nice job, very impressive, but boy o boy was that a boring watch. 1-1-1-1-1-1-1-1-1 dodge 1-1-1-1. You sir have the patience of a saint.
Mmm, I saw strategic weapon swapping (abusing that sigil of energy) and healing (abusing those Runes of the adventurer for endurance on heal?) as well as whatever those teleport skills were.
That’s more than just 1-1-1-1 dodge.
well i couldnt watch anything after the first stage. I just kinda hopped to see how he dealt with kitten. was still pretty borring tho so slow paced.
not every1 cares about rank. Solo Que is still a great option for the semi competetive player who can’t stand the trash that is hot join.
There’s nothing fun about solo queue except for the occasional match where I am pleasantly surprised that my team didn’t do a 5-0-0 opening. It always makes me emo and I just wish I knew who to fellate in order to get groups.
Just now I had a mesmer, while I and an enemy were downed, just blurred frenzy the air. I ended up dying because the ranger used the pet rez and the mesmer was afk.
Its a lot more fun then hot join will ever be tho. and the 5-0-0 openings seem to be a thing of the past. Haven’t had it happen to me or an opponent in a long while.
“You’re lying”
I’m not. The only “leavers” i’ve had are literally right before we lose like when its 490-X. I figured they weren’t worth mentioning as we were gonna lose with or without them.
Edit: stupid quote messed up and i CBF to fix it.
Actually join solo is horrible. You cant be semi competetive with leavers/afkers. It is absolutely rank suicide, plus you will be pitted in an uneven match against premades. Anet has successfully split the community again into hotjoins and 5 person teams. There is no path you can take to get better as a solo player. And yes it is absolute rank suicide.
I’ve been playing solo q’s non stop for the past idk 5 days, i’ve yet to have a single leaver/afk. So i’m gonna say your being slightly dramatic.
yea kinda sad that the wolf finisher is ~5 times more awesome already. Tiger finisher desperately needs a kitten roar or something.
the best d/p counter is a d/p build that is competent enough to use headshot to interrupt HS. GG thief, gg.
not every1 cares about rank. Solo Que is still a great option for the semi competetive player who can’t stand the trash that is hot join.
Ele- Standard D/D 0/10/0/30/30
Guard has a few but generally- 0/0/30/30/0 with the 10 being varied
Ranger is traps, bm took the quickness nerf to hard imo- 0/30/30/5/5
Engie is HgH i dont have the traits but check around the engie forums if desired. Turrets are decent enough now as well.
Mesmer has a few but generally Shatter. Again i lack the traits off the top of my head
Necros have 2. Cons and Anti bunker. Khalfi has a great thread in the necro forums. Go check those out.
Thief has D/D burst, and D/P burst/attrition. P/D is decent enough but i wouldn’t recomend it
War has….uh…. nothing really. Theres a few builds here and there but none are really THAAAT good. Mostly relying on easily avoided gimmicks. I have the most success with Mace/Shield-GS Attrition. But to each their own.
I just want to add to this the ranger point of view…
As a ranger you get 0 down skills, that prevent you from getting finished off. I am REALLY ticked off by this. It takes forever for the pet res skill to become active, by that time I am 99% of the time already finished off >.> Compared to all other classes, that is just a complete disadvantage.
Rangers have an AoE rupt, and one of the strongest “3” skills in the (downed)game. Idk how you could complain.
In strongest to weakest in spvp is
Ele
Mesmer
Guardian
Thief
Ranger
Necro=War=Engie. All of them are terrible.
they need to change the minimum number of games to be placed. its utterly sickening to see people with 7 matches played and in the top 100. It’s nothing but demoralizing and a kick in the kitten.
This is a big misconception. On March 26th they reset everyone’s win/loss but not the rating itself. This means players that got their rating before March 26th and then didn’t play that much afterward will not have all of their wins/losses shown.
Leaderboards
We’re pleased to announce that Guild Wars 2 leaderboards begin recording data on March 26th.
Initially, the leaderboards will feature WvW rankings, PvP player rankings, and total achievement points—something for all player types in GW2.
As of March 26th, your existing scores will silently be posted to the leaderboards while we watch for the top leaders to stabilize. These scores will take into account some of your past accomplishments/rating.
