Showing Posts For Senjun.8149:

More Ele nerfs?

in Elementalist

Posted by: Senjun.8149

Senjun.8149

If this happenes believe me im going to get banned from forums , i have no filter and short patience when it comes to these things.

How to fight the skullcrack build

in Warrior

Posted by: Senjun.8149

Senjun.8149

are you saying you cant do more then 392 damage a second? how do you even kill.. anything? lots of warriors roll a lot of healing stuff alongside the healing signet – adrenal health, banner reg, shout healing, regen procs, mango pie, doylak runes.. dont blame it all on the signet because thats just that: 392 hps without healing power, and it even scales very poorly with healing power. just hold your QQ untill you see the new shout healing warriors xD

Well as s/f ele i have some experience to back up my argument.

I’ve 1v1’d ms/gs warriors not using healing signet and have won.
Every 1v1 with a ms/gs or even hammer warriors using healing signet, i eventually lose after escaping/dodging the first 5-8 stun attempts (can’t keep it up forever)

The heal makes to much of a difference, the fact i can kill ones who don’t use it with the same amount of effort and then i can’t even drop a war below 80% who do use it…. what does that tell you?

How to fight the skullcrack build

in Warrior

Posted by: Senjun.8149

Senjun.8149

Senjun I’d be interested in seeing that, just because of the fact that I’ve never seen any s/f ele clips.

Well to be to be honest with you s/f ele focuses moreso on survivability but if you know how to stack might properly then you also get a decent deal of sustained damage with the help of conditions. I can 1v1 anything and win the majority of the time it takes a certain level of skill and experience with the focus.

But on warriors what is really ridiuclous to me is healing signet. Elementalist is a profession with no poisons at their disposal and s/f ele isn’t exactly lolburstyoudead. A warrior can sit still and shrug off all my damage i throw at him. It’s like i bring most other professions to their knees in 1 on 1s including thieves but a warrior can absolutely shrug off all damage because of their healing signet and still be specced and built for pure damage.

To me this is why it’s unfair, I’m lucky if i drop a warrior below 80% hp, often in a fight i rely on interupting a heal to bring it to an end but obviously cant interupt it, got no poison and have low sustained damage without my 16 stacks of might. What is a s/f ele to do?

alot of people look at me as an A class elementalist but there is nothing i can do to put so much as a dent in a warriors armor if he uses healing signet, he can be 100% new to the game while i have a year straight of elementalist experience and i cant do anything. It’s just to much.

How to fight the skullcrack build

in Warrior

Posted by: Senjun.8149

Senjun.8149

Ill anyone money to make a guide on how to kill any ms/gs war using healing signet, with scepter/focus elementalist.

Ready to hear all the bs ways you people come up with.

Ele needs to be easier to play.

in Elementalist

Posted by: Senjun.8149

Senjun.8149

I think they just need to give us more ways to spend our traits. Basically if you aren’t spending 30 in arcane and 15 in water. You are going to get killed by anything, including most uplevels.

I think all attunements should grant you there 15 trait passive automatically and replace the 15th trait with something more trivial rather than essential.

/chicken

in Suggestions

Posted by: Senjun.8149

Senjun.8149

I would rather see they use resources on adding more dance emotes someone suggested twerking i think thats brilliant.

I actually really want this

/chicken

in Suggestions

Posted by: Senjun.8149

Senjun.8149

kitten . I thought this thread was going to be about KFC.

Now I’m mad at the fact that there is no /chicken emote and hungry for kfc, thank you very much?!?!

Anet needs to balance CC

in Warrior

Posted by: Senjun.8149

Senjun.8149

The Duration NEEDS to be cut down to 1 sec. This is rediculous how warriors can LOCK down someone for a entire fight. I find this kind of play TROLL and Anet needs to do something about it. The runes warriors are using to get stun duration is rediculous. WHEN i am stunned for over 5 seconds and I burn threw 3 stun breaks in one fight.. SOMETHING IS TERRIBLY wrong.. But then again you already broke your own SPvP so guess it does not matter.

YOU need to look into a fix for cc warriors stun duration.. b/c atm it is REALLY really harsh.

What’s wrong is the short cooldowns on these abilities, not just their insanely long duration, but im sure the “warriors cheerleadering squad” (ahem) excuse me, i mean the Anet balancing team will do something about it within the next decade.

