Showing Posts For Pip.2094:

Let's talk about the state of PvE.

in Suggestions

Posted by: Pip.2094

Pip.2094

You’re just presenting complaints that have been addressed time and time again on the forums, reddit, and elsewhere. Although I think most of these have a ground, I will play the devil’s advocate now, and give you the reasons why (some of) your points could be contested:

- “Split PvE and PvP mechanics. […] why can’t it be implemented for other skills, items, stats, boons/conditions, etc.?”
- Because the more you split the two environments, the more you require players to learn the same thing twice, or to put it in other words, to confuse the memory training one puts into learning the optimal moment of a fight when to use a certain skill or combination thereof.

- “I’m gonna be brutally honest here: The vast majority of the Living Story content so far has been very boring and contrived.”
- To you. Not to many other people. And yes, we always hear many people complaining: it’s the problem of vocal minorities. The constant overflows in LA or Southsun during the events, people running around litting effigies or killing holographic mobs and so on I think speaks for itself. All in all, I’m sure ANet keeps a close eye on the thing. If they were bringing people away from events rather than draw them to the game, I’m pretty sure they would have shut down the living story project already.

- “Add some incentive for end-game open world play.”
- I agree with that, but I just want to point out that, from what I hear, this is a typical problem of every MMO. Personally, I would really love to see the precursor hunt involve some kind of varied and active partecipation in the meta chains, for example, but that’s just me.

In general, I would also point out that some problems (conditions, dungeon reworking, class balancing) are surely there, but are not as horrible as we usually portray them. E.g.: playing a condition build, IF you are in a party where AT LEAST another person has a condition build on the SAME condition(s), makes you lose a little percentual of your DPS. Yes, it’s true. It’s also not such a common situation, and it doesn’t ruin the experience: you will have just a little bit longer run. Luckily we are not in WOW, with enrage mechanics, optimized build, and a “get the noobs out” mindset. The only part of PvE where I really see optimal builds and maximized DPS having an important role is high-level fractals.

I want to say it again: I’m playing the devil’s advocate here. I think it could be interesting for the discussion.

As for PvP/PvE thing I can only say this: I prefer to learn my profession 10 different times for the different constests, rather than seeing it nerfed to the ground in PvE because too powerful in PvP. It is as simple as that and I know many people agreeing with this. After all, PvP requires a totally different gameplay already, having to make more and different builds would only make it more interesting than what it is right now.
As for conditions, they might not be as bad as they are said to be, but this does not change that no one will prefer a condition build to a DPS build. Whenever I join a dungeon /Any dungeons, recently HotW path 1/ I am fed-up to be asked if I have another character i switch on, because Necro is not good enough for anything and even more I am fed-up of that disappointment people show, when, after accepting your join party request, they find out you are a Necro and not a Warrior, Guardian or Mesmer. I am fed-up of that common “Oh no, a Necro…shall we kick IT?”
I want to play the professions that I enjoy, which are Guard and Necro, I do not want to always switch on my Guardian when I want to play Necro and neither I want to feel forced to play a zerker Warrior or a Mesmer, just because the common thought of most of people says these are the only worth professions. I deleted a level 80 Mesmer for how not enjoyable I found to play that profession.

Ps. i agree with the OP on almost all points and I truly hope this thread will be taken into account by devs, since it is perfectly written.

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(edited by Pip.2094)

scared of new updates?

in Guild Wars 2 Discussion

Posted by: Pip.2094

Pip.2094

I don’t like RNG system either, but if they consider it more profitable, I can totally understand.
The only thing I would like is that some more “common” skins, that everyone could get were added as well. sometimes, freed from RNG systems…I am starting to be a little bored of seeing always the same skins out there, apart from a few lucky cases…

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PVP Finishers.

in Suggestions

Posted by: Pip.2094

Pip.2094

Dolyak thief finisher: Throat cuts the player with a dolyak.

Uuuuuhh… what?

Win. xD

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Change race/order facility [merged]

in Suggestions

Posted by: Pip.2094

Pip.2094

Unacceptable. One level 80 character could just change races to get all of the achievements racial stories give. I stillwonder how is it possible that people choose a race, play that same one for days and realize not to like it, only when too high level to be willing to restart.