Once stable, we will display the leaderboards for players. We currently don’t have an exact date for leaderboard public release.http://wiki.guildwars2.com/wiki/Game_updates March 26th, 2013
Thats all fine and well, and i do appreciate clearing up the misconception. However, its very sloppy. If they reset the win/loss they should have reset it all. Or they should have kept all the stats. It looks terrible to see someone with 10 wins on the leader boards, even if they do actually have 1000.
they need to change the minimum number of games to be placed. its utterly sickening to see people with 7 matches played and in the top 100. It’s nothing but demoralizing and a kick in the kitten.
the only down states that are currently an issue are Ele’s Vapor Form as nothing can guarantee a first stomp. Everything needs a counter, vapor form has none. Its the perfect pvp downed state skill. it gives you an extra what 8 seconds for a teammate to come deliever a clutch res/illusion of life? 3 second first stomp, 3 second vapor form 3 second 2nd stomp. Don’t even get me started on WvW. Imo they should change the 2 and 3 skills back to the way it was before, and make it a single target KB and THEN a 1-2 sec root. The other class with a imo broken downed state is Mesmer. His 2 is the thieves 2 AND 3 combined which makes first stomping him near impossible. (minus timing stomps which are still random at best) And his number 3 skill can poop out insane damage. Combine this with the confusion stacks and w/e phantasms may still be up to shatter with You got an OP downed state. At least thieves can be tracked by teleports such as steal/shadowstep/judges intervention ect.
“Every class should have a condition (And or boon) that is exclusive to them”. I’m thinking both Fear should be exclusive to Necromancer, and “Poison should be exclusive to Thief and Necromancer.”
.
Loving that double standard. /slow clap.
snip
And thats why one competent mesmer with temporal curtain is always good to have around. GG thief, gg.
nice job, very impressive, but boy o boy was that a boring watch. 1-1-1-1-1-1-1-1-1 dodge 1-1-1-1. You sir have the patience of a saint.
If such serf is applied, then nerf the warriors greatsword 5. Same skill, same distance, still 15 sec cd. None of that please.
RtL isn’t effected by Chill or Cripple, like literally every other rush type skill. a 900 range nerf is generous considering that i can guarantee this skill at some time in the future will be effected by chills/cripples. I’d take the 900 range and shut my trap in a heartbeat on rush.
yeah sure, why not nerf ele even more…
You better just get over it, its gonna happen a lot in the next to months. Your much to strong in Spvp. Unless anet is fully willing to seperate pvp/wvw/pve nerfs will be a common thing for you.
Crafting dyes is pretty much the only reasonable thing to do with them.
Seconded. I just crafted 42 of em myself with all my excess mats. Got 6 rares which woulda sold for about 15g. But i decided to spread them out among my many alts so they all have at least one nice dye to use.
This is going to happen in any game with solo queue, if you were up against a pre made that may be a different story.
And @ rank v skill, there are people (and teams) that stopped playing months ago that could come back and likely dominate the NA scene within a few weeks. Some people are just naturally better at video gaming than others, regardless of time spent.
For example:
I have a RL friend named Robert who used to play WoW on a professional level (for whatever that’s worth). I’d be playing a game for months -like any type of game, I remember I played this Tony Hawk Downhill racing game on the Wii for like 2 months straight and he came over one day, picked up the controller while I was in the bathroom, played for like 20 minutes and beat all my high scores.
Not to completely disregard time spent or anything, it’s just that the quality of time (in terms of skill progression) is much greater for some people than others. It all just goes back to quality > quantity, but that’s not to say that there aren’t any really strong high rank players and teams at all, just that there will be some bad r50+ and some amazing r20- people. Sorry for the messy explanation! – I might write an article about it sometime to help clear all this up, I have a few friends that are in grad school for psychology and I’d like to get their opinion to further clarify my experience with this topic.
TL;DR: quality of time > quantity of timeSo basically you are agreeing with me? That rank means nothing, the only people that care about rank are implying rank restrictions because they are people that want to immediately pvp with people who already understand the meta.
I made the comparison between a rank 10 and a rank 40 because even if someone thats rank 10 and quit months ago came back right now they would not be as skilled as a rank 40.
Yes I agree there are people that CAN come back and SPEND TIME acclimating themselves to the game in its current state and quickly compete on par with the upper echelons of the community. Anyone can, all they have to do is not be a total noob to pvp, watch streams/videos, research the meta and practice.