Brainstorm Session for Focus Changes

in Elementalist

Posted by: Senjun.8149

Senjun.8149

The devs are braindead at this point to elementalists. They never post in here IF A DEV IS READING THIS POST SAY SOMETHING AND YE SHALL RECEIVE A THANK YOU FOR GIVING A FLYING kitten

(edited by Senjun.8149)

What does it feel like?

in Warrior

Posted by: Senjun.8149

Senjun.8149

what does it feel like to be able to run away from any 1vx you want to? As long as you aren’t held down and daze spammed from the start? It must be fun being able to be an olympic track runner that hits like a train.

Or maybe you can tell me whakittenfeels like to continuously regenerate 393+ hp per second while you spam stuns and bombard your enemy with some of the highest single target burst ingame?

I’m just a simple scepter/focus ele, i just wanna know how it feels to be something that’s easy to play, extremely rewarding and insanely overpowered, please fill me in!

oh and if someone from anet happens to read this, why isn’t anything be done about this sooner? Are they not paying you? Step aside ill do it for free.

(edited by Senjun.8149)

/chicken

in Suggestions

Posted by: Senjun.8149

Senjun.8149

I want a /chicken emote similar to how some other mmorpgs have it.

Where you wave your arms like a chicken amd maybe even go “cluck! cluck!” to mock someone for being cowardice.

In a game where its the most common thing to see someone running from a fight especially warriors or should i say, olympic track runners, and thieves. I demand a /chicken emote to mock them on the rare rare occasions i actually kill one trying to run away.

If you pvp and think about it there has been at least 10 different times where u would of went /chicken spam at someone.

(edited by Senjun.8149)

How to kill cookie-cutter Warrior 1v1? [sPvP]

in Elementalist

Posted by: Senjun.8149

Senjun.8149

We are a profession with no poisons.

Warriors are a profession with insane CC
Heal 400 hp per second
Have blocks and kiting capabilities that pass ours
Deal insane damage
and wipe off our conditions like dust
not to mention their insanely high health pool

Warrior changes I foresee happening...

in Warrior

Posted by: Senjun.8149

Senjun.8149

Lols.

All the nerfs are PvP only and all the buffs are global so that means warrior is getting buffed in PvE and WvW. I think NOT. The nerfs need to be global, the buffs should be PvP only.

Unfortunately most gripes are in SPVP, and the nerfs are global. Sigil of Paralization nerf will hit Hammer Train Warriors very hard in WvWvW.

All the other nerfs need to be global as well.

Guardian’s Healing nerfs are not global. I only base my balance changes on what the developers have done in the past + what the forums are wanting.

See:

http://wiki.guildwars2.com/wiki/Selfless_Daring as example.

You cannot change too much of a game at once, otherwise you have a chance to ruin it. That is why the developers want slow changes.

Warriors will already be hit hard in PvE/WvWvW with the Sigil nerf, I don’t see how nerfing them further will be balanced, the less stuns mean less damage, A LOT less damage and less CC, and because your attacking us for an extra second that is a lot more damage.

Believe me, majority of forums want to see more action than what you posted.

Warrior changes I foresee happening...

in Warrior

Posted by: Senjun.8149

Senjun.8149

Oh and how could i forget, your gap closers need to be nerfed to (if used for running purposes)

Double cooldown on all of them if they fail to land a hit. It’s only fair. Why should warrior be able to run away from any given fight at any given time and be 100% unstoppable? At least i can still smash a thief to pieces while hes stealthed (even though its annoying as hell sometimes)

Warrior changes I foresee happening...

in Warrior

Posted by: Senjun.8149

Senjun.8149

What i see is

50-80% longer cooldown on skull crack, + the duration decrease you posted.

Healing signet now works like signet of restoration, heals 400 hitpoints everytime you attack (striking an enemy) almost double the elementalists heal but can not occur more then once every second. To prevent 100b to full health.

Balanced.

The passive nerf you posted would work for me as well.

(edited by Senjun.8149)

How is this fair?

in Warrior

Posted by: Senjun.8149

Senjun.8149

Ok, Warrior isn’t a top TPVP class. If you nerf a warrior speed, you will just see dead warriors everywhere. You can nerf the speed, but up its bunker build. Wait, that would turn Warrior into a Guardian, and you know how annoying is to fight a bunker build.

Oh btw, I am using zerker Warrior with skills set to mobility. However, I lose a lot of other utilities skill that can be quite useful for me in a fight. Therefore, I depends on raw weapon skill damage.

