Showing Posts For RabbitUp.8294:

Plea to reconsider adding "melee staff"

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

This isn’t a matter of “realism”, it’s simply nonsensical. Imagine making a sword who’s abilities fire arrows, bow-style. Or a hammer who’s abilities are all focused around slicing/cutting.

A sword cannot fire arrows, because it doesn’t have that function at all. GW2’s greatsword does fire laser beams, though, because magic.

But you can use any object to smack your opponent. This is a basic staff: http://wiki.guildwars2.com/images/3/37/Elder_Wood_Staff.jpg
Yes, it has a crystal attached to its tip. It’s still a solid wooden stick that can cause damage.

Can you make melee staff fighting look ridiculous by picking Kasmeer’s staff? Yes, definitely. But do tell me, how does this (http://wiki.guildwars2.com/images/5/5b/Guild_Compound_Bow.jpg) fire arrows? How is it any less ridiculous? I only see a double bladed weapon with a string attached.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

See the Engineer “hobosack” thread. Repeating and restating the same things over and over again. They got a change. They liked it. There wasn’t much, if any, “I don’t like this new change, use my idea instead. Even hobosacks were better.”

Funny you would mention that. There were voices stating exactly that, that the scrotum grenades and toilet paper roll bombs looked worse than hobosacks.

Even though devs have specifically said both are placeholders and they are working on the assets.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

A pact is specifically set up to hunt down the Elder Dragons.
Everyone in the pact is a dragon hunter.
Guardians are extra special dragon hunters?

The Pact are soldiers, they fight a war against the dragons. Do we call our soldiers hunters in real life?

Yours is a paper-thin logic. We have Warriors and Guardians in-game already. Why is my Elementalist not a warrior if we both fight in this war? Why is my Engineer not a guardian if we are both guarding the weak and defending Tyria?

People aren’t complaining about Chronomancer or Druid or Revnant….

I disagree with the name and kit of the “Chronomancer”, but I’m not gonna bother making whiny threads about it.

And there were some complaints about Revenant being too vague (which I disagree with, btw).

(edited by RabbitUp.8294)

Greataxe

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

They said no new weapons.

As for polearms, from the look of things, they will be incorporated to the existing staff, as revenant is going to use staves for melee combat.

Engi specialization is signets?

in Engineer

Posted by: RabbitUp.8294

RabbitUp.8294

I would find it funny if the Engi in the trailer was actually a Warrior’s Elite spec that gives him mobile turrets.

He was wearing Magitech armour.

New Weapons; Require specialization slotted?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

They said that the new weapons are exclusive to the elite spec that introduced them. So, no Chrono, no shield.

They didn’t say whether we will be able to choose 2 or more elite specs at the same in the future (like Dueling/Chronomancer/Disco Diva), though, and it’s too early to discuss that.

I think they actually did confirm that you’d be limited to one elite spec at a time in the original specialization reveal stream.

That very well be the case. I should rewatch that sometime, I was too busy looking at the new shinies to focus on the details.

New Weapons; Require specialization slotted?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

They said that the new weapons are exclusive to the elite spec that introduced them. So, no Chrono, no shield.

They didn’t say whether we will be able to choose 2 or more elite specs at the same in the future (like Dueling/Chronomancer/Disco Diva), though, and it’s too early to discuss that.

Elite Specs and the new weapons

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

They are planning on adding more elite specs. After a while, and if the followed your model, every base profession would have access to all weapons.

Surely by ArenaNet’s model of needing to introduce an Elite Spec which uses a new weapon we’d have necros using a pistol/rifle at somepoint?

My model means that introducing new weapons and Elite Specs are separate. So ArenaNet can introduce new Elite Specs without needing to introduce new weapons.

So for example an Elementalist could get access to mainhand sword base class and for their Elite Spec become a Ritualist which changes the weapon skills for staff when traited.

It’s possible that, yes, future specs might not all come with a new weapon. But, unless I misunderstood, you said that when a new weapon is introduced (like with this wave of elite specs), it should be added to the base profession.

That would mean that the next Mesmer elite spec would have access to the Shield, which is not something that Anet wants, as it would remove any opportunity costs.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Lore enthusiast Draxynnic of Guild Mag also dislikes the name: http://www.guildmag.com/dragonhunter-rose-name/.

