So, rebuilding my S/F last night, I was running a pretty funny build:
20 15 10 15 10I could take down Bow / Sword Shield Warriors, Most of your other warriors (condition and burst based). The only 2 I had troubles with were the Asura Sword Shield / Hammer because I couldn’t see the hammer till it was too late. And a regen with banners regen based warrior, that was an infinite fight and we bother gave up after 3 mins.
The only classes I have problems with are:
Rangers with spirits and Mesmers. Thieves to an extent.
Rangers because they don’t die and you waist half the fight taking out their kitten spirits.Mesmers because they stealth to much and if you play S/F a lot you will notice the lack of vs stealth tools it has (compared to d/d anyways). The stealthing combined with their pets that do more damage then they do
Thieves aren’t to much of a problem just a stupid an boring fight as I see the Invulnerable above my character 6 times while the spam away in stealth and I wait for phoenix to come of cd. Usually I just stand still and spam auto attack till I can imob them for a nice DT to the face.
Haven’t had a chance to vs guardian yet, seems to be a lack of them in the 1v1 scene. Neckros aren’t much of a problem, neither are engies. They are fun fights though. Warriors are a fun fight as well, though the ones with double regen (banners and signet) are over the top at defence (esp with soldiers rune lol). But it means they can’t dint my armour and I can’t hurt them too much.
If you run full glass cannon, expect to do less damage then other classes while still being relatively as weak as they are. If you come up against a tank warrior, just leave it alone and move along.
This describes me pretty well aswell.
Mesmers… they just need to kite and spam invis till phantasms down you. Meanwhile were using abilities and dodging all over the place trying to time the perfect combos looking like jet lee but it’s usually of no use.
Thieves- Zerker thieves give me a problem, can usually down me after i blow all my cd’s, I typically can’t kill them because 70% of the time they are invis and other 30% they doing such high dmg im more concerned about staying alive, sometimes i get lucky. Other thieves can’t rly kill me and I can’t kill their stealth spamming selves either usually.
Warriors- I do ok against most types of warriors that aren’t a tank and don’t use healing signet.
Guardians- I typically can’t kill guardians, they heal for to much at once and usually over time. My burst will get them lowish but my sustained damage is just to weak to be a threat. The good news is they usually can’t kill me either.
Rangers- I dominate basically all types of rangers, putting 100% effort into a fight a ranger has yet to beat me.
All other professions basically 50-50 but in saying this trying to be as non-bias as possible. It seems like wars,mesmers and thieves are the best for pvp atm and Mesmers are the true jack of all trades.
I’d also like to add playing S/F ele is the hardest thing in gw2 I’ve ever played. Extremely challenging, but also at the moment in my opinion with enough skill more rewarding than DD.
I don’t like it when I see a profession who can play in a lazy sloppy manner and still beat me just because that profession is far superior to what I play. At the moment warriors healing signet/stuns just seem like the most skill-less excuse of a pvp build to me.
(edited by Senjun.8149)