Yeah you would see alot more dead warriors but its for the best. It’s sad when the games come to a point where when a warrior uses his charge and whirlwind to run away about 80% of people just turn around and let the warrior run away because there is nothing they can do about it.

Those abilities are meant to be used in combat, to fight enemies. Mostly to catch them and get up in their face for some pressure. Not to turn your back to every losing battle at any given time, hardly can even call yourself a warrior at that point.

How is this fair?

in Warrior

Posted by: Senjun.8149

Senjun.8149

They are abusing their abilities. Those warrior abilities are meant to close gaps but in a game where you don’t need a target to use them and they are insanely low on cooldown and they have 3 of them usually. Most warriors die less than vanilla bunker eles.

There are so many threads on this subject and so many players witnessing the unfairness of this everyday and anet is dragging their feet to do anything about it. This is unacceptable and so easily fixable.

Focus. Make some noise!!!

in Elementalist

Posted by: Senjun.8149

Senjun.8149

When someone dodges your gale or it misses because its range is extremely short…. its like “welp there goes my only way of holding someone still for 2 seconds.”

and on top of this, fire shield is so useless, u can’t get more then 3 stacks of might off of it because if you’re an ele and someone hits you 4-6 times in a row in under 5 seconds, you’re likely a dead ele.

dont forget to nerf healing signet

in Warrior

Posted by: Senjun.8149

Senjun.8149

Always funny to see your burst getting eaten up by passive regen in seconds =)

This is what makes warriors OP

Are you kidding right now?

in Warrior

Posted by: Senjun.8149

Senjun.8149

I’m a scepter/focus ele and let me tell you as a profession with absolutely no poison at my disposal, low condition durations/damage and only 1-2 reliable big bursts per fight, a MS/GS warrior can shrug off all damage i have to throw at him with healing signet.

You can tell me to use any fancy tricks, any sort of tactic but you’re talking out of your bum. I have no problem dealing with other professions on fair grounds in fights, win some lose some sort of thing but up against any build of warrior using healing signet and it’s impossible for me to win. That’s unfair even if the game isn’t intently balanced around 1v1.

I can dodge 6 of your bullrushes and escape the first 4 times you stun and try to 100b me down. But eventualy, my cooldowns being so long and yours being so short i will die and sadly i will die hardly leaving a scratch on the warrior.

IMO MS/GS stun isn’t the problem, it’s the fact that while you can spam stuns on your oponnent every single second you are healing back any damage they’ve done to you if they don’t have 100% poison uptime. Healing signet is what truely needs to be looked at.

Bottom line, I’ve fought cookie cutting stunlock wars 1v1 who don’t use healing signet and i’ve come out on top, when i fight one whos using healing signet im lucky if i can keep him below 80% hp for half the fight. If that isn’t solid evidence for what’s truely the problem here then I don’t know what is.

MS/GS cookie cutting build is a very high pressure combination, possibly the best single target pressure ingame as far as pvp goes. But when you also give that 400+ hp per second then things get out of hand.

(edited by Senjun.8149)

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

- Used lightning whip as a method of spanking your friends.

If you’re an ele and you say you’ve never done this. You are a liar.

Lightning flash.

in Elementalist

Posted by: Senjun.8149

Senjun.8149

As an underpowered scepter/focus ele i have to use lightning flash offensively in order to put more then a scratch on my opponent. 40 sec cd for a teleport that is insanely hard to land a hit with, that puts me in harms way only to hit 400-900 on well geared and smart players.

It should at least stun them for 2-3 seconds.

It needs to serve its purpose, which is mobility/utility. When people justify it by comparing it to the mesmer’s Blink, which is known for having less overall utility pre-LF nerf, they never take into account that the mesmer can not only trait Blink to have greater range and reduced cooldown, but that their mechanics inherently make teleports more effective by messing with the targeting system in skirmish combat.

Oh definately, I’m only suggesting that because it seems anet wants us to use it offensively. If they want us to use it offensively then they should up its damage by 3 times the amount it is now and give it a stun.

As of now, it serves next to no relief from melee range and has an insanely long cd, whether lightning flash see’s a cooldown reduction/range increase or a damage boost/CC addition then ill be happy either way.

Lightning flash.

in Elementalist

Posted by: Senjun.8149

Senjun.8149

As an underpowered scepter/focus ele i have to use lightning flash offensively in order to put more then a scratch on my opponent. 40 sec cd for a teleport that is insanely hard to land a hit with, that puts me in harms way only to hit 400-900 on well geared and smart players.