A solution to that is – Your story would reset when you race change BUT you get no rewards or achievements for doing the story.

I was replying to the person above me, his/her thread was merged to this one, it was a brand new post before.

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Change race/order facility [merged]

in Suggestions

Posted by: Pip.2094

Pip.2094

Unacceptable. One level 80 character could just change races to get all of the achievements racial stories give. I stillwonder how is it possible that people choose a race, play that same one for days and realize not to like it, only when too high level to be willing to restart.

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I just want to thank the customer support.

in Account & Technical Support

Posted by: Pip.2094

Pip.2094

It was on November then :/

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RACIAL MAKEOVER KIT

in Suggestions

Posted by: Pip.2094

Pip.2094

It is not just cosmetic, it messes up with story and achievements. Not to mention all the people with cultural armors that would start to cry how now they can not use that anymore and want some kind of refund for not having had enough warnings about that…
I honestly doubt this will ever be added. Besides, there are hundreds of threads with this same suggestion, so it will probably locked soon.

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Kranxx and Dylan.

in Lore

Posted by: Pip.2094

Pip.2094

That’s really a shame they were forgotten :/ I really loved these characters along Gw1 and books…Thank you for feedback, anyway

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Kranxx and Dylan.

in Lore

Posted by: Pip.2094

Pip.2094

Hei guys! I would like to know, if anyone has happened to spot some monument, grave, or anything about Kranxx (Apart from dialogues) and Dylan Thackeray around in maps! Would really appreciate and visit the place(s) if there are any! Thanks in advance
Aaand, also if there was something out there about Vekk, Zinn and location of Blimm’s catacomb o.o Loved Static story linked to Gadd, would love to know if there is something about these other Asura too

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(edited by Pip.2094)

Enough with the CUTE Crud.

in Suggestions

Posted by: Pip.2094

Pip.2094

I agree. All this cute crap is a waste of space. It’s kind of sickening. The game is being turned into a pre-teen paradise with hair dye, and pink backpacks, and panda hats, and on and on.
Some cute stuff is OK, but at this point it’s making the game look cheap and low-class. Arenanet should be working on things of actual significance, like new armor skins, new character creation options, clipping and bug fixes… stuff like that. Making 20 cutesy hats for your gem shop is such a waste

Agreed :/

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Forced to name change for no apparent reason

in Account & Technical Support

Posted by: Pip.2094

Pip.2094

I had the same problem with a name my little sister chose for her character…wanted to use a short way of Pimpernel so she used “Pimp”. We are not English speakers, we had no clue it had an offensive meaning before receiving the warning…I really wish there was some “detector” forbidding us to use wrong names in creation, to prevent this kind of things…

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tickets is denied without proper reason

in Account & Technical Support

Posted by: Pip.2094

Pip.2094

According to the first attachment, you were given the reason for the account being closed. The account was found to be violation of the users agreement. The account was found to have been involved with selling in-game items for cash, either actually selling the items or gathering the items for another to sell.

Since this action is against the users agreement, the account was closed. It had nothing to do with the donation.

nice reply. so if i hate some1, i can just sent him 10golds then that guy would be blocked forever! nice trading.
Or you are a lonely person who does not have any friend would like to help you out?

My friend and I sent money to each other sometimes, when we would be in need and nothing like this has ever happened to us. I even hear of people sending each other the 200 golds to get Golden title without having consequences of this kind, so, to my eyes this means that your friend has actually done something more than just receiving money from you two.

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(edited by Pip.2094)

AC Pugs getting worse

in Fractals, Dungeons & Raids

Posted by: Pip.2094

Pip.2094

Welcome back to September/October 2012.

Nobody that is experimented runs AC outside of guild or predefined groups. The guys that come to AC now are the guys that started GW2 recently (I very rarely see someone with 2k achi in AC anymore) and they just hit level 80. They want to get into dungeons because they lost huge amount of time trying to do it at level 35 and at that time they received answers like “no, you’re not level 80”. So instead of having level 35 unexperimented guys with whom nobody plays, they are now level 80. They think they have worked hard to get there so they think that they know better than having to listen to you. And there you are with people more stubborn than before that listen less.

