Looks like I will be taking a break from Dungeons to focus on WvW this week. See you all next week.
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Since I got my Dungeoneer title I don’t often run dungeons without at least one friend present. But we all do crazy stuff now and then right?
Staff guard for T.A. blossems skipp or just in a random dungeon?
Doesn’t matter which dungeon I run, I always cringe when I see a guard join. Not sure why but they are worse then bear bows now.
I rarely use staff in dungeons, TA I would use but immediatly swap it back before actual combat, or I use it to stack might (rarely have to) should I have no warrior or ele to pull it off..
The real reason I have a staff in my inventory is to mindlessly spam skill 1 during farms.
I main a guard as well. I keep my staff mostly for WvW and trimming the shrubs in TA. Otherwise I hate even touching that thing.
Suggested the same thing, or close to it about a year ago. When WvW massive Season 1 Ques could mean spending an hour waiting and if you got DCed that WvW XP buff you bought from the Gem store was gone.
Nothing came of it though
https://forum-en.gw2archive.eu/forum/archive/suggestions/Pausing-Buffs/first#content
Useless piece of kitten skill on a (not useless, alas) piece of kitten profession. I wish it weren’t this strong because I loathe it with all my heart. I confirm the sentiment I’ve been having towards elly for over a year now: excruciating. Solo done, not gonna touch it again with a 100feet pole.
Next time I complain about ranger dodges being unreliable and clunky? remind me of this moment. And hit me with a baseball bat so i remember better.
You heard it guys! Get your bats ready, chances are we will be using them in the next 24 hours. Heck who I am kidding, I mean the next 24 minutes.
On the plus side candy might be involved.
Since I got my Dungeoneer title I don’t often run dungeons without at least one friend present. But we all do crazy stuff now and then right?
Staff guard for T.A. blossems skipp or just in a random dungeon?
Doesn’t matter which dungeon I run, I always cringe when I see a guard join. Not sure why but they are worse then bear bows now.
Dreamer/Bifrost thief hype?
Signet of Air, your not Marrying Meta material ;p
Such high standards.
The only way I can think of that would let you preview the sliders of an existing character is to use a Total Make Over kit. Look at what you had then cancel out, without saving.
Other then that, you can just try to mimic it.
Lawl indeed [dis can’t be reel! ehhemegeeehd?!?!]
Keep in mind tho that it’ll probably something like teakettle and very accessible to pugs, don’t get your hopes up s0nAnd the final attack of the autoattack chain will be a self-applied knockback.
Double lawl followed by a choked sob
Seriously, they should disable dodge on rangers and increase toughness or something. What’s the kittening point, right? Clearly a weapon designed to LOSE CONTROL OF YOUR CHARACTER… It’s unfair, huh? IS IT UNFAIR, REVENANTS? HUH?!?!?!
/smashes printer
Ahem.
Sooo. The specialisation is gonna suck so much that I’ll probably destroy/transfer most equip to my engi in a fit of rage… other than that (while I wait to find the will to go out and buy icecream with like 35 degrees), I’ll play a funny game!
Pick 1 trait, 1 weapon skill and 1 utility for the Drood. The suckier, the merrier.Trait: The power of choice: regeneration applied by you is stronger. + 75%
Weapon skill: “Can’t dodge!”: shout loudly at your enemy and throw the stick—erm staff. Apply 3 stacks of bleeding (for 4secs, we gotta make sure it’s not op!) and immobilise (1s). Root yourself for 1.8s. kitten cooldown.
Utility: Glyph of Intention: you get rooted in place while casting, as intended. 3s cast. You become the avatar of.. err… the avatar of a random Shining Blade (sorry, we keeping the cool aspects for the rev!): while in this form, your attacks gain additional range and damage, because you’a a ranger so you GOTTA RANGE, get it, mofo? All melee attacks are disabled while in this forum—-sorry form. At the end the aspect, a thousand (more like 3 or so) arrows will give regen to your allies and bleeding to your enemies.
Bonus! Rain of banners, utility: 2s cast, you summon 4 spirits and bind them to your will with the power of lov—nature. The spirits are unmovable. The spirits will die after 4 seconds.