The point I was making about rank restrictions is that some people do it because they are looking for random people that they need to know are knowledgeable of the game already.
If a rank 10 whispered you and said “Im really good, trust me” and a rank 45 whispered you and said “Yeah Ill come do tournaments with you” which would you take? Would you possibly waste your time with the rank 10? Maybe he actually is good? Or would you take the rank 45 since they clearly already know whats going on?
If I was forming a team, I would GLADLY take someone thats a boss at gw2 pvp that quit months ago and work with them for a couple weeks. But thats not what rank restrictions are for…they are for grabbing people quickly and getting in a few rounds.
…But that was never the issue we were adressing or discussing. Thats you explaining a hypothetical scenario that benefits your argument. So basically its just a what if statement….
You missed his point entirely….. Currently your rank in pvp signifies nothing but your time spent playing pvp. Experience does indeed mean somethings, but its not everything. I know i personally learned a lot more from watching streams then actually playing. If i spent half my time watching videos of good players and the other half playing i may be lower rank then the person who does nothing but play. But it doesn’t mean i’m worse then him. In fact i prolly have twice the knowledge of him despite his rank being almost twice as high as mine.
tldr: Time spent playing=/= skill level.
Watch the video again
Ele did try to dodge, but messed up timing it. also, i was able to finish off the ele before the thief could Infiltrator arrow in. they did not expect a meta ele to die so fast, so they did not come before.
I bring up 100B because it was the main warrior sPvP build.
and thanks for the complement, and i guess i must be god cause i don’t face the difficulties you do.
I don’t even know how to reply anymore lol. you continue to talk about high level tourneys while at the same time spreading the hot-joint QQ of how these classes are so strong, can’t be beat unless you’re … or play… any real experienced player would tell you otherwise.
but anyways, this is enough :P
I’ll see if i can post another vid soon with more “experienced players” getting their kitten kicked by someone who tries to PvP with warrior rather than do the usual PvE Tank&Spank and expect things to just die. Also i will post some tips and tricks
still takes some1 screwing up for you do anything productive. fail to see how that helps your point. don’t recall him misforming away or anything anyway. nor did his teammates do anything productive anyway.
Or your just lucky…. I’ve been playing this build for the past 4 hours. and it trolls kids, but when u run into someone who knows what they are doing, you are absolutely helpless. strafing your volley shots/kills shots even while they are engaged with someone else ect.
Not sure what hotjoin QQ i’m spreading. I’m just saying this build offers nothing compared to other bursts builds. Not saying this can’t beat someone as your video proves it owns scrubs all day.
guess i’ll just go run back to pve like you say i should, cause its clear thats ALL i do….
not a glitch. nor is Cloak and dagger buffering into steal. its a legit technique.
keep an eye on your debuffs next time. They will put a mark of grenth on you that will one hit KO you after 20 seconds or something. It is dodge able tho
Low on ladder or only people available at the current time
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If you didn’t notice, i don’t go and flash the animation on their faceAdvantage of the build.. not one of expects to be 1 shotted! and the good players don’t waste mist on a hunch
also, that was only 1 game!
You saw what happened the meta ele. BS thief dies a lot faster. js
If you’re forced to use stability to get 1 skill off then maybe tPvP isnt the place for you.
If the meta is full of condi builds that day, I can just fix the build! no biggie
If it’s 2 players ganking a teammate, i can easily down one and have time to res. if it is 3+ players ganking, improved 4s endure pain will NOT make a difference. its ignorant just to think it would.
It’s only a weakness to players who are so used to #1 bull strike #2 frenzy #3 100B and also to players who haven’t taken the time to try the build.
and how about if the player using the build also happen to know what they are doing
?
_______________
people talk alot of imaginary theory about the build without having actually played it or taking in consideration the skill of the player who might be using it, this is just a sign
of a player who’s been beat up enough on PvP, and then rolled mesmer for tPvP while continuing to main warrior for CoF p1 Farm.but feel free to prove me wrong, instead of trying to argue and point out everything that’s wrong with the build. provide the build that the top 1% warriors are using! help you fellow warriors feel more useful on PvP! if this build is soo bad, then give us a better one!! what build do you use? link/upload your own videos!
and warrior’s bow hit a lot harder than the ranger’s! why can’t we be the new rangers! lol!!
lets keep this a constructive thread! take the negative criticism somewhere else
The 7 min mark says all there is to say about the quality of your opponent. its a 3v1 and only he engages while the other TWO stand on point. You OPEN with kill shot, and he does nothing to stop it even tho it has a 2 second animation. He gets one shot and no one comes to res him. Its obvious they are terrible/clueless players. How you can disagree with this is beyond me.