I somewhat agree with this. I have had some bad experiences recently in AC pugs as well.

There does seem to be more new people in the AC pugs but I don’t know why outside of AC being the “first” dungeon. What I do think is happening is that the new people aren’t admitting being new to the dungeon if they are. This is probably because of the bias against new players(especially on LFG). Personally, I don’t mind if 1 or 2 people are new, but I’m not good at teaching others because sometimes I get frustrated after repeated failures.

My advice if you’re entering into a pug would be to mouse over everyone’s achievement points and ask them if they’re new to the encounter if they’re below 2000(just to be safe). If they’re below 1000, then you might want to find a new group or kick them if you’re one of those people who can’t stand helping newbies. I actually did an AC group where someone posted on LFG that it was mandatory to have over 1800 achievement points to join. The group did fine and I asked the guy about achievement points not necessarily being an accurate measurement of experience and he agreed but said that it has worked out well for him so far.

Some other thoughts on AC:
-needs some serious bug fixes
-if they decide to ever fix the exploits then the bugs should be fixed as well
-Hodgins event is doable, but it needs changed
-if AC is supposed to be the “intro” dungeon then something needs to happen with how accessible it is to new players
-scaling should be looked at again so there’s less bias against sub 80s in groups

People who salvaged and ate 10000000000000000000000000000000000000000000000000000000000000000000000000000000 items just in order to farm achi points will certainly do a loooot better than someone who didn’t.

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Enough with the CUTE Crud.

in Suggestions

Posted by: Pip.2094

Pip.2094

I agree! Too many cute skins out there, keep them alright, but add some different themed skins as well please!

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Small Additions that would be HUGE

in Suggestions

Posted by: Pip.2094

Pip.2094

- remove soulbinding and keep it to account bound

I like this idea. I think just about everything should be account bound, not soulbound. That includes weapons, armor, various items, etc.

It would decrease the purchasing of items in an immense way. Who would buy any lower level gear and weapon anymore at some point? Prices would drop, make it harder to earn money when you get luck at lower levels, aka you find an exotic level 70 ring but won’t manage to see it, because people just switch old rings from their main to their alts.
I would say, remove the soulbinding on aquire for items bought with Karma and dungeon tokens, turning it into accountbinding.

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Keg Brawl - Possible Exploit

in Bugs: Game, Forum, Website

Posted by: Pip.2094

Pip.2094

It is an exploit, it is made and known by too many in game and it needs to be stopped Imo!

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LF 3 berserker necros for CoF p1

in Necromancer

Posted by: Pip.2094

Pip.2094

I am sorry not to be able to help, but wish you good luck with this! Let’s throw this cake on face of all the people saying Nercomancers are useless! +1

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Craze's Folly.

in Bugs: Game, Forum, Website

Posted by: Pip.2094

Pip.2094

I have done this puzzle 2-3 times so far, (To the end, reaching the chest and the exit) but I still do not receive the achievement for completing it. This morning I have done it again with my friend but still did not get the achievement..

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Bria the Necromancer.

in Lore

Posted by: Pip.2094

Pip.2094

This is all that Wiki has to say about her: http://wiki.guildwars2.com/wiki/Bria

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Dungeon finder

in Fractals, Dungeons & Raids

Posted by: Pip.2094

Pip.2094

There is a website: gw2lfg.com

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Bria the Necromancer.

in Lore

Posted by: Pip.2094

Pip.2094

I would like to know if there is some more info about this character we come across in the event in Iron Marches…more than what Wiki and the NPC there says, that is!
Found it rather interesting how she managed to “break” the curse not to be just like every other post-Foefire Ascalonian ghost…
Some links about her, (if existing) would be much appreciated!

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CoF P1, You need to calm down

in Fractals, Dungeons & Raids

Posted by: Pip.2094

Pip.2094

I say only one thing about CoF path 1. Nerf. It. To. The. Ground.
AC was changed, said, due to people exploiting it; not changing CoF (Overexploitation at his max essence) is rather hypocrite now.