Forgot to say, the trait is a grandmaster.
I think the name comes from the super hero of the same name. High mobility, wields a staff, etc
I think he knew that
And was just saying its kinda out of place
I am kinda looking forwards to this. Fits that theme I have wanted that GW has been lacking.
Speaking of the Daredevil anyone think ranger is still gonna get staff with its elite?
I died from the puppies, once. I was rummaging in a bag of chips while waiting for the rest of my party at Leurent… I looked up, and I was dead.
Stealth teleporting puppies of death op
I can see that happening, sometimes it only takes a second to look away from the screen.
I don’t like all the threads that pop up about the meta in general discussion. Most are pretty toxic, as well as misinformed are just there to spread propaganda. But is it just me, or are they getting worse?
Seems like there are people going out of their way to lock those threads by seeing who can be the biggest kittens. I won’t point any fingers, but I think you read the most recent ones you know which I am referring too.
/chuckles I know staff guards are bad, but he really died to the puppies? I could almost feel sorry for him.
Since I got my Dungeoneer title I don’t often run dungeons without at least one friend present. But we all do crazy stuff now and then right?
Any Ele can put up a decent amount of Vulnerablity
https://wiki.guildwars2.com/wiki/Lightning_Storm_%28Glyph_of_Storms_skill%29
Do we really need yet another one of these threads?
We have beat this horse, rezed it beat it again, then rezed it then beat it….
Zerker gear isn’t the problem. Nomads gear isn’t the problem.
We all know its people who are the problem. You can be part of the problem, or part of the solution. You can respect others in this game play differently then you and wish them well at it. Or you can be this guy…
Beautiful arah p2 pug story.
I join the “all welcomed” group.
From the start our guard complains about not having a thief for skips.
They all somehow make it to belka.
Party – 2 bearbow rangers with signet of stone and hunt, 1 full heal guard, warrior with banner of tactics and me.
We kill belka and someone relogs thief for the skip. I ran first but they all died so i finished the skip anyway.
I waited 20min for them to make the skip and ended up asking if i should solo.
Guard flames me that i’m not helping the team.
Guard uses WoR on 50% hp abom without any inquests nearby.
We make it to lupi and end up with 4 grubs because our guard cant dodge, but we killed him on the first try without OS.
I run to unlock WP, they all somehow die on the run from WP to alphard.
Alphard went kinda smooth and so did the last skip except one guy died.
We decided to kill Brie without him and after we killed her I left asap because the terminal was on 5%.
guard whispering me saying it’s my fault they all got teleported away.
guard telling me i’m immature for running first and not waiting for them.
Guard tells me to enjoy my speedruns and blocks me.Tl;dr: Dont trust all welcome pugs and staff guards.
Joined a group for CoE path 1 the other night. Got up to the room with the console. Instead of doing the 1 then 4. We started out doing 0. I was defending and realized everyone else had stacked on the left side and no one had done the console.
Then rather then doing the 1 and 4 we did one, fought, and someone started the second console while we were still killing the golems from the 1st one. I thought they hadn’t realized but it turns out it was intentional. This kept going through all five golem phases.
Until it was just me and one other guy still alive at the end.
In Guild wars the system is set up so that you do everything yourself. There isn’t a trinity in the traditional sense. You won’t be tanking, but you can provide support through the use of well timed skills and abilities.
All classes have a glass build, some are better at direct damage with berserker gear, others with conditions through sinister gear.
If you want to play a dps support build I would suggest looking at either the Guardian or elementalist. As both bring a wide range of support to the group, the elementalist more so through dps and furry with some blasting for might or healing through fire and water fields.
The guardian will provide projectile defense, blinds and blocks, which can negate all damage rather then heal it. As well as providing access to stability for the group when fights require it.
Both are very good at condition cleansing which can be very important depending on the content you are doing.
Glacial Sky surely has this beautiful icy quality. One of my prototype “The Whitewalker” borrows its eerie quality from the icy shade of Deep Glacial dyes.
Pretty Cool.
To bad I didn’t grab the gem store stuff that it needs.
