

in Account & Technical Support

Posted by: Pedra.4381

Pedra.4381

Well, at the time I asked that question I thought that I could only add offline users by their display ID, because I’ve had trouble previously. I was testing it on users I know by user and multiple character names, online and offline. I found you are indeed correct.

Since I can indeed contact people that are offline with their character name alone the reason that I am asking is solely for the purpose of guild security, ease of administration, and familiarity. I want myself and others to know a guild member by their display ID.

If/When there is a problem that needs taking care of, I don’t want to have to go to the game and remove someone from my friend’s list, add them back, and then compare the list to find out who the person is, or have a similar situation just to add someone that applied that found our website through another website. If someone deletes a character before I am able to add them, it would make them impossible to contact them.

I would like to validate it so that a user at least cannot input an invalid display ID. I understand this may seem like a question that is requesting somewhat sensitive information, but I assure you the reason I ask is simply for my own guild’s recruiting purposes via our website (which I am currently developing), and automation/ease of administration. I’d like to avoid recruiting completely random players in map chat that exert no more effort to show interest than a message that could be produced by a gold spammer. Likewise I’d like to enforce several rules for my guild and maintain a certain social atmosphere and guild structure, which I believe must be represented in web services outside of the game. Having accurate display ID’s would make this much simpler.

I’m not smart or computer savvy but even I can come up with far more nefarious reasons for having this info.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Gold seller boasting about precursors

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

Ok, I feel much better now. So, we are in agreement then that gold sellers are hard to identify and I’m back to my earlier conclusion that unless ArenaNet has done that they can’t categorically state the Precursor market isn’t controlled by them.

Just a side note about money laundering (or gold laundering in this case), the masters of it, don’t go to seedy banks with terrible reputations. They go to the banks with stellar reputations that no one in the world would ever suspect.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Gold seller boasting about precursors

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

Ursan is correct, there are many, many players who have earned enough money to purchase or create a precursor outside of the TP.

No, the Precursor market is not controlled by goldsellers.

That is a very interesting statement. To categorically state that the Precursor market is not controlled by goldsellers implies that you have with certainty identified all the goldsellers and their surrogates. But, yet, if you’ve done that, then why do they still exist in game? Do a few existing under the watchful eye of ArenaNet serve a purpose?

If, on the otherhand, you’ve not identified them all (and their surrogate network) then you can’t make that statement with any degree of accuracy. Logic would then infer that you make it simply to quell the discontented masses.

Of course, I don’t know the real answer, but it does make for an interesting discussion.

You don’t have to identify gold sellers. You just need to identify who’s NOT. There’s a difference.

It’s easy to identify who’s not a gold seller, but much harder to identify who is a gold seller. Like an account that has never mailed gold ever is obviously not a gold seller, but an account who has mailed large amounts of gold may or may not be a gold seller.

Oh, I see. But then, following your logic, a by-product of identifying “who is not a gold seller” leaves you with a list of who is, correct?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Gold seller boasting about precursors

in Black Lion Trading Co

Posted by: Pedra.4381

Pedra.4381

Ursan is correct, there are many, many players who have earned enough money to purchase or create a precursor outside of the TP.

No, the Precursor market is not controlled by goldsellers.

That is a very interesting statement. To categorically state that the Precursor market is not controlled by goldsellers implies that you have with certainty identified all the goldsellers and their surrogates. But, yet, if you’ve done that, then why do they still exist in game? Do a few existing under the watchful eye of ArenaNet serve a purpose?

If, on the otherhand, you’ve not identified them all (and their surrogate network) then you can’t make that statement with any degree of accuracy. Logic would then infer that you make it simply to quell the discontented masses.

Of course, I don’t know the real answer, but it does make for an interesting discussion.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

11/13 Kaineng vs Shiverpeaks vs Anvil Rock

in WvW

Posted by: Pedra.4381

Pedra.4381

I’ve been out there everynight and I usually go to Kaineng BL. Unfortunately, there have been fewer and fewer of us going there. Of all the servers AR has faced since the inception of this game, Kaineng is the only one where I do not hesitate for an instant to charge solo into a group of 3-5 and attack. I do that with a full expectation of surviving. I’m out there solo a lot and if I see 3 or 4 NSP, I’m running. Not so, Kaineng. There is no question that in terms of individual ability, speaking of the majority, Kaineng is by far the worst we’ve faced. There are exceptions to that statement but they are few and far between.

What makes Kaineng so dangerous is that our “huge” zerg of 10-15 can engage a Kaineng zerg of 30-40 that within a minute is reinforced by another zerg of 50. They just never stop coming.

I bet you’re the most awesome person ever. And you dominate everyone you ever see.