I saw what happened to a bad meta ele yes. And if a BS thief dies to this build they have serious issues unless u can completely catch them off guard. You have no answer to Basilisk venom, not to mention all of your abilities are counters by the ability they steal from you.
Sigh….. requirement no, but if you’ve ever been trained by a decent meta ele or mesmer you will never get your kill shot off. Your only chance of landing it would be stability, if your lucky it may even catch them off guard cause you didn’t get rupted.
Don’t know how you can fix it to be good against conditions, that’s more a warrior problem in general then with your build.
and what about if two plus players gank you? there’s nothing u can do about it except for dodges and if you get cc’ed/immob u can even do that. The reason endure pain is used it so it gives your teammates ample time to support you, not to win 3v1’s or anything else.
Idk why u keep bringing up HB either, that build was the best of a bad situation, but was still pretty bad and had no place in the meta, well maybe the EU meta. lol
Not even gonna comment on you knowing what your doing. That’s not my place to say, however i will say that as a warrior if you win, its cause your opponent messed up. Period.
You do realize your talking imaginary theory too right? " I’m not a bunker, i won’t get focused" “I’ll let the bunker’s stomp” ect ect. Those are all things you may like to do but aren’t always possible. In theory your build is great cause you don’t get focused, or have to stomp but that’s not reality. See what i did there?
I don’t even have 100 games played on my mesmer, but NT…. >.>. As far as personal skill goes, If you can make this build work well in high level tourney play, not 5v5 pug fest, then if you played an ele you could prolly 5v1, cause clearly you are god.
I have no builds to post or add cause they’ve all been gone over and its clear to everyone (except you i guess) that warriors are currently in a terrible state that have no place in high lv play. They’re still they best noob killer, they are still the best pver, hell they even have a decent niche in wvw, but they do not have a place in high lv tpvp. That’s just fact. Until anet gives us the tools we need, that wont change no matter how good you are (or claim to be)
Sadly that’s the same “trash” we’re ALL playing tourneys with
I was sneaky
caught them when they weren’t expecting it!
but yea, its sad that when someone wants to hate, they will find any reason to do so. and since when was 100B not glassy or provided party support ? and endure pain was mostly used to counter the downside from frenzy and not as a stun breaker
- I’m not a bunker to try and tank “half competent teams”.
- I fight range, sneaky and i kill fast, conditions are not a big deal
- I just down people & End fights. Let the bunkers/point holders do the stomping
- People can freely tweak the build if they feel they need condiR/ stun breakers :P
It’s a different play style that has been owning on tPvP! and so far mostly wins and quick kill, that’s all! Also I posted here for the people who are looking to do PvP with their warrior!
but if you’re happy with the current 50B that’s great, best of luck
PS: I’ll try to post more vids later, wanna feature some 17k’s!
We all don’t play against trash like that, only people who are low on the ladder. Half the kills were in no way shape or form “sneaky” they were just oblivious, Its not hard to notice the long animation and prepare for it accordingly. Never saw an ele mist to absorb it, nor did i see the warrior shield block/reflect it. They were clueless, and it was obvious. Hb didn’t have much team support either, nor was it a high tier build. They could however pressure ressers a lot better then this build can. They also carried endure pain/balanced stance which they made them decent stomp/resers, something you lack. They also had excelent point to point mobility which is crucial in current high level play as its nothing but an organized zerg in disguise.
It has nothing to do with being a bunker, a COMPETENT team will focus you, and you have no way to disengage or pull them off of you. You will not escape and you will be trained the whole match. They can put on BS thief on you and you’ll never get a shot off. They can put an Ele on you and you wont get a killshot off as they have plenty of rupts and you have no stability to “guarantee” the shot will even go off. People always focus warriors first as they have no sustain period, you are no exception.