Can’t be kitten d…. no point
I was wondering about that myself, or at least how long you could get by with it. My thoughts on it where “He knows what he is doing, just doesn’t give a kitten”
Back to my dye lol, so for I have gotten.
1. Deep Glacial Sky Dye
2. Electro Blue Dye
3. Glint’s Purview Dye
4.
5.
6.
7.
8.
I guess “Ultimate Challenge” is relative to the skill level of the players. And in this game we all know that is pretty low. We have players who have been playing since release and know almost nothing about the mechanics because they stacked alot of vit/toughness and just face tanked everything.
I got en. sky long ago because i already had glacial sky… but now I want the deep glacial too :/
STOP BRAIN STOP.
Anyway, I think both look great but I had glacial and enameled on my t3 and I ended up preferring glacial simply because en. was too much colourful compared to my bolt. You have bolt? definitely go for glacial.
I went with the prosperity/cele look now, to fit my chalice of the gods and chaos mace + sunrise.Btw as for triple jump being fixed, it truly was gamebreaking. You could abuse it in way too many ways like this for example:
Obsidian Sanctum [1:35] https://youtu.be/gm7CfAWncmY
Borderlands [2:13] https://youtu.be/3xyyHG3lxboThere were so many OP things you could do with it, problem is when people spread it around too much. Can’t say I’m not partly to blame for it, cause y’know… doing it on stream and whatnot.
I will miss it oh so much, but it deserves to be nerfed if every random schmoe knows about it because too much abuse can be caused from it.
Their fix for it was perfect tbh. They just made it so you can’t interrupt dodgerolls anymore by weapon swapping. That’s all that they needed to do… had my hopes up they’d be too dense to figure it out, oh well xD
You sayin’ i was the only fgt that didn’t manage to use it? Jeez, I need a buff.
no, don’t have bolt, wasted to much money on other things to make it. I was looking at Deep Glacial Sky originally, then started looking at en sky. I know I want some deep shade of blue, kind of mithrel looking.
I think I will Get the Deep Glacial. It was my first choice, you can’t go wrong with those
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Deep glacial skyyyyy. Less plastic-y, more metal-lica.
I rolled the dice for my 3 dyes too, got 3 electros. It’s cool.
What isn’t cool is me selling my t6 to buy stuff in the gemstore, but that’s another story…
Deep Glacial sky was the other one I was looking at. It’s just so hard to choose!!
Picking dyes could take a while, /sigh
I am leaning towards replacing the Glacial Sky on my armor with Enameled Sky Dye.
I guess I should have said it was my only Gem Store dye. Its sad, I used to collected all the dye I could on all my characters which in turn ended up with alot of Un ID dyes during that change. I got 500 setting in my bank unused.
If you are talking about non-meta, anything works. All jobs can do everything, play what you enjoy most.
If you are talking about a class that is accepted at part of the Meta groups (whither you play meta or not) for all three game mode, I would say Ele is going to be a good choice for roaming, Zerging, spvp and PvE, simply do the the versatility of the class.
:( sorry to hear you deleted your toons. I had thought about re-doing some of mine but that whole NPE mess made me holdoff on it, and then it was like its so close to the third one I decided to stick it out.
The only rare dye was Glacial Sky which I had been using on pretty much all my toons.
yeah, gonna be spending alot of time playing with dye tonight
#fashion
That feeling when 3rd year bday dye pack is completely useless to me. :’(
I find it hilarious and sad that Anet could actually come up with something that surprised me and is so utterly useless at the same time.
You shall be in my black list forever.
…
Help, forum. I narrowed down my (3, 4 in a month) choices to:
- Electro pink
- Electro lemon/lime
- Enameled strawberry
- Enameled amenity (?)
- Deep glacial sky
- Deep glacial tealGah. So hard to choose between all dem juicy choices… but finally a birthday that doesn’t suck! The scrolls and the finisher are ok too.
Not sure how the teleport to a friend is useful in any way, unless you wanna leech a jumping puzzle? Good for spoj.
I got 8 characters having birthday today. No clue which Dyes I will pick when I get the chance.
Didn’t get a chance to Grab a Screen shot, but the LFG description was:
“GWAMM only, let us smite them with the wrath of gods!”
