There’s a lot more nuance involved in PVP than running head first into mid over and over again.
I will bet money spirigo.2897 does this
Oh yeah, that illusive “nuance” that gets mentioned a lot but is never explained.
Let me guess, one guy goes to close.
Woo such strategies!
Sorry but no. I love watching videos like these for some of the other games I play, such as Doto, LoL or CS but here it’s just 1 of 5 total members of GW2 pro scene (or was it 11?) showing us some skill spam. The first 3 minutes of this video show all that is wrong with PvP.
Abusing stealth – check.
Irrelevance of major skills, hence why skill spam is enough – check.
The outcome of the match decided by a passive element – check.
Match decided by the first minute – check.Yep, PvP here is deep… In kitten.
Refuses to learn how to play the PvP game type – check.
Sucks at PvP as a result and complains on the forums – check.I get that people have gotten bored of conquest, but its been the game type that PvP has been centered around since launch. If you are bad at it you only have yourself to blame.
Making random assumptions about the user he doesn’t agree with but can’t argue against because mad and fanboy – check.
I’m not making assumptions, I’m going based off of what you said in the posts above. You know, the one I quoted. Where instead of taking something and learning from the video you just point out all the “flaws” you find in pvp. This shows me that you don’t want to learn, you just want to complain. Like a child. Got anymore emotional arguments you would like to make?
You replied with that video to my post about PvP being shallow. I saw the very same boring and broken mechanics that I do playing ranked every day.
“Oopsie, I missed Moa! Nvm it worked out anyways.”
Great. Am I supposed to be in awe atm? Because the guy just missed a game changing ultimate at an important moment in the match and suffered no consequence. Today, I watched VP vs BU Dota2 match where an ultimate got countered during end game and decided the outcome of the match. How? With one of a kind 0.1s play in response to almost nonexistent cast animation.
The point being that your cooldowns have so little value in this game that everything boils down to skill spam.
Supposedly this video was going to show me that GW2 PvP has some amazing depth to it, but the guy’s explanation ultimately boiled down to maintaining the advantage with individual micro skills. Well tyvm I know that already, in fact in another thread I wrote that in terms of complexity GW2 PvP stops with your character.
For some reason you think that anyone who doesn’t like conquest is bad at it. That’s a terrible mindset to have. In actuality it’s a question of it being so boring and anti-fun that many players lose interest. The combat is there, but the balance and the actual maps aren’t.
Basically, if this was supposed to impress me and motivate me to give this crap another go, well, I’m still not impressed.