Tell that to a necro or a trap ranger, their marks/traps will auto gib you and you cant do anything about it. I could also drop BiP on you for 45 seconds of bleeds and watch as you can’t leave combat….ever….
So if your teammates down your just gonna let him get stomped? Sounds pro.
Wouldn’t make much of a difference, the build has waaaaay to many weaknesses atm, especially in the current meta.
The builds fun, im not gonna lie, and im sure it rolls face in 8v8 and low tier tournies, but just like void ray rushes it aint gonna do kitten against someone who knows what they are doing (bonus points if you get the reference)
people who complaining that warrior’s are the wost PvP class are baddies! so let me teach you
go
- 30 0 0 10 30!
- berserker amulet
- Scholar runes
- Rifle / LongBow
Long bow because, 4-5s immobalize x6 15s+ bleeds, perma burning and #3 Crits for around 9k, which is enough to take a gc thief out on a date and never call him back!
every 10s! same with mesmers!
also, you get rewarded for every kill on map pretty much cause of AoE from longbow! so you will be top score most of them time..
keep in mind that the channel on killshot follows stealthed targets/teleports, and just immobalize so they don’t dodge
this is what you get:
tPvP Rifle/Bow! : https://www.youtube.com/watch?v=LWPd3cJu2uM
top score, some 1v1, some 1 shot and decent sniping!!go to 7:00 to see what happens to meta ele’s when they don’t get lucky with non-crits
1st of all the people in that video are complete trash. They never dodged/blocked kill shot once, except by random chance when they weren’t even facing you. Secondly, your a glass cannon with no mobility outside of swiftness, no stun breaks, and no condition removal…. If you ever get focused by a even half competent team you won’t last 5 seconds. Thirdly, you have no support options other then FGJ. You can’t stomp worth a kitten i fail to see what you bring to the team that someone else wouldn’t bring better.
I’m sorry but apart from thrashing noobs, this build has no place in competitive pvp.
Why not include zone 3?
I personally don’t include zone 3 because it takes longer then the afformentioned even if you account for intro cinematic. If you also filter in starting a new asuran after every run i would indeed run path 3, I however don’t delete/recreate. I run this exact path on all 8 of my character slots and then call it quits for the day and go and do something else. This allows me to spend a minimal time in SAB while still racking in more Baubles then i know what to do with. (if i did this every day i’d get 1 skin every other day which is more then enough for me.)
What does he say to the worm?
yea just bowed, you don’t actually have to just felt like it. Confuse the masses, u know.
Thought it was obvious enough, but the max character title won’t let me change it anyway without deleting something else. lol Quite the conundrum
800 gems for a new character slot yes?
http://wiki.guildwars2.com/wiki/Character_Slot_Expansion
are you telling us you have max 40 character slots? O_O
0.o was talking about the character limit in the thread title. Although i do have 8 char slots.
You should change the title to Bubble Baubles to prevent confusion
Thought it was obvious enough, but the max character title won’t let me change it anyway without deleting something else. lol Quite the conundrum
Shows u how to speed clear Wold 1: zones 1 and 2 in quick succession, using the shortcut worm in order to farm baubles for the skins. Enjoy
Heres a few tips if you want to insta gib people
1: Ditch the ruby orbs for scholar runes the 10% dmg is huge presuming your spiking from the shadows your starter combo should always be >90% hp.
2: FOOOOOOOD: Eat some. Plate of Truffle steak Dinner is really good if u can properly maintain the 200 power, if you want something a little simpler curry butternut squash is always an option
3: NOURISHMENT: Just like food, use it: Sharpening stones may be based off tough/vit, but it still makes a decent addition to your overall spike DPS.
4: Bloodlust stacks: get 25 whether via ganking or killing npcs, carry two blue/green weps with the sigils on them to stack twice as fast then switch to exotics after your done killing trash.
5: Dont use so many signets. Assasins sig is the only good one, maybe shadow if u roam solo a lot
I doubt it will get closed as an exploit unless Anet wants people to stop playing SAB. All the skins are account bound, except for the really rare drops from the chest.
It takes some time to make a character, go through intro, get to the box and do a zone.