For someone just starting, I have rank 26 from previous play for two years ago (?) and how can I easily equip AR infusions, are there +10 AR ones i buy from TP? When I played back then it was all about the +5
The +10s are made by fusing together lower ones. Two +1 infusions = a +2, then two +2s will make a +3 then two +3s to make a +4. So you can see how quickly this is going to add up. Since you need four +1s to make a +3 you would need eight for a +4 etc. That is why those higher ones are so expensive.
to Equip AR you need to have infusion slots. These can be placed in
Ascended/Legendary Weapons (Two per weapon Swap Slot)
Ascended Armor – 1 Per Armor
2 per Ascended ring (if you have an Infused Ring)
2 Per back item (If you have an infused one)
1 Per accessory
1 in your necklace.
the +10s are nice, but not needed if you are fully ascended. This could change.
Currently I have 75 AR from just +5 Versatile Infusions, (Although +80 would be possible I have a utility infusion in my necklace). With the Fractals update we might need more. So its something to think about depending on how high you want to climb in fractals.
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Well my guard was my main for a long time, not needing/wanting (thinking their ugly) Legendaries I have money to drop on ascended… or well did till I dropped it all recently
My guard is still my main…
Considering that 90% of all meta threads are started by Non-Meta players who are complaining and asking for game changes to turn this game into a Trinity and make them needed, through new game mechanics such as brokenglasses healing power change or the “Hitpoints are outdated” thread in general discussion, I think that would have been self explanatory.
I think the association between those things and not liking meta isn’t as self explanatory as you claim … for the most part, people that don’t like meta because they feel it’s something they are forced into; I think people would be MUCH more accepting of it if the game allowed an easier way for them to discover it themselves. Weirdo healing ideas or Trinity are not going to change the way these people feel about being force-fed meta.
For the most part, I think the calls for trinity would relieve players from the pressures of meta. Yes, there would be a meta heal/tank/DPS build, but it wouldn’t be the FOCUS of putting together a team. Team composition would become more important AND it would allow those players more leniency to whatever stats/gear they felt they needed. It wouldn’t eliminate it, but it would change the landscape and I think that would be enough to start a greater level of social acceptance.
While that sounds all nice, I would hate having to be a trinity role. For me, choosing a role to get in a team is worse than using some gear I may not like to get accepted.
Gonna make this my last post, because I am already irritated at myself for letting myself be drawn into a long argument. Simply put I don’t think a Trinity system would open up the acceptance that you think it would. It would make those who want to heal or tank happy, but it wouldn’t be equal for all classes without series rework.
Right now, any five classes can get together and do any content, with almost any build, no matter how bad. But if we add a trinity we don’t have that. Even Guild Wars one Required Monks, and without those everyone went down quickly, at least until we had other healing options.
5 man instanced content.
Well 1st we need a healer, So a Guardian, or water ele, or a Rev
Now we need a tank, A guardian or a warrior perhaps
Now for our DPS, we have three slots left. We lost the damage from our 1st two slots so we have to make it up here.
So an Ele? They have great DPS
A thief, Of course their DPS is good.
Or an Engi, also very good DPS
But the Necro? The Ranger? The Mesmer? These three, particularly Necro and Ranger have issues with Groups right now. Neither of which is set up to fill the role of Healer or Tank. So the only role for them would be DPS. But They are outclassed by Ele, engi and thief.
So why should we worry about about the trinity? When the simple answer is play with the people who want to play with you?
Back to my board game example. Why should I try to play monopoly with people who want to play Settlers when I could move over one table and play monopoly with people who want to play monopoly?
If we could stop being kittens to each other and let each other play in peace this would be a non-issue.
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I think I saw one comment in there about how people should pay attention to what was ask in the LFG post.
You did
But mostly It was alot of blaming the Meta community for imposing standards and infectious builds on people.
I don’t think that’s an unreasonable assertion, though I think your adjectives have a bent towards ‘adversarial’ that I was not using. I’m not sure what label you want to give those people or if you want to associate yourself with them but people that truly embrace the philosophy of the game aren’t the ones setting the meta standards and pushing them as optimal gameplay, implying everything else is sub-optimal. The game is designed to play whatever you want to succeed. These two mindsets are oil and water. Hence my point that player induced standards are wrecking things.