On that note, I would like to invite you to fight club on Thursday to prove your claims

Just the opposite. I pretty much suck. So imagine what that says about the majority of Kaineng.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

11/13 Kaineng vs Shiverpeaks vs Anvil Rock

in WvW

Posted by: Pedra.4381

Pedra.4381

Oh, just a side note.

Most of the SoS and DE/RE covers AR + NSP BL and WM covers EB. (as that’s the work distribution we agreed upon)

So … I’m not really sure who you guys are facing in Kaineng BL, lol.

As we know, pug’s class varies, so if you want a rather sportsman-like battle, come to AR + NSP BL, we’ll be welcoming you with warm arms, and give you guys fair and fun fights

I go to Kaineng because it is the only place where I can expect anything resembling a fair fight (because you don’t have your zergs there). At the beginning of the week, I did a lot of guild runs in our BL and EB. But being outnumbered 10 or 20 to 1 is not my idea of a fun and fair fight. Of course, I fully understand that the definition of “fun and fair” depends on which side of the beat down your on.

I’ve never seen the kind of numbers you all bring to fights. Of course, those kind of numbers are quite probably why individually your guys don’t do very well. They’ve never had to do anything but auto-attack.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

11/13 Kaineng vs Shiverpeaks vs Anvil Rock

in WvW

Posted by: Pedra.4381

Pedra.4381

I’ve been out there everynight and I usually go to Kaineng BL. Unfortunately, there have been fewer and fewer of us going there. Of all the servers AR has faced since the inception of this game, Kaineng is the only one where I do not hesitate for an instant to charge solo into a group of 3-5 and attack. I do that with a full expectation of surviving. I’m out there solo a lot and if I see 3 or 4 NSP, I’m running. Not so, Kaineng. There is no question that in terms of individual ability, speaking of the majority, Kaineng is by far the worst we’ve faced. There are exceptions to that statement but they are few and far between.

What makes Kaineng so dangerous is that our “huge” zerg of 10-15 can engage a Kaineng zerg of 30-40 that within a minute is reinforced by another zerg of 50. They just never stop coming.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Is "Guard" (Ranger) an exploit (on walls) ??

in WvW

Posted by: Pedra.4381

Pedra.4381

I play ranger, “Guard” onto walls is not exploit, many rangers use it.
But, I have to agree that “Guard” is OP especially in WvW.
All posts above has not mentioned the real OP part of this skill. It’s not the ninja pet atk but the…… (don’t want to post here since not many ppl use it yet , but it can be really game changing especially in wvw, use your imagination)

Well, if done right, with the correct skills, the Active on Signet of Stone can be used by the Ranger to gain that full invulnerability (plus some). Not sure if that’s OP though. Also, not sure if I’m going down the right track with what you’re talking about.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Is "Guard" (Ranger) an exploit (on walls) ??

in WvW

Posted by: Pedra.4381

Pedra.4381

The pets don’t go through the walls. If you are on the wall casting out you have to target the ground. If you are on the ground, you have to be able to target the top of the wall.

So far, no one has said how this differs from AOE from someone on the ground killing folks on walls of towers and keeps. Why isn’t that a bug (or exploit)? And I don’t think AOE is limited to Mesmer Illusions.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Is "Guard" (Ranger) an exploit (on walls) ??

in WvW

Posted by: Pedra.4381

Pedra.4381

Ascii, then why is it not a bug that a whole host of player types can AOE me to death from the ground outside when I’m on the wall of a closed keep?

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

Is "Guard" (Ranger) an exploit (on walls) ??

in WvW

Posted by: Pedra.4381

Pedra.4381

It’s a targetable reticle. You have to stand where you can target the top of the wall. Once you do that, your pet appears there in stealth and starts to lick it’s chops.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

Is "Guard" (Ranger) an exploit (on walls) ??

in WvW

Posted by: Pedra.4381

Pedra.4381

I learned of this technique on this very board on the Ranger forums. There have been numerous posts there explaning how to better utilize pets and not a single ArenaNet employee has every said anything about it.

As pointed out here, pets are a great way to destory siege. In fact, they are often a great way to destroy siege even when players are using it as they seem to ignore the pets for some reason.

If you are defending, pets are superb in that regard. You have to set your traits to focus on pet damage and survivability (not particularily useful outside the tower/keep defense scenario) but once you do that, they are quite murderous to unsuspecting players. Most have no clue how to deal with a pet that is extremely hard to kill.

So, I’m with the OP. If using the pet in this manner is an exploit, I would like to hear about it before a ban sweep.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Pedra.4381

Pedra.4381

It actually happens more then you think, they are not super heroes but when you have a group of talented players playing together using vent/TS/Mumble/whatever you would be amazed at what they can pull off.

I give props to all the guys/gals regardless of server who do this, its more helpful to the server then people give them credit for.