As if it was just a vocal minority…

Yes, 1 person alone tipped the scales.

Elite Specs and the new weapons

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

They are planning on adding more elite specs. After a while, and if the followed your model, every base profession would have access to all weapons.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

So it proves my point that such faction doesn’t exist currently, so you can’t be sure that such faction will exists in the future, until it’s implemented. This thread is about name feedback and now we can base on released information, not “what if”. What if no other classes but guardian with it’s new specialization would be able to kill Elder Dragons? Then name Dragonhunter would have sense!

Jon Peters said this: “Guardians fight for justice and the dragonhunter faction believes justice is the eradication of dragons and their minions.”

So, there’s a mention of a “dragonhunter faction”. How that is implemented and how pivotal its role to the elite spec would be remains to be seen.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Yeah, so they are not officialy in the lore,can’t be found any official reference in Gw1/Gw2 game, only in one post. It’s just said by Jon in order to give a reason to Dragonhunters exist, that’s my feeling.

Anet writes the lore. Elite specs are a new thing, a new development in the world of Tyria and the story will be changed/progress to include them.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

No they are NOT, right at the moment where Anet crosses the line and mixes up lore with class/specialization design concepts, its not anymore a neutral optional decision that you make to decide which elite specialization you give to your character.

Engineers as a profession were created by the Charr with some Asuran input. This is just as restrictive as whatever origin story they attach to the elite specs.

Everyone who dislikes the motives of that D-Junk will be automatically locked out basically from this Elite Specialization, if they don’t want to get immersion breaked with their characters they play.

It’s still completely optional, you can choose to remain a vanilla guardian. Or you can roleplay your character as someone who joins the order just to learn the ways of the Dragonhunter without any intention of adopting their motives.

This is a game that you are forced to do whatever other people decide. There’s only an illusion of option, the same as if your parents dragged you to the burgers when you want pizza and allowing you to choose between the cheeseburger and the veggie.

Everyone calls you a commander and treats you as a footsoldier.

If Anet would give the profession a real and proper fitting name, like Seeker, Sentinel, Inquisitor and the likes, this wouldn’t be the case and all those people which hate that idiotic term of dragonhanter to the fullest would have instantly no problems anymore, while those that have no problem with the name could care less about it, if the spec is named now in the end DH or not …

So, if the name is changed to Seeker, and everything else, including the origin story remains the same, how is that any different?

I personally can’t imagine myself right now how immersion breaking this crap must be for everyone who plays currently a Sylvari Guardian …

If anything, Sylvari should be the ones with the biggest motivation to pull out the weeds among them.

(edited by RabbitUp.8294)

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

It should be up to the player to chose which way his character follow.

If I chose to follow the dragonhunter path, that should be my personal choice like when I chose to be a noble looking for my sister’s body.

And that’s exactly what elite specs are, optional.

And this week it's Necro!

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Meh,the dragonslayer joke posts are everywhere,this isn’t even funny anymore. You come to see some speculation about the class and all you get is people making fun of the name because of Dragonhunter.

It’s as if people are immature.

Week Three: Who's Next?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

And when they outright stated that Rangers were getting Druids and Staff at the announcement event.

That and I’m pretty sure they also said so at the announcement event. So I’m not exactly sure why people are talking about trailers in regards to Necros and Rangers.

“That’s the 3rd profession we get in a row whose weapon was already revealed in the trailer and/or confirmed by devs, but name was unknown.”

Here, it should be easier for you now.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

And all adventurers that start their carrier by killing 5 rats in a tavern basement must be called “Rat Killer” ?

If they make an order, call it that, and dedicate themselves to hunting down rats, then yes.

We only have speculations to work with at this point. They will introduce us to the proper lore one way or the other, and then you can argue whether dragonhunters make sense in the universe.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Your personal story is not parallel to the living world. You spend the whole 10-80 story preparing to fight Zhaitan, when he is already dead.

Proper timeline:

1.We have our personal story concluded with killing Zhaitan. Rytlock is still warrior.
2.Season 1. We start living world, we meet Braham and gang. Rytlock is still warrior.
3.Season 2. Rytlock goes for Sohothin and disappears int the Mists.
4.Personal story 2, Heart of Thorns: Rytlock comes back as Revenant.