I also took away that Trinity games are better because it lets people play healers.
That’s not accurate. Someone brought up something about trinity games; I simply made the clarification that defined roles in those games don’t become an issue because players choose the ones they want to have.
Personally, I would love for team-instanced content to come back. I don’t think it will though, for many reasons. The prevailing attitudes is just one.
I don’t think Trinty games allow the kind of freedom you seem think that they do. Even in those there is a meta. There is simply a meta for the Tank, one for the Healer and one for each DSP class.
The difference is that as long as you can fill your role, people care less about if you run the meta build. Also, most of those games, the BiS gear tends to be more progressive and impact to your abilities, so demanding the meta all the time would mean not alot of players could fill that expectation. It’s just not practical in those situations. In GW2, you can just BUY your endgame meta build so I think it’s much easier for people to ask for it.
I still however disagree with the blame you place on the Meta community. I could just as easily place all or most of the blame on the Non-Meta community, this doesn’t make it right however.
Sure, and if you wanted to say why, I would encourage you to do so. I don’t think the non-meta community is encouraging themselves into these meta builds so … your view would be enlightening.
Considering that 90% of all meta threads are started by Non-Meta players who are complaining and asking for game changes to turn this game into a Trinity and make them needed, through new game mechanics such as brokenglasses healing power change or the “Hitpoints are outdated” thread in general discussion, I think that would have been self explanatory.
The simple answer, “Make your own group” has been ignored by and large. As I play meta I can only comment on the non meta players joining my groups rather then the other way around, although I have been told it happens to both kinds of group.
Therefore I don’t point fingers saying its this sides or that sides fault. To do so I feel is presumptuous.
@Jerus and @Nash – It seems that I will need to keep multiple sets of weapons on me. Currently, I just have the GS, Hammer, Scepter, and Shield. The only reason why I use the Scepter over the mace is for range fights.
@Nash – no I’m not looking for record times. Just looking to enjoy the game while clearing content.
Yeah I have 15 weapons I think on my guardian at all times.
1 Shield and Sword for the rare times I want them.
Then, a set of Mace/Torch/Focus/Hammer/GS/Scepter set up with Force and various other offensive sigils
Then a set of GS and Focus with Energy Sigil for more defensive fights (my Force is always on primary weapons)
Then I actually have a whole set of gear for another build where I have a Mace/Focus/Hammer/Staff for that (WvW/Easymode set)
Then Finally, a Scepter with Sigil of Leeching for Jade Maw trickiness.
Might sound extreme but I actually know people that have more
, they carry a weapon with a Slaying Sigil for every type they normally encounter.
You are to hardcore for me. I think I have one of each weapon. Otherwise I am just lazy I guess….
I think I saw one comment in there about how people should pay attention to what was ask in the LFG post.
You did
But mostly It was alot of blaming the Meta community for imposing standards and infectious builds on people.
I don’t think that’s an unreasonable assertion, though I think your adjectives have a bent towards ‘adversarial’ that I was not using. I’m not sure what label you want to give those people or if you want to associate yourself with them but people that truly embrace the philosophy of the game aren’t the ones setting the meta standards and pushing them as optimal gameplay, implying everything else is sub-optimal. The game is designed to play whatever you want to succeed. These two mindsets are oil and water. Hence my point that player induced standards are wrecking things.
I also took away that Trinity games are better because it lets people play healers.
That’s not accurate. Someone brought up something about trinity games; I simply made the clarification that defined roles in those games don’t become an issue because players choose the ones they want to have.
Personally, I would love for team-instanced content to come back. I don’t think it will though, for many reasons. The prevailing attitudes is just one.
I don’t think Trinty games allow the kind of freedom you seem think that they do. Even in those there is a meta. There is simply a meta for the Tank, one for the Healer and one for each DSP class.
Even in those games its impossible to play exactly how you want to play at their most high end play because you are required to have certain gear or use certain spells.
When I used to play Final Fantasy 11 I had to not only level my main class but each sub class which was used for high end content like Sea or Sky. I was also expected to purchase all my spells and make food and gear to be sure I was ready.