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Tanks, DPS, and Healers.

in Suggestions

Posted by: Pip.2094

Pip.2094

I do not agree, honestly, the lack of these forced roles are what I love of this game.
I am not forced to play a particular profession as I can get all these with any profession I pick. Some are more focused on one of the 3, other less, but still if I want to Dps with a Guardian nothing forbids me, nor if I want to support with a Necro or tank with a Ranger.
And btw, not everyone focuses on DPS at all…I don’t for instance, so I don’t like to be pulled into that.
I hope things will remain exactly as they are, just improved for the best!

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Permanet marker on the map

in Suggestions

Posted by: Pip.2094

Pip.2094

+1 I find this a very good idea, would be more than handy!

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Class Balance

in Suggestions

Posted by: Pip.2094

Pip.2094

You are speaking of CoF path 1 not dungeons. Nowhere else I have ever happened to see people asking for that team composition.
Besides every 2 zerker groups that enters the path there are at the very least three of casual professions and actually I see many Engineers. The path will take barely 3-4 mins more, still a pretty short time to farm as much as you want.

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Help with a good PvE build

in Necromancer

Posted by: Pip.2094

Pip.2094

Thank you very much guys, very appreciated

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Dev - show love for the necromancer

in Suggestions

Posted by: Pip.2094

Pip.2094

Necromancer is an awesome profession and my second favorite in the whole game. I do agree they need to improve this profession a bit, since right now it feels quite lame and forgotten, and due to this, it is quite unwanted for dungeons and most of the PvE contents…
I really hope Devs will consider this, as well as all the discussion in Necromancer forum, I trust they will

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Lets see your Necromancers/Reapers!

in Necromancer

Posted by: Pip.2094

Pip.2094

Here’s my Necro, or better, how he will soon be

Attachments:

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Help with a good PvE build

in Necromancer

Posted by: Pip.2094

Pip.2094

Condition damage and Corruption skills oriented.
Here the set-up I came up with for now: ( http://intothemists.com/calc/?build=V00;3kHVB0r3BI-w2;9;4TT9;016916A1;68sV8;2V19cV19cPtkpNGX7;3I-NWD1I2PZ_4Ai05-6k06Rk06RZ )
Any suggestions to improve would be much appreciated guys!

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What Would You Pay For?

in Suggestions

Posted by: Pip.2094

Pip.2094

I would pay for cape as backpiece, I would pay for make-over kits and hairstyle kits if new customization features were introduced, I would pay for some booster to increase the number of tokens you get from dungeon, like karma and MF ones, I would pay for the chance to move karma from a character to another or to deposit it in bank, I would pay for roleplaying items, I would pay for “Middle-Age” style of town clothes, I would pay to have Vabbian armor skin and other skins from Gw1 not just the few we got already…should be all

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Recording gameplay...

in Players Helping Players

Posted by: Pip.2094

Pip.2094

I really like Bandicam personally!

Its free, and doesnt have some of the restrictions other free recording software has.

I do not think it will set off bot detection software, but cant make a guarantee other than quite a few people use this type of software with no issue.

Thanks a lot!

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What's your main?

in Players Helping Players

Posted by: Pip.2094

Pip.2094

My main is a Human Guardian.
I chose him to be my main after trying a few different professions, but Guardian was the profession that totally got my heart! I definitely love the support role that can have in the different contests, as well as the tanky part

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Recording gameplay...

in Players Helping Players

Posted by: Pip.2094

Pip.2094

Could someone please give me some good /Possibly free ></ software to use in order to record some nice videos about my gaming?
And, this kind of softwares could not be detected as those used for botting, right? ><

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Why so few Guardian

in Guardian

Posted by: Pip.2094

Pip.2094

Guardian’s are not a 1v1 class. They are specialists at buffing/supporting a group.

…….. I lose 2 out of every 3 1v1s,

….

In w3 i find this is mostly guardians they always run away from my ranger its so funny to see how useless they are when not in safety of their blobs.