With creation of new character, we go through these steps in order 1 to 4. Living World Season 1 is not implemented to be replayable yet, but still this is proper timeline for events. So when i create Revenant, I will kill Zhaitan and talk to Rytlock when he is still a Warrior. My Revenant will even help him when I play Season 2 to deal with ghosts from Ascalon and he will go missing then (to that point he still is warrior and I am already Revenant). He will appear again when my Revenant will start story of Heart of Thorns. Professions have nothing to do with personal/living story. We don’t have separate story for Guardians, Necros or Eles.

I’m aware of the proper timeline. There are also a myriad ways of breaking it. Heck, you don’t even have to try, if you are a Sylvari, after you are done with the personal stuff and the orders, you are reintroduced to Trahearne as if you meet him for the first time, who then introduces you to the Pale Tree (again). Even Mother Tree is treating you as a stranger.

Even if Rytlock is not the first Revenant, we are expected to pretend that this strange new profession was always around us all this time and fought by our side. It’s a retcon one way or another and it will mess with the established lore.

(edited by RabbitUp.8294)

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Your personal story is not parallel to the living world. You spend the whole 10-80 story preparing to fight Zhaitan, when he is already dead.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Sooooo… where is your point?
Arenanet’s idea becomes crappier over the time?

The grass is always greener on the other side of the fence.

Which kits for pve?

in Engineer

Posted by: RabbitUp.8294

RabbitUp.8294

I can’t play any game mode without elixir gun. Honestly I forgot it’s even a kit it’s mandatory for me I don’t know vow to play without it

It’s excellent for pve, but I don’t feel it does much for spvp, though.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

The specialization new mechanics are fine. But the name is really awful and the same is true for the skins chosen for the guardian in the trailer. Now the combo of the two gives: “OMG WHAT IS THIS HORRIBLE THING ?! The mesmer spec was so awesome that i’m begining map completion with mine but that…. Why so much hate for my beloved guardian ?” cry

Funny you would say that. I remember the initial feedback to Chrono was either “OMG OP nerf”, or “Anet completely failed to deliver on their promise of sufficient compensation for classes who will only receive an off-hand weapon”.

And I dare to make the prediction that after elite Necro is revealed, there will be enough complaints to fill the front page, and Dragonhunter will suddenly be a decent elite spec, not like that Necro disaster.

Week Three: Who's Next?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Them green beams could simply be a skill effect. Kind of like the slashes that happen during 100B.

You can see the Necro using the Mesmer auto animation (sword floating and rotating between his hands). That animation doesn’t really lend itself to melee attacks.

But you do see him autoattacking right after in melee range, so it’s a mixed weapon.

Pay to win?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

The OP’s complaint is equivalent to saying that people with 8 characters (which required paying for 3) have an advantage over those with only 5, since the former can play 3 classes that the latter cannot.

That’s not a good comparison. You may not be able to play all 8 classes at the same time, but you do have access to all of them. While if you don’t buy HoT, you just won’t have access to elite specs.

Want to beta test HoT?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Let’s say we want to check HoT, because we find the base game terribly boring by now… +2 years.

So, apart from being rolled out from sign-ups, all we can do is to grind.
I agree, it is more than a simple “RNG”, just saying it’s a really bad design to improve our chances.

This is not about giving you access to the new shiny game. It will be your job to make sure it’s shiny on release. Your job to find bugs, glitches, or just be there during stress tests.

And the design is perfectly fine. It’s more than what other devs give you. And it’s completely up to you whether you want to grind or not. You can just sign up and hope to be chosen; no grind required.

Just another “I didn’t get my portal” thread.

Heart of Thorns and Addons

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

if nothing changed, ANets opinion on addons is no, because they want the exact same conditions for everyone, they want you to play the game, not addons

Which is not fair, because not everyone is comfortable with the same things.

It would be the same as giving all students the same desk no matter which hand they write with.

no it wouldn’t… it would be the same like giving all students the same book to learn from and the same software to work in… oh wait!

No, it’s not. You are not absorbing information, you are also interacting with the game. Do you think it would be fair if the game didn’t allow you to change hotkeys and somehow we all used the same mouse? Then, no matter what you are comfortable with, how long your fingers are, you have to get used to it.