Guild wars is very relaxed but there is still an optimal way of doing each fight. Based on skills available and classes. Any fight with lots of projectile attacks makes projectile defensive skills the optimal skills. You can of course try to not use them and out heal the damage or dodge/block more, but you are only making the fight harder on yourself by doing it.
This is based on the standards of the group. Different group standards can mean different things, which is retaliative to the player. The encounters and the skills we have for countering them however remain the same.
I still however disagree with the blame you place on the Meta community. I could just as easily place all or most of the blame on the Non-Meta community, this doesn’t make it right however.
I… I… didn’t mean to criticize you. Just point out a single thing that everyone can agree with, instead of being at each other’s throat.
I didn’t take it that you were criticizing me.
Or if you were, I at least deserved it. You are always the voice of reason around here.
I agree with you completely, I just want to play in peace. I get so tired of the debates on here. I am upset with myself for getting drawn in to this one.
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My point is that we can learn a lesson: Don’t try to impose player-based rules where the game doesn’t support them. I believe it’s resulted in Anet pulling the plug on our instanced-team content. If people change their attitudes towards the ‘not-meta’ players, we might even be able to make this kind of bad behaviour become a rare instance.
So its all the meta players fault?
Because people don’t read?
Because people join groups knowing they don’t fit in?
Sorry, I don’t buy this.
It would be like me going to my weekly board game group and setting down with a group of guys who are about to play Settlers of Catan and throwing monopoly down in the middle of the table, then expecting those guys to play my game. Because its my “right” to be included in their group.
I agree with the bolded part in Obtena’s quote. This attitude also applies to people who are not actually playing the meta, but instead, still learning the ropes and even disillusioned themselves that they are representing the “meta players”:
I had a chance to play with Skady’s trio group recently in fractals. The run was smooth and it was a totally different experience. So, I brought up the topic in one of my chill casual runs with another group of friends. Immediately, the friends of my friend mocked her non-meta approach and associated “a healing guard” as an outrageous dead weight. Then we had Mossman. The most opinionated person in his zerker ele spent half of the fight running frantically about eating all the chop/ flying axe/ wolf bites and stayed dead. He insisted that the boss hated him and the aggro system must be against ele or whatever is at fault for his terrible performance. I wonder, had he tried a group like Skady’s, would he have changed his mind and acknowledge that there are many other possibilities? Instead of just blindly agree to any spoonfed information?
To Talyn, I see an equal amount of jerks who went into a pug group and insist people to do what they want to regardless of whether the LFG is asking for Meta or Casual (i.e. Non-meta). I see people joined a teaching run and wanted to make a speed run out of it. However, elitism only happens when someone thinks they are better than others. And why couldn’t they? When one can simply copypaste a meta build which is generally accepted as the optimal way of playing, one has the potential to be the best player they can be. But it never guarantee you the best performance in any kinds of groups nor situations. I certainly learn the best of my experience more from people who don’t play the meta. I suppose asking people to withhold their judgment against “Non-Meta” players to foster a friendly, supportive community isn’t far-fetched.
Now, if only the kids could stop arguing who is at fault first…
I get what you are saying. I don’t ever recall calling anyone dead weight (although I understand that isn’t directed at me). I am pretty open to different builds and learning and helping others.
If you remember I commented on Skady’s post before it went all toxic about pulling out my old wvw clerics gear and giving it a try again.
I to have had people join my runs when I am teaching someone and try to take over the group. So I know very well what you mean. There will be bad (as in just jerks) players everywhere.
My problem is when people seem to focus in on one side and not place any blame on the people who are the root of the problem. I know there are try hards in this game. I also know that it falls on both sides.
I realize that I should try to stick to my light hearted jokes, because I know when I get serious I turn into a kitten hole
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My posts are clear. Read them and you would see that. If you did and you didn’t understand them, then why you argue with me instead of asking me what I meant? You can put away the abused persona now.
It’s sad how these unmanageable standards have blown in up in the faces of the Dungeon community, though it’s all self inflicted. That’s what happens with player-instigated regulations. Game isn’t designed for exclusion and it’s cost us all by lack of development on a valuable source of entertainment.