Not all Guardian players are good, that’s about it! I saw guardians soloing up to 3 people and I am not making this up, it wasn’t me after all
Though I find guardians rather good for PvP, with the right build and with the right player behind!

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The Quaggan as a playable race (Discussion)

in Suggestions

Posted by: Pip.2094

Pip.2094

I do not think that Quaggan could ever fit as a playable race. They would be rather silly as an add, since they are basically harmless creatures, quite defenceless most of the time, as we can see from all the events where we are called to protect/rescue them around. To my eyes, a race like this would turn the game into something a bit too childish and the game would lose a lot in seriousness with them as a playable race, but this is my personal view, no offence meant towards anyone.
Besides, I really don’t see much customization for the characters, I just don’t see what features might be added to make them more different one another…considering they are rather simple-designed.
Largos and Tengu are certainly the more likely adds as playable race, this has largely been discussed in Lore, and most of us had to agree that neither Quaggan nor Skritt and such, will/should ever become a playable race for this game.

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Introduce the monk class.

in Suggestions

Posted by: Pip.2094

Pip.2094

Has anyone ever heard of support Guardians? -.-

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Introduce the monk class.

in Suggestions

Posted by: Pip.2094

Pip.2094

No, just and absolutely no. Gw1 is that way —→

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Class related achievements.

in Suggestions

Posted by: Pip.2094

Pip.2094

I believe your idea is totally brilliant! Would please any kind of player without creating hate! Hope they will consider to add this!
+1

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cooler pets for rangers

in Suggestions

Posted by: Pip.2094

Pip.2094

I would love some great Phoenix as a pet instead :/

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Areananet!

in Suggestions

Posted by: Pip.2094

Pip.2094

I say thank you for a game I enjoyed for 3 months. I had fun leveling, I got 3 charaters to 80, I did all the dungeons, all the maps… goodbye!

Wait… No!( But I was hoping I would play GW2 for years to come. Once a month living story is not enough. They are doable in 3-4 hours for a smart player.

The more time passes It proves that GW2 is a game for casual players.

This is an example of players who don’t complain:
“Oooh look what a cute Moa and look at the Sky… wow the sunset is so amazing. ok see you next week”.

Players who complain have a basis. They only wish to play often and have a quality time. To improve mechanics and broken traits. Do you know there are traits actually that are not working? If you don’t care, don’t worry. There are some of us who want the most out of this game and wouldn’t like to see the competition get the best just because GW2 is full of bugs and doesn’t have a late/end game content.

It’s not ANet’s fault if people have to rush everything, speed-run everything. People getting to level 80 within the very first week, as if Death was chasing them, enjoying NOTHING in game. People farming day and night, exploting everything possible around in order to get Legendaries /that are supposed to be the longest end-game content taking up to a year to be taken/ in less than one month. Try to stop as I am doing. Make a new character, move away from crafting stations, explore every area slowly and nicely, not caring of the level, not being “OH MY GOD I AM LEVEL 34 AND I AM IN A LEVEL 33 AREA :OOOOOO”. With this character I slowly explored all of the starter 1-15 areas, then 15-25 area, all of them. Even if I found myself level 45 I still kept playing Brisban, I didn’t rush to Blazeridge to get more XP.
Bugs are being fixed, they require time and if the team should not be bothered to hunt exploited points all the time because of these people, they could focus better in the main problems.
In living story, I wouldn’t call those really smart people. I would call them people who want to prove they are better than the others. They rushed to get everything they could immediately, losing half of the content on the way, just to be sure to be quick. I doubt that those who made it so quickly actually spent a moment to speak with the NPcs, read conversations among NPCs, seeked clues just out of fun.
This is the problem, it’s not the game, it’s not the developers, it’s the player base not to understand what is the way to enjoy something.