It should at least stun them for 2-3 seconds.

Wars gap closers need work

in Warrior

Posted by: Senjun.8149

Senjun.8149

Warrior is a class that is supposed to get in and out of a fight quickly, just like Thieves.
Since Warriors can’t bunker like Guardians (that’s why we have 2 heavy classes, duh), they need mobility.
They will never nerf our mobility, it’s like removing magic from Elementalists.

No it’s like nerfing ride of lightning for eles.

Wars gap closers need work

in Warrior

Posted by: Senjun.8149

Senjun.8149

The fact that you think you need more sustain is actually kind of funny

Regardless, Its not a Matter of how the Warriors will be nerfed, But When they’ll be nerfed.

Cause we all know its coming.

This is exactly how i feel.

And to all the posters whos defense is saying “lol l2p” this isn’t a Warrior is op, stunlocking me to death thread. This is a thread meerly saying your ability to get out of combat whenvever you please to reset a fight is ridiculously out of control at the moment and this thread is only suggesting if you use your gap closers to run away from a fight rather than to participate in it, then there should be consequences similar to ride of the lightning.

It’s sad to see any suggestions towards balancing warriors put on this forum receive so much blind and bias hatred. If i said “lets make whirlwind half a second cd longer.” some of you would still go “OHMAWGOSH NO GAME BREAKING that would destroy us!!!”

I’ve seen good warriors and you guys are way more than ok. If me suggesting that you shouldn’t be able to run from a fight whenever you please, with almost no way of stopping you (since the gap closers are insanely short on cd) and that is going to ruin your entire profession for you, then your skill as a player is questionable and so is your logic.

Wars gap closers need work

in Warrior

Posted by: Senjun.8149

Senjun.8149

Thieves are no different.

Neither will get touched though because both classes absolutely need the mobility to get their sustain.

If they remove their mobility they will have to get a massive boost in sustain to make up for the loss. Would you rather have a warrior that is just as hard to kill but doesn’t have to kite?

Running away from a fight isn’t the same as having sustain. That just means your mobility is allows you to do just that, run away from a fight. It also won’t effect your damage because if you use it offensively, as intended then the cds should be short. But using them to flat out run from a fight will still be possible just less likely even if all of their cds are tripped if used for retreat.

(running from a fight to reset your hp is not the same as having good sustain in combat)

So pretty much you’re saying that warriors need another sustain boost since they are forced to run from fights?

well I personally don’t play a warrior so i can only observe and call things out when they are obviously out of control like the subject at hand. However I’ve seen some wars not run from a fight and manage to take 3v1 with healing signet so in my opinion I’d have to say sustain is fine.

Wars gap closers need work

in Warrior

Posted by: Senjun.8149

Senjun.8149

Thieves are no different.

Neither will get touched though because both classes absolutely need the mobility to get their sustain.

If they remove their mobility they will have to get a massive boost in sustain to make up for the loss. Would you rather have a warrior that is just as hard to kill but doesn’t have to kite?

Running away from a fight isn’t the same as having sustain. That just means your mobility is allows you to do just that, run away from a fight. It also won’t effect your damage because if you use it offensively, as intended then the cds should be short. But using them to flat out run from a fight will still be possible just less likely even if all of their cds are trippled if used for retreat.

(running from a fight to reset your hp is not the same as having good sustain in combat)

(edited by Senjun.8149)

Wars gap closers need work

in Warrior

Posted by: Senjun.8149

Senjun.8149

Does mean that Thieves’ Shortbow #5 will also get say a 40s cooldown if it doesn’t hit a target? Same with Sword #2?

I wouldnt see the harm in thieves shortbow getting a15-20 sec cd. since it’s range isn’t all that long anyways. I don’t play one but it looks like they can spam it to much atm, I honestly think most gap closing abilities need to see a nerf similar to rtl.

but at the moment wars are out of control

Wars gap closers need work

in Warrior

Posted by: Senjun.8149

Senjun.8149

Use your OP (because of such short cds) gap closers to run from a zerg or gank squad fine. and in saying this im just mentioning its the only way of using it for retreat that doesn’t seem to be game breaking.

Use it to from a 1 on 1 fight especially one you started, shame on you.
Use it to from a fight in which you outnumber someone and they are beating you, shame on you.

Can we see a nerf to these similar to ride of the lightning? Fair is fair. Because of such an unbalanced and selfish use of such abilities to take advantage of certain game mechanics like resetting fights with distance is unfair and unbalanced.