It’s sad how these unmanageable standards have blown in up in the faces of the Dungeon community, though it’s all self inflicted. That’s what happens with player-instigated regulations. Game isn’t designed for exclusion and it’s cost us all by lack of development on a valuable source of entertainment.
I know you’re trolling, but the dungeon community has nothing to do with it. Most of us are pretty easy going about team comp, especially in random pugs. The people who created the unmanageable standard are the wannabe-elitist scrubs who aren’t in the actual “community.”
It’s actually anyone that promotes specific builds for whatever their cause of the day is. It’s infectious. It may not have been the intention, but this is the result.
That’s not a problem in a trinity game. If you play a class that focuses on heals, it’s because you desire to heal, etc… so when someone asks you to heal, you don’t cry about it, you like it.
Everyone is PHIW … the question is if someone is a “play how I tell you”.
That’s not a problem in a trinity game. If you play a class that focuses on heals, it’s because you desire to heal, etc… so when someone asks you to heal, you don’t cry about it, you like it.
Everyone is PHIW … the question is if someone is a “play how I tell you”.
What if you are a group irl friends and none of you wants to heal?
Genuinely curious because I’ve never played a trinity game before.
I’ve never had that problem in a trinity game so I can’t answer you. Usually, you can grab any other healers LFT.
That’s not a problem in a trinity game. If you play a class that focuses on heals, it’s because you desire to heal, etc… so when someone asks you to heal, you don’t cry about it, you like it.
So when someone asks you to use Wall of Reflect defend against projectiles you use Wall of Reflect because you chose a class that reflects projectiles. You don’t cry about it, you like it.
I don’t see a problem with that … I also don’t see the relevant comparison either. Someone asking for a specific, single tool to an encounter is not the same as someone telling what complete build other people should be using. Wall of Reflection is not a ‘metabuild’.
I also don’t get your point; you think a comparison of a single skill and a whole concept for a characters role proves something? Let me know when you figure out what that something is. In the meantime, give some serious thought to what I said and why we are in the situation we have now …
I also don’t get your point; you think a comparison of a single skill and a whole concept for a characters role proves something? Let me know when you figure out what that something is. In the meantime, give some serious thought to what I said and why we are in the situation we have now …
I could have cited any number of skills, utilities and traits that compose the “meta” guardian build. I picked one to keep it simple for you.
Well, unfortunately I’m smarter than you give me credit for and your stunt ruined your point, so it must not have been worth reading anyways.
Deny it all you like; GW2 is designed to allow people to play whatever builds they want and still succeed. I know that bothers the meta runners because it ruins their message of ‘the proper way’ to play; too bad. lf people start inventing reasons to bully people into specific builds, it’s not going to go well.
Hey, I’m not saying there is anything wrong with that. People should respect the LFG messages. What’s being ‘discussed’ is the fact that ignorant people are using ‘meta’ to treat people badly. My point is that is an inevitable result of demanding people use specific builds to playing the game. Because it’s a player induced element, it’s eventually going to be abused by players because it can’t be controlled.
But what is your point? We shouldn’t ever mention the fact that there is a more optimal way of playing because if we do so try hards will use that knowledge to bully other people?
That kind of behavior will always exist whatever you do. Anet can mitigate that with a better LFG because people can’t read. But otherwise, I don’t see what you are trying to say here?
Are you saying that there shouldn’t any meta?
We should talk about meta the way we do?
Anet should change the meta?
My point is that we can learn a lesson: Don’t try to impose player-based rules where the game doesn’t support them. I believe it’s resulted in Anet pulling the plug on our instanced-team content. If people change their attitudes towards the ‘not-meta’ players, we might even be able to make this kind of bad behaviour become a rare instance.
I think I collected all of them here.
I think I saw one comment in there about how people should pay attention to what was ask in the LFG post.
But mostly It was alot of blaming the Meta community for imposing standards and infectious builds on people. Meta community is also to blame for the lack of instanced content? We also bully people for not using proper builds? And this is a problem because its Player Introduced…
Just like its player introduced in every game where players play together.