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A stronger community feature.

in Suggestions

Posted by: Pip.2094

Pip.2094

I’m just explaining to you the point of the most of people who don’t want ANYMORE to team up. As I said, I used to team up with strangers any moment (In this game.) and it is EXACTLY what now makes me want to stay alone.
“Can someone help me with this mission?” “Sure” end up claiming you to run him/her through half of his story line while he/she lies on the ground for being too low level, getting free XP. Team up with another random, ends up insulting you to be an idiot and a noob all the time at the slightest problem that you might come across to. Add a stranger to friend list, have to block him/her because becomes worse of a stalker, asking every second to go do what he/she wants to do, leaving you no freedom. This is what happened to me every single time I would team up with someone. I don’t exclude my was just bad luck, but you can’t deny this kind of things drain your will to socialize…
Not all servers are the same, though, really! As far as I read, there are so uber social awesome servers out there.
I play a multiplayer game because I want to play with my friend, so not all people who play multiplayer games are there to meet new people, really.
I know even friends that prefer to play alone, instead of with the people he trust! It’s a matter of attitude.
And as it was said in other threads, MMO is not “Must team up”. People that have only few time, people who are more loner and prefer to stay on their own must not be penalized. That is mainly what my point is about all this.
In my opinion, hardcore farmers, “pros” and elitists sadly are what makes our community so unfriendly.

To be honest, I don’t think you’re wrong in what you say don’t attack me for not fully agreeing with your idea.
I think that something that would make it better would be more options to report negative behaviours for example.
Prevent people from “recruiting” a level 80 to run them through high level story so that they just level up quick and free.
If someone insults you, and to me be called “noob” in disrespectful ways is an insult, minor but still an insult, give him/her a penality (Similar to dishonour hex in Gw1) that for example forbids them to team up, run dungeons, or they get some penality in the drops. (This mainly for dungeon runs I guess.) If people must actually think twice before swearing everywhere, flaming for nothing, insult others, mock them and exploit everything they can, then many more people might actually come back to team up and have friendly behaviours!

Anyhow if they could give some MF bonus that scales up according to the number of people in the team, or some kind of “boost” that stacks on the number of enemies killed in a combo with team mates would probably give a good incentive to team up and actually play together!

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A stronger community feature.

in Suggestions

Posted by: Pip.2094

Pip.2094

It is kind of sad that I am surprised when a stranger initiates conversation during the game. It is really rare.

Exactly my point. Glad someone else notices how rare this really is.

It would perhaps get less rare if someone replied, when a stranger starts a conversation. I happened to do it, to just receive “cricket sound” as an answer.

The reason nobody responds is that players are so detached from each other, they don’t even look at their chat window.

The detachment is a side effect of the core problem, you don’t need to interact with other players in any way, to progress through PvE.

However, this isn’t only a PvE problem, because it affects the community as a whole.

You do need instead. Maybe not in the lower level areas, but in most if the higher level areas you often find champions and group events spawning right on a skill challenge. This makes it necessary to interact with other players, if wanting to progress with map completion.
Besides, you receive bonus XP whenever you kill a foe with the help of someone, makes levelling up quicker and encourages people to team up.
Plus, I do not see this problem of communication. Whenever people are waiting for a big event to spawn large map conversation happens as well as interactions with other players. Before complaining you have to consider what kind of sever is the one you are in.
The detachment probles is only: if I have to turn my gaming into a bother, vecause people are unable to behave, I prefer to stay on my own and enjoy.

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Areananet!

in Suggestions

Posted by: Pip.2094

Pip.2094

I am thankful to them for giving us this game, because it is a gift. The best game I have ever played and that I enjoy the most.
Combat mechanics are totally amazing, the perfection of the environment leaves me breathless! Seriously, thank you for giving us Lornar’s Pass, it’s my favourite area in game! -
Dear ANet, know that all people with a heart truly appreciate your hard work and people with a brain understand that this is still a new game and that in time it will become even more wonderful! And we also understand that all people are different, with different opinion and likings, we can not all be pleased at once.
Do not listen to haters and brainless people who cry and rage at every little thing, absolutely do not allow them to make you feel down for anything!

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Gem Store item suggestions

in Suggestions

Posted by: Pip.2094

Pip.2094

I agree and I think your ideas are great. I would just add to your ideas:

-Add items that people ask for, like capes, lore-wise town clothes and such, that would indeed increase the purchase of gems for sure, since it’s well known that many want them. I don’t see why ignore what people ask for and instead put so random items that are highly criticized by most of players.