AND EXACTLY why rtl was nerfed. So why not wars?

edit:added somethings and fixed spelling internet slow atm messing up typing.

(edited by Senjun.8149)

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

… used RTL on a critter which gets killed by some random guy while you’re flying to the critter… then wondered which to be mad at – the 40s cd or the person that killed the critter.

I decided to lightning strike a critter i think for daily, and right after i killed it ele using rtl landed on its spot and i was like “oops”

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

Quietly shed a tear when you fight against a stunlock warrior in spvp that can also auto regen 80% of your lightning whip damage as a bunker ele.

Get confused when you suddenly mistform in combat only to realise you suddenly died while smashing buttons and wasting your downed ability.

Seeing your LF go on cooldown without actually bringing you somewhere.

Giggling like a little girl when you updrafted someone from a ledge (and not dying yourself)

Running around panicking when your health is extremely low, smashing the water attunement button when it has 2 seconds left on cd (with all utilities on cd as well).

Noticing you’re the only ele in spvp for 5 matches minimum between at least 6 warriors and 4 necromancers spread over both sides.

Losing sight of your mouse cursor during combat and having the feeling your hand controlling the mouse is lost in the void.

Lol pretty sure this has all happened to me

[merged] Warrior's New Meta Unkillable Rematch

in Warrior

Posted by: Senjun.8149

Senjun.8149

healing signet can afford a nerf and wars will still be on top of their game. If you reduce the heal by 20% it will have a balancing effect moreso than a nerf.

So that the warrior in the video can lose even harder to an OP joke of a class thief that deals massive damage but has huge sustain because of all the evades (and stealth if it was even used)?

You’re funny.

I’m not just talking about thieves. Every try fighting warrior using heal signet 1v1 as scepter ele? Impossible to outdamage the heal, you can try to tell me to use any tactic or pull all my tricks but it is a plain impossibility, even on most glass wars and Especially if it’s a mace/gs war.

To all the mesmers who....

in Mesmer

Posted by: Senjun.8149

Senjun.8149

I very rarely carry it myself. I will say it’s pretty annoying when I’m fighting a 1vX situation and one of those guys decides to pop me into moa form. I mean, come on you have a distinct numbers advantage and you make me a bird.

Finally a mesmer with a sense of dignity.

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

I think if you’ve done that one you’re a true ele:

Your running with a zerg with your inventory open (because there are no weapon swap button for that poor class) . You foresee a battle and start equipping your daggers (browsing through your inventory because they got mixed up with your junk) but suddenly the battle start and you end up with only 1 dagger equipped… Thus having to run away from the battle like a moron to equip the other dagger.

Lol I’ve done this but i just ran in with only a dagger equipped and started spamming lightning whip everywhere.

[merged] Warrior's New Meta Unkillable Rematch

in Warrior

Posted by: Senjun.8149

Senjun.8149

healing signet can afford a nerf and wars will still be on top of their game. If you reduce the heal by 20% it will have a balancing effect moreso than a nerf.

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

Finally got to the top of a pain in the butt JP and sneezed hitting burning retreat.

Aww lol i accidently rtl’d off ledge before, got impatient moving so slow and underestimated its length.

Cooldown Times

in Elementalist

Posted by: Senjun.8149

Senjun.8149

What annoys me the most though is the cooldown of churning earth and fire grab. It’s ridiculous.

Focus has a 2 second knockdown on a 50 second cooldown.

Buff for Elementalist

in Elementalist

Posted by: Senjun.8149

Senjun.8149

Working as intended. We are supposed to be glass…cannons isn’t the right word. I guess, glass pop-guns? I think they should nerf RTL to fix the situation.

Lmfao!!! Don’t say that anet might take you seriously.

Let's get serious - State of Elementalist

in Elementalist

Posted by: Senjun.8149

Senjun.8149

There really is no “jack of all trades” class you can’t call us that because we simply aren’t. Anet really messed up on this whole profession. However the closest thing to one is a mesmer, more of an “all in one” class than an ele.

And i ESPECIALLY agree with your rtl suggestion btw and everything you said to back it up.

I want to see nerfs all accross the board to all other gap closers if used to run away, or buff rtl from its current state alittle bit.

(edited by Senjun.8149)

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

I wasn’t paying attention and was walking around WvW in a staff (without a zerg).

lmfao!