Doing it on existing alts (a lot of us have 8 characters) is much faster since you don’t have to do the intro/character creation stuff. Honestly, I don’t understand why the account-bound skins are so tedious to get. It should be about fun, not grinding the same zones over and over.
u gotta remember that the SAB isn’t finished yet. From the look of the world selection map there’s going to be 4 worlds assuming 3 worlds a piece means you would get 24 bauble babules once u finish the whole thing. Assuming of course you still only get 2 per chest. If they added in a bonus for completing the whole thing you could be looking at one skin per complete run through. My point being, that the rewards are most likely being balanced around a finished product rather then 1/4th of the dungeon we currently have.
It’s not that zerk warriors are THAT much better then others in CoF speed runs. Its more that Berserker gear> ANYTHING ELSE. No matter what class you are, whether it be, necro or engie, or war, or w/e. If your not in berserker gear and some1 else is, they will do SIGNIFICANTLY more damage then you. When i do my CoF speed runs idc what class you are, as long as your in full zerker, the damage difference is negligible. However with your knight/soldier mix, you would slow the group down a fair amount making your build subpar for “farming”.
the toads decent enough, but honestly once u beat him twice he turns into a snooze fest. His tells are not subtle at all but massive signs. But compared to 75% of the bosses in the game hes closer to right then they are. Lupi>Ghost Eater>Toad>all IMO.
Why’s Ghost Eater on that list? Just cause his primary mechanic requires some coordination? TBH a proper boss with multiple distinct phases like Lupicus really trumps all the boss designs from any of the other dungeons.
I have lupi as number one in case you missed that. And idk i just like ghost eater, hes engaging, can still punish/kill you if your not careful. and requires more thought then stack here and spam 1.
the toads decent enough, but honestly once u beat him twice he turns into a snooze fest. His tells are not subtle at all but massive signs. But compared to 75% of the bosses in the game hes closer to right then they are. Lupi>Ghost Eater>Toad>all IMO.
Only because of the rock/mushroom safe spots. Take them away and it turns into the most engaging boss fight in the game
That would take away the afk aspect of him yes, but as long as his eyes say, don’t stand on this lilly pad, he’ll always be more tedious then engaging. But i will agree hes a few attacks away from being the best boss in the game.
Create new char-> go to your home city-> go to LA -> go to rata sum-> do sunny glades and cahs in the 2 bauble bubbles-> delete char-> create char-> etc.
I’d highly recommend running zones 1 and 2. Zone 2 is just as fast if not faster then zone 1 if you take the shortcut worm. I ran 1-3 on all 8 of my chars last night in about 2 hours. 2 Hours for a skin isn’t great, but it isnt too bad either. Considering those 2 hours in CoF would have gotten me AT MOST 20g. I broke even at the very least. If i didn’t run zone 3, i coulda shaved at least 1:15min off that time too. Doing just zone 1 and 2 a day on all your chars will gives you more then enough bauble baubles to get all the bound skins you could ever want.
the toads decent enough, but honestly once u beat him twice he turns into a snooze fest. His tells are not subtle at all but massive signs. But compared to 75% of the bosses in the game hes closer to right then they are. Lupi>Ghost Eater>Toad>all IMO.
depends how fast your making money. If ur not making at least 10g a day i think the price will increase faster then u make money. >.< If u do gamble i wish u the best of luck, and if u get a dusk throw it my way its the only thing im missing too…. lol
The party of 5 was the worst idea. having it as a solo dungeon or at least for two would have been so much better and enjoyable. I am pretty fed up of these bad attitude speed runners, not all of us are there for the instant gratification of loot. The Super Box is an awesome world but unfortunately like most MMO’S, the nature of the beast is you will have some immature minded person, with little people or social skills to ruin it for all; especially if they decide to quit cause nobody is playing the game to the speed they want.
Unfortunately some of us have jobs, families, responsibilities than to stand in GW all day to know every jump at hand.. A solo would have been a great move gaming wise for Anet. In fact it would possibly bring more interest to new gamers having this perm on GW who look on 8 bit culture fondly and with nostalgic sentimentsP.S – if anyone is having issues with such toe-rag players, whisper to me inworld and we can try and set up some guild to work on such dungeons without the need to PUG and added stress of loot speed runners.. I know some people are having difficulty finding dungeon running guilds ( I know I did ) that don’t have patience for new or in-experienced players. Will be nice to hear from you, of if you do run such a guild – give me a whisper.
u can run this solo, very very very easily. Idk if stuff scales or not, but i’ve ran it with max 2 people, generally solo and everything died fairly quickly, minus the toad king, he took ~6min by himself.
yes u only get 7, yes there is only story. Don;t know how u managed to kill 3 hours in there tho. And even so, the first run is always the longest. Took me about 1 hour my first go through, now i can run through it in about 12 min solo quicker if u have a party for the toad
Also the trait 50% crit chance against stunned foes is useless !!