There are not several ways to read a book, that’s why there are no books with special features. While, in games that allow that, there are people that change the UI to something that suits them.

Which kits for pve?

in Engineer

Posted by: RabbitUp.8294

RabbitUp.8294

I don’t have much experience with fractals, but Bombs give you a smoke field for stealth blasts that also applies AoE blind.

Which kits for pve?

in Engineer

Posted by: RabbitUp.8294

RabbitUp.8294

What do you mean by pve? Levelling? Trash farming? Dungeons?

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

See what I did there?

Missed the point?

Beta Key / Portal Drops

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Let this be a lessoned learned not to design beta key drops this way in the future.

The playerbase is the one that needs to be taught a lesson here. We have people literally asking for a string of code that stops multiple drops because it hurts their precious feelings.

Maybe we should do the same to Precursors; you can’t thread through Lion’s Arch without getting triggered by all those shiny weapons these days.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

So what constructive discussion have you contributed, eh?

You can check my post history.

Do you really think that joke thread you (you as in “you people”) keep around is doing your cause any good? You are making yourselves look immature.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

You just pulled that statistic straight out of your kitten . How is that at all any more constructive?

No, I actually counted each and every post and did the math. Because I care that much.

I was responding to a certain person about a certain matter. It’s safe to say, my reply was in the context of that discussion.

Week Three: Who's Next?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

The four-legged fire beast is this: https://wiki.guildwars2.com/wiki/Hounds_of_Balthazar
The blue spell is probably Zealot’s Fire/Flame
The projectiles are a Ranger axe skill.

Necromancer elite spec guess thread

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

If you look at this trailer (2:55) https://www.youtube.com/watch?v=Lmv_eqfW6tc Necro uses an animation identical to Mesmer’s GS auto, so there will be at least 1 ranged skill.

Necromancer elite spec guess thread

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

I wouldn’t panic (just yet).

It only seems to be the autoattack chain: https://www.youtube.com/watch?v=JIsgotF-AXw

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

How is 80% of the feedback whining without reasoning? Have you taken a look at all of the constructive input as to why people disagree with the name choice? Obviously anything that asks for someone’s opinion is going to lead to subjective answers, so that aside, there’s a lot of stuff people have had to say about why they feel the way they do, and it’s certainly not baseless complaining.

The constructive input is the 20%. Yes, there really were some well-thought-out posts. But, have you not seen countless of posts consisting of nothing more than “Dragonhunter sucks, name it Sentinel/Arbiter/whichever-word-I-think-sounds-cool instead?”.

Here’s a summary of that feedback: http://www.thesaurus.com/browse/guardian

Chronomancer Traits

in Mesmer

Posted by: RabbitUp.8294

RabbitUp.8294

Why is Chronophantasma not called “Butterfly Effect”?

Plea to reconsider adding "melee staff"

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

So, you are asking them to introduce a separate weapon and copy skins from staff and spear just so staff can remain shoehorned to its role as a magical weapon?

There’s absolutely no point in that, especially when it will only introduce problems with loot distribution. They already said we won’t be getting new weapons, anyway.

If someone wants to use Kasmeer’s Staff to bash skulls, it’s up to them. Yes, it will look silly, but Moot looks silly, too. At the same time, if you want to take your character seriously, there are several realistic looking staves you can choose from. Everyone wins. In the future, they will have to balance new staff skins between its physical and magical use, like they are doing already with the Greatsword. Skins like the Pinnacle GS were clearly aimed towards Mesmers.

Your argument about Scepters and Maces is valid, but those are the only two weapons it applies to. Daggers, Axes, Greatswords and Hammers all have dual use.

(edited by RabbitUp.8294)

Heart of Thorns and Addons

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

if nothing changed, ANets opinion on addons is no, because they want the exact same conditions for everyone, they want you to play the game, not addons

Which is not fair, because not everyone is comfortable with the same things.

It would be the same as giving all students the same desk no matter which hand they write with.

Week Three: Who's Next?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

Necro elite specialization name revealed

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

That would be more akin to a Ranger. Well, he is a Ranger and befriended an army of ghosts he found in the wilderness.

The joke.
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.
.
.
.
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Your head.