You've done these things if you're an ele

in Elementalist

Posted by: Senjun.8149

Senjun.8149

You’ve gotten into a fight with someone and was winning/downed them and ended up using burning speed off of a ledge or forgot to target them before using rtl and fell off a ledge and died.

You went to mist-form stomp someone in a large group and didn’t realize you used mist form before stomping and u just stood there the whole time, probably being massacred as soon as u came out of it.

You occassionally use mist form in downed state to fall to your own death on purpose to avoid letting enemies have the satisfaction of stomping you, sometimes enemies probably follow u off a ledge because they are drooling so much and end up dying themselves.

You’ve used updraft in a fight and ended up falling to your death because you rolled off of a ledge.

You used tornado and charged into the middle of a zerg thinking you’d be useful but died in 2 seconds.

Anyone got anything they wanna add?

(edited by Senjun.8149)

To all the mesmers who....

in Mesmer

Posted by: Senjun.8149

Senjun.8149

I’m just here to send alittle anti moa message is all, if you hate it MOVE ON.

Perhaps you should move on. I think the ele and warrior forums are that’a’way. Your comments have been less than constructive.

Moa is actually one of our weakest elites and can only be of use with a coordinated effort. As others have mentioned, it can be dodged, blocked, and moa attack skills were buffed a lot. That you were defeated by such a weak elite and then thought it necessary to complain about it here is pitiful.

Forums is serious business to this one.

To all the mesmers who....

in Mesmer

Posted by: Senjun.8149

Senjun.8149

I tend to criticize fellow mesmers who moa me, XvAnything, because it’s probably the worst elite we’ll ever have. I’ve even killed some mesmers while moa’d thanks to the idiotic damage buffs ANet gave the skills Moa Morph gives you (you’re welcome, glass thieves. Ask on the forums and ye shall receive).

There was one time a mesmer moa’d me while he was running he was rly low on hp and i was like oh hell naw, and pecked him down. MOST SATISFYING KILL EVER

To all the mesmers who....

in Mesmer

Posted by: Senjun.8149

Senjun.8149

I bring in moa literally just for scumbag thieves who want to stealth then 2222222 and stealth and run when losing.

The feeling i get when im fighting 2-3 on one and im actually winning, then a mesmer wants to moa me and destroy all of my effort put into the fight, is similar to how you feel when a thief just backstabs, 2,2,2,2,2,2,2,2,22,2,2,2,2,2,2,2. and im a scepter/focus ele, you guys are bullies.

When will focus see a buff?

in Elementalist

Posted by: Senjun.8149

Senjun.8149

I’m not asking if it will see a buff a braindead monkey can see it needs one, I’m not making suggestions for what it needs (already hundreds of threads about that im sure) I’m just asking when do you think we will see it’s buff?

Because Anet seems to really be dragging their feet, are there any teams at all out there working on ele class balance?

How do you kill perma stun warrior?

in Mesmer

Posted by: Senjun.8149

Senjun.8149

It’s kind of ridiculous that I have to go entirely defensive just to counter a skill that has like what 7-8 second CD? Thx for the feedback anyway, I’ll try those strategies.

Not only that but also more than likely the war is healing 400 hp per second. You need to keep your damage output higher than he is healing, while also being sure to avoid his stun and probable 100b burst.

Because for every second your stunned, his health just keeps going up

To all the mesmers who....

in Mesmer

Posted by: Senjun.8149

Senjun.8149

Use their moa ability on someone who you already outnumber 3+ on 1… I hate you.

Why do i keep seeing this? Shame on all of you.

And to all the mesmers who don’t use moa, I love you.

(edited by Senjun.8149)

As a scepter/focus ele....

in Elementalist

Posted by: Senjun.8149

Senjun.8149

When you encounter a warrior that self-heals like crazy, just tuck your tails between your legs and run the opposite direction.

There’s absolutely no chance of winning a 1v1 against a war that has an insane passive heal, be it (us ele’s) using d/d, s/d, s/f… and you’re screwed if you use staff. lol

Sadly this is what it’s starting to seem like, unless the war is full zerker i just can’t seem to scratch their armor.

Evasive Arcana in Water = Frozen Burst

in Elementalist

Posted by: Senjun.8149

Senjun.8149

This would be the thing that makes me uninstall.

Remember when we could heal in Mistform?

in Elementalist

Posted by: Senjun.8149

Senjun.8149

Anets idea of balance

Lets strip ele of all usefull utilities, nerf their heals, nerf their aoe, nerf their survivability and give mesmers more stealths. There we go. /fixed

The game was more balance at release