-Improve characters creation, a bit at a time, not all at once when expansion comes out.
Seriously, how many people would buy at least one Make-over kit then? I’d dare to say almost everyone, I doubt people would delete their main to make them all over again.

-Add some very special /Longer, longer/ Hairstyles /For male characters too/ that can only be used from Hairstyle kit.
Personally, I would buy at the very least 3 kits and not with gold.

-Add some more Roleplay-oriented items, that allow us to interact with other players, a bit like what we get with tonics, but of different kind maybe…

I would love if all this /Or something of this/ was implemented soon

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Devs we need more Report Options please

in Suggestions

Posted by: Pip.2094

Pip.2094

I agree 1 billion times with you! We absolutely need more options to report, because some people’s behaviours are totally draining me from any will to do dungeons, sPvP and even WvW.
+1

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A stronger community feature.

in Suggestions

Posted by: Pip.2094

Pip.2094

It is kind of sad that I am surprised when a stranger initiates conversation during the game. It is really rare.

Exactly my point. Glad someone else notices how rare this really is.

It would perhaps get less rare if someone replied, when a stranger starts a conversation. I happened to do it, to just receive “cricket sound” as an answer.
I am among those who don’t team up with strangers, not anymore at least. I only play with my friend, because I had to realize how the most of the community that plays this game is rather uncivilized and rude. (Not saying everyone, but a good part is.) After dungeons, random team up in maps, I just came to the conclusion that if I want to enjoy the game, I have to play only with a trustworthy person that shares my interests.
If whenever I see a stranger I didn’t have the 50% chance to be in front of some rude person that would end up insulting me or claiming me to follow him/her, run him/her through whole story line, maybe I could consider again to lightly go around and team up with others. I know that there is as well a 50% chances that I will prevent myself from meeting a lot of awesome people, but when you reach some limits, you don’t feel like taking risks anymore, seriously…
For now, I just prefer to keep going like this.

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Few things that really bug me

in Suggestions

Posted by: Pip.2094

Pip.2094

Coopziana: I’ve done CoF several times and all three paths, had nowhere near as hard a time to get through it as with TA…
Pip: I understand some weapons being harder to get, like legendary weapons or exotic, even though it’s not as hard, but when the droprate for something is already 0.03% which is pretty low but why remove the one place where you could get it without having to do dungeons, and with the RNG crap I could do 20 runs and still end up with nothing.

I have to say I didn’t get your words properly in the first time, I apologise. You are right about this, it was quite an unfair move to remove that place and it just gave advantage to Fractals runners…
Btw, if you have a lot of karma to spend, try with Orrian boxes, there you get a good chance to get different lodestones!

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Delete Moa Morph!

in Suggestions

Posted by: Pip.2094

Pip.2094

That’s the only really effective Elite for Mesmer in Pvp (I think, I am not expert about Mesmers at all) So I believe that it would be unfair to remove it.

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Few things that really bug me

in Suggestions

Posted by: Pip.2094

Pip.2094

ANet can’t do much to fix the brains of the ones who ruin the economy, that I call the “smart ones” that set items on LT for +1 copper from the price offered by the…HIGHEST BUYER. If there is something dumber than this, I don’t even want to know. Where instead it is more than rightful to sell items for a couple coppers less than the lowest seller, if you want your item to be sold immediately and without risks, you accept the price of the highest buyer and be sure no one is going to “troll” you on price.

If the price of those materials was lower, those weapons would not be so rare and special. If you want a special weapon you have to be ready to wait for a long time to patiently get the materials or spend loads of gold.

As for TA…that is far from impossible to do. Might be hard the first times and without a strategy, but it is possible. You think that me and my friend made it in 2, when running path up only on our own.

Raging won’t fix your problems, sadly, not everything can be easy or the game would lack challenges, and cause even more people to rage even harder.

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Show your rangers here!!

in Ranger

Posted by: Pip.2094

Pip.2094

Here my Ranger

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