Funny how that applies to yourself

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

But implying that we’re not ABLE to understand is insulting. When a teacher is bad at teaching don’t say the student is an idiot. Actually there are more chances that the teacher is one because he’s not able to correctly do what he has to.

Where and by who was that implied?

Revenant Weapon speculation

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

I still dont believe in melee staff. Also where is greatsword? Would be silly to not have one.

I do believe in melee staff (after all, we have ranged greatsword), but in that we can simply agree to disagree as it could go either way.

As for greatsword, please please please NO! Greatsword is overused and I hate that so much attention has been placed on this single weapon by Anet. Ideally I’m hoping the melee staff is their TH melee weapon in place of the greatsword.

I disagree with the “No greatswords”. To me All heavy armor classes should have a Greatsword. (All the Light armors have staves for example.) It wouldn’t feel right for the Revenant not to have the weapon. If not, at least I hope they give him a Specialization for him that gives him greatsword.

Give Rev a greatsword and it’s another guardian.

no, you dont know that. Guardians and Mesmers and Warriors all use Great Swords and Swords,,, none of them similar…

And Rangers are like “o-ok…”. Poor Rangers.

Necromancer elite spec guess thread

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

You only get 1 guess

Butcher

Week Three: Who's Next?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

That’s the 3rd profession we get in a row whose weapon was already revealed in the trailer and/or confirmed by devs, but name was unknown. The only other profession that fits those criteria is Engineer.

there was a rifle theif jjust as there was a LB guardian.
i think at this point only war ele and rev are unknown.
and ele has a high chance of sword from what i hear.

I don’t think we saw any distinct skill animations, did we? Otherwise, it could have been a rifle Engineer.

Like, we also saw a cloth armour with a sword, but it could have been either an Ele or a Mesmer.

And this week it's Necro!

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

It’s pointless to argue with you. At best, you will weasel out by saying how it’s all some innocent joke.

Well, your numerous post about how silly names you come up with are “high concept” are neither humorous nor do they reveal your understanding of the term. You chose to take a neutral term and twist it into an offensive or condescending slur in your mind. And you are not willing to give up on that and actually try to understand just what the hell “high concept” means.

(edited by RabbitUp.8294)

The class getting Shouts is the Necromancer

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

I’m skeptical any class need more shouts (or banners for that matter.) Those aren’t interactive parts of the game, they’re just click and forget which does not encourage better gameplay.

They introduced a new mechanic with the revenant that changes the impact of a skill based on the distance of the target from the source. Shouts could possibly make use of that mechanic, like Shouts that affect your allies more the closer you are to them.

Week Three: Who's Next?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

That’s the 3rd profession we get in a row whose weapon was already revealed in the trailer and/or confirmed by devs, but name was unknown. The only other profession that fits those criteria is Engineer.

Pay to win?

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

They will have an advantage, the advantage of choice. Those that buy the expansion have access to everything the rest do, on top of the added elite specs.

What remains to be seen is whether that kind of advantage will translate into a competitive advantage.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: RabbitUp.8294

RabbitUp.8294

I’ve noticed an inverse correlation between developer participation and player harshness.

In threads where a developer shows up and joins the dialogue, the snark and rage simmers right down and people get more respectful (there are always stand out bad apples). You’ll see this in economic discussions with Mr. Smith, or the CDIs. Or when Gaile pops in for a little back and forth.

Just an observation.

The discussion turned a lot more aggressive after Jon posted. Just because people misunderstood a specific term they could have easily googled for.

This is just how forums should be, if your idea cannot stand to scrutiny it will be shut down by others. You shouldn’t need 4 years of post- secondary to be taught that.

Its common sense when you construct a presentation to keep it clear, and concise. Emphasis should be given to a theme that is unifying to the subject. In the case of the Dragonhunter name however, This is polarizing to the classes, and generic to the masses at the same time, with no clear direction.

80% of the feedback was limited to “wah wah change the name to one that meets my subjective criteria and fits my personal taste”. That’s the part we could all live without.

The reaction to the dev post was actually humorous, like a self-fulfilling prophecy. People accusing Jon of implying they wouldn’t understand the reasoning behind the name choice, when in reality those people don’t understand a specific term used.

(edited by RabbitUp.8294)