Oh, I know extraordinary things can happen. I used to be a DAoC RvR junky and I’ve seen zergs break apart after running into a buzz saw known as a Hungry Hungry Hippos 8 man (and no I wasn’t a Hippo).

What I’m saying is that I’ve yet to see that kind of carnage from any DR guild in this WvW match (except claims of it here on the forum, of course).

Here you go…
1 – AR 20+ zerg wiped by 5-6 DR
2 – NSP 25+ zerg pushed back to tower 3 times by 10-15 DR
3 – NSP zerg wiped by 5-6 DR (think this was a karma train btw)

I tried to get screenshots of AR/NSP doing the same to DR but most times i was spiked before I could get the shot. (i like the map timestamp on pics like that) All 3 servers have some awesome small groups that have the ability to go ape on larger zergs and come out on top. I’ve been on the receiving end of that too btw =) Props to all 3 for their skilled gamers in small or large groups!

Oh, my apologies Drednyte. I thought when the “superstars” on here were bragging about wiping zergs they meant 5 man roaming fights. I didn’t know you were bragging about using a keep and siege to wipe a group of lowbies (first screen shot is 90% up leveled, which is the only one I bothered to look at).

In that case, last Sunday, my level 7 thief using a treb slaughtered countless numbers of you all over the course of 10 consecutive breakout events at RedBriar.

Now that we’re on the same sheet of music, I get it. Props to you dude.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Pedra.4381

Pedra.4381

It actually happens more then you think, they are not super heroes but when you have a group of talented players playing together using vent/TS/Mumble/whatever you would be amazed at what they can pull off.

I give props to all the guys/gals regardless of server who do this, its more helpful to the server then people give them credit for.

Oh, I know extraordinary things can happen. I used to be a DAoC RvR junky and I’ve seen zergs break apart after running into a buzz saw known as a Hungry Hungry Hippos 8 man (and no I wasn’t a Hippo).

What I’m saying is that I’ve yet to see that kind of carnage from any DR guild in this WvW match (except claims of it here on the forum, of course).

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Pedra.4381

Pedra.4381

I’ve been in WvW a lot over the last couple of months though I don’t post in this forum. After reading through this post though I have to say that apparently I’ve been absent when the DR guilds were running around doing their “superman” thing (five destroying 20, etc). There have been some good fights and we’ve lost some and won some but I’ve yet to run up against any 5 man that has made me say, “Ouch, I need to avoid those super heros”.

I suspect I’ve only been on when they were all incognito in their Clark Kent disguise. That would certainly explain it.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

100% Map completion no reward

in Bugs: Game, Forum, Website

Posted by: Pedra.4381

Pedra.4381

I completed World Completion in WvW and got the title and zone map completion. I did not get the gold star or the Gifts of Exploration even though my map was showing 100% completion (including all POI). I went to Chantry of Secrets and the Gold Star and Gifts of Exploration popped. Even if you’ve been there before, many people (like me) had to go again. You might want to try that.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

"Lifetime Survivor" achievement bug ?

in Bugs: Game, Forum, Website

Posted by: Pedra.4381

Pedra.4381

So ArenaNet devoted programming and resources to ensure that a “determined” potentially abusive player could not receive this achievement and in doing so inconvenienced thousands of players who just want to play the game?

Just the opposite, really. I didn’t implement this particular achievement, so I can’t really go into detail on the the specifics, or speculate on future plans, but the current system is a simple brute force solution to keep people from trying to cheat death by zoning/disconnecting/etc.

But, Mr. Vaughn, in practice, you need not even participate in combat, much less risk death, to achieve this. Ergo, any time spent making it “cheat death proof” was wasted effort and an unnecessary complication for the vast majority of players.

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

"Lifetime Survivor" achievement bug ?

in Bugs: Game, Forum, Website

Posted by: Pedra.4381

Pedra.4381

In theory you could sit on a story step entrance for a quick teleport. They tend to be in safe areas, but close enough to enemies a determined player could abuse them. There might be other cases I can’t think of right now.

So AreanaNet devoted programming and resources to ensure that a “determined” potentially abusive player (and I might add resourceful since this possible abuse scenario never occurred to me) could not receive this achievement and in doing so inconvenienced thousands of players who just want to play the game?

This smacks of the Ancient Karka Chest distribution and once again just seems extremely indicative of terribly misplaced priorities. This is getting quite disturbing.

I am curious about something though. Could any of those programming cycles have been used to prevent real abuse such as teleporting across the map, flying over keep walls, hiding in rocks to use siege, making millions off of the earlier Precursor exploit? Just curious…

JonPeters.5630:]I do still believe ranger is the profession in most need of improvement…

(edited by Pedra.4381)