You obviously haven’t played a dps hammer warrior build lol
ES = massive auto crits.
My point for what I said about this trait stands though as a warrior it is way to easy to get above 50% crit chance which makes this trait almost useless.
And yes I have run a a hammer warrior before lol.
nothing really that amazing about it, it’s one of the very few builds that is still viable in sPVP.
not every1 wants to stack crit >.> this trait allows you to forgo prec. and get other stats based on what you want. Its not useless in the slightest, by your logic the trait that gives you 12% additional dmg at max addren. is worthless cause it doesn’t work on my condition build >.>. Jesus use your head.
Or you could just do what every1 else seems to do and put one barrel in an unreachable place and then slow walk 5 bombs to the red circles. while watching the bandits try to climb a wall. Fun stuff. Was unaware that the bombs hurt the boss for that much dmg tho, neat.
Cheers for the feedback!
A: it’s a strong argument. I’d say 2 extra stacks on a glass burst is more valuable than 3 on whoever you’re with, but for big fights then yeah it’s a good point. Weapon swap sigils have been patched as far as I’m aware, and the idea is to immobalise/stun then eviscerate on weapon swap
B: discipline would no doubt be the best choice for this build If you can make a banner work. It may be more use for clutch fights too, I can see teams that would definatly prefer this..
C: Was not aware of the bug. Scholar or that rune combo I mentioned would be nice.. Thanks for pointing it out!
If the might from the signet was the same length as the ones from FGJ i could somewhat understand, but the uptime on that signet is quite low, if u traited signet CD then i would understand for sure.
I just ran this build however (albeit in a hot join) with the banner of disc. and it worked quite well although almost everyone in the lobby was glass so i tore through them like butter. funny to watch people drop from eviscerate, that’s for sure.
seems decent enough, doubt its top tier or anything like that, but i gotta know, why in gods name would u run signet of might over FGJ? 5s of might for ~15 seconds seems way worse then 3s of might for 30 seconds and fury AND AoE. care to clarify?
Because you need to hit as hard as you can. You get 3 stacks of might almost from passive too so you can pop it mid evisc if you’re concerned with boon stripping. From a team perspective fgj is much stronger, but warriors are a selfish breed and need that dps to be useful. You can ‘stack’ might very easily from fgj if you run hoelbrack and fire runes (3 of each) however again this can be finicky as you’ll never use fgj exactly when you want to (more subject to boon stripping). This then also synergised well with sigils of battle, but IMO that guaranteed crit (so easily set up by shield bash, hamstring or flurry if you have to) is more functional. Hope this answered your question.
That said if your allies need fury it might be a better choice. Banners are another route, but I’m finding them a bit finicky at the moment. Anyone experienced burst war with the new banners here?
is two stacks of might really gonna make that big of a difference? i’m pretty sure fury is more valuable to yourself and your team. Especially since the sigil of intelligence is buggy, plus it doesn’t work very well with fast hands, or quick bursts. But that’s an entirely sepererate issue.
On the banner point, discipline would technically do more damage then both FGJ and the Signet of Might, not sure how good strength is tho tbh, the two skill is atrocious. if im gonna go through the trouble to pick up some clunky kitten banner, it kitten well better worth my time. At least discipline gives a hefty amount of fury. Although in terms of pure DPS banner of STR. gives more power then the active of the signet as well, as well as it being unstripable.
also:
http://wiki.guildwars2.com/wiki/Rune_of_Strength
Doesn’t work.
I think this would actually be pretty easy/doable. This game rewards you greatly for exploring, each time u discover a new way point or a new area u get about the same experiences as about half of a DE which is pretty good. It’d prolly require the entire 100% world completion but between that and gathering, i think it’d be more then doable, although tedious as hell.
seems decent enough, doubt its top tier or anything like that, but i gotta know, why in gods name would u run signet of might over FGJ? 5s of might for ~15 seconds seems way worse then 3s of might for 30 seconds and fury AND AoE. care to clarify?