I also took away that Trinity games are better because it lets people play healers. I think by now most people should know there are no healers here and could have found another game.
Either I hit the nail on the head or you are just really bad at getting your point across.
Sure, go for the personal attack.
It’s warranted … you’re not reading my posts, or reading into them what you want to see.
When is a personal attack warranted? I can’t recall every making one against you, al though you have given many opportunities.
Perhaps you just need to make yourself clearer? Or get off your high horse.
My point is that we can learn a lesson: Don’t try to impose player-based rules where the game doesn’t support them. I believe it’s resulted in Anet pulling the plug on our instanced-team content. If people change their attitudes towards the ‘not-meta’ players, we might even be able to make this kind of bad behaviour become a rare instance.
So its all the meta players fault?
Because people don’t read?
Because people join groups knowing they don’t fit in?
Sorry, I don’t buy this.
It would be like me going to my weekly board game group and setting down with a group of guys who are about to play Settlers of Catan and throwing monopoly down in the middle of the table, then expecting those guys to play my game. Because its my “right” to be included in their group.
You’re ‘reading between the lines’ skills need improvement, as well as your ability to follow the thread.
Sure, go for the personal attack.
I think you just can’t justify your stance. You preach for tolerance on the part of the meta player, when we are expected not not get the same in return? Get real.
GW2 is no different then any other Trinity MMO. If I make a lFG post asking for an Ele (which I don’t, I pretty much except everyone, but just saying) and an Necro joins and gets kicked how is this any different then in a Trinity Game where a LFG post ask for a Healer and a second Tank or another DPS class joins?
My point is that we can learn a lesson: Don’t try to impose player-based rules where the game doesn’t support them. I believe it’s resulted in Anet pulling the plug on our instanced-team content. If people change their attitudes towards the ‘not-meta’ players, we might even be able to make this kind of bad behaviour become a rare instance.
So its all the meta players fault?
Because people don’t read?
Because people join groups knowing they don’t fit in?
Sorry, I don’t buy this.
It would be like me going to my weekly board game group and setting down with a group of guys who are about to play Settlers of Catan and throwing monopoly down in the middle of the table, then expecting those guys to play my game. Because its my “right” to be included in their group.
<3 settlers! I never win, but the best entertainment watching friendships being ruined!… sorry I know off topic
I know. I always try it in the Settlers group, but it fills so fast.
(edited by Talyn.3295)
My point is that we can learn a lesson: Don’t try to impose player-based rules where the game doesn’t support them. I believe it’s resulted in Anet pulling the plug on our instanced-team content. If people change their attitudes towards the ‘not-meta’ players, we might even be able to make this kind of bad behaviour become a rare instance.
So its all the meta players fault?
Because people don’t read?
Because people join groups knowing they don’t fit in?
Sorry, I don’t buy this.
It would be like me going to my weekly board game group and setting down with a group of guys who are about to play Settlers of Catan and throwing monopoly down in the middle of the table, then expecting those guys to play my game. Because its my “right” to be included in their group.
Pugging 50 with nemesis and his healing power guard bud:
http://puu.sh/jNaA1/cbc47c76a5.pngalso this http://puu.sh/jNaAH/f2da2fe6ef.png
why?
I mean….
I would equate this to water boarding myself.
https://forum-en.gw2archive.eu/forum/game/gw2/An-anti-Meta-rant
I don’t even…..
Please just reintroduce tanks and healers and be done with this, I can’t handle it anymore… just give them what they want for the sake of peaceful foruming.
Sorry to say this, but….
Yeah, I was thinking the same thing.
So lonely
’
Mesmer isn’t my main class I do play one now and then. While not one of the highly “requested” classes, they are solid and a decent choice.
Mesmers are used alot for their utility. Portal is helpful for helping allies past tricking sections. Or though long skips if you do join a speed run guild.
Mostly reflects/projectile blocks are the mesmers bread and butter. Feed back and focus.
They can provide Party wide evasion through distortion to help their party avoid heavy hitting attacks.
Stealth can be useful for skips.
I will let someone with more skill with mesmer go into more detail, but if you enjoy the class keep with it.
Having fun is the most important thing.