Realize that 42k takes a lot of stars to align. I think the max I’ve seen on myself is 45k (adding might flag on top of flag of discipline, curry butternut squash soup food with powerful undead slaying potion on undead target, 25 stacks might against 25 stacks vuln). So a few more stars like I had can push a few K more (hitting high on damage range makes a difference too), though when I hit that number, I had only one ascended zerker piece.
I am curious, though, what is the max possible damage of 100B. This would be the (current) perfectly aligned stars:
- A 25/25/0/0/20 build. Pretty sure 50 power and 3% damage beats out 5% crit damage :p
- Not full endurance for ~3% damage
- Bleed on target for 10% damage
- Targeted potion for 10% damage
- Plate of Truffle Steak Dinner after a recent kill for 200 power and 10% crit damage
- Banner of Discipline (15% crit damage) and Banner of Strength (170 power)
- Signet of Might (90 power)
- Warrior nearby with Empower Allies trait (70 power)
- Full zerker gear with full ascended zerker accessories slotted with +5 might (current max is all but one earring as not enough time has passed for a guild one to be bought or 2 + amulet from laurel, though it’s coming soon)
- Scholar Runes with 90% HP
- Night Sigil at night (I carry both force and night) or anti creature for 10% damage
- 25 stacks of might (875 power)
- 25 stacks vuln on target (25% more damage against target)Can’t think of any trait from other classes that grant power or crit damage to other people in the party off the top of my head, and even the +70 from another warrior probably shouldn’t count as it’s not a real option I’ve ever seen people use, but listing it anyways. :p Fury is a given, but not necessary in a calculation as max damage would assume every hit was a crit. Armor of target of course has a major factor, but any boss could be compared against.
pretty sure if ur trying to min/max taking out 5 in dis and 5 in str for 10 tactics for empower would be stronger presuming u had all buffs of course it’d be like what 16% extra damage
Drawing Guy, it probably won’t see a change in functionality. It was like that in GW1, but even heavier: 100% damage taken, for only a 33% attack speed increase. It was not uncommon to see Warriors instantly explode if not used properly.
That’s not to say it wasn’t balanced. Obviously, no one would have taken it if Warriors had the same lack of survivability as they do in GW2.
Yes, they not only need to look at the Warrior’s survivability, but now also rebalancing the skill Frenzy to reflect the changes they did across the board.
The difference being that frenzy had what, a 5 sec CD in gw1? It could also be canceled at anytime with the use of another stance, so your really comparing apples to oranges here. This isn’t GW1 (sadly) so they need to balance around this games mechanics, not omit balance for references.
We’re tracking this bug, but don’t have an ETA on a fix, yet. Thank you for your continued patience!
Any ETA on this yet?
I don’t have enough dodges for the green thread, the teleport and the large amounts of aoe red circles that do dmg before the circles appear. how about reducing his dmg by say 10% in general when he eats no grubbs, so i don’t get focus fired by 5 green thread things in a row and i can do any path in Arah without spending 3 hours on 1 boss, that would be awesome.
1: Vigor is your Friend- if none is available try dodge based food. Other wise teleports are useful for dodging a thread or 5 as well as the shadowstep
2: Blocks/reflects are extremely effective: Block his step and save dodges for his large scale AoE or his strings. On the other hand, dodge his step and reflect his thread for a nice dmg boost or feedback(if available) his large AoE to destroy 50% of his HP
3: Strafe: His threads do not need to be dodged at all. Constantly hold strafe right (default E) then when he tosses a thread at you strafe left (default Q) This is effective against any and all slow projectiles I.E ranger longbow ect.
4: Timing: Rather then panic dodge his large AoE count to 2, much like you would do against Subject alpha, then dodge once, you’ll dodge all the threads near you and they dont land in the same spot twice.
5: Thats all i got for ya atm, lupi is the only fun boss in the game atm, please for the love of god dont nerf him.
Tequatl= 1 sec pulsing fear ~5second duration pulses once per second
Claw= 3 sec Fear
If u want to keep hammering away on tequatl then use stability. Other options include Obsidian flesh after a stun break, distortion with 4 clones after a stun break, Engineers immune to conditions trait at 25% or lower hp